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  • Not Quite Multiseat

    - by user2773520
    I am attempting to create a pair programming environment sort of set up like multiseat: https://help.ubuntu.com/community/MultiseatX[1] or https://help.ubuntu.com/community/MultiseatOneCard[2] (as the standard issue boxes only have one graphics card) The thing is, I only want one login session, just with 2 monitors, keyboards, and mice. As well as having 2 active applications (so 2 people can be typing independantly). They should ideally be able to mouse over and click & type in the other persons monitor, as well as move windows between the montors. Does anybody know of anything like this that will work? We are running Ubuntu 12.04.

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  • Ubuntu - Psychonauts - Camera involentarily listing to the right

    - by James
    I've recently purchased the Humble Bundle V and have been having an absolute riot with the games given. The one problem I'm running into though, is that whenever I launch Psychonauts and run a game, the Camera lists to the right slowly and I can't get it to stop. Strangely enough when I zoom in (with z), it lists to the left. I was wondering if anyone else had this problem and if there was a solution. Maybe it's even the mouse configs I currently have on the laptop that interacts strangely with 3D environments.

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  • Ubuntu stops letting wired or wireless mice click through after a short while

    - by Jonathan Chan
    Hi! I have a very confusing problem that renders Ubuntu near unusable. Whenever I try to use any wired or wireless mouse with my Ubuntu 10.10 install, clicks stop going through - often times, this blockage of clicks happens in less than a minute. Sometimes no clicks are accepted, other times, clicks are accepted in certain windows and denied in others. The end result is the same, and I am forced to resort to using the keyboard to navigate. If anyone could help me resolve this problem, I would be very appreciative, as it would finally allow me to try Ubuntu. Thanks!

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  • how to make startup application to open the folder or inode/directory after booting?

    - by santosamaru
    I think it will be awesome if after login the folder that locate not at the same localhost / can open it self like and application as skype and others. do we can make it because if this one works for it , it will help others people too that save musics and other file under the /home folder or the like me , i do need to click other partitions to listen songs and movie and other what i want is just single click when i do login. the partitions / folder / inode was open so i can simply click the Play button at the rhythmbox and click next just to watch the next edition of serial movies ^^ here the photos, i need this partition / hard disk to open while star up "almacén hard disk. thx out of context why do the Fn + F6 wont lock the mouse pad under the laptop i do using classics gnome ubuntu 1204.

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  • How can I fix a shaky touchpad cursor in Ubuntu on my hp pavilion laptop?

    - by Vindiggity
    I recently installed Ubuntu 12.04 on my laptop and it works great, except after the initial reboot my touchpad cursor shakes violently when I hold my finger completely still on the pad.It works fine with a regular mouse plugged in. I couldn't find much scouting around the internet except that it might be that my touchpad doesn't have any dead zones? I am very new to Ubuntu and am fairly computer savvy, but I don't know a lot about using the terminal or anything like that, so if you could dumb down a fix for this as much as possible for me, I'd greatly appreciate it.

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  • Problems with input and suspend(separately)

    - by VaultPrisoner
    I'm still very new at Ubuntu/any other linux OS, so this might be an easy fix for most. I installed Ubuntu 14.04 a few days ago, it's dual-booted with Windows 8.1 and I'm using a Toshiba laptop. Whenever I suspend/close my computer, and then open it again, the front LEDs will light up telling me that it's running, but the screen will not do anything. I can hear the fan spinning, but it's almost like the screen doesn't power on like it should. Also, another problem I'm having, is that ~60% of the time, my trackpad and keyboard do not work at all, this starts as soon as Ubuntu boots up. To fix it, I just turn it off and back on until it works. My USB mouse does work no matter what though. Both problems are only present in Ubuntu and not windows 8.1.

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  • Mismatched coordinate systems in LWJGL with Mouse and Textures

    - by Braains
    I'm not really sure how to expand on this other than to say that it appears that my LWJGL seems to have different coordinate systems for the Mouse and for painting Textures. It seems that Textures have the usual Java2D way of putting (0, 0) in the upper-left corner, while the Mouse goes by the more sensible way of having the origin in the lower-left corner. I've checked my code a bunch but I don't see anything modifying the values between where I read them and where I use them. It's thrown me for a loop and I can't quite figure it out. I'll post all the code that involves the Mouse input and Texture painting for you guys to look at. private static void pollHelpers() { while(Mouse.next()) { InputHelper.acceptMouseInput(Mouse.getEventButton(), Mouse.getEventX(), Mouse.getEventY()); } while (Keyboard.next()) { if (Keyboard.getEventKeyState()) { InputHelper.acceptKeyboardInput(Keyboard.getEventKey(), true); } else { InputHelper.acceptKeyboardInput(Keyboard.getEventKey(), false); } } } public static void acceptMouseInput(int mouseButton, int x, int y) { for(InputHelper ie: InputHelper.instances) { if(ie.checkRectangle(x, y)) { ie.sendMouseInputToParent(mouseButton); } } } private void sendMouseInputToParent(int mouseButton) { parent.onClick(mouseButton); } public boolean checkRectangle(int x, int y) { //y = InputManager.HEIGHT - y; See below for explanation return x > parent.getX() && x < parent.getX() + parent.getWidth() && y > parent.getY() && y < parent.getY() + parent.getHeight(); } I put this line of code in because it temporarily fixed the coordinate system problem. However, I want to have my code to be as independent as possible so I want to remove as much reliance on other classes as possible. These are the only methods that touch the Mouse input, and as far as I can tell none of them change anything so all is good here. Now for the Texture methods: public void draw() { if(!clicked || deactivatedImage == null) { activatedImage.bind(); glBegin(GL_QUADS); { DrawHelper.drawGLQuad(activatedImage, x, y, width, height); } glEnd(); } else { deactivatedImage.bind(); glBegin(GL_QUADS); { DrawHelper.drawGLQuad(deactivatedImage, x, y, width, height); } glEnd(); } } public static void drawGLQuad(Texture texture, float x, float y, float width, float height) { glTexCoord2f(x, y); glVertex2f(x, y); glTexCoord2f(x, y + texture.getHeight()); glVertex2f(x, y + height); glTexCoord2f(x + texture.getWidth(), y + texture.getHeight()); glVertex2f(x + width, y +height); glTexCoord2f(x + texture.getWidth(), y); glVertex2f(x + width, y); } I'll be honest, I do not have the faintest clue as to what is really happening in this method but I was able to put it together on my own and get it to work. my guess is that this is where the problem is. Thanks for any help!

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  • Emulate Mouse Wheel with Synaptics Touchpad

    - by chris
    Is it possible to make the Synaptics Touchpad driver emulate a mouse wheel when scrolling? I can use the touch pad to scroll in Windows Explorer just fine but VMware does not support it. The mouse cursor changes to indicate that scrolling is active but the VMware guest will not respond to it. Since VMware supports the scroll wheel I am looking for a workaround. VMware Workstation 7.0.1 Host/Guest OS: Windows 7 Synaptics Driver 15.0.9.0

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  • How to record screencast on Linux with mouse clicks and key hits shown

    - by zalun
    Basically I'm looking for an application. I know it's slightly off topic, but I'm looking for it to record a series of tutorials for a program I wrote. It's important to show the actions like mouse click, mouse right click, and all what's coming out from the keyboard. In the similar way to this video http://www.flickr.com/photos/jannis/3246408003/ which is made using OSX and ScreenFlick http://www.araelium.com/screenflick/ Is there such an option? Thanks

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  • Change Gnome popup menus / combo boxes mouse click behaviour

    - by pingw33n
    Whe right clicking in windows that have popup menus you can hold mouse button, wait until popup appears and release above the desired item to click it. This is different from Windows that have popup appear only on mouse release. And it leads to accident menu item clicking sometimes. Looks like the issue is there: https://bugs.launchpad.net/ubuntu/+bug/320259, https://bugzilla.gnome.org/show_bug.cgi?id=575071. Is there's any way to change popup appearance time at least?

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  • Will not POST with a USB mouse or keyboard plugged in

    - by Thomas O
    I have an Abit KN9 motherboard, and a USB keyboard and mouse. The computer will not POST with the keyboard or mouse plugged in, but they can be used (and they are fully functional) if you plug them in later, after POST. On the POST side of things, it hangs when it shows the installed processor, and goes no further - pressing DEL to go to setup will not work. I've tried disabling legacy USB support as recommended, but can't find the option anywhere in the BIOS.

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  • Mouse won't work in XP on Latatitude

    - by Kyle Brandt
    I have a Latitude D630 Laptop with a Fresh Windows XP install that won't work with a generic external USB mouse. It recognizes the device has been put in but fails to install it. USB keyboards work fine I have tried restarting the laptop Tried starting the machine without the docking station and plugging directly into the laptop Don't have the original CD, but I installed drives from the Dell website until there were no ? icons Tried deleting the USB mouse device and plugging it again

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  • How to record screencast on Linux with mouse clicks and key hits shown

    - by zalun
    Basically I'm looking for an application to record a series of tutorials for a program I wrote. It's important to show the actions like mouse click, mouse right click, and all what's coming out from the keyboard. In the similar way to this video http://www.flickr.com/photos/jannis/3246408003/ which is made using OSX and ScreenFlick www.araelium.com/screenflick/ Is there such an option? Thanks

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  • Mouse won't work in XP on Latitude

    - by Kyle Brandt
    I have a Latitude D630 Laptop with a Fresh Windows XP install that won't work with a generic external USB mouse. It recognizes the device has been put in but fails to install it. USB keyboards work fine I have tried restarting the laptop Tried starting the machine without the docking station and plugging directly into the laptop Don't have the original CD, but I installed drives from the Dell website until there were no ? icons Tried deleting the USB mouse device and plugging it again

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  • ASP.NET AJAX Modal Popup on Mouse Over

    Todays customer question concerns client side predicates for showing a Modal Popup control. Im happy to be getting these kind of questions because it shows how ASP.NET developers are continuing to evolve their web development perspective and separate server logic execution and client logic execution. Though the Modal Popup Extender is a Server Side control extender it HAS client side events and methods. This exposes the Modal Popup to any JavaScript coding that we want. Example mouseover !...Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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  • Why Garbage Collection if smart pointers are there

    - by Gulshan
    This days, so many languages are garbage collected. Even it is available for C++ by third parties. But, C++ has RAII and smart pointers. So, what's the point of using garbage collection? Is it doing something extra? And in other languages like C#, if all the references are treated as smart pointers(keeping RAII aside), by specification and by implementation, will there be still any need of garbage collectors? If no, then why this is not so?

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  • Can't disable Alt + mouse buttons combinations

    - by Andrey
    I've already searched through the questions, and didn't find the same question as I want to ask. I'm working in blender and there are some combinations that I am used to and remapping them in blender would be the last resort, not the first. I have tried to disable Alt+LMB and Alt+RMB actions in ccsm, I've tried to do this in dconf or gconf editors as well, but nothing helped. As soon as I close the editors or get back to the main screen of ccsm, these combinations are enabled again. So, for example, instead of selecting an edge loop in blender with Alt+RMB, I get this goddamn menu offering me to move the window to another workspace, etc. I really don't need this function, so I'd rather switch it off instead of remapping the hotkeys I'm used to in blender.

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  • Mobile Device As Mouse

    Small mobile phones and digital music players to be used as their own pointing and gestural input devices with optical sensing method From Carnegie Mellon Input device - Mobile phone - Shopping - Business and Economy - Consumer Electronics

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  • Xna, after mouse click cpu usage goes 100%

    - by kosnkov
    Hi i have following code and it is enough just if i click on blue window then cpu goes to 100% for like at least one minute even with my i7 4 cores. I just check even with empty project and is the same !!! public class Game1 : Microsoft.Xna.Framework.Game { GraphicsDeviceManager graphics; SpriteBatch spriteBatch; private Texture2D cursorTex; private Vector2 cursorPos; GraphicsDevice device; float xPosition; float yPosition; public Game1() { graphics = new GraphicsDeviceManager(this); Content.RootDirectory = "Content"; } protected override void Initialize() { Viewport vp = GraphicsDevice.Viewport; xPosition = vp.X + (vp.Width / 2); yPosition = vp.Y + (vp.Height / 2); device = graphics.GraphicsDevice; base.Initialize(); } protected override void LoadContent() { spriteBatch = new SpriteBatch(GraphicsDevice); cursorTex = Content.Load<Texture2D>("strzalka"); } protected override void UnloadContent() { // TODO: Unload any non ContentManager content here } protected override void Update(GameTime gameTime) { // Allows the game to exit if (GamePad.GetState(PlayerIndex.One).Buttons.Back == ButtonState.Pressed) this.Exit(); base.Update(gameTime); } protected override void Draw(GameTime gameTime) { GraphicsDevice.Clear(Color.CornflowerBlue); spriteBatch.Begin(); spriteBatch.Draw(cursorTex, cursorPos, Color.White); spriteBatch.End(); base.Draw(gameTime); } }

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  • Mouse wheel on Dell Vostro V13

    - by Scaine
    I have a Dell Vostro V13, which Canonical claim is "Certified" for Ubuntu (http://www.ubuntu.com/certification/make/Dell/laptops). So it surprises me that the synaptics trackpad isn't recognised as such and defaults to psmouse emulation. This means no multitouch, no gestures, and more importantly, no mousewheel scrolling. Because it's not loading the synaptic driver, running gpointing-device-settings doesn't help. I've found this bug : https://bugs.launchpad.net/ubuntu/+source/xserver-xorg-input-synaptics/+bug/380126 which suggests a fix has been committed, but I can't see a way of getting this loaded on my Maverick build. I've tried backports and proposed repos in synaptic, but no joy. Any ideas?

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  • MMO Web game mouse vs wasd

    - by LazyProgrammer
    If considering to develop a web browser based game with multiple people and it's an RPG, click to move would probably be the only choice in movement right? Because if you were to use WASD and then ajax to the server every second that a player held on to the WASD key, that'd be pretty resource intensive if the server had to calculate the position and return the map image, assuming the next few screens are already buffered right? or is there a way to implement a WASD style and still have server side do all the calculations. (server side calculations to avoid cheating)

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  • Unity mouse input not working in webplayer build

    - by Califer
    I have a button script with the following code void OnMouseDown() { animation.Play("button-squish"); enlarged = true; audio.PlayOneShot(buttonSound); } void OnMouseUpAsButton() { if (enlarged) { SelectThisButton(); enlarged = false; animation.Play("button-return"); } } void OnMouseExit() { if (enlarged) { enlarged = false; animation.Play("button-return"); } } It works great in the editor, but when I made a build and tested it in Chrome none of the buttons had any response. Further testing revealed that it did work in Firefox. Rather than telling people to change their browser if they want to play, I want to make the button code work. How else can I get the buttons to know when they're being pressed if the built-in stuff isn't working?

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  • Implementing a list with unique_ptr<>? [migrated]

    - by Alexander Duchene
    As I understand it, a unique_ptr signifies exclusive ownership. A singly linked list seems to fit this, with each node owning the next, like (pseduocode alert) class node{ public: unique_ptr<node> next; int value; }; but I don't understand how to perform operations like traversing the list, where I'm used to doing here=here->next; How do you implement data structures using unique_ptr's? Are they the right tool for the job?

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  • Mouse Clicks, Reactive Extensions and StreamInsight Mashup

    I had an hour spare this afternoon so I wanted to have another play with Reactive Extensions in .Net and StreamInsight. I also didn’t want to simply use a console window as a way of gathering events so I decided to use a windows form instead. The task I set myself was this. Whenever I click on my form I want to subscribe to the event and output its location to the console window and also the timestamp of the event.

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