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  • Detect Application Shutdown in C# NET?

    - by Michael Pfiffer
    I am writing a small console application (will be ran as a service) that basically starts a Java app when it is running, shuts itself down if the Java app closes, and shuts down the Java app if it closes. I think I have the first two working properly, but I don't know how to detect when the .NET application is shutting down so that I can shutdown the Java app prior to that happening. Google search just returns a bunch of stuff about detecting Windows shutting down. Can anyone tell me how I can handle that part and if the rest looks fine? namespace MinecraftDaemon { class Program { public static void LaunchMinecraft(String file, String memoryValue) { String memParams = "-Xmx" + memoryValue + "M" + " -Xms" + memoryValue + "M "; String args = memParams + "-jar " + file + " nogui"; ProcessStartInfo processInfo = new ProcessStartInfo("java.exe", args); processInfo.CreateNoWindow = true; processInfo.UseShellExecute = false; try { using (Process minecraftProcess = Process.Start(processInfo)) { minecraftProcess.WaitForExit(); } } catch { // Log Error } } static void Main(string[] args) { Arguments CommandLine = new Arguments(args); if (CommandLine["file"] != null && CommandLine["memory"] != null) { // Launch the Application LaunchMinecraft(CommandLine["file"], CommandLine["memory"]); } else { LaunchMinecraft("minecraft_server.jar", "1024"); } } } }

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  • Translating 3-dimensional array reference onto 1-dimensional array

    - by user146780
    If there is an array of ar[5000] then how could I find where element [5][5][4] would be if this was a 3 dimensional array? Thanks I'm mapping pixels: imagine a bimap of [768 * 1024 * 4] where would pixel [5][5][4] be? I want to make this: static GLubyte checkImage[checkImageHeight][checkImageWidth][4]; static GLuint texName; bool itt; void makeCheckImage(void) { Bitmap *b = new Bitmap(L"c:/boo.png"); int i, j, c; Color cul; for (i = 0; i < checkImageHeight; i++) { for (j = 0; j < checkImageWidth; j++) { b->GetPixel(j,i,&cul); checkImage[i][j][0] = (GLubyte) cul.GetR(); checkImage[i][j][1] = (GLubyte) cul.GetG(); checkImage[i][j][2] = (GLubyte) cul.GetB(); checkImage[i][j][3] = (GLubyte) cul.GetA(); } } delete(b); } work without making a multidimensional array. width = 512, height = 1024....

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  • c++ templates and inheritance

    - by Armen Ablak
    Hey, I'm experiencing some problems with breaking my code to reusable parts using templates and inheritance. I'd like to achieve that my tree class and avltree class use the same node class and that avltree class inherits some methods from the tree class and adds some specific ones. So I came up with the code below. Compiler throws an error in tree.h as marked below and I don't really know how to overcome this. Any help appreciated! :) node.h: #ifndef NODE_H #define NODE_H #include "tree.h" template <class T> class node { T data; ... node() ... friend class tree<T>; }; #endif tree.h #ifndef DREVO_H #define DREVO_H #include "node.h" template <class T> class tree { public: //signatures tree(); ... void insert(const T&); private: node<T> *root; //missing type specifier - int assumed. Note: C++ does not support default-int }; //implementations #endif avl.h #ifndef AVL_H #define AVL_H #include "tree.h" #include "node.h" template <class T> class avl: public tree<T> { public: //specific int findMin() const; ... protected: void rotateLeft(node<T> *)const; private: node<T> *root; }; #endif avl.cpp (I tried separating headers from implementation, it worked before I started to combine avl code with tree code) #include "drevo" #include "avl.h" #include "vozlisce.h" template class avl<int>; //I know that only avl with int can be used like this, but currently this is doesn't matter :) //implementations ...

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  • need an empty XML while unmarshalling a JAXB annotated class

    - by sswdeveloper
    I have a JAXB annotated class Customer as follows @XmlRootElement(namespace = "http://www.abc.com/customer") public class Customer{ private String name; private Address address; @XmlTransient private HashSet set = new HashSet<String>(); public String getName(){ return name; } @XmlElement(name = "Name", namespace = "http://www.abc.com/customer" ) public void setName(String name){ this.name = name; set.add("name"); } public String getAddress(){ return address; } @XmlElement(name = "Address", namespace = "http://www.abc.com/customer") public void setAddress(Address address){ this.address = address; set.add("address"); } public HashSet getSet(){ return set; } } I need to return an empty XML representing this to the user, so that he may fill the necesary values in the XML and send a request So what I require is : <Customer> <Name></Name> <Address></Address> </Customer> If i simply create an empty object Customer cust = new Customer() ; marshaller.marshall(cust,sw); all I get is the toplevel element since the other fields of the class are unset. What can I do to get such an empty XML? I tried adding the nillable=true annotation to the elements however, this returns me an XML with the xsi:nil="true" which then causes my unmarshaller to ignore this. How do I achieve this?

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  • How to make dialog to look like ICS theme

    - by Naruto
    from service i'm creating a dialog via a dummy activity. Here i'm able to see black background, overall the theme of dialog looks like Android V 2.2. My application minimum API level is 8, if i use holo theme it says i need min api level as 14. Here is the code i used to create dialog. How to get ICS theme dialog. public class PreviewDialog extends Activity{ @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); // Show the popup dialog showDialog(0); } @Override protected Dialog onCreateDialog(int id) { super.onCreateDialog(id); // Build the dialog AlertDialog.Builder alert = new AlertDialog.Builder(this); alert.setTitle("ALARM REMINDER"); alert.setMessage("Its time for the alarm "); alert.setCancelable(false); alert.setPositiveButton("Dismiss", new DialogInterface.OnClickListener() { public void onClick(DialogInterface dialog, int whichButton) { GoogleTaskPreviewDialog.this.finish(); } }); // Create and return the dialog AlertDialog dlg = alert.create(); return dlg; } } MY manifest file entry <activity android:name="PreviewDialog" android:theme="@android:style/Theme.Translucent.NoTitleBar"></activity>

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  • JPA returning null for deleted items from a set

    - by Jon
    This may be related to my question from a few days ago, but I'm not even sure how to explain this part. (It's an entirely different parent-child relationship.) In my interface, I have a set of attributes (Attribute) and valid values (ValidValue) for each one in a one-to-many relationship. In the Spring MVC frontend, I have a page for an administrator to edit these values. Once it's submitted, if any of these fields (as <input> tags) are blank, I remove the ValidValue object like so: Set<ValidValue> existingValues = new HashSet<ValidValue>(attribute.getValidValues()); Set<ValidValue> finalValues = new HashSet<ValidValue>(); for(ValidValue validValue : attribute.getValidValues()) { if(!validValue.getValue().isEmpty()) { finalValues.add(validValue); } } existingValues.removeAll(finalValues); for(ValidValue removedValue : existingValues) { getApplicationDataService().removeValidValue(removedValue); } attribute.setValidValues(finalValues); getApplicationDataService().modifyAttribute(attribute); The problem is that while the database is updated appropriately, the next time I query for the Attribute objects, they're returned with an extra entry in their ValidValue set -- a null, and thus, the next time I iterate through the values to display, it shows an extra blank value in the middle. I've confirmed that this happens at the point of a merge or find, at the point of "Execute query ReadObjectQuery(entity.Attribute). Here's the code I'm using to modify the database (in the ApplicationDataService): public void modifyAttribute(Attribute attribute) { getJpaTemplate().merge(attribute); } public void removeValidValue(ValidValue removedValue) { ValidValue merged = getJpaTemplate().merge(removedValue); getJpaTemplate().remove(merged); } Here are the relevant parts of the entity classes: Entity @Table(name = "attribute") public class Attribute { @OneToMany(cascade = CascadeType.ALL, fetch = FetchType.LAZY, mappedBy = "attribute") private Set<ValidValue> validValues = new HashSet<ValidValue>(0); } @Entity @Table(name = "valid_value") public class ValidValue { @ManyToOne(fetch = FetchType.LAZY) @JoinColumn(name = "attr_id", nullable = false) private Attribute attribute; }

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  • Error 2025: The supplied DisplayObject must be a child of the caller

    - by Mocca
    Hi, sorry, new to actionscript 3. I have a display() function for an object rotator(image based like a QT object movie). It first saves the current image in a helper variable and then allocates a new image, from the library, beneath the old one. To get a nice crossfade effect, the old image's alpha is looped down via enter_frame and then removed. Which is where there seems to be an issue with the display list, maybe recognizing oldImg's value as being already added? (it's not a first pass error) Btw, do i have to remove the old image or can i leave it, for when it's being called up via the mouse position again? (the image number can get fairly large) Does anyone have further insight? Thanks! function display(num:Number):void //num: image number { ... oldImg = newImg; ClassReference = getDefinitionByName("Class"+num) as Class; imgBD = new ClassReference(0,0); newImg = new Bitmap(imgBD); images.addChild(newImg); newImg.x=0; newImg.y=0; } function onEnter(evt:Event):void { if (oldImg) { if (oldImg.alpha > 0) oldImg.alpha -= 0.15; **else images.removeChild(oldImg);** } ... }

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  • Passing an object as a parameter to a windows service

    - by user220723
    Is there some way to pass an object to a windows service? I know the method myServiceController.Star(string[] arg) but i need to pass a more complex object than a string array. Actually, i don't need the object to be passed as a parameter, what i really needs is that the service can use an object created in a windows forms application. I've tried using System.Web.Script.Serialization.JavaScriptSerializer.Serialize method to convert the object into a Json but i couldn't because the object contains a circular reference. I also tried using pointers, but i couldn't becouse it is a managed type object. Any idea what can i do?

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  • Why are controls (null) in awakeFromNib?

    - by fuzzygoat
    This is a follow on from another question regarding why I could not set UIControls in awakeFromNib. The answer to that is that as you can see below the controls are nil in the awakeFromNib, although they are initialised to the correct objects by the time we get to viewDidLoad. I setup the view the same as I always do, should I be doing something different to access them here, the xib(nib) was designed and saved with the current version of Image Builder. CODE: @interface iPhone_TEST_AwakeFromNibViewController : UIViewController { UILabel *myLabel; UIImageView *myView; } @property(nonatomic, retain)IBOutlet UILabel *myLabel; @property(nonatomic, retain)IBOutlet UIImageView *myView; @end . @synthesize myLabel; @synthesize myView; -(void)awakeFromNib { NSLog(@"awakeFromNib ..."); NSLog(@"myLabel: %@", [myLabel class]); NSLog(@"myView : %@", [myView class]); //[myLabel setText:@"AWAKE"]; [super awakeFromNib]; } -(void)viewDidLoad { NSLog(@"viewDidLoad ..."); NSLog(@"myLabel: %@", [myLabel class]); NSLog(@"myView : %@", [myView class]); //[myLabel setText:@"VIEW"]; [super viewDidLoad]; } OUTPUT: awakeFromNib ... myLabel: (null) myView : (null) viewDidLoad ... myLabel: UILabel myLabel: UIImageView Much appreciated ... gary

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  • How should I organize my Java GUI?

    - by Spencer
    I'm creating a game in Java for fun and I'm trying to decide how to organize my classes for the GUI. So far, all the classes with only the swing components and layout (no logic) are in a package called "ui". I now need to add listeners (i.e. ActionListener) to components (i.e. button). The listeners need to communicate with the Game class. Currently I have: Game.java - creates the frame add panels to it import javax.swing.; import ui.; public class Game { private JFrame frame; Main main; Rules rules; Game() { rules = new Rules(); frame = new JFrame(); frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE); main = new Main(); frame.setContentPane(main.getContentPane()); show(); } void show() { frame.pack(); frame.setLocationRelativeTo(null); frame.setVisible(true); } public static void main(String[] args) { new Game(); } } Rules.java - game logic ui package - all classes create new panels to be swapped out with the main frame's content pane Main.java (Main Menu) - creates a panel with components Where do I now place the functionality for the Main class? In the game class? Separate class? Or is the whole organization wrong? Thanks

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  • Flash AS3: position loaded images from loop based on image height

    - by HeroicNate
    I'm trying to dynamically stack images that are being pulled in via an xml file. Below is what I'm doing, and it almost works. The problem is that it only seems to fire off the event complete function on the very last one, instead of going for all of them. Is there a way to make it run the even.complete function for each image? function aboutfileLoaded(event:Event):void { aboutXML = new XML(aboutTextLoader.data); for(var l:int = 0; l < aboutXML.aboutimages.image.length(); l++) { imageLoader = new Loader(); imageSource = aboutXML.aboutimages.image[l]; if (imageSource != "") { this.imageLoader.contentLoaderInfo.addEventListener(Event.COMPLETE, aboutimageLoaded); this.imageLoader.load(new URLRequest(imageSource)); //aboutBox.aboutContent.addChild(imageLoader); //imageLoader.y = imageYpos; //imageYpos = imageYpos + 50; } } } function aboutimageLoaded(event:Event):void { aboutBox.aboutContent.addChild(imageLoader); this.imageLoader.y = imageYpos; imageYpos = imageYpos + this.imageLoader.height; }

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  • FormStartPosition.CenterParent does not work

    - by kol
    In the following code, only the second method works for me (.NET 4.0). FormStartPosition.CenterParent does not center the child form over its parent. Why? Source: this SO question using System; using System.Drawing; using System.Windows.Forms; class Program { private static Form f1; public static void Main() { f1 = new Form() { Width = 640, Height = 480 }; f1.MouseClick += f1_MouseClick; Application.Run(f1); } static void f1_MouseClick(object sender, MouseEventArgs e) { Form f2 = new Form() { Width = 400, Height = 300 }; switch (e.Button) { case MouseButtons.Left: { // 1st method f2.StartPosition = FormStartPosition.CenterParent; break; } case MouseButtons.Right: { // 2nd method f2.StartPosition = FormStartPosition.Manual; f2.Location = new Point( f1.Location.X + (f1.Width - f2.Width) / 2, f1.Location.Y + (f1.Height - f2.Height) / 2 ); break; } } f2.Show(f1); } }

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  • How to manage lifecycle in a ViewGroup-derived class?

    - by Scott Smith
    I had a bunch of code in an activity that displays a running graph of some external data. As the activity code was getting kind of cluttered, I decided to extract this code and create a GraphView class: public class GraphView extends LinearLayout { public GraphView(Context context, AttributeSet attrs) { super(context, attrs); LayoutInflater inflater = (LayoutInflater) context.getSystemService(Context.LAYOUT_INFLATER_SERVICE); inflater.inflate(R.layout.graph_view, this, true); } public void start() { // Perform initialization (bindings, timers, etc) here } public void stop() { // Unbind, destroy timers, yadda yadda } . . . } Moving stuff into this new LinearLayout-derived class was simple. But there was some lifecycle management code associated with creating and destroying timers and event listeners used by this graph (I didn't want this thing polling in the background if the activity was paused, for example). Coming from a MS Windows background, I kind of expected to find overridable onCreate() and onDestroy() methods or something similar, but I haven't found anything of the sort in LinearLayout (or any of its inherited members). Having to leave all of this initialization code in the Activity, and then having to pass it into the view seemed like it defeated the original purpose of encapsulating all of this code into a reusable view. I ended up adding two additional public methods to my view: start() and stop(). I make these calls from the activity's onResume() and onPause() methods respectively. This seems to work, but it feels like I'm using duct tape here. Does anyone know how this is typically done? I feel like I'm missing something...

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  • ASP.Net MVC TDD using Moq

    - by Nicholas Murray
    I am trying to learn TDD/BDD using NUnit and Moq. The design that I have been following passes a DataService class to my controller to provide access to repositories. I would like to Mock the DataService class to allow testing of the controllers. There are lots of examples of mocking a repository passed to the controller but I can't work out how to mock a DataService class in this scenerio. Could someone please explain how to implement this? Here's a sample of the relevant code: [Test] public void Can_View_A_Single_Page_Of_Lists() { var dataService = new Mock<DataService>(); var controller = new ListsController(dataService); ... } namespace Services { public class DataService { private readonly IKeyedRepository<int, FavList> FavListRepository; private readonly IUnitOfWork unitOfWork; public FavListService FavLists { get; private set; } public DataService(IKeyedRepository<int, FavList> FavListRepository, IUnitOfWork unitOfWork) { this.FavListRepository = FavListRepository; this.unitOfWork = unitOfWork; FavLists = new FavListService(FavListRepository); } public void Commit() { unitOfWork.Commit(); } } } namespace MyListsWebsite.Controllers { public class ListsController : Controller { private readonly DataService dataService; public ListsController(DataService dataService) { this.dataService = dataService; } public ActionResult Index() { var myLists = dataService.FavLists.All().ToList(); return View(myLists); } } }

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  • What could possibly be causing this NPE in onCreate?

    - by Adam Johns
    I am getting an NPE in onCreate of the following file (MySubActivity): public class MySubActivity extends MySuperActivity { @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); myTextView.setText(getResources().getString(R.string.myString)); } } MySuperActivity: public class MySuperActivity extends Activity { protected TextView myTextView; @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.my_layout); myTextView = (TextView)findViewById(R.id.myTextViewid); } } The strange thing is that I have never seen this crash while testing the app. The page works fine when I test it. However I got a crash report from Google notifying me of the crash. I cannot reproduce it, and I have no idea under what scenario this crash could happen. Seeing as how it works for me, the resource ids and string names etc. must be correct. The only thing that came across my mind was that maybe the user had their phone set to a different language, so it couldn't properly pull the resources. However, there are default resources for all of them, and I tested changing the language of my emulator and it didn't crash. Any ideas?

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  • optimize output value using a class and public member

    - by wiso
    Suppose you have a function, and you call it a lot of times, every time the function return a big object. I've optimized the problem using a functor that return void, and store the returning value in a public member: #include <vector> const int N = 100; std::vector<double> fun(const std::vector<double> & v, const int n) { std::vector<double> output = v; output[n] *= output[n]; return output; } class F { public: F() : output(N) {}; std::vector<double> output; void operator()(const std::vector<double> & v, const int n) { output = v; output[n] *= n; } }; int main() { std::vector<double> start(N,10.); std::vector<double> end(N); double a; // first solution for (unsigned long int i = 0; i != 10000000; ++i) a = fun(start, 2)[3]; // second solution F f; for (unsigned long int i = 0; i != 10000000; ++i) { f(start, 2); a = f.output[3]; } } Yes, I can use inline or optimize in an other way this problem, but here I want to stress on this problem: with the functor I declare and construct the output variable output only one time, using the function I do that every time it is called. The second solution is two time faster than the first with g++ -O1 or g++ -O2. What do you think about it, is it an ugly optimization?

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  • N3WB Question: passing objects in java?

    - by Adam Outler
    Hello, I am new at java. I am doing the following: Read from file, then put data into a variable. checkToken = lineToken.nextToken(); processlinetoken() } But then when I try to process it... public static void readFile(String fromFile) throws IOException { BufferedReader reader = new BufferedReader(new FileReader(fromFile)); String line = null; while ((line=reader.readLine()) != null ) { if (line.length() >= 2) { StringTokenizer lineToken = new StringTokenizer (line); checkToken = lineToken.nextToken(); ...... But here's where I come into a problem. public static void processlinetoken() checkToken=lineToken.nextToken(); } it fails out. Exception in thread "main" java.lang.Error: Unresolved compilation problem: The method nextToken() is undefined for the type String at testread.getEngineLoad(testread.java:243) at testread.readFile(testread.java:149) at testread.main(testread.java:119) so how do I get this to work? It seems to pass the variable, but nothing after the . works.

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  • Efficient database access when dealing with multiple abstracted repositories

    - by Nathan Ridley
    I want to know how most people are dealing with the repository pattern when it involves hitting the same database multiple times (sometimes transactionally) and trying to do so efficiently while maintaining database agnosticism and using multiple repositories together. Let's say we have repositories for three different entities; Widget, Thing and Whatsit. Each repository is abstracted via a base interface as per normal decoupling design processes. The base interfaces would then be IWidgetRepository, IThingRepository and IWhatsitRepository. Now we have our business layer or equivalent (whatever you want to call it). In this layer we have classes that access the various repositories. Often the methods in these classes need to do batch/combined operations where multiple repositories are involved. Sometimes one method may make use of another method internally, while that method can still be called independently. What about, in this scenario, when the operation needs to be transactional? Example: class Bob { private IWidgetRepository _widgetRepo; private IThingRepository _thingRepo; private IWhatsitRepository _whatsitRepo; public Bob(IWidgetRepository widgetRepo, IThingRepository thingRepo, IWhatsitRepository whatsitRepo) { _widgetRepo = widgetRepo; _thingRepo= thingRepo; _whatsitRepo= whatsitRepo; } public void DoStuff() { _widgetRepo.StoreSomeStuff(); _thingRepo.ReadSomeStuff(); _whatsitRepo.SaveSomething(); } public void DoOtherThing() { _widgetRepo.UpdateSomething(); DoStuff(); } } How do I keep my access to that database efficient and not have a constant stream of open-close-open-close on connections and inadvertent invocation of MSDTS and whatnot? If my database is something like SQLite, standard mechanisms like creating nested transactions are going to inherently fail, yet the business layer should not have to be concerning itself with such things. How do you handle such issues? Does ADO.Net provide simple mechanisms to handle this or do most people end up wrapping their own custom bits of code around ADO.Net to solve these types of problems?

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  • WP7 BarcodeManager - Invalid cross-thread access

    - by rpf
    I'm trying to use Windows Phone 7 Silverlight ZXing Barcode Scanning Library but I'm having some problems. I'm using a background worker to check the image, but when I do this: WP7BarcodeManager.ScanBarcode(this.Image, BarcodeResults_Finished); The code throws an exception: Invalid cross-thread access. Here is my code... void photoChooserTask_Completed(object sender, PhotoResult e) { if (e.TaskResult == TaskResult.OK) { ShowImage(); System.Windows.Media.Imaging.BitmapImage bmp = new System.Windows.Media.Imaging.BitmapImage(); bmp.SetSource(e.ChosenPhoto); imgCapture.Source = bmp; this.Image = new BitmapImage(); this.Image.SetSource(e.ChosenPhoto); progressBar.Visibility = System.Windows.Visibility.Visible; txtStatus.Visibility = System.Windows.Visibility.Collapsed; worker.RunWorkerAsync(); } else ShowMain(); } void worker_DoWork(object sender, DoWorkEventArgs e) { try { Thread.Sleep(2000); WP7BarcodeManager.ScanMode = com.google.zxing.BarcodeFormat.UPC_EAN; WP7BarcodeManager.ScanBarcode(this.Image, BarcodeResults_Finished); } catch (Exception ex) { Debug.WriteLine("Error processing image.", ex); } } How can I solve this?

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  • In order to bypass a website's login screen, can you load a link with a username and password?

    - by Jeff
    I am relatively new to web development, and I was hoping I could get some pointers about the feasibility of a feature I would like to implement. Is it possible to have a url link that you can click on, that can contain login credentials for the website it is linking to, so as to bypass that websites login screen? In other words, can I make a link from my website to facebook, that would allow me to login right in to my facebook, from any computer? Meaning, if I don't have cookies to store my login info in, is it possible to login still? This is just a conceptual question, so any help would be appreciated! Thanks!

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  • How to set the the height of cell progamatically without using nib file ?

    - by srikanth rongali
    This is my program - (void)viewDidLoad { [super viewDidLoad]; // Uncomment the following line to display an Edit button in the navigation bar for this view controller. self.title = @"Library"; self.navigationItem.rightBarButtonItem = [[UIBarButtonItem alloc] initWithTitle:@"Close" style:UIBarButtonItemStyleBordered target:self action:@selector(close:)]; // self.tableView.rowHeight = 80; } -(void)close:(id)sender { // } - (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath { static NSString *CellIdentifier = @"Cell"; UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:CellIdentifier]; if (cell == nil) { cell = [[[UITableViewCell alloc] initWithFrame:CGRectZero reuseIdentifier:CellIdentifier] autorelease]; UILabel *dateLabel = [[UILabel alloc]init]; dateLabel.frame = CGRectMake(85.0f, 6.0f, 200.0f, 20.0f); dateLabel.tag = tag1; [cell setAccessoryType:UITableViewCellAccessoryDisclosureIndicator]; cell.contentView.frame = CGRectMake(0.0f, 0.0f, 320.0f, 80.0f); [cell.contentView addSubview:dateLabel]; [dateLabel release]; } // Set up the cell... //[(UILabel *)[cell viewWithTag:tag1] setText:@"Date"]; cell.textLabel.text = @"Date"; return cell; } I am setting the frame size of cell in tableView: but the cell is in default size only. I mean the height I set was 80 but it was not set as 80 height. How can I make it. Thank You

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  • Restore and preserve UIViewController pushed from UINavigationController, no storyboard

    - by user2908112
    I try to restore a simple UIViewController that I pushed from my initial view controller. The first one is preserved, but the second one just disappear when relaunched. I don't use storyboard. I implement the protocol in every view controller and add the restorationIdentifier and restorationClass to each one of them. The second viewController inherit from a third viewController and is initialized from a xib file. I'm not sure if I need to implement the UIViewControllerRestoration to this third since I don't use it directly. My code looks like typically like this: - (id)initWithNibName:(NSString *)nibNameOrNil bundle:(NSBundle *)nibBundleOrNil { self = [super initWithNibName:nibNameOrNil bundle:nibBundleOrNil]; if (self) { // Custom initialization self.restorationIdentifier = @"EditNotificationViewController"; self.restorationClass = [self class]; } return self; } -(void)encodeRestorableStateWithCoder:(NSCoder *)coder { } -(void)decodeRestorableStateWithCoder:(NSCoder *)coder { } +(UIViewController *)viewControllerWithRestorationIdentifierPath:(NSArray *)identifierComponents coder:(NSCoder *)coder { EditNotificationViewController* envc = [[EditNotificationViewController alloc] initWithNibName:@"SearchFormViewController" bundle:nil]; return envc; } Should perhaps the navigationController be subclassed so it too can inherit from UIViewControllerRestoration?

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  • EF in a UserControl can't see the app.config?

    - by Sven
    I just created a user control. This control also makes use of my static Entity Framework class to load two comboboxes. All is well and runs without a problem. Design and runtime are working. Then when I stop the application all the forms that contain my UserControl don't work any more in design time. I just see two errors: Error1: The specified named connection is either not found in the configuration, not intended to be used with the EntityClient provider, or not valid. Error 2: The variable ccArtikelVelden is either undeclared or was never assigned. (ccArtikelVelde is my UserControl) Runtime everything is still working My static EF Repositoy class: public class BSManagerData { private static BSManagerEntities _entities; public static BSManagerEntities Entities { get { if (_entities == null) _entities = new BSManagerEntities(); return _entities; } set { _entities = value; } } } Some logic happening in my UserControl to load the data in the comboboxes: private void LaadCbx() { cbxCategorie.DataSource = (from c in BSManagerData.Entities.Categories select c).ToList(); cbxCategorie.DisplayMember = "Naam"; cbxCategorie.ValueMember = "Id"; } private void cbxCategorie_SelectedIndexChanged(object sender, EventArgs e) { cbxFabrikant.DataSource = from f in BSManagerData.Entities.Fabrikants where f.Categorie.Id == ((Categorie)cbxCategorie.SelectedItem).Id select f; cbxFabrikant.DisplayMember = "Naam"; cbxFabrikant.ValueMember = "Id"; } The only way to make my forms work again, design time, is to comment out the EF part in the UserControl (see above) and rebuild. It's very strange, everything is in the same assembly, same namespace (for the sake of simplicity). Anyone an idea?

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  • How do you mentally handle going from writing managed to non-managed code?

    - by Glenn Sandoval
    ~80% of the code I write is in C#. The other ~20% is in C++. Whenever I have to switch from C# to C++, it takes me quite a while to mentally "shift gears" to thinking in C++. I make simple mistakes using pointers and memory allocation that I would not have made when I was in university. Is this normal? Does anyone else experience something similar and if so, what do you do to cut down on the time this wastes?

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  • How to get a float value the pointer points to?

    - by aleluja
    Hello, In my app, i've created the TList type list where i store the pointers to 1 string and 2 float(real) values for every 3 items. aList.Add(@sName); //string aList.Add(@x1); //float aList.Add(@x2); //float Then, i want to get the values out from the list, but i could only do that for string sStr := string(lList.items[i]); But i couldn't get the float values as a := real(lList...) will result in an invalid typecast error. So what do i do to get the float values? Of course i have a question if that string casting will actually give me the string value. I'm not good at pointer stuff so i don't know how to do it.

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