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  • Listview not being populated

    - by Luke
    I have put some console.writeline code in to test, but they arent appearing in the output box? public static ArrayList myDeliveries = new ArrayList(); public mainForm() { InitializeComponent(); } private void mainForm_Load(object sender, EventArgs e) { if (!File.Exists("../../MealDeliveries.txt")) { MessageBox.Show("File not found!"); return; } using (StreamReader sr = new StreamReader("../../MealDeliveries.txt")) { //first line is delivery name string strDeliveryName = sr.ReadLine(); Console.WriteLine("some tetttttttttt23423423423423423ttttttttttttttttttttttt"); while (strDeliveryName != null) { //other lines Delivery d = new Delivery(strDeliveryName, sr.ReadLine(), sr.ReadLine(), sr.ReadLine(), sr.ReadLine(), sr.ReadLine(), sr.ReadLine()); mainForm.myDeliveries.Add(d); //check for further values strDeliveryName = sr.ReadLine(); } } displayDeliveries(); } private void displayDeliveries() { lstDeliveryDetails.Items.Clear(); Console.WriteLine("some tettttttttttttttttttttttttttttttttt"); Console.WriteLine(mainForm.myDeliveries.Count); foreach (Delivery d in mainForm.myDeliveries) { lstDeliveryDetails.Items.Add(d.DeliveryName); } } Can anyone help??

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  • Run code before class instanciation in ActionScript 3

    - by soow.fr
    I need to run code in a class declaration before its instanciation. This would be especially useful to automatically register classes in a factory. See: // Main.as public class Main extends Sprite { public function Main() : void { var o : Object = Factory.make(42); } } // Factory.as public class Factory { private static var _factory : Array = new Array(); public static function registerClass(id : uint, c : Class) : void { _factory[id] = function () : Object { return new c(); }; } public static function make(id : uint) : Object { return _factory[id](); } } // Foo.as public class Foo { // Run this code before instanciating Foo! Factory.registerClass(42, Foo); } AFAIK, the JIT machine for the ActionScript language won't let me do that since no reference to Foo is made in the Main method. The Foo class being generated, I can't (and don't want to) register the classes in Main: I'd like to register all the exported classes in a specific package (or library). Ideally, this would be done through package introspection, which doesn't exist in ActionScript 3. Do you know any fix (or other solution) to my design issue?

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  • TypeError: Cannot find function 1.0.

    - by Newtopian
    Hi, I have a script and I'm almost done but I get this error and frankly I have no idea what is wrong here. I'm rather new to Javascript so I suspect I did something wrong in the syntax somewhere. Here is an extract from the script containing the offending line : var gc = 0; var seg; var segCount = 0; var groupCount = 0; var groupLevel = 0; var segments = new Array(); var sk = ""; for(gc = 0; gc = groupDelimiters.length) break; if(seg.name() == groupDelimiters[gc]) { //ok we start another group grKeys.startNewGroup(groupLevel, groupCriterionExtractors[groupLevel](segCount), groupCount); groupLevel = gc + 1; //This line is flagged with the error in the title groupCount++; } } ideas, pointers, any help would be appreciated.

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  • How to write syntax highlighting? c++

    - by ML
    Hi All, I am embarking on some learning and I want to write my own syntax highlighting for files in C++. Can anyone give me ideas on how to go about doing this? To me it seems that when a file is opened: 1. it would need to be parsed and decided what type of source file it is. Trusting the extension might not be full-proof a way to know what keywords/commands apply to what language a way to decide what color each keyword/command gets I want to do this on OS X, C++ or Objective-C Can anyone provide pointers on how I might get started with this?

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  • Help Using NetuserAdd() and NetLocalGroupAddMembers() in C++

    - by Brett Powell
    So I think I almost got it. I create my dummy account with one function, and wrote a second function to add it to the Remote Desktop group. Problem is, the Administrator account is the one logged in, so I am not sure how to specify what account to add to the group. Here is my code... The user is being created properly... void AddRDPUser() { USER_INFO_1 ui; DWORD dwLevel = 1; DWORD dwError = 0; NET_API_STATUS nStatus; ui.usri1_name = L"BrettXFactor"; ui.usri1_password = L"XfactorsServer96"; ui.usri1_priv = USER_PRIV_USER; ui.usri1_home_dir = NULL; ui.usri1_comment = NULL; ui.usri1_flags = UF_SCRIPT; ui.usri1_script_path = NULL; nStatus = NetUserAdd(NULL, dwLevel, (LPBYTE)&ui, &dwError); } But I dont know how to specify to add them to this group since they are not logged in. Any help would be appreciated void AddToGroup() { LOCALGROUP_MEMBERS_INFO_3 lgmi3; DWORD dwLevel = 3; DWORD totalEntries = 1; NET_API_STATUS nStatus; LPCWSTR TargetGroup = L"Remote Desktop Users"; LPSTR sBuffer = NULL; memset(sBuffer, 0, 255); DWORD nBuffSize = sizeof(sBuffer); if(GetUserNameEx(NameDnsDomain, sBuffer, &nBuffSize)==0) { Msg("Failed to add User to Group\n"); return; } LPWSTR user_name = (LPWSTR)sBuffer; lgmi3.lgrmi3_domainandname = user_name; nStatus = NetLocalGroupAddMembers(NULL, TargetGroup, 3, (LPBYTE)&lgmi3, totalEntries); }

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  • Why this C# Regular Expression crashes my program?

    - by robert_d
    using System; using System.IO; using System.Net; using System.Text.RegularExpressions; namespace Working { class Program4 { static string errorurl = "http://www.realtor.ca/propertyDetails.aspx?propertyId=8692663"; static void Main(string[] args) { string s; s = getWebpageContent(errorurl); s = removeNewLineCharacters(s); getFields(s); Console.WriteLine("End"); } public static void getFields(string html) { Match m; string fsRE = @"ismeasurement.*?>.*?(\d+).*?sqft"; m = Regex.Match(html, fsRE, RegexOptions.IgnoreCase); } private static string removeNewLineCharacters(string str) { string[] charsToRemove = new string[] { "\n", "\r" }; foreach (string c in charsToRemove) { str = str.Replace(c, ""); } return str; } static string getWebpageContent(string url) { WebClient client = new WebClient(); client.Headers.Add("user-agent", "Mozilla/4.0 (compatible; MSIE 6.0; Windows NT 5.2; .NET CLR 1.0.3705;)"); Stream data = client.OpenRead(url); StreamReader reader = new StreamReader(data); string s = reader.ReadToEnd(); data.Close(); reader.Close(); return s; } } } This program hangs. It runs correctly when I remove RegexOptions.IgnoreCase option or when I remove call to removeNewLineCharacters() function. Could someone tell me what is going on, please?

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  • fgets throwing unhandled exception while parsing stl

    - by user3478400
    I am new to c++, I am trying to parse a stl file which is of about 64MB and has about ~18K lines in it. The code works fine for first few 100 lines but then fgets throws following exception: "Unhandled exception at 0x77B0BAC5 (ntdll.dll) in STLparser.exe: 0xC0000024: There is a mismatch between the type of object required by the requested operation and the type of object that is specified in the request." I have checked manually the line for which fgets throws exception, there is nothing out of ordinary there. I am out of options for now. Any help to fix this issue will be greatly appreciated. ================CODE========================== #include<fstream> #include<iostream> #include"ParseString.h" #include"Vectors.h" using namespace std; int main(void) { //Define variables FILE *file; char *line = new char; parsestring oneline; int n_Vols = 0, n_Elms = 0, n_nods = -1, E = 0; Nod *nodes = new Nod(); Nod dummy; Elm *elements = new Elm(); int mycounter = 0; //Open file fopen_s(&file, "sample.stl", "r"); while (fgets(line, 1024, file) != NULL) //**********Getting Error Here************* { // populate required data } fclose(file); printf("%d,%d,%d", n_Vols, n_Elms, n_nods); getchar(); return 0; } ===================When broken, execution resumes at this function (not my function, something internal) void __cdecl _unlock ( int locknum ) { /* * leave the critical section. */ LeaveCriticalSection( _locktable[locknum].lock ); }

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  • Cast exception being generated when using the same type of object

    - by David Tunnell
    I was previously using static variables to hold variable data that I want to save between postbacks. I was having problems and found that the data in these variables is lost when the appdomain ends. So I did some research and decided to go with ViewStates: static Dictionary<string, linkButtonObject> linkButtonDictonary; protected void Page_Load(object sender, EventArgs e) { if (ViewState["linkButtonDictonary"] != null) { linkButtonDictonary = (Dictionary<string, linkButtonObject>)ViewState["linkButtonDictonary"]; } else { linkButtonDictonary = new Dictionary<string, linkButtonObject>(); } } And here is the very simple class I use: [Serializable] public class linkButtonObject { public string storyNumber { get; set; } public string TaskName { get; set; } } I am adding to linkButtonDictionary as a gridview is databound: protected void hoursReportGridView_OnRowDataBound(Object sender, GridViewRowEventArgs e) { if (e.Row.RowType == DataControlRowType.DataRow) { LinkButton btn = (LinkButton)e.Row.FindControl("taskLinkButton"); linkButtonObject currentRow = new linkButtonObject(); currentRow.storyNumber = e.Row.Cells[3].Text; currentRow.TaskName = e.Row.Cells[5].Text; linkButtonDictonary.Add(btn.UniqueID, currentRow); } } It appears that my previous issues are resolved however a new one has arisin. Sometime when I postback I am getting this error: [A]System.Collections.Generic.Dictionary2[System.String,linkButtonObject] cannot be cast to [B]System.Collections.Generic.Dictionary2[System.String,linkButtonObject]. Type A originates from 'mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089' in the context 'LoadNeither' at location 'C:\Windows\Microsoft.Net\assembly\GAC_32\mscorlib\v4.0_4.0.0.0__b77a5c561934e089\mscorlib.dll'. Type B originates from 'mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089' in the context 'LoadNeither' at location 'C:\Windows\Microsoft.Net\assembly\GAC_32\mscorlib\v4.0_4.0.0.0__b77a5c561934e089\mscorlib.dll'. I don't understand how there can be a casting issue when I am using the same class everywhere. What am I doing wrong and how do I fix it?

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  • Problem Routing domains subfolder

    - by hkda150
    Hi there, I'm pretty new to ASP.NET MVC and I hope it is not a too silly question. So here it comes. I have ... a ASP.NET MVC application with a domain similar to http://mydomain/mysubfoler1/myappfolder My problem... The problem for me is the routing of my application (it worked fine without using a subfolder after the domain-name). The applications homepage loads not to bad, with css files but without ressources like images (defined in css files) and without jQuery ajax calls similar to /mycontroller/myaction links are only working once (the second time I get a page similar to this link: http://mydomain/mysubfoler1/myappfolder/myController/myController/myAction) Here's my Global.asax contaning the routing: public static void RegisterRoutes(RouteCollection routes) { routes.IgnoreRoute("{resource}.axd/{*pathInfo}"); routes.MapRoute( "Default", "{controller}/{action}/{id}", new { controller = "myController", action = "Index", id = "" } defaults ); routes.MapRoute( "Root", "", new { controller = "myController", action = "Index", id = "" } ); } protected void Application_Start() { ViewEngines.Engines.Clear(); ViewEngines.Engines.Add(new MyApplicationWeb.LocalizationWebFormViewEngine()); RegisterRoutes(RouteTable.Routes); //RouteDebug.RouteDebugger.RewriteRoutesForTesting(RouteTable.Routes); } Any suggestions? My first suggestion was to use areas like: "mysubfolder1/myappfolder/{controller}/{action}/{id}" (but without any luck) Thank you very much for your help!

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  • How do C++ compilers actually pass reference parameters?

    - by T.E.D.
    This question came about as a result of some mixed-langauge programming. I had a Fortran routine I wanted to call from C++ code. Fortran passes all its parameters by reference (unless you tell it otherwise). So I thought I'd be clever (bad start right there) in my C++ code and define the Fortran routine something like this: extern "C" void FORTRAN_ROUTINE (unsigned & flag); This code worked for a while but (of course right when I needed to leave) suddenly started blowing up on a return call. Clear indication of a munged call stack. Another engineer came behind me and fixed the problem, declaring that the routine had to be deinfed in C++ as extern "C" void FORTRAN_ROUTINE (unsigned * flag); I'd accept that except for two things. One is that it seems rather counter-intuitive for the compiler to not pass reference parameters by reference, and I can find no documentation anywhere that says that. The other is that he changed a whole raft of other code in there at the same time, so it theoretically could have been another change that fixed whatever the issue was. So the question is, how does C++ actually pass reference parameters? Is it perhaps free to do copy-in, copy-out for small values or something? In other words, are reference parameters utterly useless in mixed-language programming? I'd like to know so I don't make this same code-killing mistake ever again.

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  • C++: Maybe you know this fitfall?

    - by Martijn Courteaux
    Hi, I'm developing a game. I have a header GameSystem (just methods like the game loop, no class) with two variables: int mouseX and int mouseY. These are updated in my game loop. Now I want to access them from Game.cpp file (a class built by a header-file and the source-file). So, I #include "GameSystem.h" in Game.h. After doing this I get a lot of compile errors. When I remove the include he says of course: Game.cpp:33: error: ‘mouseX’ was not declared in this scope Game.cpp:34: error: ‘mouseY’ was not declared in this scope Where I want to access mouseX and mouseY. All my .h files have Header Guards, generated by Eclipse. I'm using SDL and if I remove the lines that wants to access the variables, everything compiles and run perfectly (*). I hope you can help me... This is the error-log when I #include "GameSystem.h" (All the code he is refering to works, like explained by the (*)): In file included from ../trunk/source/domein/Game.h:14, from ../trunk/source/domein/Game.cpp:8: ../trunk/source/domein/GameSystem.h:30: error: expected constructor, destructor, or type conversion before ‘*’ token ../trunk/source/domein/GameSystem.h:46: error: variable or field ‘InitGame’ declared void ../trunk/source/domein/GameSystem.h:46: error: ‘Game’ was not declared in this scope ../trunk/source/domein/GameSystem.h:46: error: ‘g’ was not declared in this scope ../trunk/source/domein/GameSystem.h:46: error: expected primary-expression before ‘char’ ../trunk/source/domein/GameSystem.h:46: error: expected primary-expression before ‘bool’ ../trunk/source/domein/FPS.h:46: warning: ‘void FPS_SleepMilliseconds(int)’ defined but not used This is the code which try to access the two variables: SDL_Rect pointer; pointer.x = mouseX; pointer.y = mouseY; pointer.w = 3; pointer.h = 3; SDL_FillRect(buffer, &pointer, 0xFF0000);

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  • How to get a float value the pointer points to?

    - by aleluja
    Hello, In my app, i've created the TList type list where i store the pointers to 1 string and 2 float(real) values for every 3 items. aList.Add(@sName); //string aList.Add(@x1); //float aList.Add(@x2); //float Then, i want to get the values out from the list, but i could only do that for string sStr := string(lList.items[i]); But i couldn't get the float values as a := real(lList...) will result in an invalid typecast error. So what do i do to get the float values? Of course i have a question if that string casting will actually give me the string value. I'm not good at pointer stuff so i don't know how to do it.

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  • Segmentation Fault when trying to push a string to the back of a list.

    - by user308012
    I am trying to write a logger class for my C++ calculator, but I'm experiencing a problem while trying to push a string into a list. I have tried researching this issue and have found some information on this, but nothing that seems to help with my problem. I am using a rather basic C++ compiler, with little debugging utilities and I've not used C++ in quite some time (even then it was only a small amount). My code: #ifndef _LOGGER_H_ #define _LOGGER_H_ #include <iostream> #include <list> #include <string> using std::cout; using std::cin; using std::endl; using std::list; using std::string; class Logger { private: list<string> *mEntries; public: Logger() { // Initialize the entries list mEntries = new list<string>(); } ~Logger() { // Release the list mEntries->clear(); delete mEntries; } // Public Methods void WriteEntry(string entry) { // *** BELOW LINE IS MARKED WITH THE ERROR *** mEntries->push_back(string(entryData)); } void DisplayEntries() { cout << endl << "**********************" << endl << "* Logger Entries *" << endl << "**********************" << endl << endl; for(list<string>::iterator it = mEntries->begin(); it != mEntries->end(); it++) { cout << *it << endl; } } }; #endif I am calling the WriteEntry method by simply passing in a string, like so: mLogger->WriteEntry("Testing"); Any advice on this would be greatly appreciated.

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  • Are TestContext.Properties usable ?

    - by DBJDBJ
    Using Visual Studio generate Test Unit class. Then comment in, the class initialization method. Inside it add your property, using the testContext argument. Upon test app startup this method is indeed called by the testing infrastructure. //Use ClassInitialize to run code before running the first test in the class [ClassInitialize()] public static void MyClassInitialize(TestContext testContext) { /* * Any user defined testContext.Properties * added here will be erased after this method exits */ testContext.Properties.Add("key", 1 ) ; // place the break point here } After leaving MyClassInitialize, any properties added by user are lost. Only the 10 "official" ones are left. Actually TestContext gets overwritten, with the inital offical one, each time before each test method is called. It it not overwritten only if user has test initialization method, the changes made over there are passed to the test. //Use TestInitialize to run code before running each test [TestInitialize()]public void MyTestInitialize(){ this.TestContext.Properties.Add("this is preserved",1) ; } This effectively means TestContext.Properties is "mostly" read only, for users. Which is not clearly documented in MSDN. It seems to me this is very messy design+implementation. Why having TestContext.Properties as an collection, at all ? Users can do many other solutions to have class wide initialization. Please discuss. --DBJ

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  • How do I output an individual character when using char *[] = "something"

    - by Matt
    I've been playing with pointers to better understand them and I came across something I think I should be able to do, but can't sort out how. The code below works fine - I can output "a", "dog", "socks", and "pants" - but what if I wanted to just output the 'o' from "socks"? How would I do that? char *mars[4] = { "a", "dog", "sock", "pants" }; for ( int counter = 0; counter < 4; counter++ ) { cout << mars[ counter ]; } Please forgive me if the question is answered somewhere - there are 30+ pages of C++ pointer related question, and I spent about 90 minutes looking through them, as well as reading various (very informative) articles, before deciding to ask.

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  • throwing exception from APCProc crashes program

    - by lazy_banana
    I started to do some research on how terminate a multithreaded application properly and I found those 2 post(first, second) about how to use QueueUserAPC to signal other threads to terminate. I thought I should give it a try, and the application keeps crashing when I throw the exception from the APCProc. Code: #include <stdio.h> #include <windows.h> class ExitException { public: char *desc; DWORD exit_code; ExitException(char *desc,int exit_code): desc(desc), exit_code(exit_code) {} }; //I use this class to check if objects are deconstructed upon termination class Test { public: char *s; Test(char *s): s(s) { printf("%s ctor\n",s); } ~Test() { printf("%s dctor\n",s); } }; DWORD CALLBACK ThreadProc(void *useless) { try { Test t("thread_test"); SleepEx(INFINITE,true); return 0; } catch (ExitException &e) { printf("Thread exits\n%s %lu",e.desc,e.exit_code); return e.exit_code; } } void CALLBACK exit_apc_proc(ULONG_PTR param) { puts("In APCProc"); ExitException e("Application exit signal!",1); throw e; return; } int main() { HANDLE thread=CreateThread(NULL,0,ThreadProc,NULL,0,NULL); Sleep(1000); QueueUserAPC(exit_apc_proc,thread,0); WaitForSingleObject(thread,INFINITE); puts("main: bye"); return 0; } My question is why does this happen? I use mingw for compilation and my OS is 64bit. Can this be the reason?I read that you shouldn't call QueueApcProc from a 32bit app for a thread which runs in a 64bit process or vice versa, but this shouldn't be the case.

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  • GLSL point inside box test

    - by wcochran
    Below is a GLSL fragment shader that outputs a texel if the given texture coord is inside a box, otherwise a color is output. This just feels silly and the there must be a way to do this without branching? uniform sampler2D texUnit; varying vec4 color; varying vec2 texCoord; void main() { vec4 texel = texture2D(texUnit, texCoord); if (any(lessThan(texCoord, vec2(0.0, 0.0))) || any(greaterThan(texCoord, vec2(1.0, 1.0)))) gl_FragColor = color; else gl_FragColor = texel; } Below is a version without branching, but it still feels clumsy. What is the best practice for "texture coord clamping"? uniform sampler2D texUnit; varying vec4 color; varying vec4 labelColor; varying vec2 texCoord; void main() { vec4 texel = texture2D(texUnit, texCoord); bool outside = any(lessThan(texCoord, vec2(0.0, 0.0))) || any(greaterThan(texCoord, vec2(1.0, 1.0))); gl_FragColor = mix(texel*labelColor, color, vec4(outside,outside,outside,outside)); } I am clamping texels to the region with the label is -- the texture s & t coordinates will be between 0 and 1 in this case. Otherwise, I use a brown color where the label ain't. Note that I could also construct a branching version of the code that does not perform a texture lookup when it doesn't need to. Would this be faster than a non-branching version that always performed a texture lookup? Maybe time for some tests...

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  • Help with c# event listening and usercontrols

    - by Jen
    OK so I have a page which has a listview on it. Inside the item template of the listview is a usercontrol. This usercontrol is trying to trigger an event so that the hosting page can listen to it. My problem is that the event is not being triggered as the handler is null. (ie. EditDateRateSelected is my handler and its null when debugging) protected void lnkEditDate_Click(object sender, EventArgs e) { if (EditDateRateSelected != null) EditDateRateSelected(Convert.ToDateTime(((LinkButton)frmViewRatesDate.Row.FindControl("lnkEditDate")).Text)); } On the item data bound of my listvew is where I'm adding my event handlers protected void PropertyAccommodationRates1_ItemDataBound(object sender, ListViewItemEventArgs e) { if (e.Item.ItemType == ListViewItemType.DataItem) { UserControls_RatesEditDate RatesViewDate1 = (UserControls_RatesEditDate)e.Item.FindControl("RatesViewDate1"); RatesViewDate1.EditDateRateSelected += new UserControls_RatesEditDate.EditDateRateEventHandler(RatesEditDate1_EditDateRateSelected); RatesViewDate1.PropertyID = (int)Master.PropertyId; if (!String.IsNullOrEmpty(Accommodations1.SelectedValue)) { RatesViewDate1.AccommodationTypeID = Convert.ToInt32(Accommodations1.SelectedValue); } else { RatesViewDate1.AccommodationTypeID = 0; } RatesViewDate1.Rate = (PropertyCMSRate)((ListViewDataItem)e.Item).DataItem; } } My event code all works fine if the control is inside the page and on page load I have the line: RatesEditDate1.EditDateRateSelected += new UserControls_RatesEditDate.EditDateRateEventHandler(RatesEditDate1_EditDateRateSelected); But obviously I need listen for events inside the listviewcontrols. Any advice would be greatly appreciated. I have tried setting EnableViewState to true for my listview but that hasn't made a difference. Is there somewhere else I'm supposed to be wiring up the control handler? Note - apologies if I've got my terminology wrong and I'm referring to delegates as handlers and such :)

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  • Passing an object as a parameter to a windows service

    - by user220723
    Is there some way to pass an object to a windows service? I know the method myServiceController.Star(string[] arg) but i need to pass a more complex object than a string array. Actually, i don't need the object to be passed as a parameter, what i really needs is that the service can use an object created in a windows forms application. I've tried using System.Web.Script.Serialization.JavaScriptSerializer.Serialize method to convert the object into a Json but i couldn't because the object contains a circular reference. I also tried using pointers, but i couldn't becouse it is a managed type object. Any idea what can i do?

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  • Silverlight Timer problem

    - by jose
    Hello, I am developing a Silverlight application with custom animations. I want to update the variable animationCounter every 1 milissecond, so that in one second the value is 1000. I've tried DispatcherTimer and System.Threading.Timer. this way: DispatcherTimer timer = new DispatcherTimer(); (...) timer.Interval = new TimeSpan(0, 0, 0, 0, 1); timer.Tick += new EventHandler(timer_Tick); (...) (...) void timer_Tick(object sender, EventArgs e) { animationCounter++; Dispatcher.BeginInvoke(() => txtAnimationCounter.Text = animationCounter.ToString()); } with System.Threading.Timer System.Threading timer = null; timer = new System.Threading.Timer(UpdateAnimationCounter, 0, 1); void UpdateAnimationCounter(object state) { animationCounter++; Dispatcher.BeginInvoke(() => txtAnimationCounter.Text = animationCounter.ToString()); } Both of them are setting AnimationCounter around 100 in one second. Should be 1000. I don't know why. Is there anything I'm missing. Thanks

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  • Call event from original thread ??

    - by user311883
    Hi all, Here is my problem, I have a class which have a object who throw an event and in this event I throw a custom event from my class. But unfortunately the original object throw the event from another thread and so my event is also throw on another thread. This cause a exception when my custom event try to access from controls. Here is a code sample to better understand : class MyClass { // Original object private OriginalObject myObject; // My event public delegate void StatsUpdatedDelegate(object sender, StatsArgs args); public event StatsUpdatedDelegate StatsUpdated; public MyClass() { // Original object event myObject.AnEvent += new EventHandler(myObject_AnEvent); } // This event is called on another thread private void myObject_AnEvent(object sender, EventArgs e) { // Throw my custom event here StatsArgs args = new StatsArgs(..........); StatsUpdated(this, args); } } So when on my windows form I call try to update a control from the event StatsUpdated I get a cross thread exception cause it has been called on another thread. What I want to do is throw my custom event on the original class thread, so control can be used within it. Anyone can help me ?

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  • JPA returning null for deleted items from a set

    - by Jon
    This may be related to my question from a few days ago, but I'm not even sure how to explain this part. (It's an entirely different parent-child relationship.) In my interface, I have a set of attributes (Attribute) and valid values (ValidValue) for each one in a one-to-many relationship. In the Spring MVC frontend, I have a page for an administrator to edit these values. Once it's submitted, if any of these fields (as <input> tags) are blank, I remove the ValidValue object like so: Set<ValidValue> existingValues = new HashSet<ValidValue>(attribute.getValidValues()); Set<ValidValue> finalValues = new HashSet<ValidValue>(); for(ValidValue validValue : attribute.getValidValues()) { if(!validValue.getValue().isEmpty()) { finalValues.add(validValue); } } existingValues.removeAll(finalValues); for(ValidValue removedValue : existingValues) { getApplicationDataService().removeValidValue(removedValue); } attribute.setValidValues(finalValues); getApplicationDataService().modifyAttribute(attribute); The problem is that while the database is updated appropriately, the next time I query for the Attribute objects, they're returned with an extra entry in their ValidValue set -- a null, and thus, the next time I iterate through the values to display, it shows an extra blank value in the middle. I've confirmed that this happens at the point of a merge or find, at the point of "Execute query ReadObjectQuery(entity.Attribute). Here's the code I'm using to modify the database (in the ApplicationDataService): public void modifyAttribute(Attribute attribute) { getJpaTemplate().merge(attribute); } public void removeValidValue(ValidValue removedValue) { ValidValue merged = getJpaTemplate().merge(removedValue); getJpaTemplate().remove(merged); } Here are the relevant parts of the entity classes: Entity @Table(name = "attribute") public class Attribute { @OneToMany(cascade = CascadeType.ALL, fetch = FetchType.LAZY, mappedBy = "attribute") private Set<ValidValue> validValues = new HashSet<ValidValue>(0); } @Entity @Table(name = "valid_value") public class ValidValue { @ManyToOne(fetch = FetchType.LAZY) @JoinColumn(name = "attr_id", nullable = false) private Attribute attribute; }

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  • Linq to NHibernate - How to return a parent object with only certain child objects included

    - by vakman
    Given a simplified model like the following: public class Enquiry { public virtual DateTime Created { get; set; } public virtual Sender Sender { get; set; } } public class Sender { public virtual IList<Enquiry> Enquiries { get; set; } } How can you construct a Linq to Nhibernate query such that it gives you back a list of senders and their enquiries where the enquiries meet some criteria. I have tried something like this: return session.Linq<Enquiry>() .Where(enquiry => enquiry.Created < DateTime.Now) .Select(enquiry => enquiry.Sender) In this case I get an InvalidCastException saying you can't cast type Sender to type Enquiry. Any pointers on how I can do this without using HQL?

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  • Should I use early returns in C#?

    - by Bobby
    I've learned Visual Basic and was always taught to keep the flow of the program without interruptions, like Goto, Exit and Return. Using nested ifs instead of one return statement seems very natural to me. Now that I'm partly migrating towards C#, I wonder what the best practice is for C-like languages. I've been working on a C# project for some time, and of course discover more code of ExampleB and it's hurting my mind somehow. But what is the best practice for this, what is more often used and are there any reasons against one of the styles? public void ExampleA() { if (a != b) { if (a != c) { bool foundIt; for (int i = 0; i < d.Count && !foundIt; i++) { if (element == f) foundIt = true; } } } } public void ExampleB() { if (a == b) return; if (a == c) return; foreach (object element in d) { if (element == f) break; } }

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  • Fill listview from fragment

    - by Bohsen
    I have a layout file containing a listview that I would like to fill with the help of a Fragment. But it continues to give me errors. The layout file: <?xml version="1.0" encoding="utf-8"?> <RelativeLayout xmlns:android="http://schemas.android.com/apk/res/android" android:layout_width="fill_parent" android:layout_height="fill_parent" > <ListView android:id="@+id/list" android:layout_width="fill_parent" android:layout_height="wrap_content" android:layout_alignParentTop="true" > </ListView> <TableLayout android:id="@+id/details" android:layout_width="fill_parent" android:layout_height="wrap_content" android:layout_alignParentBottom="true" android:stretchColumns="1" > <Button android:id="@+id/create_patient_button" android:layout_width="fill_parent" android:layout_height="wrap_content" android:text="@string/create_patient_button" /> </TableLayout> </RelativeLayout> My fragmentActivity: public class BasicFragmentActivity extends FragmentActivity { @Override protected void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.create_patient_view); FragmentManager fm = getSupportFragmentManager(); Fragment fragment = fm.findFragmentById(R.id.list); if (fragment == null) { FragmentTransaction ft = fm.beginTransaction(); ft.add(R.id.list, new BasicFragment()); ft.commit(); // Make sure you call commit or your Fragment will not be added. // This is very common mistake when working with Fragments! } } } My ListFragment: public class BasicFragment extends ListFragment { private PatientAdapter pAdapter; @Override public void onActivityCreated(Bundle savedState) { super.onActivityCreated(savedState); pAdapter = new PatientAdapter(getActivity(), GFRApplication.dPatients); setListAdapter(pAdapter); } } The error: java.lang.UnsupportedOperationException: addView(View) is not supported in AdapterView

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