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  • inter servlet communication

    - by mithun1538
    Hello everyone, I have two servlets: LoginServlet and MailServlet. LoginServlet queries a mysql table using jdbc to get a string(eMail). What I want is to forward this string to MailServlet which in turn will send an email to that e-mail ID sent by LoginServlet. My question is how do I call and send the variable eMail to MailServlet, from LoginServlet? I thought of creating an instance of the MailServlet as : MailServlet servlet = new MailServlet(); And then use the servlet object to call the function doGet() in MailServlet. But I am feeling that there is some error in this as this is not the right way to call a servlet. So how do I call and pass a variable to MailServlet?

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  • What happens if an exception is thrown in finalize()

    - by Psykocyber
    What would happen if an exception is thrown during the execution of finalize()? Is the stack unwind like normally? Does it continue finalize() and ignore the exception? Does it stop finalize() and continue GC the object? Or something else? I'm not looking for guidelines of using finalize() there are plently of pages explaining that.

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  • How do I create different Objects using Google Guice?

    - by kunjaan
    I have a Module which binds an Interface to a particular implementation. I use that module to create an object. How do I create a different kind of object with the the interface bound to a different implementation? Do I need to create a new module with the Interface bound to a different implementation?

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  • Strange befaviour of spring transaction support for JPA + Hibernate +@Transactional annotation

    - by abovesun
    I found out really strange behavior on relatively simple use case, probably I can't understand it because of not deep knowledges of spring @Transactional nature, but this is quite interesting. I have simple User dao that extends spring JpaDaoSupport class and contains standard save method: @Transactional public User save(User user) { getJpaTemplate().persist(user); return user; } If was working fine until I've add new method to same class: User getSuperUser(), this method should return user with isAdmin == true, and if there is no super user in db, method should create one. Thats how it was looking like: public User createSuperUser() { User admin = null; try { admin = (User) getJpaTemplate().execute(new JpaCallback() { public Object doInJpa(EntityManager em) throws PersistenceException { return em.createQuery("select u from UserImpl u where u.admin = true").getSingleResult(); } }); } catch (EmptyResultDataAccessException ex) { User admin = new User('login', 'password'); admin.setAdmin(true); save(admin); // THIS IS THE POINT WHERE STRANGE THING COMING OUT } return admin; } As you see code is strange forward and I was very confused when found out that no transaction was created and committed on invocation of save(admin) method and no new user wasn't actually created despite @Transactional annotation. In result we have situation: when save() method invokes from outside of UserDAO class - @Transactional annotation counted and user successfully created, but if save() invokes from inside of other method of the same dao class - @Transactional annotation ignored. Here how I was change save() method to force it always create transaction. public User save(User user) { getJpaTemplate().execute(new JpaCallback() { public Object doInJpa(EntityManager em) throws PersistenceException { em.getTransaction().begin(); em.persist(user); em.getTransaction().commit(); return null; } }); return user; } As you see I manually invoke begin and commit. Any ideas?

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  • Prevent duplicate entries in arraylist

    - by timyh
    Say I create some object class like so public class thing { private String name; private Integer num; public oDetails (String a, Integer b) { name = a; num = b; } ...gets/ sets/ etc Now I want to create an arraylist to hold a number of this object class like so. ArrayList<thing> myList = new ArrayList<thing>; thing first = new thing("Star Wars", 3); thing second = new thing("Star Wars", 1); myList.add(first); myList.add(second); I would like to include some sort of logic so that in this case...when we try and add object "second" rather than add a new object to the arrayList, we add second.getNum() to first.getNum(). So if you were to iterate through the ArrayList it would be "Star Wars", 4 I am having trouble coming up with an elegant way of handling this. And as the arraylist grows, searching through it to determine if there are duplicate name items becomes cumbersome. Can anyone provide some guidance on this?

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  • Testing a quadratic equation

    - by user1201587
    I'm doing a code testing for a program that calculate the results for a quadratic equation I need to have test data for the following situation, when a is not zero and d positive there is two possibilities which are in the code below, I need to find an example for the first satiation when Math.abs(b / a - 200.0) < 1.0e-4 , all the values that I have tried, excute the second one caption= "Two roots"; if (Math.abs(b / a - 200.0) < 1.0e-4) { System.out.println("first one"); x1 = (-100.0 * (1.0 + Math.sqrt(1.0 - 1.0 / (10000.0 * a)))); x2 = (-100.0 * (1.0 - Math.sqrt(1.0 - 1.0 / (10000.0 * a)))); } else { System.out.println("secrst one"); x1 = (-b - Math.sqrt(d)) / (2.0 * a); x2 = (-b + Math.sqrt(d)) / (2.0 * a); } } }

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  • Io exception: There is no process to read data written to a pipe.

    - by Srikanth
    I'm using Hibernate3.2+Websphere6.0+struts1.3.. After deploying ,application works fine. After some idle time ,i will get this type of error repeatedly,am not able to login at all. Im not using any connection pooling. i feel after idle time its not able to connect to the database again..if i restart the server everything works fine for some time...after that same story.. please help me out

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  • how should i load a bitmap for an android game?

    - by Heysus Escobar
    i been working on a game with no bitmaps or anything, I'm using rectangles as objects and changing their color for their purpose like a red rectangles for player and gray rectangles for walls. My question is what is the right way to replace the rectangles with bitmaps/images? I know to load Bitmaps you can just do this : Bitmap randomBitmap = BitmapFactory.decodeResource(getResources(), com.example.android4gametest.R.drawable.ic_launcher); Should i load all my Bitmaps and pass them to their Classes or should i load the bitmap inside their class instead of passing it ? and how would i do that because i cannot use the BitmapFactory because i have no access to the getResources()! or should i load my bitmaps/images from my assets folder which i know i wont have the same "tools" you can say to mess with the bitmap.

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  • Google App Engine 1.3.1 JAR's in publicly available Maven repository?

    - by Taylor L
    Is anyone aware of a publicly available Maven repository that contains the Google App Engine 1.3.1 JAR's? I've been using the maven-gae-plugin repository, but it's not updated yet. It looks like the JAR's on the central Maven repository are even older. EDIT: It looks like Cletus's answer below has most of the JAR's, but not all of them. For example, the datanucleus-appengine-1.0.5.final.jar isn't available.

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  • passing reference of class to another class android error

    - by prolink007
    I recently asked the precursor to this question and had a great reply. However, when i was working this into my android application i am getting an unexpected error and was wondering if everyone could take a look at my code and help me see what i am doing wrong. Link to the initial question: passing reference of class to another class My ERROR: "The constructor ConnectDevice(new View.OnClickListener(){}) is undefined" The above is an error detected by eclipse. Thanks in advance! Below are My code snippets: public class SmartApp extends Activity { /** Called when the activity is first created. */ @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.intro); final Button connectDeviceButton = (Button) findViewById(R.id.connectDeviceButton); connectDeviceButton.setOnClickListener( new View.OnClickListener() { @Override public void onClick(View v) { Thread cThread = new Thread(new ConnectDevice(this)); cThread.start(); } }); } } public class ConnectDevice implements Runnable { private boolean connected; private SmartApp smartAppRef; private ObjectInputStream ois; public ConnectDevice(SmartApp smartAppRef) { this.smartAppRef = smartAppRef; } }

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  • Can you use regular expressions in struts-config.xml?

    - by rquinn
    I'm trying to route these two url's to different Actions. We are using Struts 1.2: /abc-def/products /abc-def I tried putting this action first: <action path="/abc*/products" type="com.business.exampleAction"> <forward name="success" path="/go"/> </action> and then this one after: <action path="/abc*" type="com.business.differentExampleAction"> <forward name="success" path="/goElsewhere"/> </action> but it always goes to the second action (differentExampleAction in this case). I've tried various iterations for the , like . or (.*), but haven't found anything that actually works yet. From what I've read, it seems like the only regular-expression-like characters allowed in struts-config are the wildcard symbols (* and **), but I hope I am wrong.

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  • What can you do in the ant Task.init() method?

    - by skiphoppy
    I'm developing a few custom ant tasks that all need to initialize the same objects. I wanted to initialize those object's in a common superclass that extends from Task, in the init() method. But I see from the lifecycle of an ant task that init() gets called before the tasks child elements and attributes are set. So all of the data I need for initializing those objects is unavailable during init(), if I am reading right. So, why is init() called at this point? What do you even know that you could use in init()? What could it be used for? (And is there some other method that I can rely on to be called before execute(), but after my data is available?)

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  • What does assert do?

    - by peiska
    What does assert do? for example in the function? private static int charAt(String s, int d) { assert d >= 0 && d <= s.length(); if (d == s.length()) return -1; return s.charAt(d); }

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  • Is it possible to start an activity in a different apk using startActivity on Android using the acti

    - by icecream
    I have tried to write an Android application with an activity that should be launched from a different application. It is not a content provider, just an app with a gui that should not be listed among the installed applications. I have tried the code examples here and it seems to be quite easy to launch existing providers and so on, but I fail to figure out how to just write a "hidden" app and launch it from a different one. The basic use case is: App A is a normal apk launchable from the application list. App B is a different apk with known package and activity names, but is is not visible or launchable from the application list. App A launches app B using the package and class names (or perhaps a URI constructed from these?). I fail in the third step. Is it possible to do this?

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  • J2SE Client Server App: Client calls RMI method. Server handles RMI method and returns, but Client

    - by Mike
    J2SE Client Server App: Client calls RMI message. Server handles RMI method and returns, but Client never receives it. Any ideas how this could happen? Our attempted solution is to set client read timeouts and come up with a framework for resending requests or otherwise handling those failures gracefully. But really, I'd like to know any root causes for how this might happen rather than addressing the symptoms.

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  • Multiple things at once (Threads?)

    - by Jonathan
    All, What is a really simple way of having a program do more than one thing at once, even if the computer does not necessarily have multiple 'cores'. Can I do this by creating more than one Thread? My goal is to be able to have two computers networked (through Sockets) to respond to each-other's requests, while my program will at the same time be able to be managing a UI. I want the server to potentially handle more than one client at the same time as well. My understanding is that the communication is done with BufferedReader.readLine() and PrintWriter.println(). My problem is that I want the server to be waiting on multiple readLine() requests, and also be doing other things. How do I handle this? Many thanks, Jonathan

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  • Common Utility for Exception Searching

    - by Andrew
    I wrote this little helper method to search the exception chain for a particular exception (either equals or super class). However, this seems like a solution to a common problem, so was thinking it must already exist somewhere, possibly in a library I have already imported. So, any ideas on if/where this might exist? boolean exceptionSearch(Exception base, Class<?> search) { Throwable e = base; do { if (search.isAssignableFrom(e.getClass())) { return true; } } while ((e = e.getCause()) != null); return false; }

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  • One account, multiple users, multiple shopping cart in a web application

    - by lemotdit
    I received a somewhat unusual request (imo) for a transactional web site. I have to implement the possibility of having multiple shopping cart for the same user. Those really are shopping carts, not order templates. I.E: A store with several departments ordering under the same account, but with a different person placing orders for a specific department only. Having more than one user per account is not an option since it would involve 'too much' management from the stores owner and the admins. Anyone had to deal with this before? The option so far is to have names for shopping cart, and a dropdown list or something alike after login to choose the cart with some kind of 'busy flag' to lock the cart if it's in use in another session.

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  • Proper structure for dependency injection (using Guice)

    - by David B.
    I would like some suggestions and feedback on the best way to structure dependency injection for a system with the structure described below. I'm using Guice and thus would prefer solutions centered around it's annotation-based declarations, not XML-heavy Spring-style configuration. Consider a set of similar objects, Ball, Box, and Tube, each dependent on a Logger, supplied via the constructor. (This might not be important, but all four classes happen to be singletons --- of the application, not Gang-of-Four, variety.) A ToyChest class is responsible for creating and managing the three shape objects. ToyChest itself is not dependent on Logger, aside from creating the shape objects which are. The ToyChest class is instantiated as an application singleton in a Main class. I'm confused about the best way to construct the shapes in ToyChest. I either (1) need access to a Guice Injector instance already attached to a Module binding Logger to an implementation or (2) need to create a new Injector attached to the right Module. (1) is accomplished by adding an @Inject Injector injectorfield to ToyChest, but this feels weird because ToyChest doesn't actually have any direct dependencies --- only those of the children it instantiates. For (2), I'm not sure how to pass in the appropriate Module. Am I on the right track? Is there a better way to structure this? The answers to this question mention passing in a Provider instead of using the Injector directly, but I'm not sure how that is supposed to work. EDIT: Perhaps a more simple question is: when using Guice, where is the proper place to construct the shapes objects? ToyChest will do some configuration with them, but I suppose they could be constructed elsewhere. ToyChest (as the container managing them), and not Main, just seems to me like the appropriate place to construct them.

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  • Adding to existing JList

    - by Máca Danilov
    I need some help about adding items to JList. I work on some "library" kind of project. And I need to add readers to already existing JList. But when I try to add it, JList just resets, removes all the readers and starts adding readers to a new blank JList. But I don't need it to make new list but add it to the already existing one. I know it's something about creating new model after adding, but i don't know where to fix it. panelHorni = new JPanel(); listModel = new DefaultListModel(); listCtenaru = new JList(listModel); FileInputStream fis = new FileInputStream("myjlist.bin"); ObjectInputStream ois = new ObjectInputStream(fis); listCtenaru = (JList)ois.readObject(); listScroll = new JScrollPane(); listScroll.add(listCtenaru); listCtenaru.setPreferredSize(new Dimension(350, 417)); listCtenaru.setBackground(new Color(238,238,238)); panelHorni.add(listCtenaru); listener public void actionPerformed(ActionEvent e) { String jmeno = pole1.getText(); String prijmeni = pole2.getText(); listModel.addElement(jmeno +" "+ prijmeni); listCtenaru.setModel(listModel); pole1.setText(""); pole2.setText(""); pole1.requestFocus();

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  • How to fire off a asych thread in a web application, and gaurantee only 1 thread fires?

    - by Blankman
    I want to cache a object in memory. Regenerating the object when the cache expires is fairly expensive, so I want to do the following: When the cache is "about" to expire, I want to fire off a asychronous thread that will go and rebuild the object and then reset the cache. One thing I am worry about is multiple threads firing to fetch the object to cache, I only want a single thread doing this, realizing many people will be hitting the website. This might not be the best use case to do this, but I want to know how to do this sort of thing.

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  • Clicking Elements in Android Doesn't Display the Correct Values

    - by Devin
    I apologize if this code looks a bit like a mess (considering the length); I figured I'd just include everything that goes on in my program at the moment. I'm attempting to create a fairly simple Tic Tac Toe app for Android. I've set up my UI nicely so far so that there are a "grid" of TextViews. As a sort of "debug" right now, I have it so that when one clicks on a TextView, it should display the value of buttonId in a message box. Right now, it displays the correct assigned value for the first element I click, but no matter what I click afterwards, it always just displays the first value buttonID had. I attempted to debug it but couldn't exactly find a point where it would pull the old value (to the best of my knowledge, it reassigned the value). There's a good possibility I'm missing something small, because this is my first Android project (of any note). Can someone help get different values of buttonId to appear or point out the error in my logic? The code: package com.TicTacToe.app; import com.TicTacToe.app.R; //Other import statements public class TicTacToe extends Activity { public String player = "X"; public int ALERT_ID; public int buttonId; /** Called when the activity is first created. */ @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.main); //Sets up instances of UI elements final TextView playerText = (TextView)findViewById(R.id.CurrentPlayerDisp); final Button button = (Button) findViewById(R.id.SetPlayer); final TextView location1 = (TextView)findViewById(R.id.location1); final TextView location2 = (TextView)findViewById(R.id.location2); final TextView location3 = (TextView)findViewById(R.id.location3); final TextView location4 = (TextView)findViewById(R.id.location4); final TextView location5 = (TextView)findViewById(R.id.location5); final TextView location6 = (TextView)findViewById(R.id.location6); final TextView location7 = (TextView)findViewById(R.id.location7); final TextView location8 = (TextView)findViewById(R.id.location8); final TextView location9 = (TextView)findViewById(R.id.location9); playerText.setText(player); //Handlers for events button.setOnClickListener(new View.OnClickListener() { public void onClick(View v) { // Perform action on click if (player.equals("X")){ player = "O"; playerText.setText(player); } else if(player.equals("O")){ player = "X"; playerText.setText(player); } //Sets up the dialog buttonId = 0; ALERT_ID = 0; onCreateDialog(ALERT_ID); showDialog(ALERT_ID); } }); location1.setOnClickListener(new View.OnClickListener() { @Override public void onClick(View v) { //Sets up the dialog buttonId = 1; ALERT_ID = 0; onCreateDialog(ALERT_ID); showDialog(ALERT_ID); } }); location2.setOnClickListener(new View.OnClickListener() { @Override public void onClick(View v) { //Sets up the dialog buttonId = 2; ALERT_ID = 0; onCreateDialog(ALERT_ID); showDialog(ALERT_ID); } }); location3.setOnClickListener(new View.OnClickListener() { @Override public void onClick(View v) { //Sets up the dialog buttonId = 3; ALERT_ID = 0; onCreateDialog(ALERT_ID); showDialog(ALERT_ID); } }); location4.setOnClickListener(new View.OnClickListener() { @Override public void onClick(View v) { //Sets up the dialog buttonId = 4; ALERT_ID = 0; onCreateDialog(ALERT_ID); showDialog(ALERT_ID); } }); location5.setOnClickListener(new View.OnClickListener() { @Override public void onClick(View v) { //Sets up the dialog buttonId = 5; ALERT_ID = 0; onCreateDialog(ALERT_ID); showDialog(ALERT_ID); } }); location6.setOnClickListener(new View.OnClickListener() { @Override public void onClick(View v) { //Sets up the dialog buttonId = 6; ALERT_ID = 0; onCreateDialog(ALERT_ID); showDialog(ALERT_ID); } }); location7.setOnClickListener(new View.OnClickListener() { @Override public void onClick(View v) { //Sets up the dialog buttonId = 7; ALERT_ID = 0; onCreateDialog(ALERT_ID); showDialog(ALERT_ID); } }); location8.setOnClickListener(new View.OnClickListener() { @Override public void onClick(View v) { //Sets up the dialog buttonId = 8; ALERT_ID = 0; onCreateDialog(ALERT_ID); showDialog(ALERT_ID); } }); location9.setOnClickListener(new View.OnClickListener() { @Override public void onClick(View v) { //Sets up the dialog buttonId = 9; ALERT_ID = 0; onCreateDialog(ALERT_ID); showDialog(ALERT_ID); } }); } protected Dialog onCreateDialog(int id){ String msgString = "You are on spot " + buttonId; AlertDialog.Builder builder = new AlertDialog.Builder(this); builder.setMessage(msgString) .setCancelable(false) .setNeutralButton("Ok", new DialogInterface.OnClickListener() { public void onClick(DialogInterface dialog, int id) { dialog.cancel(); } }); AlertDialog alert = builder.create(); return alert; } }

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