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  • Conversion of Single to two UInt16 values in .net

    - by Gio
    In the good old days of C. I could cast a float to an int (assuming 32 bit system), do some bit manipluation ( bitwise and, right shift, ect ), and get the upper and lower 16 bit hex representations of the floating point number, which I could then store in two short values. I'm not seeing an easy way of doing this in C#. System.Convert.ToUInt16 just does a float to int convert (even after I shift right), which leaves a vlaue of 0 if the float is less than 0, which is not the desired effect. //useless leaves me witg a value 0f 0 UIN16 s1 = (UInt16)((System.Convert.ToUInt32(d2) & 0xffff0000) >> 16); //capture the high word UInt16 s2 = (UInt16)(System.Convert.ToUInt32(d2) & 0xffff); //capture the low word A basic cast (UInt32) doesn't work either.

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  • Adding Related Entities without using navigation properties

    - by Barisa Puter
    I have the following classes, set for testing: public class Company { [DatabaseGenerated(DatabaseGeneratedOption.Identity)] public int Id { get; set; } public string Name { get; set; } } public class Employee { [DatabaseGenerated(DatabaseGeneratedOption.Identity)] public int Id { get; set; } public string Name { get; set; } public int CompanyId { get; set; } public virtual Company Company { get; set; } } public class EFTestDbContext : DbContext { public DbSet<Employee> Employees { get; set; } public DbSet<Company> Companies { get; set; } } For the sake of testing, I wanted to insert one company and one employee for that company with single SaveChanges call, like this: Company company = new Company { Name = "Sample company" }; context.Companies.Add(company); // ** UNCOMMENTED FOR TEST 2 //Company company2 = new Company //{ // Name = "Some other company" //}; //context.Companies.Add(company2); Employee employee = new Employee { Name = "Hans", CompanyId = company.Id }; context.Employees.Add(employee); context.SaveChanges(); Even though I am not using navigational properties, but instead I've made relation over Id, this somehow mysteriously worked - employee was saved with proper foreign key to company which got updated from 0 to real value, which made me go ?!?! Some hidden C# feature? Then I've decided to add more code, which is commented in the snippet above, making it to be inserting of 2 x Company entity and 1 x Employee entity, and then I got exception: Unable to determine the principal end of the 'CodeLab.EFTest.Employee_Company' relationship. Multiple added entities may have the same primary key. Does this mean that in cases where foreign key is 0, and there is a single matching entity being inserted in same SaveChanges transaction, Entity Framework will assume that foreign key should be for that matching entity? In second test, when there are two entities matching the relation type, Entity Framework throws an exception as it is not able to figure out to which of the Companies Employee should be related to.

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  • Does a CPU assigns a value atomically to memory?

    - by Poni
    Hi! A quick question I've been wondering about for some time; Does the CPU assign values atomically, or, is it bit by bit (say for example a 32bit integer). If it's bit by bit, could another thread accessing this exact location get a "part" of the to-be-assigned value? Think of this: I have two threads and one shared "unsigned int" variable (call it "g_uiVal"). Both threads loop. On is printing "g_uiVal" with printf("%u\n", g_uiVal). The second just increase this number. Will the printing thread ever print something that is totally not or part of "g_uiVal"'s value? In code: unsigned int g_uiVal; void thread_writer() { g_uiVal++; } void thread_reader() { while(1) printf("%u\n", g_uiVal); }

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  • Sql Server query performance

    - by Macros
    I have a stored procedure on a busy database which constantly come out top in the list of expensive queries (by some way). The query is very simple, it takes a single parameter (@ID, int) which is the primary key of the table, and selects the record that matches that ID. The primary key is an identity field with a clustered index, so I am stumped as to how to optimise this any further? The query is as follows CREATE PROCEDURE [dbo].[P_Call_Get] @ID int = null AS select ID, AppID, AgentID, AgentLogin, Ext, VDN, VDNName, Skill, SkillName, CallFrom, TelNoFrom, ParentCallID, CallStart, ACWStart, CallEnd, Outcome, StageID, TxTo, TxSuccess, ServiceID, DiallerID, CRC, TSCallID, CallDirection, [Manual], CallBackAgent, CallBackDateTime, Notes from P_Call where (ID = @ID or @ID is null) Not sure the best way to post the execution plan - all it shows is that 100% of the operation is taken up by the clustered index scan

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  • Key that yields multiple Results

    - by SgtStud
    I'm pretty new to programming so I'm sorry if this is a stupid question. I was wondering if there was a type of data that returns (possibly) more than one answer per key. For example: TestType<int,String> test = new TestType<int,String>(); So if you typed, test.getKey(1), you could get {"hello","this","is","a","test"}. Basically, is there a type of data that can return multiple answers, sort of like a HashMap and List combined?

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  • C++ Arrays of Structure access

    - by learningtolive
    Hi, I'm studying C++ from Schildt's book and don't quite understand what does he mean under third structure; Can somebody explain this - To access a specific structure within an array of structures, you must index the structure name. For example, to display the on_hand member of the third structure, you would write cout cout << invtry[2].on_hand; Some code: struct type{ char item[40]; double cost; double retail; int on_hand; int lead_time; }invtry[SIZE];

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  • Embarassing C++ question regarding const

    - by Neil Butterworth
    My comments on this answer got me thinking about the issues of constness and sorting. I played around a bit and reduced my issues to the fact that this code: #include <vector> int main() { std::vector <const int> v; } will not compile - you can't create a vector of const ints. I suppose I should have known this, but I've never needed to create such a thing before. However, it seems like a useful construct to me, and I wonder if there is any way round this problem - I want to add things to a vector (or whatever), but they should not be changed once added. There's probably some embarrassingly simple solution to this, but it's something I'd never considered before.

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  • How to use enumeration types in C++? Apply within example.

    - by Sagistic
    I do not understand how to use enumeration types. I understand what they are, but I don't quite get their purpose. I have made a program that inputs three sides of a triangle and outputs whether or not they are isosceles, scalene, or equilateral. I'm suppose to incorporate the enumeration type somewhere, but don't get where and how to use them. Any help would be appreciated. // h8p466x1.cpp : Defines the entry point for the console application. // include "stdafx.h" int _tmain(int argc, _TCHAR* argv[]) { return 0; } include using namespace std; enum triangleType {scalene, isosceles, equilateral, noTriangle}; void triangleShape(double x, double y, double z); int main() { double x, y, z; cout << "Please enter the three sides of a triangle:" << endl; cout << "Enter side 1: "; cin >> x; cout << endl; cout << "Enter side 2: "; cin >> y; cout << endl; cout << "Enter side 3: "; cin >> z; cout << endl; triangleShape(x, y, z); return 0; } void triangleShape(double x, double y, double z) { if (((x+y) z) && ((x+z) y) && ((y+z) x)) { cout << "You have a triangle!" << endl; if (x == y && y == z) cout << "Your triangle is an equilateral" << endl; else if (x == y || x == z || y == z) cout << "Your triangle is an isosceles" << endl; else cout << "Your triangle is a scalene" << endl; } else if ((x+y) <= z || ((x+z) <= y) || ((y+z) <= x)) cout << "You do not have a triangle." << endl; }

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  • AtomicInteger for limited sequnce generation

    - by satish
    How can we use AtomicInteger for limited sequence generation say the sequence number has to be between 1 to 60. Once the sequece reaches 60 it has to start again from 1. I wrote this code though not quite sure wether this is thread safe or not? public int getNextValue() { int v; do { v = val.get(); if ( v == 60) { val.set(1); } } while (!val.compareAndSet(v , v + 1)); return v + 1; }

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  • xcode 4 creating a 2d grid (range and domain)

    - by user1706978
    I'm learning how to program c and i'm trying to make a program the finds the range (using an equation with x as the domain) of a 2d grid...ive already attempted it, but it's giving me all these errors on Xcode, any help?(As you can see, I'm quite stuck!) #include <stdio.h> #include <stdlib.h> float domain; float domain = 2.0; float domainsol(float x ) { domain = x; float func = 1.25 * x + 5.0; return func; } int main(int argc, const char * argv[]) { }

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  • How do I create an editable databound combo box in a DataGrid in WinForm

    - by signaldev235
    I have a noob question. I have a WinForm (.net 2.0 in VS 2008) on my from I have a DataGrid One of the fields in that datagrid is a combo box that is bound to a separate table. this works, but I am unable to edit or add, I cannot add a value that is not on the list. I am looking to create a lookup box for lack of a better term. The form is for Parts Order Entry In the data Grid Data Source is PartsOrder_table, the Work order Field is a int in the PartsOrder_table, and the combo box is bound to the WorkOrder_table. The WorkOPRder_Table has WorkOrd_ID int and WrkOrd nvarchar(10) the Combo Box Data Source is WorkOrd_Table Display Member is WorkOrd Value Member is WorkOrder_ID This works great with the problem that I cannot add or select anything not in WorkOrder_table. Any Help would be greatly appreciated. Thanks

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  • What are the advantages of squashing assignment and error checking in one line?

    - by avakar
    This question is inspired by this question, which features the following code snippet. int s; if((s = foo()) == ERROR) print_error(); I find this style hard to read and prone to error (as the original question demonstrates -- it was prompted by missing parentheses around the assignment). I would instead write the following, which is actually shorter in terms of characters. int s = foo(); if(s == ERROR) print_error(); This is not the first time I've seen this idiom though, and I'm guessing there are reasons (perhaps historical) for it being so often used. What are those reasons?

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  • Minimizing distance to a weighted grid

    - by Andrew Tomazos - Fathomling
    Lets suppose you have a 1000x1000 grid of positive integer weights W. We want to find the cell that minimizes the average weighted distance.to each cell. The brute force way to do this would be to loop over each candidate cell and calculate the distance: int best_x, best_y, best_dist; for x0 = 1:1000, for y0 = 1:1000, int total_dist = 0; for x1 = 1:1000, for y1 = 1:1000, total_dist += W[x1,y1] * sqrt((x0-x1)^2 + (y0-y1)^2); if (total_dist < best_dist) best_x = x0; best_y = y0; best_dist = total_dist; This takes ~10^12 operations, which is too long. Is there a way to do this in or near ~10^8 or so operations?

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  • float addition 2.5 + 2.5 = 4.0? RPN

    - by AJ Clou
    The code below is my subprogram to do reverse polish notation calculations... basically +, -, *, and /. Everything works in the program except when I try to add 2.5 and 2.5 the program gives me 4.0... I think I have an idea why, but I'm not sure how to fix it... Right now I am reading all the numbers and operators in from command line as required by this assignment, then taking that string and using sscanf to get the numbers out of it... I am thinking that somehow the array that contains the three characters '2', '.', and '5', is not being totally converted to a float... instead i think just the '2' is. Could someone please take a look at my code and either confirm or deny this, and possibly tell me how to fix it so that i get the proper answer? Thank you in advance for any help! float fsm (char mystring[]) { int i = -1, j, k = 0, state = 0; float num1, num2, ans; char temp[10]; c_stack top; c_init_stack (&top); while (1) { switch (state) { case 0: i++; if ((mystring[i]) == ' ') { state = 0; } else if ((isdigit (mystring[i])) || (mystring[i] == '.')) { state = 1; } else if ((mystring[i]) == '\0') { state = 3; } else { state = 4; } break; case 1: temp[k] = mystring[i]; k++; i++; if ((isdigit (mystring[i])) || (mystring[i] == '.')) { state = 1; } else { state = 2; } break; case 2: temp[k] = '\0'; sscanf (temp, "%f", &num1); c_push (&top, num1); i--; k = 0; state = 0; break; case 3: ans = c_pop (&top); if (c_is_empty (top)) return ans; else { printf ("There are still items on the stack\n"); exit (0); case 4: num2 = c_pop (&top); num1 = c_pop (&top); if (mystring[i] == '+'){ ans = num1 + num2; return ans; } else if (mystring[i] == '-'){ ans = num1 - num2; return ans; } else if (mystring[i] == '*'){ ans = num1 * num2; return ans; } else if (mystring[i] == '/'){ if (num2){ ans = num1 / num2; return ans; } else{ printf ("Error: cannot divide by 0\n"); exit (0); } } c_push (&top, ans); state = 0; break; } } } } Here is my main program: #include <stdio.h> #include <stdlib.h> #include "boolean.h" #include "c_stack.h" #include <string.h> int main(int argc, char *argv[]) { char mystring[100]; int i; sscanf("", "%s", mystring); for (i=1; i<argc; i++){ strcat(mystring, argv[i]); strcat(mystring, " "); } printf("%.2f\n", fsm(mystring)); } and here is the header file with prototypes and the definition for c_stack: #include "boolean.h" #ifndef CSTACK_H #define CSTACK_H typedef struct c_stacknode{ char data; struct c_stacknode *next; } *c_stack; #endif void c_init_stack(c_stack *); boolean c_is_full(void); boolean c_is_empty(c_stack); void c_push(c_stack *,char); char c_pop(c_stack *); void print_c_stack(c_stack); boolean is_open(char); boolean is_brother(char, char); float fsm(char[]);

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  • c# class design - what can I use instead of "static abstract"?

    - by Ryan
    I want to do the following public abstract class MyAbstractClass { public static abstract int MagicId { get; } public static void DoSomeMagic() { // Need to get the MagicId value defined in the concrete implementation } } public class MyConcreteClass : MyAbstractClass { public static override int MagicId { get { return 123; } } } However I can't because you can't have static abstract members. I understand why I can't do this - any recommendations for a design that will achieve much the same result? (For clarity - what I am trying to do is provide a library with an abstract base class but the concrete versions MUST implement a few properties/methods themselves and yes, there are good reasons for keeping it static.)

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  • How to set a value from another class

    - by Ram
    Its said that property should not be "Set" only and it should be "Get" as well. What should i do if I need to set value to a variable from some other class? The will keep changing so I cannot pass it through constructor. Shall I create a function for this as shown below? class A { public void SetValue() { b = new B(); b.SetTest(10); } } class B { int test; public void SetTest(int value) { test = value; } } What are the other alternatives?

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  • MySQL: Query to obtain recipes using all given ingredients.

    - by John_A
    hi I have the following simplified tables: CREATE TABLE recipe(id int, name varchar(25)); CREATE TABLE ingredient(name varchar(25)); CREATE TABLE uses_ingredient(recipe_id int, name varchar(25)); I want to make a query that returns all id's of recipes that contain both Chicken and Cream. I have tried SELECT recipe_id FROM uses_ingredient INNER JOIN (SELECT * FROM ingredient WHERE name="Chicken" OR name="Cream") USING (name) GROUP BY recipe_id HAVING COUNT(recipe_id) >= (SELECT COUNT(*) FROM theme); which gives me :"ERROR 1248 (42000): Every derived table must have its own alias" and is probably wrong too. Next I tried SELECT recipe_id FROM (SELECT * FROM ingredient WHERE name="Chicken" OR name="Cream") AS t INNER JOIN uses_ingredient USING (name) GROUP BY recipe_id HAVING COUNT(recipe_id)>= (SELECT COUNT(*) FROM t); which gives "ERROR 1146 (42S02): Table 'recipedb.t' doesn't exist" I want to avoid creating temporary tables including using ENGINE=MEMORY.

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  • i have done code so please help

    - by davit-datuashvili
    public class bitap{ public static void main(String[]args){ String text="tbillisi"; String pattern="tbilxiri"; int k=2; int m=pattern.length(); long pattern_mask[]=new long[Character.MAX_VALUE+1]; String result=""; boolean[]R=new boolean[m+1]; long i,d; for (i=0;i<=k;i++){ R[i]=~1; } for (i=0;i if (0==(R[k]& (1< System.out.println(result); } } http://en.wikipedia.org/wiki/Bitap_algorithm from this site

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  • How to cin Space in c++?

    - by Narek
    Say we have a code: int main() { char a[10]; for(int i = 0; i < 10; i++) { cin>>a[i]; if(a[i] = ' ') cout<<"It is a space!!!"<<<endl; } return 0; } How to cin a Space symbol from command line? If you write space, program ignores! :(

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  • Why do you sometimes need to write <typename T> instead of just <T> ?

    - by StackedCrooked
    I was reading the Wikipedia article on SFINAE and encountered following code sample: struct Test { typedef int Type; }; template < typename T > void f( typename T::Type ) {} // definition #1 template < typename T > void f( T ) {} // definition #2 void foo() { f< Test > ( 10 ); //call #1 f< int > ( 10 ); //call #2 without error thanks to SFINAE } Now I've actually written code like this before, and somehow intuitively I knew that I needed to type "typename T" instead of just "T". However, it would be nice to know the actual logic behind it. Anyone care to explain?

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  • Mysql with innodb and serializable transaction does not (always) lock rows

    - by Tobias G.
    Hello, I have a transaction with a SELECT and possible INSERT. For concurrency reasons, I added FOR UPDATE to the SELECT. To prevent phantom rows, I'm using the SERIALIZABLE transaction isolation level. This all works fine when there are any rows in the table, but not if the table is empty. When the table is empty, the SELECT FOR UPDATE does not do any (exclusive) locking and a concurrent thread/process can issue the same SELECT FOR UPDATE without being locked. CREATE TABLE t ( id INT NOT NULL AUTO_INCREMENT PRIMARY KEY, display_order INT ) ENGINE = InnoDB; SET TRANSACTION ISOLATION LEVEL SERIALIZABLE; START TRANSACTION; SELECT COALESCE(MAX(display_order), 0) + 1 from t FOR UPDATE; .. This concept works as expected with SQL Server, but not with MySQL. Any ideas on what I'm doing wrong? EDIT Adding an index on display_order does not change the behavior.

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  • Why can't I reserve 1,000,000,000 in my vector ?

    - by vipersnake005
    When I type in the foll. code, I get the output as 1073741823. #include <iostream> #include <vector> using namespace std; int main() { vector <int> v; cout<<v.max_size(); return 0; } However when I try to resize the vector to 1,000,000,000, by v.resize(1000000000); the program stops executing. How can I enable the program to allocate the required memory, when it seems that it should be able to? I am using MinGW in Windows 7. I have 2 GB RAM. Should it not be possible? In case it is not possible, can't I declare it as an array of integers and get away? BUt even that doesn't work. Another thing is that, suppose I would use a file(which can easily handle so much data ). How can I let it read and write and the same time. Using fstream file("file.txt', ios::out | ios::in ); doesn't create a file, in the first place. But supposing the file exists, I am unable to use to do reading and writing simultaneously. WHat I mean is this : Let the contents of the file be 111111 Then if I run : - #include <fstream> #include <iostream> using namespace std; int main() { fstream file("file.txt",ios:in|ios::out); char x; while( file>>x) { file<<'0'; } return 0; } Shouldn't the file's contents now be 101010 ? Read one character and then overwrite the next one with 0 ? Or incase the entire contents were read at once into some buffer, should there not be atleast one 0 in the file ? 1111110 ? But the contents remain unaltered. Please explain. Thank you.

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  • Why does this static factory method involving implied generic types, work?

    - by Cheeso
    Consider public class Tuple<T1, T2> { public Tuple(T1 v1, T2 v2) { V1 = v1; V2 = v2; } public T1 V1 { get; set; } public T2 V2 { get; set; } } public static class Tuple { // MAGIC!! public static Tuple<T1, T2> New<T1, T2>(T1 v1, T2 v2) { return new Tuple<T1, T2>(v1, v2); } } Why does the part labeled "MAGIC" in the above work? It allows syntax like Tuple.New(1, "2") instead of new Tuple<int, string>(1, "2"), but ... how and why? Why do I not need Tuple.New<int,string>(1, "2") ??

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  • Getting input in system() function (Mac)

    - by Alex
    #include <iostream> using namespace std; int main() { short int enterVal; cout << "enter a number to say: " << endl; cin >> enterVal; system("say "%d"") << enterVal; return 0; } Is what I am currently trying. I want the user to enter a number and the system() function says it basically. The code above has an error which says " 'd' was not declared in this scope ". Thanks in advance.

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