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  • Drawing only part of a

    - by Ben Reeves
    ..Continued on from my previous question I have a 320*480 RGB565 framebuffer which I wish to draw using OpenGL ES 1.0 on the iPhone. - (void)setupView { glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); glTexParameteriv(GL_TEXTURE_2D, GL_TEXTURE_CROP_RECT_OES, (int[4]){0, 0, 480, 320}); glEnable(GL_TEXTURE_2D); } // Updates the OpenGL view when the timer fires - (void)drawView { // Make sure that you are drawing to the current context [EAGLContext setCurrentContext:context]; //Get the 320*480 buffer const int8_t * frameBuf = [source getNextBuffer]; //Create enough storage for a 512x512 power of 2 texture int8_t lBuf[2*512*512]; memcpy (lBuf, frameBuf, 320*480*2); //Upload the texture glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, 512, 512, 0, GL_RGB, GL_UNSIGNED_SHORT_5_6_5, lBuf); //Draw it glDrawTexiOES(0, 0, 1, 480, 320); [context presentRenderbuffer:GL_RENDERBUFFER_OES]; } If I produce the original texture in 512*512 the output is cropped incorrectly but other than that looks fine. However using the require output size of 320*480 everything is distorted and messed up. I'm pretty sure it's the way I'm copying the framebuffer into the new 512*512 buffer. I have tried this routine int8_t lBuf[512][512][2]; const char * frameDataP = frameData; for (int ii = 0; ii < 480; ++ii) { memcpy(lBuf[ii], frameDataP, 320); frameDataP += 320; } Which is better, but the width appears to be stretched and the height is messed up. Any help appreciated.

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  • CheckBox won't toggle in Android ListView with focusable="false"

    - by user3563124
    I'm creating a ListView with a custom Adapter for displaying my entries. Each row contains a checkbox, and my adapter contains the following code: CheckBox cb = (CheckBox) v.findViewById(R.id.item_sold); cb.setChecked(p.isSold); setupCheckboxListener(cb, v, position); ... private void setupCheckboxListener(CheckBox check, final View v, final int position) { check.setOnClickListener(new OnClickListener() { @Override public void onClick(View v) { CheckBox cb = (CheckBox) v; if (cb.isChecked()) { System.out.println("Should become false!"); cb.setChecked(false); } else { System.out.println("Should become true!"); cb.setChecked(true); } } }); My row XML file includes the following: <CheckBox android:id="@+id/item_sold" android:layout_width="0dp" android:layout_height="wrap_content" android:layout_weight="0.10" android:layout_gravity="center" android:gravity="center" android:focusable="false" android:clickable="false"/> But anytime I press one of the checkboxes, check.isChecked() returns true, even if the box is unchecked. I even checked to make sure that the checkboxes were distinct and weren't picking up just the last value/etc. Setting up the listeners inline instead of in a method doesn't seem to help, either. It's literally just the isChecked() condition that isn't working appropriately - it seems to always give me the inverse value. Setting an onClick on the row is not acceptable in this case because I need to allow row selection for something else. What could be causing this issue?

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  • Fixing a multi-threaded pycurl crash.

    - by Rook
    If I run pycurl in a single thread everything works great. If I run pycurl in 2 threads python will access violate. The first thing I did was report the problem to pycurl, but the project died about 3 years ago so I'm not holding my breath. My (hackish) solution is to build a 2nd version of pycurl called "pycurl_thread" which will only be used by the 2nd thread. I downloaded the pycurl module from sourceforge and I made a total of 4 line changes. But python is still crashing. My guess is that even though this is a module with a different name (import pycurl_thread), its still sharing memory with the original module (import pycurl). How should I solve this problem? Changes in pycurl.c: initpycurl(void) to initpycurl_thread(void) and m = Py_InitModule3("pycurl", curl_methods, module_doc); to m = Py_InitModule3("pycurl_thread", curl_methods, module_doc); Changes in setup.py: PACKAGE = "pycurl" PY_PACKAGE = "curl" to PACKAGE = "pycurl_thread" PY_PACKAGE = "curl_thread" Here is the seg fault i'm getting. This is happening within the C function do_curl_perform(). *** longjmp causes uninitialized stack frame ***: python2.7 terminated ======= Backtrace: ========= /lib/libc.so.6(__fortify_fail+0x37)[0x7f209421b537] /lib/libc.so.6(+0xff4c9)[0x7f209421b4c9] /lib/libc.so.6(__longjmp_chk+0x33)[0x7f209421b433] /usr/lib/libcurl.so.4(+0xe3a5)[0x7f20931da3a5] /lib/libpthread.so.0(+0xfb40)[0x7f209532eb40] /lib/libc.so.6(__poll+0x53)[0x7f20941f6203] /usr/lib/libcurl.so.4(Curl_socket_ready+0x116)[0x7f2093208876] /usr/lib/libcurl.so.4(+0x2faec)[0x7f20931fbaec] /usr/local/lib/python2.7/dist-packages/pycurl.so(+0x892b)[0x7f209342c92b] python2.7(PyEval_EvalFrameEx+0x58a1)[0x4adf81] python2.7(PyEval_EvalCodeEx+0x891)[0x4af7c1] python2.7(PyEval_EvalFrameEx+0x538b)[0x4ada6b] python2.7(PyEval_EvalFrameEx+0x65f9)[0x4aecd9]

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  • Loading 2 Singletons With Dependencies when an app is opened (appDelegate / appDidBecomeActive) iPhone SDK

    - by taber
    I'm trying to load two standard-issue style singletons: http://cocoawithlove.com/2008/11/singletons-appdelegates-and-top-level.html when my iPhone app is loaded. Here's my code: - (void) applicationDidFinishLaunching:(UIApplication *)application { // first, restore user prefs [AppState loadState]; // then, initialize the camera [[CameraModule sharedCameraModule] initCamera]; } My "camera module" has code that checks a property of the AppState singleton. But I think what's happening is a race condition where the camera module singleton is trying to access the AppState property while it's in the middle of being initialized (so the property is nil, and it's re-initializing AppState). I'd really like to keep these separate, instead of just throwing one (or both) into the App Delegate. Has anyone else seen something like this? What kind of workaround did you use, or what would you suggest? Thanks in advance! Here's the loadState method: + (void)loadState { @synchronized([AppState class]) { NSArray *paths = NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask, YES); NSString *documentsDirectory = [paths objectAtIndex:0]; NSString *file = [documentsDirectory stringByAppendingPathComponent:@"prefs.archive"]; Boolean saveFileExists = [[NSFileManager defaultManager] fileExistsAtPath:file]; if(saveFileExists) { sharedAppState = [[NSKeyedUnarchiver unarchiveObjectWithFile:file] retain]; } else { [AppState sharedAppState]; } } }

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  • Removing NSLog breaks compiler

    - by DVG
    Okay, so this is weird I have this code - (void)tableView:(UITableView *)tableView didSelectRowAtIndexPath:(NSIndexPath *)indexPath { switch (indexPath.row) { case 1: NSLog(@"Platform Cell Selected"); AddGamePlatformSelectionViewController *platformVC = [[AddGamePlatformSelectionViewController alloc] initWithNibName:@"AddGamePlatformSelectionViewController" bundle:nil]; platformVC.context = context; platformVC.game = newGame; [self.navigationController pushViewController:platformVC animated:YES]; [platformVC release]; break; default: break; } } Which works fine. When I remove the NSLog Statement, like so: - (void)tableView:(UITableView *)tableView didSelectRowAtIndexPath:(NSIndexPath *)indexPath { switch (indexPath.row) { case 1: //NSLog(@"Platform Cell Selected"); AddGamePlatformSelectionViewController *platformVC = [[AddGamePlatformSelectionViewController alloc] initWithNibName:@"AddGamePlatformSelectionViewController" bundle:nil]; platformVC.context = context; platformVC.game = newGame; [self.navigationController pushViewController:platformVC animated:YES]; [platformVC release]; break; default: break; } } I get the following compiler errors /Users/DVG/Development/iPhone/Backlog/Classes/AddGameTableViewController.m:102:0 /Users/DVG/Development/iPhone/Backlog/Classes/AddGameTableViewController.m:102: error: expected expression before 'AddGamePlatformSelectionViewController' /Users/DVG/Development/iPhone/Backlog/Classes/AddGameTableViewController.m:103:0 /Users/DVG/Development/iPhone/Backlog/Classes/AddGameTableViewController.m:103: error: 'platformVC' undeclared (first use in this function) If I just edit out the two // for commenting out that line, everything works swimingly.

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  • Can't connect to MySql database from server using Devart

    - by annelie
    Hello, I'm having trouble connecting to a MySql database from a server. I'm using Devart to connect, and I'm not sure if I need to do something more than to simply reference the dlls. When I started working on this project it was referencing the CoreLabs dlls, which if I've understood is the previous name for Devart. That didn't work, so I downloaded the new Devart dlls instead. It works on my local machine, but when uploading to the server it crashes. I made a tiny console app to test the connection, and it fails when initialising, before I've even assigned a host etc. Do I need to do anything more than just upload my .exe file to the server? using System; using System.Collections.Generic; using System.Linq; using System.Text; using Devart.Data; using Devart.Data.MySql; namespace TestDatabaseConnection { public class Program { public static void Main(string[] args) { Console.WriteLine("about to connect"); ConnectToDatabase(); Console.ReadLine(); } public static void ConnectToDatabase() { MySqlConnection connection = new MySqlConnection(); } } } UPDATE: I can't see what the error is, I had a try catch around MySqlConnection connection = new MySqlConnection(); but no exception is thrown, it just crashes. Thanks, Annelie

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  • Using an EJB inside a JAX-RS resource class in RestEasy?

    - by Laird Nelson
    I would like to have the following kind of resource class work when deployed under RestEasy in JBoss 6: @Path("Something") public class Foo { @EJB private SomeService service @GET public Object frobnicate() { assert service != null; // JBoss blows up here return result; } } Two questions: It is a limitation of RestEasy, not of the Java EE specification, right, that RestEasy can't inject anything annotated with @EJB? What have people done to work around this limitation? My developers are about to surge forward with hard-coded JNDI lookups (e.g. context.lookup(someHardCodedNameHere)) because no one can find a workaround to this specification violation at the present time. I really want to avoid this. Lastly, I've looked at using CDI, but the story here isn't much better as RestEasy and CDI still aren't talking to each other. Thanks in advance for any pointers.

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  • Flash AS3: Loading bar not finished when movie starts playing

    - by flashey
    Hi, I'm using the same code I always use for preloading another swf but it's not working this time. The problem this time is that when the loading bar gets to 16% every time you can hear the movie I'm loading playing in the background. I can just add a stop to the first frame of the movie I'm loading ("trial_1.swf") but how do I tell it to go to the second frame once it has loaded? Any help is much appreciated! Here's my code: var myrequest:URLRequest=new URLRequest ("trial_1.swf"); var myloader:Loader = new Loader(); myloader.load(myrequest); myloader.contentLoaderInfo.addEventListener(ProgressEvent.PROGRESS, progresshandler); function progresshandler(myevent:ProgressEvent):void { var myprogress:Number=myevent.target.bytesLoaded/myevent.target.bytesTotal; bar_mc.scaleX=myprogress*1.5; myTextField_txt.text = Math.round(myprogress*100)+"%" } myloader.contentLoaderInfo.addEventListener(Event.COMPLETE, finished); function finished(myevent:Event):void { addChild(myloader); removeChild(myTextField_txt) removeChild(bar_mc); removeChild(logo_mc); }

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  • What do I name this class whose sole purpose is to report failure?

    - by Blair Holloway
    In our system, we have a number of classes whose construction must happen asynchronously. We wrap the construction process in another class that derives from an IConstructor class: class IConstructor { public: virtual void Update() = 0; virtual Status GetStatus() = 0; virtual int GetLastError() = 0; }; There's an issue with the design of the current system - the functions that create the IConstructor-derived classes are often doing additional work which can also fail. At that point, instead of getting a constructor which can be queried for an error, a NULL pointer is returned. Restructuring the code to avoid this is possible, but time-consuming. In the meantime, I decided to create a constructor class which we create and return in case of error, instead of a NULL pointer: class FailedConstructor : public IConstructor public: virtual void Update() {} virtual Status GetStatus() { return STATUS_ERROR; } virtual int GetLastError() { return m_errorCode; } private: int m_errorCode; }; All of the above this the setup for a mundane question: what do I name the FailedConstructor class? In our current system, FailedConstructor would indicate "a class which constructs an instance of Failed", not "a class which represents a failed attempt to construct another class". I feel like it should be named for one of the design patterns, like Proxy or Adapter, but I'm not sure which.

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  • 0xDEADBEEF equivalent for 64-bit development?

    - by Peter Mortensen
    For C++ development for 32-bit systems (be it Linux, Mac OS or Windows, PowerPC or x86) I have initialised pointers that would otherwise be undefined (e.g. they can not immediately get a proper value) like so: int *pInt = reinterpret_cast<int *>(0xDEADBEEF); (To save typing and being DRY the right-hand side would normally be in a constant, e.g. BAD_PTR.) If pInt is dereferenced before it gets a proper value then it will crash immediately on most systems (instead of crashing much later when some memory is overwritten or going into a very long loop). Of course the behavior is dependent on the underlying hardware (getting a 4 byte integer from the odd address 0xDEADBEEF from a user process may be perfectly valid), but the crashing has been 100% reliable for all the systems I have developed for so far (Mac OS 68xxx, Mac OS PowerPC, Linux Redhat Pentium, Windows GUI Pentium, Windows console Pentium). For instance on PowerPC it is illegal (bus fault) to fetch a 4 byte integer from an odd address. What is a good value for this on 64-bit systems?

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  • Super class variables not printing through sub class

    - by Abhishek Singh
    Can u tell me why this code is not displaying any result on the console. class employee { protected String name; protected double salary; protected String dob; public employee(String name, double salary, String dob) { this.name = name; this.salary = salary; this.dob = dob; } public employee(String name, double salary) { this.name = name; this.salary = salary; } } public class Manage extends employee { String dept1; public Manage(String name, double salary, String dob, String dept1) { super(name, salary, dob); this.dept1 = dept1; } public Manage(String name, double salary, String dept1) { super(name, salary); this.dept1 = dept1; } public static void main(String args[]) { employee e = new employee("Vikas", 122345); employee e2 = new employee("Vikas", 122345, "12-2-1991"); Manage m = (Manage) new Manage("Vikas", 122345, "Sales"); Manage m2 = new Manage("Vikas", 122345, "12-2-1991", "sales"); m.display(); m2.display(); } public void display() { System.out.println("Name " + name); System.out.println("Salary " + salary); System.out.println("Birth " + dob); System.out.println("Department " + dept1); } }

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  • Android - Making an activity display different things depending on what is clicked

    - by user3682017
    I have a listview that is populated by an arraylist of classes. public void populateThingsList(){ listExample.add(new Example("Example name", 1, "Example detail 1", "Example detail 2", R.drawable.1_icon, "Example detail 3")); listExample.add(new Example("Example name1", 2, "Example detail 1", "Example detail 2", R.drawable.2_icon, "Example detail 3")); listExample.add(new Example("Example name2", 3, "Example detail 1", "Example detail 2", R.drawable.3_icon, "Example detail 3")); listExample.add(new Example("Example name3", 4, "Example detail 1", "Example detail 2", R.drawable.4_icon, "Example detail 3")); listExample.add(new Example("Example name4", 5, "Example detail 1", "Example detail 2", R.drawable.5_icon, "Example detail 3")); listExample.add(new Example("Example name5", 6, "Example detail 1", "Example detail 2", R.drawable.6_icon, "Example detail 3")); listExample.add(new Example("Example name6", 7, "Example detail 1", "Example detail 2", R.drawable.7_icon, "Example detail 3")); listExample.add(new Example("Example name7", 8, "Example detail 1", "Example detail 2", R.drawable.8_icon, "Example detail 3")); listExample.add(new Example("Example name8", 9, "Example detail 1", "Example detail 2", R.drawable.9_icon, "Example detail 3")); listExample.add(new Example("Example name9", 10, "Example detail 1", "Example detail 2", R.drawable.10_icon, "Example detail 3")); } This is the code for the clicklistener. ListView list = (ListView) findViewById(R.id.exampleListView); list.setOnItemClickListener(new AdapterView.OnItemClickListener() { @Override public void onItemClick(AdapterView<?> parent, View view, int position, long id) { Example clickedexample = listExample.get(position); startActivity(new Intent("com.example.app.EXAMPLEACTIVITY")); } } Is there any way I can get the information from clickedExample and set the textViews and imageView in ExampleActivity depending on which one was clicked?

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  • How does CDI injection work in MDBs and @Scheduled beans?

    - by Nils-Petter Nilsen
    I'm working on a large Java EE 6 application that is deployed on JBoss 6 Final. My current tasks involve using @Inject consistently instead of @EJB, but I'm running into some problems on some types of beans, specifically @MessageDriven beans and beans with @Scheduled methods. What happens is that if I'm unlucky with the timing (for @Schedule) or if there are messages in the MDBs' queues at startup, instantiation of the beans will fail because the injected resources (which are EJBs themselves) are not bound yet. Because I use @Inject, I'm guessing that the EJB container considers my beans to be ready, since the container itself does not care about @Inject; it probably simply assumes that since there are no @EJB injections, the beans are ready for use. The injected CDI proxies will then fail because the resources to inject aren't actually bound yet. Tiny example: @Stateless @LocalBean public class MySupportingBean { public void doSomething() { ... } } @Singleton public class MyScheduledBean { @Inject private MySupportingBean supportingBean; @Schedule(second = "*/1", hour = "*", minute = "*", persistent = false) public void onTimeout() { supportingBean.doSomething(); } } The above example will probably not fail often because there are only two beans, but the project I'm working on binds lots of EJBs, which will amplify the problem. But it might fail because there is no guarantee that MySupportingBean is bound first, and if onTimeout is invoked before MySupportingBean is bound, then instantiation of MyScheduledBean will fail. If I used @EJB instead, MyScheduledBean wouldn't be bound until the dependency to MySupportingBean was satisfied. Note that the example will not fail in onTimeout itself, but when CDI attempts to inject MySupportingBean. I've read a lot of posts on different forums where many people argue that @Inject is always better. Generally, I agree, but how do they handle @Schedule or @MessageDriven combined with @Inject? In my experience, it comes down to dumb luck whether the beans will work or not in those cases, and the beans will fail arbitrarily, depending on which order the EJBs are deployed in, and when @Schedule or onMessage are invoked.

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  • R: Creating Custom Shapes with ggplot

    - by Brandon Bertelsen
    Full Disclosure: This was also posted to the ggplot2 mailing list. (I'll update if I receive a response) I'm a bit lost on this one, I've tried messing around with geom_polygon but successive attempts seem worse than the previous. The image that I'm trying to recreate is this, the colours are unimportant, but the positions are: In addition to creating this, I also need to be able to label each element with text. At this point, I'm not expecting a solution (although that would be ideal) but pointers or similar examples would be immensely helpful. One option that I played with was hacking scale_shape and using 1,1 as coords. But was stuck with being able to add labels. The reason I'm doing this with ggplot, is because I'm generating scorecards on a company by company basis. This is only one plot in a 4 x 10 grid of other plots (using pushViewport) Note: The top tier of the pyramid could also be a rectangle of similar size.

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  • Receiving generic typed <T> custom objects through remote object in Flex

    - by Aaron
    Is it possible to receive custom generic typed objects through AMF? I'm trying to integrate a flex app with an existing C# service but flex is choking on custom generic typed objects. As far as I can tell Flex doesn't even support generics, but I'd like to be able to even just read in the object and cast its members as necessary. I basically just want flex to ignore the <T>. I'm hopeful that there's a way to do this, since flex doesn't complain about typed collections (a server call returning List works fine and flex converts it to an ArrayCollection just like an un-typed List). Here's a trimmed down example of what's going on for me: The custom C# typed class public class TypeTest<T> { public T value { get; set; } public TypeTest () { } } The server method returning the typeTest public TypeTest<String> doTypeTest() { TypeTest<String> theTester = new TypeTest<String>("grrrr"); return theTester; } The corresponding flex value object: [RemoteClass(alias="API.Model.TypeTest")] public class TypeTest { private var _value:Object; public function get value():Object { return _value; } public function set value(theValue:Object):void { _value = value; } public function TypeTest() { } } and the result handler code: public function doTypeTest(result:TypeTest):void { var theString:String = result.value as String; trace(theString); } When the result handler is called I get the runtime error: TypeError: Error #1034: Type Coercion failed: cannot convert mx.utils::ObjectProxy@11a98041 to com.model.vos.TypeTest. Irritatingly if I change the result handler to take parameter of type Object it works fine. Anyone know how to make this work with the value object? I feel like i'm missing something really obvious.

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  • Speedup writing C programs using a subset of the Python syntax

    - by psihodelia
    I am constantly trying to optimize my time. Writing a C code takes a lot of time and requires much more keyboard touches than say writing a Python program. However, in order to speed up the time required to create a C program, one can automatize many things. I'd like to write my programs using smth. like Python but with C semantics. It means, all keywords are C keywords, but syntax is optimized. For example, this C code: #include "dsplib.h" #include "coeffs.h" #define MODULENAME "dsplib" #define NUM_SAMPLES 320 typedef float t_Vec; typedef struct s_Inter { char *pc_Name; struct s_Inter *px_Next; }t_Inter; typedef struct s_DspLibControl { t_Vec f_Y; }t_DspLibControl; void v_DspLibName(void) { printf("Module: %s", MODULENAME); printf("\n"); } int v_DspLibInitInterControl(t_DspLibControl *px_Con) { int y; px_Con->f_Y = 0.0; for(int i=0;i<10;i++) { y += i * i; } return y; } in optimized pythonized version can look like: include dsplib, coeffs define MODULENAME="dsplib", NUM_SAMPLES=320 typedef float t_Vec typedef struct s_Inter: char *pc_Name struct s_Inter *px_Next t_Inter typedef struct s_DspLibControl: t_Vec f_Y t_DspLibControl v_DspLibName(): printf("Module: %s", MODULENAME); printf("\n") int v_DspLibInitInterControl(t_DspLibControl *px_Con): int y px_Con->f_Y = 0.0 for int i=0;i<10;i++: y += i * i return y My question is: Do you know any VIM script, which allows to translate an original pythonized C code into a standard C code? For example, one is writing a C code but uses pythonized syntax, once she decides to translate pythonized blocks into standard C, she selects such blocks and press some key. And she doesn't save such pythonized code of course, VIM translates it into standard C.

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  • Dynamically change ViewPagerIndicator titles

    - by msal
    My current project uses some ListFragments to show rows of data. The rows get updated dynamically every some seconds. The amount of rows varies with every update and in every ListFragment. I would like to show the amount of rows to the user, and think that the perfect place for that would be next to the Fragment's title in the ViewPagerIndicator. I provided a sample image for better comprehension: Sadly I am pretty clueless how to achieve this. I tried the following: public class PagerAdapter extends FragmentPagerAdapter { private int numOne = 0; private int numTwo = 0; // ... @Override public CharSequence getPageTitle(int position) { switch (position) { case 0: return "List 1 (" + numOne + ")"; case 1: return "List 2 (" + numTwo + ")"; default: return ""; } public void setNumOne(int num) { this.numOne = num; } public void setNumTwo(int num) { this.numTwo = num; } } When I now call the setNumXXX() method, nothing happens, until I move between fragments, what seems to trigger the getPageTitle() to fire. My question is: How can I force an update of the title(s), everytime when the num value changes?

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  • class header+ implementation

    - by igor
    what am I doing wrong here? I keep on getting a compilation error when I try to run this in codelab (turings craft) Instructions: Write the implementation (.cpp file) of the GasTank class of the previous exercise. The full specification of the class is: A data member named amount of type double. A constructor that no parameters. The constructor initializes the data member amount to 0. A function named addGas that accepts a parameter of type double . The value of the amount instance variable is increased by the value of the parameter. A function named useGas that accepts a parameter of type double . The value of the amount data member is decreased by the value of the parameter. A function named getGasLevel that accepts no parameters. getGasLevel returns the value of the amount data member. class GasTank{ double amount; GasTank(); void addGas(double); void useGas(double); double getGasLevel();}; GasTank::GasTank(){ amount=0;} double GasTank::addGas(double a){ amount+=a;} double GasTank::useGas(double a){ amount+=a;} double GasTank::getGasLevel(){ return amount;}

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  • lambda traits inconsistency across C++0x compilers

    - by Sumant
    I observed some inconsistency between two compilers (g++ 4.5, VS2010 RC) in the way they match lambdas with partial specializations of class templates. I was trying to implement something like boost::function_types for lambdas to extract type traits. Check this for more details. In g++ 4.5, the type of the operator() of a lambda appears to be like that of a free standing function (R (*)(...)) whereas in VS2010 RC, it appears to be like that of a member function (R (C::*)(...)). So the question is are compiler writers free to interpret any way they want? If not, which compiler is correct? See the details below. template <typename T> struct function_traits : function_traits<decltype(&T::operator())> { // This generic template is instantiated on both the compilers as expected. }; template <typename R, typename C> struct function_traits<R (C::*)() const> { // inherits from this one on VS2010 RC typedef R result_type; }; template <typename R> struct function_traits<R (*)()> { // // inherits from this one g++ 4.5 typedef R result_type; }; int main(void) { auto lambda = []{}; function_traits<decltype(lambda)>::result_type *r; // void * } This program compiles on both g++ 4.5 and VS2010 but the function_traits that are instantiated are different as noted in the code.

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  • What are the alternatives to public fields?

    - by James
    I am programming a game in java, and as the question title suggestions i am using public fields in my classes. (for the time being) From what i have seen public fields are bad and i have some understanding why. (but if someone could clarify why you should not use them, that would be appreciated) The thing is that also from what i have seen, (and it seems logical) is that using private fields, but using getters and setters to access them is also not good as it defeats the point of using private fields in the first place. So, my question is, what are the alternatives? or do i really have to use private fields with getters and setters? For reference here is one of my classes, and some of its methods. I will elaborate more if needs be. //The player's fields. public double health; public String name; public double goldCount; public double maxWeight; public double currentWeight; public double maxBackPckSlts; public double usedBackPckSlts; // The current back pack slots in use public double maxHealth; // Maximum amount of health public ArrayList<String> backPack = new ArrayList<String>(); //This method happens when ever the player dynamically takes damage(i.e. when it is not scripted for the player to take damage. //Parameters will be added to make it dynamic so the player can take any spread of damage. public void beDamaged(double damage) { this.health -= damage; if (this.health < 0) { this.health = 0; } } public void gainHealth(double gainedHp) { this.health += gainedHp; if (this.health > this.maxHealth) { this.health = this.maxHealth; } }

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  • Window Size when SizeToContent is not specified

    - by moogs
    When the following XAML used, the window size is not 5000x5000, but some small window where the button is cropped. <Window x:Class="WpfApplication1.Window1" xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" Title="Window1" > <Button Width="5000" Height="5000">XXX</Button> </Window> From what I can tell, size I did not specify the SizeToContent attribute, the default is "Manual", so it will use *size of a window is determined by other properties, including Width, Height, MaxWidth, MaxHeight, MinWidth, and MinHeight. * From the WPF Windows Overview, it seems those other properties are FrameworkElement::MinHeight/Width, and FrameworkElement::MaxHeight. But since the default for the Mins are 0, the Maxs are Infinity and the Width/Height is Nan....what's going on? Where is WPF getting the window size? Any pointers to the right direction would be appreciated.

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  • Reducing Time Complexity in Java

    - by Koeneuze
    Right, this is from an older exam which i'm using to prepare my own exam in january. We are given the following method: public static void Oorspronkelijk() { String bs = "Dit is een boodschap aan de wereld"; int max = -1; char let = '*'; for (int i=0;i<bs.length();i++) { int tel = 1; for (int j=i+1;j<bs.length();j++) { if (bs.charAt(j) == bs.charAt(i)) tel++; } if (tel > max) { max = tel; let = bs.charAt(i); } } System.out.println(max + " keer " + let); } The questions are: what is the output? - Since the code is just an algorithm to determine the most occuring character, the output is "6 keer " (6 times space) What is the time complexity of this code? Fairly sure it's O(n²), unless someone thinks otherwise? Can you reduce the time complexity, and if so, how? Well, you can. I've received some help already and managed to get the following code: public static void Nieuw() { String bs = "Dit is een boodschap aan de wereld"; HashMap<Character, Integer> letters = new HashMap<Character, Integer>(); char max = bs.charAt(0); for (int i=0;i<bs.length();i++) { char let = bs.charAt(i); if(!letters.containsKey(let)) { letters.put(let,0); } int tel = letters.get(let)+1; letters.put(let,tel); if(letters.get(max)<tel) { max = let; } } System.out.println(letters.get(max) + " keer " + max); } However, I'm uncertain of the time complexity of this new code: Is it O(n) because you only use one for-loop, or does the fact we require the use of the HashMap's get methods make it O(n log n) ? And if someone knows an even better way of reducing the time complexity, please do tell! :)

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  • Images from SQL Server JPG/PNG Image Column not being Type Converted to Bitmap in HttpHandlers (cons

    - by kanchirk
    Our Silverlight 3.0 Client consumes Images stored/retrieved on the File System thorough ASP.NET HttpHandlers successfully. We are trying to store and read back Images using a SQL Server 2008 Database. Please find the stripped down code pasted below with the Exception. "Bitmap is not Valid" //Store document to the database private void SaveImageToDatabaseKK(HttpContext context, string pImageFileName) { try { //ADO.NET Entity Framework ImageTable documentDB = new ImageTable(); int intLength = Convert.ToInt32(context.Request.InputStream.Length); //Move the file contents into the Byte array Byte[] arrContent = new Byte[intLength]; context.Request.InputStream.Read(arrContent, 0, intLength); //Insert record into the Document table documentDB.InsertDocument(pImageFileName, arrContent, intLength); } catch { } } =The method to Read Back the Row from the Table and Send it back is below.= private void RetrieveImageFromDatabaseTableKK(HttpContext context, string pImageName) { try { ImageTable documentDB = new ImageTable(); var docRow = documentDB.GetDocument(pImageName); //based on Imagename which is unique //DocData column in table is **Image** if (docRow!=null && docRow.DocData != null && docRow.DocData.Length > 0) { Byte[] bytImage = docRow.DocData; if (bytImage != null && bytImage.Length > 0) { Bitmap newBmp = ConvertToBitmap(context, bytImage ); if (newBmp != null) { newBmp.Save(context.Response.OutputStream, ImageFormat.Jpeg); newBmp.Dispose(); } } } } catch (Exception exRI) { } } // Convert byte array to Bitmap (byte[] to Bitmap) protected Bitmap ConvertToBitmap(byte[] bmp) { if (bmp != null) { try { TypeConverter tc = TypeDescriptor.GetConverter(typeof(Bitmap)); Bitmap b = (Bitmap)tc.ConvertFrom(bmp); **//This is where the Exception Occurs.** return b; } catch (Exception) { } } return null; }

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  • proper use of volatile keyword

    - by luke
    I think i have a pretty good idea about the volatile keyword in java, but i'm thinking about re-factoring some code and i thought it would be a good idea to use it. i have a class that is basically working as a DB Cache. it holds a bunch of objects that it has read from a database, serves requests for those objects, and then occasionally refreshes the database (based on a timeout). Heres the skeleton public class Cache { private HashMap mappings =....; private long last_update_time; private void loadMappingsFromDB() { //.... } private void checkLoad() { if(System.currentTimeMillis() - last_update_time > TIMEOUT) loadMappingsFromDB(); } public Data get(ID id) { checkLoad(); //.. look it up } } So the concern is that loadMappingsFromDB could be a high latency operation and thats not acceptable, So initially i thought that i could spin up a thread on cache startup and then just have it sleep and then update the cache in the background. But then i would need to synchronize my class (or the map). and then i would just be trading an occasional big pause for making every cache access slower. Then i thought why not use volatile i could define the map reference as volatile private volatile HashMap mappings =....; and then in get (or anywhere else that uses the mappings variable) i would just make a local copy of the reference: public Data get(ID id) { HashMap local = mappings; //.. look it up using local } and then the background thread would just load into a temp table and then swap the references in the class HashMap tmp; //load tmp from DB mappings = tmp;//swap variables forcing write barrier Does this approach make sense? and is it actually thread-safe?

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  • is it possible to display video information from an rtsp stream in an android app UI

    - by Joseph Cheung
    I have managed to get a working video player that can stream rtsp links, however im not sure how to display the videos current time position in the UI, i have used the getDuration and getCurrentPosition calls, stored this information in a string and tried to display it in the UI but it doesnt seem to work in main.xml: TextView android:id="@+id/player" android:layout_width="wrap_content" android:layout_height="wrap_content" android:layout_margin="1px" android:text="@string/cpos" / in strings.xml: string name="cpos""" /string in Player.java private void playVideo(String url) { try { media.setEnabled(false); if (player == null) { player = new MediaPlayer(); player.setScreenOnWhilePlaying(true); } else { player.stop(); player.reset(); } player.setDataSource(url); player.getCurrentPosition(); player.setDisplay(holder); player.setAudioStreamType(AudioManager.STREAM_MUSIC); player.setOnPreparedListener(this); player.prepareAsync(); player.setOnBufferingUpdateListener(this); player.setOnCompletionListener(this); } catch (Throwable t) { Log.e(TAG, "Exception in media prep", t); goBlooey(t); try { try { player.prepare(); } catch (IOException e) { // TODO Auto-generated catch block e.printStackTrace(); } Log.v(TAG, "Duration: === " + player.getDuration()); } catch (IllegalStateException e) { // TODO Auto-generated catch block e.printStackTrace(); } } } private Runnable onEverySecond = new Runnable() { public void run() { if (lastActionTime 0 && SystemClock.elapsedRealtime() - lastActionTime 3000) { clearPanels(false); } if (player != null) { timeline.setProgress(player.getCurrentPosition()); //stores getCurrentPosition as a string cpos = String.valueOf(player.getCurrentPosition()); System.out.print(cpos); } if (player != null) { timeline.setProgress(player.getDuration()); //stores getDuration as a string cdur = String.valueOf(player.getDuration()); System.out.print(cdur); } if (!isPaused) { surface.postDelayed(onEverySecond, 1000); } } };

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