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  • Timer with random seconds ¿How to update the random seconds?

    - by benLIVE
    I have a timer "tmr_sendCesta" which must be called each x seconds between 1 and 3 seconds. The problem is the timer "tmr_sendCesta" is called only one time, and the random seconds is never updated. I need to call the function "createCesta" each x seconds randomly. Any idea how to do it? function createCesta() cesta = display.newImageRect("cesta.png", 100, 55) cesta.x = -110 cesta.y = screenH - 110 cesta.name = "cesta" physics.addBody( cesta, physicsData:get("cestaSmall")) grupoCesta:insert(cesta) transition.to(cesta, {time = 4000, x = screenW + 110}) end function scene:enterScene( event ) local group = self.view physics.start() Runtime:addEventListener("touch", touchScreen) Runtime:addEventListener( "collision", onCollision ) tmr_sendCesta = timer.performWithDelay((math.random(1000, 3000), randomCesta, 0) end

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  • Wiki Database, is there one?

    - by Faiz
    I was searching the net for something like a wiki database, just like wikipedia but instead stores structured content, editable by users. What I was looking for was an online database accessible by everyone where people can design the schema and data with proper versioning of both schema and data. I couldn't find any such site. I am not sure if it is my search skills or if there really is no wiki database as of now. Does anyone out there know anything like this? I think there is a great potential for something like this. A possible example will be a website with a GUI for querying a MySQL DB where any website visitor can create DB objects and populate data.

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  • Database of common translated phrases for localization?

    - by richardtallent
    I'd like to localize my app into a few other languages, all of which I can barely order a drink in. Does anyone know of an online resource for translations of common software menu options, messages, etc. into other languages? Given the number of developers (both OSS and closed-source) that deal with localization, and the overlap of resource strings between, it seems like a pretty obvious fit for a wiki or open source package, but I can't seem to find anything like this. I could try to mine the Windows resource files or dig around in resource strings in robust OSS apps like Firefox, but I suspect I'm not the first person to think of this and surely there is a site that I'm just not finding yet. Update: since nothing exists like this that I could find, I started a feeble attempt at an open-source string library. It's just a boilerplate Google spreadsheet now, so if you want to contribute, please go here: http://www.xark.org/

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  • How to get City, Country, and Country Code for a particular IP Address in ASP.NET?

    - by Prashant
    Hi, I am having an application in which i am storing user ip address. But now i want to store the City, Country and Country Code of the user on the basis of their ip addresses. So I am able to get the user's IP Address in ASP.NET but how to get other details. If its possible (which i don't thin it is) then tell me else tell me some alternate way to do this, is there any online FREE service using which ican get these details. How to do this in ASP.NET using C# Thanks.

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  • Any high-level languages that can use c libraries?

    - by Isaiah
    I know this question could be in vain, but it's just out of curiosity, and I'm still much a newb^^ Anyways I've been loving python for some time while learning it. My problem is obviously speed issues. I'd like to get into indie game creation, and for the short future, 2d and pygame will work. But I'd eventually like to branch into the 3d area, and python is really too slow to make anything 3d and professional. So I'm wondering if there has ever been work to create a high-level language able to import and use c libraries? I've looked at Genie and it seems to be able to use certain libraries, but I'm not sure to what extent. Will I be able to use it for openGL programing, or in a c game engine? I do know some lisp and enjoy it a lot, but there aren't a great many libraries out there for it. Which leads to the problem: I can't stand C syntax, but C has libraries galore that I could need! And game engines like irrlicht. Is there any language that can be used in place of C around C? Thanks so much guys

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  • Simulated Annealing and Yahtzee!

    - by Jasie
    I've picked up Programming Challenges and found a Yahtzee! problem which I will simplify: There are 13 scoring categories There are 13 rolls by a player (comprising a play) Each roll must fit in a distinct category The goal is to find the maximum score for a play (the optimal placement of rolls in categories); score(play) returns the score for a play Brute-forcing to find the maximum play score requires 13! (= 6,227,020,800) score() calls. I choose simulated annealing to find something close to the highest score, faster. Though not deterministic, it's good enough. I have a list of 13 rolls of 5 die, like: ((1,2,3,4,5) #1 (1,2,6,3,4),#2 ... (1,4,3,2,2) #13 ) And a play (1,5,6,7,2,3,4,8,9,10,13,12,11) passed into score() returns a score for that play's permutation. How do I choose a good "neighboring state"? For random-restart, I can simply choose a random permutation of nos. 1-13, put them in a vector, and score them. In the traveling salesman problem, here's an example of a good neighboring state: "The neighbours of some particular permutation are the permutations that are produced for example by interchanging a pair of adjacent cities." I have a bad feeling about simply swapping two random vector positions, like so: (1,5,6,7, 2 , 3,4,8,9,10, 13, 12,11) # switch 2 and 13 (1,5,6,7, 13, 3,4,8,9,10, 2 , 12,11) # now score this one But I have no evidence and don't know how to select a good neighboring state. Anyone have any ideas on how to pick good neighboring states?

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  • Is PyOpenGL a good place to start learning opengl programing?

    - by Isaiah
    I want to start learning OpenGL but I don't really want to have to learn another language to do it. I already am pretty proficient in python and enjoy the language. I just want to know how close it is to the regular api? Will I be able to pretty easily follow tutorials and books without too much trouble? I know C++ gives better performance, but for just learning can I go wrong with PyOpenGL? Thanks alot

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  • Is there any free live support solution that would ease implementation of a basic online help-desk?

    - by bogdan
    I'm looking for a free or inexpensive solution to give live online support to web visitors. I would like something based on Jabber/XMPP because it's an open protocol. This should work like this: The company would use 2-3 jabber accounts like Google Talk for providing support Online chat form that would connect to one of currently online jabber accounts Optionally give one proxy jabber account to the customers. This proxy would contact any of the currently online company accounts. Using this customers will see only one chat contact but they will speak with different people based on who is online at the moment. Currently I found only some expensive solutions like J-livesupport, Akeni. I would really appreciate if you will recommend something you successfully implemented.

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  • Computer Vision Website Image Slideshow help

    - by msandbot
    Hi, I'm making an online display of the output of a computer vision algorithm. After running the algorithm I am left with a folder of about 1000 16 bit .tiff files. I need to put those on the website in a list for so that the researchers can click through and find the list. Also there needs to be an image frame with an "animated gif" feel that can be started stopped and played in reverse. Any ideas on the best way to do this? What language to use? I made a simple website in Ruby on Rails but I don't know if it has the capabilities to do what I require.

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  • Given a word, how do I get the list of all words, that differ by one letter?

    - by user187809
    Let's say I have the word "CAT". These words differ from "CAT" by one letter (not the full list) CUT CAP PAT FAT COT etc. Is there an elegant way to generate this? Obviously, one way to do it is through brute force. pseduo code: while (0 to length of word) while (A to Z) replace one letter at a time, and check if the resulting word is a valid word If I had a 10 letter word, the loop would run 26 * 10 = 260 times. Is there a better, elegant way to do this?

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  • How to make a character jump, both on objects and just normal jump.

    - by haxerflaxer
    Hi, I'm kind of a beginner when it comes to java programming, and I have a project in school where I'm going to create a game much like Icy Tower. And my question is, how am I going to write to make the character stand on the ground and be able to jump up on objects? Here's my code so far: Part one package Sprites; import java.awt.Image; import java.awt.event.KeyEvent; import javax.swing.ImageIcon; public class jumper { private String jump = "oka.png"; private int dx; private int dy; private int x; private int y; private Image image; public jumper() { ImageIcon ii = new ImageIcon(this.getClass().getResource(jump)); image = ii.getImage(); x = 50; y = 100; } public void move() { x += dx; y += dy; } public int getX() { return x; } public int getY() { return y; } public Image getImage() { return image; } public void keyPressed(KeyEvent e) { int key = e.getKeyCode(); if (key == KeyEvent.VK_LEFT) { dx = -5; ImageIcon ii = new ImageIcon(this.getClass().getResource("oki.png")); image = ii.getImage(); } if (key == KeyEvent.VK_RIGHT){ dx = 5; ImageIcon ii = new ImageIcon(this.getClass().getResource("oka.png")); image = ii.getImage(); } if (key == KeyEvent.VK_SPACE) { dy = -5; } if (key == KeyEvent.VK_DOWN) { dy = 5; } } public void keyReleased(KeyEvent e) { int key = e.getKeyCode(); if (key == KeyEvent.VK_LEFT) { dx = 0; } if (key == KeyEvent.VK_RIGHT){ dx = 0; } if (key == KeyEvent.VK_SPACE) { dy = 0; } if (key == KeyEvent.VK_DOWN) { dy = 0; } } } Part two package Sprites; import java.awt.Color; import java.awt.Graphics; import java.awt.Graphics2D; import java.awt.Toolkit; import java.awt.event.ActionEvent; import java.awt.event.ActionListener; import java.awt.event.KeyAdapter; import java.awt.event.KeyEvent; import javax.swing.JPanel; import javax.swing.Timer; public class board extends JPanel implements ActionListener { private Timer klocka; private jumper jumper; public board() { addKeyListener(new TAdapter()); setFocusable(true); setBackground(Color.WHITE); setDoubleBuffered(true); jumper = new jumper(); klocka = new Timer(5, this); klocka.start(); } public void paint(Graphics g) { super.paint(g); Graphics2D g2d = (Graphics2D)g; g2d.drawImage(jumper.getImage(), jumper.getX(), jumper.getY(), this); Toolkit.getDefaultToolkit().sync(); g.dispose(); } public void actionPerformed(ActionEvent e) { jumper.move(); repaint(); } private class TAdapter extends KeyAdapter { public void keyReleased(KeyEvent e) { jumper.keyReleased(e); } public void keyPressed(KeyEvent e) { jumper.keyPressed(e); } } } Part three package Sprites; import javax.swing.JFrame; public class RType extends JFrame { public RType() { add(new board()); setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE); setSize(800, 600); setLocationRelativeTo(null); setTitle("R - type"); setResizable(false); setVisible(true); } public static void main(String[] args) { new RType(); } } I really appreciate all the help I can get!

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  • How do you make a character jump, both on objects and just normal jump?

    - by haxerflaxer
    Hi, I'm kind of a beginner when it comes to java programming, and I have a project in school where I'm going to create a game much like Icy Tower. And my question is, how am I going to write to make the character stand on the ground and be able to jump up on objects? Here's my code so far: Part one package Sprites; import java.awt.Image; import java.awt.event.KeyEvent; import javax.swing.ImageIcon; public class jumper { private String jump = "oka.png"; private int dx; private int dy; private int x; private int y; private Image image; public jumper() { ImageIcon ii = new ImageIcon(this.getClass().getResource(jump)); image = ii.getImage(); x = 50; y = 100; } public void move() { x += dx; y += dy; } public int getX() { return x; } public int getY() { return y; } public Image getImage() { return image; } public void keyPressed(KeyEvent e) { int key = e.getKeyCode(); if (key == KeyEvent.VK_LEFT) { dx = -5; ImageIcon ii = new ImageIcon(this.getClass().getResource("oki.png")); image = ii.getImage(); } if (key == KeyEvent.VK_RIGHT){ dx = 5; ImageIcon ii = new ImageIcon(this.getClass().getResource("oka.png")); image = ii.getImage(); } if (key == KeyEvent.VK_SPACE) { dy = -5; } if (key == KeyEvent.VK_DOWN) { dy = 5; } } public void keyReleased(KeyEvent e) { int key = e.getKeyCode(); if (key == KeyEvent.VK_LEFT) { dx = 0; } if (key == KeyEvent.VK_RIGHT){ dx = 0; } if (key == KeyEvent.VK_SPACE) { dy = 0; } if (key == KeyEvent.VK_DOWN) { dy = 0; } } } Part two package Sprites; import java.awt.Color; import java.awt.Graphics; import java.awt.Graphics2D; import java.awt.Toolkit; import java.awt.event.ActionEvent; import java.awt.event.ActionListener; import java.awt.event.KeyAdapter; import java.awt.event.KeyEvent; import javax.swing.JPanel; import javax.swing.Timer; public class board extends JPanel implements ActionListener { private Timer klocka; private jumper jumper; public board() { addKeyListener(new TAdapter()); setFocusable(true); setBackground(Color.WHITE); setDoubleBuffered(true); jumper = new jumper(); klocka = new Timer(5, this); klocka.start(); } public void paint(Graphics g) { super.paint(g); Graphics2D g2d = (Graphics2D)g; g2d.drawImage(jumper.getImage(), jumper.getX(), jumper.getY(), this); Toolkit.getDefaultToolkit().sync(); g.dispose(); } public void actionPerformed(ActionEvent e) { jumper.move(); repaint(); } private class TAdapter extends KeyAdapter { public void keyReleased(KeyEvent e) { jumper.keyReleased(e); } public void keyPressed(KeyEvent e) { jumper.keyPressed(e); } } } Part three package Sprites; import javax.swing.JFrame; public class RType extends JFrame { public RType() { add(new board()); setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE); setSize(800, 600); setLocationRelativeTo(null); setTitle("R - type"); setResizable(false); setVisible(true); } public static void main(String[] args) { new RType(); } } I really appreciate all the help I can get!

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  • How can I set the Jbuttons in a preferred order?

    - by Umzz Mo
    I have a grid of 30 buttons, and I want to have it from left to right then goes down, right to left, down again left to right. Basically the numbering would be as follow: 1 2 3 4 5 6 7 8 9 10 20 19 18 17 16 15 14 13 12 11 21 22 23 24 25 26 27 28 29 30 So if I have a piece on the button 10 and I instruct it to move up 2 bits it would land on 12 not 19. Below is my Code: //Creates the button using the loop, adds it into the panel and frame. JPanel panel = new JPanel(); panel.setLayout(new GridLayout(3,10)); JButton [] buttons = new JButton[30]; for(int i=0;i<30;i++){ buttons[i] = new JButton("label" + i); buttons[i].setBackground(Color.white); //Puts the player 1 piece on button 1,3,5,7,9 and player 2 piece on button 2,4,6,8,10 if (i < 10) { if (i%2 == 0) { buttons[i].setIcon(piece1); } else { buttons[i].setIcon(piece2); } } panel.add(buttons[i]); } frame.add(panel, BorderLayout.CENTER);

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  • How do I slow down a flash game?

    - by dsaccount1
    Basically the objective is to click on certain targets, which upon doing so would destroy the target and garner you points. I've written a macro to help me until the point where its impossible to even see the target more than a mere flicker, (maybe even less than that, i cant see it with my eyes). But its possible because i believe others have done so. (Maybe on slower comps?) Anyway the question is, how would it be possible to slow down the flash game? I've thought of a couple of ways that could work but i'm not sure how to implement them. 1. Slow down the cpu speed? (smth like that? how?) 2. As the game progress the time the targets appear and stay up is reduced. Maybe theres a variable controlling all of this, isit possible to modify the address of this variable? freeze it or smth? Any ideas, suggestions and especially advice would really be appreciated, thanks!

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  • Using Google to find programming answers (does locale matter)?

    - by Jason
    I have overseas developers working for me, and sometimes I am surprised they can't find the same resources online that I do. They are in a South America country... and Google defaults to their language/locale. What do you think about this, when using it to solve computer programs? There is very little software development done in their country (as compared to the US). Is Google skewing their results for articles in their language or posted on sites that are local to them? Should I insist that they bypass their local Google search and have them use the US version?

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  • Where to find current information on quality of released games as software products?

    - by Tom
    As a gamer, one thing I have learned I need to be savvy about is knowing whether SomeBigGame is actually unstable or otherwise problematic as a piece of software (riddled with invasive DRM products, only runs well on a particular video driver version, crashes on non-English-language systems, etc.). I know that game news media can sometimes be relied upon to report on some problems, but I doubt they bother to cover smaller or indie titles. An example: I've started playing Transformice on Kongregate, and I'm considering installing the downloadable client (it is an online multiplayer game). The part of me that cares about data privacy and maintaining a clean-and-healthy PC wants to know whether there is a place I can check to find out more about a title-as-software than "it is not a literal virus." Put another way: where would you not want to see your game receive lots of attention?

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  • Oracle ADF 11g - Einladung zu den News Online Sessions - n&auml;chster Termin: 18. M&auml;rz 2011

    - by heidrun.walther
    Was ist ADF? ADF steht für Oracle Application Develoment Framework. ADF setzt die JEE Standards um und erweitert deren Funktionalität insbesondere im Hinblick auf die Vielzahl der zur Verfügung gestellten Komponenten (insbesondere im Hinblick auf die Visualisierung) und im Bereich der Ablaufsteuerung (Taskflows ersetzen Pageflows). ADF ist einer der Bausteine, auf denen die Entwicklung aller neuen Oracle Anwendungssysteme beruht (inkl. Vertical Solutions und der Administrationswerkzeuge). Das verwendete Entwicklungswerkzeug ist der Oracle JDeveloper. Rapid Application Development (RAD) wird durch eine deklarative, Metadaten getriebene Entwicklung ermöglicht, die auf allen Ebenen in starkem Maße mit Templating (also der Möglichkeit, mit vorgegebenen Mustern zu arbeiten) und mit Wiederverwendbarkeit arbeitet. Entwicklung und Dokumentation erfolgen in einem Schritt. ADF arbeitet nahtlos mit den anderen Oracle SOA Werkzeugen zusammen und bringt ein Rollen-/ Policy getriebenes Zugriffssystem mit. Es ist in das Oracle Identity Management integrierbar. ADF News Online Sessions? Die ADF News Online Sessions geben Tipps von Anwendern/Entscheidern für Anwender/Entscheider und bieten einen Ideenaustausch für den Einsatz von ADF bzw. für die Umsetzung von ADF Projekten. Die jeweiligen  Referenten sind Mitarbeiter von Oracle Partnerunternehmen und Oracle ADF-Spezialisten. Hier die Inhalte derVierte News-Staffel: 18.02.11 - Managing Migrationsprojekte: Forms - ADF / Erfahrungsbericht 04.03.11 - Using Groovy in Oracle ADF Business Components (english) 18.03.11 - Taskflow orientierte Entwicklung mit UI Shell 01.04.11 - erste Konzept, Überblick, Integration Desktop ADF 15.04.11 - ADF Best Practice: ADF BC Strukturierung 29.04.11 - Anpassung von ADF Anwendungen zur Laufzeit (Endanwender) mit Oracle WebCenter Sie erhalten die Einwahldaten für die jeweilige Session, wenn Sie sich entweder in den Mailverteiler aufnehmen lassen (Mail an [email protected]) oder über die ADF Community Seiten auf XING, indem Sie sich für die betreffende Session anmelden. Oracle ADF Community? Die Oracle ADF Community setzt sich das Ziel, Informationen und Erfahrungen zu Oracle ADF auszutauschen und damit die Entwicklungs-Plattform Oracle Application Development Framework (ADF) unter Entwicklern, Anwendern und IT-Dienstleistern bekannter zu machen. Sie sind herzlich eingeladen, sich aktiv daran zu beteiligen. Mehr unter ADF Community Gruppe auf Xing

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  • What are the advantages and disadvantages to using your real name online?

    - by Jon Purdy
    As a programmer, do you see any professional or other advantage in using your real name in online discourse, versus an invented handle? I've always gone by a single username and had my real name displayed whenever possible, for a few reasons: My interests online are almost exclusively professional and aboveboard. It constructs a search-friendly public log of all of my work, everywhere. If someone wants to contact me, there are many ways to do it. My portfolio of work is all tied to me personally. Possible cons to full disclosure include: If you feel like becoming involved in something untoward, it could be harder. The psychopath who inherits your project can more easily find out where you live. You might be spammed by people who are not worth the precious time that could be better spent writing more of the brilliant software you're famous for. Your portfolio of work is all tied to you personally. It seems, anyway, that a vast majority of StackOverflow users go by invented handles rather than real names. Notable exceptions include the best-known users, who are typically well established in the industry. But how could we ever become legendary rockstar programmers if we didn't get our names out there? Discuss.

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  • How to develop Online Shopping Portal Application using PHP ?

    - by Sarang
    I do not know PHP & I have to develop a Shopping Portal with following Definition : Scenario: Online Shopping Portal XYZ.com wants to create an online shopping portal for managing its registered customers and their shopping. The customers need to register themselves first before they do shopping using the shopping portal. However, everyone, whether registered or not, can view the various products along with the prices listed in the portal. The registered customers, after logging in, are allowed to place order for one or more products from the products listed in the portal. Once the order is placed, the customer gets a reference order number and the order status should be “order in process”. The customers can track their order using the given reference number. The management of XYZ.com should be able to modify the order status of a particular reference order number to “shipped” once the products are shipped to the shipping address entered by the customer at the time of placing the order. The Functionalities required are : Create the interface for the XYZ.com shopping portal using HTML/XHTML and CSS. Implement the client side validations using JavaScript. Create the tables using MySQL. Implement the functionality using the server side scripting language, PHP. Integrate all the above tasks and make the XYZ.com shopping portal functional. How do I develop this application with following proper steps of development ?

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