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  • asp.net mvc vs angular.js model binding

    - by aw04
    So I've noticed a trend lately of .net web developers using angular.js on the client side of applications and I've become more curious as I play around with angular and compare it to how I would do things in asp.net mvc. I'll give a quick example of what really got me thinking. I recently came across a situation at work (I work in a .net environment) where I needed to create a table bound to a collection of objects that had the ability to add and remove rows/items from the collection. I had an add button that created a new object and appended a row to the end of the table, and a remove button in each row to remove a particular object/row. Using asp.net mvc, I first found myself making an ajax call to the server for each operation, updating the server side model, and refreshing part of the page to show the result in the table. This worked but I didn't really like the idea of calling the server to update the model each time, so I tried to come up with a solution to do this on the client side. It turned out to be quite a task, as I had to generate the html on add with validation and all and the correct indexing for the model binding to work. It got worse on remove, as I ended up with a crazy string replace function to recreate the indexes on each item to satisfy the binding requirements (if an item other than the last is removed, the indexes are no longer correct). Now out of curiosity, I tried to recreate this at home in angular (which I had no experience with) and it took me all of about 10 minutes with simple functions to add and remove items from the client side model. This is just one example, but it seems to me that I'm able to achieve the same results with far fewer calls to the server in angular because of the fact that it binds to a client side model. So my question is, is this a distinct advantage of using a javascript mvc framework or am I somehow under utilizing the power of asp.net mvc and am I right in thinking that these operations should be done on the client and have no business requiring calls to the server?

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  • Pitch camera around model

    - by ChocoMan
    Currently, my camera rotates with my model's Y-Axis (yaw) perfectly. What I'm having trouble with is rotating the X-Axis (pitch) along with it. I've tried the same method for cameraYaw() in the form of cameraPitch(), while adjusting the axis to Vector.Right, but the camera wouldn't pitch at all in accordance to the Y-Axes of the controller. Is there a way similar to this to get the same effect for pitching the camera around the model? // Rotates model on its own Y-axis public void modelRotMovement(GamePadState pController) { Yaw = pController.ThumbSticks.Right.X * MathHelper.ToRadians(speedAngleMAX); AddRotation = Quaternion.CreateFromYawPitchRoll(Yaw, 0, 0); ModelLoad.MRotation *= AddRotation; MOrientation = Matrix.CreateFromQuaternion(ModelLoad.MRotation); } // Orbit (yaw) Camera around model public void cameraYaw(Vector3 axis, float yaw, float pitch) { Pitch = pController.ThumbSticks.Right.Y * MathHelper.ToRadians(speedAngleMAX); ModelLoad.CameraPos = Vector3.Transform(ModelLoad.CameraPos - ModelLoad.camTarget, Matrix.CreateFromAxisAngle(axis, yaw)) + ModelLoad.camTarget; } public void updateCamera() { cameraYaw(Vector3.Up, Yaw); }

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  • Message Driven Bean JMS integration

    - by Anthony Shorten
    In Oracle Utilities Application Framework V4.1 and above the product introduced the concept of real time JMS integration within the Framework for interfacing. Customer familiar with older versions of the Framework will recall that we used a component called the Multi-purpose Listener (MPL) which was a very light service bus for calling interface channels (including JMS). The MPL is not supplied with all products and customers prefer to use Oracle SOA Suite and native methods rather then MPL. In Oracle Utilities Application Framework V4.1 (and for Oracle Utilities Application Framework V2.2 via Patches 9454971, 9256359, 9672027 and 9838219) we introduced real time JMS integration natively for outbound JMS integration and using Message Driven Beans (MDB) for incoming integration. The outbound integration has not changed a lot between releases where you create an Outbound Message Type to indicate the record types to send out, create a JMS sender (though now you use the Real Time Sender) and then create an External System definition to complete the configuration. When an outbound message appears in the table of the type and external system configured (via a business event such as an algorithm or plug-in script) the Oracle Utilities Application Framework will place the message on the configured Queue linked to the JMS Sender. The inbound integration has changed. In the past you created XAI Receivers and specified configuration about what types of transactions to process. This is now all configuration file driven. The configuration files for the Business Application Server (ejb-jar.xml and weblogic-ejb-jar.xml) define Message Driven Beans and the queues to monitor. When a message appears on the queue, the MDB processes it through our web services interface. Configuration of the MDB can be native (via editing the configuration files) or through the new user exit capabilities (which is aimed at maintaining custom configuration across upgrades). The latter is better as you build fragments of configuration to make it easier to maintain. In the next few weeks a number of new whitepaper will be released to illustrate the features of the Oracle WebLogic JMS and Oracle SOA Suite integration capabilities.

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  • How to draw textures on a model

    - by marc wellman
    The following code is a complete XNA 3.1 program almost unaltered to that code skeleton Visual Studio is creating when creating a new project. The only things I have changed are imported a .x model to the content folder of the VS solution. (the model is a simple square with a texture spanning over it - made in Google Sketchup and exported with several .x exporters) in the Load() method I am loading the .x model into the game. The Draw() method uses a BasicEffect to render the model. Except these three things I haven't added any code. Why does the model does not show the texture ? What can I do to make the texture visible ? This is the texture file (a standard SketchUp texture from the palette): And this is what my program looks like - as you can see: No texture! Find below the complete source code of the program AND the complete .x file: namespace WindowsGame1 { /// <summary> /// This is the main type for your game /// </summary> public class Game1 : Microsoft.Xna.Framework.Game { GraphicsDeviceManager graphics; SpriteBatch spriteBatch; public Game1() { graphics = new GraphicsDeviceManager(this); Content.RootDirectory = "Content"; } /// <summary> /// Allows the game to perform any initialization it needs to before starting to run. /// This is where it can query for any required services and load any non-graphic /// related content. Calling base.Initialize will enumerate through any components /// and initialize them as well. /// </summary> protected override void Initialize() { // TODO: Add your initialization logic here base.Initialize(); } Model newModel; /// <summary> /// LoadContent will be called once per game and is the place to load /// all of your content. /// </summary> protected override void LoadContent() { // Create a new SpriteBatch, which can be used to draw textures. spriteBatch = new SpriteBatch(GraphicsDevice); // TODO: usse this.Content to load your game content here newModel = Content.Load<Model>(@"aau3d"); foreach (ModelMesh mesh in newModel.Meshes) { foreach (ModelMeshPart meshPart in mesh.MeshParts) { meshPart.Effect = new BasicEffect(this.GraphicsDevice, null); } } } /// <summary> /// UnloadContent will be called once per game and is the place to unload /// all content. /// </summary> protected override void UnloadContent() { // TODO: Unload any non ContentManager content here } /// <summary> /// Allows the game to run logic such as updating the world, /// checking for collisions, gathering input, and playing audio. /// </summary> /// <param name="gameTime">Provides a snapshot of timing values.</param> protected override void Update(GameTime gameTime) { // Allows the game to exit if (GamePad.GetState(PlayerIndex.One).Buttons.Back == ButtonState.Pressed) this.Exit(); // TODO: Add your update logic here base.Update(gameTime); } /// <summary> /// This is called when the game should draw itself. /// </summary> /// <param name="gameTime">Provides a snapshot of timing values.</param> protected override void Draw(GameTime gameTime) { if (newModel != null) { GraphicsDevice.Clear(Color.CornflowerBlue); Matrix[] transforms = new Matrix[newModel.Bones.Count]; newModel.CopyAbsoluteBoneTransformsTo(transforms); foreach (ModelMesh mesh in newModel.Meshes) { foreach (BasicEffect effect in mesh.Effects) { effect.EnableDefaultLighting(); effect.TextureEnabled = true; effect.World = transforms[mesh.ParentBone.Index] * Matrix.CreateRotationY(0) * Matrix.CreateTranslation(new Vector3(0, 0, 0)); effect.View = Matrix.CreateLookAt(new Vector3(200, 1000, 200), Vector3.Zero, Vector3.Up); effect.Projection = Matrix.CreatePerspectiveFieldOfView(MathHelper.ToRadians(45.0f), 0.75f, 1.0f, 10000.0f); } mesh.Draw(); } } base.Draw(gameTime); } } } This is the model I am using (.x): xof 0303txt 0032 // SketchUp 6 -> DirectX (c)2008 edecadoudal, supports: faces, normals and textures Material Default_Material{ 1.0;1.0;1.0;1.0;; 3.2; 0.000000;0.000000;0.000000;; 0.000000;0.000000;0.000000;; } Material _Groundcover_RiverRock_4inch_{ 0.568627450980392;0.494117647058824;0.427450980392157;1.0;; 3.2; 0.000000;0.000000;0.000000;; 0.000000;0.000000;0.000000;; TextureFilename { "aau3d.xGroundcover_RiverRock_4inch.jpg"; } } Mesh mesh_0{ 4; -81.6535;0.0000;74.8031;, -0.0000;0.0000;0.0000;, -81.6535;0.0000;0.0000;, -0.0000;0.0000;74.8031;; 2; 3;0,1,2, 3;1,0,3;; MeshMaterialList { 2; 2; 1, 1; { Default_Material } { _Groundcover_RiverRock_4inch_ } } MeshTextureCoords { 4; -2.1168,-3.4022; 1.0000,-0.0000; 1.0000,-3.4022; -2.1168,-0.0000;; } MeshNormals { 4; 0.0000;1.0000;-0.0000; 0.0000;1.0000;-0.0000; 0.0000;1.0000;-0.0000; 0.0000;1.0000;-0.0000;; 2; 3;0,1,2; 3;1,0,3;; } }

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  • loading 3d model data into buffers

    - by mulletdevil
    I am using assimp to load 3d model data. I have noticed that each loaded model is made up of different meshes. I was wondering should each mesh have it's own vertex/index buffer or should there just be one for the whole model? From looking through the index data that is loaded it seems to suggest that I will need a vertex buffer per mesh but I'm not 100% sure. I am using C++ and DirectX9 Thank you, Mark

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  • Retrieving model position after applying modeltransforms in XNA

    - by Glen Dekker
    For this method that the goingBeyond XNA tutorial provides, it would be really convenient if I could retrieve the new position of the model after I apply all the transforms to the mesh. I have edited the method a little for what I need. Does anyone know a way I can do this? public void DrawModel( Camera camera ) { Matrix scaleY = Matrix.CreateScale(new Vector3(1, 2, 1)); Matrix temp = Matrix.CreateScale(100f) * scaleY * rotationMatrix * translationMatrix * Matrix.CreateRotationY(MathHelper.Pi / 6) * translationMatrix2; Matrix[] modelTransforms = new Matrix[model.Bones.Count]; model.CopyAbsoluteBoneTransformsTo(modelTransforms); if (camera.getDistanceFromPlayer(position+position1) > 3000) return; foreach (ModelMesh mesh in model.Meshes) { foreach (BasicEffect effect in mesh.Effects) { effect.EnableDefaultLighting(); effect.World = modelTransforms[mesh.ParentBone.Index] * temp * worldMatrix; effect.View = camera.viewMatrix; effect.Projection = camera.projectionMatrix; } mesh.Draw(); } }

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  • Textures of .x model deformed in XNA

    - by marc wellman
    I want to have a 3D model with textures built in SketchUp 8 be imported as a .x model in XNA. So far I have used several .x exporters like http://edecadoudal.googlepages.com/xExporter.rb 3D RAD zbylsxexporter With all of them I have the same problem: The model gets built correctly but the textures are deformed. The sizes of my texture files are multiples of four and inside Sketchup the model looks prefect. That's the texture file which is 256x256: And this is how it looks like in my XNA program: What can I do?

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  • blender: 3D model from guide images

    - by Stefan
    In a effort to learn the blender interface, which is confusing to say the least, I've chosen to model a model from referrence pictures easily found on the web. Problem is that I can't ( and won't ) get perfect "right", "front" and "top" pictures. Blender only allows you to see the background pictures when in ortographic mode and only from right|front|top, which doesn't help me. How to I proceed to model from non-perfect guide images?

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  • 3d Model Scaling With Camera

    - by spasarto
    I have a very simple 3D maze program that uses a first person camera to navigate the maze. I'm trying to scale the blocks that make up the maze walls and floor so the corridors seem more roomy to the camera. Every time I scale the model, the camera seems to scale with it, and the corridors always stay the same width. I've tried apply the scale to the model in the content pipe (setting the scale property of the model in the properties window in VS). I've also tried to apply the scale using Matrix.CreateScale(float) using the Scale-Rotate-Transform order with the same result. If I leave the camera speed the same, the camera moves slower, so I know it's traversing a larger distance, but the world doesn't look larger; the camera just seems slower. I'm not sure what part of the code to include since I don't know if it is an issue with my model, camera, or something else. Any hints at what I'm doing wrong? Camera: Projection = Matrix.CreatePerspectiveFieldOfView( MathHelper.PiOver4, _device.Viewport.AspectRatio, 1.0f, 1000.0f ); Matrix camRotMatrix = Matrix.CreateRotationX( _cameraPitch ) * Matrix.CreateRotationY( _cameraYaw ); Vector3 transCamRef = Vector3.Transform( _cameraForward, camRotMatrix ); _cameraTarget = transCamRef + CameraPosition; Vector3 camRotUpVector = Vector3.Transform( _cameraUpVector, camRotMatrix ); View = Matrix.CreateLookAt( CameraPosition, _cameraTarget, camRotUpVector ); Model: World = Matrix.CreateTranslation( Position );

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  • OpenGL Drawing textured model (OBJ) black texture

    - by andrepcg
    I'm using OpenGL, Glew, GLFW and Glut to create a simple game. I've been following some tutorials and I have now a good model importer with textures (from ogldev.atspace.co.uk) but I'm having an issue with the model textures. I have a skybox with a beautiful texture as you can see in the picture That weird texture behind the helicopter (model) is the heli model that I've applied on purpose to that wall to demonstrate that specific texture is working, but not on the helicopter. I'll include the files I'm working on so you can check it out. Mesh.cpp - http://pastebin.com/pxDuKyQa Texture.cpp - http://pastebin.com/AByWjwL6 Render function + skybox - http://pastebin.com/Vivc9qnT I'm just calling mesh->Render(); before the drawSkyBox function, in the render loop. Why is the heli black when I can perfectly apply its texture to another quad? I've debugged the code and the mesh-render() call is correctly fetching the texture number and passing it to the texture-bind() function.

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  • Git commit messages with nvie branching model

    - by eykanal
    This Git branching model recommends branching for all development efforts and merging when complete: Branch Develop Merge when complete I'm wondering how this works in practice, given that performing a merge off this model will simply add a commit to the develop with whatever commit message happened to be the last one in line. Do people using this model do an interactive rebase on the feature branch before committing? If not, how do you ensure that the commits make sense on the main branch?

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  • Material usage, one per model or per object?

    - by WSkid
    Is it better (memory, time (of developer), space) to use single model that is unwrapped and uses a single material or to break a model down into appropriate bits, each with their own smaller texture/material? Or does it depend on the target platform as to what is acceptable - ie PC vs tablet? An example: Say you have a typical house with a tiled roof. Model it, make sure everything is attached, unwrap the walls/roof so in your UV template the walls and roof would be in one texture file, side-by-side in say a 512x512 file. Model the roof/walls as separate objects, unwrap them individually and have two UV templates. You could then have a 256x256 file for each one.

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  • Subscribe/Publish Model in Web-based Application (c#) - Best Practices for Event Handlers

    - by KingOfHypocrites
    I was recently exposed to a desktop application that uses an publish/subscribe model to handle commands, events, etc. I can't seem to find any good examples of using this in a web application, so I wonder if I am off base in trying to use this for web based development (on the server side)? I'm using asp.net c#. My main question in regards to the design is: When using a publish/subscribe model, is it better to have generic commands/events that pass no parameters and then have the subscribers look at static context objects that contain the data relevant to the event? Or is it better to create custom arguments for every event that contain data related to the event? The whole concept of a global container seems so convenient but at the same time seems to break encapsulation. Any thoughts or best practices from anyone who has implemented this type of model in a web based application? Even suggestions on this model out of the scope of my question are appreciated.

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  • Check If a SQL Server Database Is In Pseudo-Simple Recovery Model Using Windows PowerShell

    Check if databases are really in FULL recovery model with a recovery model called pseudo-simple, where the database still behaves like it is still in SIMPLE recovery model until a full database backup is taken. Get your SQL Server database under version control now!Version control is standard for applications, but databases haven’t caught up. So how can you bring database development up to speed? Why should you start? Find out…

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  • Entity and pattern validation vs DB constraint

    - by Joerg
    When it comes to performance: What is the better way to validate the user input? If you think about a phone number and you only want numbers in the database, but it could begin with a 0, so you will use varchar: Is it better to check it via the entity model like this: @Size(min = 10, max = 12) @Digits(fraction = 0, integer = 12) @Column(name = "phone_number") private String phoneNumber; Or is it better to use on the database side a CHECK (and no checking in the entity model) for the same feature?

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  • Domain Model and Querying

    - by Tyrsius
    I am new to DDD, having worked only in Transaction-Script apps with an anemic model, or just Big Balls of Mud, so please forgive any terminology I abuse. I am trying to understand the proper separation between the domain model and the repository. What is the proper way to construct a domain object that is coming from a database, assuming the (incredibly simplified) need to query for objects by status (returns enumerable), or by ID. Should a factory be building the objects, exposing methods for GetByStatus() and GetByID(), using a DIed repository? Should a repository be called directly, knowing how to build a domain model from the DTO? Should the domain model have a constructor for get by ID, using a DIed repoistory to load the initial state, using some other (?) method for the list? I am not really sure what the best way would be, and this question has an answer advocating each one (these are certainly mutuallu exclusive).

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  • Data validation best practices: how can I better construct user feedback?

    - by Cory Larson
    Data validation, whether it be domain object, form, or any other type of input validation, could theoretically be part of any development effort, no matter its size or complexity. I sometimes find myself writing informational or error messages that might seem harsh or demanding to unsuspecting users, and frankly I feel like there must be a better way to describe the validation problem to the user. I know that this topic is subjective and argumentative. StackOverflow might not be the proper channel for diving into this subject, but like I've mentioned, we all run into this at some point or another. There are so many StackExchange sites now; if there is a better one, feel free to share! Basically, I'm looking for good resources on data validation and user feedback that results from it at a theoretical level. Topics and questions I'm interested in are: Content Should I be describing what the user did correctly or incorrectly, or simply what was expected? How much detail can the user read before they get annoyed? (e.g. Is "Username cannot exceed 20 characters." enough, or should it be described more fully, such as "The username cannot be empty, and must be at least 6 characters but cannot exceed 30 characters."?) Grammar How do I decide between phrases like "must not," "may not," or "cannot"? Delivery This can depend on the project, but how should the information be delivered to the user? Should it be obtrusive (e.g. JavaScript alerts) or friendly? Should they be displayed prominently? Immediately (i.e. without confirmation steps, etc.)? Logging Do you bother logging validation errors? Internationalization Some cultures prefer or better understand directness over subtlety and vice-versa (e.g. "Don't do that!" vs. "Please check what you've done."). How do I cater to the majority of users? I may edit this list as I think more about the topic, but I'm genuinely interest in proper user feedback techniques. I'm looking for things like research results, poll results, etc. I've developed and refined my own techniques over the years that users seem to be okay with, but I work in an environment where the users prefer to adapt to what you give them over speaking up about things they don't like. I'm interested in hearing your experiences in addition to any resources to which you may be able to point me.

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  • Using Radio Button in GridView with Validation

    - by Vincent Maverick Durano
    A developer is asking how to select one radio button at a time if the radio button is inside the GridView.  As you may know setting the group name attribute of radio button will not work if the radio button is located within a Data Representation control like GridView. This because the radio button inside the gridview bahaves differentely. Since a gridview is rendered as table element , at run time it will assign different "name" to each radio button. Hence you are able to select multiple rows. In this post I'm going to demonstrate how select one radio button at a time in gridview and add a simple validation on it. To get started let's go ahead and fire up visual studio and the create a new web application / website project. Add a WebForm and then add gridview. The mark up would look something like this: <asp:GridView ID="GridView1" runat="server" AutoGenerateColumns="false" > <Columns> <asp:TemplateField> <ItemTemplate> <asp:RadioButton ID="rb" runat="server" /> </ItemTemplate> </asp:TemplateField> <asp:BoundField DataField="RowNumber" HeaderText="Row Number" /> <asp:BoundField DataField="Col1" HeaderText="First Column" /> <asp:BoundField DataField="Col2" HeaderText="Second Column" /> </Columns> </asp:GridView> Noticed that I've added a templatefield column so that we can add the radio button there. Also I have set up some BoundField columns and set the DataFields as RowNumber, Col1 and Col2. These columns are just dummy columns and i used it for the simplicity of this example. Now where these columns came from? These columns are created by hand at the code behind file of the ASPX. Here's the code below: private DataTable FillData() { DataTable dt = new DataTable(); DataRow dr = null; //Create DataTable columns dt.Columns.Add(new DataColumn("RowNumber", typeof(string))); dt.Columns.Add(new DataColumn("Col1", typeof(string))); dt.Columns.Add(new DataColumn("Col2", typeof(string))); //Create Row for each columns dr = dt.NewRow(); dr["RowNumber"] = 1; dr["Col1"] = "A"; dr["Col2"] = "B"; dt.Rows.Add(dr); dr = dt.NewRow(); dr["RowNumber"] = 2; dr["Col1"] = "AA"; dr["Col2"] = "BB"; dt.Rows.Add(dr); dr = dt.NewRow(); dr["RowNumber"] = 3; dr["Col1"] = "A"; dr["Col2"] = "B"; dt.Rows.Add(dr); dr = dt.NewRow(); dr["RowNumber"] = 4; dr["Col1"] = "A"; dr["Col2"] = "B"; dt.Rows.Add(dr); dr = dt.NewRow(); dr["RowNumber"] = 5; dr["Col1"] = "A"; dr["Col2"] = "B"; dt.Rows.Add(dr); return dt; } And here's the code for binding the GridView with the dummy data above. protected void Page_Load(object sender, EventArgs e) { if (!IsPostBack) { GridView1.DataSource = FillData(); GridView1.DataBind(); } } Okay we have now a GridView data with a radio button on each row. Now lets go ahead and switch back to ASPX mark up. In this example I'm going to use a JavaScript for validating the radio button to select one radio button at a time. Here's the javascript code below: function CheckOtherIsCheckedByGVID(rb) { var isChecked = rb.checked; var row = rb.parentNode.parentNode; if (isChecked) { row.style.backgroundColor = '#B6C4DE'; row.style.color = 'black'; } var currentRdbID = rb.id; parent = document.getElementById("<%= GridView1.ClientID %>"); var items = parent.getElementsByTagName('input'); for (i = 0; i < items.length; i++) { if (items[i].id != currentRdbID && items[i].type == "radio") { if (items[i].checked) { items[i].checked = false; items[i].parentNode.parentNode.style.backgroundColor = 'white'; items[i].parentNode.parentNode.style.color = '#696969'; } } } } The function above sets the row of the current selected radio button's style to determine that the row is selected and then loops through the radio buttons in the gridview and then de-select the previous selected radio button and set the row style back to its default. You can then call the javascript function above at onlick event of radio button like below: <asp:RadioButton ID="rb" runat="server" onclick="javascript:CheckOtherIsCheckedByGVID(this);" /> Here's the output below: On Load: After Selecting a Radio Button: As you have noticed, on initial load there's no default selected radio in the GridView. Now let's add a simple validation for that. We will basically display an error message if a user clicks a button that triggers a postback without selecting  a radio button in the GridView. Here's the javascript for the validation: function ValidateRadioButton(sender, args) { var gv = document.getElementById("<%= GridView1.ClientID %>"); var items = gv.getElementsByTagName('input'); for (var i = 0; i < items.length ; i++) { if (items[i].type == "radio") { if (items[i].checked) { args.IsValid = true; return; } else { args.IsValid = false; } } } } The function above loops through the rows in gridview and find all the radio buttons within it. It will then check each radio button checked property. If a radio is checked then set IsValid to true else set it to false.  The reason why I'm using IsValid is because I'm using the ASP validator control for validation. Now add the following mark up below under the GridView declaration: <br /> <asp:Label ID="lblMessage" runat="server" /> <br /> <asp:Button ID="btn" runat="server" Text="POST" onclick="btn_Click" ValidationGroup="GroupA" /> <asp:CustomValidator ID="CustomValidator1" runat="server" ErrorMessage="Please select row in the grid." ClientValidationFunction="ValidateRadioButton" ValidationGroup="GroupA" style="display:none"></asp:CustomValidator> <asp:ValidationSummary ID="ValidationSummary1" runat="server" ValidationGroup="GroupA" HeaderText="Error List:" DisplayMode="BulletList" ForeColor="Red" /> And then at Button Click event add this simple code below just to test if  the validation works: protected void btn_Click(object sender, EventArgs e) { lblMessage.Text = "Postback at: " + DateTime.Now.ToString("hh:mm:ss tt"); } Here's the output below that you can see in the browser:   That's it! I hope someone find this post useful! Technorati Tags: ASP.NET,JavaScript,GridView

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  • Is MVC 2 client-side validation broken in Visual Studio 2010 RC?

    - by Will
    I can't seem to get client side validation working with the version of MVC released with Visual Studio 2010 RC. I've tried it with two projects -- one upgrade from 1.0, and one using the template that came with VS. I'd think the template version would work, but it doesn't. Added the following scripts: <script type="text/javascript" src="<%= Url.Content("~/Scripts/MicrosoftMvcValidation.js") %>"> </script> <script type="text/javascript" src="<%= Url.Content("~/Scripts/jquery.validate.js")%>"> </script> which are downloaded to the client correctly. Added the following to my form page: <% Html.EnableClientValidation(); %> <%--yes, am aware of the EndForm() bug! --%> <% using (Html.BeginForm()) { %> <%--snip --%> and I can see the client validation scripts have been added to the bottom of the form. But still client validation never happens. What is worse is that in my upgraded project, the client validation scripts are never output in the page! PLEASE NOTE: I am specifically asking about the version of MVC2 that came with VS2010 RC. Also, I do know how to google; please don't waste anybody's time searching and answering if you aren't familiar with this issue in the release candidate of Visual Studio. Thanks.

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  • Hibernate session problem for transactions.

    - by Jani
    Hi all, I am new to hibernate and trying integrate hibernate with an existing spring based application. I configured session factory and transaction manager, transaction proxy template. I am also using Quartz scheduler in this application. When I run the application, I am getting the following exception. ERROR au.com.michaelpage.ctsgui.utils.OrganisationMergeProfileThread - Error while updating opportunity: Could not open Hibernate Session for transaction; nested exception is java.lang.IllegalStateException: Already value [org.springframework.jdbc.datasource.ConnectionHolder@9f6885] for key [weblogic.jdbc.common.internal.RmiDataSource@32b034] bound to thread [DefaultQuartzScheduler_Worker-0] My hibernate session configuration: <bean id="sessionFactoryAU" class="org.springframework.orm.hibernate3.LocalSessionFactoryBean"> <property name="dataSource"> <ref bean="profileAU" /> </property> <property name="mappingResources"> <list> <value> /au/com/michaelpage/ctsgui/hibernate/dao/mappings/Opportunity.hbm.xml </value> <value> /au/com/michaelpage/ctsgui/hibernate/dao/mappings/Position.hbm.xml </value> <value> /au/com/michaelpage/ctsgui/hibernate/dao/mappings/EventRole.hbm.xml </value> </list> </property> <property name="hibernateProperties"> <props> <!-- Database Settings --> <prop key="hibernate.dialect"> org.hibernate.dialect.SybaseDialect </prop> <prop key="hibernate.query.factory_class"> org.hibernate.hql.ast.ASTQueryTranslatorFactory </prop> <!-- Cache settings --> <prop key="hibernate.cache.provider_class"> org.hibernate.cache.EhCacheProvider </prop> </props> </property> </bean> <!-- Transaction manager for a Hibernate SessionFactory --> <bean id="txManager" class="org.springframework.orm.hibernate3.HibernateTransactionManager"> <property name="sessionFactory"> <ref bean="sessionFactoryAU" /> </property> </bean> <!-- Transaction template for Managers --> <bean id="txProxyTemplateHibernateProfileAU" abstract="true" class="org.springframework.transaction.interceptor.TransactionProxyFactoryBean"> <property name="transactionManager"> <ref bean="txManager" /> </property> <property name="transactionAttributes"> <props> <prop key="create*">PROPAGATION_REQUIRED</prop> <prop key="save*">PROPAGATION_REQUIRED</prop> <prop key="update*">PROPAGATION_REQUIRED</prop> <prop key="delete*">PROPAGATION_REQUIRED</prop> <prop key="remove*">PROPAGATION_REQUIRED</prop> <prop key="get*">PROPAGATION_SUPPORTS</prop> </props> </property> </bean> <bean id="organisationMergeProfileMgrAU" parent="txProxyTemplateHibernateProfileAU"> <property name="target"> <bean class="au.com.michaelpage.ctsgui.mgr.profile.OrganisationMergeProfileMgrImpl"> <property name="commonProfileDao"> <ref bean="commonProfileDaoAU" /> </property> <property name="organisationMergeProfileDao"> <ref bean="organisationMergeDaoAU" /> </property> <property name="hibernateOrganisationDAO"> <ref bean="hibernateOrganisationDAOAU" /> </property> <property name="hibernateOpportunityDAO"> <ref bean="hibernateOpportunityDAOAU" /> </property> <property name="hibernatePositionDAO"> <ref bean="hibernatePositionDAOAU" /> </property> <property name="hibernateEventRoleDAO"> <ref bean="hibernateEventRoleDAOAU" /> </property> </bean> </property> </bean> My Quartz scheduler configuration: <bean id="organisationMergeJobDetail" class="org.springframework.scheduling.quartz.MethodInvokingJobDetailFactoryBean"> <property name="targetObject" ref="organisationMergeJob" /> <property name="targetMethod" value="execute" /> <property name="concurrent" value="false" /> </bean> <bean id="organisationMergeProfileRegularCheckerTrigger" class="org.springframework.scheduling.quartz.SimpleTriggerBean"> <property name="jobDetail" ref="organisationMergeJobDetail" /> <property name="repeatInterval"> <util:constant static-field="au.com.michaelpage.ctsgui.common.Constants.CHECK_FREQUENCY" /> </property> </bean> Here is the bean definition for 'organisationMergeJob' <bean id="organisationMergeJob" class="au.com.michaelpage.ctsgui.utils.OrganisationMergeProfileThread"> <property name="organisationMergeMgr" ref="organisationMergeMgr"/> </bean> <bean id="organisationMergeMgr" class="au.com.michaelpage.ctsgui.mgr.OrganisationMergeMgrImpl"> <property name="organisationMergeDao" ref="organisationMergeDao"/> </bean> Any help to solve this? Thank you in advance. Hi skaffman, Here is the stack trace of the error: Could not open Hibernate Session for transaction; nested exception is java.lang.IllegalStateException: Already value [org.springframework.jdbc.datasource.ConnectionHolder@5f2fb8] for key [weblogic.jdbc.common.internal.RmiDataSource@326b7b] bound to thread [DefaultQuartzScheduler_Worker-3] Caused by: java.lang.IllegalStateException: Already value [org.springframework.jdbc.datasource.ConnectionHolder@5f2fb8] for key [weblogic.jdbc.common.internal.RmiDataSource@326b7b] bound to thread [DefaultQuartzScheduler_Worker-3] at org.springframework.transaction.support.TransactionSynchronizationManager.bindResource(TransactionSynchronizationManager.java:163) at org.springframework.orm.hibernate3.HibernateTransactionManager.doBegin(HibernateTransactionManager.java:526) at org.springframework.transaction.support.AbstractPlatformTransactionManager.getTransaction(AbstractPlatformTransactionManager.java:350) at org.springframework.transaction.interceptor.TransactionAspectSupport.createTransactionIfNecessary(TransactionAspectSupport.java:262) at org.springframework.transaction.interceptor.TransactionInterceptor.invoke(TransactionInterceptor.java:101) at org.springframework.aop.framework.ReflectiveMethodInvocation.proceed(ReflectiveMethodInvocation.java:171) at org.springframework.aop.framework.JdkDynamicAopProxy.invoke(JdkDynamicAopProxy.java:204) at $Proxy73.updateEventRole(Unknown Source) at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39) at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25) at java.lang.reflect.Method.invoke(Method.java:597) at org.springframework.aop.support.AopUtils.invokeJoinpointUsingReflection(AopUtils.java:304) at org.springframework.aop.framework.ReflectiveMethodInvocation.invokeJoinpoint(ReflectiveMethodInvocation.java:182) at org.springframework.aop.framework.ReflectiveMethodInvocation.proceed(ReflectiveMethodInvocation.java:149) at org.springframework.transaction.interceptor.TransactionInterceptor.invoke(TransactionInterceptor.java:106) at org.springframework.aop.framework.ReflectiveMethodInvocation.proceed(ReflectiveMethodInvocation.java:171) at org.springframework.transaction.interceptor.TransactionInterceptor.invoke(TransactionInterceptor.java:106) at org.springframework.aop.framework.ReflectiveMethodInvocation.proceed(ReflectiveMethodInvocation.java:171) at org.springframework.aop.interceptor.ExposeInvocationInterceptor.invoke(ExposeInvocationInterceptor.java:89) at org.springframework.aop.framework.ReflectiveMethodInvocation.proceed(ReflectiveMethodInvocation.java:171) at org.springframework.aop.framework.JdkDynamicAopProxy.invoke(JdkDynamicAopProxy.java:204) at $Proxy73.updateEventRole(Unknown Source) at au.com.michaelpage.ctsgui.utils.OrganisationMergeProfileThread.execute(OrganisationMergeProfileThread.java:100) at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39) at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25) at java.lang.reflect.Method.invoke(Method.java:597) at org.springframework.util.MethodInvoker.invoke(MethodInvoker.java:283) at org.springframework.scheduling.quartz.MethodInvokingJobDetailFactoryBean$MethodInvokingJob.executeInternal(MethodInvokingJobDetailFactoryBean.java:272) at org.springframework.scheduling.quartz.QuartzJobBean.execute(QuartzJobBean.java:86) at org.quartz.core.JobRunShell.run(JobRunShell.java:203) at org.quartz.simpl.SimpleThreadPool$WorkerThread.run(SimpleThreadPool.java:520) Thank you. Here is the bean definition for 'organisationMergeMgr' <bean id="organisationMergeMgr" class="au.com.michaelpage.ctsgui.mgr.OrganisationMergeMgrImpl"> <property name="organisationMergeDao" ref="organisationMergeDao"/> </bean>

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    How to use bean in JSP with only <jsp:useBean>, not MVC? Assume you have a grade.txt file which contains following data: Tom 90 Jerry 70 Katy 80 John 60 It asks you to create a bean named grade.java, a JSP page named graderesult.jsp, and a html page named gradecheck.html. gradecheck.html provides a input textbox and a button submit, once you submit the name of the student, the graderesult.jsp will communicates with bean to show the name and the score corresponding to the person.

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