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  • Book Review: Poke the Box

    - by andyleonard
    Introduction Seth Godin's latest book is called Poke the Box . I'm still reading it, but I have these thoughts to share: Initiate The theme of the book is to start something. Initiate. Engage. Don't wait to be picked - pick yourself. I so identify with this sentiment. It's a driving tenet behind SQLPeople . Seth points out the (dying) manufacturing mindset in the US has led many to wait for approval, wait to be picked, wait for someone else to initiate - and then dive in. It's safer that way: the...(read more)

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  • What real life bad habits has programming given you?

    - by Jacob T. Nielsen
    Programming has given me a lot of bad habits and it continues to give me more everyday. But I have also gotten some bad habits from the mindset that I have put myself in. There simply are some things that are deeply rooted in my nature, though some of them I wish I could get rid of. A few: Looking for polymorphism, inheritance and patterns in all of God's creations. Explaining the size of something in pixels and colors in hex code. Using code related abstract terms in everyday conversations. How have you been damaged?

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  • Version Control without CVS

    - by Lo Wai Lun
    My partners and I have been building an application that requires users to authenticate with password and user ID for member registration and transaction. Very often, tasks for designing UI, Datagrid view event trigger and data access using SQL are allocated to different person. Sometimes, there are different versions to be updated but the database structure used are different If everybody finishes their own part and submit the project on their own onto the shared cloud rivers, there must be a huge cost for software maintenance and re-engineering. How should the task to be submitted so as to minimize the cost for re-engineering without the software like winCVS and Tortoise HG?

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  • The Data Scientist

    - by BuckWoody
    A new term - well, perhaps not that new - has come up and I’m actually very excited about it. The term is Data Scientist, and since it’s new, it’s fairly undefined. I’ll explain what I think it means, and why I’m excited about it. In general, I’ve found the term deals at its most basic with analyzing data. Of course, we all do that, and the term itself in that definition is redundant. There is no science that I know of that does not work with analyzing lots of data. But the term seems to refer to more than the common practices of looking at data visually, putting it in a spreadsheet or report, or even using simple coding to examine data sets. The term Data Scientist (as far as I can make out this early in it’s use) is someone who has a strong understanding of data sources, relevance (statistical and otherwise) and processing methods as well as front-end displays of large sets of complicated data. Some - but not all - Business Intelligence professionals have these skills. In other cases, senior developers, database architects or others fill these needs, but in my experience, many lack the strong mathematical skills needed to make these choices properly. I’ve divided the knowledge base for someone that would wear this title into three large segments. It remains to be seen if a given Data Scientist would be responsible for knowing all these areas or would specialize. There are pretty high requirements on the math side, specifically in graduate-degree level statistics, but in my experience a company will only have a few of these folks, so they are expected to know quite a bit in each of these areas. Persistence The first area is finding, cleaning and storing the data. In some cases, no cleaning is done prior to storage - it’s just identified and the cleansing is done in a later step. This area is where the professional would be able to tell if a particular data set should be stored in a Relational Database Management System (RDBMS), across a set of key/value pair storage (NoSQL) or in a file system like HDFS (part of the Hadoop landscape) or other methods. Or do you examine the stream of data without storing it in another system at all? This is an important decision - it’s a foundation choice that deals not only with a lot of expense of purchasing systems or even using Cloud Computing (PaaS, SaaS or IaaS) to source it, but also the skillsets and other resources needed to care and feed the system for a long time. The Data Scientist sets something into motion that will probably outlast his or her career at a company or organization. Often these choices are made by senior developers, database administrators or architects in a company. But sometimes each of these has a certain bias towards making a decision one way or another. The Data Scientist would examine these choices in light of the data itself, starting perhaps even before the business requirements are created. The business may not even be aware of all the strategic and tactical data sources that they have access to. Processing Once the decision is made to store the data, the next set of decisions are based around how to process the data. An RDBMS scales well to a certain level, and provides a high degree of ACID compliance as well as offering a well-known set-based language to work with this data. In other cases, scale should be spread among multiple nodes (as in the case of Hadoop landscapes or NoSQL offerings) or even across a Cloud provider like Windows Azure Table Storage. In fact, in many cases - most of the ones I’m dealing with lately - the data should be split among multiple types of processing environments. This is a newer idea. Many data professionals simply pick a methodology (RDBMS with Star Schemas, NoSQL, etc.) and put all data there, regardless of its shape, processing needs and so on. A Data Scientist is familiar not only with the various processing methods, but how they work, so that they can choose the right one for a given need. This is a huge time commitment, hence the need for a dedicated title like this one. Presentation This is where the need for a Data Scientist is most often already being filled, sometimes with more or less success. The latest Business Intelligence systems are quite good at allowing you to create amazing graphics - but it’s the data behind the graphics that are the most important component of truly effective displays. This is where the mathematics requirement of the Data Scientist title is the most unforgiving. In fact, someone without a good foundation in statistics is not a good candidate for creating reports. Even a basic level of statistics can be dangerous. Anyone who works in analyzing data will tell you that there are multiple errors possible when data just seems right - and basic statistics bears out that you’re on the right track - that are only solvable when you understanding why the statistical formula works the way it does. And there are lots of ways of presenting data. Sometimes all you need is a “yes” or “no” answer that can only come after heavy analysis work. In that case, a simple e-mail might be all the reporting you need. In others, complex relationships and multiple components require a deep understanding of the various graphical methods of presenting data. Knowing which kind of chart, color, graphic or shape conveys a particular datum best is essential knowledge for the Data Scientist. Why I’m excited I love this area of study. I like math, stats, and computing technologies, but it goes beyond that. I love what data can do - how it can help an organization. I’ve been fortunate enough in my professional career these past two decades to work with lots of folks who perform this role at companies from aerospace to medical firms, from manufacturing to retail. Interestingly, the size of the company really isn’t germane here. I worked with one very small bio-tech (cryogenics) company that worked deeply with analysis of complex interrelated data. So  watch this space. No, I’m not leaving Azure or distributed computing or Microsoft. In fact, I think I’m perfectly situated to investigate this role further. We have a huge set of tools, from RDBMS to Hadoop to allow me to explore. And I’m happy to share what I learn along the way.

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  • Solaris 11 Resources for System Administrators

    - by rickramsey
    Have too much to worry about? Let us lighten the load. OTN's job is to filter through all the available resources and take you straight to the content that will help you do your job. For starters ... Oracle Solaris 11 Documentation Library Rock-solid instructions and background from the best tech writers in the business. Includes: Getting Started (including What's New and Release Notes) Installing and Updating (includes info about IPS) Administration Guide Security Guide Working With the Desktop Developing Applications for Solaris 11 Reference Manuals Important Information from Previous Releases Related Information Legal Notes Oracle Solaris 11 Training Oracle University offers training and certification for sysadmins at all levels. If you're familiar with Oracle Solaris 10, these courses are the best way to become familiar with Solaris 11: What's New in Oracle Solaris 11 (self-study) Transition to Solaris 11 - classroom and virtual Solaris 11 Administration - classroom and virtual Solaris 11 Advanced Administration - classroom and virtual These are the education paths for Oracle Certifications on Solaris 11: Oracle Certified Associate Oracle Certified Professional Courses for Solaris System, Network, and Security Administration - scroll to bottom of page for Solaris courses Indexes and Feeds of Our Best How-To Articles We update these indexes and feeds only after we read through the available content and select the best. These are our personal recommendations by topic, product, or audience. We'll be adding content about Oracle Solaris 11 in the coming days and weeks. Keep an eye out. All Systems Indexes Solaris 11 Collection All System Feeds OTN Systems Community Home Page Our Home Page is the same as the front page of a newspaper, but without the advertising. Latest articles, latest useful content from the community, plus links to all the other resources available on OTN. ... And If You Want to Be The First To Know After we select the best content, the first thing we do is hang out at the OTN Garage and talk about it.  Every once in a while we talk about cool cars and motorcycles, too: On Facebook On Twitter On Our Blog - Rick Ramsey Website Newsletter Facebook Twitter

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  • SQL Saturday is Coming to Nashville! Won't You?

    - by KKline
    How 'Bout a Little Context? Let me be direct with you. I love SQL Saturday . If it were a woman , I'd marry it. (Avoiding all extraneous thoughts of what my real wife would say, etc etc). Check out this fun Flickr Feed from the recent SQL Saturday in Chicago or these picks by Jorge Segara ( blog | twitter ) to see the sort of fun that's in store. But who can argue with a day of free SQL Server training and a chance to network with great presenters and a wide swath of your peers? Keynotes are more...(read more)

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  • SQL Server for the Oracle DBA Links

    - by BuckWoody
    I do a presentation (and a class) called "SQL Server for the Oracle DBA". It's a non-marketing overview that gives you the basics of working with SQL Server if you're already familiar wtih how Oracle works. This class and these links DO NOT help you with "Why should I use Oracle/SQL Server instead of Oracle/SQL Server" - I'll assume you're already there, and if not, there are LOTS of sites to help you make that decision. Although these links might contain slight marketing slants (I don't control them) I've tried to get the best links I can. Feel free to comment here to add more/better links. As such, these aren't links that help you work with Oracle - they are links to help you work with SQL Server. Some of them contain more information than you actually need, others don't have near enough. Taken together (and with the class) you're able to get done what you need to do. "Practical SQL Server for Oracle Professionals" - A Microsoft Whitepaper, probably the best place to get started: http://download.microsoft.com/download/6/9/d/69d1fea7-5b42-437a-b3ba-a4ad13e34ef6/SQLServer2008forOracle.docx Free Training: http://technet.microsoft.com/en-us/sqlserver/dd548020.aspx Classroom training (will cost you): http://www.microsoft.com/learning/en/us/course.aspx?ID=50068A&locale=en-us Terminology Differences: http://www.associatedcontent.com/article/2383466/oracle_and_sql_server_basic_terminology.html Datatype mapping between Oracle and SQL Server: http://msdn.microsoft.com/en-us/library/ms151817.aspx The "other" direction - can still be useful for the Oracle professional to see the other side: http://blog.benday.com/archive/2008/10/23/23195.aspx Share this post: email it! | bookmark it! | digg it! | reddit! | kick it! | live it!

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  • Objective - Gestures while finger touches screen

    - by marcg11
    I'm creating a space cocos2d game with objetive-c. I have in the bottom left 2 arrows to move the sprite left or right. I also implemented a swipe gesture to change weapon, however it only happens when I'm not touching the screen. I would like the player to change weapons while he's moving the sprite and not have to lift the finger from the arrows and stop moving the sprite to change weapons. Is there any way I can detect Gestures while having a finger pressed un a buton in thes screen?

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  • [Update] RedGate SQL Source Control and TFSPreview

    - by andyleonard
    31 Oct 2012 Update: SQL Source Control 3.1 is available! - Andy 12 Oct 2012 Update: The SQL Source Control 3.1 update is currently unavailable. I will provide additional updates when this version is re-released. - Andy I am excited that RedGate ’s SQL Source Control now supports connectivity to TFSPreview , Microsoft ’s cloud-based Application Life Cycle Management portal. Buck Woody ( Blog | @buckwoody ) and I have written about TFSPreview at SQLBlog already: Team Foundation Server (TFS) in the...(read more)

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  • Can python and php work together?

    - by user71741
    I am having a mobile app created for ios. The developers built the app in php. The app requires an algorithm so I found another programmer to develop it. The algorithm programmer built the algorithm in python. The developers refuse to finish the app because they say it won't work with python, while the programmer insist it will. The programmer says put the algorithm in its on server and connect then over http. Will this work and I'd so how risky is it to future problems?

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  • New Pluralsight Course: HTML5 Canvas Fundamentals

    - by dwahlin
      I just finished up a new course for Pluralsight titled HTML5 Canvas Fundamentals that I had a blast putting together. It’s all about the client and involves a lot of pixel manipulation and graphics creation which is challenging and fun at the same time. The goal of the course is to walk you through the fundamentals, start a gradual jog into the API functions, and then start sprinting as you learn how to build a business chart canvas application from scratch that uses many of the available APIs . It’s fun stuff and very useful in a variety of scenarios including Web (desktop or mobile) and even Windows 8 Metro applications. Here’s a sample video from the course that talks about building a simple bar chart using the HTML5 Canvas:   Additional details about the course are shown next.   HTML5 Canvas Fundamentals The HTML5 Canvas provides a powerful way to render graphics, charts, and other types of visual data without relying on plugins such as Flash or Silverlight. In this course you’ll be introduced to key features available in the canvas API and see how they can be used to render shapes, text, video, images, and more. You’ll also learn how to work with gradients, perform animations, transform shapes, and build a custom charting application from scratch. If you’re looking to learn more about using the HTML5 Canvas in your Web applications then this course will break down the learning curve and give you a great start!    Getting Started with the HTML5 Canvas Introduction HTML5 Canvas Usage Scenarios Demo: Game Demos Demo: Engaging Applications Demo: Charting HTML5 Canvas Fundamentals Hello World Demo Overview of the Canvas API Demo: Canvas API Documentation Summary    Drawing with the HTML5 Canvas Introduction Drawing Rectangles and Ellipses Demo: Simple Bar Chart Demo: Simple Bar Chart with Transforms Demo: Drawing Circles Demo: Using arcTo() Drawing Lines and Paths Demo: Drawing Lines Demo: Simple Line Chart Demo: Using bezierCurveTo() Demo: Using quadraticCurveTo() Drawing Text Demo: Filling, Stroking, and Measuring Text Demo: Using Canvas Transforms with Text Drawing Images Demo: Using Image Functions Drawing Videos Demo: Syncing Video with a Canvas Summary    Manipulating Pixels  Introduction Rendering Gradients Demo: Creating Linear Gradients Demo: Creating Radial Gradients Using Transforms Demo: Getting Started with Transform Functions Demo: Using transform() and and setTransform() Accessing Pixels Demo: Creating Pixels Dynamically Demo: Grayscale Pixels Animation Fundamentals Demo: Getting Started with Animation Demo: Using Gradients, Transforms, and Animations Summary    Building a Custom Data Chart Introduction Creating the CanvasChart Object Creating the CanvasChart Shell Code Rendering Text and Gradients Rendering Data Points Text and Guide Lines Connecting Data Point Lines Rendering Data Points Adding Animation Adding Overlays and Interactivity Summary     Related Courses:  

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  • Performance-Driven Development

    - by BuckWoody
    I was reading a blog yesterday about the evils of SELECT *. The author pointed out that it's almost always a bad idea to use SELECT * for a query, but in the case of SQL Azure (or any cloud database, for that matter) it's especially bad, since you're paying for each transmission that comes down the line. A very good point indeed. This got me to thinking - shouldn't we treat ALL programming that way? In other words, wouldn't it make sense to pretend that we are paying for every chunk of data - a little less for a bit, a lot more for a BLOB or VARCHAR(MAX), that sort of thing? In effect, we really are paying for that. Which led me to the thought of Performance-Driven Development, or the act of programming with the goal of having the fastest code from the very outset. This isn't an original title, since a quick Bing-search shows me a couple of offerings from Forrester and a professional in Israel who already used that title, but the general idea I'm thinking of is assigning a "cost" to each code round-trip, be it network, storage, trip time and other variables, and then rewarding the developers that come up with the fastest code. I wonder what kind of throughput and round-trip times you could get if your developers were paid on a scale of how fast the application performed... Share this post: email it! | bookmark it! | digg it! | reddit! | kick it! | live it!

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  • Importance of scripting engine at Cocos2d Game Engine

    - by Mahbubur R Aaman
    Each Game Engine is different and solves different problems in different ways, so the engine design does vary greatly from engine to engine (even though a lot of principles are shared from engine to engine). Cocos2D is a great product on it’s own, but it doesn’t expose engine functionality to a scripting Language like Lua, JavaScript etc. My Question: How much important to integrate a Scripting Engine at Cocos2d?

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  • How can an experienced web developer transition to desktop development?

    - by Craige
    I'm a web developer, first and foremost. I've been programming for 5 or 6 years now, all of which has been web-based. I'm good at my job, both specifically as a web developer and as a programmer in general. I have decided recently that I would like to learn some desktop programming to to beef up my skill-set. My question is this: How can an experienced web developer transition to desktop development? To elaborate: I have always been a web-developer, and I can design and build web-applications without any problem. When it comes to sitting down with a to learn some desktop oriented programming, my problem isn't with any of the technical matters, but rather coming up with an idea to program. I draw a blank.

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  • Tidbits of goodness - Podcasts, REST, JSON

    - by jeff.x.davies
    I've been quiet for a while, busy with a variety of projects. I did want to let you all know about a couple of things going on. First, I have been participating in architectural podcasts with Bob Rhubart. If you are interested in hearing these short (about 10 minutes each) recordings where a group of us discuss enterprise architecture and its future, check out http://blogs.oracle.com/archbeat/2010/05/podcast_show_notes_evolving_en.html Next, I have been working on the public sample code for the Oracle Service Bus 11g release. I'm now expanding my samples to include SCA, BPEL and the Oracle Adapters. This is really great experience for me because I have been learning these other tools to a deeper level and this provides insight into developing better solutions. You know the old saying, "If the only tool you have is a hammer, you tend to appraoch every problem as if it were a nail." However, I'm not the only one working on these samples. We have alot of our best and brightest working on sample code for the 11g release. Take a look at https://soasamples.samplecode.oracle.com/ to see all of the samples for SOA Suite 11g A reader wrote to me and asked me about using OSB to return information in JSON format. I don't have a sample posted for this yet, but I am working on getting one packaged up. In the mean time I can tell you that it is dead simple to do in OSB. Use the instructions I gave in an earlier blog entry on creating REST services using OSB, specify Messaging Service as the service type that takes a Text message and returns a Text message. Then have the OSB proxy service return a JSON formatted string (by replacing the contents of the $body variable with the JSON text) and you're done! This approach allows you to use OSB services from within Javascript/AJAX seamlessly. As I get more samples posted to the OTN site, I'll let you know. I have lots of interesting stuff on the way.

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  • I need help on methodologies for information system project [closed]

    - by Neenee Kale
    Basically I will be developing a student information system for parents and I am confused on what type of methodology I can use. Please recommend me a methodology which involves use cases the system development life cycle. I'm confused on what a methodology is as I've read loads of books and researched but I still don't seem to understand. I was going to use system development life cycle but I found out that this is not a methodology.

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  • 3d transformation of game world keeping gameplay 2d - COCOS2D 2.0

    - by samfisher
    Using: COCOS2D + iOS. I want to rotate the game world, may be loading another .tmx file for another dimensions when user want to switch dimension. the effect what I am looking for is something like this:CLICK HERE What I have thought of till now: rotating CCCamera will be mandatory. Question: How will I have the other part of the level in place while the camera rotates/rotating? I can load a CCSprite and rotate it accordingly to the 3rd dimension. phew..!! Question: When the camera and world is rotated, will the player controls work properly.. I think not...? I think a better option would be to checkout with COCOS3D... there I could implement 3d world... right?? Question: Not sure how well 2d dynamics will work there as I want to user Box2d as physics engine.. could anyone provide suggestions? Regards, Sam

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  • Whether to use UNION or OR in SQL Server Queries

    - by Dinesh Asanka
    Recently I came across with an article on DB2 about using Union instead of OR. So I thought of carrying out a research on SQL Server on what scenarios UNION is optimal in and which scenarios OR would be best. I will analyze this with a few scenarios using samples taken  from the AdventureWorks database Sales.SalesOrderDetail table. Scenario 1: Selecting all columns So we are going to select all columns and you have a non-clustered index on the ProductID column. --Query 1 : OR SELECT * FROM Sales.SalesOrderDetail WHERE ProductID = 714 OR ProductID =709 OR ProductID =998 OR ProductID =875 OR ProductID =976 OR ProductID =874 --Query 2 : UNION SELECT * FROM Sales.SalesOrderDetail WHERE ProductID = 714 UNION SELECT * FROM Sales.SalesOrderDetail WHERE ProductID = 709 UNION SELECT * FROM Sales.SalesOrderDetail WHERE ProductID = 998 UNION SELECT * FROM Sales.SalesOrderDetail WHERE ProductID = 875 UNION SELECT * FROM Sales.SalesOrderDetail WHERE ProductID = 976 UNION SELECT * FROM Sales.SalesOrderDetail WHERE ProductID = 874 So query 1 is using OR and the later is using UNION. Let us analyze the execution plans for these queries. Query 1 Query 2 As expected Query 1 will use Clustered Index Scan but Query 2, uses all sorts of things. In this case, since it is using multiple CPUs you might have CX_PACKET waits as well. Let’s look at the profiler results for these two queries: CPU Reads Duration Row Counts OR 78 1252 389 3854 UNION 250 7495 660 3854 You can see from the above table the UNION query is not performing well as the  OR query though both are retuning same no of rows (3854).These results indicate that, for the above scenario UNION should be used. Scenario 2: Non-Clustered and Clustered Index Columns only --Query 1 : OR SELECT ProductID,SalesOrderID, SalesOrderDetailID FROM Sales.SalesOrderDetail WHERE ProductID = 714 OR ProductID =709 OR ProductID =998 OR ProductID =875 OR ProductID =976 OR ProductID =874 GO --Query 2 : UNION SELECT ProductID,SalesOrderID, SalesOrderDetailID FROM Sales.SalesOrderDetail WHERE ProductID = 714 UNION SELECT ProductID,SalesOrderID, SalesOrderDetailID FROM Sales.SalesOrderDetail WHERE ProductID = 709 UNION SELECT ProductID,SalesOrderID, SalesOrderDetailID FROM Sales.SalesOrderDetail WHERE ProductID = 998 UNION SELECT ProductID,SalesOrderID, SalesOrderDetailID FROM Sales.SalesOrderDetail WHERE ProductID = 875 UNION SELECT ProductID,SalesOrderID, SalesOrderDetailID FROM Sales.SalesOrderDetail WHERE ProductID = 976 UNION SELECT ProductID,SalesOrderID, SalesOrderDetailID FROM Sales.SalesOrderDetail WHERE ProductID = 874 GO So this time, we will be selecting only index columns, which means these queries will avoid a data page lookup. As in the previous case we will analyze the execution plans: Query 1 Query 2 Again, Query 2 is more complex than Query 1. Let us look at the profile analysis: CPU Reads Duration Row Counts OR 0 24 208 3854 UNION 0 38 193 3854 In this analyzis, there is only slight difference between OR and UNION. Scenario 3: Selecting all columns for different fields Up to now, we were using only one column (ProductID) in the where clause.  What if we have two columns for where clauses and let us assume both are covered by non-clustered indexes? --Query 1 : OR SELECT * FROM Sales.SalesOrderDetail WHERE ProductID = 714 OR CarrierTrackingNumber LIKE 'D0B8%' --Query 2 : UNION SELECT * FROM Sales.SalesOrderDetail WHERE ProductID = 714 UNION SELECT * FROM Sales.SalesOrderDetail WHERE CarrierTrackingNumber  LIKE 'D0B8%' Query 1 Query 2: As we can see, the query plan for the second query has improved. Let us see the profiler results. CPU Reads Duration Row Counts OR 47 1278 443 1228 UNION 31 1334 400 1228 So in this case too, there is little difference between OR and UNION. Scenario 4: Selecting Clustered index columns for different fields Now let us go only with clustered indexes: --Query 1 : OR SELECT * FROM Sales.SalesOrderDetail WHERE ProductID = 714 OR CarrierTrackingNumber LIKE 'D0B8%' --Query 2 : UNION SELECT * FROM Sales.SalesOrderDetail WHERE ProductID = 714 UNION SELECT * FROM Sales.SalesOrderDetail WHERE CarrierTrackingNumber  LIKE 'D0B8%' Query 1 Query 2 Now both execution plans are almost identical except is an additional Stream Aggregate is used in the first query. This means UNION has advantage over OR in this scenario. Let us see profiler results for these queries again. CPU Reads Duration Row Counts OR 0 319 366 1228 UNION 0 50 193 1228 Now see the differences, in this scenario UNION has somewhat of an advantage over OR. Conclusion Using UNION or OR depends on the scenario you are faced with. So you need to do your analyzing before selecting the appropriate method. Also, above the four scenarios are not all an exhaustive list of scenarios, I selected those for the broad description purposes only.

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  • It's 2011-Do You Know Where Your Children Are?

    - by andyleonard
    Introduction This is not a post about children. I was feeling plucky when I wrote this post at the end of last year. Sometimes when I feel plucky I'm inspired to create awesome blog post titles and ideas. Other times, this happens. 2011 Is Here! I was born in 1963. As I child I watched Neil Armstrong and Buzz Aldrin walk on the moon while Walter Cronkite narrated. At 11, I was fortunate enough to live next door to an engineer who taught me Motorola 6800 machine code and then BASIC . I have a long...(read more)

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  • When is the best time to do self learning in relation with software management?

    - by shankbond
    It all started from here. I have been following Software Estimation: Demystifying the Black Art (Best Practices (Microsoft)). The third chapter says that in Software Management: You cannot give too much time to software developers, if you give it to them, then it is likely that extra time given to them will be filled by some other tasks (in other words, the developers will eat that time :)) Parkinson's Law You can also not squeeze the time from their schedule because if you do that, it is likely that they will develop poor quality product, poor design and will hurt you in the long run, there will be a panic situation and total chaos in the project, lots of rework etc. My question is related to the first point. If you don't give enough time then will the typical software engineer learn his/her skills? The market is always coming with new technologies, you need to learn them. Even with the existing familiar technologies there are always best practices and dos and don'ts.

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  • What prefer a game developer company? UDK experience or c++ game projects?

    - by momboco
    What prefer a game developer company? A developer with experience in UDK engine ? or, a developer with projects made entirely in c++ with a graphics engine like Ogre3D? I think that a coder can demonstrate better his abilities with games made in c++, because it requires a knowledge deeper in many fields. However, currently there is a lot of companies that develop his games with UDK. Now I don't know if is better specialize in a game engine like UDK.

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  • Custom Gesture in cocos2d

    - by Lewis
    I've found a little tutorial that would be useful for my game: http://blog.mellenthin.de/archives/2012/02/13/an-one-finger-rotation-gesture-recognizer/ But I can't work out how to convert that gesture to work with cocos2d, I have found examples of pre made gestures in cocos2d, but no custom ones, is it possible? EDIT STILL HAVING PROBLEMS WITH THIS: I've added the code from Sentinel below (from SO), the Gesture and RotateGesture have both been added to my solution and are compiling. Although In the rotation class now I only see selectors, how do I set those up? As the custom gesture found in that project above looks like: header file for custom gesture: #import <Foundation/Foundation.h> #import <UIKit/UIGestureRecognizerSubclass.h> @protocol OneFingerRotationGestureRecognizerDelegate <NSObject> @optional - (void) rotation: (CGFloat) angle; - (void) finalAngle: (CGFloat) angle; @end @interface OneFingerRotationGestureRecognizer : UIGestureRecognizer { CGPoint midPoint; CGFloat innerRadius; CGFloat outerRadius; CGFloat cumulatedAngle; id <OneFingerRotationGestureRecognizerDelegate> target; } - (id) initWithMidPoint: (CGPoint) midPoint innerRadius: (CGFloat) innerRadius outerRadius: (CGFloat) outerRadius target: (id) target; - (void)reset; - (void)touchesBegan:(NSSet *)touches withEvent:(UIEvent *)event; - (void)touchesMoved:(NSSet *)touches withEvent:(UIEvent *)event; - (void)touchesEnded:(NSSet *)touches withEvent:(UIEvent *)event; - (void)touchesCancelled:(NSSet *)touches withEvent:(UIEvent *)event; @end .m for custom gesture file: #include <math.h> #import "OneFingerRotationGestureRecognizer.h" @implementation OneFingerRotationGestureRecognizer // private helper functions CGFloat distanceBetweenPoints(CGPoint point1, CGPoint point2); CGFloat angleBetweenLinesInDegrees(CGPoint beginLineA, CGPoint endLineA, CGPoint beginLineB, CGPoint endLineB); - (id) initWithMidPoint: (CGPoint) _midPoint innerRadius: (CGFloat) _innerRadius outerRadius: (CGFloat) _outerRadius target: (id <OneFingerRotationGestureRecognizerDelegate>) _target { if ((self = [super initWithTarget: _target action: nil])) { midPoint = _midPoint; innerRadius = _innerRadius; outerRadius = _outerRadius; target = _target; } return self; } /** Calculates the distance between point1 and point 2. */ CGFloat distanceBetweenPoints(CGPoint point1, CGPoint point2) { CGFloat dx = point1.x - point2.x; CGFloat dy = point1.y - point2.y; return sqrt(dx*dx + dy*dy); } CGFloat angleBetweenLinesInDegrees(CGPoint beginLineA, CGPoint endLineA, CGPoint beginLineB, CGPoint endLineB) { CGFloat a = endLineA.x - beginLineA.x; CGFloat b = endLineA.y - beginLineA.y; CGFloat c = endLineB.x - beginLineB.x; CGFloat d = endLineB.y - beginLineB.y; CGFloat atanA = atan2(a, b); CGFloat atanB = atan2(c, d); // convert radiants to degrees return (atanA - atanB) * 180 / M_PI; } #pragma mark - UIGestureRecognizer implementation - (void)reset { [super reset]; cumulatedAngle = 0; } - (void)touchesBegan:(NSSet *)touches withEvent:(UIEvent *)event { [super touchesBegan:touches withEvent:event]; if ([touches count] != 1) { self.state = UIGestureRecognizerStateFailed; return; } } - (void)touchesMoved:(NSSet *)touches withEvent:(UIEvent *)event { [super touchesMoved:touches withEvent:event]; if (self.state == UIGestureRecognizerStateFailed) return; CGPoint nowPoint = [[touches anyObject] locationInView: self.view]; CGPoint prevPoint = [[touches anyObject] previousLocationInView: self.view]; // make sure the new point is within the area CGFloat distance = distanceBetweenPoints(midPoint, nowPoint); if ( innerRadius <= distance && distance <= outerRadius) { // calculate rotation angle between two points CGFloat angle = angleBetweenLinesInDegrees(midPoint, prevPoint, midPoint, nowPoint); // fix value, if the 12 o'clock position is between prevPoint and nowPoint if (angle > 180) { angle -= 360; } else if (angle < -180) { angle += 360; } // sum up single steps cumulatedAngle += angle; // call delegate if ([target respondsToSelector: @selector(rotation:)]) { [target rotation:angle]; } } else { // finger moved outside the area self.state = UIGestureRecognizerStateFailed; } } - (void)touchesEnded:(NSSet *)touches withEvent:(UIEvent *)event { [super touchesEnded:touches withEvent:event]; if (self.state == UIGestureRecognizerStatePossible) { self.state = UIGestureRecognizerStateRecognized; if ([target respondsToSelector: @selector(finalAngle:)]) { [target finalAngle:cumulatedAngle]; } } else { self.state = UIGestureRecognizerStateFailed; } cumulatedAngle = 0; } - (void)touchesCancelled:(NSSet *)touches withEvent:(UIEvent *)event { [super touchesCancelled:touches withEvent:event]; self.state = UIGestureRecognizerStateFailed; cumulatedAngle = 0; } @end Then its initialised like this: // calculate center and radius of the control CGPoint midPoint = CGPointMake(image.frame.origin.x + image.frame.size.width / 2, image.frame.origin.y + image.frame.size.height / 2); CGFloat outRadius = image.frame.size.width / 2; // outRadius / 3 is arbitrary, just choose something >> 0 to avoid strange // effects when touching the control near of it's center gestureRecognizer = [[OneFingerRotationGestureRecognizer alloc] initWithMidPoint: midPoint innerRadius: outRadius / 3 outerRadius: outRadius target: self]; [self.view addGestureRecognizer: gestureRecognizer]; The selector below is also in the same file where the initialisation of the gestureRecogonizer: - (void) rotation: (CGFloat) angle { // calculate rotation angle imageAngle += angle; if (imageAngle > 360) imageAngle -= 360; else if (imageAngle < -360) imageAngle += 360; // rotate image and update text field image.transform = CGAffineTransformMakeRotation(imageAngle * M_PI / 180); [self updateTextDisplay]; } I can't seem to get this working in the RotateGesture class can anyone help me please I've been stuck on this for days now. SECOND EDIT: Here is the users code from SO that was suggested to me: Here is projec on GitHub: SFGestureRecognizers It uses builded in iOS UIGestureRecognizer, and don't needs to be integrated into cocos2d sources. Using it, You can make any gestures, just like you could, if you whould work with UIGestureRecognizer. For example: I made a base class Gesture, and subclassed it for any new gesture: //Gesture.h @interface Gesture : NSObject <UIGestureRecognizerDelegate> { UIGestureRecognizer *gestureRecognizer; id delegate; SEL preSolveSelector; SEL possibleSelector; SEL beganSelector; SEL changedSelector; SEL endedSelector; SEL cancelledSelector; SEL failedSelector; BOOL preSolveAvailable; CCNode *owner; } - (id)init; - (void)addGestureRecognizerToNode:(CCNode*)node; - (void)removeGestureRecognizerFromNode:(CCNode*)node; -(void)recognizer:(UIGestureRecognizer*)recognizer; @end //Gesture.m #import "Gesture.h" @implementation Gesture - (id)init { if (!(self = [super init])) return self; preSolveAvailable = YES; return self; } - (BOOL)gestureRecognizer:(UIGestureRecognizer *)gestureRecognizer shouldRecognizeSimultaneouslyWithGestureRecognizer:(UIGestureRecognizer *)otherGestureRecognizer { return YES; } - (BOOL)gestureRecognizer:(UIGestureRecognizer *)recognizer shouldReceiveTouch:(UITouch *)touch { //! For swipe gesture recognizer we want it to be executed only if it occurs on the main layer, not any of the subnodes ( main layer is higher in hierarchy than children so it will be receiving touch by default ) if ([recognizer class] == [UISwipeGestureRecognizer class]) { CGPoint pt = [touch locationInView:touch.view]; pt = [[CCDirector sharedDirector] convertToGL:pt]; for (CCNode *child in owner.children) { if ([child isNodeInTreeTouched:pt]) { return NO; } } } return YES; } - (void)addGestureRecognizerToNode:(CCNode*)node { [node addGestureRecognizer:gestureRecognizer]; owner = node; } - (void)removeGestureRecognizerFromNode:(CCNode*)node { [node removeGestureRecognizer:gestureRecognizer]; } #pragma mark - Private methods -(void)recognizer:(UIGestureRecognizer*)recognizer { CCNode *node = recognizer.node; if (preSolveSelector && preSolveAvailable) { preSolveAvailable = NO; [delegate performSelector:preSolveSelector withObject:recognizer withObject:node]; } UIGestureRecognizerState state = [recognizer state]; if (state == UIGestureRecognizerStatePossible && possibleSelector) { [delegate performSelector:possibleSelector withObject:recognizer withObject:node]; } else if (state == UIGestureRecognizerStateBegan && beganSelector) [delegate performSelector:beganSelector withObject:recognizer withObject:node]; else if (state == UIGestureRecognizerStateChanged && changedSelector) [delegate performSelector:changedSelector withObject:recognizer withObject:node]; else if (state == UIGestureRecognizerStateEnded && endedSelector) { preSolveAvailable = YES; [delegate performSelector:endedSelector withObject:recognizer withObject:node]; } else if (state == UIGestureRecognizerStateCancelled && cancelledSelector) { preSolveAvailable = YES; [delegate performSelector:cancelledSelector withObject:recognizer withObject:node]; } else if (state == UIGestureRecognizerStateFailed && failedSelector) { preSolveAvailable = YES; [delegate performSelector:failedSelector withObject:recognizer withObject:node]; } } @end Subclass example: //RotateGesture.h #import "Gesture.h" @interface RotateGesture : Gesture - (id)initWithTarget:(id)target preSolveSelector:(SEL)preSolve possibleSelector:(SEL)possible beganSelector:(SEL)began changedSelector:(SEL)changed endedSelector:(SEL)ended cancelledSelector:(SEL)cancelled failedSelector:(SEL)failed; @end //RotateGesture.m #import "RotateGesture.h" @implementation RotateGesture - (id)initWithTarget:(id)target preSolveSelector:(SEL)preSolve possibleSelector:(SEL)possible beganSelector:(SEL)began changedSelector:(SEL)changed endedSelector:(SEL)ended cancelledSelector:(SEL)cancelled failedSelector:(SEL)failed { if (!(self = [super init])) return self; preSolveSelector = preSolve; delegate = target; possibleSelector = possible; beganSelector = began; changedSelector = changed; endedSelector = ended; cancelledSelector = cancelled; failedSelector = failed; gestureRecognizer = [[UIRotationGestureRecognizer alloc] initWithTarget:self action:@selector(recognizer:)]; gestureRecognizer.delegate = self; return self; } @end Use example: - (void)addRotateGesture { RotateGesture *rotateRecognizer = [[RotateGesture alloc] initWithTarget:self preSolveSelector:@selector(rotateGesturePreSolveWithRecognizer:node:) possibleSelector:nil beganSelector:@selector(rotateGestureStateBeganWithRecognizer:node:) changedSelector:@selector(rotateGestureStateChangedWithRecognizer:node:) endedSelector:@selector(rotateGestureStateEndedWithRecognizer:node:) cancelledSelector:@selector(rotateGestureStateCancelledWithRecognizer:node:) failedSelector:@selector(rotateGestureStateFailedWithRecognizer:node:)]; [rotateRecognizer addGestureRecognizerToNode:movableAreaSprite]; } I dont understand how to implement the custom gesture code at the start of this post into the rotateGesture class which is a subclass of the gesture class written by the SO user. Any ideas please? When I get 6 more rep I'll add a bounty to this.

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