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  • How can I create photo effects in Android?

    - by PaulH
    I'd like to make an Android app that lets a user apply cool effects to photos taken with the camera. There are already a few out there, I know, but I'd like to try my own hand at one. I'm trying to figure out the best way to implement these effects. Here are some examples from the excellent Vignette app (which I own): http://www.flickr.com/groups/vignetteforandroid/pool/ I have been googling and stack-overflowing, but so far I've mostly found some references to published papers or books. I am ordering this one from Amazon presently - Digital Image Processing: An Algorithmic Introduction using Java After some reading, I think I have a basic understanding of manipulating the RGB values for all the pixels in the image. My main question is how do I come up with a transformation that produces cool effects? By cool effects I mean some like those in the Vignette app or IPhone apps: ToyCamera Polarize I already have quite a bit of experience with Java, and I've made my first app for android already. Any ideas? Thanks in advance.

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  • Adapting pseudocode to java implementation for finding the longest word in a trie

    - by user1766888
    Referring to this question I asked: How to find the longest word in a trie? I'm having trouble implementing the pseudocode given in the answer. findLongest(trie): //first do a BFS and find the "last node" queue <- [] queue.add(trie.root) last <- nil map <- empty map while (not queue.empty()): curr <- queue.pop() for each son of curr: queue.add(son) map.put(son,curr) //marking curr as the parent of son last <- curr //in here, last indicate the leaf of the longest word //Now, go up the trie and find the actual path/string curr <- last str = "" while (curr != nil): str = curr + str //we go from end to start curr = map.get(curr) return str This is what I have for my method public static String longestWord (DTN d) { Queue<DTN> holding = new ArrayQueue<DTN>(); holding.add(d); DTN last = null; Map<DTN,DTN> test = new ArrayMap<DTN,DTN>(); DTN curr; while (!holding.isEmpty()) { curr = holding.remove(); for (Map.Entry<String, DTN> e : curr.children.entries()) { holding.add(curr.children.get(e)); test.put(curr.children.get(e), curr); } last = curr; } curr = last; String str = ""; while (curr != null) { str = curr + str; curr = test.get(curr); } return str; } I'm getting a NullPointerException at: for (Map.Entry<String, DTN> e : curr.children.entries()) How can I find and fix the cause of the NullPointerException of the method so that it returns the longest word in a trie?

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  • C++ priority queue structure used ?

    - by John Retallack
    While searching for some functions in C++ STL documentation I read that push and pop for priority queues needs constant time. "Constant (in the priority_queue). Although notice that push_heap operates in logarithmic time." My question is what kind of data structure is used to mantain a priority queue with O(1) for push and pop ?

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  • Finding cities close to one another using longitude and latitude

    - by Jamie
    Each user in my db is associated to a city (with it's longitude and latitude) How would I go about finding out which cities are close to one another? i.e. in England, Cambridge is fairly close to London. So If I have a user who lives in Cambridge. Users close to them would be users living in close surrounding cities, such as London, Hertford etc. Any ideas how I could go about this? And also, how would I define what is close? i.e. in the UK close would be much closer than if it were in the US as the US is far more spread out. Ideas and suggestions. Also, do you know any services that provide this sort of functionality? Thanks

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  • building objects from xml file at runtime and intializing, in one pass?

    - by KaluSingh Gabbar
    I have to parse the XML file and build objects representation based on that, now once I get all these data I create entries in various database for these data objects. I have to do second pass over that for value as in the first pass all I could do is build the assets in various databases. and in second pass I get the values for all the data and put it in the database. I have a feeling that this can be done in a single pass but I just want to see what are your opinions. As I am just a student who started with professional work, experienced ppl please help. Can someone who have ideas or done similar work, please provide some light on the topic so that I can think over the possibility of the work and get the prototype going based on your suggestion. Thanks a lot for your precious time, I honestly appreciate it.

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  • DFS Backtracking with java

    - by Cláudio Ribeiro
    I'm having problems with DFS backtracking in an adjacency matrix. Here's my code: (i added the test to the main in case someone wants to test it) public class Graph { private int numVertex; private int numEdges; private boolean[][] adj; public Graph(int numVertex, int numEdges) { this.numVertex = numVertex; this.numEdges = numEdges; this.adj = new boolean[numVertex][numVertex]; } public void addEdge(int start, int end){ adj[start-1][end-1] = true; adj[end-1][start-1] = true; } List<Integer> visited = new ArrayList<Integer>(); public Integer DFS(Graph G, int startVertex){ int i=0; if(pilha.isEmpty()) pilha.push(startVertex); for(i=1; i<G.numVertex; i++){ pilha.push(i); if(G.adj[i-1][startVertex-1] != false){ G.adj[i-1][startVertex-1] = false; G.adj[startVertex-1][i-1] = false; DFS(G,i); break; }else{ visited.add(pilha.pop()); } System.out.println("Stack: " + pilha); } return -1; } Stack<Integer> pilha = new Stack(); public static void main(String[] args) { Graph g = new Graph(6, 9); g.addEdge(1, 2); g.addEdge(1, 5); g.addEdge(2, 4); g.addEdge(2, 5); g.addEdge(2, 6); g.addEdge(3, 4); g.addEdge(3, 5); g.addEdge(4, 5); g.addEdge(6, 4); g.DFS(g, 1); } } I'm trying to solve the euler path problem. the program solves basic graphs but when it needs to backtrack, it just does not do it. I think the problem might be in the stack manipulations or in the recursive dfs call. I've tried a lot of things, but still can't seem to figure out why it does not backtrack. Can somebody help me ?

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  • Is there "good" PRNG generating values without hidden state?

    - by actual
    I need some good pseudo random number generator that can be computed like a pure function from its previous output without any state hiding. Under "good" I mean: I must be able to parametrize generator in such way that running it for 2^n iterations with any parameters should cover all or almost all values between 0 and 2^n - 1, where n is the number of bits in output value. Combined generator output of n + p bits must cover all or almost all values between 0 and 2^(n + p) - 1 if I run it for 2^n iterations for every possible combination of its parameters, where p is the number of bits in parameters. For example, LCG can be computed like a pure function and it can meet first condition, but it can not meet second one. Say, we have 32-bit generator, m = 2^32 and it is constant, our p = 64 (two 32-bit parameters a and c), n + p = 96, so we must peek data by three ints from output to meet second condition. Unfortunately, condition can not be meet because of strictly alternating sequence of odd and even ints in output. To overcome this, hidden state must be introduced, but that makes function not pure and breaks first condition (period become much longer). Am I wanting too much?

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  • Sorting 1 million 8-digit numbers in 1MB of RAM

    - by Favourite Chigozie Onwuemene
    I have a computer with 1M of RAM and no other local storage. I must use it to accept 1 million 8-digit decimal numbers over a TCP connection, sort them, and then send the sorted list out over another TCP connection. The list of numbers may contain duplicates, which I must not discard. The code will be placed in ROM, so I need not subtract the size of my code from the 1M. I already have code to drive the ethernet port and handle TCP/IP connections, and it requires 2k for its state data, including a 1k buffer via which the code will read and write data. Is there a solution to this problem?

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  • How does the Amazon Recommendation feature work?

    - by Rachel
    What technology goes in behind the screens of Amazon recommendation technology? I believe that Amazon recommendation is currently the best in the market, but how do they provide us with such relevant recommendations? Recently, we have been involved with similar recommendation kind of project, but would surely like to know about the in and outs of the Amazon recommendation technology from a technical standpoint. Any inputs would be highly appreciated. Update: This patent explains how personalized recommendations are done but it is not very technical, and so it would be really nice if some insights could be provided. From the comments of Dave, Affinity Analysis forms the basis for such kind of Recommendation Engines. Also here are some good reads on the Topic Demystifying Market Basket Analysis Market Basket Analysis Affinity Analysis Suggested Reading: Data Mining: Concepts and Technique

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  • Java - Removing duplicates in an ArrayList

    - by Will
    I'm working on a program that uses an ArrayList to store Strings. The program prompts the user with a menu and allows the user to choose an operation to perform. Such operations are adding Strings to the List, printing the entries etc. What I want to be able to do is create a method called removeDuplicates().This method will search the ArrayList and remove any duplicated values. I want to leave one instance of the duplicated value(s) within the list. I also want this method to return the total number of duplicates removed. I've been trying to use nested loops to accomplish this but I've been running into trouble because when entries get deleted, the indexing of the ArrayList gets altered and things don't work as they should. I know conceptually what I need to do but I'm having trouble implementing this idea in code. Here is some pseudo code: start with first entry; check each subsequent entry in the list and see if it matches the first entry; remove each subsequent entry in the list that matches the first entry; after all entries have been examined, move on to the second entry; check each entry in the list and see if it matches the second entry; remove each entry in the list that matches the second entry; repeat for entry in the list Here's the code I have so far: public int removeDuplicates() { int duplicates = 0; for ( int i = 0; i < strings.size(); i++ ) { for ( int j = 0; j < strings.size(); j++ ) { if ( i == j ) { // i & j refer to same entry so do nothing } else if ( strings.get( j ).equals( strings.get( i ) ) ) { strings.remove( j ); duplicates++; } } } return duplicates; }

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  • How is load balancing in big systems implemented?

    - by uther-lightbringer
    Hello, I'm wondering how is implemented load balancing in realy big applications like google or facebook. I know that in normal scenario there may be machine dedicated to this task, but I would like to know how is it resolved in realy big aplication with hundreds of thousans people accessing it in any given time. I am just wondering how exactly when one types google.com will that request find its way to concrete computer (are there multiple load balancers? and how is it set up and implemented that user's request will find the way to concrete balancer out of many others). I will realy appreciate if someone enlightens me this issue, thank you.

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  • Another Nim's Game Variant

    - by Terry Smith
    Given N binary sequence Example : given one sequence 101001 means player 0 can only choose a position with 0 element and cut the sequence from that position {1,101,1010} player 1 can only choose a position with 1 element ans cut the sequence from that position {null,10,101000} now player 0 and player 1 take turn cutting the sequence, on each turn they can cut any one non-null sequence, if a player k can't make a move because there's no more k element on any sequence, he lose. Assume both player play optimally, who will win ? I tried to solve this problem with grundy but i'm unable to reduce the sequence to a grundy number because it both player don't have the same option to move. Can anyone give me a hint to solve this problem ?

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  • Check if a string substitution rule will ever generate another string.

    - by Mgccl
    Given two strings S and T of same length. Given a set of replacement rules, that find substring A in S and replace it with string B. A and B have the same length. Is there a sequence of rule application, such that it make string S into string T? I believe there is no better way to answer this than try every single rule in every single state. Which would be exponential time. But I don't know if there are better solutions to it.

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  • Is there a website to lookup already common code functions?

    - by pinnacler
    I'm sitting here writing a function that I'm positive has been written before, somewhere on earth. It's just too common to have not been attempted, and I'm wondering why I can't just go to a website and search for a function that I can then copy and paste into my project in 2 seconds, instead of wasting my day reinventing the wheel. Sure there are certain libraries you can use, but where do you find these libraries and when they are absent, is there a site like I'm describing?

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  • C - How to implement Set data structure?

    - by psihodelia
    Is there any tricky way to implement a set data structure (a collection of unique values) in C? All elements in a set will be of the same type and there is a huge RAM memory. As I know, for integers it can be done really fast'N'easy using value-indexed arrays. But I'd like to have a very general Set data type. And it would be nice if a set could include itself.

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  • How to optimize this Python code?

    - by RandomVector
    def maxVote(nLabels): count = {} maxList = [] maxCount = 0 for nLabel in nLabels: if nLabel in count: count[nLabel] += 1 else: count[nLabel] = 1 #Check if the count is max if count[nLabel] > maxCount: maxCount = count[nLabel] maxList = [nLabel,] elif count[nLabel]==maxCount: maxList.append(nLabel) return random.choice(maxList) nLabels contains a list of integers. The above function returns the integer with highest frequency, if more than one have same frequency then a randomly selected integer from them is returned. E.g. maxVote([1,3,4,5,5,5,3,12,11]) is 5

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  • How can I solve the Log Pile wooden puzzle with a computer program?

    - by craig1410
    Can anyone suggest how to solve the Log Pile wooden puzzle using a computer program? See here to visualise the puzzle: http://www.puzzlethis.co.uk/products/madcow/the_log_pile.htm The picture only shows some of the pieces. The full set of 10 pieces are configured as follows with 1 representing a peg, -1 representing a hole and 0 representing neither a peg nor a hole. -1,1,0,-1,0 1,0,1,0,0 1,-1,1,0,0 -1,-1,0,0,-1 -1,1,0,1,0 0,1,0,0,1 1,0,-1,0,-1 0,-1,0,1,0 0,0,-1,1,-1 1,0,-1,0,0 The pieces can be interlocked in two layers of 5 pieces each with the top layer at 90 degrees to the bottom layer as shown in the above link. I have already created a solution to this problem myself using Java but I feel that it was a clumsy solution and I am interested to see some more sophisticated solutions. Feel free to either suggest a general approach or to provide a working program in the language of your choice. My approach was to use the numeric notation above to create an array of "Logs". I then used a combination/permutation generator to try all possible arrangements of the Logs until a solution was found where all the intersections equated to zero (ie. Peg to Hole, Hole to Peg or Blank to Blank). I used some speed-ups to detect the first failed intersection for a given permutation and move on to the next permutation. I hope you find this as interesting as I have. Thanks, Craig.

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  • Count subset of binary pattern ..

    - by mr.bio
    Hi there . I have a A=set of strings and a B=seperate string. I want to count the number of occurences in from B in A. Example : A: 10001 10011 11000 10010 10101 B: 10001 result would be 3.(10001 is a subset of 10001,10011,10101) So i need a function that takes a set and string and returns an int. int myfunc(set<string> , string){ int result; // My Brain is melting return result ; }

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  • Find the set of largest contiguous rectangles to cover multiple areas

    - by joelpt
    I'm working on a tool called Quickfort for the game Dwarf Fortress. Quickfort turns spreadsheets in csv/xls format into a series of commands for Dwarf Fortress to carry out in order to plot a "blueprint" within the game. I am currently trying to optimally solve an area-plotting problem for the 2.0 release of this tool. Consider the following "blueprint" which defines plotting commands for a 2-dimensional grid. Each cell in the grid should either be dug out ("d"), channeled ("c"), or left unplotted ("."). Any number of distinct plotting commands might be present in actual usage. . d . d c c d d d d c c . d d d . c d d d d d c . d . d d c To minimize the number of instructions that need to be sent to Dwarf Fortress, I would like to find the set of largest contiguous rectangles that can be formed to completely cover, or "plot", all of the plottable cells. To be valid, all of a given rectangle's cells must contain the same command. This is a faster approach than Quickfort 1.0 took: plotting every cell individually as a 1x1 rectangle. This video shows the performance difference between the two versions. For the above blueprint, the solution looks like this: . 9 . 0 3 2 8 1 1 1 3 2 . 1 1 1 . 2 7 1 1 1 4 2 . 6 . 5 4 2 Each same-numbered rectangle above denotes a contiguous rectangle. The largest rectangles take precedence over smaller rectangles that could also be formed in their areas. The order of the numbering/rectangles is unimportant. My current approach is iterative. In each iteration, I build a list of the largest rectangles that could be formed from each of the grid's plottable cells by extending in all 4 directions from the cell. After sorting the list largest first, I begin with the largest rectangle found, mark its underlying cells as "plotted", and record the rectangle in a list. Before plotting each rectangle, its underlying cells are checked to ensure they are not yet plotted (overlapping a previous plot). We then start again, finding the largest remaining rectangles that can be formed and plotting them until all cells have been plotted as part of some rectangle. I consider this approach slightly more optimized than a dumb brute-force search, but I am wasting a lot of cycles (re)calculating cells' largest rectangles and checking underlying cells' states. Currently, this rectangle-discovery routine takes the lion's share of the total runtime of the tool, especially for large blueprints. I have sacrificed some accuracy for the sake of speed by only considering rectangles from cells which appear to form a rectangle's corner (determined using some neighboring-cell heuristics which aren't always correct). As a result of this 'optimization', my current code doesn't actually generate the above solution correctly, but it's close enough. More broadly, I consider the goal of largest-rectangles-first to be a "good enough" approach for this application. However I observe that if the goal is instead to find the minimum set (fewest number) of rectangles to completely cover multiple areas, the solution would look like this instead: . 3 . 5 6 8 1 3 4 5 6 8 . 3 4 5 . 8 2 3 4 5 7 8 . 3 . 5 7 8 This second goal actually represents a more optimal solution to the problem, as fewer rectangles usually means fewer commands sent to Dwarf Fortress. However, this approach strikes me as closer to NP-Hard, based on my limited math knowledge. Watch the video if you'd like to better understand the overall strategy; I have not addressed other aspects of Quickfort's process, such as finding the shortest cursor-path that plots all rectangles. Possibly there is a solution to this problem that coherently combines these multiple strategies. Help of any form would be appreciated.

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