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  • How can I compute the Big-O notation for a given piece of code?

    - by TheNew Rob Mullins
    So I just took a data structure midterm today and I was asked to determine the run time, in Big O notation, of the following nested loop: for (int i = 0; i < n-1; i++) { for(int j = 0; j < i; j++2) { //1 Statement } } I'm having trouble understanding the formula behind determining the run time. I thought that since the inner loop has 1 statement, and using the series equation of: (n * (n - 1)) / 2, I figured it to be: 1n * (n-1) / 2. Thus equaling (n^2 - 1) / 2. And so I generalized the runtime to be O(n^2 / 2). I'm not sure this is right though haha, was I supposed to divide my answer again by 2 since j is being upped in intervals of 2? Or is my answer completely off?

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  • CRM: How to Use iSurvey With iSupplier in R12

    - by LuciaC
    In Oracle Applications it is possible to configure iSupplier to link to an Oracle iSurvey, and for the Oracle iSurvey to be executed for a Supplier. This integration requires: An Oracle Script An Oracle iSurvey linked to the Oracle Script iSupplier Configuration to reference the iSurvey. Once set up, the iSurvey will be available from the supplier tab from the Purchasing Responsibilities and from the iSupplier Portal.  Responses to the survey can be viewed from the Survey Administrator Responsibility. Take a look at Doc ID 1589371.1 for step-by-step details of how to configure and use iSurvey with iSupplier.

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  • Using Subjects to Deploy Queries Dynamically

    - by Roman Schindlauer
    In the previous blog posting, we showed how to construct and deploy query fragments to a StreamInsight server, and how to re-use them later. In today’s posting we’ll integrate this pattern into a method of dynamically composing a new query with an existing one. The construct that enables this scenario in StreamInsight V2.1 is a Subject. A Subject lets me create a junction element in an existing query that I can tap into while the query is running. To set this up as an end-to-end example, let’s first define a stream simulator as our data source: var generator = myApp.DefineObservable(     (TimeSpan t) => Observable.Interval(t).Select(_ => new SourcePayload())); This ‘generator’ produces a new instance of SourcePayload with a period of t (system time) as an IObservable. SourcePayload happens to have a property of type double as its payload data. Let’s also define a sink for our example—an IObserver of double values that writes to the console: var console = myApp.DefineObserver(     (string label) => Observer.Create<double>(e => Console.WriteLine("{0}: {1}", label, e)))     .Deploy("ConsoleSink"); The observer takes a string as parameter which is used as a label on the console, so that we can distinguish the output of different sink instances. Note that we also deploy this observer, so that we can retrieve it later from the server from a different process. Remember how we defined the aggregation as an IQStreamable function in the previous article? We will use that as well: var avg = myApp     .DefineStreamable((IQStreamable<SourcePayload> s, TimeSpan w) =>         from win in s.TumblingWindow(w)         select win.Avg(e => e.Value))     .Deploy("AverageQuery"); Then we define the Subject, which acts as an observable sequence as well as an observer. Thus, we can feed a single source into the Subject and have multiple consumers—that can come and go at runtime—on the other side: var subject = myApp.CreateSubject("Subject", () => new Subject<SourcePayload>()); Subject are always deployed automatically. Their name is used to retrieve them from a (potentially) different process (see below). Note that the Subject as we defined it here doesn’t know anything about temporal streams. It is merely a sequence of SourcePayloads, without any notion of StreamInsight point events or CTIs. So in order to compose a temporal query on top of the Subject, we need to 'promote' the sequence of SourcePayloads into an IQStreamable of point events, including CTIs: var stream = subject.ToPointStreamable(     e => PointEvent.CreateInsert<SourcePayload>(e.Timestamp, e),     AdvanceTimeSettings.StrictlyIncreasingStartTime); In a later posting we will show how to use Subjects that have more awareness of time and can be used as a junction between QStreamables instead of IQbservables. Having turned the Subject into a temporal stream, we can now define the aggregate on this stream. We will use the IQStreamable entity avg that we defined above: var longAverages = avg(stream, TimeSpan.FromSeconds(5)); In order to run the query, we need to bind it to a sink, and bind the subject to the source: var standardQuery = longAverages     .Bind(console("5sec average"))     .With(generator(TimeSpan.FromMilliseconds(300)).Bind(subject)); Lastly, we start the process: standardQuery.Run("StandardProcess"); Now we have a simple query running end-to-end, producing results. What follows next is the crucial part of tapping into the Subject and adding another query that runs in parallel, using the same query definition (the “AverageQuery”) but with a different window length. We are assuming that we connected to the same StreamInsight server from a different process or even client, and thus have to retrieve the previously deployed entities through their names: // simulate the addition of a 'fast' query from a separate server connection, // by retrieving the aggregation query fragment // (instead of simply using the 'avg' object) var averageQuery = myApp     .GetStreamable<IQStreamable<SourcePayload>, TimeSpan, double>("AverageQuery"); // retrieve the input sequence as a subject var inputSequence = myApp     .GetSubject<SourcePayload, SourcePayload>("Subject"); // retrieve the registered sink var sink = myApp.GetObserver<string, double>("ConsoleSink"); // turn the sequence into a temporal stream var stream2 = inputSequence.ToPointStreamable(     e => PointEvent.CreateInsert<SourcePayload>(e.Timestamp, e),     AdvanceTimeSettings.StrictlyIncreasingStartTime); // apply the query, now with a different window length var shortAverages = averageQuery(stream2, TimeSpan.FromSeconds(1)); // bind new sink to query and run it var fastQuery = shortAverages     .Bind(sink("1sec average"))     .Run("FastProcess"); The attached solution demonstrates the sample end-to-end. Regards, The StreamInsight Team

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  • How does having the Debugger change the game execution on an XBOX 360?

    - by Sebastian Gray
    So I thought my issue was relating to the difference between a Debug and a Release build as per this question: What's the difference between a "Release" Xbox 360 build and a "Debug" one? but I've since found that if I go ahead and build a Creators Club version of the game using a Debug build and deploy to the XBOX, I get the same experience I had with the Release version of my game. However if I run the game from Visual Studio using F5 and having set the XBOX as the default platform, then the game runs as expected. If I change from Debug to Release and run with CTRL+F5 then the game also works as expected. How would running the game with the debugger attached change the results I am getting in game? Is there any way that I can use the same approach or change the default compilation of the game so that I can use this approach to release my game?

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  • Unity Launcher missing and Terminal shortcut stopped working

    - by Diana
    When I restarted my Ubuntu after it being updated, I found the Unity launch bar was gone. I tried looking up several solutions online, blindly typing in the commands that others suggested, and I found after the umpteenth time rebooting after typing in another foreign command, I found I couldn't even open up the terminal with the Ctrl+Alt+t shortcut either and I have no idea how to fix this. This was the last set of instructions I remember following before terminal stopped opening. Install CCSM sudo apt-get install compizconfig-settings-manager And then run it in terminal (Ctrl+Alt+t) ccsm Then search for "Ubuntu Unity Plugin". If it's not checked, check it. If it is checked you may have another issue. Try restarting compiz: kill -9pidof compiz` This will kill it, it should start up again, if it doesn't, CTRL+ALT+F2 and then type: sudo service lightdm restart to restart the window manager. Go back to the terminal and run: unity --reset

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  • A tale of UAC on a Windows 7 Development Machine

    - by TATWORTH
    This week I faced an interesting problem on a Windows 7 Development PC. I have run MakeLog (http://commondata.codeplex.com/releases/view/13206) sucessfully on my PC but my colleague could not run it sucessfully. Both of us are local administrators, so what I could do on my PC, he should have been able to do. The cure was to turn UAC completely off and re-boot. Once re-booted, the installation ran without incident. While I would never suggest turning off UAC normally, on development PCs, it is a liability as it stops many normal operations and occasionaly without giving a prompt.

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  • Virtualbox, How do I change guest (precise) resolution to 16:9 (1920x1080) instead of default 4:3?

    - by CHolmstedt
    There are many questions about resolution issues on askubuntu but no question/solution seems to solve my issue. I've a 12.04/precise host system and installed Ubuntu 12.04/precise as guest system as well. After installation I had the option of selecting 1024x768 (4:3) and 800x600 (4:3) as resolution in display settings. After installing guest additions the options 1280x960 (4:3) and 1440x1050 (4:3) was added to the list. Now 4 in total all having the 4:3 ratio. I then activated full screen mode (host+f) and got the guest running in native 1920x1200 (16:10) for my screen. After deactivating full screen two more options had been added to the resolutions dropdown list, 1920x1200 (16:10) and 1600x1200 (4:3). I want to run the guest in 1920x1080 (16:9) so I can easily record screencasts in "full-hd". Last time I had this problem the solution was to run "VBoxManage controlvm nameofyourVM setvideomodehint width height colordepth" command from the host but now I want to know if there is any easier way to solve this?

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  • Getting started with SOAP [closed]

    - by EmmyS
    A site I developed has a new requirement to get weather data from the National Weather Service. They have quite a bit of info on how to use SOAP to get their data and display it in the browser, but what we need to do is use a cron job to get the data at specific intervals, then parse the data out into a database. I have no problem writing PHP code that will run an XSLt and parse xml records out into SQL queries, but I have no idea how to handle this with SOAP (which I've never worked with.) Do I get the data via a SOAP request, save it to an XML file on my web server, then run the XSLt against that? Or is there some other way to go about this?

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  • Connecting BSNL Broadband Internet in Ubuntu

    - by user10026
    Hi friends I am not able to connect my broadband connection with ubuntu and it doesnt work. The connection works fine when I use Windows7 but when i use ubuntu I am not able to access the internet. I followed various steps mentioned in various sites and still could not find a solution. I have installed ubuntu 8.04 in my system. The interface eth0 is not at all detected and when i use the menu system-administrator-network I am not getting an option for wired connection. Just the WIreless connection and Point to Point connection tabs are available.. It's really urgent.. I'll be very happy if u guys can propose to me a working solution to deal with this problem.. Thanks in advance

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  • I will be at NNUG Kristiansand tonight

    - by Sahil Malik
    SharePoint 2010 Training: more information Greetings! I will be speaking at NNUG Kristiansand tonight (sorry for the very short notice). So I was thinking what should I demo tonight?Hmm!!!Instead of using any slides or such material, what I thought would be a tonne of fun, would be to develop a service bus based application running in Azure. This will be a good opportunity to code and talk, and run into some snafus and show off some VS2012 improvements/annoyances. At the end of an apprx. 1 hour talk, I hope to have an application ready that you can run yourself by the end of the evening. hehe :) .. now that’s cool isn’t it? :) .. Time permitting I will even tie SP2013 + ADFSv2 + Claims into it, just to be cool. Hope to see you there! Here is the registration link - http://www.nnug.no/Avdelinger/Kristiansand/Moter2/NNUG-Kristiansand---Oktober/ Read full article ....

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  • Alternatives to using cookies?

    - by theclueless1
    Whate are alternatives to using cookies/client-side storage for a PHP/MySQL based site on Apache. Scenario/Requirements: I want to try using some anti-bot code to prevent specific scrapers etc. from accessing the site. I would like to run this code before launching the rest of the site (before DB access etc.). I don't want to constantly run the same code on every page-load after a visitor has passed the initial check. I'd like to avoid the use of Cookies/Client side storage if at all possible. The only solution I can currently think of is to write files to the server based on the visitors IP/UA, or to write a list of them to a single file. Yet this has the limitation of multiple users through a proxy/same connection, etc ... So, any ideas/suggestions? Or am I simply over working the issue?

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  • HTML5 Canvas Tileset Animation

    - by Veyha
    How to do in HTML5 canvas Image animating? I am have this code now: http://jsfiddle.net/WnjB6/1/ In here I am can add animations something like - Animation.add('stand', [0, 1, 2, 3, 4, 5]); But how to play this animation? My image drawing function is - drawTile(canvasX, canvasY, tile, tileWidth, tileHeight); Animation['stand']; return 0, 1, 2, 3, 4, 5 I am need something like when I am run Animation.play('stand') run animation from 'stand' array. I am try to do this something like one day, but no have more idea how. :( Thanks and sorry for my bad English language.

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  • Need suggestions on what you regard as &ldquo;security&rdquo;

    - by John Breakwell
    I’m currently writing a large piece on MSMQ security and wanted to check I was covering the right areas. I have some doubts as I’ve seen the occasional MSMQ forum question where a poster has used the word “security” in different contexts to what I was expecting. So here are the areas I plan to cover: Message security encryption on the wire (SSL and IPSEC) encryption of the message (MSMQ encryption) encryption of the payload (data encryption) signing and authentication Queue security SIDs and ACLs Discoverability Cross-forest issues Storage security NTFS permissions unencrypted data Service security Ports and Firewalls DOS attacks Hardened mode (HTTP only) RPC secure channel requirement authenticated RPC requirement Active Directory object permissions Setup Administrator requirements What else would you want to see?

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  • Connecting with a BSNL Broadband Internet

    - by user10026
    I am not able to connect my broadband connection with ubuntu and it doesnt work. The connection works fine when I use Windows7 but when i use ubuntu I am not able to access the internet. I followed various steps mentioned in various sites and still could not find a solution. I have installed ubuntu 8.04 in my system. The interface eth0 is not at all detected and when i use the menu system-administrator-network I am not getting an option for wired connection. Just the Wireless connection and Point to Point connection tabs are available.. It's really urgent.. I'll be very happy if u guys can propose to me a working solution to deal with this problem..

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  • What exactly does an installer do and why might I need one?

    - by Jan
    this is probably the noob-question of the day: So I've written this game. Now there's the .exe file that does the work, a folder with my beautiful, beautiful assets and a bunch of .dll files and other stuff that I probably shouldn't touch. To run the game, I copy the whole lot to the desired computer, double-click the .exe file and start shooting some dudes. Yay! But what exactly is the difference between that and using an installer? What else does an installer do besides copying files and looking more professional than a .zip-file? Is there generally a lot of patching/configuring involved when trying to make a game run on a different computer? I tested my game on all windows computers I could get my greedy fingers on and it works great. Thanks for your time.

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  • Not your typical Permission Denied Question

    - by Todd
    I recently reinstalled Ubuntu 11.10 (64 Bit) on my computer. (My hard drive took a powder) Before, I could "mv" files around with the command. Now when I try I get the permission denied message. I also get the message about "man sudo" when I open my terminal. I am pretty sure I did not get that before. Can I add a user/administrator and change something in my orginal admin that I cannot change myself? I am getting really frustrated with this. I do not recall having the same problem before. I tried qksudo nautilus and it appears to run then it sits there with the cursor blinking but does not move.

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  • How to execute a scipt just by double clicking like .EXE files in Windows?

    - by maythux
    How can I make a bash script executable by double clicking just like .exe files in Windows? I tried creating a launcher and assigning the script to it, but there are two consequences: the terminal twinkles, disappears, and nothing is done. you must specify to run in terminal in order to work. I have a script that installs tomcat on an offline PC, including all dependencies of tomcat in the script. I need to make the script work on double clicking like windows since most who use the script will not be familiar with Ubuntu. Forget the above explanation. I want to make a script that can be run by double-clicking on it, without using the terminal. Anybody knows how?

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  • How to chain actions/animations together and delay their execution?

    - by codinghands
    I'm trying to build a simple game with a number of screens - 'TitleScreen', 'LoadingScreen', 'PlayScreen', 'HighScoreScreen' - each of which has it's own draw & update logic methods, sprites, other useful fields, etc. This works well for me as a game dev beginner, and it runs. However, on my 'PlayScreen' I want to run some animations before the player gets control - dropping in some artwork, playing some sound effects, generally prettifying things a little. However, I'm not sure what the best way to chain animations / sound effects / other timed general events is. I could make an intermediary screen, 'PrePlayScreen', which simply has all of this hardcoded like so: Update(){ Animation anim1 = new Animation(.....); Animation anim2 = new Animation(.....); anim1.Run(); if(anim1.State == AnimationState.Complete) anim2.Run(); if(anim2.State == AnimationState.Complete) // Load 'PlayScreen' screen } But this doesn't seem so great - surely their must be a better way? I then thought, 'Hey - an AnimationManager! That'd be awesome!'. But then that creeping OOP panic set in as I thought about it some more. If I create the Animation in my Screen, then add it to the AnimationManager (which may or may not be a GameComponent hooked up to Update/Draw), how can I get 'back' to it? To signal commands like start / end / repeat? I'd still need to keep a reference to the object in my Screen so that I could still communicate with it once it's buried in the bosom of a List in my AnimationManager. This seems bad. I've also tried using events - call 'Update' on all the animations in the PlayScreen update loop, but crucially all of the animations have a bool flag ('Active') which determines whether they should begin. The first animation has this set to 'true', all others 'false'. On completion the first animation raises an event, which sets animation 2's bool flag to true (and so it then runs). Once animation 2 is complete another 'anim complete' event is raised, and the screen state changes. Considering the game I'm making is basically as simple as it gets I know I'm overthinking this... it's just the paradigm shift from web - game development is making me break out in a serious case of the stupids.

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  • After Upgrade from 13.04 to 13.10 missing user in login screen

    - by Mark
    I have upgraded to 13.10 from 13.04 now after booting (even after updates and rebooting) my user id is not listed. It has a uid higher than the minimum in lightdm.conf. I have the user light display manager , guest , and remote login options in the login screen but not my ususal user id that I have been using from ubuntu 9 something. It is a normal user and an administrator so that I could authorize drivers, updates, etc... I do not have any custom display manager setup. It has been standard unity since unity was available. I can login to my account by logging in as guest opening a termial and using su - user Any insight would be appreciated. Thanks

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  • Learning To Program After 9-5

    - by JoshuaPP
    I'm currently working as an IT Administrator but I'm thinking of making a slight career change into programming. I want to focus my time and effort into learning some web based languages but feel is it achievable when working full time to expect to make much progress after a long days work? I love to read, but this is sometimes a hindrance. I have read on some resources that you will never make much progress unless you quit your 9-5 and dedicated 6 months to getting a fundamental understanding. Any feedback would be great. Sorry if it's in the wrong area, I just signed up from my phone.

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  • Avoid External Dependencies in SQL Server Triggers

    I sometimes want to perform auditing or other actions in a trigger based on some criteria. More specifically, there are a few cases that may warrant an e-mail; for example, if a web sale takes place that requires custom or overnight shipping and handling. It is tempting to just add code to the trigger that sends an e-mail when these criteria are met. But this can be problematic for two reasons: (1) your users are waiting for that processing to occur, and (2) if you can't send the e-mail, how do you decide whether or not to roll back the transaction, and how do you bring the problem to the attention of the administrator?

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  • System Requirement Checking

    - by gl3829
    I am working on a game and want to strengthen its requirement checking to ensure that it can run successfully. Therefore, I am looking for information on what is useful to check before starting the game. As a simple example, Why check for a specific amount of memory? Should I as a game developer ensure a minimum amount of memory? I feel this information is usually skipped in many books and resources but is critical to be able to deliver a game that will run on many machines. I would appreciate if you answered with what you check in the system, why you check it and if you have a good resource about it, please include. Just to be a bit more specific, I'm developing in Windows.

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  • Change AccountName/LoginName for a SharePoint User (SPUser)

    - by Rohit Gupta
    Consider the following: We have an account named MYDOMAIN\eholz. This accounts Active Directory Login Name changes to MYDOMAIN\eburrell Now this user was a active user in a Sharepoint 2010 team Site, and had a userProfile using the Account name MYDOMAIN\eholz. Since the AD LoginName changed to eburrell hence we need to update the Sharepoint User (SPUser object) as well update the userprofile to reflect the new account name. To update the Sharepoint User LoginName we can run the following stsadm command on the Server: STSADM –o migrateuser –oldlogin MYDOMAIN\eholz –newlogin MYDOMAIN\eburrell –ignoresidhistory However to update the Sharepoint 2010 UserProfile, i first tried running a Incremental/Full Synchronization using the User Profile Synchronization service… this did not work. To enable me to update the AccountName field (which is a read only field) of the UserProfile, I had to first delete the User Profile for MYDOMAIN\eholz and then run a FULL Synchronization using the User Profile Synchronization service which synchronizes the Sharepoint User Profiles with the AD profiles.

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