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  • How does Game Salad compare with Cocos2D in terms of 2D game development?

    - by jih
    I want to make some 2d games for iOS. I first come across cocos2d and kobold but then wanted something more graphical for rapid prototyping. I then found Game Maker which doesn't support iOS but is fairly easy to learn and then found Game Salad which supports iOS as well as other platforms. I know this question has been ask before but I want to know in terms of the types of games I want to develop what an learning investment path would be best. The types of games genre I am interest are: Side scrollers Simple games like diamond dash or ninja fruits, shanghai, etc Old fashioned zelda or dragonquest type (nintendo fan here:-) 2d adventure RPG games (real time or turn based) Mystery turn based games like carmen sandiego, wizardry, myst etc. So now the question becomes for me becomes which game development environment should I invest my time in learning. Game Salad or cocos2d? To make that decision I was wondering if experienced game programmers and help with some pointers: It would seem game salad would be great for quickies being graphical but in terms of 2d platform games etc would there be speed/performance/feature penalties? Are there certain 2d games genre of the 4 above that Game salad is better at while certain type cocos2d would be better at?

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  • Has anyone used game salad before and how does it compare with cocos2d in terms of 2d game development

    - by jih
    First a short intro. I am new to the game development space and want to make some 2d games for iOS. I first come across cocos2d and kobold but then wanted something more graphical for rapid prototyping. I then found Game Maker which doesn't support iOS but is fairly easy to learn and then found Game Salad which supports iOS as well as other platforms. I know this question has been ask before but I want to know in terms of the types of games I want to develop what an learning investment path would be best. The types of games genre I am interest are: Side scrollers Simple games like diamond dash or ninja fruits, shanghai, etc Old fashioned zelda or dragonquest type (nintendo fan here:-) 2d adventure RPG games (real time or turn based) Mystery turn based games like carmen sandiego, wizardry, myst etc. So now the question becomes Which game development environment should I invest my time in learning. Game Salad or cocos2d? It would seem game salad would be great for quickies being graphical but in terms of 2d platform games etc would there be speed/performance/feature penalties? Are there certain 2d games genre of the 4 above that Game salad is better at while certain type cocos2d would be better at? Anyone with experience of both can share some pointers? Thanks. inexperienced jih

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  • 401 Using Multiple Authentication methods IE 10 only

    - by jon3laze
    I am not sure if this is more of a coding issue or server setup issue so I've posted it on stackoverflow and here... On our production site we've run into an issue that is specific to Internet Explorer 10. I am using jQuery doing an ajax POST to a web service on the same domain and in IE10 I am getting a 401 response, IE9 works perfectly fine. I should mention that we have mirrored code in another area of our site and it works perfectly fine in IE10. The only difference between the two areas is that one is under a subdomain and the other is at the root level. www.my1stdomain.com vs. portal.my2nddomain.com The directory structure on the server for these are: \my1stdomain\webservice\name\service.aspx \portal\webservice\name\service.aspx Inside of the \portal\ and \my1stdomain\ folders I have a page that does an ajax call, both pages are identical. $.ajax({ type: 'POST', url: '/webservice/name/service.aspx/function', cache: false, contentType: 'application/json; charset=utf-8', dataType: 'json', data: '{ "json": "data" }', success: function() { }, error: function() { } }); I've verified permissions are the same on both folders on the server side. I've applied a workaround fix of placing the <meta http-equiv="X-UA-Compatible" value="IE=9"> to force compatibility view (putting IE into compatibility mode fixes the issue). This seems to be working in IE10 on Windows 7, however IE 10 on Windows 8 still sees the same issue. These pages are classic asp with the headers that are being included, also there are no other meta tags being used. The doctype is being specified as <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//" "http://www.w3.org/TR/html4/loose.dtd"> on the portal page and <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> on the main domain. UPDATE1 I used Microsoft Network Monitor 3.4 on the server to capture the request. I used the following filter to capture the 401: Property.HttpStatusCode.StringToNumber == 401 This was the response - Http: Response, HTTP/1.1, Status: Unauthorized, URL: /webservice/name/service.aspx/function Using Multiple Authetication Methods, see frame details ProtocolVersion: HTTP/1.1 StatusCode: 401, Unauthorized Reason: Unauthorized - ContentType: application/json; charset=utf-8 - MediaType: application/json; charset=utf-8 MainType: application/json charset: utf-8 Server: Microsoft-IIS/7.0 jsonerror: true - WWWAuthenticate: Negotiate - Authenticate: Negotiate WhiteSpace: AuthenticateData: Negotiate - WWWAuthenticate: NTLM - Authenticate: NTLM WhiteSpace: AuthenticateData: NTLM XPoweredBy: ASP.NET Date: Mon, 04 Mar 2013 21:13:39 GMT ContentLength: 105 HeaderEnd: CRLF - payload: HttpContentType = application/json; charset=utf-8 HTTPPayloadLine: {"Message":"Authentication failed.","StackTrace":null,"ExceptionType":"System.InvalidOperationException"} The thing here that really stands out is Unauthorized, URL: /webservice/name/service.aspx/function Using Multiple Authentication Methods With this I'm still confused as to why this only happens in IE10 if it's a permission/authentication issue. What was added to 10, or where should I be looking for the root cause of this? UPDATE2 Here are the headers from the client machine from fiddler (server information removed): Main SESSION STATE: Done. Request Entity Size: 64 bytes. Response Entity Size: 9 bytes. == FLAGS ================== BitFlags: [ServerPipeReused] 0x10 X-EGRESSPORT: 44537 X-RESPONSEBODYTRANSFERLENGTH: 9 X-CLIENTPORT: 44770 UI-COLOR: Green X-CLIENTIP: 127.0.0.1 UI-OLDCOLOR: WindowText UI-BOLD: user-marked X-SERVERSOCKET: REUSE ServerPipe#46 X-HOSTIP: ***.***.***.*** X-PROCESSINFO: iexplore:2644 == TIMING INFO ============ ClientConnected: 14:43:08.488 ClientBeginRequest: 14:43:08.488 GotRequestHeaders: 14:43:08.488 ClientDoneRequest: 14:43:08.488 Determine Gateway: 0ms DNS Lookup: 0ms TCP/IP Connect: 0ms HTTPS Handshake: 0ms ServerConnected: 14:40:28.943 FiddlerBeginRequest: 14:43:08.488 ServerGotRequest: 14:43:08.488 ServerBeginResponse: 14:43:08.592 GotResponseHeaders: 14:43:08.592 ServerDoneResponse: 14:43:08.592 ClientBeginResponse: 14:43:08.592 ClientDoneResponse: 14:43:08.592 Overall Elapsed: 0:00:00.104 The response was buffered before delivery to the client. == WININET CACHE INFO ============ This URL is not present in the WinINET cache. [Code: 2] Portal SESSION STATE: Done. Request Entity Size: 64 bytes. Response Entity Size: 105 bytes. == FLAGS ================== BitFlags: [ClientPipeReused, ServerPipeReused] 0x18 X-EGRESSPORT: 44444 X-RESPONSEBODYTRANSFERLENGTH: 105 X-CLIENTPORT: 44439 X-CLIENTIP: 127.0.0.1 X-SERVERSOCKET: REUSE ServerPipe#7 X-HOSTIP: ***.***.***.*** X-PROCESSINFO: iexplore:7132 == TIMING INFO ============ ClientConnected: 14:37:59.651 ClientBeginRequest: 14:38:01.397 GotRequestHeaders: 14:38:01.397 ClientDoneRequest: 14:38:01.397 Determine Gateway: 0ms DNS Lookup: 0ms TCP/IP Connect: 0ms HTTPS Handshake: 0ms ServerConnected: 14:37:57.880 FiddlerBeginRequest: 14:38:01.397 ServerGotRequest: 14:38:01.397 ServerBeginResponse: 14:38:01.464 GotResponseHeaders: 14:38:01.464 ServerDoneResponse: 14:38:01.464 ClientBeginResponse: 14:38:01.464 ClientDoneResponse: 14:38:01.464 Overall Elapsed: 0:00:00.067 The response was buffered before delivery to the client. == WININET CACHE INFO ============ This URL is not present in the WinINET cache. [Code: 2]

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  • How do games like Halo 3 save in-game footage? [duplicate]

    - by CPP_Person
    This question already has an answer here: How to design a replay system 11 answers I was just wondering how games (such as Halo 3, like the title says) save in-game replay? Since it gives the ability to look around at almost every possible angle it can't be a simple recording. What is the logic behind this? Here is a good example of what Halo 3's footage looks like.

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  • Can Flash games packed for iOS and other mobile devices achieve reasonable performance?

    - by puppybeard
    I was thinking of developing a game in Flash, as a hobby/educational project. However, I was hoping I could make it run on a smartphone, but a friend who develops in Flash says that in their experience things will move really slow on the likes of an iPad when the Flash packager is used. So slowly that you can't use it commercially for fast-moving games. Has anyone else experienced this slowness? Is there a way around it or is the technology just not there yet?

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  • Will we see a trend of stereoscopic 3D games coming up in the near future?

    - by Vish
    I've noticed that the trend of movies is diving into the world of movies with 3-dimensional camera.For me it provoked a thought as if it was the same feeling people got when they saw a colour movie for the first time, like in the transition from black and white to colour it is a whole new experience. For the first time we are experiencing the Z(depth) factor and I really mean when I said "experiencing". So my question is or maybe if not a question, but Is there a possibility of a genre of 3d camera games upcoming?

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  • (Where) Can I learn creating art for my 2D games?

    - by Poorly paid coder
    I'm currently bad at drawing. If I want to create something looking acceptable, it usually takes me hours and hours to fiddle around just to get the basic looks right. I think that I'm not completely skill-less, I just lack simple drawing techniques.. Am I a hopeless case? Where is a good place to start out in drawing for 2D games? I'd like to be able to create acceptably good backgrounds, terrains / tilemaps, characters and weapons

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  • What are the tools, programming languages and development processes of AAA games?

    - by Pan.student
    Only thing I am able to find about "big" games like ac, hl, bf, cod is engine used to run the game. But I am interested in what software development methodology, programming and scripting languages were used. As well as tools for creating models, music, animations and other media. Further, were the team team organisations and so on for a certain game (or game series). Is this information even available to the public?

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  • Should developers make their games easier with new versions?

    - by Gil Kalai
    It seems that the game Angry Birds is becoming gradually easier with new versions. Maybe so people get the illusion of progress and satisfaction of breaking new records? I would like to know if gradual small modifications of games to enhance the sense of improvement and learning by users is known/common/standard practice in game developing. (I don't mean to say that there is anything wrong with such a practice.)

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  • Will we see a trend of "3d" games coming up in the near future?

    - by Vish
    I've noticed that the trend of movies is diving into the world of movies with 3-dimensional camera.For me it provoked a thought as if it was the same feeling people got when they saw a colour movie for the first time, like in the transition from black and white to colour it is a whole new experience. For the first time we are experiencing the Z(depth) factor and I really mean when I said "experiencing". So my question is or maybe if not a question, but Is there a possibility of a genre of 3d camera games upcoming?

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  • Is the TCP protocol good enough for real-time multiplayer games?

    - by kevin42
    Back in the day, TCP connections over dialup/ISDN/slow broadband resulted in choppy, laggy games because a single dropped packet resulted in a resync. That meant a lot of game developers had to implement their own reliability layer on top of UDP, or they used UDP for messages that could be dropped or received out of order, and used a parallel TCP connection for information that must be reliable. Given the average user has faster network connections now, can a real time game such as an FPS give good performance over a TCP connection?

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  • How often should multiplayer games communicate with the server?

    - by Bane
    I once heard that Runescape "ticks" every 0.3s, and that seemed like a very long period of time, although Runescape is kind of a slow game. I'm building a more dynamic top-down shooter game, and I'm wandering, how often should I communicate with the server? ASAP, or every 0.1s? How do shooter games usually do it? Both the server and the client are written in Javascript, node.js and socket.io are being used.

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  • Is It More Efficient To Make Games In Languages I Like?

    - by Dsfsdfsdfsdfsd Fsdf
    Is it more "efficiant" to develop games with languages your good with and like best rather then the "best" language? A example is like I like C# (It's My First Language) and I'm really good at it and used to how it works, I'm not as good with C++ but I'm kinda slow at it because I don't prefer how you systems work like I think int a[] is not as good as int[] a. Would it be better to go with what I know best or what's the "best" available? Thanks For Reading!

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  • Problem with jqGrid in Internet Explorer 8

    - by Dave Swersky
    I have developed an ASP.NET MVC (version 2 RC) application with a ton of jqGrids. It's working like a champ in Firefox, but I've discovered a problem in IE8. The "Main View" grids can be filtered by a search box or one of a few dropdowns above the grid. I use some javascript to reset the url for the grid, then trigger a reload, thusly: function filterByName(filter) { if (filter == 'All') { $('#list').setGridParam({ url: 'Application/GetApplications' }); $('#list').trigger("reloadGrid"); } else { $('#list').setGridParam({ url: 'Application/GetAppByName/' + filter + '/' }); $('#list').trigger("reloadGrid"); } } This works like magic in Firefox, but I'm getting an HTTP 400 Bad Request when I do this in IE8. The IE8 client-side debugger is like flint and tinder compared to Firebug's flamethrower, so I'm not having much luck figuring out why it breaks in IE8. Has anyone seen this? Also, the jqGrid "trigger" method here is swallowing the AJAX exception. Is there a way to get it to bubble up so I can get to the exception details? UPDATE: The problem was with the syntax in my "onchange" event for the dropdowns. I was using: onchange="filterByMnemonic($('#drpMnemonic')[0].value); Which Firefox apparently doesn't mind but IE sees that as nuthin'. This, however, works in both browsers: onchange = "filterByMnemonic($('#drpMnemonic > option:selected').attr('value'));"

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  • Internet Explorer 8 timeout too quick on page POSTs

    - by cdm9002
    We have an asp.net site running, which has been working fine for some time, but recently I have been experiencing some issues with IE8. On posting some pages - mainly on our development server, although on staging too - we get an occasional "Internet Explore cannot display the webpage" error along with the button asking to diagnose connection problems. IE only seems to wait 10 seconds before timing out. I know that the page itself may take longer to load the first time (on dev and staging). So press F5 and everything then works fine. Is there anything that should be done in the aspx page to tell IE to wait a bit longer? I thought I had read that the default timeout supposed to be 90 seconds or something for browsers. A bit more info: It mostly happens on a POSTing a signup page, but that is just because I test that page and it starts the IIS App, makes the first connection to SQL and pre-caches some information. That first time the page can take 10-15 seconds to come back. IE8 times out after 10 seconds as it has had nothing back. This happens on a dev W7x64 machine with 8GB RAM, as well as on a staging server WIN2008. Having googled around a bit, some people are seeing the same problem, but no conclusive pointers to the problem or a solution. It isn't a connection problem; everything works fine in Firefox, Chrome and even IE7; I have tried with add-ons disabled and resetting IE settings, still happens. Ideas welcome.

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  • Problem with jQuery in Internet Explorer 8

    - by Tim Cosgriff
    I am trying to get my jQuery functions to work on IE8. I am loading the library from google's servers (http://ajax.googleapis.com/ajax/libs/jquery/1.3/jquery.min.js). The $(function(){}) is never called. Instead, I get an error "Object expected". I opened the developer and ran "typeof $" in the console, and it came up as "undefined". I have tried going to other sites that I know use jQuery (jquery.com), and those all work, is there something I might be missing here?

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  • Navbar List Items Not Showing in Internet Explorer 6

    - by Theo
    Hi everyone, I have a bit of a problem with a navbar not displaying correctly in IE6. http://classicpartsltd.com/ - this is the page, and if you hover over a nav item such as 'Goggles' in IE6 you will see that some of the list items are showing up, but that they will in IE7 and IE8... Does anyone know why this would be the case? Many thanks, Theo.

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  • Internet Explorer discards cookie when printing?

    - by Gareth Saul
    I have an unusual issue with this page: http://reports.liftlogger.com/FleetReport/Status/ (username stackoverflow / password stackoverflow). The page loads and renders correctly in IE7/8. However, the graph does NOT print correctly. When printing or print previewing, the graph fails to load. I've identified that when printing, the browser attempts to reload the image, but does not send the ASPXAUTH authentication cookie along with it. This is required to generate the image (due to permission enforcement in the back-end). Can anyone help me identify why IE decides not to send this cookie, and is there a fix? Regards Gareth

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  • Relational database data explorer / visualization?

    - by Ian Boyd
    Is there a tool that can let one browse relational data as a graph of connected nodes? For example, i'm faced with trying to cleanse some anomolous data. i can start with two offending rows. In this particular example, the TransactionID should, by business rules, be unique to the table, but i find a transaction that violates that rule: SELECT * FROM LCTTrans WHERE TransactionID = 1075048 LCTID TransactionID ========= ============= 4358 1075048 4359 1075048 2 row(s) affected But really what i want to begin to hunt down all the related data, to try to see which is right. So this hypothetical software would start by showing me these two rows: Next, i want to see that transaction that is linked into this table: Now that transaction points to an MAL, so show me that: Now lets add those two LCTs, that the transaction is "on". A transaction can be on only one LCT, yet this one is pointing to two: Okay computer, both of those LCTs point to an MAL and the transaction that created them, show me those: Those last two transactions, they also point at an MAL, and they themselves point to an LCT, show me those: Okay, now are there any entries in LCTTrans that point to LCTs 4358 or 4359?... And so on, and so on. Now i did all this manually, running single selects, copying and pasting uniqueidentifier keys and converting them into friendly id numbers so i could easily see the relationships. Is there software that can do this?

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  • Internet Explorer percent based layout issue

    - by Tom
    Heya, My goal is to make a layout that is 200% width and height, with four containers of equal height and width (100% each), using no javascript as the bear minimum (or preferably no hacks). Right now I am using HTML5, and CSS display:table. It works fine in Safari 4, Firefox 3.5, and Chrome 5. I haven't tested it yet on older versions. Nonetheless, in IE7 and IE8 this layout fails completely. (I do use the Javascript HTML5 enabling script /cc../, so it should not be the use of new HTML5 tags) Here is what I have: <!DOCTYPE html> <html> <head> <meta http-equiv="Content-Type" content="text/html; charset=utf-8" /> <meta charset="UTF-8" /> <title>IE issue with layout</title> <style type="text/css" media="all"> /* styles */ @import url("reset.css"); /* Generall CSS */ .table { display:table; } .row { display:table-row; } .cell { display:table-cell; } /* Specific CSS */ html, body { //overflow:hidden; I later intend to limit the viewport } section#body { position:absolute; width:200%; height:200%; overflow:hidden; } section#body .row { width:200%; height:50%; overflow:hidden; } section#body .row .cell { width:50%; overflow:hidden; } section#body .row .cell section { display:block; width:100%; height:100%; overflow:hidden; } section#body #stage0 section header { text-align:center; height:20%; display:block; } section#body #stage0 section footer { display:block; height:80%; } </style> </head> <body> <section id="body" class="table"> <section class="row"> <section id="stage0" class="cell"> <section> <header> <form> <input type="text" name="q" /> <input type="submit" value="Search" /> </form> </header> <footer> <table id="scrollers"> </table> </footer> </section> </section> <section id="stage1" class="cell"> <section> content </section> </section> </section> <section class="row"> <section id="stage2" class="cell"> <section> content </section> </section> <section id="stage3" class="cell"> <section> content </section> </section> </section> </section> </body> </html> You can see it live here: http://www.tombarrasso.com/ie-issue/

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  • Styling a hr for internet explorer

    - by Qwibble
    Hey, in my quest to create as image light a site as possible, I'm looking to create two tone hr's. I've achieved this in modern browsers, but want to achieve the same effect in ie6 and 7. The current code I am using is hr { border-bottom:1px solid #FFFFFF; border-top:1px solid #dcdcdc; clear:both; height:0; border-left:0px; border-right:0px; } I've tried, with no success to make this work in ie6 and 7 without having to target the browsers specifically. Any thoughts? (Heres my current project where I am employing this code, and looking to make it cross browser - http://www.qwibbledesigns.co.uk/preview/aurelius/ ) Cheers Matt

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  • DIVS over flash movies in Internet Explorer

    - by drew
    The age old question... why the hell doesn't a div positioned over a flash object stay on top with z-index. I have found the answer in the past, but it's been so long, I can't seem to get it. My flash movie is in a div floating left: <div id="flash"> <object width="614" height="289"> <param name="movie" value="images/75.swf"> <param name="wmode" value="transparent"> <embed src="images/75.swf" width="614" height="289" wmode"transparent"> </embed> </object> </div> My css for the div that needs to be on top is: .menu ul li:hover ul li a:hover { background:#5a3f2d; color:#FFF; z-index: 9999; I cannot get it to show above the flash movie in ie6 or ie8. I know this is old school but I'm frustrated! Does my nav div need to have an absolute position? Is that why it doesn't work? Example is here. Hover over the first link on the right: "CUSTOMER SERVICE" Thanks all :)

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