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  • javascript "this" points to Window object again

    - by terrani
    Hello, I asked a question on http://stackoverflow.com/questions/2719643/javascript-this-points-to-window-object regarding "this" points to Window object. here is source code var archive = function(){} archive.prototype.action = { test: function(callback){ callback(); }, test2: function(){ console.log(this); } } var oArchive = new archive(); oArchive.action.test(oArchive.action.test2); Tim Down wrote "but that function is then called using callback(), which means it is not called as a method and hence this is the global object". What are differences between calling a function by its actual name and callback() as shown on the source code? How does console.log(this) in test2 points to Window when it is inside archive.action???

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  • Learning a new language coding 1 program

    - by Steve
    This is not really a programming question Question : Sometimes you have to learn a new language consider this situation for example : you have been programming in C# for some years and then one day you need to code in java. Now being a programmer you already know the programming concepts its just the syntax you need to get used to. Can you think some program to code which covers every(or most) aspect of a programming language? like say you make a desktop search program...it can cover file reading writing, threads maybe interacting with db like sqllite so you get familiar with those topics and the syntax of the new language Just want to know your thoughts about what is the fastest way to go about learning a new language skipping all the basic stuff

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  • Improve my Haskell implementation of Filter

    - by mvid
    I have recently been teaching myself Haskell, and one of my exercises was to re-implement the filter function. However, of all the exercises I have performed, my answer for this one seems to me the most ugly and long. How could I improve it? Are there any Haskell tricks I don't yet know? myfilter :: (a -> Bool) -> [a] -> [a] myfilter f (x:xs) = if f x then x : myfilter f xs else myfilter f xs myfilter _ [] = [] Thank You

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  • what is this 'content_type' mean..

    - by zjm1126
    content_type = ContentType.objects.get_for_model(Map) maps = maps.extra(select=SortedDict([ ('member_count', MEMBER_COUNT_SQL), ('topic_count', TOPIC_COUNT_SQL), ]), select_params=(content_type.id,)) and the ContentType is: class ContentType(models.Model): name = models.CharField(max_length=100) app_label = models.CharField(max_length=100) model = models.CharField(_('python model class name'), max_length=100) objects = ContentTypeManager() class Meta: verbose_name = _('content type') verbose_name_plural = _('content types') db_table = 'django_content_type' ordering = ('name',) unique_together = (('app_label', 'model'),) def __unicode__(self): return self.name def model_class(self): "Returns the Python model class for this type of content." from django.db import models return models.get_model(self.app_label, self.model) def get_object_for_this_type(self, **kwargs): """ Returns an object of this type for the keyword arguments given. Basically, this is a proxy around this object_type's get_object() model method. The ObjectNotExist exception, if thrown, will not be caught, so code that calls this method should catch it. """ return self.model_class()._default_manager.using(self._state.db).get(**kwargs) def natural_key(self): return (self.app_label, self.model) i want to know: what is the 'content_type' used for ??

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  • What are the lesser known but cool data structures ?

    - by f3lix
    There a some data structures around that are really cool but are unknown to most programmers. Which are they? Everybody knows linked lists, binary trees, and hashes, but what about Skip lists, Bloom filters for example. I would like to know more data structures that are not so common, but are worth knowing because they rely on great ideas and enrich a programmer's tool box. PS: I am also interested on techniques like Dancing links which make interesting use of the properties of a common data structure. EDIT: Please try to include links to pages describing the data structures in more detail. Also, try to add a couple of words on why a data structures is cool (as Jonas Kölker already pointed out). Also, try to provide one data-structure per answer. This will allow the better data structures to float to the top based on their votes alone.

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  • Custom login in Django

    - by alpgs
    Django newbie here. I wrote simplified login form which takes email and password. It works great if both email and password are supplied, but if either is missing i get KeyError exception. According to django documentation this should never happen: By default, each Field class assumes the value is required, so if you pass an empty value -- either None or the empty string ("") -- then clean() will raise a ValidationError exception I tried to write my own validators for fields (clean_email and clean_password), but it doesn't work (ie I get KeyError exception). What am I doing wrong? class LoginForm(forms.Form): email = forms.EmailField(label=_(u'Your email')) password = forms.CharField(widget=forms.PasswordInput, label=_(u'Password')) def clean_email(self): data = self.cleaned_data['email'] if not data: raise forms.ValidationError(_("Please enter email")) return data def clean_password(self): data = self.cleaned_data['password'] if not data: raise forms.ValidationError(_("Please enter your password")) return data def clean(self): try: username = User.objects.get(email__iexact=self.cleaned_data['email']).username except User.DoesNotExist: raise forms.ValidationError(_("No such email registered")) password = self.cleaned_data['password'] self.user = auth.authenticate(username=username, password=password) if self.user is None or not self.user.is_active: raise forms.ValidationError(_("Email or password is incorrect")) return self.cleaned_data

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  • Could I be writing this code better?

    - by Ben Dauphinee
    Is there any website out there somewhere where a programmer such as myself might be able to post pieces of code to be looked at by more experienced people? I am thinking of something that programmers could use to have advice given on how to improve their ability. I really like the atmosphere here, but am not sure that posting code for review here is appropriate.

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  • Returning object from function

    - by brainydexter
    I am really confused now on how and which method to use to return object from a function. I want some feedback on the solutions for the given requirements. Scenario A: The returned object is to be stored in a variable which need not be modified during its lifetime. Thus, const Foo SomeClass::GetFoo() { return Foo(); } invoked as: someMethod() { const Foo& l_Foo = someClassPInstance->GetFoo(); //... } Scneraio B: The returned object is to be stored in a variable which will be modified during its lifetime. Thus, void SomeClass::GetFoo(Foo& a_Foo_ref) { a_Foo_ref = Foo(); } invoked as: someMethod() { Foo l_Foo; someClassPInstance-GetFoo(l_Foo); //... } I have one question here: Lets say that Foo cannot have a default constructor. Then how would you deal with that in this situation, since we cant write this anymore: Foo l_Foo Scenario C: Foo SomeClass::GetFoo() { return Foo(); } invoked as: someMethod() { Foo l_Foo = someClassPInstance->GetFoo(); //... } I think this is not the recommended approach since it would incur constructing extra temporaries. What do you think ? Also, do you recommend a better way to handle this instead ?

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  • I'm tired of JButtons, how can I make a nicer GUI in java ?

    - by Jules Olléon
    So far I've only build "small" graphical applications, using swing and JComponents as I learned at school. Yet I can't bear ugly JButtons anymore. I've tried to play with the different JButton methods, like changing colors, putting icons etc. but I'm still not satisfied. How do you make a nicer GUI in java ? I'm looking for not-too-heavy alternatives (like, without big frameworks or too complicated libraries).

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  • In the following implementation of static_strlen, why are the & and parentheses around str necessary

    - by Ben
    If I change the type to const char str[Len], I get the following error: error: no matching function for call to ‘static_strlen(const char [5])’ Am I correct that static_strlen expects an array of const char references? My understanding is that arrays are passed as pointers anyway, so what need is there for the elements to be references? Or is that interpretation completely off-the-mark? #include <iostream> template <size_t Len> size_t static_strlen(const char (&str)[Len]) { return Len - 1; } int main() { std::cout << static_strlen("oyez") << std::endl; return 0; }

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  • How to learn Haskell

    - by anderstornvig
    For a few days I've tried to wrap my head around the functional programming paradigm in Haskell. I've done this by reading tutorials and watching screencasts, but nothing really seems to stick. Now, in learning various imperative/OO languages (like C, Java, PHP), excercises have been a good way for me to go. But since I don't really know what Haskell is capable of and because there are many new concepts to utilize, I haven't known where to start. So, how did you learn Haskell? What made you really "break the ice"? Also, any good ideas for beginning excercises?

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  • What Do You Need To Write Your Own Blog Engine?

    - by deworde
    I've been messing around with basic websites for a few years, using companies like www.Fasthosts.co.uk to do my web hosting. But I'd like to expand my skills from C++ and Java app programming into Web-based programming, and I think the best way to do that is with a project. I've chosen to go with a blog engine because it's a relative comprehensive yet non-complex project. I'm aware that you can just go to Blogger and bam! One blog. I've done that, so that I can at least have some content, and work out what I want to do with this blog. At the moment, I'm thinking I'll use it to chart my progress creating the blogging engine. But I have some questions. Do you need to be running your own server? Or is it more sensible in the short-term to use a hosting company? What types of language are worth considering? What's important to focus on from a design perspective? What unexpected problems might I encounter?

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  • Initializing objects on the fly

    - by pocoa
    I have a vector called players and a class called Player. And what I'm trying to do is to write: players.push_back(Player(name, Weapon(bullets))); So I want to be able to create players in a loop. But I see an error message says "no matching function for call Player::Player..." Then I've changed that to: Weapon w(bullets); Player p(name, w); players.push_back(p); Here is my Player definition: class Player { public: Player(string &name, Weapon &weapon); private string name; Weapon weapon; } I'm just trying to learn what is the difference between these definitions. And is this the right way to pass an object to an object constructor. Note: These are not my actual class definitions. I'm just trying to learn something about object oriented programming in C++ with coding it. I mean I know that Weapon should be initialized in Player :)

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  • Using the word "you" in an user manual

    - by yan bellavance
    I am writing a user manual and I have come to a discussion with a colleague. He says I cannot use the word "you" anywhere in the manual. Now I remember something about this at school but that was not for writing procedures. Also, doing some googling I observed that most tutorials where using it a lot. I would prefer using it but only if this is considered good practice. what do you think?

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  • If you could take one computer science course now, what would it be?

    - by HenryR
    If you had the opportunity to take one computer science course now, and as a result significantly increase your knowledge in a subject area, what would it be? Undergraduate or graduate level. Compilers? Distributed algorithms? Concurrency theory? Advanced operating systems? Let me know why. (Note that I appreciate this isn't a far fetched scenario - but time and inertia might be preventing people from taking the course or reading the book or whatever)

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  • how to write a constructor...

    - by Nima
    is that correct to write a constructor like this? class A { A::A(const A& a) { .... } }; if yes, then is it correct to invoke it like this: A* other; ... A* instance = new A(*(other)); if not, what do you suggest? Thanks

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  • Becoming a professional PHP programmer. How?

    - by Abaco
    Hello there, I'm working on my first professional project. The fact is that I don't know which are the best tools to produce something serious (I'm talking about web-develop through PHP): Are template engine like Smarty mandatory? Which one is "the best" (the most used, complete, documentated) At the moment I'm developing on Notepad++ (mostly because I find it useful and complete) is there a better development tool? Or is just a matter of personal taste? At the moment I'm studying JQuery and deepening my knowledge as regards CSS what other "mandatory" subjects can you suggest me? This is what I can think of at the moment, have you any other suggestions? Thank you.

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  • Function with parameter type that has a copy-constructor with non-const ref chosen?

    - by Johannes Schaub - litb
    Some time ago I was confused by the following behavior of some code when I wanted to write a is_callable<F, Args...> trait. Overload resolution won't call functions accepting arguments by non-const ref, right? Why doesn't it reject in the following because the constructor wants a Test&? I expected it to take f(int)! struct Test { Test() { } // I want Test not be copyable from rvalues! Test(Test&) { } // But it's convertible to int operator int() { return 0; } }; void f(int) { } void f(Test) { } struct WorksFine { }; struct Slurper { Slurper(WorksFine&) { } }; struct Eater { Eater(WorksFine) { } }; void g(Slurper) { } void g(Eater) { } // chooses this, as expected int main() { // Error, why? f(Test()); // But this works, why? g(WorksFine()); } Error message is m.cpp: In function 'int main()': m.cpp:33:11: error: no matching function for call to 'Test::Test(Test)' m.cpp:5:3: note: candidates are: Test::Test(Test&) m.cpp:2:3: note: Test::Test() m.cpp:33:11: error: initializing argument 1 of 'void f(Test)' Can you please explain why one works but the other doesn't?

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  • Sharing common class in wcf project

    - by Saint
    class MyCommonClass { //properties } This class should be accessible in service project wcf-client project the other for which they are references. In this common project I can't generate servicereferences. I think, I could don't generate MyCommonClass in ServiceReferences but how to mark class to be nonserializable? In properties there's IgnoreDataMemberAttribute. I tried also reuse MyCommonClass type located in common project, but it is still generated

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  • Delphi constants and references

    - by Sambatyon
    I want to pass constant references to functions in delphi, so I am sure that the referenced object won't change and to save time and memory. So I want to declare a function like function foo(var const Value : Bar) : Boolean; however this is not allowed. I thought constant values would be automatically sent as references. However I found out that it is not the case (getting the address of an object before sending it to the function gives me $12F50C and the address of the same object inside the function is $12F564) What can I do to send constant references?

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  • Did we always have to register to download the Java 5 JDK, or is this new Oracle fun?

    - by Ukko
    I could swear that just a couple of months ago I downloaded a copy of the Java 1.5 SE JDK and I did not have to give them information on my first born. Today, I had to go through the register-and-we-will-send-you-a-link-someday dance. I have not received the link yet, so I thought I would ask about it here. What is special about the Java 5 JDK? I can get 6 just by clicking, is this a stick to get us to migrate to Java 6? Am I just not remembering doing this before? What marketing genius thought this would be a value add for Java? "If we make them sweat for the JDK they won't just delete it willy-nilly the next time?" Does everyone picture the people designing systems like this as mustache twirling Snidely Whiplash clones like I do? Did I just miss the link for the Secret Squirrel route to the download page? Finally, I am in the U.S. so I should not have to worry about export restrictions. Any thoughts?

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  • "Home" of Javascript similar to python.org?

    - by drewk
    Perl, Ruby, Python, Javascript / ecmascript, PHP are all similar in the sense of being open source, open documentation, multi-platform, etc. Perl has http://www.perl.org Ruby has http://www.ruby-lang.org Python has http://www.python.org PHP has http://php.net Is there a "home" for javascript in the same sense as these other languages? When I say "home" I mean the go-to place for official documentation, specifications, source code of the language, examples, etc.

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  • Criticize my code, please

    - by Micky
    Hey, I was applying for a position, and they asked me to complete a coding problem for them. I did so and submitted it, but I later found out I was rejected from the position. Anyways, I have an eclectic programming background so I'm not sure if my code is grossly wrong or if I just didn't have the best solution out there. I would like to post my code and get some feedback about it. Before I do, here's a description of a problem: You are given a sorted array of integers, say, {1, 2, 4, 4, 5, 8, 9, 9, 9, 9, 9, 9, 10, 10, 10, 11, 13 }. Now you are supposed to write a program (in C or C++, but I chose C) that prompts the user for an element to search for. The program will then search for the element. If it is found, then it should return the first index the entry was found at and the number of instances of that element. If the element is not found, then it should return "not found" or something similar. Here's a simple run of it (with the array I just put up): Enter a number to search for: 4 4 was found at index 2. There are 2 instances for 4 in the array. Enter a number to search for: -4. -4 is not in the array. They made a comment that my code should scale well with large arrays (so I wrote up a binary search). Anyways, my code basically runs as follows: Prompts user for input. Then it checks if it is within bounds (bigger than a[0] in the array and smaller than the largest element of the array). If so, then I perform a binary search. If the element is found, then I wrote two while loops. One while loop will count to the left of the element found, and the second while loop will count to the right of the element found. The loops terminate when the adjacent elements do not match with the desired value. EX: 4, 4, 4, 4, 4 The bold 4 is the value the binary search landed on. One loop will check to the left of it, and another loop will check to the right of it. Their sum will be the total number of instances of the the number four. Anyways, I don't know if there are any advanced techniques that I am missing or if I just don't have the CS background and made a big error. Any constructive critiques would be appreciated! #include <stdio.h> #include <stdlib.h> #include <string.h> #include <stddef.h> /* function prototype */ int get_num_of_ints( const int* arr, size_t r, int N, size_t* first, size_t* count ); int main() { int N; /* input variable */ int arr[]={1,1,2,3,3,4,4,4,4,5,5,7,7,7,7,8,8,8,9,11,12,12}; /* array of sorted integers */ size_t r = sizeof(arr)/sizeof(arr[0]); /* right bound */ size_t first; /* first match index */ size_t count; /* total number of matches */ /* prompts the user to enter input */ printf( "\nPlease input the integer you would like to find.\n" ); scanf( "%d", &N ); int a = get_num_of_ints( arr, r, N, &first, &count ); /* If the function returns -1 then the value is not found. Else it is returned */ if( a == -1) printf( "%d has not been found.\n", N ); else if(a >= 0){ printf( "The first matching index is %d.\n", first ); printf( "The total number of instances is %d.\n", count ); } return 0; } /* function definition */ int get_num_of_ints( const int* arr, size_t r, int N, size_t* first, size_t* count ) { int lo=0; /* lower bound for search */ int m=0; /* middle value obtained */ int hi=r-1; /* upper bound for search */ int w=r-1; /* used as a fixed upper bound to calculate the number of right instances of a particular value. */ /* binary search to find if a value exists */ /* first check if the element is out of bounds */ if( N < arr[0] || arr[hi] < N ){ m = -1; } else{ /* binary search to find a value, if it exists, within given parameters */ while(lo <= hi){ m = (hi + lo)/2; if(arr[m] < N) lo = m+1; else if(arr[m] > N) hi = m-1; else if(arr[m]==N){ m=m; break; } } if (lo > hi) /* if it doesn't we assign it -1 */ m = -1; } /* If the value is found, then we compute the left and right instances of it */ if( m >= 0 ){ int j = m-1; /* starting with the first term to the left */ int L = 0; /* total number of left instances */ /* while loop computes total number of left instances */ while( j >= 0 && arr[j] == arr[m] ){ L++; j--; } /* There are six possible outcomes of this. Depending on the outcome, we must assign the first index variable accordingly */ if( j > 0 && L > 0 ) *first=j+1; else if( j==0 && L==0) *first=m; else if( j > 0 && L==0 ) *first=m; else if(j < 0 && L==0 ) *first=m; else if( j < 0 && L > 0 ) *first=0; else if( j=0 && L > 0 ) *first=j+1; int h = m + 1; /* starting with the first term to the right */ int R = 0; /* total number of right instances */ /* while loop computes total number of right instances */ /* we fixed w earlier so that it's value does not change */ while( arr[h]==arr[m] && h <= w ){ R++; h++; } *count = (R + L + 1); /* total number of instances stored as value of count */ return *first; /* first instance index stored here */ } /* if value does not exist, then we return a negative value */ else if( m==-1) return -1; }

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