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  • Reverse engineering a bezier curve

    - by Martin
    Given a few sample points on a bézier curve, is it possible to work out the set of possible parameters of the curve? In my specific application there is a limited set of endpoints the curve may have, so I want to generate the set of possible curves, enumerate all of them and pick out all the ones which may end on a valid end point.

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  • Revisions: algorithm and data structure

    - by SODA
    Hi, I need ideas for structuring and processing data with revisions. For example, I have a database of objects (e.g. cars). Each object has a number of properties, which can be arbitrary, so there's no a set schema to describe these objects. These objects are probably saved as key-value pairs. Now I need to change property of an object. I don't want to completely rewrite it - I want to be able to go back and see history of changes to these properties, that's why I want to add new property and keep the old one (so I guess a timestamp would do the job of telling which property is the latest). At the same time I want to be able to get info about any object in a snap, with only latest versions of each of the properties. Any ideas what would be the best approach? At least please point me in the right direction. Thanks!

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  • Calculating holidays

    - by Ralph Shillington
    A number of holidays move around from year to year. For example, in Canada Victoria day (aka the May two-four weekend) is the Monday before May 25th, or Thanksgiving is the 2nd Monday of October (in Canada). I've been using variations on this Linq query to get the date of a holiday for a given year: var year = 2011; var month = 10; var dow = DayOfWeek.Monday; var instance = 2; var day = (from d in Enumerable.Range(1,DateTime.DaysInMonth(year,month)) let sample = new DateTime(year,month,d) where sample.DayOfWeek == dow select sample).Skip(instance-1).Take(1); While this works, and is easy enough to understand, I can imagine there is a more elegant way of making this calculation versus this brute force approach. Of course this doesn't touch on holidays such as Easter and the many other lunar based dates.

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  • how to elegantly duplicate a graph (neural network)

    - by macias
    I have a graph (network) which consists of layers, which contains nodes (neurons). I would like to write a procedure to duplicate entire graph in most elegant way possible -- i.e. with minimal or no overhead added to the structure of the node or layer. Or yet in other words -- the procedure could be complex, but the complexity should not "leak" to structures. They should be no complex just because they are copyable. I wrote the code in C#, so far it looks like this: neuron has additional field -- copy_of which is pointer the the neuron which base copied from, this is my additional overhead neuron has parameterless method Clone() neuron has method Reconnect() -- which exchanges connection from "source" neuron (parameter) to "target" neuron (parameter) layer has parameterless method Clone() -- it simply call Clone() for all neurons network has parameterless method Clone() -- it calls Clone() for every layer and then it iterates over all neurons and creates mappings neuron=copy_of and then calls Reconnect to exchange all the "wiring" I hope my approach is clear. The question is -- is there more elegant method, I particularly don't like keeping extra pointer in neuron class just in case of being copied! I would like to gather the data in one point (network's Clone) and then dispose it completely (Clone method cannot have an argument though).

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  • Algorithm for sentence analysis and tokenization

    - by Andrea Nagar
    I need to analyze a document and compile statistics as to how many times each a sequence of words is used (so the analysis is not on single words but of batch of recurring words). I read that compression algorithms do something similar to what I want - creating dictionaries of blocks of text with a piece of information reporting its frequency. It should be something similar to http://www.codeproject.com/KB/recipes/Patterns.aspx Do you have anything written in C#?

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  • Is there a name for the technique of using base-2 numbers to encode a list of unique options?

    - by Lunatik
    Apologies for the rather vague nature of this question, I've never been taught programming and Google is rather useless to a self-help guy like me in this case as the key words are pretty ambiguous. I am writing a couple of functions that encode and decode a list of options into a Long so they can easily be passed around the application, you know this kind of thing: 1 - Apple 2 - Orange 4 - Banana 8 - Plum etc. In this case the number 11 would represent Apple, Orange & Plum. I've got it working but I see this used all the time so assume there is a common name for the technique, and no doubt all sorts of best practice and clever algorithms that are at the moment just out of my reach.

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  • Position elements without overlap

    - by eWolf
    I have a number of rectangular elements that I want to position in a 2D space. I calculate an ideal position for each element. Now my problem is that many elements overlap as very often the ideal positions are concentrated in one region. I want to avoid overlap as much as possible (doesn't have to be perfect, though). How can I do this? I've heard physics simulations are suitable for this - is that correct? And can anyone provide an example/tutorial? By the way: I'm using XNA, if you know any .NET library that does exactly this job - tell me!

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  • Removing elements from heap

    - by user193138
    I made a heap. I am curious if there's something subtley wrong with my remove function: int Heap::remove() { if (n == 0) exit(1); int temp = arr[0]; arr[0] = arr[--n]; heapDown(0); arr[n] = 0; return temp; } void Heap::heapDown(int i) { int l = left(i); int r = right(i); // comparing parent to left/right child // each has an inner if to handle if the first swap causes a second swap // ie 1 -> 3 -> 5 // 3 5 1 5 1 3 if (l < n && arr[i] < arr[l]) { swap(arr[i], arr[l]); heapDown(l); if (r < n && arr[i] < arr[r]) { swap(arr[i], arr[r]); heapDown(r); } } else if (r < n && arr[i] < arr[r]) { swap(arr[i], arr[r]); heapDown(r); if (l < n && arr[i] < arr[l]) { swap(arr[i], arr[l]); heapDown(l); } } } Here's my output i1i2i3i4i5i6i7 p Active heap: 7 4 6 1 3 2 5 r Removed 7 r Removed 6 p Active heap: 5 3 4 1 2 Here's my teacher's sample output: p Active heap : 7 4 6 1 3 2 5 r Removed 7 r Removed 6 p Active heap : 5 4 2 1 3 s Heapsorted : 1 2 3 4 5 While our outputs are completely different, I do seem to hold maxheap principle of having everything left oriented and for all nodes parent child(in every case I tried). I try to do algs like this from scratch, so maybe I'm just doing something really weird and wrong (I would only consider it "wrong" if it's O(lg n), as removes are intended to be for heaps). Is there anything in particular "wrong" about my remove? Thanks, http://ideone.com/PPh4eQ

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  • Five unique, random numbers from a subset

    - by tau
    I know similar questions come up a lot and there's probably no definitive answer, but I want to generate five unique random numbers from a subset of numbers that is potentially infinite (maybe 0-20, or 0-1,000,000). The only catch is that I don't want to have to run while loops or fill an array. My current method is to simply generate five random numbers from a subset minus the last five numbers. If any of the numbers match each other, then they go to their respective place at the end of the subset. So if the fourth number matches any other number, it will bet set to the 4th from the last number. Does anyone have a method that is "random enough" and doesn't involve costly loops or arrays? Please keep in mind this a curiosity, not some mission-critical problem. I would appreciate it if everyone didn't post "why are you having this problem?" answers. I am just looking for ideas. Thanks a lot!

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  • Sync Algorithms

    - by Kristopher Johnson
    Are there any good references out there for sync algorithms? I'm interested in algorithms that synchronize the following kinds of data between multiple users: calendars documents lists and outlines I'm not just looking for synchronization of contents of directories a la rsync; I am interested in merging the data within individual files.

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  • question about LSD radix sort

    - by davit-datuashvili
    hello i have following code public class LSD{ public static int R=1<<8; public static int bytesword=4; public static void radixLSD(int a[],int l,int r){ int aux[]=new int[a.length]; for (int d=bytesword-1;d>=0;d--){ int i, j; int count[]=new int[R+1]; for ( j=0;j<R;j++) count[j]=0; for (i=l;i<=r;i++) count[digit(a[i],d)+1]++; for (j=1;j<R;j++) count[j]+=count[j-1]; for (i=l;i<=r;i++) aux[count[digit(a[i],d)]++]=a[i]; for (i=l;i<=r;i++) a[i]=aux[i-1]; } } public static void main(String[]args){ int a[]=new int[]{3,6,5,7,4,8,9}; radixLSD(a,0,a.length-1); for (int i=0;i<a.length;i++){ System.out.println(a[i]); } } public static int digit(int n,int d){ return (n>>d)&1; } } but it show me mistake java.lang.ArrayIndexOutOfBoundsException: -1 at LSD.radixLSD(LSD.java:19) at LSD.main(LSD.java:29) please help me

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  • What is it about Fibonacci numbers?

    - by Ian Bishop
    Fibonacci numbers have become a popular introduction to recursion for Computer Science students and there's a strong argument that they persist within nature. For these reasons, many of us are familiar with them. They also exist within Computer Science elsewhere too; in surprisingly efficient data structures and algorithms based upon the sequence. There are two main examples that come to mind: Fibonacci heaps which have better amortized running time than binomial heaps. Fibonacci search which shares O(log N) running time with binary search on an ordered array. Is there some special property of these numbers that gives them an advantage over other numerical sequences? Is it a density quality? What other possible applications could they have? It seems strange to me as there are many natural number sequences that occur in other recursive problems, but I've never seen a Catalan heap.

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  • Programming Contest Question: Counting Polyominos

    - by Martijn Courteaux
    Hi, An example question for a programming contest was to write a program that finds out how much polyominos are possible with a given number of stones. So for two stones (n = 2) there is only one polyominos: XX You might think this is a second solution: X X But it isn't. The polyominos are not unique if you can rotate them. So, for 4 stones (n = 4), there are 7 solutions: X X XX X X X X X X XX X XX XX XX X X X XX X X XX The application has to be able to find the solution for 1 <= n <=10 PS: Using the list of polyominos on Wikipedia isn't allowed ;) EDIT: Of course the question is: How to do this in Java, C/C++, C#

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  • How to sort a list so that managers are always ahead of their subordinates (How do I do a topologica

    - by James Black
    I am working on a project using Groovy, and I would like to take an array of employees, so that no manager follows their subordinates in the array. The reason being that I need to add people to a database and I would prefer not to do it in two passes. So, I basically have: <employees> <employee> <employeeid>12</employeeid> <manager>3</manager> </employee> <employee> <employeeid>1</employeeid> <manager></manager> </employee> <employee> <employeeid>3</employeeid> <manager>1</manager> </employee> </employees> So, it should be sorted as such: employeeid = 1 employeeid = 3 employeeid = 12 The first person should have a null for managers. I am thinking about a binary tree representation, but I expect it will be very unbalanced, and I am not certain the best way to do this using Groovy properly. Is there a way to do this that isn't going to involve using nested loops?

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  • Fast dot product for a very special case

    - by psihodelia
    Given a vector X of size L, where every scalar element of X is from a binary set {0,1}, it is to find a dot product z=dot(X,Y) if vector Y of size L consists of the integer-valued elements. I suggest, there must exist a very fast way to do it. Let's say we have L=4; X[L]={1, 0, 0, 1}; Y[L]={-4, 2, 1, 0} and we have to find z=X[0]*Y[0] + X[1]*Y[1] + X[2]*Y[2] + X[3]*Y[3] (which in this case will give us -4). It is obvious that X can be represented using binary digits, e.g. an integer type int32 for L=32. Then, all what we have to do is to find a dot product of this integer with an array of 32 integers. Do you have any idea or suggestions how to do it very fast?

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  • How can I generate an "unlimited" world?

    - by snowlord
    I would like to create a game with an endless (in reality an extremely large) world in which the player can move about. Whether or not I will ever get around to implement the game is one matter, but I find the idea interesting and would like some input on how to do it. The point is to have a world where all data is generated randomly on-demand, but in a deterministic way. Currently I focus on a large 2D map from which it should be possible to display any part without knowledge about the surrounding parts. I have implemented a prototype by writing a function that gives a random-looking, but deterministic, integer given the x and y of a pixel on the map (see my recent question about this function). Using this function I populate the map with "random" values, and then I smooth the map using a simple filter based on the surrounding pixels. This makes the map dependent on a few pixels outside its edge, but that's not a big problem. The final result is something that at least looks like a map (especially with a good altitude color map). Given this, one could maybe first generate a coarser map which is used to generate bigger differences in altitude to create mountain ranges and seas. Anyway, that was my idea, but I am sure that there exist ways to do this already and I also believe that given the specification, many of you can come up with better ideas. EDIT: Forgot the link to my question.

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  • R: Forecast package: Automatic algorithm for composite model involving ETS and AR

    - by phanikishan
    Hey, I would like to write a code involving automatic selection of a best composite model using ETS as well as autoregressive models. What is the criteria I should base my selection on? Also if I'm using the auto.arima function for deducing number of AR terms and corresponding coefficients from the forecast package in R, does my input series necessarily have to be stationary? or the value for d would be automatically selected thus returning a non-stationary model? Thanks, Phani

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  • Finding the maximum weight subsequence of an array of positive integers?

    - by BeeBand
    I'm tring to find the maximum weight subsequence of an array of positive integers - the catch is that no adjacent members are allowed in the final subsequence. The exact same question was asked here, and a recursive solution was given by MarkusQ. He provides an explanation, but can anyone help me understand how he has expanded the function? How does this solution take into consideration non-adjacent members?

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  • question about mergesort

    - by davit-datuashvili
    i have write code on mergesort here is code public class mergesort{ public static int a[]; public static void merges(int work[],int low,int high){ if (low==high) return ; else{ int mid=(low+high)/2; merges(work,low,mid); merges(work,mid+1,high); merge(work,low,mid+1,high); } } public static void main(String[]args){ int a[]=new int[]{64,21,33,70,12,85,44,99,36,108}; merges(a,0,a.length-1); for (int i=0;i<a.length;i++){ System.out.println(a[i]); } } public static void merge(int work[],int low,int high,int upper){ int j=0; int l=low; int mid=high-1; int n=upper-l+1; while(low<=mid && high<=upper) if ( a[low]<a[high]) work[j++]=a[low++]; else work[j++]=a[high++]; while(low<=mid) work[j++]=a[low++]; while(high<=upper) work[j++]=a[high++]; for (j=0;j<n;j++) a[l+j]=work[j]; } } but it does nort work after compile this code here is mistake java.lang.NullPointerException at mergesort.merge(mergesort.java:45) at mergesort.merges(mergesort.java:12) at mergesort.merges(mergesort.java:10) at mergesort.merges(mergesort.java:10) at mergesort.merges(mergesort.java:10) at mergesort.main(mergesort.java:27)

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