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  • [C++] std::string manipulation: whitespace, "newline escapes '\'" and comments #

    - by rubenvb
    Kind of looking for affirmation here. I have some hand-written code, which I'm not shy to say I'm proud of, which reads a file, removes leading whitespace, processes newline escapes '\' and removes comments starting with #. It also removes all empty lines (also whitespace-only ones). Any thoughts/recommendations? I could probably replace some std::cout's with std::runtime_errors... but that's not a priority here :) const int RecipeReader::readRecipe() { ifstream is_recipe(s_buffer.c_str()); if (!is_recipe) cout << "unable to open file" << endl; while (getline(is_recipe, s_buffer)) { // whitespace+comment removeLeadingWhitespace(s_buffer); processComment(s_buffer); // newline escapes + append all subsequent lines with '\' processNewlineEscapes(s_buffer, is_recipe); // store the real text line if (!s_buffer.empty()) v_s_recipe.push_back(s_buffer); s_buffer.clear(); } is_recipe.close(); return 0; } void RecipeReader::processNewlineEscapes(string &s_string, ifstream &is_stream) { string s_temp; size_t sz_index = s_string.find_first_of("\\"); while (sz_index <= s_string.length()) { if (getline(is_stream,s_temp)) { removeLeadingWhitespace(s_temp); processComment(s_temp); s_string = s_string.substr(0,sz_index-1) + " " + s_temp; } else cout << "Error: newline escape '\' found at EOF" << endl; sz_index = s_string.find_first_of("\\"); } } void RecipeReader::processComment(string &s_string) { size_t sz_index = s_string.find_first_of("#"); s_string = s_string.substr(0,sz_index); } void RecipeReader::removeLeadingWhitespace(string &s_string) { const size_t sz_length = s_string.size(); size_t sz_index = s_string.find_first_not_of(" \t"); if (sz_index <= sz_length) s_string = s_string.substr(sz_index); else if ((sz_index > sz_length) && (sz_length != 0)) // "empty" lines with only whitespace s_string.clear(); } Some extra info: the first s_buffer passed to the ifstream contains the filename, std::string s_buffer is a class data member, so is std::vector v_s_recipe. Any comment is welcome :)

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  • PHP, MySQL: Display only required parts of my website in sister website

    - by Devner
    Hi all, Now I have my website built on PHP & Mysql. Consider this like a forum. Now when a user posts a reply in my website 1 (ex. www.website1.com), I want to be able to show the starting thread and it's related replies in a sister website of mine. I want to do this in a way that it does not show the rest of the page & other page contents (like logo etc.). I don't think iframe would be a solution because an iframe would embed the whole page and the users visiting my sister website (totally different domain i.e. www.website2.com) would be able to see all the page contents, like logo etc. I want to avoid that. I want to make them see only limited information from website 1 and only the info. that I intend. I hope that makes sense. In a way, you could say that I am trying to replicate my 1 website, and show only a limited part of it. Users browsing 2nd website can post a reply in the 2nd website and it should automatically be posted & visible to the visitors of the website 1. Users of website 1 should not know that a user of website 2 has posted it. They would feel that some user from website 1 has posted it. Do I have to use 2 separate mysql DB or just 1? I think it would be problematic if I am trying to use different DB. I also feel I might have to face DB connectivity issues as I can connect to only 1 DB at a time. It's basically like users of website1.com should feel that they are replying to users of website1.com & users of website2.com should feel that they are replying to users of website2.com. (I need it this way to bridge the gap between them). At the same time I want to make the front end of the websites different so that they don't feel that they are replying to some other users outside the domain. These websites would be under my control and I will have access to the source code at any time. If I need to change the source code, these changes are welcome. Is this really possible? Thank you in advance.

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  • Bind Icon depending on Enum in WPF Treeview

    - by phenevo
    Hi, I have at treeeview TextBox, and I want convert my Enum: <TextBlock TextAlignment="Justify" VerticalAlignment="Center" Text="{Binding Path=AcceptationStatusGlobalFlag}" /> public enum AcceptationStatusGlobalFlag { NotReady = 0, Ready = 1, AcceptedByAdmin=2 } To Icons. There will be 3 icons, let say ready.jpg, notready.jpg and AcceptedByAdmin.jpg Country and Region has pool AcceptationStatusGlobalFlag and on both I want to display this enum/Icon <TreeView Name="structureTree" SelectedItemChanged="structureTree_SelectedItemChanged" Grid.Row="0" Grid.Column="0" ItemsSource="{Binding}" Height="413" ScrollViewer.VerticalScrollBarVisibility="Visible" ScrollViewer.HorizontalScrollBarVisibility="Visible" Width="Auto" PreviewMouseRightButtonUp="structureTree_PreviewMouseRightButtonUp" FontFamily="Verdana" FontSize="12"> <TreeView.Resources> <HierarchicalDataTemplate DataType="{x:Type ServiceMy:Country}" ItemsSource="{Binding Path=ListOfRegions}"> <StackPanel Orientation="Horizontal"> <TextBlock TextAlignment="Justify" VerticalAlignment="Center" Text="{Binding Path=Name}"/> <TextBlock TextAlignment="Justify" VerticalAlignment="Center" Text=" H:"/> <TextBlock TextAlignment="Justify" VerticalAlignment="Center" Text="{Binding Path=NumberOfHotels}"/> <TextBlock TextAlignment="Justify" VerticalAlignment="Center" Text=" "/> <TextBlock TextAlignment="Justify" VerticalAlignment="Center" Text=" FG:"/> <TextBlock TextAlignment="Justify" VerticalAlignment="Center" Text="{Binding Path=AcceptationStatusGlobalFlag}" /> <!--<Button Name="BTNAddRegion" Height="20" Content="+" Click="BTNAddRegion_Click"></Button>--> </StackPanel> </HierarchicalDataTemplate> <HierarchicalDataTemplate DataType="{x:Type ServiceMy:Region}" ItemsSource="{Binding Path=ListOfProvinces}"> <StackPanel Orientation="Horizontal"> <TextBlock TextAlignment="Justify" VerticalAlignment="Center" Text="{Binding Path=Name}"/> <TextBlock TextAlignment="Justify" VerticalAlignment="Center" Text=" H:"/> <TextBlock TextAlignment="Justify" VerticalAlignment="Center" Text="{Binding Path=NumberOfHotels}"/> <TextBlock TextAlignment="Justify" VerticalAlignment="Center" Text=" "/> <!--<Button Name="BTNAddProvince" Height="20" Content="+" Click="BTNAddProvince_Click"></Button>--> </StackPanel> </DataTemplate> </TreeView.Resources> </TreeView> </GroupBox> </StackPanel> </Grid>

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  • Minutia on Objective-C Categories and Extensions.

    - by Matt Wilding
    I learned something new while trying to figure out why my readwrite property declared in a private Category wasn't generating a setter. It was because my Category was named: // .m @interface MyClass (private) @property (readwrite, copy) NSArray* myProperty; @end Changing it to: // .m @interface MyClass () @property (readwrite, copy) NSArray* myProperty; @end and my setter is synthesized. I now know that Class Extension is not just another name for an anonymous Category. Leaving a Category unnamed causes it to morph into a different beast: one that now gives compile-time method implementation enforcement and allows you to add ivars. I now understand the general philosophies underlying each of these: Categories are generally used to add methods to any class at runtime, and Class Extensions are generally used to enforce private API implementation and add ivars. I accept this. But there are trifles that confuse me. First, at a hight level: Why differentiate like this? These concepts seem like similar ideas that can't decide if they are the same, or different concepts. If they are the same, I would expect the exact same things to be possible using a Category with no name as is with a named Category (which they are not). If they are different, (which they are) I would expect a greater syntactical disparity between the two. It seems odd to say, "Oh, by the way, to implement a Class Extension, just write a Category, but leave out the name. It magically changes." Second, on the topic of compile time enforcement: If you can't add properties in a named Category, why does doing so convince the compiler that you did just that? To clarify, I'll illustrate with my example. I can declare a readonly property in the header file: // .h @interface MyClass : NSObject @property (readonly, copy) NSString* myString; @end Now, I want to head over to the implementation file and give myself private readwrite access to the property. If I do it correctly: // .m @interface MyClass () @property (readonly, copy) NSString* myString; @end I get a warning when I don't synthesize, and when I do, I can set the property and everything is peachy. But, frustratingly, if I happen to be slightly misguided about the difference between Category and Class Extension and I try: // .m @interface MyClass (private) @property (readonly, copy) NSString* myString; @end The compiler is completely pacified into thinking that the property is readwrite. I get no warning, and not even the nice compile error "Object cannot be set - either readonly property or no setter found" upon setting myString that I would had I not declared the readwrite property in the Category. I just get the "Does not respond to selector" exception at runtime. If adding ivars and properties is not supported by (named) Categories, is it too much to ask that the compiler play by the same rules? Am I missing some grand design philosophy?

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  • Hibernate - EhCache - Which region to Cache associations/sets/collections ??

    - by lifeisnotfair
    Hi all, I am a newcomer to hibernate. It would be great if someone could comment over the following query that i have: Say i have a parent class and each parent has multiple children. So the mapping file of parent class would be something like: parent.hbm.xml <hibernate-mapping > <class name="org.demo.parent" table="parent" lazy="true"> <cache usage="read-write" region="org.demo.parent"/> <id name="id" column="id" type="integer" length="10"> <generator class="native"> </generator> </id> <property name="name" column="name" type="string" length="50"/> <set name="children" lazy="true"> <cache usage="read-write" region="org.demo.parent.children" /> <key column="parent_id"/> <one-to-many class="org.demo.children"/> </set> </class> </hibernate-mapping> children.hbm.xml <hibernate-mapping > <class name="org.demo.children" table="children" lazy="true"> <cache usage="read-write" region="org.demo.children"/> <id name="id" column="id" type="integer" length="10"> <generator class="native"> </generator> </id> <property name="name" column="name" type="string" length="50"/> <many-to-one name="parent_id" column="parent_id" type="integer" length="10" not-null="true"/> </class> </hibernate-mapping> So for the set children, should we specify the region org.demo.parent.children where it should cache the association or should we use the cache region of org.demo.children where the children would be getting cached. I am using EHCache as the 2nd level cache provider. I tried to search for the answer to this question but couldnt find any answer in this direction. It makes more sense to use org.demo.children but I dont know in which scenarios one should use a separate cache region for associations/sets/collections as in the above case. Kindly provide your inputs also let me know if I am not clear in my question. Thanks all.

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  • JQuery Validation - Wrap offending field in a div.

    - by Samuurai
    Hi, It's my first time using StackOverFlow and first time trying to set up jQuery Validation. It's displaying <label> tags with the error messages as default behaviour, however the way my CSS is set up I need a div to wrap around the offending element and a message display in <p> tags. Without errors, my html looks like this: <div class="grid-26 append-2"> <p class="noMarginBottom"> <label>First Name</label> <div class="jNiceInputWrapper"> <div class="jNiceInputInner"> <input type="text" class="text jNiceInput" name="name"/> </div> </div> </p> <span class="clear"/> </div> And with Errors, it needs to look like this - Note the div with class "error" and the <p> tag. <div class="grid-26 append-2"> <div class="error"> <p>Please write your real name</p> <p class="noMarginBottom"> <label>First Name</label> <div class="jNiceInputWrapper"> <div class="jNiceInputInner"> <input type="text" class="text jNiceInput" name="name"/> </div> </div> </p> <span class="clear"/> </div> </div> My Validation code is very basic. $(document).ready(function(){ $("#contact_form").validate({ rules:{ name: { required: true } } }); }); This is my first venture into jQuery and form validation, so I'll be the first to say "I'm lost!" any help would be greatly appreciated. Thanks.

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  • Difference between Cloud and Virtualization

    - by Akash Kava
    Ops: This does not belong to ServerFault because it focuses on Programing Architecture. I have following questions regarding differences between Cloud and Virtualization.. How Cloud is different then Virtualization? Currently I tried to find out pricing of Rackspace, Amazone and all similar cloud providers, I found that our current 6 dedicated servers came cheaper then their pricing. So how one can claim cloud is cheaper? Is it cheaper only in comparison of normal hosting? We re organized our infrastructure in virtual environment to reduce or configuration overhead at time of failure, we did not have to rewrite any peice of code that is already written for earlier setup. So moving to virtualization does not require any re programming. But cloud is absoltely different and it will require entire reprogramming right? Is it really worth to recode when our current IT costs are 3-4 times lower then cloud hosting including raid backups and all sort of clustering for high availability? New programming architecture means new overheads of training staff, new methods of testing and new deployment schemes, does it justify over "on demand resource usage" words of cloud? We are having current development architecture with simple Server side ASP.NET WebServices with no local context and on client side Flex/Silverlight which offers pretty good REST architecture and its highly scalable. How does cloud differs from REST model of deployment? On storage, SQL Server or MySQL offers pretty good replication and high availibility then what is advantage in cloud? Data guarantee, one of our vendor hosting some other customer's app on cloud (one of most used), lost Entire Hard Disk (the virtual) and entire module in first 6 months. Second provider said its your duty to take backup, fine I agree, but no provider gives SLA for data guarantee, they give 99% uptime. However in most business apps, uptime is less important then data integrity. In our 10 years of dedicated hosting experience we had only one hard disk crash. This makes me little skeptical to go for cloud and loosing control over data. And I feel its just a big marketing buzz to sell virtulization in different form. Size of data, currently all providers charge very heavy for large data, if you are hosting only below 100GB cloud can be good alternative, but I think virtual servers and dedicated servers above 100GB to few TBs are still cheaper. Why would want to pay so high on cloud when there is no data guarentee as well as it doesnt say anything about redundancy. (I wish SO had something for spell check for Internet Explorer, sorry for wrong spellings in my post)

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  • SQL Server - Get Inserted Record Identity Value when Using a View's Instead Of Trigger

    - by CuppM
    For several tables that have identity fields, we are implementing a Row Level Security scheme using Views and Instead Of triggers on those views. Here is a simplified example structure: -- Table CREATE TABLE tblItem ( ItemId int identity(1,1) primary key, Name varchar(20) ) go -- View CREATE VIEW vwItem AS SELECT * FROM tblItem -- RLS Filtering Condition go -- Instead Of Insert Trigger CREATE TRIGGER IO_vwItem_Insert ON vwItem INSTEAD OF INSERT AS BEGIN -- RLS Security Checks on inserted Table -- Insert Records Into Table INSERT INTO tblItem (Name) SELECT Name FROM inserted; END go If I want to insert a record and get its identity, before implementing the RLS Instead Of trigger, I used: DECLARE @ItemId int; INSERT INTO tblItem (Name) VALUES ('MyName'); SELECT @ItemId = SCOPE_IDENTITY(); With the trigger, SCOPE_IDENTITY() no longer works - it returns NULL. I've seen suggestions for using the OUTPUT clause to get the identity back, but I can't seem to get it to work the way I need it to. If I put the OUTPUT clause on the view insert, nothing is ever entered into it. -- Nothing is added to @ItemIds DECLARE @ItemIds TABLE (ItemId int); INSERT INTO vwItem (Name) OUTPUT INSERTED.ItemId INTO @ItemIds VALUES ('MyName'); If I put the OUTPUT clause in the trigger on the INSERT statement, the trigger returns the table (I can view it from SQL Management Studio). I can't seem to capture it in the calling code; either by using an OUTPUT clause on that call or using a SELECT * FROM (). -- Modified Instead Of Insert Trigger w/ Output CREATE TRIGGER IO_vwItem_Insert ON vwItem INSTEAD OF INSERT AS BEGIN -- RLS Security Checks on inserted Table -- Insert Records Into Table INSERT INTO tblItem (Name) OUTPUT INSERTED.ItemId SELECT Name FROM inserted; END go -- Calling Code INSERT INTO vwItem (Name) VALUES ('MyName'); The only thing I can think of is to use the IDENT_CURRENT() function. Since that doesn't operate in the current scope, there's an issue of concurrent users inserting at the same time and messing it up. If the entire operation is wrapped in a transaction, would that prevent the concurrency issue? BEGIN TRANSACTION DECLARE @ItemId int; INSERT INTO tblItem (Name) VALUES ('MyName'); SELECT @ItemId = IDENT_CURRENT('tblItem'); COMMIT TRANSACTION Does anyone have any suggestions on how to do this better? I know people out there who will read this and say "Triggers are EVIL, don't use them!" While I appreciate your convictions, please don't offer that "suggestion".

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  • Why do we have reinterpret_cast in C++ when two chained static_cast can do it's job?

    - by Nawaz
    Say I want to cast A* to char* and vice-versa, we have two choices (I mean, many of us think we've two choices, because both seems to work! Hence the confusion!): struct A { int age; char name[128]; }; A a; char *buffer = static_cast<char*>(static_cast<void*>(&a)); //choice 1 char *buffer = reinterpret_cast<char*>(&a); //choice 2 Both work fine. //convert back A *pA = static_cast<A*>(static_cast<void*>(buffer)); //choice 1 A *pA = reinterpret_cast<A*>(buffer); //choice 2 Even this works fine! So why do we have reinterpret_cast in C++ when two chained static_cast can do it's job? Some of you might think this topic is a duplicate of the previous topics such as listed at the bottom of this post, but it's not. Those topics discuss only theoretically, but none of them gives even a single example demonstrating why reintepret_cast is really needed, and two static_cast would surely fail. I agree, one static_cast would fail. But how about two? If the syntax of two chained static_cast looks cumbersome, then we can write a function template to make it more programmer-friendly: template<class To, class From> To any_cast(From v) { return static_cast<To>(static_cast<void*>(v)); } And then we can use this, as: char *buffer = any_cast<char*>(&a); //choice 1 char *buffer = reinterpret_cast<char*>(&a); //choice 2 //convert back A *pA = any_cast<A*>(buffer); //choice 1 A *pA = reinterpret_cast<A*>(buffer); //choice 2 Also, see this situation where any_cast can be useful: Proper casting for fstream read and write member functions. So my question basically is, Why do we have reinterpret_cast in C++? Please show me even a single example where two chained static_cast would surely fail to do the same job? Which cast to use; static_cast or reinterpret_cast? Cast from Void* to TYPE* : static_cast or reinterpret_cast

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  • Combining FileStream and MemoryStream to avoid disk accesses/paging while receiving gigabytes of data?

    - by w128
    I'm receiving a file as a stream of byte[] data packets (total size isn't known in advance) that I need to store somewhere before processing it immediately after it's been received (I can't do the processing on the fly). Total received file size can vary from as small as 10 KB to over 4 GB. One option for storing the received data is to use a MemoryStream, i.e. a sequence of MemoryStream.Write(bufferReceived, 0, count) calls to store the received packets. This is very simple, but obviously will result in out of memory exception for large files. An alternative option is to use a FileStream, i.e. FileStream.Write(bufferReceived, 0, count). This way, no out of memory exceptions will occur, but what I'm unsure about is bad performance due to disk writes (which I don't want to occur as long as plenty of memory is still available) - I'd like to avoid disk access as much as possible, but I don't know of a way to control this. I did some testing and most of the time, there seems to be little performance difference between say 10 000 consecutive calls of MemoryStream.Write() vs FileStream.Write(), but a lot seems to depend on buffer size and the total amount of data in question (i.e the number of writes). Obviously, MemoryStream size reallocation is also a factor. Does it make sense to use a combination of MemoryStream and FileStream, i.e. write to memory stream by default, but once the total amount of data received is over e.g. 500 MB, write it to FileStream; then, read in chunks from both streams for processing the received data (first process 500 MB from the MemoryStream, dispose it, then read from FileStream)? Another solution is to use a custom memory stream implementation that doesn't require continuous address space for internal array allocation (i.e. a linked list of memory streams); this way, at least on 64-bit environments, out of memory exceptions should no longer be an issue. Con: extra work, more room for mistakes. So how do FileStream vs MemoryStream read/writes behave in terms of disk access and memory caching, i.e. data size/performance balance. I would expect that as long as enough RAM is available, FileStream would internally read/write from memory (cache) anyway, and virtual memory would take care of the rest. But I don't know how often FileStream will explicitly access a disk when being written to. Any help would be appreciated.

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  • error in encryption program

    - by Raja
    #include<iostream> #include<math.h> #include<string> using namespace std; int gcd(int n,int m) { if(m<=n && n%m ==0) return m; if(n<m) return gcd(m,n); else return gcd(m,n%m); } int REncryptText(char m) { int p = 11, q = 3; int e = 3; int n = p * q; int phi = (p - 1) * (q - 1); int check1 = gcd(e, p - 1); int check2 = gcd(e, q - 1); int check3 = gcd(e, phi); // // Compute d such that ed = 1 (mod phi) //i.e. compute d = e-1 mod phi = 3-1 mod 20 //i.e. find a value for d such that phi divides (ed-1) //i.e. find d such that 20 divides 3d-1. //Simple testing (d = 1, 2, ...) gives d = 7 // double d = Math.Pow(e, -1) % phi; int d = 7; // public key = (n,e) // (33,3) //private key = (n,d) //(33 ,7) double g = pow(m,e); int ciphertext = g %n; // Now say we want to encrypt the message m = 7, c = me mod n = 73 mod 33 = 343 mod 33 = 13. Hence the ciphertext c = 13. //double decrypt = Math.Pow(ciphertext, d) % n; return ciphertext; } int main() { char plaintext[80],str[80]; cout<<" enter the text you want to encrpt"; cin.get(plaintext,79); int l =strlen(plaintext); for ( int i =0 ; i<l ; i++) { char s = plaintext[i]; str[i]=REncryptText(s); } for ( int i =0 ; i<l ; i++) { cout<<"the encryption of string"<<endl; cout<<str[i]; } return 0; }

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  • GTK+ widgets/windows being (randomly) corrupted, with what seems to be timers.

    - by nubela
    Hi, I have recently implemented a scrolling text across an area of limited screen estate using a timers repeating every 100ms, and some simple string appending. However, after this very implementation, I have come to realise that my GUI is getting randomly bugged/corrupted after a certain while. That is to say that some widgets/windows become completely white, and eventually the entire GUI turns white and unclickable. What is weird is that there is no error debug output at all. Having said that, I am using Mono with GTK-Sharp for the application. Does anyone have an idea or a possible clue how and why this is happening? If not, how can I further debug this properly? Thanks, really appreciate it. PS: Sometimes, it takes up to 1.5 hours for the thing to start corrupting, it has random timeframes for it to start happening. This is my the code implemented that caused this issue: void ScrollSyncTo(object sender, System.Timers.ElapsedEventArgs e) { //initial check if it fits nicely alr if (sync_to_full_txt.Length <= sync_to_max_char) { sync_to_timer.Stop(); return; } //check for pause if (sync_to_pause >= 0) { sync_to_pause--; return; } //check direction int temp_psn; string temp_str; if (sync_to_direction) { temp_psn = sync_to_posn + 1; if (sync_to_full_txt.Substring(temp_psn).Length < sync_to_max_char) { sync_to_pause = sync_to_break_steps; sync_to_direction = false; sync_to_posn = sync_to_full_txt.Length - 1; System.GC.Collect(); return; } else { temp_str = sync_to_full_txt.Substring(temp_psn, sync_to_max_char); } } else { temp_psn = sync_to_posn - 1; if (temp_psn + 1 < sync_to_max_char) { sync_to_pause = sync_to_break_steps; sync_to_direction = true; sync_to_posn = 0; System.GC.Collect(); return; } else { temp_str = sync_to_full_txt.Substring(temp_psn - sync_to_max_char + 1, sync_to_max_char); } } //lets move it sync_to.Text = temp_str; sync_to_posn = temp_psn; }

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  • How to unset an ajax loading.

    - by metacortex
    Hi, I have this script which loads external content: <script type="text/javascript"> var http_request = false; function makePOSTRequest(url, parameters) { http_request = false; if (window.XMLHttpRequest) { http_request = new XMLHttpRequest(); if (http_request.overrideMimeType) { http_request.overrideMimeType('text/html'); } } else if (window.ActiveXObject) { try { http_request = new ActiveXObject("Msxml2.XMLHTTP"); } catch (e) { try { http_request = new ActiveXObject("Microsoft.XMLHTTP"); } catch (e) {} } } if (!http_request) { alert('Cannot create XMLHTTP instance'); return false; } http_request.onreadystatechange = alertContents; http_request.open('POST', url, true); http_request.setRequestHeader("Content-type", "application/x-www-form-urlencoded"); http_request.setRequestHeader("Content-length", parameters.length); http_request.setRequestHeader("Connection", "close"); http_request.send(parameters); } function alertContents() { if (http_request.readyState == 4) { if (http_request.status == 200) { result = http_request.responseText; document.getElementById('opciones').innerHTML = result; } else { alert('Hubo un problema con la operación.'); } } } function get(obj) { var poststr = "port_post=" + encodeURI( document.getElementById("port-post").value ); makePOSTRequest('http://www.site.com/inc/metaform.php?opcion='+ encodeURI( document.getElementById("port-post").value ), poststr); } </script> This is the select that retrieves the content: <select name="port_post" id="port-post" onchange="get(this.parentNode);"> <option value="1">Select one...</option> <option value="2">Pear</option> <option value="3">Pineapple</option> </select> And this is the container div: <div id="opciones">Default content</div> All I whish to know is how I can unset the ajax loading when I change the selection to "Select one...". I wish to say, how restoring the Default content once the "Select one..." option is selected.

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  • How to page multiple data sets in ASP.NET MVC

    - by REA_ANDREW
    On a single view I will have three sets of paged data. Which means for each model I will have The Objects The Page Index The Page Size My initial thought was for example: public class PagedModel<T> where T:class { public IList<T> Objects { get; set; } public int ModelPageIndex { get; set; } public int ModelPageSize { get; set; } } Then having a model which is to be supplied to the action as for example: public class TypesViewModel { public PagedModel<ObjectA> Types1 { get; set; } public PagedModel<ObjectB> Typed2 { get; set; } public PagedModel<ObjectC> Types3 { get; set; } } So if I then for example have the Index view inherit from the type: System.Web.Mvc.ViewPage<uk.co.andrewrea.forum.Web.Models.TypesViewModel> Now my initial aciton method for the index is simply: public ActionResult Index() { var forDisplayPurposes = new TypesViewModel(); return View(forDisplayPurposes); } If I then want to page, it is here where I am struggling to decide which action to take. Lets say that I select the next page of the Types2 PageModel. What should the action look like for this in order to return the new view showing the second page of the Types2 PageModel I was thinking possibly to duplicate the action but use it with POST [AcceptVerbs(HttpVerbs.Post)] public ActionResult Index(TypesViewModel model) { return View(model); } Is this a good way to approach it. I understand there is always Session, but I was just wondering how such a thing is achieved currently out there. If any best methods have been mutually accepted and things. So simply, one page with multiple paged models. How to persist the data for each using a wrapper model. Which way should you pass in the model and which way should you page the data, i.e. Form Post Lastly, I have seen the routes take this into account i.e. {controller}/{action}/{id}/{pageindex}/{pagesize} but this only accounts for one model and I do not really wwant to repeat the pagesize and pageindex values for the number of models I have inside the wrapper model. Thanks for your time!! Andrew

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  • TestNG - Factories and Dataproviders

    - by Tim K
    Background Story I'm working at a software firm developing a test automation framework to replace our old spaghetti tangled system. Since our system requires a login for almost everything we do, I decided it would be best to use @BeforeMethod, @DataProvider, and @Factory to setup my tests. However, I've run into some issues. Sample Test Case Lets say the software system is a baseball team roster. We want to test to make sure a user can search for a team member by name. (Note: I'm aware that BeforeMethods don't run in any given order -- assume that's been taken care of for now.) @BeforeMethod public void setupSelenium() { // login with username & password // acknowledge announcements // navigate to search page } @Test(dataProvider="players") public void testSearch(String playerName, String searchTerm) { // search for "searchTerm" // browse through results // pass if we find playerName // fail (Didn't find the player) } This test case assumes the following: The user has already logged on (in a BeforeMethod, most likely) The user has already navigated to the search page (trivial, before method) The parameters to the test are associated with the aforementioned login The Problems So lets try and figure out how to handle the parameters for the test case. Idea #1 This method allows us to associate dataproviders with usernames, and lets us use multiple users for any specific test case! @Test(dataProvider="players") public void testSearch(String user, String pass, String name, String search) { // login with user/pass // acknowledge announcements // navigate to search page // ... } ...but there's lots of repetition, as we have to make EVERY function accept two extra parameters. Not to mention, we're also testing the acknowledge announcements feature, which we don't actually want to test. Idea #2 So lets use the factory to initialize things properly! class BaseTestCase { public BaseTestCase(String user, String password, Object[][] data); } class SomeTest { @Factory public void ... } With this, we end up having to write one factory per test case... Although, it does let us have multiple users per test-case. Conclusion I'm about fresh out of ideas. There was another idea I had where I was loading data from an XML file, and then calling the methods from a program... but its getting silly. Any ideas?

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  • NSNotifications vs delegate for multiple instances of same protocol

    - by Brent Traut
    I could use some architectural advice. I've run into the following problem a few times now and I've never found a truly elegant way to solve it. The issue, described at the highest level possible:I have a parent class that would like to act as the delegate for multiple children (all using the same protocol), but when the children call methods on the parent, the parent no longer knows which child is making the call. I would like to use loose coupling (delegates/protocols or notifications) rather than direct calls. I don't need multiple handlers, so notifications seem like they might be overkill. To illustrate the problem, let me try a super-simplified example: I start with a parent view controller (and corresponding view). I create three child views and insert each of them into the parent view. I would like the parent view controller to be notified whenever the user touches one of the children. There are a few options to notify the parent: Define a protocol. The parent implements the protocol and sets itself as the delegate to each of the children. When the user touches a child view, its view controller calls its delegate (the parent). In this case, the parent is notified that a view is touched, but it doesn't know which one. Not good enough. Same as #1, but define the methods in the protocol to also pass some sort of identifier. When the child tells its delegate that it was touched, it also passes a pointer to itself. This way, the parent know exactly which view was touched. It just seems really strange for an object to pass a reference to itself. Use NSNotifications. The parent defines a separate method for each of the three children and then subscribes to the "viewWasTouched" notification for each of the three children as the notification sender. The children don't need to attach themselves to the user dictionary, but they do need to send the notification with a pointer to themselves as the scope. Same as #4, but rather than using separate methods, the parent could just use one with a switch case or other branching along with the notification's sender to determine which path to take. Create multiple man-in-the-middle classes that act as the delegates to the child views and then call methods on the parent either with a pointer to the child or with some other differentiating factor. This approach doesn't seem scalable. Are any of these approaches considered best practice? I can't say for sure, but it feels like I'm missing something more obvious/elegant.

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  • HTML5 - Need explanation about outline

    - by RhymeGuy
    So, lets say that I have the following structure: <doctype html> <header> <h1>Header</h1> <article><h2>Article</h2></article> <article><h2>Article</h2></article> </header> <main> <h1>Main content</h1> <article><h2>Article</h2></article> <article><h2>Article</h2></article> <article><h2>Article</h2></article> <article><h2>Article</h2></article> </main> <section> <h1>Sidebar</h1> </section> If i check outline using http://gsnedders.html5.org/outliner/ (or any other), I'll get outline like this: 1. Main content 1. Header 1. Article 2. Article 2. Article 3. Article 4. Article 5. Article 6. Sidebar Which (from my understanding) is not correct. I have thought that it should look like this: 1. Header 1. Article 2. Article 2. Main content 1. Article 2. Article 3. Article 4. Article 3. Sidebar Why this happens? I can get desired outline if I use section element. But id there is main element in HTML structure, then everything breaks (at least for me - it's not how I understood it). Can I achieve desired outline using main element?

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  • No matter what, I can't get this stupid progress bar to update from a thread!

    - by Synthetix
    I have a Windows app written in C (using gcc/MinGW) that works pretty well except for a few UI problems. One, I simply cannot get the progress bar to update from a thread. In fact, I probably can't get ANY UI stuff to update. Basically, I have a spawned thread that does some processing, and from that thread I attempt to update the progress bar in the main thread. I tried this by using PostMessage() to the main hwnd, but no luck even though I can do other things like open message boxes. However, it's unclear whether the message box is getting called within the thread or on the main thread. Here's some code: //in header/globally accessible HWND wnd; //main application window HWND progress_bar; //progress bar typedef struct { //to pass to thread DWORD mainThreadId; HWND mainHwnd; char *filename; } THREADSTUFF; //callback function LRESULT CALLBACK WndProc(HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam){ switch(msg){ case WM_CREATE:{ //create progress bar progress_bar = CreateWindowEx( 0, PROGRESS_CLASS, (LPCTSTR)NULL, WS_CHILD | WS_VISIBLE, 79,164,455,15, hwnd, (HMENU)20, NULL, NULL); break; } case WM_COMMAND:{ if(LOWORD(wParam)==2){ //do some processing in a thread //struct of stuff I need to pass to thread THREADSTUFF *threadStuff; threadStuff = (THREADSTUFF*)malloc(sizeof(*threadStuff)); threadStuff->mainThreadId = GetCurrentThreadId(); threadStuff->mainHwnd = hwnd; threadStuff->filename = (void*)&filename; hThread1 = CreateThread(NULL,0,convertFile (LPVOID)threadStuff,0,NULL); }else if(LOWORD(wParam)==5){ //update progress bar MessageBox(hwnd,"I got a message!", "Message", MB_OK | MB_ICONINFORMATION); PostMessage(progress_bar,PBM_STEPIT,0,CLR_DEFAULT); } break; } } } This all seems to work okay. The problem is in the thread: DWORD WINAPI convertFile(LPVOID params){ //get passed params, this works perfectly fine THREADSTUFF *tData = (THREADSTUFF*)params; MessageBox(tData->mainHwnd,tData->filename,"File name",MB_OK | MB_ICONINFORMATION); //yep PostThreadMessage(tData->mainThreadId,WM_COMMAND,5,0); //only shows message PostMessage(tData->mainHwnd,WM_COMMAND,5,0); //only shows message } When I say, "only shows message," that means the MessageBox() function in the callback works, but not the PostMessage() to update the position of the progress bar. What am I missing?

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  • Sort a list of pointers.

    - by YuppieNetworking
    Hello all, Once again I find myself failing at some really simple task in C++. Sometimes I wish I could de-learn all I know from OO in java, since my problems usually start by thinking like Java. Anyways, I have a std::list<BaseObject*> that I want to sort. Let's say that BaseObject is: class BaseObject { protected: int id; public: BaseObject(int i) : id(i) {}; virtual ~BaseObject() {}; }; I can sort the list of pointer to BaseObject with a comparator struct: struct Comparator { bool operator()(const BaseObject* o1, const BaseObject* o2) const { return o1->id < o2->id; } }; And it would look like this: std::list<BaseObject*> mylist; mylist.push_back(new BaseObject(1)); mylist.push_back(new BaseObject(2)); // ... mylist.sort(Comparator()); // intentionally omitted deletes and exception handling Until here, everything is a-ok. However, I introduced some derived classes: class Child : public BaseObject { protected: int var; public: Child(int id1, int n) : BaseObject(id1), var(n) {}; virtual ~Child() {}; }; class GrandChild : public Child { public: GrandChild(int id1, int n) : Child(id1,n) {}; virtual ~GrandChild() {}; }; So now I would like to sort following the following rules: For any Child object c and BaseObject b, b<c To compare BaseObject objects, use its ids, as before. To compare Child objects, compare its vars. If they are equal, fallback to rule 2. GrandChild objects should fallback to the Child behavior (rule 3). I initially thought that I could probably do some casts in Comparator. However, this casts away constness. Then I thought that probably I could compare typeids, but then everything looked messy and it is not even correct. How could I implement this sort, still using list<BaseObject*>::sort ? Thank you

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  • Trying to run multiple HTTP requests in parallel, but being limited by Windows (registry)

    - by Nailuj
    I'm developing an application (winforms C# .NET 4.0) where I access a lookup functionality from a 3rd party through a simple HTTP request. I call an url with a parameter, and in return I get a small string with the result of the lookup. Simple enough. The challenge is however, that I have to do lots of these lookups (a couple of thousands), and I would like to limit the time needed. Therefore I would like to run requests in parallel (say 10-20). I use a ThreadPool to do this, and the short version of my code looks like this: public void startAsyncLookup(Action<LookupResult> returnLookupResult) { this.returnLookupResult = returnLookupResult; foreach (string number in numbersToLookup) { ThreadPool.QueueUserWorkItem(lookupNumber, number); } } public void lookupNumber(Object threadContext) { string numberToLookup = (string)threadContext; string url = @"http://some.url.com/?number=" + numberToLookup; WebClient webClient = new WebClient(); Stream responseData = webClient.OpenRead(url); LookupResult lookupResult = parseLookupResult(responseData); returnLookupResult(lookupResult); } I fill up numbersToLookup (a List<String>) from another place, call startAsyncLookup and provide it with a call-back function returnLookupResult to return each result. This works, but I found that I'm not getting the throughput I want. Initially I thought it might be the 3rd party having a poor system on their end, but I excluded this by trying to run the same code from two different machines at the same time. Each of the two took as long as one did alone, so I could rule out that one. A colleague then tipped me that this might be a limitation in Windows. I googled a bit, and found amongst others this post saying that by default Windows limits the number of simultaneous request to the same web server to 4 for HTTP 1.0 and to 2 for HTTP 1.1 (for HTTP 1.1 this is actually according to the specification (RFC2068)). The same post referred to above also provided a way to increase these limits. By adding two registry values to [HKEY_CURRENT_USER\Software\Microsoft\Windows\CurrentVersion\Internet Settings] (MaxConnectionsPerServer and MaxConnectionsPer1_0Server), I could control this myself. So, I tried this (sat both to 20), restarted my computer, and tried to run my program again. Sadly though, it didn't seem to help any. I also kept an eye on the Resource Monitor (see screen shot) while running my batch lookup, and I noticed that my application (the one with the title blacked out) still only was using two TCP connections. So, the question is, why isn't this working? Is the post I linked to using the wrong registry values? Is this perhaps not possible to "hack" in Windows any longer (I'm on Windows 7)? Any ideas would be highly appreciated :) And just in case anyone should wonder, I have also tried with different settings for MaxThreads on ThreadPool (everyting from 10 to 100), and this didn't seem to affect my throughput at all, so the problem shouldn't be there either.

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  • How to create a database deadlock using jdbc and JUNIT

    - by Isawpalmetto
    I am trying to create a database deadlock and I am using JUnit. I have two concurrent tests running which are both updating the same row in a table over and over again in a loop. My idea is that you update say row A in Table A and then row B in Table B over and over again in one test. Then at the same time you update row B table B and then row A Table A over and over again. From my understanding this should eventually result in a deadlock. Here is the code For the first test. public static void testEditCC() { try{ int rows = 0; int counter = 0; int large=10000000; Connection c=DataBase.getConnection(); while(counter<large) { int pid = 87855; int cCode = 655; String newCountry="Egypt"; int bpl = 0; stmt = c.createStatement(); rows = stmt.executeUpdate("UPDATE main " + //create lock on main table "SET BPL="+cCode+ "WHERE ID="+pid); rows = stmt.executeUpdate("UPDATE BPL SET DESCRIPTION='SomeWhere' WHERE ID=602"); //create lock on bpl table counter++; } assertTrue(rows == 1); //rows = stmt.executeUpdate("Insert into BPL (ID, DESCRIPTION) VALUES ("+cCode+", '"+newCountry+"')"); } catch(SQLException ex) { ex.printStackTrace(); //ex.getMessage(); } } And here is the code for the second test. public static void testEditCC() { try{ int rows = 0; int counter = 0; int large=10000000; Connection c=DataBase.getConnection(); while(counter<large) { int pid = 87855; int cCode = 655; String newCountry="Jordan"; int bpl = 0; stmt = c.createStatement(); //stmt.close(); rows = stmt.executeUpdate("UPDATE BPL SET DESCRIPTION='SomeWhere' WHERE ID=602"); //create lock on bpl table rows = stmt.executeUpdate("UPDATE main " + //create lock on main table "SET BPL="+cCode+ "WHERE ID="+pid); counter++; } assertTrue(rows == 1); //rows = stmt.executeUpdate("Insert into BPL (ID, DESCRIPTION) VALUES ("+cCode+", '"+newCountry+"')"); } catch(SQLException ex) { ex.printStackTrace(); } } I am running these two separate JUnit tests at the same time and am connecting to an apache Derby database that I am running in network mode within Eclipse. Can anyone help me figure out why a deadlock is not occurring? Perhaps I am using JUnit wrong.

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  • Struts2 form elements UI too rigid

    - by jscoot
    Hello, i found a similar problem like this: http://stackoverflow.com/questions/2314296/struts2-form-elements but no answer is given until now. So here i post my difficulties with a vengeance. I am using Struts2 with version 2.1.6. When I leave the input elements such as <s:textfield>, <s:textarea>, etc. of a <s:form> with the default theme, the elements are rendered as: <tr> <td class="tdLabel"><label for="firstname" class="label">Firstname:</label></td> <td><input type="text" name="firstname" id="firstname"/></td> </tr> <tr> <td class="tdLabel"><label for="lastname" class="label">Lastname:</label></td> <td><input type="text" name="lastname" id="lastname"/></td> </tr> Now if i want to add something, say an html label, between the two elements, the result gets messed up as described in the related question above. Another problem is: for the <s:checkbox> item, it is just not possible to add an extra title. For example, this tag <s:checkbox id="defaultprinter" name="defaultprinter" key="lbl.defaultprinter"/> is rendered as: <tr> <td valign="top" align="right"></td> <td valign="top" align="left"> <input type="checkbox" name="defaultprinter" value="true" checked="checked" id="defaultprinter"/> <label for="defaultprinter" class="checkboxLabel">Default Printer</label> </td> </tr> By only setting the attributes of <s:checkbox>, i can't add any text to the first <td> shown above (here it is empty!). I don't know if the above rigid UI problems can be solved or there is any workarounds somewhere. Thanks in advance.

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  • Which network protocol to use for lightweight notification of remote apps (Delphi 2005)

    - by Chris Thornton
    I have this situation.... Client-initiated SOAP 1.1 communication between one server and let's say, tens of thousands of clients. Clients are external, coming in through our firewall, authenticated by certificate, https, etc.. They can be anywhere, and usually have their own firewalls, NAT routers, etc... They're truely external, not just remote corporate offices. They could be in a corporate/campus network, DSL/Cable, even Dialup. Currently, clients push new data to the server and pull new data from the server on 15-minute polling loop. The server currently does not push data - the client hits the "messagecount" method, to see if there is new data to pull. If 0, it sleeps for another 15 min and checks again. We're trying to get that down to 7 seconds. If this were an internal app, with one or just a few dozen clients, we'd write a cilent "listener" soap service, and would push data to it. But since they're external, sit behind their own firewalls, and sometimes private networks behind NAT routers, this is not practical. So we're left with polling on a much quicker loop. 10K clients, each checking their messagecount every 10 seconds, is going to be 1000/sec messages that will mostly just waste bandwidth, server, firewall, and authenticator resources. So I'm trying to design something better than what would amount to a self-inflicted DoS attack. I don't think it's practical to have the server send soap messages to the client (push) as this would require too much configuration at the client end. But I think there are alternatives that I don't know about. Such as: 1) Is there a way for the client to make a request for GetMessageCount() via Soap 1.1, and get the response, and then perhaps, "stay on the line" for perhaps 5-10 minutes to get additional responses in case new data arrives? i.e the server says "0", then a minute later in response to some SQL trigger (the server is C# on Sql Server, btw), knows that this client is still "on the line" and sends the updated message count of "5"? 2) Is there some other protocol that we could use to "ping" the client, using information gathered from their last GetMessageCount() request? 3) I don't even know. I guess I'm looking for some magic protocol where the client can send a GetMessageCount() request, which would include info for "oh by the way, in case the answer changes in the next hour, ping me at this address...". Also, I'm assuming that any of these "keep the line open" schemes would seriously impact the server sizing, as it would need to keep many thousands of connections open, simultaneously. That would likely impact the firewalls too, I think. Is there anything out there like that? Or am I pretty much stuck with polling? TIA, Chris

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  • How to reliably categorize HTTP sessions in proxy to corresponding browser' windows/tabs user is viewing?

    - by Jehonathan
    I was using the Fiddler core .Net library as a local proxy to record the user activity in web. However I ended up with a problem which seems dirty to solve. I have a web browser say Google Chrome, and the user opened like 10 different tabs each with different web URLs. The problem is that the proxy records all the HTTP session initiated by each pages separately, causing me to figure out using my intelligence the tab which the corresponding HTTP session belonged to. I understand that this is because of the stateless nature of HTTP protocol. However I am just wondering is there an easy way to do this? I ended up with below c# code for that in Fiddler. Still its not a reliable solution due to the heuristics. This is a modification of the sample project bundled with Fiddler core for .NET 4. Basically what it does is filtering HTTP sessions initiated in last few seconds to find the first request or switching to another page made by the same tab in browser. It almost works, but not seems to be a universal solution. Fiddler.FiddlerApplication.AfterSessionComplete += delegate(Fiddler.Session oS) { //exclude other HTTP methods if (oS.oRequest.headers.HTTPMethod == "GET" || oS.oRequest.headers.HTTPMethod == "POST") //exclude other HTTP Status codes if (oS.oResponse.headers.HTTPResponseStatus == "200 OK" || oS.oResponse.headers.HTTPResponseStatus == "304 Not Modified") { //exclude other MIME responses (allow only text/html) var accept = oS.oRequest.headers.FindAll("Accept"); if (accept != null) { if(accept.Count>0) if (accept[0].Value.Contains("text/html")) { //exclude AJAX if (!oS.oRequest.headers.Exists("X-Requested-With")) { //find the referer for this request var referer = oS.oRequest.headers.FindAll("Referer"); //if no referer then assume this as a new request and display the same if(referer!=null) { //if no referer then assume this as a new request and display the same if (referer.Count > 0) { //lock the sessions Monitor.Enter(oAllSessions); //filter further using the response if (oS.oResponse.MIMEType == string.Empty || oS.oResponse.MIMEType == "text/html") //get all previous sessions with the same process ID this session request if(oAllSessions.FindAll(a=>a.LocalProcessID == oS.LocalProcessID) //get all previous sessions within last second (assuming the new tab opened initiated multiple sessions other than parent) .FindAll(z => (z.Timers.ClientBeginRequest > oS.Timers.ClientBeginRequest.AddSeconds(-1))) //get all previous sessions that belongs to the same port of the current session .FindAll(b=>b.port == oS.port ).FindAll(c=>c.clientIP ==oS.clientIP) //get all previus sessions with the same referrer URL of the current session .FindAll(y => referer[0].Value.Equals(y.fullUrl)) //get all previous sessions with the same host name of the current session .FindAll(m=>m.hostname==oS.hostname).Count==0 ) //if count ==0 that means this is the parent request Console.WriteLine(oS.fullUrl); //unlock sessions Monitor.Exit(oAllSessions); } else Console.WriteLine(oS.fullUrl); } else Console.WriteLine(oS.fullUrl); Console.WriteLine(); } } } } };

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  • iPhone memory management (with specific examples/questions)

    - by donkim
    Hey all. I know this question's been asked but I still don't have a clear picture of memory management in Objective-C. I feel like I have a pretty good grasp of it, but I'd still like some correct answers for the following code. I have a series of examples that I'd love for someone(s) to clarify. Setting a value for an instance variable. Say I have an NSMutableArray variable. In my class, when I initialize it, do I need to call a retain on it? Do I do fooArray = [[[NSMutableArray alloc] init] retain]; or fooArray = [[NSMutableArray alloc] init]; Does doing [[NSMutableArray alloc] init] already set the retain count to 1, so I wouldn't need to call retain on it? On the other hand, if I called a method that I know returns an autoreleased object, I would for sure have to call retain on it, right? Like so: fooString = [[NSString stringWithFormat:@"%d items", someInt] retain]; Properties. I ask about the retain because I'm a bit confused about how @property's automatic setter works. If I had set fooArray to be a @property with retain set, Objective-C will automatically create the following setter, right? - (void)setFooArray:(NSMutableArray *)anArray { [fooArray release]; fooArray = [anArray retain]; } So, if I had code like this: self.fooArray = [[NSMutableArray alloc] init]; (which I believe is valid code), Objective-C creates a setter method that calls retain on the value assigned to fooArray. In this case, will the retain count actually be 2? Correct way of setting a value of a property. I know there are questions on this and (possibly) debates, but which is the right way to set a @property? This? self.fooArray = [[NSMutableArray alloc] init]; Or this? NSMutableArray *anArray = [[NSMutableArray alloc] init]; self.fooArray = anArray; [anArray release]; I'd love to get some clarification on these examples. Thanks!

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