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  • Trouble with __VA_ARGS__

    - by Noah Roberts
    C++ preprocessor __VA_ARGS__ number of arguments The accepted answer there doesn't work for me. I've tried with MSVC++ 10 and g++ 3.4.5. I also crunched the example down into something smaller and started trying to get some information printed out to me in the error: template < typename T > struct print; #include <boost/mpl/vector_c.hpp> #define RSEQ_N 10,9,8,7,6,5,4,3,2,1,0 #define ARG_N(_1,_2,_3,_4,_5,_6,_7,_8,_9,_10,N,...) N #define ARG_N_(...) ARG_N(__VA_ARGS__) #define XXX 5,RSEQ_N #include <iostream> int main() { print< boost::mpl::vector_c<int, ARG_N_( XXX ) > > g; // ARG_N doesn't work either. } It appears to me that the argument for ARG_N ends up being 'XXX' instead of 5,RSEQ_N and much less 5,10,...,0. The error output of g++ more specifically says that only one argument is supplied. Having trouble believing that the answer would be proposed and then accepted when it totally fails to work, so what am I doing wrong? Why is XXX being interpreted as the argument and not being expanded? In my own messing around everything works fine until I try to pass off VA_ARGS to a macro containing some names followed by ... like so: #define WTF(X,Y,...) X , Y , __VA_ARGS__ #define WOT(...) WTF(__VA_ARGS__) WOT(52,2,5,2,2) I've tried both with and without () in the various macros that take no input.

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  • How to implement progressbar(to show progress) using threading concept in win 32?

    - by Rakesh
    I am trying to show a progress bar while my process is going on...in my application there will be a situation where I gotta read files and manipulate them(it will take some time to complete)..want to display a progress bar during this operation..the particular function I am calling is an win 32 ...so if you check my code below i am upto the point of creating the progress bar in a dialog window and creating a thread Now I dont know how to post the message and where to get the message and handle...Please help me..thanks in advance //my function int Myfunction(....) { HWND dialog = CreateWindowEx(0,WC_DIALOG,L"Proccessing...",WS_OVERLAPPEDWINDOW|WS_VISIBLE, 600,300,280,120,NULL,NULL,NULL,NULL); HWND pBar = CreateWindowEx(NULL,PROGRESS_CLASS,NULL,WS_CHILD|WS_VISIBLE,40,20,200, 20, dialog,(HMENU)IDD_PROGRESS,NULL,NULL); HANDLE getHandle = CreateThread(NULL,NULL,(LPTHREAD_START_ROUTINE)SetFilesForOperation(...), NULL,NULL,0); } LPARAM SetFilesForOperation(...) { for(int index = 0;index < noOfFiles; index++) { *checkstate = *(checkState + index); if(*checkstate == -1) { *(getFiles+i) = new TCHAR[MAX_PATH]; wcscpy(*(getFiles+i),*(dataFiles +index)); i++; } else { (*tempDataFiles)->Add(*(dataFiles+index)); *(checkState + localIndex) = *(checkState + index); localIndex++; } //SendMessage(pBar,PBM_SETSTEP,1,0); } }

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  • Temporary non-const istream reference in constructor (C++)

    - by Christopher Bruns
    It seems that a constructor that takes a non-const reference to an istream cannot be constructed with a temporary value in C++. #include <iostream> #include <sstream> using namespace std; class Bar { public: explicit Bar(std::istream& is) {} }; int main() { istringstream stream1("bar1"); Bar bar1(stream1); // OK on all platforms // compile error on linux, Mac gcc; OK on Windows MSVC Bar bar2(istringstream("bar2")); return 0; } This compiles fine with MSVC, but not with gcc. Using gcc I get a compile error: g++ test.cpp -o test test.cpp: In function ‘int main()’: test.cpp:18: error: no matching function for call to ‘Bar::Bar(std::istringstream)’ test.cpp:9: note: candidates are: Bar::Bar(std::istream&) test.cpp:7: note: Bar::Bar(const Bar&) Is there something philosophically wrong with the second way (bar2) of constructing a Bar object? It looks nicer to me, and does not require that stream1 variable that is only needed for a moment.

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  • Copy constructor using private attributes

    - by Pedro Magueija
    Hello all, My first question here so be gentle. I would like arguments for the following code: public class Example { private String name; private int age; ... // copy constructor here public Example(Example e) { this.name = e.name; // accessing a private attribute of an instance this.age = e.age; } ... } I believe this breaks the modularity of the instance passed to the copy construct. This is what I believe to be correct: public class Example { private String name; private int age; ... // copy constructor here public Example(Example e) { this.setName(e.getName()); this.setAge(e.getAge()); } ... } A friend has exposed a valid point of view, saying that in the copy construct we should create the object as fast as possible. And adding getter/setter methods would result in unnecessary overhead. I stand on a crossroad. Can you shed some light?

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  • why doesn't winmain set the errorlevel?

    - by Brian R. Bondy
    int APIENTRY _tWinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, LPTSTR lpCmdLine, int nCmdShow) { MessageBox(NULL, _T("This should return 90 no?"), _T("OK"), MB_OK); return 90; } Why does the above program correctly display the message box, but does not set the error level? I compile this program to the name a.exe. Then from command prompt I type: c:\> a.exe (message box is displayed, I press ok) c:\> echo %ERRORLEVEL% 0 I get the same results if I do exit(90); right before the return. It still says 0. I also tried to start the program via CreateProcess and obtain the result with GetExitCodeProcess but it also returns 0 to me. I did error checking to ensure it was all started correctly. I originally seen this problem in a more complex program. But made this simple program to verify the problem. Results are the same, both programs that have WinMain return 0 always. I tried both x64, x86 and unicode and MBCS compiling options. All give 0 as an error level/status code.

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  • "Unable to open file", when the program tries to open file in /proc

    - by tristartom
    Hi, I try to read file /proc/'pid'/status, using c program. The code is as follows, and even I use sudo to run it, the prompt still keeps throwing "Unable to open file". Please let me know if you have any ideas on how to fix this. thanks Richard ... int main (int argc, char* argv[]) { string line; char* fileLoc; if(argc != 2) { cout << "a.out file_path" << endl; fileLoc = "/proc/net/dev"; } else { sprintf(fileLoc, "/proc/%d/status", atoi(argv[1])); } cout<< fileLoc << endl; ifstream myfile (fileLoc); if (myfile.is_open()) { while (! myfile.eof() ) { getline (myfile,line); cout << line << endl; } myfile.close(); } else cout << "Unable to open file"; return 0; }

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  • Intel IA-32 Assembly

    - by Kay
    I'm having a bit of difficulty converting the following java code into Intel IA-32 Assembly: class Person() { char name [8]; int age; void printName() {...} static void printAdults(Person [] list) { for(int k = 0; k < 100; k++){ if (list[k].age >= 18) { list[k].printName(); } } } } My attempt is: Person: push ebp; save callers ebp mov ebp, esp; setup new ebp push esi; esi will hold name push ebx; ebx will hold list push ecx; ecx will hold k init: mov esi, [ebp + 8]; mov ebx, [ebp + 12]; mov ecx, 0; k=0 forloop: cmp ecx, 100; jge end; if k>= 100 then break forloop cmp [ebx + 4 * ecx], 18 ; jl auxloop; if list[k].age < 18 then go to auxloop jmp printName; printName: auxloop: inc ecx; jmp forloop; end: pop ecx; pop ebx; pop esi; pop ebp; Is my code correct? NOTE: I'm not allowed to use global variables.

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  • non-copyable objects and value initialization: g++ vs msvc

    - by R Samuel Klatchko
    I'm seeing some different behavior between g++ and msvc around value initializing non-copyable objects. Consider a class that is non-copyable: class noncopyable_base { public: noncopyable_base() {} private: noncopyable_base(const noncopyable_base &); noncopyable_base &operator=(const noncopyable_base &); }; class noncopyable : private noncopyable_base { public: noncopyable() : x_(0) {} noncopyable(int x) : x_(x) {} private: int x_; }; and a template that uses value initialization so that the value will get a known value even when the type is POD: template <class T> void doit() { T t = T(); ... } and trying to use those together: doit<noncopyable>(); This works fine on msvc as of VC++ 9.0 but fails on every version of g++ I tested this with (including version 4.5.0) because the copy constructor is private. Two questions: Which behavior is standards compliant? Any suggestion of how to work around this in gcc (and to be clear, changing that to T t; is not an acceptable solution as this breaks POD types). P.S. I see the same problem with boost::noncopyable.

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  • I am trying to have a wall follow robot but there are errors on the names not being declared in my s

    - by Sam
    #include <iostream> #include <libplayerc++/playerc++.h> using namespace std; int main(int argc, char *argv[]) { using namespace PlayerCc; PlayerClient robot("localhost"); BumperProxy bp(&robot,0); Position2dProxy pp(&robot,0); pp.SetMotorEnable(true); for(;;) double turnrate, speed; double error; bool wall; motor_a_speed(0); motor_c_speed(0); while(1) { front_bumper = SENSOR_2; left_bumper = SENSOR_3; if (front_bumper > 2) { if (left_bumper < 3) { motor_a_speed(5); motor_c_speed(drive_speed); motor_a_dir(fwd); motor_c_dir(fwd); } else { motor_a_speed(drive_speed); motor_c_speed(5); motor_a_dir(rev); motor_c_dir(rev); } } else { motor_a_speed(drive_speed); motor_c_speed(drive_speed); motor_a_dir(brake); motor_c_dir(brake); mrest(100); cputs("bump"); motor_a_dir(fwd); motor_c_dir(rev); msleep(450); cputs("right"); motor_a_speed(10); motor_a_dir(fwd); motor_c_dir(fwd); mrest(1300); } pp.SetSpeed(speed, turnrate); } }

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  • LINQ XML query at c# wp7

    - by Karloss
    I am working at Windows Phone 7 C#, Xaml, XML and LINQ programming. I need to organize search by part of the name at following XML: <Row> <Myday>23</Myday> <Mymonth>12</Mymonth> <Mynames>Alex, Joanna, Jim</Mynames> </Row> <Row> <Myday>24</Myday> <Mymonth>12</Mymonth> <Mynames>John, David</Mynames> </Row> I have following query: var myData = from query in loadedData.Descendants("Row") where query.Element("Mynames").Value.Contains("Jo") select new Kalendars { Myday = (int)query.Element("Myday"), Mymonth = (int)query.Element("Mymonth"), Mynames = (string)query.Element("Mynames") }; listBoxSearch.ItemsSource = myData; Query problem is, that it will return full part of the names like "Alex, Joanna, Jim" and "John, David". How can i get only Joanna and John? Second question is how it is possible to do that user enters ...Value.Contains("jo") and query still returns Joanna and John? Possible solution (needs some corrections) public string Search_names { get { return search_names; } set { string line = this.Mynames; string[] names = line.Split(new[] { ", " }, StringSplitOptions.None); var jos = from name in names where name.Contains("is") select name; // ["Joanna"] // HOW TO BIND search_names? } }

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  • How do I overload the square-bracket operator in C#?

    - by Coderer
    DataGridView, for example, lets you do this: DataGridView dgv = ...; DataGridViewCell cell = dgv[1,5]; but for the life of me I can't find the documentation on the index/square-bracket operator. What do they call it? Where is it implemented? Can it throw? How can I do the same thing in my own classes? ETA: Thanks for all the quick answers. Briefly: the relevant documentation is under the "Item" property; the way to overload is by declaring a property like public object this[int x, int y]{ get{...}; set{...} }; the indexer for DataGridView does not throw, at least according to the documentation. It doesn't mention what happens if you supply invalid coordinates. ETA Again: OK, even though the documentation makes no mention of it (naughty Microsoft!), it turns out that the indexer for DataGridView will in fact throw an ArgumentOutOfRangeException if you supply it with invalid coordinates. Fair warning.

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  • iPhone slide view passing variables

    - by sebastyuiop
    Right, I'm trying to make an app that has a calculation that involves a stopwatch. When a button on the calculation view is clicked a stopwatch slides in from the bottom. This all works fine, the problem I can't get my head around is how to send the recorded time back to the previous controller to update a textfield. I've simplified the code and stripped out most irrelevant stuff. Many thanks. CalculationViewController.h #import <UIKit/UIKit.h> @interface CalculationViewController : UIViewController <UITableViewDelegate, UITableViewDataSource> { IBOutlet UITextField *inputTxt; } @property (nonatomic, retain) UITextField *inputTxt; - (IBAction)showTimer:(id)sender; @end CalculationViewController.m #import "CalculationViewController.h" #import "TimerViewController.h" @implementation CalculationViewController - (IBAction)showTimer:(id)sender { TimerViewController *timerView = [[TimerViewController alloc] init]; [self.navigationController presentModalViewController:timerView animated:YES]; } TimerViewController.h #import <UIKit/UIKit.h> @interface TimerViewController : UIViewController { IBOutlet UILabel *time; NSTimer *myTicker; } - (IBAction)start; - (IBAction)stop; - (IBAction)reset; - (void)showActivity; @end TimerViewController.m #import "TimerViewController.h" #import "CalculationViewController.h" @implementation TimerViewController - (IBAction)start { myTicker = [NSTimer scheduledTimerWithTimeInterval:1.0 target:self selector:@selector(showActivity) userInfo:nil repeats:YES]; } - (IBAction)stop { [myTicker invalidate]; #Update inputTxt on calculation view here [self dismissModalViewControllerAnimated:YES]; } - (IBAction)reset { time.text = @"0"; } - (void)showActivity { int currentTime = [time.text intValue]; int newTime = currentTime + 1; time.text = [NSString stringWithFormat:@"%d", newTime]; } @end

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  • Why this base64 function stop working when increasing max length?

    - by flyout
    I am using this class to encode/decode text to base64. It works fine with MAX_LEN up to 512 but if I increase it to 1024 the decode function returns and empty var. This is the function: char* Base64::encode(char *src) { char* ptr = dst+0; unsigned triad; unsigned int d_len = MAX_LEN; memset(dst,'\0', MAX_LEN); unsigned s_len = strlen(src); for (triad = 0; triad < s_len; triad += 3) { unsigned long int sr = 0; unsigned byte; for (byte = 0; (byte<3)&&(triad+byte<s_len); ++byte) { sr <<= 8; sr |= (*(src+triad+byte) & 0xff); } sr <<= (6-((8*byte)%6))%6; // shift left to next 6bit alignment if (d_len < 4) return NULL; // error - dest too short *(ptr+0) = *(ptr+1) = *(ptr+2) = *(ptr+3) = '='; switch(byte) { case 3: *(ptr+3) = base64[sr&0x3f]; sr >>= 6; case 2: *(ptr+2) = base64[sr&0x3f]; sr >>= 6; case 1: *(ptr+1) = base64[sr&0x3f]; sr >>= 6; *(ptr+0) = base64[sr&0x3f]; } ptr += 4; d_len -= 4; } return dst; } Why could be causing this?

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  • Why jquery ajax calls fails after session timeout in asp.net mvc?

    - by Pandiya Chendur
    when there is a value in my session variable my ajax calls work properly... But when a session is timedout it doesn't seem to work returning empty json result.... public JsonResult GetClients(int currentPage, int pageSize) { if (Session["userId"]!=null) { var clients = clirep.FindAllClients(Convert.ToInt32(Session["userId"])).AsQueryable(); var count = clients.Count(); var results = new PagedList<ClientBO>(clients, currentPage - 1, pageSize); var genericResult = new { Count = count, Results = results ,isRedirect=false}; return Json(genericResult); } else { var genericResult = new {redirectUrl = Url.Action("Create", "Registration"), isRedirect = true }; return Json(genericResult); } } However else part does'nt seem to work.... success: function(data) { alert(data.Results); if (data.isRedirect) { window.location.href = data.redirectUrl; } } EDIT: My global.asax has this, public static void RegisterRoutes(RouteCollection routes) { routes.IgnoreRoute("{resource}.axd/{*pathInfo}"); routes.MapRoute( "Clients", "Clients/{action}/{id}", new { controller = "Clients", action = "Index", id = "" } ); routes.MapRoute( "Registrations", "{controller}/{action}/{id}", new { controller = "Registration", action = "Create", id = "" } ); }

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  • NHibernate2 query is wired when fetch the collection from the proxy. Is this correct behavior?

    - by ensecoz
    This is my class: public class User { public virtual int Id { get; set; } public virtual string Name { get; set; } public virtual IList<UserFriend> Friends { get; protected set; } } public class UserFriend { public virtual int Id { get; set; } public virtual User User { get; set; } public virtual User Friend { get; set; } } This is my mapping (Fluent NHibernate): public class UserMap : ClassMap<User> { public UserMap() { Id(x => x.Id, "UserId").GeneratedBy.Identity(); HasMany<UserFriend>(x => x.Friends); } } public class UserFriendMap : ClassMap<UserFriend> { public UserFriendMap() { Id(x => x.Id, "UserFriendId").GeneratedBy.Identity(); References<User>(x => x.User).TheColumnNameIs("UserId").CanNotBeNull(); References<User>(x => x.Friend).TheColumnNameIs("FriendId").CanNotBeNull(); } } The problem is when I execute this code: User user = repository.Load(1); User friend = repository.Load(2); UserFriend userFriend = new UserFriend(); userFriend.User = user; userFriend.Friend = friend; friendRepository.Save(userFriend); var friends = user.Friends; At the last line, NHibernate generate this query for me: SELECT friends0_.UserId as UserId1_, friends0_.UserFriendId as UserFrie1_1_, friends0_.UserFriendId as UserFrie1_6_0_, friends0_.FriendId as FriendId6_0_, friends0_.UserId as UserId6_0_ FROM "UserFriend" friends0_ WHERE friends0_.UserId=@p0; @p0 = '1' QUESTION: Why the query look very wired? It should select only 3 fields (which are UserFriendId, UserId, FriendId) Am I right? or there is something going on inside NHibernate?

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  • C# StackOverflowException

    - by KSwift87
    Problem: I am trying to update a List. If a certain item's ID already exists in the List, I want to add onto that item's quantity. If not, then I want to add another item to the list. cart = (List<OrderItem>)Session["cart"]; for(int counter = cart.Count-1; counter >= 0; counter--) { if (cart[counter].productId == item.productId) { cart[counter].productQuantity += item.productQuantity; } else if (counter == 0) { cart.Add(item); } } "cart[counter]" and "item" represent an instance(s) of a custom object of mine. Currently when I finally find a matching ID, everything APPEARS as though it should work, but I get a StackOverflowException thrown in my custom object class. public int productQuantity { get { return _productQuantity; } set { productQuantity = value; } } It gets thrown right at the open-bracket of the "set". Could somebody please tell me what the heck is wrong because I've been going at this for the past 2+ hours to no avail. Thank you in advance.

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  • Methods and properties in scheme - is object oriented programming possible in scheme?

    - by incrediman
    I will use a simple example to illustrate my question. In Java, C, or any other OOP language, I could create a pie class in a way similar to this: class Apple{ public String flavor; public int pieces; private int tastiness; public goodness(){ return tastiness*pieces; } } What's the best way to do that with Scheme? I suppose I could do with something like this: (define make-pie (lambda (flavor pieces tastiness) (list flavor pieces tastiness))) (define pie-goodness (lambda (pie) (* (list-ref pie 1) (list-ref pie 2)))) (pie-goodness (make-pie 'cherry 2 5)) ;output: 10 ...where cherry is the flavor, 2 is the pieces, and 5 is the tastiness. However then there's no type-safety or visibility, and everything's just shoved in an unlabeled list. How can I improve that? Sidenote: The make-pie procedure expects 3 arguments. If I want to make some of them optional (like I'd be able to in curly-brace languages like Java or C), is it good practice to just take the arguments in as a list (that is treat the arguments as a list - not require one argument which is a list) and deal with them that way?

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  • Performance of map overlay in conjunction with ItemizedOverlay is very poor

    - by oviroa
    I am trying to display one png (drawable) on a map in about 300 points. I am retrieving the coordinates from a Sqlite table, dumping them in a cursor. When I try to display them by parsing through the cursor, it takes for ever for the images to be drawn, about .5 second per image. I find that to be suspiciously slow, so some insight on how I can increase performance would help. Here is the snippet of my code that does the rendering: while (!mFlavorsCursor.isAfterLast()) { Log.d("cursor",""+(i++)); point = new GeoPoint( (int)(mFlavorsCursor.getFloat(mFlavorsCursor.getColumnIndex(DataBaseHelper.KEY_LATITUDE))*1000000), (int)(mFlavorsCursor.getFloat(mFlavorsCursor.getColumnIndex(DataBaseHelper.KEY_LONGITUDE))*1000000)); overlayitem = new OverlayItem(point, "", ""); itemizedoverlay.addOverlay(overlayitem); itemizedoverlay.doPopulate(); mFlavorsCursor.moveToNext(); } mapOverlays.add(itemizedoverlay); I tried to isolate all the steps and it looks like the slow one is this: itemizedoverlay.doPopulate(); This is a public method in my class that extends ItemizedOverlay that runs the private populate() method.

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  • CLLocationManagerDelegate method not calling in iPodTouch

    - by Siddharth
    HI all, I was using a sample code which uses CLLocationManager class to determine the current location of user. when i run this app on iPad i am getting the correct location but when i run the same app on iPod Touch i am getting a blank label i.e nothing is displayed on the label .although wi-fi signal strength is good in both iPod and iPad.The code looks like... - (void)locationManager:(CLLocationManager *)manager didUpdateToLocation:(CLLocation *)newLocation fromLocation:(CLLocation *)oldLocation{ int degrees = newLocation.coordinate.latitude; double decimal = fabs(newLocation.coordinate.latitude - degrees); int minutes = decimal * 60; double seconds = decimal * 3600 - minutes * 60; NSString *lat = [NSString stringWithFormat:@"%d° %d' %1.4f\"", degrees, minutes, seconds]; latLabel.text = lat; [latLocationArray addObject:lat]; degrees = newLocation.coordinate.longitude; decimal = fabs(newLocation.coordinate.longitude - degrees); minutes = decimal * 60; seconds = decimal * 3600 - minutes * 60; NSString *longt = [NSString stringWithFormat:@"%d° %d' %1.4f\"", degrees, minutes, seconds]; longLabel.text = longt; [longLocationArray addObject:longt]; }

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  • How to authenticate my own provider( only for testing purposes)

    - by user308806
    Dear all Now, I wrote a new provider (ESMJCE provider), and I also write a simple application to test it, but I have some exceptions like that java.lang.SecurityException: JCE cannot authenticate the provider ESMJCE at javax.crypto.Cipher.getInstance(DashoA13*..) at javax.crypto.Cipher.getInstance(DashoA13*..) at testprovider.main(testprovider.java:27) Caused by: java.util.jar.JarException: Cannot parse file:/C:/Program%20Files/Java/jre1.6.0_02/lib/ext/abc.jar at javax.crypto.SunJCE_c.a(DashoA13*..) at javax.crypto.SunJCE_b.b(DashoA13*..) at javax.crypto.SunJCE_b.a(DashoA13*..) ... 3 more And here is my source code import java.security.Provider; import java.security.Security; import javax.crypto.Cipher; import esm.jce.provider.ESMProvider; public class testprovider { / @param args / public static void main(String[] args) { // TODO Auto-generated method stub ESMProvider esmprovider = new esm.jce.provider.ESMProvider(); Security.insertProviderAt(esmprovider,2); Provider[] temp = Security.getProviders(); for (int i= 0; i<temp.length; i++){ System.out.println("Providers: " temp[i].getName()); } try{ Cipher cipher = Cipher.getInstance("DES", "ESMJCE"); System.out.println("Cipher: " cipher); int blockSize= cipher.getBlockSize(); System.out.println("blockSize= " + blockSize); }catch (Exception e){ e.printStackTrace(); } } } Please help me solve this issue Thanks

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  • Enforce strong type checking in C (type strictness for typedefs)

    - by quinmars
    Is there a way to enforce explicit cast for typedefs of the same type? I've to deal with utf8 and sometimes I get confused with the indices for the character count and the byte count. So it be nice to have some typedefs: typedef unsigned int char_idx_t; typedef unsigned int byte_idx_t; With the addition that you need an explicit cast between them: char_idx_t a = 0; byte_idx_t b; b = a; // compile warning b = (byte_idx_t) a; // ok I know that such a feature doesn't exist in C, but maybe you know a trick or a compiler extension (preferable gcc) that does that. EDIT: I still don't really like the Hungarian notation in general, I couldn't used it for this problem because of project coding conventions, but I used it now in another similar case, where also the types are the same and the meanings are very similar. And I have to admit: it helps. I never would go and declare every integer with a starting "i", but as in Joel's example for overlapping types, it can be life saving.

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  • Testing Async downloads with ASIHTTPRequest

    - by Baishampayan Ghose
    I am writing a simple library using ASIHTTPRequest where I am fetching URLs in an async manner. My problem is that the main function that I have written to test my lib exits before the async calls are finished. I am very new to Obj C and iPhone development, can anyone suggest a good way to wait before all the requests are finished in the main function? Currently, my main function looks like this - int main(int argc, char *argv[]) { NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init]; IBGApp *ibgapp = [[IBGApp alloc] init]; IBGLib *ibgl = [[IBGLib alloc] initWithUsername:@"joe" andPassword:@"xxx"]; // The two method calls below download URLs async. [ibgl downloadURL:@"http://yahoo.com/" withRequestDelegate:ibgapp andRequestSelector:@selector(logData:)]; [ibgl downloadURL:@"http://google.com/" withRequestDelegate:ibgapp andRequestSelector:@selector(logData:)]; [pool release]; return 0; // I reach here before the async calls are done. } So what is the best way to wait till the async calls are done? I tried putting sleep, but obviously doesn't work.

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  • How to find nth element from the end of a singly linked list?

    - by Codenotguru
    The following function is trying to find the nth to last element of a singly linked list. For example: If the elements are 8->10->5->7->2->1->5->4->10->10 then the result is 7th to last node is 7. Can anybody help me on how this code is working or is there a better and simpler approach? LinkedListNode nthToLast(LinkedListNode head, int n) { if (head == null || n < 1) { return null; } LinkedListNode p1 = head; LinkedListNode p2 = head; for (int j = 0; j < n - 1; ++j) { // skip n-1 steps ahead if (p2 == null) { return null; // not found since list size < n } p2 = p2.next; } while (p2.next != null) { p1 = p1.next; p2 = p2.next; } return p1; }

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  • Not able to display the progress bar using threading concept?

    - by Rakesh
    I am trying to show a progress bar while my process is going on...in my application there will be a situation where I gotta read files and manipulate them(it will take some time to complete)..want to display a progress bar during this operation..the particular function I am calling is an win 32 ...so if you check my code below ...I am able to display the progressbar but it doesnt show any progress..actually its not doing any further process...Please help me..thanks in advance //my function int Myfunction(....) { MSG msg; HWND dialog = CreateWindowEx(0,WC_DIALOG,L"Proccessing...",WS_OVERLAPPEDWINDOW|WS_VISIBLE, 600,300,280,120,NULL,NULL,NULL,NULL); HWND pBar = CreateWindowEx(NULL,PROGRESS_CLASS,NULL,WS_CHILD|WS_VISIBLE,40,20,200, 20, dialog,(HMENU)IDD_PROGRESS,NULL,NULL); SendMessage(pBar,PBM_SETRANGE,0,MAKELPARAM(0,noOfFile)); while(GetMessage(&msg,NULL,0,0)) { TranslateMessage(&msg); Dispatch(&message); } HANDLE getHandle = CreateThread(NULL,NULL,(LPTHREAD_START_ROUTINE)SetFilesForOperation(...), NULL,NULL,0); } LPARAM SetFilesForOperation(...) { for(int index = 0;index < noOfFiles; index++) { *checkstate = *(checkState + index); if(*checkstate == -1) { *(getFiles+i) = new TCHAR[MAX_PATH]; wcscpy(*(getFiles+i),*(dataFiles +index)); i++; } else { (*tempDataFiles)->Add(*(dataFiles+index)); *(checkState + localIndex) = *(checkState + index); localIndex++; } PostMessage(pBar,PBM_SETPOS,(WPARAM)index,0); } }

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  • OpenGL particle system

    - by allan
    I'm really new with OpenGL, so bear with me. I'm trying to simulate a particle system using OpenGl but I can't get it to work, this is what I have so far: #include <GL/glut.h> int main (int argc, char **argv){ // data allocation, various non opengl stuff ............ glutInit(&argc, argv); glutInitDisplayMode(GLUT_RGB | GLUT_DOUBLE ); glutInitWindowPosition(100,100); glutInitWindowSize(size, size); glPointSize (4); glutCreateWindow("test gl"); ............ // initial state, not opengl ............ glViewport(0,0,size,size); glutDisplayFunc(display); glutIdleFunc(compute); glutMainLoop(); } void compute (void) { // change state not opengl glutPostRedisplay(); } void display (void) { glClear(GL_COLOR_BUFFER_BIT); glBegin(GL_POINTS); for(i = 0; i<nparticles; i++) { // two types of particles if (TYPE(particle[i]) == 1) glColor3f(1,0,0); else glColor3f(0,0,1); glVertex2f(X(particle[i]),Y(particle[i])); } glEnd(); glFlush(); glutSwapBuffers(); } I get a black window after a couple of seconds (the window has just the title bar before that). Where do I go wrong? Any help would be very much appreciated. Thanks. LE: the x and y coordinates of each particle are within the interval (0,size)

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