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  • Theory: "Lexical Encoding"

    - by _ande_turner_
    I am using the term "Lexical Encoding" for my lack of a better one. A Word is arguably the fundamental unit of communication as opposed to a Letter. Unicode tries to assign a numeric value to each Letter of all known Alphabets. What is a Letter to one language, is a Glyph to another. Unicode 5.1 assigns more than 100,000 values to these Glyphs currently. Out of the approximately 180,000 Words being used in Modern English, it is said that with a vocabulary of about 2,000 Words, you should be able to converse in general terms. A "Lexical Encoding" would encode each Word not each Letter, and encapsulate them within a Sentence. // An simplified example of a "Lexical Encoding" String sentence = "How are you today?"; int[] sentence = { 93, 22, 14, 330, QUERY }; In this example each Token in the String was encoded as an Integer. The Encoding Scheme here simply assigned an int value based on generalised statistical ranking of word usage, and assigned a constant to the question mark. Ultimately, a Word has both a Spelling & Meaning though. Any "Lexical Encoding" would preserve the meaning and intent of the Sentence as a whole, and not be language specific. An English sentence would be encoded into "...language-neutral atomic elements of meaning ..." which could then be reconstituted into any language with a structured Syntactic Form and Grammatical Structure. What are other examples of "Lexical Encoding" techniques? If you were interested in where the word-usage statistics come from : http://www.wordcount.org

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  • using volatile keyword

    - by sap
    As i understand, if we declare a variable as volatile, then it will not be stored in the local cache. Whenever thread are updating the values, it is updated to the main memory. So, other threads can access the updated value. But in the following program both volatile and non-volatile variables are displaying same value. The volatile variable is not updated for the second thread. Can anybody plz explain this why testValue is not changed. class ExampleThread extends Thread { private int testValue1; private volatile int testValue; public ExampleThread(String str){ super(str); } public void run() { if (getName().equals("Thread 1 ")) { testValue = 10; testValue1= 10; System.out.println( "Thread 1 testValue1 : " + testValue1); System.out.println( "Thread 1 testValue : " + testValue); } if (getName().equals("Thread 2 ")) { System.out.println( "Thread 2 testValue1 : " + testValue1); System.out.println( "Thread 2 testValue : " + testValue); } } } public class VolatileExample { public static void main(String args[]) { new ExampleThread("Thread 1 ").start(); new ExampleThread("Thread 2 ").start(); } } output: Thread 1 testValue1 : 10 Thread 1 testValue : 10 Thread 2 testValue1 : 0 Thread 2 testValue : 0

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  • Can it be done in a more elegant way with the Swing Timer?

    - by Roman
    Bellow is the code for the simplest GUI countdown. Can the same be done in a shorter and more elegant way with the usage of the Swing timer? import javax.swing.JFrame; import javax.swing.JLabel; import javax.swing.SwingUtilities; public class CountdownNew { static JLabel label; // Method which defines the appearance of the window. public static void showGUI() { JFrame frame = new JFrame("Simple Countdown"); frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE); label = new JLabel("Some Text"); frame.add(label); frame.pack(); frame.setVisible(true); } // Define a new thread in which the countdown is counting down. public static Thread counter = new Thread() { public void run() { for (int i=10; i>0; i=i-1) { updateGUI(i,label); try {Thread.sleep(1000);} catch(InterruptedException e) {}; } } }; // A method which updates GUI (sets a new value of JLabel). private static void updateGUI(final int i, final JLabel label) { SwingUtilities.invokeLater( new Runnable() { public void run() { label.setText("You have " + i + " seconds."); } } ); } public static void main(String[] args) { SwingUtilities.invokeLater(new Runnable() { public void run() { showGUI(); counter.start(); } }); } }

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  • error with std::ostringsteam and std::string

    - by pyCthon
    Hi i want to save many different csv files from a function with a naming convention based on a different double value. I do this with a for loop and pass a string value to save each .csv file differently. Below is an example of what I'm trying to do the desired result would be 1.1_file.csv 1.2_file.csv but instead i get 1.1_file.csv 1.11.2_file.csv Here is a working sample code, what can i do to fix this #include <sstream> #include <iomanip> #include <cmath> #include <iostream> #include <vector> int main(){ std::string file = "_file.csv"; std::string s; std::ostringstream os; double x; for(int i = 0; i < 10; i++){ x = 0.1 + 0.1 *i; os << std::fixed << std::setprecision(1); os << x; s = os.str(); std::cout<<s+file<<std::endl; s.clear(); } return 0; }

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  • WPF binding problem

    - by xine
    I've got some bindings in UI: <Window x:Class="Tester.MainWindow" xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" Title="MainWindow" Height="377" Width="562" xmlns:my="clr-namespace:MyApp"> <Grid> <TextBlock Text="{Binding Path=current.Text}" Name="Text1" /> <TextBlock Text="{Binding Path=current.o.Text}" Name="Text2" /> </Grid> </Window> Code: class Coordinator : INotifyPropertyChanged{ List<Myclass1> list; int currId = 0; public Myclass1 current{ return list[currId]; } public int CurrId { get { return currId; } set { currId = value; this.PropertyChanged(this,new PropertyChangedEventArgs("current")); } } class Myclass1{ public string Text{get;} public Myclass2 o{get;} } class Myclass2{ public string Text{get;} } When currId changes Tex1 in UI changes too,but Text2 doesn't. I'm assuming this happens because Text2's source isn't updated. Does anyone know how to fix it?

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  • Editing list properties using DataGridview

    - by toom
    Ok, I have my custom class: public class FileItem : INotifyPropertyChanged { int id=0; string value=""; public int Id { get { return id; } set { id = value; Changed("Id"); } } public string Value { get { return value; } set { this.value = value; Changed("Value"); } } public event PropertyChangedEventHandler PropertyChanged; void Changed(string name) { if (PropertyChanged != null) PropertyChanged(this, new PropertyChangedEventArgs(name)); } } public BindingList<FileItem> FilesystemEntries = new BindingList<FileItem>(); And I have DatagridView1 with DataSource set to FilesystemEntries: binding.DataSource = FilesystemEntries; Already I can Add and remove rows - these chnages are reflected on collection. However, Value and Id are not saved into bidning list when i change them in DataGridView, id is always 0 and value is "". How can I make this work? Do I need to implement some interface to FileItem to allow editing properties? ReadOnly of DGV is set to false, same to all columns. Editing, Deleting and Changing are enabled.

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  • How to set padding to columns in table layout dynamically

    - by Praveenb
    Hi all, I am trying to create a table layout with buttons dynamically. I am able to get the table layout with buttons. bt i need padding between buttons. How i can get programatically. I tried following code bt private void showCowsTblField() { for (int row = 0; row < numberOfRowsInField-1; row++) { TableRow tableRow = new TableRow(this); tableRow.setLayoutParams(new LayoutParams(LayoutParams.FILL_PARENT,LayoutParams.FILL_PARENT )); for (int column = 0; column < numberOfColumnsInField -1; column++) { blocks[row][column].setLayoutParams(new LayoutParams( LayoutParams.WRAP_CONTENT,LayoutParams.WRAP_CONTENT)); blocks[row][column].setPadding(blockPadding, blockPadding, blockPadding, blockPadding); tableRow.addView(blocks[row][column]); tableRow.setPadding(blockPadding, blockPadding, blockPadding, blockPadding); } tblCows.addView(tableRow,new TableLayout.LayoutParams( LayoutParams.FILL_PARENT,LayoutParams.FILL_PARENT)); } } Please let me know.... Thanks.

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  • Trying to convert existing production database table columns from enum to VARCHAR (Rails)

    - by dchua
    Hi everyone, I have a problem that needs me to convert my existing live production (I've duplicated the schema on my local development box, don't worry :)) table column types from enums to a string. Background: Basically, a previous developer left my codebase in absolute shit, migration versions are extremely out of date, and apparently he never used it after a certain point of time in development and now that I'm tasked with migrating a rails 1.2.6 app to 2.3.5, I can't get the tests to run properly on 2.3.5 because my table columns have ENUM column types and they convert to :string, :limit = 0 on my schema.rb which creates the problem of an invalid default value when doing a rake db:test:prepare, like in the case of: Mysql::Error: Invalid default value for 'own_vehicle': CREATE TABLE `lifestyles` (`id` int(11) DEFAULT NULL auto_increment PRIMARY KEY, `member_id` int(11) DEFAULT 0 NOT NULL, `own_vehicle` varchar(0) DEFAULT 'Y' NOT NULL, `hobbies` text, `sports` text, `AStar_activities` text, `how_know_IRC` varchar(100), `IRC_referral` varchar(200), `IRC_others` varchar(100), `IRC_rdrive` varchar(30)) ENGINE=InnoDB I'm thinking of writing a migration task that looks through all the database tables for columns with enum and replace it with VARCHAR and I'm wondering if this is the right way to approach this problem. I'm also not very sure how to write it such that it would loop through my database tables and replace all ENUM colum_types with a VARCHAR. References [1] https://rails.lighthouseapp.com/projects/8994/tickets/997-dbschemadump-saves-enum-columns-as-varchar0-on-mysql [2] http://dev.rubyonrails.org/ticket/2832

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  • Boost Unit testing memory reuse causing tests that should fail to pass

    - by Knyphe
    We have started using the boost unit testing library for a large existing code base, and I have run into some trouble with unit tests incorrectly passing, seemingly due to the reuse of memory on the stack. Here is my situation: BOOST_AUTO_TEST_CASE(test_select_base_instantiation_default) { SelectBase selectBase(); BOOST_CHECK_EQUAL( selectBase.getSelectType(), false); BOOST_CHECK_EQUAL( selectBase.getTypeName(_T("")); BOOST_CHECK_EQUAL( selectBase.getEntityType(), -1); BOOST_CHECK_EQUAL( selectBase.getDataPos(), -1); } BOOST_AUTO_TEST_CASE(test_select_base_instantiation_default) { SelectBase selectBase(true, _T("abc")); BOOST_CHECK_EQUAL( selectBase.getSelectType(), false); BOOST_CHECK_EQUAL( selectBase.getTypeName(_T("abc")); BOOST_CHECK_EQUAL( selectBase.getEntityType(), -1); BOOST_CHECK_EQUAL( selectBase.getDataPos(), -1); } The first test passed correctly, initializing all the variables. The constructor in the second unit test did not correctly set EntityType or DataPosition, but the unit test passed. I was able to get it to fail by placing some variables on the stack in the second test, like so: BOOST_AUTO_TEST_CASE(test_select_base_instantiation_default) { int a, b; SelectBase selectBase(true, _T("abc")); BOOST_CHECK_EQUAL( selectBase.getSelectType(), false); BOOST_CHECK_EQUAL( selectBase.getTypeName(_T("abc")); BOOST_CHECK_EQUAL( selectBase.getEntityType(), -1); BOOST_CHECK_EQUAL( selectBase.getDataPos(), -1); } If there is only one int, only the dataPos CHECK_EQUAL fails, but if there are two, both EntityType and DataPos fail, so it seems pretty clear that this is an issue with the variables being created on the same stack memory or some such. Is there a good way to clear the memory between each unit test, or am I potentially using the library incorrectly or writing bad tests? Any help would be appreciated.

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  • Should you declare methods using overloads or optional parameters in C# 4.0?

    - by Greg Beech
    I was watching Anders' talk about C# 4.0 and sneak preview of C# 5.0, and it got me thinking about when optional parameters are available in C# what is going to be the recommended way to declare methods that do not need all parameters specified? For example something like the FileStream class has about fifteen different constructors which can be divided into logical 'families' e.g. the ones below from a string, the ones from an IntPtr and the ones from a SafeFileHandle. FileStream(string,FileMode); FileStream(string,FileMode,FileAccess); FileStream(string,FileMode,FileAccess,FileShare); FileStream(string,FileMode,FileAccess,FileShare,int); FileStream(string,FileMode,FileAccess,FileShare,int,bool); It seems to me that this type of pattern could be simplified by having three constructors instead, and using optional parameters for the ones that can be defaulted, which would make the different families of constructors more distinct [note: I know this change will not be made in the BCL, I'm talking hypothetically for this type of situation]. What do you think? From C# 4.0 will it make more sense to make closely related groups of constructors and methods a single method with optional parameters, or is there a good reason to stick with the traditional many-overload mechanism?

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  • How to move a symlink to the trash?

    - by neoneye
    I don't see any options for the FSPathMoveObjectToTrashSync() function for not following links. Here is what I have tried Create a link and a file [ 21:32:41 /tmp ] $ touch my_file [ 21:32:45 /tmp ] $ ln -s my_file my_link [ 21:32:52 /tmp ] $ la total 8 drwxrwxrwt 12 root wheel 408 17 Maj 21:32 . drwxr-xr-x@ 6 root wheel 204 9 Sep 2009 .. -rw-r--r-- 1 neoneye wheel 0 17 Maj 21:32 my_file lrwxr-xr-x 1 neoneye wheel 7 17 Maj 21:32 my_link -> my_file Move the link to the trash OSStatus status = FSPathMoveObjectToTrashSync( "/tmp/my_link", NULL, kFSFileOperationDefaultOptions ); NSLog(@"status: %i", (int)status); Output is status: 0 However the file got removed and not the link [ 21:32:55 /tmp ] $ la total 8 drwxrwxrwt 11 root wheel 374 17 Maj 21:33 . drwxr-xr-x@ 6 root wheel 204 9 Sep 2009 .. lrwxr-xr-x 1 neoneye wheel 7 17 Maj 21:32 my_link -> my_file [ 21:33:05 /tmp ] $ How can I move move symlinks to the trash? The Solution.. thanks to Rob Napier NSString* path = @"/tmp/my_link"; OSStatus status = 0; FSRef ref; status = FSPathMakeRefWithOptions( (const UInt8 *)[path fileSystemRepresentation], kFSPathMakeRefDoNotFollowLeafSymlink, &ref, NULL ); NSAssert((status == 0), @"failed to make FSRef"); status = FSMoveObjectToTrashSync( &ref, NULL, kFSFileOperationDefaultOptions ); NSLog(@"status: %i", (int)status);

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  • populatin jComBobox with data from a db tbl(table) column

    - by mnmyles
    Hi guyz? I have a JComboBox which i have named "venue_JCB" i want to load details from a tbl column on form load at the initcomponets() i have declared the method "accessDBinit() ;" and after the initComponets() i have implemented the accessDBinit(); method as follows: ================================code============================ void accessDBinit() //Get Student List in the List Box { try { sql = "SELECT classLevel FROM class_session ORDER BY classLevel"; java.lang.Class.forName("com.mysql.jdbc.Driver"); Connection con2=DriverManager.getConnection("jdbc:mysql:///coast","root",""); Statement stmt2 = (Statement)con2.createStatement(); boolean hasResults = stmt2.execute(sql); if(hasResults) { ResultSet rs2 = stmt2.getResultSet(); if(rs2!=null) { displayResultsinit(rs2); } db.stmt.close(); } } catch(Exception e) { System.out.println(e+"Error in connection"); } } void displayResultsinit(ResultSet r) throws SQLException { ResultSetMetaData rmeta = r.getMetaData(); int numColumns=rmeta.getColumnCount(); while(r.next()) { for(int i=1;i<=numColumns;++i) { if(i<=numColumns) { venue_JCB.addItem(r.getString(i)); } } } } ====================================end of code=================================== the method works (Populate the combobox) but at the output bar i get the following on form load and also whenever i select a component from the combobox ======= error===== java.lang.NullPointerExceptionError in connection could some one please tell me where i am going wrong with the method? Thanks in advance regards Malachi

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  • can i know the Thread runnable class attributes in java?

    - by dori naji
    probability this question have been asked before but i cant find anything in my searching mechanism. I am trying to create a multiple threads, in an array list but i want to retrieve them from an arraylist and filter them by the attribute of w1 i used in my code. any ideas ? w1 = new FirstWorker(ProductsList, OrdersList, s); FirstWorkerThread = new Thread(w1); ThreadArrayList.add(FirstWorkerThread); //I know i cant do the code below but i want to do that how ? for(Thread x : ThreadArrayList){ x.ProductsList } this is FirstWorker class import java.lang.String; import java.util.HashMap; /* * To change this template, choose Tools | Templates and open the template in * the editor. */ /** * * @author Dimitris */ public class FirstWorker extends Thread implements Runnable { private OrderList orderlist; private ProductList productlist; private String Worker; boolean Stop; private int speed = 1000; public FirstWorker(ProductList productlist, OrderList orderlist, String Worker) { this.productlist = productlist; this.orderlist = orderlist; this.Worker = Worker; this.Stop = true; } public void run() { if (Stop == true) { try { Thread.sleep(100); } catch (InterruptedException e) { } while (orderlist.returnLengthofOrder() != 0) { if (Thread.interrupted()) { System.out.println("I am in the thread inturrupt"); // We've been interrupted: no more crunching. return; } if (orderlist.getDone() == true) { } else if (orderlist.getDone() == false) { orderlist.setDoneTrue(); orderlist.Purchased(Worker); orderlist.setDoneFalse(); try { Thread.sleep(this.speed); } catch (InterruptedException e) { return; } } } } } public void setWork() { Stop = false; } public void setSpeed(int speed) { this.speed = speed; } }

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  • .NET multithreading, volatile and memory model

    - by fedor-serdukov
    Assume that we have the following code: class Program { static volatile bool flag1; static volatile bool flag2; static volatile int val; static void Main(string[] args) { for (int i = 0; i < 10000 * 10000; i++) { if (i % 500000 == 0) { Console.WriteLine("{0:#,0}",i); } flag1 = false; flag2 = false; val = 0; Parallel.Invoke(A1, A2); if (val == 0) throw new Exception(string.Format("{0:#,0}: {1}, {2}", i, flag1, flag2)); } } static void A1() { flag2 = true; if (flag1) val = 1; } static void A2() { flag1 = true; if (flag2) val = 2; } } } It's fault! The main quastion is Why... I suppose that CPU reorder operations with flag1 = true; and if(flag2) statement, but variables flag1 and flag2 marked as volatile fields...

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  • UriMapper Problem

    - by jsop
    I have the following xaml (nonessential markup removed in the interest of brevity): <navigation:Frame x:Name="ContentFrame" > <navigation:Frame.UriMapper> <uriMapper:UriMapper> <uriMapper:UriMapping Uri="/{pageName}" MappedUri="/Views/{pageName}.xaml"/> <uriMapper:UriMapping Uri="/FMChart/{metricID}/{orgID}" MappedUri="/Views/FMChart.xaml?metricID={metricID}&orgID={orgID}"/> </navigation:Frame.UriMapper> </navigation:Frame.UriMapper> </navigation:Frame> I'm creating the HyperLinkButton objects dynamically (in code), like so: int metricID = 1; int orgID = 1; HyperlinkButton button = new HyperlinkButton(); button.Name = Guid.NewGuid().ToString(); button.TargetName = "ContentFrame"; // this string doesn't work string url = string.Format("/FMChart/{0}/{1}", metricID, orgID); button.NavigateUri = new Uri(url, UriKind.Relative); When I click the bbutton, the browser renders a blank page, and eventually presents me with a REALLY long stack trace (InvalidOperation exception). If I take the parameters out of th indicated line: string url = "/FMChart"; ...it works as expected (brings up the desired page). I've also tried the following strings: /FMChart/{0}&{1} /FMChart/{0}& amp;{1} What am I doing wrong?

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  • how to implement a sparse_vector class

    - by Neil G
    I am implementing a templated sparse_vector class. It's like a vector, but it only stores elements that are different from their default constructed value. So, sparse_vector would store the index-value pairs for all indices whose value is not T(). I am basing my implementation on existing sparse vectors in numeric libraries-- though mine will handle non-numeric types T as well. I looked at boost::numeric::ublas::coordinate_vector and eigen::SparseVector. Both store: size_t* indices_; // a dynamic array T* values_; // a dynamic array int size_; int capacity_; Why don't they simply use vector<pair<size_t, T>> data_; My main question is what are the pros and cons of both systems, and which is ultimately better? The vector of pairs manages size_ and capacity_ for you, and simplifies the accompanying iterator classes; it also has one memory block instead of two, so it incurs half the reallocations, and might have better locality of reference. The other solution might search more quickly since the cache lines fill up with only index data during a search. There might also be some alignment advantages if T is an 8-byte type? It seems to me that vector of pairs is the better solution, yet both containers chose the other solution. Why?

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  • Using PLINQ to calculate and update values within the enclosure does not work

    - by Keith
    I recently needed to do a running total on a report. Where for each group, I order the rows and then calculate the running total based on the previous rows within the group. Aha! I thought, a perfect use case for PLINQ! However, when I wrote up the code, I got some strange behavior. The values I was modifying showed as being modified when stepping through the debugger, but when they were accessed they were always zero. Sample Code: class Item { public int PortfolioID; public int TAAccountID; public DateTime TradeDate; public decimal Shares; public decimal RunningTotal; } List<Item> itemList = new List<Item> { new Item { PortfolioID = 1, TAAccountID = 1, TradeDate = new DateTime(2010, 5, 1), Shares = 5.335m, }, new Item { PortfolioID = 1, TAAccountID = 1, TradeDate = new DateTime(2010, 5, 2), Shares = -2.335m, }, new Item { PortfolioID = 2, TAAccountID = 1, TradeDate = new DateTime(2010, 5, 1), Shares = 7.335m, }, new Item { PortfolioID = 2, TAAccountID = 1, TradeDate = new DateTime(2010, 5, 2), Shares = -3.335m, }, }; var found = (from i in itemList where i.TAAccountID == 1 select new Item { TAAccountID = i.TAAccountID, PortfolioID = i.PortfolioID, Shares = i.Shares, TradeDate = i.TradeDate, RunningTotal = 0 }); found.AsParallel().ForAll(x => { var prevItems = found.Where(i => i.PortfolioID == x.PortfolioID && i.TAAccountID == x.TAAccountID && i.TradeDate <= x.TradeDate); x.RunningTotal = prevItems.Sum(s => s.Shares); }); foreach (Item i in found) { Console.WriteLine("Running total: {0}", i.RunningTotal); } Console.ReadLine(); If I change the select for found to be .ToArray(), then it works fine and I get calculated reuslts. Any ideas what I am doing wrong?

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  • Clustered index - multi-part vs single-part index and effects of inserts/deletes

    - by Anssssss
    This question is about what happens with the reorganizing of data in a clustered index when an insert is done. I assume that it should be more expensive to do inserts on a table which has a clustered index than one that does not because reorganizing the data in a clustered index involves changing the physical layout of the data on the disk. I'm not sure how to phrase my question except through an example I came across at work. Assume there is a table (Junk) and there are two queries that are done on the table, the first query searches by Name and the second query searches by Name and Something. As I'm working on the database I discovered that the table has been created with two indexes, one to support each query, like so: --drop table Junk1 CREATE TABLE Junk1 ( Name char(5), Something char(5), WhoCares int ) CREATE CLUSTERED INDEX IX_Name ON Junk1 ( Name ) CREATE NONCLUSTERED INDEX IX_Name_Something ON Junk1 ( Name, Something ) Now when I looked at the two indexes, it seems that IX_Name is redundant since IX_Name_Something can be used by any query that desires to search by Name. So I would eliminate IX_Name and make IX_Name_Something the clustered index instead: --drop table Junk2 CREATE TABLE Junk2 ( Name char(5), Something char(5), WhoCares int ) CREATE CLUSTERED INDEX IX_Name_Something ON Junk2 ( Name, Something ) Someone suggested that the first indexing scheme should be kept since it would result in more efficient inserts/deletes (assume that there is no need to worry about updates for Name and Something). Would that make sense? I think the second indexing method would be better since it means one less index needs to be maintained. I would appreciate any insight into this specific example or directing me to more info on maintenance of clustered indexes.

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  • Mysql return value as 0 in the fetch result.

    - by Karthik
    I have this two tables, -- -- Table structure for table `t1` -- CREATE TABLE `t1` ( `pid` varchar(20) collate latin1_general_ci NOT NULL, `pname` varchar(20) collate latin1_general_ci NOT NULL ) ENGINE=MyISAM DEFAULT CHARSET=latin1 COLLATE=latin1_general_ci; -- -- Dumping data for table `t1` -- INSERT INTO `t1` VALUES ('p1', 'pro1'); INSERT INTO `t1` VALUES ('p2', 'pro2'); -- -------------------------------------------------------- -- -- Table structure for table `t2` -- CREATE TABLE `t2` ( `pid` varchar(20) collate latin1_general_ci NOT NULL, `year` int(6) NOT NULL, `price` int(3) NOT NULL ) ENGINE=MyISAM DEFAULT CHARSET=latin1 COLLATE=latin1_general_ci; -- -- Dumping data for table `t2` -- INSERT INTO `t2` VALUES ('p1', 2009, 50); INSERT INTO `t2` VALUES ('p1', 2010, 60); INSERT INTO `t2` VALUES ('p3', 2007, 200); INSERT INTO `t2` VALUES ('p4', 2008, 501); my query is, SELECT * FROM `t1` LEFT JOIN `t2` ON t1.pid = t2.pid Getting the result, pid pname pid year price p1 pro1 p1 2009 50 p1 pro1 p1 2010 60 p2 pro2 NULL NULL NULL My question is, i want to get the price value is 0 instead of NULL. How can i write the query to getting the price value is 0. Thanks in advance for help.

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  • Entity Framework Generic Repository Error

    - by Jeff Ancel
    I am trying to create a very generic generics repository for my Entity Framework repository that has the basic CRUD statements and uses an Interface. I have hit a brick wall head first and been knocked over. Here is my code, written in a console application, using a Entity Framework Model, with a table named Hurl. Simply trying to pull back the object by its ID. Here is the full application code. using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Data.Objects; using System.Linq.Expressions; using System.Reflection; using System.Data.Objects.DataClasses; namespace GenericsPlay { class Program { static void Main(string[] args) { var hs = new HurlRepository(new hurladminEntity()); var hurl = hs.Load<Hurl>(h => h.Id == 1); Console.Write(hurl.ShortUrl); Console.ReadLine(); } } public interface IHurlRepository { T Load<T>(Expression<Func<T, bool>> expression); } public class HurlRepository : IHurlRepository, IDisposable { private ObjectContext _objectContext; public HurlRepository(ObjectContext objectContext) { _objectContext = objectContext; } public ObjectContext ObjectContext { get { return _objectContext; } } private Type GetBaseType(Type type) { Type baseType = type.BaseType; if (baseType != null && baseType != typeof(EntityObject)) { return GetBaseType(type.BaseType); } return type; } private bool HasBaseType(Type type, out Type baseType) { Type originalType = type.GetType(); baseType = GetBaseType(type); return baseType != originalType; } public IQueryable<T> GetQuery<T>() { Type baseType; if (HasBaseType(typeof(T), out baseType)) { return this.ObjectContext.CreateQuery<T>("[" + baseType.Name.ToString() + "]").OfType<T>(); } else { return this.ObjectContext.CreateQuery<T>("[" + typeof(T).Name.ToString() + "]"); } } public T Load<T>(Expression<Func<T, bool>> whereCondition) { return this.GetQuery<T>().Where(whereCondition).First(); } public void Dispose() { if (_objectContext != null) { _objectContext.Dispose(); } } } } Here is the error that I am getting: System.Data.EntitySqlException was unhandled Message="'Hurl' could not be resolved in the current scope or context. Make sure that all referenced variables are in scope, that required schemas are loaded, and that namespaces are referenced correctly., near escaped identifier, line 3, column 1." Source="System.Data.Entity" Column=1 ErrorContext="escaped identifier" ErrorDescription="'Hurl' could not be resolved in the current scope or context. Make sure that all referenced variables are in scope, that required schemas are loaded, and that namespaces are referenced correctly." This is where I am attempting to extract this information from. http://blog.keithpatton.com/2008/05/29/Polymorphic+Repository+For+ADONet+Entity+Framework.aspx

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  • Trouble when changing pixel data with alpha on png on iphone --okay on simulator

    - by Ted
    I'm trying to change the color of the pixels (lighten or darken) without changing the value of the alpha channel using CGDataProviderCopyData. I leave every 4th databyte untouched. It work fine of the iphone simulator, however on the real thing the alpha goes white as I increase the values of the other pixels. I've tried changing just the first byte, or the second, or the third. Does anybody have any idea what is going on? The basic code is borrowed from Jorge. I like this simple approach --I'm new to this. But I want to make it work with png images with some transparency. here is most of the code by Jorge : CFDataRef CopyImagePixels(CGImageRef inImage){ return CGDataProviderCopyData(CGImageGetDataProvider(inImage)); } CGImageRef img=originalImage.CGImage; CFDataRef dataref=CopyImagePixels(img); UInt8 *data=(UInt8 *)CFDataGetBytePtr(dataref); int length=CFDataGetLength(dataref); for(int index=0;index255){ data[index+i]=255; }else{ data[index+i]+=value; } } } } size_t width=CGImageGetWidth(img); size_t height=CGImageGetHeight(img); size_t bitsPerComponent=CGImageGetBitsPerComponent(img); size_t bitsPerPixel=CGImageGetBitsPerPixel(img); size_t bytesPerRow=CGImageGetBytesPerRow(img); CGColorSpaceRef colorspace=CGImageGetColorSpace(img); CGBitmapInfo bitmapInfo=CGImageGetBitmapInfo(img); CGImageAlphaInfo alphaInfo = kCGBitmapAlphaInfoMask(img); NSLog(@"bitmapinfo: %d",bitmapInfo); CFDataRef newData=CFDataCreate(NULL,data,length); CGDataProviderRef provider=CGDataProviderCreateWithCFData(newData); CGImageRef newImg=CGImageCreate(width,height,bitsPerComponent,bitsPerPixel,bytesPerRow,colorspace,bitmapInfo,provider,NULL,true,kCGRenderingIntentDefault); [iv setImage:[UIImage imageWithCGImage:newImg]]; CGImageRelease(newImg); CGDataProviderRelease(provider);

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  • Vector ArrayIndexOutOfBounds

    - by Esmond
    I'm having an ArrayIndexOutofBounds exception with the following code. The exception is thrown at the line where Node nodeJ = vect.get(j) but it does not make sense to me since j is definitely smaller than i and Node nodeI = vect.get(i) does not throw any exception. any help is appreciated. public static Vector join(Vector vect) throws ItemNotFoundException { Vector<Node> remain = vect; for (int i = 1; i < vect.size(); i++) { Node nodeI = vect.get(i); for (int j = 0; j < i; j++) {//traverse the nodes before nodeI Node nodeJ = vect.get(j); if (nodeI.getChild1().getSeq().equals(nodeJ.getSeq())) { nodeI.removeChild(nodeJ); nodeI.setChild(nodeJ); remain.remove(j); } if (nodeI.getChild2().getSeq().equals(nodeJ.getSeq())) { nodeI.removeChild(nodeJ); nodeI.setChild(nodeJ); remain.remove(j); } } } return remain; }

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  • can not override showDialog in Activity tab

    - by hornetbzz
    Trying to downgrade my appl from android 2.2 (API 8) down to android 2.1 (API7), I'm facing some issues with dialog boxes. Based on this thread, I'm trying to catch these exceptions but can't override the showDialog method. I turned the Java compiler from 1.5 to 1.6 according to this answer to a similar issue, but no changes, Eclipse still returns : Cannot override the final method from Activity public class MyActivity extends Activity implements SeekBar.OnSeekBarChangeListener { // ... some stuffs @Override // here is the issue public void showDialog(int dialogId) { try { super.showDialog(dialogId); } catch (IllegalArgumentException e) { Log.e(ACTIVITY_TAG, "Error dialog"); } } @Override protected Dialog onCreateDialog(int id) { switch (id) { case DIALOG_ALERT: // Create out AlertDialog Builder builder = new AlertDialog.Builder(this); builder.setMessage(msg); builder.setCancelable(false); builder.setPositiveButton(GOTO_BOOK, new OkOnClickListener()); builder.setNegativeButton(STAY_HERE, new CancelOnClickListener()); AlertDialog dialog = builder.create(); dialog.show(); break; case DIALOG_ONCREATE: // Create out AlertDialog during the "onCreate" method (only "Ok" // button) Builder builder2 = new AlertDialog.Builder(getParent()); builder2.setMessage(msg); builder2.setCancelable(false); builder2.setPositiveButton(GO_BACK, new OkOnClickListener()); AlertDialog dialog2 = builder2.create(); dialog2.show(); break; } return super.onCreateDialog(id); } // ... some stuffs }

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  • How to simplify this code or a better design?

    - by Tattat
    I am developing a game, the game have different mode. Easy, Normal, and Difficult. So, I'm thinking about how to store the game mode. My first idea is using number to represent the difficulty. Easy = 0 Normal = 1 Difficult = 2 So, my code will have something like this: switch(gameMode){ case 0: //easy break; case 1: //normal break; case 3: //difficult break; } But I think it have some problems, if I add a new mode, for example, "Extreme", I need to add case 4... ... it seems not a gd design. So, I am thinking making a gameMode object, and different gameMode is sub class of the super class gameMode. The gameMode object is something like this: class GameMode{ int maxEnemyNumber; int maxWeaponNumber; public static GameMode init(){ GameMode gm = GameMode(); gm.maxEnemyNumber = 0; gm.maxWeaponNumber = 0; return gm; } } class EasyMode extends GameMode{ public static GameMode init(){ GameMode gm = super.init(); gm.maxEnemyNumber = 10; gm.maxWeaponNumber = 100; return gm; } } class NormalMode extends GameMode{ public static GameMode init(){ GameMode gm = super.init(); gm.maxEnemyNumber = 20; gm.maxWeaponNumber = 80; return gm; } } But I think it seems too "bulky" to create an object to store gameMode, my "gameMode" only store different variables for game settings.... Is that any simple way to store data only instead of making an Object? thz u.

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  • Andriod Spinner not displaying list items.

    - by user300339
    I think I am going crazy right now. I am trying to create a spinner populated by a datatable but for some reason the dropdown list items text is not being displayed. I have looked all over and have seen other posts with people having this same problem. Can anyone help?? speciesList = (Spinner) findViewById(R.id.speciesList); spinnerCursor = nsfdb.fetchAllSpecies(); startManagingCursor(spinnerCursor); //String []cArrayList = new String[]{"dog", "cat", "horse", "other"}; String[] from = new String[]{"species"}; int[] to = new int[]{R.id.text1}; SimpleCursorAdapter locations = new SimpleCursorAdapter(this, R.layout.loc_row, spinnerCursor, from, to); locations.setDropDownViewResource(android.R.layout.simple_spinner_dropdown_item); speciesList.setAdapter(locations); The spinner gets created just fine and is populated with 4 items but whenever I click on the spinner I see 4 items with no text and just radiobuttons. If I select any of them I am getting the correct selected item value but there is just no data displayed.

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