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  • ccfollow actions in cocos2d

    - by Srinivas
    ccfollow actions is following my projectile correctly. when, double tap recognised. see the below code. were am mistaken. here is my code:- - (void)update:(ccTime)dt { if (numTaps==1 ) { [self runAction:[CCFollow actionWithTarget:nextProjectile worldBoundary:CGRectMake(0,0,1050,350)]]; } } - (void)ccTouchesEnded:(NSSet *)touches withEvent:(UIEvent *)event { numTaps = [[touches anyObject] tapCount]; printf("Tapcount : %d",numTaps); if (numTaps ==1) { nextProjectile = [[CCSprite spriteWithFile:@"Weapon.png"] retain]; nextProjectile.position = ccp(nextprojectile .contentSize.width/2+65, nextprojectile.contentSize.height/2+70); [nextProjectile runAction:[CCSequence actions: [here's my nextprojectile actions],nil]]; } } after seen the above code. a question raised by you. why am mentioning the ccfollow action in if condition. answer is here, ordinarily, am mention in update function it will not works, when i set this if condition it works after double tap recognised. how to rectify this issue? any help would be highly appreciated.

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  • Should this work?

    - by Noah Roberts
    I am trying to specialize a metafunction upon a type that has a function pointer as one of its parameters. The code compiles just fine but it will simply not match the type. #include <iostream> #include <boost/mpl/bool.hpp> #include <boost/mpl/identity.hpp> template < typename CONT, typename NAME, typename TYPE, TYPE (CONT::*getter)() const, void (CONT::*setter)(TYPE const&) > struct metafield_fun {}; struct test_field {}; struct test { int testing() const { return 5; } void testing(int const&) {} }; template < typename T > struct field_writable : boost::mpl::identity<T> {}; template < typename CONT, typename NAME, typename TYPE, TYPE (CONT::*getter)() const > struct field_writable< metafield_fun<CONT,NAME,TYPE,getter,0> > : boost::mpl::false_ {}; typedef metafield_fun<test, test_field, int, &test::testing, 0> unwritable; int main() { std::cout << typeid(field_writable<unwritable>::type).name() << std::endl; std::cin.get(); } Output is always the type passed in, never bool_.

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  • MonoTouch Load image in background

    - by user1058951
    I am having a problem trying to load an image and display it using System.Threading.Task My Code is as follows Task DownloadTask { get; set; } public string Instrument { get; set; } public PriceChartViewController(string Instrument) { this.Instrument = Instrument; DownloadTask = Task.Factory.StartNew(() => { }); } private void LoadChart(ChartType chartType) { NSData data = new NSData(); DownloadTask = DownloadTask.ContinueWith(prevTask => { try { UIApplication.SharedApplication.NetworkActivityIndicatorVisible = true; NSUrl nsUrl = new NSUrl(chartType.Uri(Instrument)); data = NSData.FromUrl(nsUrl); } finally { UIApplication.SharedApplication.NetworkActivityIndicatorVisible = false; } }); DownloadTask = DownloadTask.ContinueWith(t => { UIImage image = new UIImage(data); chartImageView = new UIImageView(image); chartImageView.ContentScaleFactor = 2f; View.AddSubview(chartImageView); this.Title = chartType.Title; }, CancellationToken.None, TaskContinuationOptions.OnlyOnRanToCompletion, TaskScheduler.FromCurrentSynchronizationContext()); } The second Continue with does not seem to be being called? Initially my code looked like the following without the background processing and it worked perfectly. private void oldLoadChart(ChartType chartType) { UIApplication.SharedApplication.NetworkActivityIndicatorVisible = true; NSUrl nsUrl = new NSUrl(chartType.Uri(Instrument)); NSData data = NSData.FromUrl(nsUrl); UIImage image = new UIImage(data); chartImageView = new UIImageView(image); chartImageView.ContentScaleFactor = 2f; View.AddSubview(chartImageView); this.Title = chartType.Title; UIApplication.SharedApplication.NetworkActivityIndicatorVisible = false; } Does anyone know what I am doing wrong?

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  • Can I transform this asynchronous java network API into a monadic representation (or something else

    - by AlecZorab
    I've been given a java api for connecting to and communicating over a proprietary bus using a callback based style. I'm currently implementing a proof-of-concept application in scala, and I'm trying to work out how I might produce a slightly more idiomatic scala interface. A typical (simplified) application might look something like this in Java: DataType type = new DataType(); BusConnector con = new BusConnector(); con.waitForData(type.getClass()).addListener(new IListener<DataType>() { public void onEvent(DataType t) { //some stuff happens in here, and then we need some more data con.waitForData(anotherType.getClass()).addListener(new IListener<anotherType>() { public void onEvent(anotherType t) { //we do more stuff in here, and so on } }); } }); //now we've got the behaviours set up we call con.start(); In scala I can obviously define an implicit conversion from (T = Unit) into an IListener, which certainly makes things a bit simpler to read: implicit def func2Ilistener[T](f: (T => Unit)) : IListener[T] = new IListener[T]{ def onEvent(t:T) = f } val con = new BusConnector con.waitForData(DataType.getClass).addListener( (d:DataType) => { //some stuff, then another wait for stuff con.waitForData(OtherType.getClass).addListener( (o:OtherType) => { //etc }) }) Looking at this reminded me of both scalaz promises and f# async workflows. My question is this: Can I convert this into either a for comprehension or something similarly idiomatic (I feel like this should map to actors reasonably well too) Ideally I'd like to see something like: for( d <- con.waitForData(DataType.getClass); val _ = doSomethingWith(d); o <- con.waitForData(OtherType.getClass) //etc )

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  • Why doesn't String's hashCode() cache 0?

    - by polygenelubricants
    I noticed in the Java 6 source code for String that hashCode only caches values other than 0. The difference in performance is exhibited by the following snippet: public class Main{ static void test(String s) { long start = System.currentTimeMillis(); for (int i = 0; i < 10000000; i++) { s.hashCode(); } System.out.format("Took %d ms.%n", System.currentTimeMillis() - start); } public static void main(String[] args) { String z = "Allocator redistricts; strict allocator redistricts strictly."; test(z); test(z.toUpperCase()); } } Running this in ideone.com gives the following output: Took 1470 ms. Took 58 ms. So my questions are: Why doesn't String's hashCode() cache 0? What is the probability that a Java string hashes to 0? What's the best way to avoid the performance penalty of recomputing the hash value every time for strings that hash to 0? Is this the best-practice way of caching values? (i.e. cache all except one?) For your amusement, each line here is a string that hash to 0: pollinating sandboxes amusement & hemophilias schoolworks = perversive electrolysissweeteners.net constitutionalunstableness.net grinnerslaphappier.org BLEACHINGFEMININELY.NET WWW.BUMRACEGOERS.ORG WWW.RACCOONPRUDENTIALS.NET Microcomputers: the unredeemed lollipop... Incentively, my dear, I don't tessellate a derangement. A person who never yodelled an apology, never preened vocalizing transsexuals.

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  • Java Graphics not displaying on successive function calls, why?

    - by primehunter326
    Hi, I'm making a visualization for a BST implementation (I posted another question about it the other day). I've created a GUI which displays the viewing area and buttons. I've added code to the BST implementation to recursively traverse the tree, the function takes in coordinates along with the Graphics object which are initially passed in by the main GUI class. My idea was that I'd just have this function re-draw the tree after every update (add, delete, etc...), drawing a rectangle over everything first to "refresh" the viewing area. This also means I could alter the BST implementation (i.e by adding a balance operation) and it wouldn't affect the visualization. The issue I'm having is that the draw function only works the first time it is called, after that it doesn't display anything. I guess I don't fully understand how the Graphics object works since it doesn't behave the way I'd expect it to when getting passed/called from different functions. I know the getGraphics function has something to do with it. Relevant code: private void draw(){ Graphics g = vPanel.getGraphics(); tree.drawTree(g,ORIGIN,ORIGIN); } vPanel is what I'm drawing on private void drawTree(Graphics g, BinaryNode<AnyType> n, int x, int y){ if( n != null ){ drawTree(g, n.left, x-10,y+10 ); if(n.selected){ g.setColor(Color.blue); } else{ g.setColor(Color.gray); } g.fillOval(x,y,20,20); g.setColor(Color.black); g.drawString(n.element.toString(),x,y); drawTree(g,n.right, x+10,y+10); } } It is passed the root node when it is called by the public function. Do I have to have: Graphics g = vPanel.getGraphics(); ...within the drawTree function? This doesn't make sense!! Thanks for your help.

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  • how to show all added items into another activity, like: AddtoCart and ViewCart Functionality

    - by Stanley
    i am trying to make a shopping cart app, allowing user to choose category then select item to purchase, once user will click on any item to purchase, then showing that selected item into another activity with item image, name, cost, qty (to accept by user) and also providing add to cart functionality, now i want whenever user will click on Add to Cart button, then selected item need to show in ViewCart Activity, so here i am placing my AddtoCart Activity code, please tell me what i need to write to show added item(s) into ViewCart Category just like in shopping cart, In ViewCart activity i just want to show item title, cost and qty (entered by user):- public class AddtoCart extends Activity{ static final String KEY_TITLE = "title"; static final String KEY_COST = "cost"; static final String KEY_THUMB_URL = "imageUri"; @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.single); Intent in = getIntent(); String title = in.getStringExtra(KEY_TITLE); String thumb_url = in.getStringExtra(KEY_THUMB_URL); String cost = in.getStringExtra(KEY_COST); ImageLoader imageLoader = new ImageLoader(getApplicationContext()); ImageView imgv = (ImageView) findViewById(R.id.single_thumb); TextView txttitle = (TextView) findViewById(R.id.single_title); TextView txtcost = (TextView) findViewById(R.id.single_cost); txttitle.setText(title); txtcost.setText(cost); imageLoader.DisplayImage(thumb_url, imgv); // Save a reference to the quantity edit text final EditText editTextQuantity = (EditText) findViewById(R.id.edit_qty); ImageButton addToCartButton = (ImageButton) findViewById(R.id.img_add); addToCartButton.setOnClickListener(new OnClickListener() { public void onClick(View v) { // Check to see that a valid quantity was entered int quantity = 0; try { quantity = Integer.parseInt(editTextQuantity.getText() .toString()); if (quantity <= 0) { Toast.makeText(getBaseContext(), "Please enter a quantity of 1 or higher", Toast.LENGTH_SHORT).show(); return; } } catch (Exception e) { Toast.makeText(getBaseContext(), "Please enter a numeric quantity", Toast.LENGTH_SHORT).show(); return; } // Close the activity finish(); } }); }}

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  • Completed Event not triggering for web service on some systems

    - by Farukh
    Hi, This is rather weird issue that I am facing with by WCF/Silverlight application. I am using a WCF to get data from a database for my Silverlight application and the completed event is not triggering for method in WCF on some systems. I have checked the called method executes properly has returns the values. I have checked via Fiddler and it clearly shows that response has the returned values as well. However the completed event is not getting triggered. Moreover in few of the systems, everything is fine and I am able to process the returned value in the completed method. Any thoughts or suggestions would be greatly appreciated. I have tried searching around the web but without any luck :( Following is the code.. Calling the method.. void RFCDeploy_Loaded(object sender, RoutedEventArgs e) { btnSelectFile.IsEnabled = true; btnUploadFile.IsEnabled = false; btnSelectFile.Click += new RoutedEventHandler(btnSelectFile_Click); btnUploadFile.Click += new RoutedEventHandler(btnUploadFile_Click); RFCChangeDataGrid.KeyDown += new KeyEventHandler(RFCChangeDataGrid_KeyDown); btnAddRFCManually.Click += new RoutedEventHandler(btnAddRFCManually_Click); ServiceReference1.DataService1Client ws = new BEVDashBoard.ServiceReference1.DataService1Client(); ws.GetRFCChangeCompleted += new EventHandler<BEVDashBoard.ServiceReference1.GetRFCChangeCompletedEventArgs>(ws_GetRFCChangeCompleted); ws.GetRFCChangeAsync(); this.BusyIndicator1.IsBusy = true; } Completed Event.... void ws_GetRFCChangeCompleted(object sender, BEVDashBoard.ServiceReference1.GetRFCChangeCompletedEventArgs e) { PagedCollectionView view = new PagedCollectionView(e.Result); view.GroupDescriptions.Add(new PropertyGroupDescription("RFC")); RFCChangeDataGrid.ItemsSource = view; foreach (CollectionViewGroup group in view.Groups) { RFCChangeDataGrid.CollapseRowGroup(group, true); } this.BusyIndicator1.IsBusy = false; } Please note that this WCF has lots of other method as well and all of them are working fine.... I have problem with only this method... Thanks...

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  • Spring.net customer namespace parser

    - by ListenToRick
    I have a customer parser which looks like this: [NamespaceParser( Namespace = "http://mysite/schema/cache", SchemaLocationAssemblyHint = typeof(CacheNamespaceParser ), SchemaLocation = "/cache.xsd" ) ] public class CacheNamespaceParser : NamespaceParserSupport { public override void Init() { RegisterObjectDefinitionParser("cache", new CacheParser ()); } } public class CacheParser : AbstractSimpleObjectDefinitionParser { protected override Type GetObjectType(XmlElement element) { return typeof(CacheDefinition); } protected override void DoParse(XmlElement element, ObjectDefinitionBuilder builder) { } protected override bool ShouldGenerateIdAsFallback { get { return true; } } } in the web config i have the following configuration.... <spring> <parsers> <parser type="Spring.Data.Config.DatabaseNamespaceParser, Spring.Data"/> <parser type="App.Web.CacheNamespaceParser, WebApp" /> </parsers> When I run the project I get the following error: An error occurred creating the configuration section handler for spring/parsers: Invalid resource name. Name has to be in 'assembly:<assemblyName>/<namespace>/<resourceName>' format. I put a break point in the CacheNamespaceParser init method and it is called. If I remove from the web config all is well! Any ideas whats wrong

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  • Navigating the timeline

    - by Dean 'Deacon' Beard
    O.K, being a little new to this, I have hit a brick wall, I'm using AS3 in Flash CS5. All I want to do is have a tweened animation which stops at a frame and which has a clickable button to access another part of the maintime line. Also there will be a button on the animation to skip it. How does one set this up? Obviously you need a stop(); at the stop frame of the time line and an event listener and function for both buttons right? Any more help besides that. I have it set up like this; totalSlides:Number = 60; currentSlideNumber:Number = 1; skipbutton.addEventListener(MouseEvent.CLICK,skipbuttonPress); function skipbuttonPress(evt:MouseEvent):void{ currentframelabel = currentframelabel+1; if(currentSlideNumber>=0){ currentframelabel = introstop; } framelabel.gotoAndStop(introstop); } and the frame it stops on is set up as follows stop(); totalSlides:Number = 60; currentSlideNumber:Number = 5; click01.addEventListener(MouseEvent.CLICK,click01Press); function click01Press( evt : MouseEvent ) : void { currentSlideNumber = currentSlideNumber+1; if (currentSlideNumber >= 0) { currentSlideNumber = 25; } framelabel.gotoAndStop(mainpage); } As I need this for a project, any help would be greatly valued. Many Thanks

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  • Sorting 1000-2000 elements with many cache misses

    - by Soylent Graham
    I have an array of 1000-2000 elements which are pointers to objects. I want to keep my array sorted and obviously I want to do this as quick as possible. They are sorted by a member and not allocated contiguously so assume a cache miss whenever I access the sort-by member. Currently I'm sorting on-demand rather than on-add, but because of the cache misses and [presumably] non-inlining of the member access the inner loop of my quick sort is slow. I'm doing tests and trying things now, (and see what the actual bottleneck is) but can anyone recommend a good alternative to speeding this up? Should I do an insert-sort instead of quicksorting on-demand, or should I try and change my model to make the elements contigious and reduce cache misses? OR, is there a sort algorithm I've not come accross which is good for data that is going to cache miss?

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  • Turn based synchronization between threads

    - by Amarus
    I'm trying to find a way to synchronize multiple threads having the following conditions: * There are two types of threads: 1. A single "cyclic" thread executing an infinite loop to do cyclic calculations 2. Multiple short-lived threads not started by the main thread * The cyclic thread has a sleep duration between each cycle/loop iteration * The other threads are allowed execute during the inter-cycle sleep of the cyclic thread: - Any other thread that attempts to execute during an active cycle should be blocked - The cyclic thread will wait until all other threads that are already executing to be finished Here's a basic example of what I was thinking of doing: // Somewhere in the code: ManualResetEvent manualResetEvent = new ManualResetEvent(true); // Allow Externally call CountdownEvent countdownEvent = new CountdownEvent(1); // Can't AddCount a CountdownEvent with CurrentCount = 0 void ExternallyCalled() { manualResetEvent.WaitOne(); // Wait until CyclicCalculations is having its beauty sleep countdownEvent.AddCount(); // Notify CyclicCalculations that it should wait for this method call to finish before starting the next cycle Thread.Sleep(1000); // TODO: Replace with actual method logic countdownEvent.Signal(); // Notify CyclicCalculations that this call is finished } void CyclicCalculations() { while (!stopCyclicCalculations) { manualResetEvent.Reset(); // Block all incoming calls to ExternallyCalled from this point forward countdownEvent.Signal(); // Dirty workaround for the issue with AddCount and CurrentCount = 0 countdownEvent.Wait(); // Wait until all of the already executing calls to ExternallyCalled are finished countdownEvent.Reset(); // Reset the CountdownEvent for next cycle. Thread.Sleep(2000); // TODO: Replace with actual method logic manualResetEvent.Set(); // Unblock all threads executing ExternallyCalled Thread.Sleep(1000); // Inter-cycles delay } } Obviously, this doesn't work. There's no guarantee that there won't be any threads executing ExternallyCalled that are in between manualResetEvent.WaitOne(); and countdownEvent.AddCount(); at the time the main thread gets released by the CountdownEvent. I can't figure out a simple way of doing what I'm after, and almost everything that I've found after a lengthy search is related to producer/consumer synchronization which I can't apply here.

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  • Why this code does not do what I mean?

    - by Mike
    $w = 'self-powering'; %h = (self => 'self', power => 'pau?', ); if ($w =~ /(\w+)-(\w+)ing$/ && $1~~%h && $2~~%h && $h{$2}=~/?$/) { $p = $h{$1}.$h{$2}.'ri?'; print "$w:"," [","$p","] "; } I expect the output to be self-powering: selfpau?ri? But what I get is: self-powering: [ri?] My guess is something's wrong with the code $h{$2}=~/?$/ It seems that when I use $h{$2}!~/?$/ Perl will do what I mean but why I can't get "self-powering: selfpau?ri?"? What am I doing wrong? Any ideas? Thanks as always for any comments/suggestions/pointers :)

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  • Freeing memory with Pointer Arithmetic

    - by Breedly
    C++ newb here. I'm trying to write my own implementation of an array using only pointers, and I've hit a wall I don't know how to get over. My constructor throws this error array.cpp:40:35: error: invalid conversion from ‘int*’ to ‘int’ [-fpermissive] When my array initializes I want it to free up all the spaces in the array for ints. Array::Array(int theSize){ size = theSize; int *arrayPointer = new int; int index = 0; while(theSize > index){ *(arrayPointer + index) = new int; //This is the trouble line. ++index; } } What am I doing wrong stackoverflow?

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  • DefaultStyledDocument.styleChanged(Style style) may not run in a timely manner?

    - by Paul Reiners
    I'm experiencing an intermittent problem with a class that extends javax.swing.text.DefaultStyledDocument. This document is being sent to a printer. Most of the time the formatting of the document looks correct, but once in a while it doesn't. It looks like some of the changes in the formatting have not been applied. I took a look at the DefaultStyledDocument.styleChanged(Style style) code: /** * Called when any of this document's styles have changed. * Subclasses may wish to be intelligent about what gets damaged. * * @param style The Style that has changed. */ protected void styleChanged(Style style) { // Only propagate change updated if have content if (getLength() != 0) { // lazily create a ChangeUpdateRunnable if (updateRunnable == null) { updateRunnable = new ChangeUpdateRunnable(); } // We may get a whole batch of these at once, so only // queue the runnable if it is not already pending synchronized(updateRunnable) { if (!updateRunnable.isPending) { SwingUtilities.invokeLater(updateRunnable); updateRunnable.isPending = true; } } } } /** * When run this creates a change event for the complete document * and fires it. */ class ChangeUpdateRunnable implements Runnable { boolean isPending = false; public void run() { synchronized(this) { isPending = false; } try { writeLock(); DefaultDocumentEvent dde = new DefaultDocumentEvent(0, getLength(), DocumentEvent.EventType.CHANGE); dde.end(); fireChangedUpdate(dde); } finally { writeUnlock(); } } } Does the fact that SwingUtilities.invokeLater(updateRunnable) is called, rather than invokeAndWait(updateRunnable), mean that I can't count on my formatting changes appearing in the document before it is rendered? If that is the case, is there a way to ensure that I don't proceed with rendering until the updates have occurred?

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  • Adding cancel ability and exception handling to async code.

    - by Rob
    I have this sample code for async operations (copied from the interwebs) public class LongRunningTask { public LongRunningTask() { //do nowt } public int FetchInt() { Thread.Sleep(2000); return 5; } } public delegate TOutput SomeMethod<TOutput>(); public class GoodPerformance { public void BeginFetchInt() { LongRunningTask lr = new LongRunningTask(); SomeMethod<int> method = new SomeMethod<int>(lr.FetchInt); // method is state object used to transfer result //of long running operation method.BeginInvoke(EndFetchInt, method); } public void EndFetchInt(IAsyncResult result) { SomeMethod<int> method = result.AsyncState as SomeMethod<int>; Value = method.EndInvoke(result); } public int Value { get; set; } } Other async approaches I tried required the aysnc page attribute, they also seemed to cancel if other page elements where actioned on (a button clicked), this approach just seemed to work. I’d like to add a cancel ability and exception handling for the longRunningTask class, but don’t erm, really know how.

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  • UIWebView autosize issue only on iOS 4.3

    - by troop231
    I am trying to figure out how to fix this bug that only occurs on iOS 4.3. When the application launches, it displays a PDF that is scaled to fit in the UIWebView. It behaves perfectly until you pinch to zoom on the document, and then rotate it, leaving behind a black area. If you don't pinch to zoom, it doesn't leave the black area. I don't understand why this is a iOS 4.3 only issue. Screenshot of the issue: I've been trying to solve this problem awhile now, and would greatly appreciate your help. Thank you. Screenshots of the .xib settings: The code I'm using is: .h: #import <UIKit/UIKit.h> @interface ViewController : UIViewController { UIWebView *webView; } @property (nonatomic) IBOutlet UIWebView *webView; @end .m: #import "ViewController.h" @interface ViewController () @end @implementation ViewController @synthesize webView; - (BOOL)shouldAutorotateToInterfaceOrientation: (UIInterfaceOrientation)interfaceOrientation { if (UI_USER_INTERFACE_IDIOM() == UIUserInterfaceIdiomPad) { return YES; } else { return (interfaceOrientation != UIInterfaceOrientationPortraitUpsideDown); } } - (void)viewDidLoad { [super viewDidLoad]; NSString *urlAddress = [[NSBundle mainBundle] pathForResource:@"test" ofType:@"pdf"]; NSURL *url = [NSURL fileURLWithPath:urlAddress]; NSURLRequest *requestObj = [NSURLRequest requestWithURL:url]; [webView loadRequest:requestObj]; } - (void)didReceiveMemoryWarning { [super didReceiveMemoryWarning]; } @end

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  • How to track dealloc of an abstract object class (NSMutable...)

    - by Thomas Tempelmann
    I have a bug in my code caused by a premature freeing of a ObjC object. I seem not to be able to find it by just looking at my code. There's usually a simple trick to track the dealloc to any class: Implement dealloc, and set a breakpoint. This even usually works with standard objects, by subclassing them and making sure I instantiate the subclass instead of the standard class. However, this does not seem to work with NSMutableArray, and probably neither with similar NSMutable... classes. Some explanations for this can be found here: link text Any other ideas how to track the dealloc invocation of a particular class or object so that I can see the call stack? It's probably possible with DTrace. Any pointers without having to read the entire dtrace docs first?

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  • Rapid Web Application Development ASP.net vs. Open Source Platforms

    - by Yaaqov
    Good morning - I'm an intermediate-level developer who wants to build on online data-driven app (CRUD with a few calculations and basic HTML form inputs, nothing fancy) that keeps track of user sessions, and looks "professional" (or at least not "homemade"). I'm looking to development something with the look-and-feel that users get from sites like: http://www.datamasher.org/ http://www.thisweknow.org/ (About page says it was made with Ruby on Rails, which I'm unfamiliar with) (stackoverflow.com) Any pointers on whether I should just go the Miscrosoft route, and develop in ASP.net with WebForms, or if there's a quick qay to do this kind of development (with a WYSIWYG environment) on an open-source platform? I'm willing to learn, if it's somethat I can use to quickly drag/drop, add code, and publish online. Templates would be a plus, too. I apologize is the question seems a bit vague.

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  • "Voice trigger" detection

    - by sehugg
    I have a voice application that would be much-improved if there was the ability to use a "trigger word" to start recording audio. I don't need a full speech-text engine, just the ability to reliably/efficiently detect the trigger word. I am wondering if there are any specialized speech engines that support this specific use case, or any libraries/methods to developing such a single-purpose detection engine. Ideally I'd like it to work in noisy environments, but it can be trained for a single user's voice. Pointers to research papers / topics would also be appreciated so I know what to ask for.

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  • Execute files included in Resource folder

    - by Sumeet Pujari
    In WPF application where I have included some files in resources, I want to execute them on a button click. How do I specify a path in Process.Start(). private void button1_Click_2(object sender, RoutedEventArgs e) { Process.Start("test.txt"); } Or is there any other way? private void button1_Click_2(object sender, RoutedEventArgs e) { string path = System.IO.Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location) + @"\test.txt"; if (File.Exists(path)) { Process.Start(new ProcessStartInfo(path)); } else { MessageBox.Show("No file found"+path); } I added a message box and it showed No files found. :( EDIT: I Tried to check the path after publishing and this what i got. No File Found With a Path - C:\Users\Administrator\AppData\Local\Apps\2.0... test.txt Before I published the Application I got a path which id No File Found at ..project..\bin\Debug\test.txt which is obvious since my Resource file not included there its Under a Resource Folder and not Debug when i add a test file in debug it open without any problem. Can someone Help throwing some light on this case. EDIT: I want to open a file from Resource directory @ C:\Users\Administrator\Documents\Visual Studio 2010\Projects\FastFix\FastFix\Resources Which would be included in my project when i am going to publish it is going to run as a standalone application without installation.

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  • What are the things Java got right?

    - by hamletdarcy
    What are the things that Java (the language and platform) got categorically right? In other words, what things are more recent programming languages preserving and carrying forward? Some easy answer are: garbage collection, a VM, lack of pointers, classloaders, reflection(?) What about language based answers? Please don't list the things Java did wrong, just right. (note by Mark Harrison) This is an interesting and useful question, especially for those of us who don't use java regularly. I'm voting for reopening. Please don't close as argumentative, as it doesn't seem to be causing any arguments.

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  • how do i make the app take correct input..?

    - by user1824343
    This is my windows app's one layout which converts Celsius to Fahrenheit. The problem is that when I try to input the temperature it shows some junk(for eg: if i enter '3' it displayin '3.0000009') and sometimes its even showing stack overflow exception. The output is also not shown properly : cel.text is the textbox for celsius. fahre.text is the textbox for fahrenheit. namespace PanoramaApp1 { public partial class FahretoCel : PhoneApplicationPage { public FahretoCel() { InitializeComponent(); } private void fahre_TextChanged(object sender, TextChangedEventArgs e) { if (fahre.Text != "") { try { double F = Convert.ToDouble(fahre.Text); cel.Text = "" + ((5.0/9.0) * (F - 32)) ; //this is conversion expression } catch (FormatException) { fahre.Text = ""; cel.Text = ""; } } else { cel.Text = ""; } } private void cel_TextChanged(object sender, TextChangedEventArgs e) { if (cel.Text != "") { try { Double c = Convert.ToDouble(cel.Text); fahre.Text = "" + ((c *(9.0 / 5.0 )) + 32); } catch (FormatException) { fahre.Text = ""; cel.Text = ""; } } else { fahre.Text = ""; } } } }

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  • WindowsFormsApplicationBase SplashScreen makes login form ignore keypresses until I click on it - how to debug?

    - by Tom Bushell
    My WinForms app has a simple modal login form, invoked at startup via ShowDialog(). When I run from inside Visual Studio, everything works fine. I can just type in my User ID, hit the Enter key, and get logged in. But when I run a release build directly, everything looks normal (the login form is active, there's a blinking cursor in the User ID MaskedEditBox), but all keypresses are ignored until I click somewhere on the login form. Very annoying if you are used to doing everything from the keyboard. I've tried to trace through the event handlers, and to set the focus directly with code, to no avail. Any suggestions how to debug this (outside of Visual Studio), or failing that - a possible workaround? Edit Here's the calling code, in my Main Form: private void OfeMainForm_Shown(object sender, EventArgs e) { OperatorLogon(); } private void OperatorLogon() { // Modal dialogs should be in a "using" block for proper disposal using (var logonForm = new C21CfrLogOnForm()) { var dr = logonForm.ShowDialog(this); if (dr == DialogResult.OK) SaveOperatorId(logonForm.OperatorId); else Application.Exit(); } } Edit 2 Didn't think this was relevant, but I'm using Microsoft.VisualBasic.ApplicationServices.WindowsFormsApplicationBase for it's splash screen and SingleInstanceController support. I just commented out the splash screen code, and the problem has disappeared. So that's opened up a whole new line of inquiry... Edit 3 Changed title to reflect better understanding of the problem

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  • What else I must do allow my method to handle any type of objects

    - by NewHelpNeeder
    So to allow any type object I must use generics in my code. I have rewrote this method to do so, but then when I create an object, for example Milk, it won't let me pass it to my method. Ether there's something wrong with my generic revision, or Milk object I created is not good. How should I pass my object correctly and add it to linked list? This is a method that causes error when I insert an item: public void insertFirst(T dd) // insert at front of list { Link newLink = new Link(dd); // make new link if( isEmpty() ) // if empty list, last = newLink; // newLink <-- last else first.previous = newLink; // newLink <-- old first newLink.next = first; // newLink --> old first first = newLink; // first --> newLink } This is my class I try to insert into linked list: class Milk { String brand; double size; double price; Milk(String a, double b, double c) { brand = a; size = b; price = c; } } This is test method to insert the data: public static void main(String[] args) { // make a new list DoublyLinkedList theList = new DoublyLinkedList(); // this causes: // The method insertFirst(Comparable) in the type DoublyLinkedList is not applicable for the arguments (Milk) theList.insertFirst(new Milk("brand", 1, 2)); // insert at front theList.displayForward(); // display list forward theList.displayBackward(); // display list backward } // end main() } // end class DoublyLinkedApp Declarations: class Link<T extends Comparable<T>> {} class DoublyLinkedList<T extends Comparable<T>> {}

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