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  • C# drawing and invalidating 2 lines to meet

    - by BlueMonster
    If i have 2 lines on a page as such: e.Graphics.DrawLine(blackPen, w, h, h, w); e.Graphics.DrawLine(blackPen, w2, h2, h2, w2); how would i animate the first line to reach the second line's position? I have the following method which calculates the distance between two points (i'm assuming i would use this?) public int Distance2D(int x1, int y1, int x2, int y2) { // ______________________ //d = &#8730; (x2-x1)^2 + (y2-y1)^2 // //Our end result int result = 0; //Take x2-x1, then square it double part1 = Math.Pow((x2 - x1), 2); //Take y2-y1, then sqaure it double part2 = Math.Pow((y2 - y1), 2); //Add both of the parts together double underRadical = part1 + part2; //Get the square root of the parts result = (int)Math.Sqrt(underRadical); //Return our result return result; } How would i re-draw the line (on a timer) to reach the second line's position? I've looked a lot into XAML (story-boarding) and such - but i want to know how to do this on my own. Any ideas? I know i would need a method which runs in a loop re-drawing the line after moving the position a tid bit. I would have to call Invalidate() in order to make the line appear as though it's moving... but how would i do this? how would i move that line slowly over to the other line? I'm pretty sure i'd have to use double buffering if i'm doing this as well... as such: SetStyle(ControlStyles.DoubleBuffer | ControlStyles.AllPaintingInWmPaint | ControlStyles.UserPaint, true); This doesn't quiet work, i'm not quiet sure how to fix it. Any ideas? protected override void OnPaint(PaintEventArgs e) { Distance2D(w, h, w2, h2); if (w2 != w && h2 != h) { e.Graphics.DrawLine(blackPen, (w * (int)frame), (h * (int)frame), (h * (int)frame), (w * (int)frame)); e.Graphics.DrawLine(blackPen, w2, h2, h2, w2); } else { t.Abort(); } base.OnPaint(e); } public void MoveLine() { for (int i = 0; i < 126; i++) { frame += .02; Invalidate(); Thread.Sleep(30); } } private void button1_Click(object sender, EventArgs e) { t = new Thread(new ThreadStart(MoveLine)); t.Start(); }

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  • Query on the scope of local variables in C

    - by darkie15
    All, Consider the following code: void func(void) { int a; printf ("%d", a); } int main(int argc, char **argv) { int a = 3; func(); printf("%d", a); } According to my understanding, the output should be: <junk value><3> Can anyone please confirm my understanding? My basic query is, does the compiler refer to the outer scope for a variable that has been declared but not defined? Regards, darkie

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  • how to create resources without VS C++ 2008 creating MFC files

    - by numerical25
    I am creating a WIN32 application and I want most of all my application events to be made through the message queue. But everytime I create a dialog box or any resource like that. The IDE auto generates code that I don't necessarily need. I believe it's MFC code not sure. here it is. // dlgChangeDevice.cpp : implementation file // #include "stdafx.h" #include "ZFXD3D.h" #include "dlgChangeDevice.h" // dlgChangeDevice dialog IMPLEMENT_DYNAMIC(dlgChangeDevice, CDialog) dlgChangeDevice::dlgChangeDevice(CWnd* pParent /*=NULL*/) : CDialog(dlgChangeDevice::IDD, pParent) { } dlgChangeDevice::~dlgChangeDevice() { } void dlgChangeDevice::DoDataExchange(CDataExchange* pDX) { CDialog::DoDataExchange(pDX); } BEGIN_MESSAGE_MAP(dlgChangeDevice, CDialog) ON_CBN_SELCHANGE(IDC_COMBO5, &dlgChangeDevice::OnCbnSelchangeCombo5) END_MESSAGE_MAP() // dlgChangeDevice message handlers void dlgChangeDevice::OnCbnSelchangeCombo5() { // TODO: Add your control notification handler code here } Not sure what it is but I don't need it. I want to retrieve all my code through the dialog message queue. So what should I do ?? Just disregard it and delete it. Will a hurt anything by doing so ??

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  • siverlight and windows workflow foundation

    - by wissem
    private void btnUpdate_Click(object sender, RoutedEventArgs e) { xxxxxxx.Workflow1_WebServiceSoapClient zer = new xxxxx.Workflow1_WebServiceSoapClient(); zer.demanderSubmitReportCompleted += new EventHandler<xxxxxxxxxxxxxxx.demanderSubmitReportCompletedEventArgs>(service2); zer.demanderSubmitReportAsync("zzz", 20000); } public void service2(object sender, xxxxx.demanderSubmitReportCompletedEventArgs e) { string a = e.Result; } I'm trying to call a windows workflow foundation published as a web service from a Silverlight project. When I call it from a console application it works fine because I can add a web reference then I just make an instance of that webservice then I invoke the method I want. The problem is in the silverlight project cause i can just add a service reference so I find myself working with soap stuff that doesn't work at all, and here is the code error: here is the code error:i change it a litle bit in english Error in exécution Microsoft JScript: Unhandled Error in Silverlight Application exception happened in the operation, résult not valide. Consult InnerException for more information. in System.ComponentModel.AsyncCompletedEventArgs.RaiseExceptionIfNecessary() in AEDSilverlightIntegrated.ServiceReference2.demanderSubmitReportCompletedEventArgs.get_Result() in AEDSilverlightIntegrated.SilverEntryAedHeaderNew.mmm_demanderSubmitReportCompleted(Object sender, demanderSubmitReportCompletedEventArgs e) in AEDSilverlightIntegrated.ServiceReference2.Workflow1_WebServiceSoapClient.OndemanderSubmitReportCompleted(Object state)

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  • Autorelease and properties

    - by ganuke
    I have few questions to ask about the following class #import <Cocoa/Cocoa.h> @interface SomeObject { NSString *title; } @property (retain) NSString *title; @end implementation SomeObject @synthesize title; -(id)init { if (self=[super init]) { self.title=[NSString stringWithFormat:@"allyouneed"]; } return self; } -(void)testMethod{ self.title=[[NSString alloc] init] ; } -(void)dealloc { self.title=nil; [super dealloc]; } In the .h file do we need to declare the title and sub when we add the property. is it not enough to add the @property (retain) NSString *title; line. 2.Do i need to autorelease both assignment to title in the init and testMethod. if So why? Can some one explain these things to me.

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  • Action T synchronous and asynchronous

    - by raffaeu
    Hi everybody I have a contextmenustrip control that allows you to execute an action is two different flawours. Sync and Async. I am trying to covert everything using Generics so I did this: public class BaseContextMenu<T> : IContextMenu { private T executor ... public void Exec(Action<T> action){ action.Invoke(this.executor); } public void ExecAsync(Action<T> asyncAction){ ... } How I can write the async method in order to execute the generic action and 'do something' with the menu in the meanwhile? I saw that the signature of BeginInvoke is something like: asyncAction.BeginInvoke(thi.executor, IAsyncCallback, object);

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  • C# : FieldInfo.GetValue returns null

    - by Florian
    Hi and Happy New year ! I've a problem to retrieve my control f2 in the variable o via Reflection : public partial class Form1 : Form { private Form2 f2; public Form1() { InitializeComponent(); } private void button1_Click(object sender, EventArgs e) { Form2 f2 = new Form2(); f2.Show(); } private void button2_Click(object sender, EventArgs e) { Type controlType = this.GetType(); FieldInfo f = controlType.GetField("f2", BindingFlags.Public | BindingFlags.NonPublic | BindingFlags.Instance); object o = f.GetValue(this); // o == null; } } Thank you for your help !

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  • JPanel's child components paint/layout problem

    - by Tom Brito
    I'm having a problem that when my frame is shown (after a login dialog) the buttons are not on correct position, then in some miliseconds they go to the right position (the center of the panel with border layout). When I make a SSCCE, it works correct, but when I run my whole code I have this fast-miliseconds delay to the buttons to go to the correct place. Unfortunately, I can't post the whole code, but the method that shows the frame is: public void login(JComponent userView) { centerPanel.removeAll(); centerPanel.add(userView); centerPanel.revalidate(); centerPanel.repaint(); frame.setVisible(true); } What would cause this delay to the panel layout? (I'm running everything in the EDT) -- update In my machine, this SSCCE shows the layout problem in 2 of 10 times I run it: import java.awt.BorderLayout; import javax.swing.JButton; import javax.swing.JFrame; import javax.swing.JPanel; import javax.swing.SwingUtilities; public class TEST { public static void main(String[] args) throws Exception { SwingUtilities.invokeAndWait(new Runnable() { @Override public void run() { System.out.println("Debug test..."); JPanel btnPnl = new JPanel(); btnPnl.add(new JButton("TEST")); JFrame f = new JFrame("TEST"); f.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE); f.getContentPane().setLayout(new BorderLayout()); f.getContentPane().add(btnPnl); f.pack(); f.setSize(800, 600); f.setVisible(true); System.out.println("End debug test!"); } }); } } The button first appers in the up-left, and then it goes to the center. Please, note that I'm understand, not just correct. Is it a java bug? --update OK, so the SSCCE don't show the problem with you that tried till now. Maybe it's my computer performance problem. But this don't answer the question, I still think Java Swing is creating new threads for make the layout behind the scenes.

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  • How do I get the name of the test method that was ran in a testng tear down method?

    - by Zachary Spencer
    Basically I have a tear down method that I want to log to the console which test was just ran. How would I go about getting that string? I can get the class name, but I want the actual method that was just executed. Class testSomething() { @AfterMethod public void tearDown() { system.out.println('The test that just ran was....' + getTestThatJustRanMethodName()'); } @Test public void testCase() { assertTrue(1==1); } } should output to the screen: "The test that just ran was.... testCase" However I don't know the magic that getTestThatJustRanMethodName should actually be.

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  • cannot convert ‘mcontext_t*’ to ‘sigcontext*’ in assignment

    - by user353573
    i have checked asm/ucontext.h it should be sigcontext, but why pop up the error message cannot convert ‘mcontext_t*’ to ‘sigcontext*’ in assignment #include <stdio.h> #include <signal.h> #include <asm/ucontext.h> static unsigned long target; void handler(int signum, siginfo_t *siginfo, void *uc0){ struct ucontext *uc; struct sigcontext *sc; uc = (struct ucontext *)uc0; sc = &uc->uc_mcontext; sc->eip = target; } struct ucontext { unsigned long uc_flags; struct ucontext *uc_link; stack_t uc_stack; struct sigcontext uc_mcontext; sigset_t uc_sigmask; /* mask last for extensibility */ };

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  • DBConcurrencyException happening on second delete

    - by Malfist
    My code keeps throwing a DBConcurrencyException ("Concurrency violation: the DeleteCommand affected 0 of the expected 1 records.) when I make a second update to the data table. The problem actually happens on a table that is linked to a parent table. The two tables, CashReceipts and CashReceiptsApplyTo are displayed on the same winform, and when I delete two cash receipts the update on cash receipt apply to's table fails with the dbconcurrencyexception (the table is updated everytime the binding source [linked to a binding navigator] changes position). Here is my code: protected override void saveToDatabase() { tblCashReceiptsBindingSource.EndEdit(); tblCashReceiptsTableAdapter.Update(rentalEaseDataSet.tblCashReceipts); //update the datatable foreach (DataGridViewRow viewRow in viewApplications.Rows) { if (viewRow.Cells[colAppID.Index].Value == null || viewRow.Cells[colApplyTo.Index].Value == null) { continue; } else if ((int)viewRow.Cells[colAppID.Index].Value == -1) { insertNewRow(viewRow); } else { updateRow(viewRow); } } try { tblCashReceiptsApplyToTableAdapter.Update(rentalEaseDataSet.tblCashReceiptsApplyTo); //tblCashReceiptsApplyToTableAdapter.Fill(rentalEaseDataSet.tblCashReceiptsApplyTo); ); } catch (Exception e) { Bitmap bitmap = new Bitmap(this.Width, this.Height); this.DrawToBitmap(bitmap, new Rectangle(0, 0, this.Width, this.Height)); saveScreenshot(this.GetType().FullName, e.Message, bitmap); MessageBox.Show("There was an error saving your changes. This means that you should close the form, and re-enter the last Receipt you entered.\n\nPlease report this."); } } The insertNewRow, and updateRow are simple: private void updateRow(DataGridViewRow viewRow) { //be forgiving if ((int)viewRow.Cells[colAppID.Index].Value == -1) { insertNewRow(viewRow); return; } //find row in table, if it's not there, crash and burn RentalEaseDataSet.tblCashReceiptsApplyToRow updateRow = rentalEaseDataSet.tblCashReceiptsApplyTo.Select("ID = " + viewRow.Cells[colAppID.Index].Value.ToString())[0] as RentalEaseDataSet.tblCashReceiptsApplyToRow; updateRow.BeginEdit(); updateRow.CashReceiptsID = (int)viewRow.Cells[colCashReceipt.Index].Value; updateRow.ApplyTo = (int)viewRow.Cells[colApplyTo.Index].Value; updateRow.Paid = CurrencyToDecimal(viewRow.Cells[colPaid.Index].Value); if (viewRow.Cells[colMemo.Index].Value != null) { updateRow.Memo = viewRow.Cells[colMemo.Index].Value.ToString(); } else { updateRow.SetMemoNull(); } updateRow.EndEdit(); } private void insertNewRow(DataGridViewRow viewRow) { //be forgiving if ((int)viewRow.Cells[colAppID.Index].Value != -1) { updateRow(viewRow); return; } RentalEaseDataSet.tblCashReceiptsApplyToRow newRow = rentalEaseDataSet.tblCashReceiptsApplyTo.NewRow() as RentalEaseDataSet.tblCashReceiptsApplyToRow; newRow.CashReceiptsID = (int) viewRow.Cells[colCashReceipt.Index].Value; newRow.ApplyTo = (int) viewRow.Cells[colApplyTo.Index].Value; newRow.Paid = CurrencyToDecimal(viewRow.Cells[colPaid.Index].Value); if (viewRow.Cells[colMemo.Index].Value != null) { newRow.Memo = viewRow.Cells[colMemo.Index].Value.ToString(); } rentalEaseDataSet.tblCashReceiptsApplyTo.Rows.Add(newRow); //update the ID viewRow.Cells[colAppID.Index].Value = newRow.ID; } Any idea why it would throw that error on the second delete?

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  • Android. Playing multiple sounds using SoundManager

    - by Jerry
    Shown are a few lines of code. If I play a single sound, it runs fine. Adding a second sound causes it to crash. Any advice is appreciated. private SoundManager mSoundManager; /** Called when the activity is first created. */ @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.sos); mSoundManager = new SoundManager(); mSoundManager.initSounds(getBaseContext()); mSoundManager.addSound(1,R.raw.dit); mSoundManager.addSound(1,R.raw.dah); Button SoundButton = (Button)findViewById(R.id.SoundButton); SoundButton.setOnClickListener(new OnClickListener() { public void onClick(View v) { mSoundManager.playSound(1); mSoundManager.playSound(2); } }); }

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  • C# sqlite query results to list<string>

    - by jakesankey
    Guys, I'm struggling. I have query against my db that returns a single column of data and I need to set it as List. Here is what I am working with and I am getting an error about converting void to string. public static void GetImportedFileList() { using (SQLiteConnection connect = new SQLiteConnection(@"Data Source=C:\Documents and Settings\js91162\Desktop\CMMData.db3")) { connect.Open(); using (SQLiteCommand fmd = connect.CreateCommand()) { SQLiteCommand sqlComm = new SQLiteCommand(@"SELECT DISTINCT FileName FROM Import"); SQLiteDataReader r = sqlComm.ExecuteReader(); while (r.Read()) { string FileNames = (string)r["FileName"]; List<string> ImportedFiles = new List<string>(); } connect.Close(); } } } THEN LATER IN THE APPLICATION List<string> ImportedFiles = GetImportedFileList() // Method that gets the list of files from the db foreach (string file in files.Where(fl => !ImportedFiles.Contains(fl)))

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  • How to fix this IndexOutOfBoundsException

    - by Rida
    My program runs fine, but there is a little problem. When I add new tracks previously existing file to the ListBox, the program experiences an error. The code seems unwilling to do looping in a new file which was added in a different time. Please help me. Thanks .... public partial class Form1 : Form { //... string[] files, paths; private void button1_Click(object sender, EventArgs e) { if (openFileDialog1.ShowDialog() == DialogResult.OK) { files = openFileDialog1.SafeFileNames; paths = openFileDialog1.FileNames; for (int i = 0; i < files.Length - 1; i++) { listBox1.Items.Add(files[i]); } } } private void listBox1_SelectedIndexChanged(object sender, EventArgs e) { axWindowsMediaPlayer1.URL = paths[listBox1.SelectedIndex]; } }

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  • DataGridView cells not editable when using an outside thread call

    - by joslinm
    Hi, I'm not able to edit my datagridview cells when a number of identical calls takes place on another thread. Here's the situation: Dataset table is created in the main window The program receives in files and processes them on a background thread in class TorrentBuilder : BackgroundWorker creating an array objects of another class Torrent My program receives those objects from the BW result and adds them into the dataset The above happens either on my main window thread or in another thread: I have a separate thread watching a folder for files to come in, and when they do come in, they proceed to call TorrentBuilder.RunWorkerAsynch() from that thread, receive the result, and call an outside class that adds the Torrent objects into the table. When the files are received by the latter thread, the datagridview isn't editable. All of the values come up properly into the datagridview, but when I click on a cell to edit it: I can write letters and everything, but when I click out of it, it immediately reverts back to its original value. If I restart the program, I can edit the same cells just fine. If the values are freshly added from the main window thread, I can edit the cells just fine. The outside thread is called from my main window thread, and sits there in the background. I don't believe it to be ReadOnly because I would have gotten an exception. Here's some code: From my main window class: private void dataGridView_DragDrop(object sender, DragEventArgs e) { ArrayList al = new ArrayList(); string[] files = (string[])e.Data.GetData(DataFormats.FileDrop); foreach (string file in files) { string extension = Path.GetExtension(file); if (Path.GetExtension(file).Equals(".zip") || Path.GetExtension(file).Equals(".rar")) { foreach (string unzipped in dh.UnzipFile(file)) al.Add(unzipped); } else if (Path.GetExtension(file).Equals(".torrent")) { al.Add(file); } } dataGridViewProgressBar.Visible = true; tb.RunWorkerCompleted += new RunWorkerCompletedEventHandler(tb_DragDropCompleted); tb.ProgressChanged += new ProgressChangedEventHandler(tb_DragDropProgress); tb.RunWorkerAsync() } void tb_DragDropCompleted(object sender, RunWorkerCompletedEventArgs e) { data.AddTorrents((Torrent[])e.Result); builder.Dispose(); dh.MoveProcessedFiles(data); dataGridViewProgressBar.Visible = false; } From my outside Thread while (autocheck) { if (torrentFiles != null) { builder.RunWorkerAsync(torrentFiles); while (builder.IsBusy) Thread.Sleep(500); } } void builder_RunWorkerCompleted(object sender, System.ComponentModel.RunWorkerCompletedEventArgs e) { data.AddTorrents((Torrent[])e.Result); builder.Dispose(); dh.MoveProcessedFiles(xml); data.Save(); //Save just does an `AcceptChanges()` and saves to a XML file }

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  • assignment makes pointer from integer without a cast

    - by mrblippy
    hi, i am trying to make a linked list and create some methods. but i am getting the error assignment makes pointer from integer without a cast. #include <stdio.h> #include <stdlib.h> #include "students.h" node_ptr create(void) { node_ptr students = (node_ptr) malloc(sizeof(struct node)); students->ID = 0; students->name = NULL; students->next = NULL; return students; } void insert_in_order(int n, node_ptr list) { node_ptr before = list; node_ptr new_node = (node_ptr) malloc(sizeof(struct node)); new_node->ID = n;//error is here i think while(before->next && (before->next->ID < n)) { before = before->next; } new_node->next = before->next; before->next = new_node; }

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  • Why isn't the @Deprecated annotation triggering a compiler warning about a method?

    - by Scooter
    I am trying to use the @Deprecated annotation. The @Deprecated documentation says that: "Compilers warn when a deprecated program element is used or overridden in non-deprecated code". I would think this should trigger it, but it did not. javac version 1.7.0_09 and compiled using and not using -Xlint and -deprecation. public class test_annotations { public static void main(String[] args) { test_annotations theApp = new test_annotations(); theApp.this_is_deprecated(); } @Deprecated public void this_is_deprecated() { System.out.println("doing it the old way"); } }

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  • Creating and releasing objects in the same method, while using self as delegate

    - by user200341
    In objective-c you are responsible for releasing objects you allocate, but what happens when you allocate an object in a method, assign self as the objects delegate, and then release the object. The callbacks from the newly created (and released) object fails at this point, or rather, doesn't happen. - (void)doSomething { MyObj *myObj = [[MyObj alloc] init]; myObj.delegate = self; [myObj performOperation]; [myObj release]; } - (void)callbackMethodFromMyObj:(NSString *)message { NSLog(message); } I can't release the object until the callback has occurred, and I can't avoid releasing the object in the same method that creates it (because it exists outside the scope). One way of doing it would be to pass the object along in the call-back and release it in the callback, but is this the right way to go about this?

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  • Browser not handling exception from AJAX panel, ASP.NET c#

    - by Grant
    Hi, i am having trouble catching errors in an AJAX panel. Even when i throw an exception in the c# code behind the front end completely ignores it. Here is the code i have setup, can anyone see why? I ideally want to show a js alert window on error. Code Behind: protected void btnX_Click(object sender, EventArgs e) { throw new ApplicationException("test"); } protected void ScriptManager_AsyncPostBackError(object sender, AsyncPostBackErrorEventArgs e) { ScriptManager.AsyncPostBackErrorMessage = e.Exception.Message; } Markup: <script type="text/javascript" language="javascript"> Sys.WebForms.PageRequestManager.getInstance().add_endRequest(EndRequestHandler); function EndRequestHandler(sender, e) { window.alert(e.get_error().name); } </script> <asp:ScriptManager ID="ScriptManager" runat="server" AllowCustomErrorsRedirect="true" OnAsyncPostBackError="ScriptManager_AsyncPostBackError" />

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  • Is JAXB Bug? please help me

    - by wd-shuang
    I take a scheme,its element definition as follow: I use xjb to export java file,xjb as follow: Java as: @XmlAccessorType(XmlAccessType.FIELD) @XmlType(name = "OriginalMessageContents1", propOrder = { "anyOne", "anyTwo" }) public class OriginalMessageContents1 { @XmlAnyElement protected Element anyOne; @XmlAnyElement protected Element anyTwo; public Element getAnyOne() { return anyOne; } public void setAnyOne(Element value) { this.anyOne = value; } public Element getAnyTwo() { return anyTwo; } public void setAnyTwo(Element value) { this.anyTwo = value; } When I unmashaller this object by using getAnyOne,I got the second element content;I got null by using getAnyTwo. It is a bug? Anybody can help me ? thanks all.

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  • Write to text file using ArrayList

    - by Ugochukwutubelum Chiemenam
    The program is basically about reading from a text file, storing the current data into an ArrayList, then writing data (from user input) into the same text file. Kindly let me know where I am going wrong in this sub-part? The data inside the text file is as follows: abc t1 1900 xyz t2 1700 The compiler is showing an error at the line output.format("%s%s%s%n", public class justTesting { private Scanner input; private Formatter output; private ArrayList<Student> tk = new ArrayList<Student>(); public static void main(String[] args) { justTesting app = new justTesting(); app.create(); app.writeToFile(); } public void create() { Text entry = new Text(); Scanner input = new Scanner(System.in); System.out.printf("%s\n", "Please enter your name, ID, and year: "); while (input.hasNext()) { try { entry.setName(input.next()); entry.setTelNumber(input.next()); entry.setDOB(input.next()); for (int i = 0; i < tk.size(); i++) { output.format("%s%s%s%n", tk.get(i).getName(), tk.get(i) .getTelNumber(), tk.get(i).getDOB()); } } catch (FormatterClosedException fce) { System.err.println("Error writing to file."); return; } catch (NoSuchElementException nsee) { System.err.println("Invalid input. Try again: "); input.nextLine(); } System.out.printf("%s\n", "Please enter your name, ID, and year: "); } } public void writeToFile() { try { output = new Formatter("testing.txt"); } catch (SecurityException se) { System.err .println("You do not have write access permission to this file."); System.exit(1); } catch (FileNotFoundException fnfe) { System.err.println("Error opening or creating file."); System.exit(1); } } }

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  • [Android] Thread Button sleep

    - by user557475
    Hello For my project,i´am trying to execute a Method every 10 seconds when i click a button "A" and it should stop when i click the button again (kind of on/off). this is what i reached :-/ : ButtonA.setOnClickListener(new OnClickListener() { @Override public void onClick(View v) { Handler handler = new Handler(); handler.postDelayed(new Runnable() { public void run() { showCurrentLocation(); Methodexecute(); } }, 10000); } } }); how can i repeat executing this method every 10 seconds until the button is clicked again. thanks

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  • Messing with the stack in assembly and c++

    - by user246100
    I want to do the following: I have a function that is not mine (it really doesn't matter here but just to say that I don't have control over it) and that I want to patch so that it calls a function of mine, preserving the arguments list (jumping is not an option). What I'm trying to do is, to put the stack pointer as it was before that function is called and then call mine (like going back and do again the same thing but with a different function). This doesn't work straight because the stack becomes messed up. I believe that when I do the call it replaces the return address. So, I did a step to preserve the return address saving it in a globally variable and it works but this is not ok because I want it to resist to recursitivy and you know what I mean. Anyway, i'm a newbie in assembly so that's why I'm here. Please, don't tell me about already made software to do this because I want to make things my way. Of course, this code has to be compiler and optimization independent. My code (If it is bigger than what is acceptable please tell me how to post it): // A function that is not mine but to which I have access and want to patch so that it calls a function of mine with its original arguments void real(int a,int b,int c,int d) { } // A function that I want to be called, receiving the original arguments void receiver(int a,int b,int c,int d) { printf("Arguments %d %d %d %d\n",a,b,c,d); } long helper; // A patch to apply in the "real" function and on which I will call "receiver" with the same arguments that "real" received. __declspec( naked ) void patch() { _asm { // This first two instructions save the return address in a global variable // If I don't save and restore, the program won't work correctly. // I want to do this without having to use a global variable mov eax, [ebp+4] mov helper,eax push ebp mov ebp, esp // Make that the stack becomes as it were before the real function was called add esp, 8 // Calls our receiver call receiver mov esp, ebp pop ebp // Restores the return address previously saved mov eax, helper mov [ebp+4],eax ret } } int _tmain(int argc, _TCHAR* argv[]) { FlushInstructionCache(GetCurrentProcess(),&real,5); DWORD oldProtection; VirtualProtect(&real,5,PAGE_EXECUTE_READWRITE,&oldProtection); // Patching the real function to go to my patch ((unsigned char*)real)[0] = 0xE9; *((long*)((long)(real) + sizeof(unsigned char))) = (char*)patch - (char*)real - 5; // calling real function (I'm just calling it with inline assembly because otherwise it seems to works as if it were un patched // that is strange but irrelevant for this _asm { push 666 push 1337 push 69 push 100 call real add esp, 16 } return 0; }

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  • How to update a TextView on ButtonClick with Spinner(s) values

    - by source.rar
    Hi, I am trying to populate a TextView based on the current selected options in 3 Spinner(s) but cant seem to figure out how to retrieve the selected values from the Spinners to invoke the update function with. Here is my current code (quite messy but I'm just learning Java :)), public class AgeFun extends Activity { private String[] dayNames; private String[] yearArray; private final static int START_YEAR = 1990; private static TextView textDisp; private Button calcButton; private static Spinner spinnerDay, spinnerYear, spinnerMonth; private static ArrayAdapter<?> monthAdapter, dayAdapter, yearAdapter; private int year, month, day; /** Called when the activity is first created. */ @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.main); year = 2000; month = 1; day = 1; textDisp = (TextView) findViewById(R.id.textView1); calcButton = (Button) findViewById(R.id.button); calcButton.setOnClickListener(new OnClickListener() { public void onClick(View v) { // Perform action on clicks AgeFun.updateAge(year, month, day); } }); // Month spinner spinnerMonth = (Spinner) findViewById(R.id.spinnerFirst); monthAdapter = ArrayAdapter.createFromResource( this, R.array.monthList, android.R.layout.simple_spinner_item); monthAdapter.setDropDownViewResource(android.R.layout.simple_spinner_dropdown_item); spinnerMonth.setAdapter(monthAdapter); // Day spinner dayNames = new String[31]; for(int i =1; i <= 31; ++i) { dayNames[i-1] = Integer.toString(i); } spinnerDay = (Spinner) findViewById(R.id.spinnerSecond); dayAdapter = new ArrayAdapter<CharSequence>(this, android.R.layout.simple_spinner_item, dayNames); spinnerDay.setAdapter(dayAdapter); // Year spinner yearArray = new String[40]; for(int i =0; i < 40; ++i) { yearArray[i] = Integer.toString(START_YEAR+i); } spinnerYear = (Spinner) findViewById(R.id.spinnerThird); yearAdapter = new ArrayAdapter<CharSequence>(this, android.R.layout.simple_spinner_item, yearArray); spinnerYear.setAdapter(yearAdapter); updateAge(2000,1,1); } private static void updateAge(int year, int month, int day) { Date dob = new GregorianCalendar(year, month, day).getTime(); Date currDate = new Date(); long age = (currDate.getTime() - dob.getTime()) / (1000 * 60 * 60 * 24) / 365; textDisp.setText("Your are " + Long.toString(age) + " years old"); } } Any help with this would be great. TIA

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  • iPhone xcode array losing state after load

    - by Frames84
    Right i've had a search around and can't find anything. @synthesize list; // this is an NSArry -(void) viewDidLoad { NSArray *arr = [self getJSONFeed]; self.List = [arr retain]; // if i copy the access code into here it works fine. } -(void) tableView:(UITableView *)tableView didSelectRowAtIndexPath:(NSIndexPath *)indexPath { NSUInteger row = [indexPath row]; NSArray *vals = [list objectAtIndex:row] retain]; NSString *id = [vals valueForKey:@"id"]; // ERROR } right i've taken some of the code to try and provide it as simple as possible, ignore typo's and memory leaks this is sorted. Basically when I select a row I can't get data out of my 'list' array object. Please can anyone help me out?

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