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  • How to set a value from another class

    - by Ram
    Its said that property should not be "Set" only and it should be "Get" as well. What should i do if I need to set value to a variable from some other class? The will keep changing so I cannot pass it through constructor. Shall I create a function for this as shown below? class A { public void SetValue() { b = new B(); b.SetTest(10); } } class B { int test; public void SetTest(int value) { test = value; } } What are the other alternatives?

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  • Adding Related Entities without using navigation properties

    - by Barisa Puter
    I have the following classes, set for testing: public class Company { [DatabaseGenerated(DatabaseGeneratedOption.Identity)] public int Id { get; set; } public string Name { get; set; } } public class Employee { [DatabaseGenerated(DatabaseGeneratedOption.Identity)] public int Id { get; set; } public string Name { get; set; } public int CompanyId { get; set; } public virtual Company Company { get; set; } } public class EFTestDbContext : DbContext { public DbSet<Employee> Employees { get; set; } public DbSet<Company> Companies { get; set; } } For the sake of testing, I wanted to insert one company and one employee for that company with single SaveChanges call, like this: Company company = new Company { Name = "Sample company" }; context.Companies.Add(company); // ** UNCOMMENTED FOR TEST 2 //Company company2 = new Company //{ // Name = "Some other company" //}; //context.Companies.Add(company2); Employee employee = new Employee { Name = "Hans", CompanyId = company.Id }; context.Employees.Add(employee); context.SaveChanges(); Even though I am not using navigational properties, but instead I've made relation over Id, this somehow mysteriously worked - employee was saved with proper foreign key to company which got updated from 0 to real value, which made me go ?!?! Some hidden C# feature? Then I've decided to add more code, which is commented in the snippet above, making it to be inserting of 2 x Company entity and 1 x Employee entity, and then I got exception: Unable to determine the principal end of the 'CodeLab.EFTest.Employee_Company' relationship. Multiple added entities may have the same primary key. Does this mean that in cases where foreign key is 0, and there is a single matching entity being inserted in same SaveChanges transaction, Entity Framework will assume that foreign key should be for that matching entity? In second test, when there are two entities matching the relation type, Entity Framework throws an exception as it is not able to figure out to which of the Companies Employee should be related to.

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  • Convert the code into lambda/LINQ(C#3.0)

    - by Newbie
    How to convert the below code into lambda if (ds != null && ds.Tables.Count > 0) { dtAsset = ds.Tables["AssetData"]; dtCharecteristics = ds.Tables["CharacteristicsData"]; for (int i = 0; i < dtAsset.Rows.Count; i++) { for (int j = 0; j < dtCharecteristics.Rows.Count; j++) { if (dtAsset.Rows[i]["AssetId"].Equals(dtCharecteristics.Rows[j]["AssetId"])) { objAttributesCollection.Add(new Attributes { AttributeCode = Convert.ToString(dtCharecteristics.Rows[j]["AttributeCode"]), TimeSeriesData = fn(Convert.ToDateTime(dtCharecteristics.Rows[j]["StartDate"]), Convert.ToString(dtCharecteristics.Rows[j]["Value"])) }); } } objAssetCollection.Add(new Asset { AssetId = Convert.ToInt32(dtAsset.Rows[i]["AssetId"]), AssetType = Convert.ToString(dtAsset.Rows[i]["AssetCode"]), AttributeCollection = objAttributesCollection }); objAttributesCollection = new List<Attributes>(); } } I am using C#3.0 There is nothing wrong in the code but for the sake of learning I want to do this. Thanks

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  • Second query to SQLite (on iPhone) errors.

    - by Luke
    Hi all, On the iPhone, I am developing a class for a cart that connects directly to a database. To view the cart, all items can be pulled from the database, however, it seems that removing them doesn't work. It is surprising to me because the error occurs during connection to the database, except not the second time I connect even after the DB has been closed. #import "CartDB.h" #import "CartItem.h" @implementation CartDB @synthesize database, databasePath; - (NSMutableArray *) getAllItems { NSMutableArray *items = [[NSMutableArray alloc] init]; if([self openDatabase]) { const char *sqlStatement = "SELECT * FROM items;"; sqlite3_stmt *compiledStatement; if(sqlite3_prepare_v2(cartDatabase, sqlStatement, -1, &compiledStatement, NULL) == SQLITE_OK) { while(sqlite3_step(compiledStatement) == SQLITE_ROW) { int rowId = sqlite3_column_int(compiledStatement, 0); int productId = sqlite3_column_int(compiledStatement, 1); NSString *features = [NSString stringWithUTF8String:(char *)sqlite3_column_text(compiledStatement, 2)]; int quantity = sqlite3_column_int(compiledStatement, 3); CartItem *cartItem = [[CartItem alloc] initWithRowId:rowId productId:productId features:features quantity:quantity]; [items addObject:cartItem]; [cartItem release]; } } sqlite3_finalize(compiledStatement); } [self closeDatabase]; return items; } - (BOOL) removeCartItem:(CartItem *)item { sqlite3_stmt *deleteStatement; [self openDatabase]; const char *sql = "DELETE FROM items WHERE id = ?"; if(sqlite3_prepare_v2(cartDatabase, sql, -1, &deleteStatement, NULL) != SQLITE_OK) { return NO; } sqlite3_bind_int(deleteStatement, 1, item.rowId); if(SQLITE_DONE != sqlite3_step(deleteStatement)) { sqlite3_reset(deleteStatement); [self closeDatabase]; return NO; } else { sqlite3_reset(deleteStatement); [self closeDatabase]; return YES; } } - (BOOL) openDatabase { if(sqlite3_open([databasePath UTF8String], &cartDatabase) == SQLITE_OK) { return YES; } else { return NO; } } - (void) closeDatabase { sqlite3_close(cartDatabase); } The error occurs on the line where the connection is opened in openDatabase. Any ideas? Need to flush something? Something gets autoreleased? I really can't figure it out. --Edit-- The error that I receive is GDB: Program received signal "EXC_BAD_ACCESS". --Edit-- I ended up just connecting in the init and closing in the free methods, which might not be the proper way, but that's another question altogether so it's effectively persistent instead of connecting multiple times. Still would be nice to know what was up with this for future reference.

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  • How to address thread-safety of service data used for maintaining static local variables in C++?

    - by sharptooth
    Consider the following scenario. We have a C++ function with a static local variable: void function() { static int variable = obtain(); //blahblablah } the function needs to be called from multiple threads concurrently, so we add a critical section to avoid concurrent access to the static local: void functionThreadSafe() { CriticalSectionLockClass lock( criticalSection ); static int variable = obtain(); //blahblablah } but will this be enough? I mean there's some magic that makes the variable being initialized no more than once. So there's some service data maintained by the runtime that indicates whether each static local has already been initialized. Will the critical section in the above code protect that service data as well? Is any extra protection required for this scenario?

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  • how to use ByteArrayOutputStream and DataOutputStream simultaneously (Java)

    - by Manuel
    Hi! I'm having quite a problem here, and I think it is because I don't understand very much how I should use the API provided by Java. I need to write an int and a byte[] into a byte[] I thought of using a DataOutputStream to solve the data writing with writeInt(int i) and write(byte[] b), and to be able to put that into a byte array, I should use ByteArrayOutputStream's method toByteArray(). I understand that this classes use the Wrapper pattern, so I had two options: DataOutputStream w = new DataOutputStream(new ByteArrayOutputStream()); or ByteArrayOutputStream w = new ByteArrayOutputStream(new DataOutputStream()); but in both cases, I "loose" a method. in the first case, I can't access the toByteArray method, and in the second, I can't access the writeInt method. How should I use this classes together?

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  • float addition 2.5 + 2.5 = 4.0? RPN

    - by AJ Clou
    The code below is my subprogram to do reverse polish notation calculations... basically +, -, *, and /. Everything works in the program except when I try to add 2.5 and 2.5 the program gives me 4.0... I think I have an idea why, but I'm not sure how to fix it... Right now I am reading all the numbers and operators in from command line as required by this assignment, then taking that string and using sscanf to get the numbers out of it... I am thinking that somehow the array that contains the three characters '2', '.', and '5', is not being totally converted to a float... instead i think just the '2' is. Could someone please take a look at my code and either confirm or deny this, and possibly tell me how to fix it so that i get the proper answer? Thank you in advance for any help! float fsm (char mystring[]) { int i = -1, j, k = 0, state = 0; float num1, num2, ans; char temp[10]; c_stack top; c_init_stack (&top); while (1) { switch (state) { case 0: i++; if ((mystring[i]) == ' ') { state = 0; } else if ((isdigit (mystring[i])) || (mystring[i] == '.')) { state = 1; } else if ((mystring[i]) == '\0') { state = 3; } else { state = 4; } break; case 1: temp[k] = mystring[i]; k++; i++; if ((isdigit (mystring[i])) || (mystring[i] == '.')) { state = 1; } else { state = 2; } break; case 2: temp[k] = '\0'; sscanf (temp, "%f", &num1); c_push (&top, num1); i--; k = 0; state = 0; break; case 3: ans = c_pop (&top); if (c_is_empty (top)) return ans; else { printf ("There are still items on the stack\n"); exit (0); case 4: num2 = c_pop (&top); num1 = c_pop (&top); if (mystring[i] == '+'){ ans = num1 + num2; return ans; } else if (mystring[i] == '-'){ ans = num1 - num2; return ans; } else if (mystring[i] == '*'){ ans = num1 * num2; return ans; } else if (mystring[i] == '/'){ if (num2){ ans = num1 / num2; return ans; } else{ printf ("Error: cannot divide by 0\n"); exit (0); } } c_push (&top, ans); state = 0; break; } } } } Here is my main program: #include <stdio.h> #include <stdlib.h> #include "boolean.h" #include "c_stack.h" #include <string.h> int main(int argc, char *argv[]) { char mystring[100]; int i; sscanf("", "%s", mystring); for (i=1; i<argc; i++){ strcat(mystring, argv[i]); strcat(mystring, " "); } printf("%.2f\n", fsm(mystring)); } and here is the header file with prototypes and the definition for c_stack: #include "boolean.h" #ifndef CSTACK_H #define CSTACK_H typedef struct c_stacknode{ char data; struct c_stacknode *next; } *c_stack; #endif void c_init_stack(c_stack *); boolean c_is_full(void); boolean c_is_empty(c_stack); void c_push(c_stack *,char); char c_pop(c_stack *); void print_c_stack(c_stack); boolean is_open(char); boolean is_brother(char, char); float fsm(char[]);

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  • assigning a string to another string

    - by user1509676
    Why this code is not running? Why str1 is not assigned to str2 ?? I know i have an option of using strcpy but i wish to know the reason why this is not working?? #include<stdio.h> int main() { char str1[]="hello"; char str2[10]; str2=str1; printf("%s",str2); return 0; } Whereas if I use pointers than it works like here.. #include<stdio.h> int main() ( char *s="good morning"; char *q; q=s; while(*q!='\0') { printf("%c",*q); q++; } return 0; } This works. Now the string has been copied via pointers so why such difference??

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  • Why do you sometimes need to write <typename T> instead of just <T> ?

    - by StackedCrooked
    I was reading the Wikipedia article on SFINAE and encountered following code sample: struct Test { typedef int Type; }; template < typename T > void f( typename T::Type ) {} // definition #1 template < typename T > void f( T ) {} // definition #2 void foo() { f< Test > ( 10 ); //call #1 f< int > ( 10 ); //call #2 without error thanks to SFINAE } Now I've actually written code like this before, and somehow intuitively I knew that I needed to type "typename T" instead of just "T". However, it would be nice to know the actual logic behind it. Anyone care to explain?

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  • Reading line by line from a file in C

    - by mh234
    What I am trying to do is print out the contents of a file line by line. I run the program in terminal by doing: ./test testText.txt. When I do this, random characters are printed out but not what is in the file. The text file is located in the same folder as the makefile. What's wrong? #include <stdio.h> FILE *fp; int main(int argc, char *argv[]) { char line[15]; fp = fopen(*argv, "r"); while((fgets(line, 15, fp)) != NULL) { printf(line); printf("\n"); } }

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  • Key that yields multiple Results

    - by SgtStud
    I'm pretty new to programming so I'm sorry if this is a stupid question. I was wondering if there was a type of data that returns (possibly) more than one answer per key. For example: TestType<int,String> test = new TestType<int,String>(); So if you typed, test.getKey(1), you could get {"hello","this","is","a","test"}. Basically, is there a type of data that can return multiple answers, sort of like a HashMap and List combined?

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  • doubt in - Function Objects - c++

    - by Eternal Learner
    I have a class class fobj{ public: fobj(int i):id(i) {} void operator()() { std::cout<<"Prints"<<std::endl; } private: int id; }; template<typename T> void func(T type) { type(); } My Doubt is if I invoke func like Method 1: func(fobj(1); the message I wanted to print is printed. I was always thinking I needed to do something like Method 2: fobj Iobj(1); // create an instance of the fobj class func(Iobj); //call func by passing Iobj(which is a function object) How does Method 1 work? I mean what exactly happens? and how is a call made to the operator() in class fobj ?

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  • c# .net MVC4 Model to represent table or form

    - by Matthew Chambers
    Hello I am a little confused with regards to models in mvc 4 and thought someone may be able to point me in the right direction. This would be most appreciated. For example if i have a table that has the following fields [StringLength(100, ErrorMessage = "The {0} must be at least {2} characters long.", MinimumLength = 5)] public string UserName { get; set; } [Required(ErrorMessage="Email Address is Required")] [StringLength(15, ErrorMessage = "Email Address must be between {0} and {1} in size",MinimumLength = 5 )] [DataType(DataType.EmailAddress)] [Display(Name="Email")] public string Email { get; set; } [MaxLength(25)] [Display(Name="Mobile Telephone Number")] public string Mobile {get;set;} [MaxLength(500)] [Display(Name="Headline")] public string Headline {get;set;} [Required] [StringLength(200)] [Display(Name = "First Name")] public string FirstName {get;set;} [Required] [StringLength(200)] [Display(Name="Surname")] public string Surname { get; set;} public virtual int? DayOfBirthId { get; set; } public virtual DayOfBirth DayOfBirth { get; set; } public virtual int? MonthOfBirthId { get; set; } public virtual MonthOfBirth MonthOfBirth { get; set; } public virtual int? YearOfBirthId { get; set; } public virtual YearOfBirth YearOfBirth{get;set;} This is my user profile table in the database. However I would like a form that the user registers to the site with. When they first register i do not need all the details such as telephone all i really need is there username, email address and password. Do i create another model for this. Or do i have one model and on the controller set the fields to null or empty string that are not required on registration. I have validation also so would this be set for data that has not been entered on the form. My question is ultimately should all forms represent models- should the database be redesigned to meet this required. Or should the controller set the values that are not required. Or should there be another model that represents the form be created which maps to this table. I am a little confused on this and clarification of anyone would be most appreciated.

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  • How to stable_sort without copying?

    - by Mehrdad
    Why does stable_sort need a copy constructor? (swap should suffice, right?) Or rather, how do I stable_sort a range without copying any elements? #include <algorithm> class Person { Person(Person const &); // Disable copying public: Person() : age(0) { } int age; void swap(Person &other) { using std::swap; swap(this->age, other.age); } friend void swap(Person &a, Person &b) { a.swap(b); } bool operator <(Person const &other) const { return this->age < other.age; } }; int main() { static size_t const n = 10; Person people[n]; std::stable_sort(people, people + n); }

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  • How to convert a void pointer to array of classes

    - by user99545
    I am trying to convert a void pointer to an array of classes in a callback function that only supports a void pointer as a means of passing paramaters to the callback. class person { std::string name, age; }; void callback (void *val) { for (int i = 0; i < 9; i++) { std::cout << (person [])val[i].name; } } int main() { person p[10]; callback((void*)p); } My goal is to be able to pass an array of the class person to the callback which then prints out the data such as their name and age. However, the compile does not like what I am doing and complains that error: request for member 'name' in 'val', which is of non-class type 'void*' How can I go about doing this?

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  • OpenCV (c++) multi channel element access

    - by Vic
    I'm trying to use the "new" 2.0 c++ version of OpenCV, but everything is else like in simple C version. I have some problem with changing the values in image. The image is CV_8UC3. for (int i=0; i<image.rows; i++) { for (int j=0; j<image.cols; j++) { if (someArray[i][j] == 0) { image.at<Vec3i>(i,j)[0] = 0; image.at<Vec3i>(i,j)[1] = 0; image.at<Vec3i>(i,j)[2] = 0; } } } It's not working. What am I doing wrong??? Thank you!

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  • Calling a method on an object a bunch of times versus constructing an object a bunch of times

    - by Ami
    I have a List called myData and I want to apply a particular method (someFunction) to every element in the List. Is calling a method through an object's constructor slower than calling the same method many times for one particular object instantiation? In other words, is this: for(int i = 0; i < myData.Count; i++) myClass someObject = new myClass(myData[i]); slower than this: myClass someObject = new myClass(); for(int i = 0; i < myData.Count; i++) someObject.someFunction(myData[i]); ? If so, how much slower?

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  • How to remove row which has one or more empty or null cell ?

    - by Harikrishna
    I have datagridview on my winform. I am displaying records in the datagridview. Now after displaying the records on the datagridview, I want to remove the row from datagridview which has one or more empy cells that is no value in the cell for that row. So for that I am checking each cell for every row if there is any cell empty or null then I remove that rows using RemoveAt() function. My code is : for (int i = 0; i < dataGridView1.Rows.Count - 1; i++) { for (int j = 0; j < dataGridView1.Columns.Count; j++) { if (string.IsNullOrEmpty(dataGridView1.Rows[i].Cells[j].Value.ToString())) { dataGridView1.Rows.RemoveAt(i); break; } } }

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  • AtomicInteger for limited sequnce generation

    - by satish
    How can we use AtomicInteger for limited sequence generation say the sequence number has to be between 1 to 60. Once the sequece reaches 60 it has to start again from 1. I wrote this code though not quite sure wether this is thread safe or not? public int getNextValue() { int v; do { v = val.get(); if ( v == 60) { val.set(1); } } while (!val.compareAndSet(v , v + 1)); return v + 1; }

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  • PHP : flatten array - fastest way?

    - by Industrial
    Is there any fast way to flatten an array and select subkeys ('key'&'value' in this case) without running a foreach loop, or is the foreach always the fastest way? Array ( [0] => Array ( [key] => string [value] => a simple string [cas] => 0 ) [1] => Array ( [key] => int [value] => 99 [cas] => 0 ) [2] => Array ( [key] => array [value] => Array ( [0] => 11 [1] => 12 ) [cas] => 0 ) ) To: Array ( [int] => 99 [string] => a simple string [array] => Array ( [0] => 11 [1] => 12 ) )

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  • xcode 4 creating a 2d grid (range and domain)

    - by user1706978
    I'm learning how to program c and i'm trying to make a program the finds the range (using an equation with x as the domain) of a 2d grid...ive already attempted it, but it's giving me all these errors on Xcode, any help?(As you can see, I'm quite stuck!) #include <stdio.h> #include <stdlib.h> float domain; float domain = 2.0; float domainsol(float x ) { domain = x; float func = 1.25 * x + 5.0; return func; } int main(int argc, const char * argv[]) { }

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  • [C++] Run codes for only 60 times each second.

    - by djzmo
    Hello there, I'm creating a directx application that relies on the system time (because it must be accurate), and I need to run lines of code for 60 times each second in the background (in a thread created by boost::thread). that's equal to 60 FPS (frame per second), but without depending on the main application frame rate. //................. void frameThread() { // I want to run codes inside this loop for *exactly* 60 times in a second. // In other words, every 16.67 (1000/60) milliseconds for(;;) { DoWork(); //......... } } int WINAPI WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, LPSTR lpCmdLine, int nShowCmd) { initialize(); //.....stuffs boost::thread framethread(frameThread); //...... } Is there a way to do this? Any kind of help would be appreciated :)

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  • Merge 2 Colors to make a tranparent Ovelap?

    - by CrazyJoe
    I have two System.Windows.Media.Color (a and b)and need to get a and put over b to simulate tranparency. to use in my merge method: public static Image Merge(Image a,Image b) { for(int x=0;x < b.Width;x++ ) { for (int y = 0; y < b.Height; y++) { a.SetPixel(x, y, b.GetPixel(x, y)); } } return a; } Help Thank's!!

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