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  • I'm making a resume...what would you consider as intermediate python programming skills?

    - by user285884
    I've made a couple of scripts. One is a stock screener that can search through every stock. Another creates a heatmap that tells you what's performed well and badly over the past day. They aren't really that useful, just did them to work on my programming skills. I was able to throw some SQL in my scripts too. Would you call that intermediate? Thanks? How do you guys list your programming skills on your resume? Maybe there's a better way of putting it on my resume than "intermediate" or "beginner."

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  • How much Java should I have learnt before trying Android programming?

    - by Sidney Yin
    Hi - I have been seeking beginner learning books in Android, and of course found out that I should learn Java first. So I began studying Java and now I am quite comfortable with objects, classes, inheritance, interfaces, and just moved onto Layouts in Swing as well as Swing Features. But I am starting to wonder.... do I know enough about Java now? Can I start programming Android yet? Of course I can keep going in Java, but have been itching to begin programming Android apps. Any definitive answer here about how much Java I need to know before Android? Thanks so much!

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  • The Evolution Of C#

    - by Paulo Morgado
    The first release of C# (C# 1.0) was all about building a new language for managed code that appealed, mostly, to C++ and Java programmers. The second release (C# 2.0) was mostly about adding what wasn’t time to built into the 1.0 release. The main feature for this release was Generics. The third release (C# 3.0) was all about reducing the impedance mismatch between general purpose programming languages and databases. To achieve this goal, several functional programming features were added to the language and LINQ was born. Going forward, new trends are showing up in the industry and modern programming languages need to be more: Declarative With imperative languages, although having the eye on the what, programs need to focus on the how. This leads to over specification of the solution to the problem in hand, making next to impossible to the execution engine to be smart about the execution of the program and optimize it to run it more efficiently (given the hardware available, for example). Declarative languages, on the other hand, focus only on the what and leave the how to the execution engine. LINQ made C# more declarative by using higher level constructs like orderby and group by that give the execution engine a much better chance of optimizing the execution (by parallelizing it, for example). Concurrent Concurrency is hard and needs to be thought about and it’s very hard to shoehorn it into a programming language. Parallel.For (from the parallel extensions) looks like a parallel for because enough expressiveness has been built into C# 3.0 to allow this without having to commit to specific language syntax. Dynamic There was been lots of debate on which ones are the better programming languages: static or dynamic. The fact is that both have good qualities and users of both types of languages want to have it all. All these trends require a paradigm switch. C# is, in many ways, already a multi-paradigm language. It’s still very object oriented (class oriented as some might say) but it can be argued that C# 3.0 has become a functional programming language because it has all the cornerstones of what a functional programming language needs. Moving forward, will have even more. Besides the influence of these trends, there was a decision of co-evolution of the C# and Visual Basic programming languages. Since its inception, there was been some effort to position C# and Visual Basic against each other and to try to explain what should be done with each language or what kind of programmers use one or the other. Each language should be chosen based on the past experience and familiarity of the developer/team/project/company and not by particular features. In the past, every time a feature was added to one language, the users of the other wanted that feature too. Going forward, when a feature is added to one language, the other will work hard to add the same feature. This doesn’t mean that XML literals will be added to C# (because almost the same can be achieved with LINQ To XML), but Visual Basic will have auto-implemented properties. Most of these features require or are built on top of features of the .NET Framework and, the focus for C# 4.0 was on dynamic programming. Not just dynamic types but being able to talk with anything that isn’t a .NET class. Also introduced in C# 4.0 is co-variance and contra-variance for generic interfaces and delegates. Stay tuned for more on the new C# 4.0 features.

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  • JD Edwards Apps in a Box - Update

    - by Hartmut Wiese
    Summary and clarification JD Edwards Apps in a box is a Partner offering to the customer. We as Oracle have a huge interest in getting a successful offering to the market and we help the Partner building their offering. We provide components like JD Edwards EnterpriseOne and the Hardware. The Business Partner adds the installation services and position this as a solution to the market for a single price. As you know JD Edwards EnterpriseOne can run on multiple hardware platforms. Linux/X-86 version As you all know we do have JD Edwards VM Templates available from Oracle for the X-86 architecture. Each Partner should or is already able to install JD Edwards EnterpriseOne using these images from our software delivery cloud. We built a master bill of material for a X3-2 Hardware configuration now. It has been uploaded on the Community Workspace now. This is a SUGGESTION and limited to 50 Users MAX. However I strongly recommend you to do a sizing as usual and verify the configuration for each opportunity individually. T4-1/X3-2 version Oracle is not providing similar images for the T4-1 SPARC / SOLARIS architecture. There is an Optimized Solution Team inside Oracle who has created an Optimized Solution for JD Edwards some time ago. They created a whitepaper which is still available to download. This whitepaper was used as a starting point however we decided to build a new version of it using the latest Software and Hardware available. This has now been finalized and we are happy to provide this to our partners. This image is more a service we provide for each partner which they can reuse and extend based on their individual offerings. It is not an official supported Oracle Product and cannot be used to deploy to customers immediately. You cannot resell “JDE in a box”. You can use these images to save time while building your own Go-to-Market offering. You might want to add functionality like Mobility. It is also not complete as also the Deployment Server needs to be configured individually at the customer site. We will create some documentation about: what this images contains (and what not)? what final installation activities needs to be provided by each VAD/Partner in this process?  I will send an email to the community once we are ready to share it. You find these assets than in the Community Workspace. The Business Model with Oracle Hardware For those who have not done any Hardware business with Oracle yet: Usually a HW reseller orders the hardware through a Value Add Distributors (VAD) and not from Oracle directly. Each Partner needs to have Hardware Resell rights to do so. The VAD is assembling the boxes according to the needs of each customer. It is easily possible for them to prepare the boxes with the images we/you provide. However the final configuration is something a reseller/implementer needs to do at the customer site. This process is not the same in the EMEA region. Sometimes a VAD are taking the order but they do not see the Hardware at all. In those cases a VAD cannot provide any help with the pre-loading of any images and the reseller/implementer needs to do that. In some countries we do not have VADs at all.

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  • Has "Killer Game Programming in Java" by Andrew Davison been rendered useless? What new tutorial should I follow? [duplicate]

    - by BDillan
    This question already has an answer here: Killer Game Programming [Java 3D] outdated? 5 answers Its pathetic how it was created in 2005 not so long ago when the Java 3D 1.31 API was released. Now after downloading the source code off the books website and implementing it onto my work-space it cant run. (The 3D Shooter Ch. 23) I downloaded Java 3D 1.5 API, installed it- went back to my source code and javax.media ect.., and EVERY imported class within the game simply couldn't be resolved... they are all outdated.. Please do not say how its meant for a positive curvature in your game development skills. No ~ I got the book to understand how to code 3D textures/particle systems/games. Without seeing results how can I learn? If there is still hope for this book please tell me. Otherwise what other books match this one in Game Programming? This one was very well organized, documented and long. I am not looking for a 3D game prog. book on Java. Rather one that has the same reputation as this one but is a bit newer..

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  • To program in free time as a programmer, is to show that programming is passion. If not, is the programmer good? [closed]

    - by SonofWatson
    Possible Duplicate: I don't program in my spare time. Does that make me a bad developer? A lot of blogs and advice on the web seem to suggest that in order to become a great developer, doing just your day job is not enough. For example, you should contribute to open source projects in your spare time, write smartphone apps, etc. In fact a lot of this advice seems to suggest that if you don't love programming enough to do it all day long then you're probably in the wrong career. That doesn't ring true with me. I enjoy my work, but when I come home from the office I'm not in the mood to jump straight back onto the computer and start coding away until bedtime. I only have a certain number of hours free time each day, and I'd rather spend them on other hobbies, seeing friends or going outside than in front of the computer. I do get a kick out of programming, and do hack around outside of work occasionally. I'm committed to my personal development and spend time reading tech blogs and books as a way to keep learning and becoming better. But that doesn't extend so far as to my wanting to use all my spare time for coding. Does this mean I'm not a 'true' software developer at heart? Is it possible to become a good software developer without doing extra outside your job? I'd be very interested to hear what you think.

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  • Do I need more RAM for programming if I switch to a 64 Bit OS?

    - by Buttercup
    Hi, Given that today (for performance reasons?) variables are usually aligned to the "bit-width" (I wanted to use "word-width" here, but on x86 a "word" is still 16 bits right?) of the processor, would switching from a 32 bit OS to its 64 bit version double the RAM usage? Would this then in turn mean that to do the same work a 32 bit OS can do with 4 GB RAM (well, the 3.x GB actually...) with a 64 bit OS I would need 8 GB of RAM for programming? Please note that I'm only talking about everyday x86 computers here.

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  • How Lenovo x200(x61) tablet is so great for programming? whats up with so low GHz processors for deb

    - by Piddubetskyy
    for best laptop for programming after reading here looks like its Mac vs Lenovo (tablet, because tablet is only why I would choose it over Mac). I do crave that tablet but low speed processor scares me. Intel Core i5 or i7 in Sony Vaio sounds more attractive (2,26 - 3GHz for lower price). Yes, Lenovo can be fast, like x201, but with good specifications its over $2,000 its a little too much. For a lot of development I just don't want to wait every time while program compiles and builds during debugging. I want it fairly fast and smooth. Can anyone advice their experience with Lenovo's tablets?

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  • Magento install errors

    - by nXqd
    I try to install new magento version 1.4.xx . But after the config menu I meet after I copy and change local.example.xml to local.xml . Error in file: "E:\Soft\Programming\xampp\htdocs\magento\app\code\core\Mage\Catalog\sql\catalog_setup\mysql4-install-1.4.0.0.0.php" - SQLSTATE[23000]: Integrity constraint violation: 1062 Duplicate entry '4-page_layout' for key 'entity_type_id' Trace: #0 E:\Soft\Programming\xampp\htdocs\magento\app\code\core\Mage\Core\Model\Resource\Setup.php(374): Mage::exception('Mage_Core', 'Error in file: ...') #1 E:\Soft\Programming\xampp\htdocs\magento\app\code\core\Mage\Core\Model\Resource\Setup.php(260): Mage_Core_Model_Resource_Setup->_modifyResourceDb('install', '', '1.4.0.0.21') #2 E:\Soft\Programming\xampp\htdocs\magento\app\code\core\Mage\Core\Model\Resource\Setup.php(224): Mage_Core_Model_Resource_Setup->_installResourceDb('1.4.0.0.21') #3 E:\Soft\Programming\xampp\htdocs\magento\app\code\core\Mage\Core\Model\Resource\Setup.php(153): Mage_Core_Model_Resource_Setup->applyUpdates() #4 E:\Soft\Programming\xampp\htdocs\magento\app\code\core\Mage\Core\Model\App.php(363): Mage_Core_Model_Resource_Setup::applyAllUpdates() #5 E:\Soft\Programming\xampp\htdocs\magento\app\code\core\Mage\Core\Model\App.php(295): Mage_Core_Model_App->_initModules() #6 E:\Soft\Programming\xampp\htdocs\magento\app\Mage.php(596): Mage_Core_Model_App->run(Array) #7 E:\Soft\Programming\xampp\htdocs\magento\index.php(78): Mage::run('', 'store') #8 {main} I really need your help , thanks so much :)

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  • Am I right about the differences between Floyd-Warshall, Dijkstra's and Bellman-Ford algorithms?

    - by Programming Noob
    I've been studying the three and I'm stating my inferences from them below. Could someone tell me if I have understood them accurately enough or not? Thank you. Dijkstra's algorithm is used only when you have a single source and you want to know the smallest path from one node to another, but fails in cases like this Floyd-Warshall's algorithm is used when any of all the nodes can be a source, so you want the shortest distance to reach any destination node from any source node. This only fails when there are negative cycles (this is the most important one. I mean, this is the one I'm least sure about:) 3.Bellman-Ford is used like Dijkstra's, when there is only one source. This can handle negative weights and its working is the same as Floyd-Warshall's except for one source, right? If you need to have a look, the corresponding algorithms are (courtesy Wikipedia): Bellman-Ford: procedure BellmanFord(list vertices, list edges, vertex source) // This implementation takes in a graph, represented as lists of vertices // and edges, and modifies the vertices so that their distance and // predecessor attributes store the shortest paths. // Step 1: initialize graph for each vertex v in vertices: if v is source then v.distance := 0 else v.distance := infinity v.predecessor := null // Step 2: relax edges repeatedly for i from 1 to size(vertices)-1: for each edge uv in edges: // uv is the edge from u to v u := uv.source v := uv.destination if u.distance + uv.weight < v.distance: v.distance := u.distance + uv.weight v.predecessor := u // Step 3: check for negative-weight cycles for each edge uv in edges: u := uv.source v := uv.destination if u.distance + uv.weight < v.distance: error "Graph contains a negative-weight cycle" Dijkstra: 1 function Dijkstra(Graph, source): 2 for each vertex v in Graph: // Initializations 3 dist[v] := infinity ; // Unknown distance function from 4 // source to v 5 previous[v] := undefined ; // Previous node in optimal path 6 // from source 7 8 dist[source] := 0 ; // Distance from source to source 9 Q := the set of all nodes in Graph ; // All nodes in the graph are 10 // unoptimized - thus are in Q 11 while Q is not empty: // The main loop 12 u := vertex in Q with smallest distance in dist[] ; // Start node in first case 13 if dist[u] = infinity: 14 break ; // all remaining vertices are 15 // inaccessible from source 16 17 remove u from Q ; 18 for each neighbor v of u: // where v has not yet been 19 removed from Q. 20 alt := dist[u] + dist_between(u, v) ; 21 if alt < dist[v]: // Relax (u,v,a) 22 dist[v] := alt ; 23 previous[v] := u ; 24 decrease-key v in Q; // Reorder v in the Queue 25 return dist; Floyd-Warshall: 1 /* Assume a function edgeCost(i,j) which returns the cost of the edge from i to j 2 (infinity if there is none). 3 Also assume that n is the number of vertices and edgeCost(i,i) = 0 4 */ 5 6 int path[][]; 7 /* A 2-dimensional matrix. At each step in the algorithm, path[i][j] is the shortest path 8 from i to j using intermediate vertices (1..k-1). Each path[i][j] is initialized to 9 edgeCost(i,j). 10 */ 11 12 procedure FloydWarshall () 13 for k := 1 to n 14 for i := 1 to n 15 for j := 1 to n 16 path[i][j] = min ( path[i][j], path[i][k]+path[k][j] );

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  • F# for the C# Programmer

    - by mbcrump
    Are you a C# Programmer and can’t make it past a day without seeing or hearing someone mention F#?  Today, I’m going to walk you through your first F# application and give you a brief introduction to the language. Sit back this will only take about 20 minutes. Introduction Microsoft's F# programming language is a functional language for the .NET framework that was originally developed at Microsoft Research Cambridge by Don Syme. In October 2007, the senior vice president of the developer division at Microsoft announced that F# was being officially productized to become a fully supported .NET language and professional developers were hired to create a team of around ten people to build the product version. In September 2008, Microsoft released the first Community Technology Preview (CTP), an official beta release, of the F# distribution . In December 2008, Microsoft announced that the success of this CTP had encouraged them to escalate F# and it is now will now be shipped as one of the core languages in Visual Studio 2010 , alongside C++, C# 4.0 and VB. The F# programming language incorporates many state-of-the-art features from programming language research and ossifies them in an industrial strength implementation that promises to revolutionize interactive, parallel and concurrent programming. Advantages of F# F# is the world's first language to combine all of the following features: Type inference: types are inferred by the compiler and generic definitions are created automatically. Algebraic data types: a succinct way to represent trees. Pattern matching: a comprehensible and efficient way to dissect data structures. Active patterns: pattern matching over foreign data structures. Interactive sessions: as easy to use as Python and Mathematica. High performance JIT compilation to native code: as fast as C#. Rich data structures: lists and arrays built into the language with syntactic support. Functional programming: first-class functions and tail calls. Expressive static type system: finds bugs during compilation and provides machine-verified documentation. Sequence expressions: interrogate huge data sets efficiently. Asynchronous workflows: syntactic support for monadic style concurrent programming with cancellations. Industrial-strength IDE support: multithreaded debugging, and graphical throwback of inferred types and documentation. Commerce friendly design and a viable commercial market. Lets try a short program in C# then F# to understand the differences. Using C#: Create a variable and output the value to the console window: Sample Program. using System;   namespace ConsoleApplication9 {     class Program     {         static void Main(string[] args)         {             var a = 2;             Console.WriteLine(a);             Console.ReadLine();         }     } } A breeze right? 14 Lines of code. We could have condensed it a bit by removing the “using” statment and tossing the namespace. But this is the typical C# program. Using F#: Create a variable and output the value to the console window: To start, open Visual Studio 2010 or Visual Studio 2008. Note: If using VS2008, then please download the SDK first before getting started. If you are using VS2010 then you are already setup and ready to go. So, click File-> New Project –> Other Languages –> Visual F# –> Windows –> F# Application. You will get the screen below. Go ahead and enter a name and click OK. Now, you will notice that the Solution Explorer contains the following: Double click the Program.fs and enter the following information. Hit F5 and it should run successfully. Sample Program. open System let a = 2        Console.WriteLine a As Shown below: Hmm, what? F# did the same thing in 3 lines of code. Show me the interactive evaluation that I keep hearing about. The F# development environment for Visual Studio 2010 provides two different modes of execution for F# code: Batch compilation to a .NET executable or DLL. (This was accomplished above). Interactive evaluation. (Demo is below) The interactive session provides a > prompt, requires a double semicolon ;; identifier at the end of a code snippet to force evaluation, and returns the names (if any) and types of resulting definitions and values. To access the F# prompt, in VS2010 Goto View –> Other Window then F# Interactive. Once you have the interactive window type in the following expression: 2+3;; as shown in the screenshot below: I hope this guide helps you get started with the language, please check out the following books for further information. F# Books for further reading   Foundations of F# Author: Robert Pickering An introduction to functional programming with F#. Including many samples, this book walks through the features of the F# language and libraries, and covers many of the .NET Framework features which can be leveraged with F#.       Functional Programming for the Real World: With Examples in F# and C# Authors: Tomas Petricek and Jon Skeet An introduction to functional programming for existing C# developers written by Tomas Petricek and Jon Skeet. This book explains the core principles using both C# and F#, shows how to use functional ideas when designing .NET applications and presents practical examples such as design of domain specific language, development of multi-core applications and programming of reactive applications.

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  • How to Force Graphics Options in PC Games with NVIDIA, AMD, or Intel Graphics

    - by Chris Hoffman
    PC games usually have built-in graphics options you can change. But you’re not limited to the options built into games — the graphics control panels bundled with graphics drivers allow you to tweak options from outside PC games. For example, these tools allow you to force-enabling antialiasing to make old games look better, even if they don’t normally support it. You can also reduce graphics quality to get more performance on slow hardware. If You Don’t See These Options If you don’t have the NVIDIA Control Panel, AMD Catalyst Control Center, or Intel Graphics and Media Control Panel installed, you may need to install the appropriate graphics driver package for your hardware from the hardware manufacturer’s website. The drivers provided via Windows Update don’t include additional software like the NVIDIA Control Panel or AMD Catalyst Control Center. Drivers provided via Windows Update are also more out of date. If you’re playing PC games, you’ll want to have the latest graphics drivers installed on your system. NVIDIA Control Panel The NVIDIA Control Panel allows you to change these options if your computer has NVIDIA graphics hardware. To launch it, right-click your desktop background and select NVIDIA Control Panel. You can also find this tool by performing a Start menu (or Start screen) search for NVIDIA Control Panel or by right-clicking the NVIDIA icon in your system tray and selecting Open NVIDIA Control Panel. To quickly set a system-wide preference, you could use the Adjust image settings with preview option. For example, if you have old hardware that struggles to play the games you want to play, you may want to select “Use my preference emphasizing” and move the slider all the way to “Performance.” This trades graphics quality for an increased frame rate. By default, the “Use the advanced 3D image settings” option is selected. You can select Manage 3D settings and change advanced settings for all programs on your computer or just for specific games. NVIDIA keeps a database of the optimal settings for various games, but you’re free to tweak individual settings here. Just mouse-over an option for an explanation of what it does. If you have a laptop with NVIDIA Optimus technology — that is, both NVIDIA and Intel graphics — this is the same place you can choose which applications will use the NVIDIA hardware and which will use the Intel hardware. AMD Catalyst Control Center AMD’s Catalyst Control Center allows you to change these options on AMD graphics hardware. To open it, right-click your desktop background and select Catalyst Control Center. You can also right-click the Catalyst icon in your system tray and select Catalyst Control Center or perform a Start menu (or Start screen) search for Catalyst Control Center. Click the Gaming category at the left side of the Catalyst Control Center window and select 3D Application Settings to access the graphics settings you can change. The System Settings tab allows you to configure these options globally, for all games. Mouse over any option to see an explanation of what it does. You can also set per-application 3D settings and tweak your settings on a per-game basis. Click the Add option and browse to a game’s .exe file to change its options. Intel Graphics and Media Control Panel Intel integrated graphics is nowhere near as powerful as dedicated graphics hardware from NVIDIA and AMD, but it’s improving and comes included with most computers. Intel doesn’t provide anywhere near as many options in its graphics control panel, but you can still tweak some common settings. To open the Intel graphics control panel, locate the Intel graphics icon in your system tray, right-click it, and select Graphics Properties. You can also right-click the desktop and select Graphics Properties. Select either Basic Mode or Advanced Mode. When the Intel Graphics and Media Control Panel appears, select the 3D option. You’ll be able to set your Performance or Quality setting by moving the slider around or click the Custom Settings check box and customize your Anisotropic Filtering and Vertical Sync preference. Different Intel graphics hardware may have different options here. We also wouldn’t be surprised to see more advanced options appear in the future if Intel is serious about competing in the PC graphics market, as they say they are. These options are primarily useful to PC gamers, so don’t worry about them — or bother downloading updated graphics drivers — if you’re not a PC gamer and don’t use any intensive 3D applications on your computer. Image Credit: Dave Dugdale on Flickr     

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  • Is there any way to add a new location to the list of places where nltk looks for the wordnet corpus?

    - by Programming Noob
    I can't use the nltk wordnet lemmatizer because I can't download the wordnet corpus on my university computer due to access rights issues. I get the following error when I try to do so: ********************************************************************** Resource 'corpora/wordnet' not found. Please use the NLTK Downloader to obtain the resource: >>> nltk.download() Searched in: - '/home/XX/nltk_data' - '/usr/share/nltk_data' - '/usr/local/share/nltk_data' - '/usr/lib/nltk_data' - '/usr/local/lib/nltk_data' ********************************************************************** When I had the same issue at home, I could resolve it by two ways: Using nltk.download(), the standard way and Creating a new folder at location /home/XX/nltk_data and just pasting the corpus directory inside it. Now at the university I only have access to /home/XX/bin and not /home/XX directly. So is there anyway I could paste the wordnet corpus into /home/XX/bin and then somehow make nltk look for the corpus in that folder?

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  • Licensing approach for .NET library that might be used desktop / web-service / cloud environment

    - by Bobrovsky
    I am looking for advice how to architect licensing for a .NET library. I am not asking for tool/service recommendations or something like that. My library can be used in a regular desktop application, in an ASP.NET solution. And now Azure services come into play. Currently, for desktop applications the library checks if the application and company names from the version history are the same as the names the key was generated for. In other cases the library compares hardware IDs. Now there are problems: an Azure-enabled web-application can be run on different hardware each time (AFAIK) sometimes the hardware ID for the same hardware changes unexpectedly checking the hardware ID or version info might not be allowed in some circumstances (shared hosting for example) So, I am thinking about what approach I can take to architect a licensing scheme that: is friendly to customers (I do not try to fight piracy, but I do want to warn the customer if he uses the library on more servers than he paid for) can be used when there is no internet connection can be used on shared hosting What would you recommend?

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  • Finding Telecommuting Opportunities as a Recent College Graduate

    - by stanigator
    Reading the answers to hiring practices of remote vs. local employees and freelance programming sites, I would like to add this question to the mix. I am a recent college graduate from an electrical engineering background with 2 years worth of work terms in programming (C, C++, VBA, Matlab, etc.) while I was still in school. While I am interested in learning other software tools (such as Python, Ruby on Rails, Javascript, etc.), I want to use the tools I have now in a telecommuting role while I grow my toolset. Despite having 2 years of work experience (and I've lost track of when I have started programming), my status as a recent college graduate may be an obstacle of my credibility to compete for telecommuting (or in fact any) programming opportunities. I don't know how I can go about finding telecommute programming opportunities for someone with my situation. Overall, many of previous places I've worked at liked my work. What are your suggestions? Thanks in advance!

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  • What functional language is most suited to create games with?

    - by Ricket
    I have had my eye on functional programming languages for a while, but am hesitating to actually get into them. But I think it's about time I at least starting glancing that direction to make sure I'm ready for anything. I've seen talk of Haskell, F#, Scala, and so on. But I have no clue the differences between the languages and their communities, nor do I particularly care; except in the context of game development. So, from a game development standpoint, which functional programming language has the most features suited for game programming? For example, are there any functional game development libraries/engines/frameworks or graphics engines for functional languages? Is there a language that handles certain data structures which are commonly used in game development better? Bottom line: what functional programming language is best for functional game programming, and why? I believe/hope this question will declare a clear best language therefore I haven't marked it CW despite its subjective tendency.

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  • What is wrong with my logic for the divide and conquer algorithm for Closest pair problem?

    - by Programming Noob
    I have been following Coursera's course on Algorithms and came up with a thought about the divide/conquer algorithm for the closest pair problem, that I want clarified. As per Prof Roughgarden's algorithm (which you can see here if you're interested): For a given set of points P, of which we have two copies - sorted in X and Y direction - Px and Py, the algorithm can be given as closestPair(Px,Py): Divide points into left half - Q, and right half - R, and form sorted copies of both halves along x and y directions - Qx,Qy,Rx,Ry Let closestPair(Qx,Qy) be points p1 and q1 Let closestPair(Rx,Ry) be p2,q2 Let delta be minimum of dist(p1,q1) and dist(p2,q2) This is the unfortunate case, let p3,q3 be the closestSplitPair(Px,Py,delta) Return the best result Now, the clarification that I want is related to step 5. I should say this beforehand, that what I'm suggesting, is barely any improvement at all, but if you're still interested, read ahead. Prof R says that since the points are already sorted in X and Y directions, to find the best pair in step 5, we need to iterate over points in the strip of width 2*delta, starting from bottom to up, and in the inner loop we need only 7 comparisions. Can this be bettered to just one? How I think is possible seemed a little difficult to explain in plain text, so I drew a diagram and wrote it on paper and uploaded it here: Since no one else came up with is, I'm pretty sure there's some error in my line of thought. But I have literally been thinking about this for HOURS now, and I just HAD to post this. It's all that is in my head. Can someone point out where I'm going wrong?

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  • Why is my "Page [0]" not centered in my webpage?

    - by William
    My "Page [0]" text isn't centered on my webpage. Anyone know why? I could really use some help please. Here is the html: <html> <head> <title>Test Forum</title> <link href="http://prime.programming-designs.com/test_forum/style.css" rel="stylesheet" type="text/css" /> </head> <body> <a href="http://prime.programming-designs.com/test_forum/"><img src="http://prime.programming-designs.com/test_forum//images/banner1.png" alt="" id="banner" /></a> <h1>Test Forums</h1> <hr /> <div id="navi"><div id="naviheader">Boards</div><a href="http://prime.programming-designs.com/test_forum/viewboard.php?board=0">Testing</a><br /><a href="http://prime.programming-designs.com/test_forum/viewboard.php?board=1">General Discussion</a><br /><a href="http://prime.programming-designs.com/test_forum/viewboard.php?board=2">Video Games</a><br /><a href="http://prime.programming-designs.com/test_forum/viewboard.php?board=3">Anime and Manga</a><br /><a href="http://prime.programming-designs.com/test_forum/viewboard.php?board=4">BlazBlue</a><br /><a href="http://prime.programming-designs.com/test_forum/viewboard.php?board=5">Shin Megami Tensei</a><br /><a href="http://prime.programming-designs.com/test_forum/viewboard.php?board=6">Earthbound</a><br /><a href="http://prime.programming-designs.com/test_forum/viewboard.php?board=7">Phantasy Star</a><br /><a href="http://prime.programming-designs.com/test_forum/viewboard.php?board=8">Mobile Suit Gundam</a><br /></div> <div class="postbox"><h4>CyanPrime</h4><hr />Welcome to the King's Gate BBS!</div>Page: [<a href="http://prime.programming-designs.com/test_forum/index.php?page=0">0</a>] </body> </html> Here is the CSS: @charset "windows-1252"; body{ background-color: #EEFFF8; color: #000000; text-align: center; } .postbox{ text-align: left; margin: auto; background-color: #dbfef8; border: 1px solid #82FFCD; width: 50%; margin-top: 10px; } .stickypostbox{ text-align: left; margin: auto; background-color: #F5FFFA; border: 1px solid #82FFCD; width: 50%; margin-top: 10px; } h4{ margin: 0px 0px 0px 0px; padding: 0px 0px 0px 0px; color: #9932CC; } h1{ color: #551A8B; } hr{ color: #82FFCD; background-color: #82FFCD; height: 1px; border: 0px dotted #82FFCD; } a{ color: #7F00FF; text-decoration: none; } a:hover{ color: #7F00FF; text-decoration: underline; } form{ margin: 0px auto; width: 50%; } #formdiv { background-color:#dbfef8; border:1px solid #82FFCD; } .fielddiv1{ background-color: #f9f9f9; border: 1px solid #DBFEF8; vertical-align: middle; width: 45%; float: left; } .fielddiv2{ background-color: #f9f9f9; border: 1px solid #DBFEF8; vertical-align: middle; width: 100%; } .fieldtext1{ width: 50%; background-color: #82FFCD; float: left; } .fieldtext2{ width: 100%; background-color: #82FFCD; } #replydiv{ width: 100%; background-color: #DBFEF8; margin: 10px 0 10px 0; } #admindiv{ width: 100%; background-color: #DBFEF8; margin: 10px 0 10px 0; } #navi{ width: 200px; background-color: #dbfef8; border: 1px solid #82FFCD; text-align: left; float: left; } #naviheader{ width: 100%; background-color: #82FFCD; } #submitbutton{ border: 1px solid #82FFCD; background-color: #DBFEF8; color: #000000; margin-top: 5px; width: 100px; height: 20px; } #banner{ border: 1px solid #82FFCD; } .postbar{ margin-right: 0px; margin-top: 0px; } .bannedtext{ margin: 0px 0px 0px 0px; padding: 0px 0px 0px 0px; color: #FF0000; } And here is the webpage so you can get some context (you'll notice that my "page [0]" is centered on the other boards, but not the index. http://prime.programming-designs.com/test_forum/

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  • Recommended programming language for linux server management and web ui integration.

    - by Brendan Martens
    I am interested in making an in house web ui to ease some of the management tasks I face with administrating many servers; think Canonical's Landscape. This means doing things like, applying package updates simultaneously across servers, perhaps installing a custom .deb (I use ubuntu/debian.) Reviewing server logs, executing custom scripts, viewing status information for all my servers. I hope to be able to reuse existing command line tools instead of rewriting the exact same operations in a different language myself. I really want to develop something that allows me to continue managing on the ssh level but offers the power of a web interface for easily applying the same infrastructure wide changes. They should not be mutually exclusive. What are some recommended programming languages to use for doing this kind of development and tying it into a web ui? Why do you recommend the language(s) you do? I am not an experienced programmer, but view this as an opportunity to scratch some of my own itches as well as become a better programmer. I do not care specifically if one language is harder than another, but am more interested in picking the best tools for the job from the beginning. Feel free to recommend any existing projects except Landscape (not free,) Ebox (not entirely free, and more than I am looking for,) and webmin (I don't like it, feels clunky and does not integrate well with the "debian way" of maintaining a server, imo.) Thanks for any ideas!

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  • How do you prove your cleverness and programming skills?

    - by Sebi
    Lately, there were a lot of questions related to career planning and how to decide which languages to learn, how to learn new languages and so on. But I was thinking about a way, how do you will proof later that you're really learned something. Ok you can mentione it in your application for a job or in the interview, but by just stating that I was learning e.g. C++ at home, I don't think this will really be very sucessful. So some suggested to create something (homepage, application, whatsoever) to prove that you also can use these skills in practice. But still I'm not really sure if this will provide any benefit, because it would require a very special project to show all your skills and I don't think you can easily invent such a project (that sould also be useful). Others suggested to solve for example the Project Euler questions but still I'm not sure how this will be useful in career-planning. Are you going to mention at your job interview that you solved all this question in the company's favorite programming language?? :D I can't imagine. The reason why I'm asking is that I have some spare time and I would really like to learn some new programming languages (C++ and/or Python if this matters) and I'm looking for a smart way to do is while concurrently assure that it will be useful in my future career. (there are 3-4 companies id like to try to get a job andIi know all of them are using mainly C++/Pyhton...)

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  • How large a role does subjectiveness play in programming?

    - by Bob
    I often read about the importance of readability and maintainability. Or, I read very strong opinions about which syntax features are bad or good. Or discussions about the values of certain paradigms, like OOP. Aside from that, this same question floats about in my mind whenever I read debates on SO or Meta about subjective questions. Or read questions about best practices and sometimes find myself or others disagreeing. What role does subjectiveness play within the programming realm? Sometimes I think it plays a large role. Software developers are engineers in a way, but also people. A large part of programming is dealing with code that's human readable. This is very different from Math or Physics or other disciplines with very exact and structured rules. Here the exact structure and rules are largely up in the air, changeable on a whim, and hence the amount of languages in existence. And one person may find one language very readable, and another person may find their own language the most comforting. The same with practices. One person may not like certain accepted practices. I myself find splitting classes into different files very unreadable, for instance. But, I can't say rules haven't helped in general. Certain practices have and do make life easier. And new languages have given rise to syntax and structure that make life easier. There's certainly been a progression towards code that is easier to read and maintain even given a largely diverse group of people. So maybe these things aren't as subjective as I thought. It reminds me, in a way, of UI design. Certainly it's subjective, but then there's an entire discipline involved in crafting good UI and it tends to work. Is there something non-subjective about the ideas behind maintainability, readability, and other best practices? Is there something tangible to grasp when one develops a new language or thinks of new practices?

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  • What is the the relation between programming and mathematics?

    - by Math Grad
    Programmers seem to think that their work is quite mathematical. I understand this when you try to optimize something in performance, find the most efficient alogithm, etc.. But it patently seems false when you look at a billing application for a shop, or a systems software riddled with I/O calls. So what is it exactly? Is computation and associated programming really mathematical? Here I have in mind particularly the words of the philosopher Schopenhauer in mind: That arithmetic is the basest of all mental activities is proved by the fact that it is the only one that can be accomplished by means of a machine. Take, for instance, the reckoning machines that are so commonly used in England at the present time, and solely for the sake of convenience. But all analysis finitorum et infinitorum is fundamentally based on calculation. Therefore we may gauge the “profound sense of the mathematician,” of whom Lichtenberg has made fun, in that he says: “These so-called professors of mathematics have taken advantage of the ingenuousness of other people, have attained the credit of possessing profound sense, which strongly resembles the theologians’ profound sense of their own holiness.” I lifted the above quote from here. It seems that programmers are doing precisely the sort of mechanized base mental activity the grand old man is contemptuous about. So what exactly is the deal? Is programming really the "good" kind of mathematics, or just the baser type, or altogether something else just meant for business not to be confused with a pure discipline?

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