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  • Direct flow depending on incoming dynamic type

    - by Improfane
    I have a listener class that accepts GUI change events in one method. The incoming event objects have a superclass of a type of GUI Event, the behaviour should depend on the dynamic type of the incoming variable. I wanted to do do lots of methods like: handleGUIEvent(EventChangedX event) handleGUIEvent(EventChangedY event) I am using a single event listener and receiving objects of various types but the behaviour should be different for each. What would you do? I do not want to use a switch statement as this would get unmaintainable.

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  • Io exception: There is no process to read data written to a pipe.

    - by Srikanth
    I'm using Hibernate3.2+Websphere6.0+struts1.3.. After deploying ,application works fine. After some idle time ,i will get this type of error repeatedly,am not able to login at all. Im not using any connection pooling. i feel after idle time its not able to connect to the database again..if i restart the server everything works fine for some time...after that same story.. please help me out

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  • Why do I have to explicitly cast sometimes for varargs?

    - by Daniel Lew
    I've got a Class that uses reflection a lot, so I wrote a method to help out: private <T> T callMethod(String methodName, Class[] parameterTypes, Object[] args) { try { Class c = mVar.getClass(); Method m = c.getMethod(methodName, (Class[]) parameterTypes); return (T) m.invoke(mVar, args); } // Insert exception catching here [...] } This worked well for any method that had parameters, however I had to explicitly cast parameterTypes to Class[] in order for this to work for methods with no parameters (e.g., callMethod('funName', null, null);). I've been trying to figure out why this is the case. It seems to me that if parameterTypes, when null, had no concept of what type it is (Class[]), then I'd need to cast it for getMethod(). But if that's the case, why is getMethod() able to tell the difference between null, and (Class[]) null when the method is invoked?

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  • List of items with same values

    - by user559780
    I'm creating a list of items from a file BufferedReader reader = new BufferedReader(new InputStreamReader(new FileInputStream("H:/temp/data.csv"))); try { List<Item> items = new ArrayList<Item>(); Item item = new Item(); String line = null; while ((line = reader.readLine()) != null) { String[] split = line.split(","); item.name = split[0]; item.quantity = Integer.valueOf(split[1]); item.price = Double.valueOf(split[2]); item.total = item.quantity * item.price; items.add(item); } for (Item item2 : items) { System.out.println("Item: " + item2.name); } } catch (IOException e) { reader.close(); e.printStackTrace(); } Problem is the list is displaying the last line in the file as the value for all items.

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  • How to stop rendering invisible faces

    - by TheMorfeus
    I am making a voxel-based game, and for needs of it, i am creating a block rendering engine. Point is, that i need to generate lots of cubes. Every time i render more than 16x16x16 chunk of theese blocks, my FPS is dropped down hardly, because it renders all 6 faces of all of theese cubes. THat's 24 576 quads, and i dont want that. So, my question is, How to stop rendering vertices(or quads) that are not visible, and therefore increase performance of my game? Here is class for rendering of a block: public void renderBlock(int posx, int posy, int posz) { try{ //t.bind(); glEnable(GL_CULL_FACE); glCullFace(GL_BACK);// or even GL_FRONT_AND_BACK */); glPushMatrix(); GL11.glTranslatef((2*posx+0.5f),(2*posy+0.5f),(2*posz+0.5f)); // Move Right 1.5 Units And Into The Screen 6.0 GL11.glRotatef(rquad,1.0f,1.0f,1.0f); glBegin(GL_QUADS); // Draw A Quad GL11.glColor3f(0.5f, 0.4f, 0.4f); // Set The Color To Green GL11.glTexCoord2f(0,0); GL11.glVertex3f( 1f, 1f,-1f); // Top Right Of The Quad (Top) GL11.glTexCoord2f(1,0); GL11.glVertex3f(-1f, 1f,-1f); // Top Left Of The Quad (Top) GL11.glTexCoord2f(1,1); GL11.glVertex3f(-1f, 1f, 1f); // Bottom Left Of The Quad (Top) GL11.glTexCoord2f(0,1); GL11.glVertex3f( 1f, 1f, 1f); // Bottom Right Of The Quad (Top) //GL11.glColor3f(1.2f,0.5f,0.9f); // Set The Color To Orange GL11.glTexCoord2f(0,0); GL11.glVertex3f( 1f,-1f, 1f); // Top Right Of The Quad (Bottom) GL11.glTexCoord2f(0,1); GL11.glVertex3f(-1f,-1f, 1f); // Top Left Of The Quad (Bottom) GL11.glTexCoord2f(1,1); GL11.glVertex3f(-1f,-1f,-1f); // Bottom Left Of The Quad (Bottom) GL11.glTexCoord2f(1,0); GL11.glVertex3f( 1f,-1f,-1f); // Bottom Right Of The Quad (Bottom) //GL11.glColor3f(1.0f,0.0f,0.0f); // Set The Color To Red GL11.glTexCoord2f(0,0); GL11.glVertex3f( 1f, 1f, 1f); // Top Right Of The Quad (Front) GL11.glTexCoord2f(1,0); GL11.glVertex3f(-1f, 1f, 1f); // Top Left Of The Quad (Front) GL11.glTexCoord2f(1,1); GL11.glVertex3f(-1f,-1f, 1f); // Bottom Left Of The Quad (Front) GL11.glTexCoord2f(0,1); GL11.glVertex3f( 1f,-1f, 1f); // Bottom Right Of The Quad (Front) //GL11.glColor3f(1f,0.5f,0.0f); // Set The Color To Yellow GL11.glTexCoord2f(0,0); GL11.glVertex3f( 1f,-1f,-1f); // Bottom Left Of The Quad (Back) GL11.glTexCoord2f(1,0); GL11.glVertex3f(-1f,-1f,-1f); // Bottom Right Of The Quad (Back) GL11.glTexCoord2f(1,1); GL11.glVertex3f(-1f, 1f,-1f); // Top Right Of The Quad (Back) GL11.glTexCoord2f(0,1); GL11.glVertex3f( 1f, 1f,-1f); // Top Left Of The Quad (Back) //GL11.glColor3f(0.0f,0.0f,0.3f); // Set The Color To Blue GL11.glTexCoord2f(0,1); GL11.glVertex3f(-1f, 1f, 1f); // Top Right Of The Quad (Left) GL11.glTexCoord2f(1,1); GL11.glVertex3f(-1f, 1f,-1f); // Top Left Of The Quad (Left) GL11.glTexCoord2f(1,0); GL11.glVertex3f(-1f,-1f,-1f); // Bottom Left Of The Quad (Left) GL11.glTexCoord2f(0,0); GL11.glVertex3f(-1f,-1f, 1f); // Bottom Right Of The Quad (Left) //GL11.glColor3f(0.5f,0.0f,0.5f); // Set The Color To Violet GL11.glTexCoord2f(0,0); GL11.glVertex3f( 1f, 1f,-1f); // Top Right Of The Quad (Right) GL11.glTexCoord2f(1,0); GL11.glVertex3f( 1f, 1f, 1f); // Top Left Of The Quad (Right) GL11.glTexCoord2f(1,1); GL11.glVertex3f( 1f,-1f, 1f); // Bottom Left Of The Quad (Right) GL11.glTexCoord2f(0,1); GL11.glVertex3f( 1f,-1f,-1f); // Bottom Right Of The Quad (Right) //rquad+=0.0001f; glEnd(); glPopMatrix(); }catch(NullPointerException t){t.printStackTrace(); System.out.println("rendering block failed");} } Here is code that renders them: private void render() { GL11.glClear(GL11.GL_COLOR_BUFFER_BIT|GL11.GL_DEPTH_BUFFER_BIT); for(int y=0; y<32; y++){ for(int x=0; x<16; x++){ for(int z=0; z<16; z++) { b.renderBlock(x, y, z); } } } }

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  • problem with update the counter value

    - by Edan
    Hello, I having problem to update the counter (integer value). this is the definitions of the class: public class Item_Actions { private final int MAX_ITEMS = 100; private Item myItem[]; private int counter; public Item_Actions() { myItem = new Item[MAX_ITEMS]; counter++; } //Constructor add item into the menu (Description, type & price of Item) public void addItem(Item itm) { myItem[counter] = itm; counter++; }....... Now everytime I call the addItem constructor from another class, the counter always stays on zero. What causing it and how do I save the data inside? thanks

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  • Where should test classes be stored in the project?

    - by limc
    I build all my web projects at work using RAD/Eclipse, and I'm interested to know where do you guys normally store your test's *.class files. All my web projects have 2 source folders: "src" for source and "test" for testcases. The generated *.class files for both source folders are currently placed under WebContent/WEB-INF/classes folder. I want to separate the test *.class files from the src *.class files for 2 reasons:- There's no point to store them in WebContent/WEB-INF/classes and deploy them in production. Sonar and some other static code analysis tools don't produce an accurate static code analysis because it takes account of my crappy yet correct testcase code. So, right now, I have the following output folders:- "src" source folder compiles to WebContent/WEB-INF/classes folder. "test" source folder compiles to target/test-classes folder. Now, I'm getting this warning from RAD:- Broken single-root rule: A project may not contain more than one output folder. So, it seems like Eclipse-based IDEs prefer one project = one output folder, yet it provides an option for me to set up a custom output folder for my additional source folder from the "build path" dialog, and then it barks at me. I know I can just disable this warning myself, but I want to know how you guys handle this. Thanks.

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  • What happens if an exception is thrown in finalize()

    - by Psykocyber
    What would happen if an exception is thrown during the execution of finalize()? Is the stack unwind like normally? Does it continue finalize() and ignore the exception? Does it stop finalize() and continue GC the object? Or something else? I'm not looking for guidelines of using finalize() there are plently of pages explaining that.

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  • JPA atomic query/save for multithreaded app

    - by TofuBeer
    I am in the midst of changing my JPA code around to make use of threads. I have a separate entity manager and transaction for each thread. What I used to have (for the single threaded environment) was code like: // get object from the entity manager X x = getObjectX(jpaQuery); if(x == null) { x = new X(); x.setVariable(foo); entityManager.persist(x); } With that code in the multi threaded environment I am getting duplicate keys since, I assume, getObjectX returns null for a thread, then that thread is swapped out, the next thread calls getObjextX, also getting null, and then both threads will create and persist a new X(). Short of adding in synchronization, is there an atomic way to get/save-if-doesn't-exist a value with JPA or should I rethink my approach EDIT: I am using the latest Eclipselink and MySql 5.1

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  • J2SE Client Server App: Client calls RMI method. Server handles RMI method and returns, but Client

    - by Mike
    J2SE Client Server App: Client calls RMI message. Server handles RMI method and returns, but Client never receives it. Any ideas how this could happen? Our attempted solution is to set client read timeouts and come up with a framework for resending requests or otherwise handling those failures gracefully. But really, I'd like to know any root causes for how this might happen rather than addressing the symptoms.

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  • Seam + hibernate + jsf on weblogic

    - by Kiva
    I'm making a little project with Seam, Hibernate and JSF. This project run on JBoss 5.1. My boss wants to deploy this project on WebLogic. I read on the seam documentation that seam and WebLogic don't work fine together. I would like to know if I can use Hibernate (with JPA) and JSF on WebLogic and what framework (struts, spring?) I can use to replace Seam. Edit: I read in the seam documentation (chapter 39, weblogic integration) and I find that: For several releases of Weblogic there has been an issue with how Weblogic generates stubs and compiles EJB's that use variable arguments in their methods. This is confirmed in the Weblogic 9.X and 10.0.MP1 versions. Unfortunately the 10.3 version only partially addresses the issue as detailed below. So, I want to know if other problems like this exist. Edit 2: I use Weblogic 10.3

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  • Text to speech(TTS)-Android

    - by bharathi
    Hi, I am new to this android platform.now I am Working on TTS(Text to Speech).what I am trying to do is that when i enter the text in the Text area it has to be converted to speech,when i click the speak button.can anyone help me out.Thanks in Advance.

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  • Free JVM profilers for websites

    - by 2Real
    I'm looking for a JVM profiler (preferably open source) so I can look at the heap and cpu usage of my personal website. I've used Lambda Probe, and I like it because it provides a web interface for my remote Unix computer that has no display. I was wondering what else is available Thanks,

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  • how to selectively filter items in a collection

    - by Samuel
    I use the following snippet to filter the list of selected users, where isSelected is a boolean variable. Is there a simpler way (helper function) to populate the selectedUsers collection instead of writing the following lines of code. List<User> selectedUsers = new ArrayList<User>(0); for (User user : this.getUsers()) { if (user.isSelected()) { selectedUsers.add(user.getId()); } }

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  • Where does that randomness come from ?

    - by Jules Olléon
    I'm working on a data mining research project and use code from a big svn. Apparently one of the methods I use from that svn uses randomness somewhere without asking for a seed, which makes 2 calls to my program return different results. That's annoying for what I want to do, so I'm trying to locate that "uncontrolled" randomness. Since the classes I use depend on many other, that's pretty painful to do by hand. Any idea how I could find where that randomness comes from ?

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  • Can I write a test without any assert in it ?

    - by stratwine
    Hi, I'd like to know if it is "ok" to write a test without any "assert" in it. So the test would fail only when an exception / error has occured. Eg: like a test which has a simple select query, to ensure that the database configuration is right. So when I change some db-configuration, I re-run this test and check if the configuration is right. ? Thanks!

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  • Does importing of packages change visibility of classes?

    - by Roman
    I jsut learned that A class may be declared with the modifier public, in which case that class is visible to all classes everywhere. If a class has no modifier (the default, also known as package-private), it is visible only within its own package. This is a clear statement. But this information interfere with my understanding of importing of packages (which easily can be wrong). I thought that importing a package I make classes from the imported package visible to the importing class. So, how does it work? Are public classes visible to all classes everywhere under condition that the package containing the public class is imported? Or there is not such a condition? What about the package-private classes? They are invisible no mater if the containing package was imported or not? ADDED: It seems to me that I got 2 answers which are marked as good (up-voted) and which contradict eachother.

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  • how to merge two ordered list of objects?

    - by bhavna raghuvanshi
    public class ListMerge { public static void main( String[] args) { Scanner input = new Scanner(System.in); System.out.println ("Input length of arraylist 1:"); int n = input.nextInt(); ArrayList x = new ArrayList(); ArrayList y = new ArrayList(); for (int i = 0; i < n; i++) { System.out.println ("Input x[ " + i +"] :" ); x.add(new Integer(i)); } System.out.println ("Input length of arraylist 2:"); int m = input.nextInt(); for (int i = 0; i < m; i++) { System.out.println ("Input y[ " + i +"] :" ); y.add(new Integer(i)); } List<Integer> all = new ArrayList<Integer>(); all.addAll(x); all.addAll(y); System.out.println(all); } } I did this but its not taking values from user. pls tell me why....

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  • Methods to see result fo a code change faster

    - by Can't Tell
    This question came to me when developing using Eclipse. I use JBoss Application Server and use hot code replacement. But this option requires that the 'build automatically' option to be enabled. This makes Eclipse build the workspace automatically (periodically or when a file is saved?) and for a large code base this takes too much time and processing which makes the machine freeze for a while. Also sometimes an error message is shown saying that hot code replacement failed. The question that I have is: is there a better way to see the result of a code change? Currently I have the following two suggestions: Have unit tests - this will allow to run a single test and see the result of a code change. ( But for a JavaEE application that uses EJBs is it easy to setup unit tests?) Use OSGi - which allows to add jars to the running system without bringing down the JVM. Any ideas on above suggestions or any other suggestion or a framework that allows to do this is welcome.

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