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  • Streamed mp3 only plays for 1 second

    - by angel6
    Hi, I'm using the plaympeg.c (modified) code of smpeg as a media player. I've got ffserver running as a streaming server. I'm a streaming an mp3 file over http. But when I run plaympeg.c, it plays the streamed file only for a second. When I run plaympeg again, it starts off from where it left and plays for 1 second. Does anyone know why this happens an how to fix it? I've tested it out on WMP and it plays the entire file in one go. So, i guess it's not a problem with the streaming or ffserver.conf include include include include /* #ifdef unix */ include include include include include include include define NET_SUPPORT /* General network support */ define HTTP_SUPPORT /* HTTP support */ ifdef NET_SUPPORT include include include include endif include "smpeg.h" ifdef NET_SUPPORT int tcp_open(char * address, int port) { struct sockaddr_in stAddr; struct hostent * host; int sock; struct linger l; memset(&stAddr,0,sizeof(stAddr)); stAddr.sin_family = AF_INET ; stAddr.sin_port = htons(port); if((host = gethostbyname(address)) == NULL) return(0); stAddr.sin_addr = *((struct in_addr *) host-h_addr_list[0]) ; if((sock = socket(AF_INET, SOCK_STREAM, IPPROTO_TCP)) < 0) return(0); l.l_onoff = 1; l.l_linger = 5; if(setsockopt(sock, SOL_SOCKET, SO_LINGER, (char*) &l, sizeof(l)) < 0) return(0); if(connect(sock, (struct sockaddr *) &stAddr, sizeof(stAddr)) < 0) return(0); return(sock); } ifdef HTTP_SUPPORT int http_open(char * arg) { char * host; int port; char * request; int tcp_sock; char http_request[1024]; char c; printf("\nin http_open passed parameter = %s\n",arg); /* Check for URL syntax */ if(strncmp(arg, "http://", strlen("http://"))) return(0); /* Parse URL */ port = 80; host = arg + strlen("http://"); if((request = strchr(host, '/')) == NULL) return(0); request++ = 0; if(strchr(host, ':') != NULL) / port is specified */ { port = atoi(strchr(host, ':') + 1); *strchr(host, ':') = 0; } /* Open a TCP socket */ if(!(tcp_sock = tcp_open(host, port))) { perror("http_open"); return(0); } /* Send HTTP GET request */ sprintf(http_request, "GET /%s HTTP/1.0\r\n" "User-Agent: Mozilla/2.0 (Win95; I)\r\n" "Pragma: no-cache\r\n" "Host: %s\r\n" "Accept: /\r\n" "\r\n", request, host); send(tcp_sock, http_request, strlen(http_request), 0); /* Parse server reply */ do read(tcp_sock, &c, sizeof(char)); while(c != ' '); read(tcp_sock, http_request, 4*sizeof(char)); http_request[4] = 0; if(strcmp(http_request, "200 ")) { fprintf(stderr, "http_open: "); do { read(tcp_sock, &c, sizeof(char)); fprintf(stderr, "%c", c); } while(c != '\r'); fprintf(stderr, "\n"); return(0); } return(tcp_sock); } endif endif void update(SDL_Surface *screen, Sint32 x, Sint32 y, Uint32 w, Uint32 h) { if ( screen-flags & SDL_DOUBLEBUF ) { SDL_Flip(screen); } } /* Flag telling the UI that the movie or song should be skipped */ int done; void next_movie(int sig) { done = 1; } int main(int argc, char *argv[]) { int use_audio, use_video; int fullscreen; int scalesize; int scale_width, scale_height; int loop_play; int i, pause; int volume; Uint32 seek; float skip; int bilinear_filtering; SDL_Surface *screen; SMPEG *mpeg; SMPEG_Info info; char *basefile; SDL_version sdlver; SMPEG_version smpegver; int fd; char buf[32]; int status; printf("\nchecking command line options "); /* Get the command line options */ use_audio = 1; use_video = 1; fullscreen = 0; scalesize = 1; scale_width = 0; scale_height = 0; loop_play = 0; volume = 100; seek = 0; skip = 0; bilinear_filtering = 0; fd = 0; for ( i=1; argv[i] && (argv[i][0] == '-') && (argv[i][1] != 0); ++i ) { if ( strcmp(argv[i], "--fullscreen") == 0 ) { fullscreen = 1; } else if ((strcmp(argv[i], "--seek") == 0)||(strcmp(argv[i], "-S") == 0)) { ++i; if ( argv[i] ) { seek = atol(argv[i]); } } else if ((strcmp(argv[i], "--volume") == 0)||(strcmp(argv[i], "-v") == 0)) { ++i; if (i >= argc) { fprintf(stderr, "Please specify volume when using --volume or -v\n"); return(1); } if ( argv[i] ) { volume = atoi(argv[i]); } if ( ( volume < 0 ) || ( volume 100 ) ) { fprintf(stderr, "Volume must be between 0 and 100\n"); volume = 100; } } else { fprintf(stderr, "Warning: Unknown option: %s\n", argv[i]); } } printf("\nuse video = %d, use audio = %d\n",use_video, use_audio); printf("\ngoing to check input parameters\n"); if defined(linux) || defined(FreeBSD) /* Plaympeg doesn't need a mouse */ putenv("SDL_NOMOUSE=1"); endif /* Play the mpeg files! */ status = 0; for ( ; argv[i]; ++i ) { /* Initialize SDL */ if ( use_video ) { if ((SDL_Init(SDL_INIT_VIDEO) < 0) || !SDL_VideoDriverName(buf, 1)) { fprintf(stderr, "Warning: Couldn't init SDL video: %s\n", SDL_GetError()); fprintf(stderr, "Will ignore video stream\n"); use_video = 0; } printf("\ninitialised video\n"); } if ( use_audio ) { if ((SDL_Init(SDL_INIT_AUDIO) < 0) || !SDL_AudioDriverName(buf, 1)) { fprintf(stderr, "Warning: Couldn't init SDL audio: %s\n", SDL_GetError()); fprintf(stderr, "Will ignore audio stream\n"); use_audio = 0; } } /* Allow Ctrl-C when there's no video output */ signal(SIGINT, next_movie); printf("\nchecking defined supports\n"); /* Create the MPEG stream */ ifdef NET_SUPPORT printf("\ndefined NET_SUPPORT\n"); ifdef HTTP_SUPPORT printf("\ndefined HTTP_SUPPORT\n"); /* Check if source is an http URL */ printf("\nabout to call http_open\n"); printf("\nhere we go\n"); if((fd = http_open(argv[i])) != 0) mpeg = SMPEG_new_descr(fd, &info, use_audio); else endif endif { if(strcmp(argv[i], "-") == 0) /* Use stdin for input */ mpeg = SMPEG_new_descr(0, &info, use_audio); else mpeg = SMPEG_new(argv[i], &info, use_audio); } if ( SMPEG_error(mpeg) ) { fprintf(stderr, "%s: %s\n", argv[i], SMPEG_error(mpeg)); SMPEG_delete(mpeg); status = -1; continue; } SMPEG_enableaudio(mpeg, use_audio); SMPEG_enablevideo(mpeg, use_video); SMPEG_setvolume(mpeg, volume); /* Print information about the video */ basefile = strrchr(argv[i], '/'); if ( basefile ) { ++basefile; } else { basefile = argv[i]; } if ( info.has_audio && info.has_video ) { printf("%s: MPEG system stream (audio/video)\n", basefile); } else if ( info.has_audio ) { printf("%s: MPEG audio stream\n", basefile); } else if ( info.has_video ) { printf("%s: MPEG video stream\n", basefile); } if ( info.has_video ) { printf("\tVideo %dx%d resolution\n", info.width, info.height); } if ( info.has_audio ) { printf("\tAudio %s\n", info.audio_string); } if ( info.total_size ) { printf("\tSize: %d\n", info.total_size); } if ( info.total_time ) { printf("\tTotal time: %f\n", info.total_time); } /* Set up video display if needed */ if ( info.has_video && use_video ) { const SDL_VideoInfo *video_info; Uint32 video_flags; int video_bpp; int width, height; /* Get the "native" video mode */ video_info = SDL_GetVideoInfo(); switch (video_info->vfmt->BitsPerPixel) { case 16: case 24: case 32: video_bpp = video_info->vfmt->BitsPerPixel; break; default: video_bpp = 16; break; } if ( scale_width ) { width = scale_width; } else { width = info.width; } width *= scalesize; if ( scale_height ) { height = scale_height; } else { height = info.height; } height *= scalesize; video_flags = SDL_SWSURFACE; if ( fullscreen ) { video_flags = SDL_FULLSCREEN|SDL_DOUBLEBUF|SDL_HWSURFACE; } video_flags |= SDL_ASYNCBLIT; video_flags |= SDL_RESIZABLE; screen = SDL_SetVideoMode(width, height, video_bpp, video_flags); if ( screen == NULL ) { fprintf(stderr, "Unable to set %dx%d video mode: %s\n", width, height, SDL_GetError()); continue; } SDL_WM_SetCaption(argv[i], "plaympeg"); if ( screen->flags & SDL_FULLSCREEN ) { SDL_ShowCursor(0); } SMPEG_setdisplay(mpeg, screen, NULL, update); SMPEG_scaleXY(mpeg, screen->w, screen->h); } else { SDL_QuitSubSystem(SDL_INIT_VIDEO); } /* Set any special playback parameters */ if ( loop_play ) { SMPEG_loop(mpeg, 1); } /* Seek starting position */ if(seek) SMPEG_seek(mpeg, seek); /* Skip seconds to starting position */ if(skip) SMPEG_skip(mpeg, skip); /* Play it, and wait for playback to complete */ SMPEG_play(mpeg); done = 0; pause = 0; while ( ! done && ( pause || (SMPEG_status(mpeg) == SMPEG_PLAYING) ) ) { SDL_Event event; while ( use_video && SDL_PollEvent(&event) ) { switch (event.type) { case SDL_VIDEORESIZE: { SDL_Surface *old_screen = screen; SMPEG_pause(mpeg); screen = SDL_SetVideoMode(event.resize.w, event.resize.h, screen->format->BitsPerPixel, screen->flags); if ( old_screen != screen ) { SMPEG_setdisplay(mpeg, screen, NULL, update); } SMPEG_scaleXY(mpeg, screen-w, screen-h); SMPEG_pause(mpeg); } break; case SDL_KEYDOWN: if ( (event.key.keysym.sym == SDLK_ESCAPE) || (event.key.keysym.sym == SDLK_q) ) { // Quit done = 1; } else if ( event.key.keysym.sym == SDLK_RETURN ) { // toggle fullscreen if ( event.key.keysym.mod & KMOD_ALT ) { SDL_WM_ToggleFullScreen(screen); fullscreen = (screen-flags & SDL_FULLSCREEN); SDL_ShowCursor(!fullscreen); } } else if ( event.key.keysym.sym == SDLK_UP ) { // Volume up if ( volume < 100 ) { if ( event.key.keysym.mod & KMOD_SHIFT ) { // 10+ volume += 10; } else if ( event.key.keysym.mod & KMOD_CTRL ) { // 100+ volume = 100; } else { // 1+ volume++; } if ( volume 100 ) volume = 100; SMPEG_setvolume(mpeg, volume); } } else if ( event.key.keysym.sym == SDLK_DOWN ) { // Volume down if ( volume 0 ) { if ( event.key.keysym.mod & KMOD_SHIFT ) { volume -= 10; } else if ( event.key.keysym.mod & KMOD_CTRL ) { volume = 0; } else { volume--; } if ( volume < 0 ) volume = 0; SMPEG_setvolume(mpeg, volume); } } else if ( event.key.keysym.sym == SDLK_PAGEUP ) { // Full volume volume = 100; SMPEG_setvolume(mpeg, volume); } else if ( event.key.keysym.sym == SDLK_PAGEDOWN ) { // Volume off volume = 0; SMPEG_setvolume(mpeg, volume); } else if ( event.key.keysym.sym == SDLK_SPACE ) { // Toggle play / pause if ( SMPEG_status(mpeg) == SMPEG_PLAYING ) { SMPEG_pause(mpeg); pause = 1; } else { SMPEG_play(mpeg); pause = 0; } } else if ( event.key.keysym.sym == SDLK_RIGHT ) { // Forward if ( event.key.keysym.mod & KMOD_SHIFT ) { SMPEG_skip(mpeg, 100); } else if ( event.key.keysym.mod & KMOD_CTRL ) { SMPEG_skip(mpeg, 50); } else { SMPEG_skip(mpeg, 5); } } else if ( event.key.keysym.sym == SDLK_LEFT ) { // Reverse if ( event.key.keysym.mod & KMOD_SHIFT ) { } else if ( event.key.keysym.mod & KMOD_CTRL ) { } else { } } else if ( event.key.keysym.sym == SDLK_KP_MINUS ) { // Scale minus if ( scalesize > 1 ) { scalesize--; } } else if ( event.key.keysym.sym == SDLK_KP_PLUS ) { // Scale plus scalesize++; } else if ( event.key.keysym.sym == SDLK_f ) { // Toggle filtering on/off if ( bilinear_filtering ) { SMPEG_Filter *filter = SMPEGfilter_null(); filter = SMPEG_filter( mpeg, filter ); filter-destroy(filter); bilinear_filtering = 0; } else { SMPEG_Filter *filter = SMPEGfilter_bilinear(); filter = SMPEG_filter( mpeg, filter ); filter-destroy(filter); bilinear_filtering = 1; } } break; case SDL_QUIT: done = 1; break; default: break; } } SDL_Delay(1000/2); } SMPEG_delete(mpeg); } SDL_Quit(); if defined(HTTP_SUPPORT) if(fd) close(fd); endif return(status); }

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  • Step by Step:How to use Web Services in ASP.NET AJAX

    - by Yousef_Jadallah
    In my Article Preventing Duplicate Date With ASP.NET AJAX I’ve used ASP.NET AJAX With Web Service Technology, Therefore I add this topic as an introduction how to access Web services from client script in AJAX-enabled ASP.NET Web pages. As well I write this topic to answer the common questions which most of the developers face while working with ASP.NET Ajax Web Services especially in Microsoft ASP.NET official forum http://forums.asp.net/. ASP.NET enables you to create Web services can be accessed from client script in Web pages by using AJAX technology to make Web service calls. Data is exchanged asynchronously between client and server, typically in JSON format.   Lets go a head with the steps :   1-Create a new project , if you are using VS 2005 you have to create ASP.NET Ajax Enabled Web site.   2-Add new Item , Choose Web Service file .     3-To make your Web Services accessible from script, first it must be an .asmx Web service whose Web service class is qualified with the ScriptServiceAttribute attribute and every method you are using to be called from Client script must be qualified with the WebMethodAttribute attribute. On other hand you can use your Web page( CS or VB files) to add static methods accessible from Client Script , just you need to add WebMethod Attribute and set the EnablePageMethods attribute of the ScriptManager control to true..   The other condition is to register the ScriptHandlerFactory HTTP handler, which processes calls made from script to .asmx Web services : <system.web> <httpHandlers> <remove verb="*" path="*.asmx"/> <add verb="*" path="*.asmx" type="System.Web.Script.Services.ScriptHandlerFactory" validate="false"/> </httpHandlers> <system.web> .csharpcode, .csharpcode pre { font-size: small; color: black; font-family: consolas, "Courier New", courier, monospace; background-color: #ffffff; /*white-space: pre;*/ } .csharpcode pre { margin: 0em; } .csharpcode .rem { color: #008000; } .csharpcode .kwrd { color: #0000ff; } .csharpcode .str { color: #006080; } .csharpcode .op { color: #0000c0; } .csharpcode .preproc { color: #cc6633; } .csharpcode .asp { background-color: #ffff00; } .csharpcode .html { color: #800000; } .csharpcode .attr { color: #ff0000; } .csharpcode .alt { background-color: #f4f4f4; width: 100%; margin: 0em; } .csharpcode .lnum { color: #606060; } but this already added automatically for any Web.config file of any ASP.NET AJAX Enabled WebSite or Project, So you don’t need to add it.   4-Avoid the default Method HelloWorld, then add your method in your asmx file lets say  OurServerOutput , As a consequence your Web service will be like this : using System; using System.Collections.Generic; using System.Linq; using System.Web; using System.Web.Services;     [WebService(Namespace = "http://tempuri.org/")] [WebServiceBinding(ConformsTo = WsiProfiles.BasicProfile1_1)] [System.Web.Script.Services.ScriptService] public class WebService : System.Web.Services.WebService {     [WebMethod] public string OurServerOutput() { return "The Server Date and Time is : " + DateTime.Now.ToString(); } } .csharpcode, .csharpcode pre { font-size: small; color: black; font-family: consolas, "Courier New", courier, monospace; background-color: #ffffff; /*white-space: pre;*/ } .csharpcode pre { margin: 0em; } .csharpcode .rem { color: #008000; } .csharpcode .kwrd { color: #0000ff; } .csharpcode .str { color: #006080; } .csharpcode .op { color: #0000c0; } .csharpcode .preproc { color: #cc6633; } .csharpcode .asp { background-color: #ffff00; } .csharpcode .html { color: #800000; } .csharpcode .attr { color: #ff0000; } .csharpcode .alt { background-color: #f4f4f4; width: 100%; margin: 0em; } .csharpcode .lnum { color: #606060; }   5-Add ScriptManager Contol to your aspx file then reference the Web service by adding an asp:ServiceReference child element to the ScriptManager control and setting its path attribute to point to the Web service, That generate a JavaScript proxy class for calling the specified Web service from client script.   <asp:ScriptManager runat="server" ID="scriptManager"> <Services> <asp:ServiceReference Path="WebService.asmx" /> </Services> </asp:ScriptManager> .csharpcode, .csharpcode pre { font-size: small; color: black; font-family: consolas, "Courier New", courier, monospace; background-color: #ffffff; /*white-space: pre;*/ } .csharpcode pre { margin: 0em; } .csharpcode .rem { color: #008000; } .csharpcode .kwrd { color: #0000ff; } .csharpcode .str { color: #006080; } .csharpcode .op { color: #0000c0; } .csharpcode .preproc { color: #cc6633; } .csharpcode .asp { background-color: #ffff00; } .csharpcode .html { color: #800000; } .csharpcode .attr { color: #ff0000; } .csharpcode .alt { background-color: #f4f4f4; width: 100%; margin: 0em; } .csharpcode .lnum { color: #606060; }   Basically ,to enable your application to call Web services(.asmx files) by using client script, the server asynchronous communication layer automatically generates JavaScript proxy classes. A proxy class is generated for each Web service for which an <asp:ServiceReference> element is included under the <asp:ScriptManager> control in the page.   6-Create new button to call the JavaSciprt function and a label to display the returned value . <input id="btnCallDateTime" type="button" value="Call Web Service" onclick="CallDateTime()"/> <asp:Label ID="lblOutupt" runat="server" Text="Label"></asp:Label> .csharpcode, .csharpcode pre { font-size: small; color: black; font-family: consolas, "Courier New", courier, monospace; background-color: #ffffff; /*white-space: pre;*/ } .csharpcode pre { margin: 0em; } .csharpcode .rem { color: #008000; } .csharpcode .kwrd { color: #0000ff; } .csharpcode .str { color: #006080; } .csharpcode .op { color: #0000c0; } .csharpcode .preproc { color: #cc6633; } .csharpcode .asp { background-color: #ffff00; } .csharpcode .html { color: #800000; } .csharpcode .attr { color: #ff0000; } .csharpcode .alt { background-color: #f4f4f4; width: 100%; margin: 0em; } .csharpcode .lnum { color: #606060; }   7-Define the JavaScript code to call the Web Service : <script language="javascript" type="text/javascript">   function CallDateTime() {   WebService.OurServerOutput(OnSucceeded); }   function OnSucceeded(result) { var lblOutput = document.getElementById("lblOutupt"); lblOutput.innerHTML = result; } </script> .csharpcode, .csharpcode pre { font-size: small; color: black; font-family: consolas, "Courier New", courier, monospace; background-color: #ffffff; /*white-space: pre;*/ } .csharpcode pre { margin: 0em; } .csharpcode .rem { color: #008000; } .csharpcode .kwrd { color: #0000ff; } .csharpcode .str { color: #006080; } .csharpcode .op { color: #0000c0; } .csharpcode .preproc { color: #cc6633; } .csharpcode .asp { background-color: #ffff00; } .csharpcode .html { color: #800000; } .csharpcode .attr { color: #ff0000; } .csharpcode .alt { background-color: #f4f4f4; width: 100%; margin: 0em; } .csharpcode .lnum { color: #606060; } CallDateTime function calls the Web Service Method OurServerOutput… OnSucceeded function Used as the callback function that processes the Web Service return value. which the result parameter is a simple parameter contain the Server Date Time value returned from the Web Service . Finally , when you complete these steps and run your application you can press the button and retrieve Server Date time without postback.   Conclusion: In this topic I describes how to access Web services from client script in AJAX-enabled ASP.NET Web pages With a full .NET Framework/JSON serialize, direct integration with the familiar .asmx Web services ,Using  simple example,Also you can connect with the database to return value by create WebMethod in your Web Service file and the same steps you can use. Next time I will show you more complex example which returns a complex type like objects.   Hope this help.

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  • jQuery Time Entry with Time Navigation Keys

    - by Rick Strahl
    So, how do you display time values in your Web applications? Displaying date AND time values in applications is lot less standardized than date display only. While date input has become fairly universal with various date picker controls available, time entry continues to be a bit of a non-standardized. In my own applications I tend to use the jQuery UI DatePicker control for date entries and it works well for that. Here's an example: The date entry portion is well defined and it makes perfect sense to have a calendar pop up so you can pick a date from a rich UI when necessary. However, time values are much less obvious when it comes to displaying a UI or even just making time entries more useful. There are a slew of time picker controls available but other than adding some visual glitz, they are not really making time entry any easier. Part of the reason for this is that time entry is usually pretty simple. Clicking on a dropdown of any sort and selecting a value from a long scrolling list tends to take more user interaction than just typing 5 characters (7 if am/pm is used). Keystrokes can make Time Entry easier Time entry maybe pretty simple, but I find that adding a few hotkeys to handle date navigation can make it much easier. Specifically it'd be nice to have keys to: Jump to the current time (Now) Increase/decrease minutes Increase/decrease hours The timeKeys jQuery PlugIn Some time ago I created a small plugin to handle this scenario. It's non-visual other than tooltip that pops up when you press ? to display the hotkeys that are available: Try it Online The keys loosely follow the ancient Quicken convention of using the first and last letters of what you're increasing decreasing (ie. H to decrease, R to increase hours and + and - for the base unit or minutes here). All navigation happens via the keystrokes shown above, so it's all non-visual, which I think is the most efficient way to deal with dates. To hook up the plug-in, start with the textbox:<input type="text" id="txtTime" name="txtTime" value="12:05 pm" title="press ? for time options" /> Note the title which might be useful to alert people using the field that additional functionality is available. To hook up the plugin code is as simple as:$("#txtTime").timeKeys(); You essentially tie the plugin to any text box control. OptionsThe syntax for timeKeys allows for an options map parameter:$(selector).timeKeys(options); Options are passed as a parameter map object which can have the following properties: timeFormatYou can pass in a format string that allows you to format the date. The default is "hh:mm t" which is US time format that shows a 12 hour clock with am/pm. Alternately you can pass in "HH:mm" which uses 24 hour time. HH, hh, mm and t are translated in the format string - you can arrange the format as you see fit. callbackYou can also specify a callback function that is called when the date value has been set. This allows you to either re-format the date or perform post processing (such as displaying highlight if it's after a certain hour for example). Here's another example that uses both options:$("#txtTime").timeKeys({ timeFormat: "HH:mm", callback: function (time) { showStatus("new time is: " + time.toString() + " " + $(this).val() ); } }); The plugin code itself is fairly simple. It hooks the keydown event and checks for the various keys that affect time navigation which is straight forward. The bulk of the code however deals with parsing the time value and formatting the output using a Time class that implements parsing, formatting and time navigation methods. Here's the code for the timeKeys jQuery plug-in:/// <reference path="jquery.js" /> /// <reference path="ww.jquery.js" /> (function ($) { $.fn.timeKeys = function (options) { /// <summary> /// Attaches a set of hotkeys to time fields /// + Add minute - subtract minute /// H Subtract Hour R Add houR /// ? Show keys /// </summary> /// <param name="options" type="object"> /// Options: /// timeFormat: "hh:mm t" by default HH:mm alternate /// callback: callback handler after time assignment /// </param> /// <example> /// var proxy = new ServiceProxy("JsonStockService.svc/"); /// proxy.invoke("GetStockQuote",{symbol:"msft"},function(quote) { alert(result.LastPrice); },onPageError); ///</example> if (this.length < 1) return this; var opt = { timeFormat: "hh:mm t", callback: null } $.extend(opt, options); return this.keydown(function (e) { var $el = $(this); var time = new Time($el.val()); //alert($(this).val() + " " + time.toString() + " " + time.date.toString()); switch (e.keyCode) { case 78: // [N]ow time = new Time(new Date()); break; case 109: case 189: // - time.addMinutes(-1); break; case 107: case 187: // + time.addMinutes(1); break; case 72: //H time.addHours(-1); break; case 82: //R time.addHours(1); break; case 191: // ? if (e.shiftKey) $(this).tooltip("<b>N</b> Now<br/><b>+</b> add minute<br /><b>-</b> subtract minute<br /><b>H</b> Subtract Hour<br /><b>R</b> add hour", 4000, { isHtml: true }); return false; default: return true; } $el.val(time.toString(opt.timeFormat)); if (opt.callback) { // call async and set context in this element setTimeout(function () { opt.callback.call($el.get(0), time) }, 1); } return false; }); } Time = function (time, format) { /// <summary> /// Time object that can parse and format /// a time values. /// </summary> /// <param name="time" type="object"> /// A time value as a string (12:15pm or 23:01), a Date object /// or time value. /// /// </param> /// <param name="format" type="string"> /// Time format string: /// HH:mm (23:01) /// hh:mm t (11:01 pm) /// </param> /// <example> /// var time = new Time( new Date()); /// time.addHours(5); /// time.addMinutes(10); /// var s = time.toString(); /// /// var time2 = new Time(s); // parse with constructor /// var t = time2.parse("10:15 pm"); // parse with .parse() method /// alert( t.hours + " " + t.mins + " " + t.ampm + " " + t.hours25) ///</example> var _I = this; this.date = new Date(); this.timeFormat = "hh:mm t"; if (format) this.timeFormat = format; this.parse = function (time) { /// <summary> /// Parses time value from a Date object, or string in format of: /// 12:12pm or 23:01 /// </summary> /// <param name="time" type="any"> /// A time value as a string (12:15pm or 23:01), a Date object /// or time value. /// /// </param> if (!time) return null; // Date if (time.getDate) { var t = {}; var d = time; t.hours24 = d.getHours(); t.mins = d.getMinutes(); t.ampm = "am"; if (t.hours24 > 11) { t.ampm = "pm"; if (t.hours24 > 12) t.hours = t.hours24 - 12; } time = t; } if (typeof (time) == "string") { var parts = time.split(":"); if (parts < 2) return null; var time = {}; time.hours = parts[0] * 1; time.hours24 = time.hours; time.mins = parts[1].toLowerCase(); if (time.mins.indexOf("am") > -1) { time.ampm = "am"; time.mins = time.mins.replace("am", ""); if (time.hours == 12) time.hours24 = 0; } else if (time.mins.indexOf("pm") > -1) { time.ampm = "pm"; time.mins = time.mins.replace("pm", ""); if (time.hours < 12) time.hours24 = time.hours + 12; } time.mins = time.mins * 1; } _I.date.setMinutes(time.mins); _I.date.setHours(time.hours24); return time; }; this.addMinutes = function (mins) { /// <summary> /// adds minutes to the internally stored time value. /// </summary> /// <param name="mins" type="number"> /// number of minutes to add to the date /// </param> _I.date.setMinutes(_I.date.getMinutes() + mins); } this.addHours = function (hours) { /// <summary> /// adds hours the internally stored time value. /// </summary> /// <param name="hours" type="number"> /// number of hours to add to the date /// </param> _I.date.setHours(_I.date.getHours() + hours); } this.getTime = function () { /// <summary> /// returns a time structure from the currently /// stored time value. /// Properties: hours, hours24, mins, ampm /// </summary> return new Time(new Date()); h } this.toString = function (format) { /// <summary> /// returns a short time string for the internal date /// formats: 12:12 pm or 23:12 /// </summary> /// <param name="format" type="string"> /// optional format string for date /// HH:mm, hh:mm t /// </param> if (!format) format = _I.timeFormat; var hours = _I.date.getHours(); if (format.indexOf("t") > -1) { if (hours > 11) format = format.replace("t", "pm") else format = format.replace("t", "am") } if (format.indexOf("HH") > -1) format = format.replace("HH", hours.toString().padL(2, "0")); if (format.indexOf("hh") > -1) { if (hours > 12) hours -= 12; if (hours == 0) hours = 12; format = format.replace("hh", hours.toString().padL(2, "0")); } if (format.indexOf("mm") > -1) format = format.replace("mm", _I.date.getMinutes().toString().padL(2, "0")); return format; } // construction if (time) this.time = this.parse(time); } String.prototype.padL = function (width, pad) { if (!width || width < 1) return this; if (!pad) pad = " "; var length = width - this.length if (length < 1) return this.substr(0, width); return (String.repeat(pad, length) + this).substr(0, width); } String.repeat = function (chr, count) { var str = ""; for (var x = 0; x < count; x++) { str += chr }; return str; } })(jQuery); The plugin consists of the actual plugin and the Time class which handles parsing and formatting of the time value via the .parse() and .toString() methods. Code like this always ends up taking up more effort than the actual logic unfortunately. There are libraries out there that can handle this like datejs or even ww.jquery.js (which is what I use) but to keep the code self contained for this post the plugin doesn't rely on external code. There's one optional exception: The code as is has one dependency on ww.jquery.js  for the tooltip plugin that provides the small popup for all the hotkeys available. You can replace that code with some other mechanism to display hotkeys or simply remove it since that behavior is optional. While we're at it: A jQuery dateKeys plugIn Although date entry tends to be much better served with drop down calendars to pick dates from, often it's also easier to pick dates using a few simple hotkeys. Navigation that uses + - for days and M and H for MontH navigation, Y and R for YeaR navigation are a quick way to enter dates without having to resort to using a mouse and clicking around to what you want to find. Note that this plugin does have a dependency on ww.jquery.js for the date formatting functionality.$.fn.dateKeys = function (options) { /// <summary> /// Attaches a set of hotkeys to date 'fields' /// + Add day - subtract day /// M Subtract Month H Add montH /// Y Subtract Year R Add yeaR /// ? Show keys /// </summary> /// <param name="options" type="object"> /// Options: /// dateFormat: "MM/dd/yyyy" by default "MMM dd, yyyy /// callback: callback handler after date assignment /// </param> /// <example> /// var proxy = new ServiceProxy("JsonStockService.svc/"); /// proxy.invoke("GetStockQuote",{symbol:"msft"},function(quote) { alert(result.LastPrice); },onPageError); ///</example> if (this.length < 1) return this; var opt = { dateFormat: "MM/dd/yyyy", callback: null }; $.extend(opt, options); return this.keydown(function (e) { var $el = $(this); var d = new Date($el.val()); if (!d) d = new Date(1900, 0, 1, 1, 1); var month = d.getMonth(); var year = d.getFullYear(); var day = d.getDate(); switch (e.keyCode) { case 84: // [T]oday d = new Date(); break; case 109: case 189: d = new Date(year, month, day - 1); break; case 107: case 187: d = new Date(year, month, day + 1); break; case 77: //M d = new Date(year, month - 1, day); break; case 72: //H d = new Date(year, month + 1, day); break; case 191: // ? if (e.shiftKey) $el.tooltip("<b>T</b> Today<br/><b>+</b> add day<br /><b>-</b> subtract day<br /><b>M</b> subtract Month<br /><b>H</b> add montH<br/><b>Y</b> subtract Year<br/><b>R</b> add yeaR", 5000, { isHtml: true }); return false; default: return true; } $el.val(d.formatDate(opt.dateFormat)); if (opt.callback) // call async setTimeout(function () { opt.callback.call($el.get(0),d); }, 10); return false; }); } The logic for this plugin is similar to the timeKeys plugin, but it's a little simpler as it tries to directly parse the date value from a string via new Date(inputString). As mentioned it also uses a helper function from ww.jquery.js to format dates which removes the logic to perform date formatting manually which again reduces the size of the code. And the Key is… I've been using both of these plugins in combination with the jQuery UI datepicker for datetime values and I've found that I rarely actually pop up the date picker any more. It's just so much more efficient to use the hotkeys to navigate dates. It's still nice to have the picker around though - it provides the expected behavior for date entry. For time values however I can't justify the UI overhead of a picker that doesn't make it any easier to pick a time. Most people know how to type in a time value and if they want shortcuts keystrokes easily beat out any pop up UI. Hopefully you'll find this as useful as I have found it for my code. Resources Online Sample Download Sample Project © Rick Strahl, West Wind Technologies, 2005-2011Posted in jQuery  HTML   Tweet (function() { var po = document.createElement('script'); po.type = 'text/javascript'; po.async = true; po.src = 'https://apis.google.com/js/plusone.js'; var s = document.getElementsByTagName('script')[0]; s.parentNode.insertBefore(po, s); })();

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  • flash object not working on intranet anymore?

    - by JonH
    Not sure how or why this happened, its rather all of a sudden. I've got a flash object on a site with something to this effect: <OBJECT codeBase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,29,0" classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000" data="data:application/x-oleobject;base64,btt80m2uzxGWuERFU1QAAGdVZlUACQAAAR8AADwHAAAIAAIAAAAAAAgAAAAAAAgAAAAAAAgADgAAAFcAaQBuAGQAbwB3AAAACAAGAAAALQAxAAAACAAGAAAALQAxAAAACAAKAAAASABpAGcAaAAAAAgAAgAAAAAACAAGAAAALQAxAAAACAAAAAAACAACAAAAAAAIABAAAABTAGgAbwB3AEEAbABsAAAACAAEAAAAMAAAAAgABAAAADAAAAAIAAIAAAAAAAgAAAAAAAgAAgAAAAAADQAAAAAAAAAAAAAAAAAAAAAACAAEAAAAMQAAAAgABAAAADAAAAAIAAAAAAAIAAQAAAAwAAAACAAIAAAAYQBsAGwAAAAIAAwAAABmAGEAbABzAGUAAAA=" width="300" align="top" height="70" VIEWASTEXT> <embed src="../flash/quikfix.swf" width="300" height="70" align="top" quality="high" pluginspage="http://www.macromedia.com/go/getflashplayer" type="application/x-shockwave-flash"> </embed> </OBJECT> That comes up completly fine in Chrome and FireFox but in IE8 it doesnt come up but shows the page as loading this file, and it just sits there trying to load it.. This is a production app for over 6 years and this just suddenly happened. If I right click this flash object it says "Movie Not Loaded" and underneath it the version Flash Player 10.2.152.32... Any ideas ?

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  • Rounded Corners and Shadows &ndash; Dialogs with CSS

    - by Rick Strahl
    Well, it looks like we’ve finally arrived at a place where at least all of the latest versions of main stream browsers support rounded corners and box shadows. The two CSS properties that make this possible are box-shadow and box-radius. Both of these CSS Properties now supported in all the major browsers as shown in this chart from QuirksMode: In it’s simplest form you can use box-shadow and border radius like this: .boxshadow { -moz-box-shadow: 3px 3px 5px #535353; -webkit-box-shadow: 3px 3px 5px #535353; box-shadow: 3px 3px 5px #535353; } .roundbox { -moz-border-radius: 6px 6px 6px 6px; -webkit-border-radius: 6px; border-radius: 6px 6px 6px 6px; } box-shadow: horizontal-shadow-pixels vertical-shadow-pixels blur-distance shadow-color box-shadow attributes specify the the horizontal and vertical offset of the shadow, the blur distance (to give the shadow a smooth soft look) and a shadow color. The spec also supports multiple shadows separated by commas using the attributes above but we’re not using that functionality here. box-radius: top-left-radius top-right-radius bottom-right-radius bottom-left-radius border-radius takes a pixel size for the radius for each corner going clockwise. CSS 3 also specifies each of the individual corner elements such as border-top-left-radius, but support for these is much less prevalent so I would recommend not using them for now until support improves. Instead use the single box-radius to specify all corners. Browser specific Support in older Browsers Notice that there are two variations: The actual CSS 3 properties (box-shadow and box-radius) and the browser specific ones (-moz, –webkit prefixes for FireFox and Chrome/Safari respectively) which work in slightly older versions of modern browsers before official CSS 3 support was added. The goal is to spread support as widely as possible and the prefix versions extend the range slightly more to those browsers that provided early support for these features. Notice that box-shadow and border-radius are used after the browser specific versions to ensure that the latter versions get precedence if the browser supports both (last assignment wins). Use the .boxshadow and .roundbox Styles in HTML To use these two styles create a simple rounded box with a shadow you can use HTML like this: <!-- Simple Box with rounded corners and shadow --> <div class="roundbox boxshadow" style="width: 550px; border: solid 2px steelblue"> <div class="boxcontenttext"> Simple Rounded Corner Box. </div> </div> which looks like this in the browser: This works across browsers and it’s pretty sweet and simple. Watch out for nested Elements! There are a couple of things to be aware of however when using rounded corners. Specifically, you need to be careful when you nest other non-transparent content into the rounded box. For example check out what happens when I change the inside <div> to have a colored background: <!-- Simple Box with rounded corners and shadow --> <div class="roundbox boxshadow" style="width: 550px; border: solid 2px steelblue"> <div class="boxcontenttext" style="background: khaki;"> Simple Rounded Corner Box. </div> </div> which renders like this:   If you look closely you’ll find that the inside <div>’s corners are not rounded and so ‘poke out’ slightly over the rounded corners. It looks like the rounded corners are ‘broken’ up instead of a solid rounded line around the corner, which his pretty ugly. The bigger the radius the more drastic this effect becomes . To fix this issue the inner <div> also has have rounded corners at the same or slightly smaller radius than the outer <div>. The simple fix for this is to simply also apply the roundbox style to the inner <div> in addition to the boxcontenttext style already applied: <div class="boxcontenttext roundbox" style="background: khaki;"> The fixed display now looks proper: Separate Top and Bottom Elements This gets even a little more tricky if you have an element at the top or bottom only of the rounded box. What if you need to add something like a header or footer <div> that have non-transparent backgrounds which is a pretty common scenario? In those cases you want only the top or bottom corners rounded and not both. To make this work a couple of additional styles to round only the top and bottom corners can be created: .roundbox-top { -moz-border-radius: 4px 4px 0 0; -webkit-border-radius: 4px 4px 0 0; border-radius: 4px 4px 0 0; } .roundbox-bottom { -moz-border-radius: 0 0 4px 4px; -webkit-border-radius: 0 0 4px 4px; border-radius: 0 0 4px 4px; } Notice that radius used for the ‘inside’ rounding is smaller (4px) than the outside radius (6px). This is so the inner radius fills into the outer border – if you use the same size you may have some white space showing between inner and out rounded corners. Experiment with values to see what works – in my experimenting the behavior across browsers here is consistent (thankfully). These styles can be applied in addition to other styles to make only the top or bottom portions of an element rounded. For example imagine I have styles like this: .gridheader, .gridheaderbig, .gridheaderleft, .gridheaderright { padding: 4px 4px 4px 4px; background: #003399 url(images/vertgradient.png) repeat-x; text-align: center; font-weight: bold; text-decoration: none; color: khaki; } .gridheaderleft { text-align: left; } .gridheaderright { text-align: right; } .gridheaderbig { font-size: 135%; } If I just apply say gridheader by itself in HTML like this: <div class="roundbox boxshadow" style="width: 550px; border: solid 2px steelblue"> <div class="gridheaderleft">Box with a Header</div> <div class="boxcontenttext" style="background: khaki;"> Simple Rounded Corner Box. </div> </div> This results in a pretty funky display – again due to the fact that the inner elements render square rather than rounded corners: If you look close again you can see that both the header and the main content have square edges which jumps out at the eye. To fix this you can now apply the roundbox-top and roundbox-bottom to the header and content respectively: <div class="roundbox boxshadow" style="width: 550px; border: solid 2px steelblue"> <div class="gridheaderleft roundbox-top">Box with a Header</div> <div class="boxcontenttext roundbox-bottom" style="background: khaki;"> Simple Rounded Corner Box. </div> </div> Which now gives the proper display with rounded corners both on the top and bottom: All of this is sweet to be supported – at least by the newest browser – without having to resort to images and nasty JavaScripts solutions. While this is still not a mainstream feature yet for the majority of actually installed browsers, the majority of browser users are very likely to have this support as most browsers other than IE are actively pushing users to upgrade to newer versions. Since this is a ‘visual display only feature it degrades reasonably well in non-supporting browsers: You get an uninteresting square and non-shadowed browser box, but the display is still overall functional. The main sticking point – as always is Internet Explorer versions 8.0 and down as well as older versions of other browsers. With those browsers you get a functional view that is a little less interesting to look at obviously: but at least it’s still functional. Maybe that’s just one more incentive for people using older browsers to upgrade to a  more modern browser :-) Creating Dialog Related Styles In a lot of my AJAX based applications I use pop up windows which effectively work like dialogs. Using the simple CSS behaviors above, it’s really easy to create some fairly nice looking overlaid windows with nothing but CSS. Here’s what a typical ‘dialog’ I use looks like: The beauty of this is that it’s plain CSS – no plug-ins or images (other than the gradients which are optional) required. Add jQuery-ui draggable (or ww.jquery.js as shown below) and you have a nice simple inline implementation of a dialog represented by a simple <div> tag. Here’s the HTML for this dialog: <div id="divDialog" class="dialog boxshadow" style="width: 450px;"> <div class="dialog-header"> <div class="closebox"></div> User Sign-in </div> <div class="dialog-content"> <label>Username:</label> <input type="text" name="txtUsername" value=" " /> <label>Password</label> <input type="text" name="txtPassword" value=" " /> <hr /> <input type="button" id="btnLogin" value="Login" /> </div> <div class="dialog-statusbar">Ready</div> </div> Most of this behavior is driven by the ‘dialog’ styles which are fairly basic and easy to understand. They do use a few support images for the gradients which are provided in the sample I’ve provided. Here’s what the CSS looks like: .dialog { background: White; overflow: hidden; border: solid 1px steelblue; -moz-border-radius: 6px 6px 4px 4px; -webkit-border-radius: 6px 6px 4px 4px; border-radius: 6px 6px 3px 3px; } .dialog-header { background-image: url(images/dialogheader.png); background-repeat: repeat-x; text-align: left; color: cornsilk; padding: 5px; padding-left: 10px; font-size: 1.02em; font-weight: bold; position: relative; -moz-border-radius: 4px 4px 0px 0px; -webkit-border-radius: 4px 4px 0px 0px; border-radius: 4px 4px 0px 0px; } .dialog-top { -moz-border-radius: 4px 4px 0px 0px; -webkit-border-radius: 4px 4px 0px 0px; border-radius: 4px 4px 0px 0px; } .dialog-bottom { -moz-border-radius: 0 0 3px 3px; -webkit-border-radius: 0 0 3px 3px; border-radius: 0 0 3px 3px; } .dialog-content { padding: 15px; } .dialog-statusbar, .dialog-toolbar { background: #eeeeee; background-image: url(images/dialogstrip.png); background-repeat: repeat-x; padding: 5px; padding-left: 10px; border-top: solid 1px silver; border-bottom: solid 1px silver; font-size: 0.8em; } .dialog-statusbar { -moz-border-radius: 0 0 3px 3px; -webkit-border-radius: 0 0 3px 3px; border-radius: 0 0 3px 3px; padding-right: 10px; } .closebox { position: absolute; right: 2px; top: 2px; background-image: url(images/close.gif); background-repeat: no-repeat; width: 14px; height: 14px; cursor: pointer; opacity: 0.60; filter: alpha(opacity="80"); } .closebox:hover { opacity: 1; filter: alpha(opacity="100"); } The main style is the dialog class which is the outer box. It has the rounded border that serves as the outline. Note that I didn’t add the box-shadow to this style because in some situations I just want the rounded box in an inline display that doesn’t have a shadow so it’s still applied separately. dialog-header, then has the rounded top corners and displays a typical dialog heading format. dialog-bottom and dialog-top then provide the same functionality as roundbox-top and roundbox-bottom described earlier but are provided mainly in the stylesheet for consistency to match the dialog’s round edges and making it easier to  remember and find in Intellisense as it shows up in the same dialog- group. dialog-statusbar and dialog-toolbar are two elements I use a lot for floating windows – the toolbar serves for buttons and options and filters typically, while the status bar provides information specific to the floating window. Since the the status bar is always on the bottom of the dialog it automatically handles the rounding of the bottom corners. Finally there’s  closebox style which is to be applied to an empty <div> tag in the header typically. What this does is render a close image that is by default low-lighted with a low opacity value, and then highlights when hovered over. All you’d have to do handle the close operation is handle the onclick of the <div>. Note that the <div> right aligns so typically you should specify it before any other content in the header. Speaking of closable – some time ago I created a closable jQuery plug-in that basically automates this process and can be applied against ANY element in a page, automatically removing or closing the element with some simple script code. Using this you can leave out the <div> tag for closable and just do the following: To make the above dialog closable (and draggable) which makes it effectively and overlay window, you’d add jQuery.js and ww.jquery.js to the page: <script type="text/javascript" src="../../scripts/jquery.min.js"></script> <script type="text/javascript" src="../../scripts/ww.jquery.min.js"></script> and then simply call: <script type="text/javascript"> $(document).ready(function () { $("#divDialog") .draggable({ handle: ".dialog-header" }) .closable({ handle: ".dialog-header", closeHandler: function () { alert("Window about to be closed."); return true; // true closes - false leaves open } }); }); </script> * ww.jquery.js emulates base features in jQuery-ui’s draggable. If jQuery-ui is loaded its draggable version will be used instead and voila you have now have a draggable and closable window – here in mid-drag:   The dragging and closable behaviors are of course optional, but it’s the final touch that provides dialog like window behavior. Relief for older Internet Explorer Versions with CSS Pie If you want to get these features to work with older versions of Internet Explorer all the way back to version 6 you can check out CSS Pie. CSS Pie provides an Internet Explorer behavior file that attaches to specific CSS rules and simulates these behavior using script code in IE (mostly by implementing filters). You can simply add the behavior to each CSS style that uses box-shadow and border-radius like this: .boxshadow {     -moz-box-shadow: 3px 3px 5px #535353;     -webkit-box-shadow: 3px 3px 5px #535353;           box-shadow: 3px 3px 5px #535353;     behavior: url(scripts/PIE.htc);           } .roundbox {      -moz-border-radius: 6px 6px 6px 6px;     -webkit-border-radius: 6px;      border-radius: 6px 6px 6px 6px;     behavior: url(scripts/PIE.htc); } CSS Pie requires the PIE.htc on your server and referenced from each CSS style that needs it. Note that the url() for IE behaviors is NOT CSS file relative as other CSS resources, but rather PAGE relative , so if you have more than one folder you probably need to reference the HTC file with a fixed path like this: behavior: url(/MyApp/scripts/PIE.htc); in the style. Small price to pay, but a royal pain if you have a common CSS file you use in many applications. Once the PIE.htc file has been copied and you have applied the behavior to each style that uses these new features Internet Explorer will render rounded corners and box shadows! Yay! Hurray for box-shadow and border-radius All of this functionality is very welcome natively in the browser. If you think this is all frivolous visual candy, you might be right :-), but if you take a look on the Web and search for rounded corner solutions that predate these CSS attributes you’ll find a boatload of stuff from image files, to custom drawn content to Javascript solutions that play tricks with a few images. It’s sooooo much easier to have this functionality built in and I for one am glad to see that’s it’s finally becoming standard in the box. Still remember that when you use these new CSS features, they are not universal, and are not going to be really soon. Legacy browsers, especially old versions of Internet Explorer that can’t be updated will continue to be around and won’t work with this shiny new stuff. I say screw ‘em: Let them get a decent recent browser or see a degraded and ugly UI. We have the luxury with this functionality in that it doesn’t typically affect usability – it just doesn’t look as nice. Resources Download the Sample The sample includes the styles and images and sample page as well as ww.jquery.js for the draggable/closable example. Online Sample Check out the sample described in this post online. Closable and Draggable Documentation Documentation for the closeable and draggable plug-ins in ww.jquery.js. You can also check out the full documentation for all the plug-ins contained in ww.jquery.js here. © Rick Strahl, West Wind Technologies, 2005-2011Posted in HTML  CSS  

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  • Bootstrap responsive CSS [migrated]

    - by savolai
    I have a four column design and I am using Bootstrap. The design renders fine in a single column in mobile devices, but in "(min-width: 768px) and (max-width: 979px)", I get four columns though there is room for only two. So clearly, the rows/spans setup would need to be rethought for those sizes. The only way I can imagine of doing this is to have semantic CSS classes used in the HTML and only including grid classes in the CSS using LESS, and then depending on screen size, including different grid classes to achieve four or two column layout. Not sure if this would work either though. Is this the way to go with, or am I thinking this too complicatedly? Thanks! Also at: https://groups.google.com/forum/#!topic/twitter-bootstrap/R5jEp0oQ_-E

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  • Using Razor together with ASP.NET Web API

    - by Fredrik N
    On the blog post “If Then, If Then, If Then, MVC” I found the following code example: [HttpGet]public ActionResult List() { var list = new[] { "John", "Pete", "Ben" }; if (Request.AcceptTypes.Contains("application/json")) { return Json(list, JsonRequestBehavior.AllowGet); } if (Request.IsAjaxRequest()) [ return PartialView("_List", list); } return View(list); } .csharpcode, .csharpcode pre { font-size: small; color: black; font-family: consolas, "Courier New", courier, monospace; background-color: #ffffff; /*white-space: pre;*/ } .csharpcode pre { margin: 0em; } .csharpcode .rem { color: #008000; } .csharpcode .kwrd { color: #0000ff; } .csharpcode .str { color: #006080; } .csharpcode .op { color: #0000c0; } .csharpcode .preproc { color: #cc6633; } .csharpcode .asp { background-color: #ffff00; } .csharpcode .html { color: #800000; } .csharpcode .attr { color: #ff0000; } .csharpcode .alt { background-color: #f4f4f4; width: 100%; margin: 0em; } .csharpcode .lnum { color: #606060; } The code is a ASP.NET MVC Controller where it reuse the same “business” code but returns JSON if the request require JSON, a partial view when the request is an AJAX request or a normal ASP.NET MVC View. The above code may have several reasons to be changed, and also do several things, the code is not closed for modifications. To extend the code with a new way of presenting the model, the code need to be modified. So I started to think about how the above code could be rewritten so it will follow the Single Responsibility and open-close principle. I came up with the following result and with the use of ASP.NET Web API: public String[] Get() { return new[] { "John", "Pete", "Ben" }; } .csharpcode, .csharpcode pre { font-size: small; color: black; font-family: consolas, "Courier New", courier, monospace; background-color: #ffffff; /*white-space: pre;*/ } .csharpcode pre { margin: 0em; } .csharpcode .rem { color: #008000; } .csharpcode .kwrd { color: #0000ff; } .csharpcode .str { color: #006080; } .csharpcode .op { color: #0000c0; } .csharpcode .preproc { color: #cc6633; } .csharpcode .asp { background-color: #ffff00; } .csharpcode .html { color: #800000; } .csharpcode .attr { color: #ff0000; } .csharpcode .alt { background-color: #f4f4f4; width: 100%; margin: 0em; } .csharpcode .lnum { color: #606060; }   It just returns the model, nothing more. The code will do one thing and it will do it well. But it will not solve the problem when it comes to return Views. If we use the ASP.NET Web Api we can get the result as JSON or XML, but not as a partial view or as a ASP.NET MVC view. Wouldn’t it be nice if we could do the following against the Get() method?   Accept: application/json JSON will be returned – Already part of the Web API   Accept: text/html Returns the model as HTML by using a View   The best thing, it’s possible!   By using the RazorEngine I created a custom MediaTypeFormatter (RazorFormatter, code at the end of this blog post) and associate it with the media type “text/html”. I decided to use convention before configuration to decide which Razor view should be used to render the model. To register the formatter I added the following code to Global.asax: GlobalConfiguration.Configuration.Formatters.Add(new RazorFormatter()); Here is an example of a ApiController that just simply returns a model: using System.Web.Http; namespace WebApiRazor.Controllers { public class CustomersController : ApiController { // GET api/values public Customer Get() { return new Customer { Name = "John Doe", Country = "Sweden" }; } } public class Customer { public string Name { get; set; } public string Country { get; set; } } } .csharpcode, .csharpcode pre { font-size: small; color: black; font-family: consolas, "Courier New", courier, monospace; background-color: #ffffff; /*white-space: pre;*/ } .csharpcode pre { margin: 0em; } .csharpcode .rem { color: #008000; } .csharpcode .kwrd { color: #0000ff; } .csharpcode .str { color: #006080; } .csharpcode .op { color: #0000c0; } .csharpcode .preproc { color: #cc6633; } .csharpcode .asp { background-color: #ffff00; } .csharpcode .html { color: #800000; } .csharpcode .attr { color: #ff0000; } .csharpcode .alt { background-color: #f4f4f4; width: 100%; margin: 0em; } .csharpcode .lnum { color: #606060; }   Because I decided to use convention before configuration I only need to add a view with the same name as the model, Customer.cshtml, here is the example of the View:   <!DOCTYPE html> <html> <head> <script src="http://ajax.aspnetcdn.com/ajax/jquery/jquery-1.5.1.min.js" type="text/javascript"></script> </head> <body> <div id="body"> <section> <div> <hgroup> <h1>Welcome '@Model.Name' to ASP.NET Web API Razor Formatter!</h1> </hgroup> </div> <p> Using the same URL "api/values" but using AJAX: <button>Press to show content!</button> </p> <p> </p> </section> </div> </body> <script type="text/javascript"> $("button").click(function () { $.ajax({ url: '/api/values', type: "GET", contentType: "application/json; charset=utf-8", success: function(data, status, xhr) { alert(data.Name); }, error: function(xhr, status, error) { alert(error); }}); }); </script> </html> .csharpcode, .csharpcode pre { font-size: small; color: black; font-family: consolas, "Courier New", courier, monospace; background-color: #ffffff; /*white-space: pre;*/ } .csharpcode pre { margin: 0em; } .csharpcode .rem { color: #008000; } .csharpcode .kwrd { color: #0000ff; } .csharpcode .str { color: #006080; } .csharpcode .op { color: #0000c0; } .csharpcode .preproc { color: #cc6633; } .csharpcode .asp { background-color: #ffff00; } .csharpcode .html { color: #800000; } .csharpcode .attr { color: #ff0000; } .csharpcode .alt { background-color: #f4f4f4; width: 100%; margin: 0em; } .csharpcode .lnum { color: #606060; }   Now when I open up a browser and enter the following URL: http://localhost/api/customers the above View will be displayed and it will render the model the ApiController returns. If I use Ajax against the same ApiController with the content type set to “json”, the ApiController will now return the model as JSON. Here is a part of a really early prototype of the Razor formatter (The code is far from perfect, just use it for testing). I will rewrite the code and also make it possible to specify an attribute to the returned model, so it can decide which view to be used when the media type is “text/html”, but by default the formatter will use convention: using System; using System.Net.Http.Formatting; namespace WebApiRazor.Models { using System.IO; using System.Net; using System.Net.Http.Headers; using System.Reflection; using System.Threading.Tasks; using RazorEngine; public class RazorFormatter : MediaTypeFormatter { public RazorFormatter() { SupportedMediaTypes.Add(new MediaTypeHeaderValue("text/html")); SupportedMediaTypes.Add(new MediaTypeHeaderValue("application/xhtml+xml")); } //... public override Task WriteToStreamAsync( Type type, object value, Stream stream, HttpContentHeaders contentHeaders, TransportContext transportContext) { var task = Task.Factory.StartNew(() => { var viewPath = // Get path to the view by the name of the type var template = File.ReadAllText(viewPath); Razor.Compile(template, type, type.Name); var razor = Razor.Run(type.Name, value); var buf = System.Text.Encoding.Default.GetBytes(razor); stream.Write(buf, 0, buf.Length); stream.Flush(); }); return task; } } } .csharpcode, .csharpcode pre { font-size: small; color: black; font-family: consolas, "Courier New", courier, monospace; background-color: #ffffff; /*white-space: pre;*/ } .csharpcode pre { margin: 0em; } .csharpcode .rem { color: #008000; } .csharpcode .kwrd { color: #0000ff; } .csharpcode .str { color: #006080; } .csharpcode .op { color: #0000c0; } .csharpcode .preproc { color: #cc6633; } .csharpcode .asp { background-color: #ffff00; } .csharpcode .html { color: #800000; } .csharpcode .attr { color: #ff0000; } .csharpcode .alt { background-color: #f4f4f4; width: 100%; margin: 0em; } .csharpcode .lnum { color: #606060; }   Summary By using formatters and the ASP.NET Web API we can easily just extend our code without doing any changes to our ApiControllers when we want to return a new format. This blog post just showed how we can extend the Web API to use Razor to format a returned model into HTML.   If you want to know when I will post more blog posts, please feel free to follow me on twitter:   @fredrikn

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  • 64-bit 13.10 shows 1GB less RAM than 64-bit 13.04 did

    - by kiloseven
    Multiple 64-bit versions (Kubuntu, Lubuntu and Xubuntu) once installed on my ThinkPad R60 show 3GB of RAM, not the correct 4GB of RAM. Last week with 13.04, I had 4GB of RAM (which matches the BIOS) and this week I have 3GB available. Inquiring minds want to know. Details follow: Linux R60 3.11.0-12-generic #19-Ubuntu SMP Wed Oct 9 16:20:46 UTC 2013 x86_64 x86_64 x86_64 GNU/Linux r60 free -m reports: _ total used free shared buffers cached Mem: 3001 854 2146 0 22 486 -/+ buffers/cache: 346 2655 Swap: 0 0 0 . . . . . . lshw shows: description: Notebook product: 9459AT8 () vendor: LENOVO version: ThinkPad R60/R60i serial: redacted width: 64 bits capabilities: smbios-2.4 dmi-2.4 vsyscall32 configuration: administrator_password=disabled boot=normal chassis=notebook family=ThinkPad R60/R60i frontpanel_password=unknown keyboard_password=disabled power-on_password=disabled uuid=126E4001-48CA-11CB-9D53-B982AE0D1ABB *-core description: Motherboard product: 9459AT8 vendor: LENOVO physical id: 0 version: Not Available *-firmware description: BIOS vendor: LENOVO physical id: 0 version: 7CETC1WW (2.11 ) date: 01/09/2007 size: 144KiB capacity: 1984KiB capabilities: pci pcmcia pnp upgrade shadowing escd cdboot bootselect socketedrom edd acpi usb biosbootspecification {snip} *-memory description: System Memory physical id: 29 slot: System board or motherboard size: 4GiB *-bank:0 description: SODIMM DDR2 Synchronous physical id: 0 slot: DIMM 1 size: 2GiB width: 64 bits *-bank:1 description: SODIMM DDR2 Synchronous physical id: 1 slot: DIMM 2 size: 2GiB width: 64 bits dpkg -l linux-* returns: Desired=Unknown/Install/Remove/Purge/Hold | Status=Not/Inst/Conf-files/Unpacked/halF-conf/Half-inst/trig-aWait/Trig-pend |/ Err?=(none)/Reinst-required (Status,Err: uppercase=bad) ||/ Name Version Description +++-======================================-=======================================-========================================================================== un linux-doc-3.2.0 (no description available) ii linux-firmware 1.79.6 Firmware for Linux kernel drivers ii linux-generic 3.2.0.52.62 Complete Generic Linux kernel un linux-headers (no description available) un linux-headers-3 (no description available) un linux-headers-3.0 (no description available) un linux-headers-3.2.0-23 (no description available) un linux-headers-3.2.0-23-generic (no description available) ii linux-headers-3.2.0-52 3.2.0-52.78 Header files related to Linux kernel version 3.2.0 ii linux-headers-3.2.0-52-generic 3.2.0-52.78 Linux kernel headers for version 3.2.0 on 64 bit x86 SMP ii linux-headers-generic 3.2.0.52.62 Generic Linux kernel headers un linux-image (no description available) un linux-image-3.0 (no description available) ii linux-image-3.2.0-52-generic 3.2.0-52.78 Linux kernel image for version 3.2.0 on 64 bit x86 SMP ii linux-image-generic 3.2.0.52.62 Generic Linux kernel image un linux-initramfs-tool (no description available) un linux-kernel-headers (no description available) un linux-kernel-log-daemon (no description available) ii linux-libc-dev 3.2.0-52.78 Linux Kernel Headers for development un linux-restricted-common (no description available) ii linux-sound-base 1.0.25+dfsg-0ubuntu1.1 base package for ALSA and OSS sound systems un linux-source-3.2.0 (no description available) un linux-tools (no description available)

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  • Random Between: using random with the instance_create function in GML

    - by CLockeWork
    Hopefully this should be a simple one; I want to restrict the points that instances enter the screen from so they don't come in at the edges. In Game Maker I'm using the following code instance_create(random(room_width), random(-100) - 50, obj_enemy1); to create the instance off screen (create(x, y, ...)) At the moment I'm just using the room_width to define the max width for the random on x, but ideally I want to find a way of defining a max AND min width for the random. I can't figure out how to restrict the range on the x axis to between say 100 and 350. Any help would be appreciated. Cheers

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  • Problem to match font size to the screen resolution in libgdx

    - by Iñaki Bedoya
    I'm having problems to show text on my game at same size on different screens, and I did a simple test. This test consists to show a text fitting at the screen, I want the text has the same size independently from the screen and from DPI. I've found this and this answer that I think should solve my problem but don't. In desktop the size is ok, but in my phone is too big. This is the result on my Nexus 4: (768x1280, 2.0 density) And this is the result on my MacBook: (480x800, 0.6875 density) I'm using the Open Sans Condensed (link to google fonts) As you can see on desktop looks good, but on the phone is so big. Here the code of my test: public class TextTest extends ApplicationAdapter { private static final String TAG = TextTest.class.getName(); private static final String TEXT = "Tap the screen to start"; private OrthographicCamera camera; private Viewport viewport; private SpriteBatch batch; private BitmapFont font; @Override public void create () { Gdx.app.log(TAG, "Screen size: "+Gdx.graphics.getWidth()+"x"+Gdx.graphics.getHeight()); Gdx.app.log(TAG, "Density: "+Gdx.graphics.getDensity()); camera = new OrthographicCamera(); viewport = new ExtendViewport(Gdx.graphics.getWidth(), Gdx.graphics.getWidth(), camera); batch = new SpriteBatch(); FreeTypeFontGenerator generator = new FreeTypeFontGenerator(Gdx.files.internal("fonts/OpenSans-CondLight.ttf")); font = createFont(generator, 64); generator.dispose(); } private BitmapFont createFont(FreeTypeFontGenerator generator, float dp) { FreeTypeFontGenerator.FreeTypeFontParameter parameter = new FreeTypeFontGenerator.FreeTypeFontParameter(); int fontSize = (int)(dp * Gdx.graphics.getDensity()); parameter.size = fontSize; Gdx.app.log(TAG, "Font size: "+fontSize+"px"); return generator.generateFont(parameter); } @Override public void render () { Gdx.gl.glClearColor(1, 1, 1, 1); Gdx.gl.glClear(GL20.GL_COLOR_BUFFER_BIT); int w = -(int)(font.getBounds(TEXT).width / 2); batch.setProjectionMatrix(camera.combined); batch.begin(); font.setColor(Color.BLACK); font.draw(batch, TEXT, w, 0); batch.end(); } @Override public void resize(int width, int height) { viewport.update(width, height); } @Override public void dispose() { font.dispose(); batch.dispose(); } } I'm trying to find a neat way to fix this. What I'm doing wrong? is the camera? the viewport? UPDATE: What I want is to keep the same margins in proportion, independently of the screen size or resolution. This image illustrates what I mean.

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  • Chart Control in ASP.Net 4 – Second Part

    - by sreejukg
      Couple of weeks before, I have written an introduction about the chart control available in .Net framework. In that article, I explained the basic usage of the chart control with a simple example. You can read that article from the url http://weblogs.asp.net/sreejukg/archive/2010/12/31/getting-started-with-chart-control-in-asp-net-4-0.aspx. In this article I am going to demonstrate how one can generate various types of charts that can be generated easily using the ASP.Net chart control. Let us recollect the data sample we were working in the previous sample. The following is the data I used in the previous article. id SaleAmount SalesPerson SaleType SaleDate CompletionStatus (%) 1 1000 Jack Development 2010-01-01 100 2 300 Mills Consultancy 2010-04-14 90 3 4000 Mills Development 2010-05-15 80 4 2500 Mike eMarketting 2010-06-15 40 5 1080 Jack Development 2010-07-15 30 6 6500 Mills Consultancy 2010-08-24 65 In this article I am going to demonstrate various graphical reports generated from this data with the help of chart control. The following are the reports I am going to generate 1. Representation of share of Sales by each Sales person. 2. Representation of share of sales data according to sale type 3. Representation of sales progress over time period I am going to demonstrate how to bind the chart control programmatically. In order to facilitate this, I created an aspx page named “SalesAnalysis.Aspx” to my project. In the page I added the following controls 1. Dropdownlist control – with id ddlAnalysisType, user will use this to choose the type of chart they want to see. 2. A Button control – with id btnSubmit , by clicking this button, the chart based on the dropdownlist selection will be shown to the user 3. A label Control – with id lblMessage, to display the message to the user, initially this will ask the user to select an option and click on the button. 4. Chart control – with id chrtAnalysis, by default, I set visible = false so that during the page load the chart will be hidden to the users. The following is the initial output of the page. Generating chart for salesperson share Now from Visual Studio, I have double clicked on the button; it created the event handler btnSubmit_Click. In the button Submit event handler, I am using a switch case to execute the corresponding SQL statement and bind it to the chart control. The below is the code for generating the sales person share chart using a pie chart. The above code produces the following output The steps for creating the above chart can be summarized as follows. You specify a chart area, then a series and bind the chart to some x and y values. That is it. If you want to control the chart size and position, you can set the properties for the ChartArea.Position element. For e.g. in the previous code, after instantiating the chart area, setting the below code will give you a bigger pie chart. c.Position.Width = 100; c.Position.Height = 100; The width and height values are in percentage. In this case the chart will be generated by utilizing all the width and height of the chart object. See the output updated with the width and height set to 100% each. Generate Chart for sales type share Now for generating the chart according to the sales type, you just need to change the SQL query and x and y values of the chart. The Sql query used is “SELECT SUM(saleAmount) amount, SaleType from SalesData group by SaleType” and the X-Value is amount and Y-Values is SaleType. s.XValueMember = "SaleType"; s.YValueMembers = "amount"; After modifying the above code with these, the following output is generated. Generate Chart for sales progress over time period For generating the progress of sale chart against sales amount / period, line chart is the ideal tool. In order to facilitate the line chart, you can use Chart Type as System.Web.UI.DataVisualization.Charting.SeriesChartType.Line. Also we need to retrieve the amount and sales date from the data source. I have used the following query to facilitate this. “SELECT SaleAmount, SaleDate FROM SalesData” The output for the line chart is as follows Now you have seen how easily you can build various types of charts. Chart control is an excellent one that helps you to bring business intelligence to your applications. What I demonstrated in only a small part of what you can do with the chart control. Refer http://msdn.microsoft.com/en-us/library/dd456632.aspx for further reading. If you want to get the project files in zip format, post your email below. Hope you enjoyed reading this article.

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  • CSS Intelligent Merger

    - by BHare
    I am looking for a tool very similar to http://www.tothepc.com/archives/combine-merge-multiple-css-files/ However, given this example: test1.css: #admin { background: #c9d2dc; border-color: #ccc } test2.css: #admin { background: #222; border-bottom: 1px solid #444; border-left: 1px solid #444; padding: 2px; position: fixed; right: 0px; top: 0px; width: 120px; z-index: 2 } It will only allow you to select one or the other. I want to merge them, making it: #admin { background: #c9d2dc; border-color: #ccc border-bottom: 1px solid #444; border-left: 1px solid #444; padding: 2px; position: fixed; right: 0px; top: 0px; width: 120px; z-index: 2 }

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  • JMS Step 5 - How to Create an 11g BPEL Process Which Reads a Message Based on an XML Schema from a JMS Queue

    - by John-Brown.Evans
    JMS Step 5 - How to Create an 11g BPEL Process Which Reads a Message Based on an XML Schema from a JMS Queue .jblist{list-style-type:disc;margin:0;padding:0;padding-left:0pt;margin-left:36pt} ol{margin:0;padding:0} .c12_5{vertical-align:top;width:468pt;border-style:solid;background-color:#f3f3f3;border-color:#000000;border-width:1pt;padding:5pt 5pt 5pt 5pt} .c8_5{vertical-align:top;border-style:solid;border-color:#000000;border-width:1pt;padding:5pt 5pt 0pt 5pt} .c10_5{vertical-align:top;width:207pt;border-style:solid;border-color:#000000;border-width:1pt;padding:5pt 5pt 5pt 5pt} .c14_5{vertical-align:top;border-style:solid;border-color:#000000;border-width:1pt;padding:0pt 5pt 0pt 5pt} .c21_5{background-color:#ffffff} .c18_5{color:#1155cc;text-decoration:underline} .c16_5{color:#666666;font-size:12pt} .c5_5{background-color:#f3f3f3;font-weight:bold} .c19_5{color:inherit;text-decoration:inherit} .c3_5{height:11pt;text-align:center} .c11_5{font-weight:bold} .c20_5{background-color:#00ff00} .c6_5{font-style:italic} .c4_5{height:11pt} .c17_5{background-color:#ffff00} .c0_5{direction:ltr} .c7_5{font-family:"Courier New"} .c2_5{border-collapse:collapse} .c1_5{line-height:1.0} .c13_5{background-color:#f3f3f3} .c15_5{height:0pt} .c9_5{text-align:center} .title{padding-top:24pt;line-height:1.15;text-align:left;color:#000000;font-size:36pt;font-family:"Arial";font-weight:bold;padding-bottom:6pt} .subtitle{padding-top:18pt;line-height:1.15;text-align:left;color:#666666;font-style:italic;font-size:24pt;font-family:"Georgia";padding-bottom:4pt} li{color:#000000;font-size:10pt;font-family:"Arial"} p{color:#000000;font-size:10pt;margin:0;font-family:"Arial"} h1{padding-top:0pt;line-height:1.15;text-align:left;color:#888;font-size:24pt;font-family:"Arial";font-weight:normal} h2{padding-top:0pt;line-height:1.15;text-align:left;color:#888;font-size:18pt;font-family:"Arial";font-weight:normal} h3{padding-top:0pt;line-height:1.15;text-align:left;color:#888;font-size:14pt;font-family:"Arial";font-weight:normal} h4{padding-top:0pt;line-height:1.15;text-align:left;color:#888;font-size:12pt;font-family:"Arial";font-weight:normal} h5{padding-top:0pt;line-height:1.15;text-align:left;color:#888;font-size:11pt;font-family:"Arial";font-weight:normal} h6{padding-top:0pt;line-height:1.15;text-align:left;color:#888;font-size:10pt;font-family:"Arial";font-weight:normal} Welcome to another post in the series of blogs which demonstrates how to use JMS queues in a SOA context. The previous posts were: JMS Step 1 - How to Create a Simple JMS Queue in Weblogic Server 11g JMS Step 2 - Using the QueueSend.java Sample Program to Send a Message to a JMS Queue JMS Step 3 - Using the QueueReceive.java Sample Program to Read a Message from a JMS Queue JMS Step 4 - How to Create an 11g BPEL Process Which Writes a Message Based on an XML Schema to a JMS Queue Today we will create a BPEL process which will read (dequeue) the message from the JMS queue, which we enqueued in the last example. The JMS adapter will dequeue the full XML payload from the queue. 1. Recap and Prerequisites In the previous examples, we created a JMS Queue, a Connection Factory and a Connection Pool in the WebLogic Server Console. Then we designed and deployed a BPEL composite, which took a simple XML payload and enqueued it to the JMS queue. In this example, we will read that same message from the queue, using a JMS adapter and a BPEL process. As many of the configuration steps required to read from that queue were done in the previous samples, this one will concentrate on the new steps. A summary of the required objects is listed below. To find out how to create them please see the previous samples. They also include instructions on how to verify the objects are set up correctly. WebLogic Server Objects Object Name Type JNDI Name TestConnectionFactory Connection Factory jms/TestConnectionFactory TestJMSQueue JMS Queue jms/TestJMSQueue eis/wls/TestQueue Connection Pool eis/wls/TestQueue Schema XSD File The following XSD file is used for the message format. It was created in the previous example and will be copied to the new process. stringPayload.xsd <?xml version="1.0" encoding="windows-1252" ?> <xsd:schema xmlns:xsd="http://www.w3.org/2001/XMLSchema"                 xmlns="http://www.example.org"                 targetNamespace="http://www.example.org"                 elementFormDefault="qualified">   <xsd:element name="exampleElement" type="xsd:string">   </xsd:element> </xsd:schema> JMS Message After executing the previous samples, the following XML message should be in the JMS queue located at jms/TestJMSQueue: <?xml version="1.0" encoding="UTF-8" ?><exampleElement xmlns="http://www.example.org">Test Message</exampleElement> JDeveloper Connection You will need a valid Application Server Connection in JDeveloper pointing to the SOA server which the process will be deployed to. 2. Create a BPEL Composite with a JMS Adapter Partner Link In the previous example, we created a composite in JDeveloper called JmsAdapterWriteSchema. In this one, we will create a new composite called JmsAdapterReadSchema. There are probably many ways of incorporating a JMS adapter into a SOA composite for incoming messages. One way is design the process in such a way that the adapter polls for new messages and when it dequeues one, initiates a SOA or BPEL instance. This is possibly the most common use case. Other use cases include mid-flow adapters, which are activated from within the BPEL process. In this example we will use a polling adapter, because it is the most simple to set up and demonstrate. But it has one disadvantage as a demonstrative model. When a polling adapter is active, it will dequeue all messages as soon as they reach the queue. This makes it difficult to monitor messages we are writing to the queue, because they will disappear from the queue as soon as they have been enqueued. To work around this, we will shut down the composite after deploying it and restart it as required. (Another solution for this would be to pause the consumption for the queue and resume consumption again if needed. This can be done in the WLS console JMS-Modules -> queue -> Control -> Consumption -> Pause/Resume.) We will model the composite as a one-way incoming process. Usually, a BPEL process will do something useful with the message after receiving it, such as passing it to a database or file adapter, a human workflow or external web service. But we only want to demonstrate how to dequeue a JMS message using BPEL and a JMS adapter, so we won’t complicate the design with further activities. However, we do want to be able to verify that we have read the message correctly, so the BPEL process will include a small piece of embedded java code, which will print the message to standard output, so we can view it in the SOA server’s log file. Alternatively, you can view the instance in the Enterprise Manager and verify the message. The following steps are all executed in JDeveloper. Create the project in the same JDeveloper application used for the previous examples or create a new one. Create a SOA Project Create a new project and choose SOA Tier > SOA Project as its type. Name it JmsAdapterReadSchema. When prompted for the composite type, choose Empty Composite. Create a JMS Adapter Partner Link In the composite editor, drag a JMS adapter over from the Component Palette to the left-hand swim lane, under Exposed Services. This will start the JMS Adapter Configuration Wizard. Use the following entries: Service Name: JmsAdapterRead Oracle Enterprise Messaging Service (OEMS): Oracle WebLogic JMS AppServer Connection: Use an application server connection pointing to the WebLogic server on which the JMS queue and connection factory mentioned under Prerequisites above are located. Adapter Interface > Interface: Define from operation and schema (specified later) Operation Type: Consume Message Operation Name: Consume_message Consume Operation Parameters Destination Name: Press the Browse button, select Destination Type: Queues, then press Search. Wait for the list to populate, then select the entry for TestJMSQueue , which is the queue created in a previous example. JNDI Name: The JNDI name to use for the JMS connection. As in the previous example, this is probably the most common source of error. This is the JNDI name of the JMS adapter’s connection pool created in the WebLogic Server and which points to the connection factory. JDeveloper does not verify the value entered here. If you enter a wrong value, the JMS adapter won’t find the queue and you will get an error message at runtime, which is very difficult to trace. In our example, this is the value eis/wls/TestQueue . (See the earlier step on how to create a JMS Adapter Connection Pool in WebLogic Server for details.) Messages/Message SchemaURL: We will use the XSD file created during the previous example, in the JmsAdapterWriteSchema project to define the format for the incoming message payload and, at the same time, demonstrate how to import an existing XSD file into a JDeveloper project. Press the magnifying glass icon to search for schema files. In the Type Chooser, press the Import Schema File button. Select the magnifying glass next to URL to search for schema files. Navigate to the location of the JmsAdapterWriteSchema project > xsd and select the stringPayload.xsd file. Check the “Copy to Project” checkbox, press OK and confirm the following Localize Files popup. Now that the XSD file has been copied to the local project, it can be selected from the project’s schema files. Expand Project Schema Files > stringPayload.xsd and select exampleElement: string . Press Next and Finish, which will complete the JMS Adapter configuration.Save the project. Create a BPEL Component Drag a BPEL Process from the Component Palette (Service Components) to the Components section of the composite designer. Name it JmsAdapterReadSchema and select Template: Define Service Later and press OK. Wire the JMS Adapter to the BPEL Component Now wire the JMS adapter to the BPEL process, by dragging the arrow from the adapter to the BPEL process. A Transaction Properties popup will be displayed. Set the delivery mode to async.persist. This completes the steps at the composite level. 3 . Complete the BPEL Process Design Invoke the BPEL Flow via the JMS Adapter Open the BPEL component by double-clicking it in the design view of the composite.xml, or open it from the project navigator by selecting the JmsAdapterReadSchema.bpel file. This will display the BPEL process in the design view. You should see the JmsAdapterRead partner link in the left-hand swim lane. Drag a Receive activity onto the BPEL flow diagram, then drag a wire (left-hand yellow arrow) from it to the JMS adapter. This will open the Receive activity editor. Auto-generate the variable by pressing the green “+” button and check the “Create Instance” checkbox. This will result in a BPEL instance being created when a new JMS message is received. At this point it would actually be OK to compile and deploy the composite and it would pick up any messages from the JMS queue. In fact, you can do that to test it, if you like. But it is very rudimentary and would not be doing anything useful with the message. Also, you could only verify the actual message payload by looking at the instance’s flow in the Enterprise Manager. There are various other possibilities; we could pass the message to another web service, write it to a file using a file adapter or to a database via a database adapter etc. But these will all introduce unnecessary complications to our sample. So, to keep it simple, we will add a small piece of Java code to the BPEL process which will write the payload to standard output. This will be written to the server’s log file, which will be easy to monitor. Add a Java Embedding Activity First get the full name of the process’s input variable, as this will be needed for the Java code. Go to the Structure pane and expand Variables > Process > Variables. Then expand the input variable, for example, "Receive1_Consume_Message_InputVariable > body > ns2:exampleElement”, and note variable’s name and path, if they are different from this one. Drag a Java Embedding activity from the Component Palette (Oracle Extensions) to the BPEL flow, after the Receive activity, then open it to edit. Delete the example code and replace it with the following, replacing the variable parts with those in your sample, if necessary.: System.out.println("JmsAdapterReadSchema process picked up a message"); oracle.xml.parser.v2.XMLElement inputPayload =    (oracle.xml.parser.v2.XMLElement)getVariableData(                           "Receive1_Consume_Message_InputVariable",                           "body",                           "/ns2:exampleElement");   String inputString = inputPayload.getFirstChild().getNodeValue(); System.out.println("Input String is " + inputPayload.getFirstChild().getNodeValue()); Tip. If you are not sure of the exact syntax of the input variable, create an Assign activity in the BPEL process and copy the variable to another, temporary one. Then check the syntax created by the BPEL designer. This completes the BPEL process design in JDeveloper. Save, compile and deploy the process to the SOA server. 3. Test the Composite Shut Down the JmsAdapterReadSchema Composite After deploying the JmsAdapterReadSchema composite to the SOA server it is automatically activated. If there are already any messages in the queue, the adapter will begin polling them. To ease the testing process, we will deactivate the process first Log in to the Enterprise Manager (Fusion Middleware Control) and navigate to SOA > soa-infra (soa_server1) > default (or wherever you deployed your composite to) and click on JmsAdapterReadSchema [1.0] . Press the Shut Down button to disable the composite and confirm the following popup. Monitor Messages in the JMS Queue In a separate browser window, log in to the WebLogic Server Console and navigate to Services > Messaging > JMS Modules > TestJMSModule > TestJMSQueue > Monitoring. This is the location of the JMS queue we created in an earlier sample (see the prerequisites section of this sample). Check whether there are any messages already in the queue. If so, you can dequeue them using the QueueReceive Java program created in an earlier sample. This will ensure that the queue is empty and doesn’t contain any messages in the wrong format, which would cause the JmsAdapterReadSchema to fail. Send a Test Message In the Enterprise Manager, navigate to the JmsAdapterWriteSchema created earlier, press Test and send a test message, for example “Message from JmsAdapterWriteSchema”. Confirm that the message was written correctly to the queue by verifying it via the queue monitor in the WLS Console. Monitor the SOA Server’s Output A program deployed on the SOA server will write its standard output to the terminal window in which the server was started, unless this has been redirected to somewhere else, for example to a file. If it has not been redirected, go to the terminal session in which the server was started, otherwise open and monitor the file to which it was redirected. Re-Enable the JmsAdapterReadSchema Composite In the Enterprise Manager, navigate to the JmsAdapterReadSchema composite again and press Start Up to re-enable it. This should cause the JMS adapter to dequeue the test message and the following output should be written to the server’s standard output: JmsAdapterReadSchema process picked up a message. Input String is Message from JmsAdapterWriteSchema Note that you can also monitor the payload received by the process, by navigating to the the JmsAdapterReadSchema’s Instances tab in the Enterprise Manager. Then select the latest instance and view the flow of the BPEL component. The Receive activity will contain and display the dequeued message too. 4 . Troubleshooting This sample demonstrates how to dequeue an XML JMS message using a BPEL process and no additional functionality. For example, it doesn’t contain any error handling. Therefore, any errors in the payload will result in exceptions being written to the log file or standard output. If you get any errors related to the payload, such as Message handle error ... ORABPEL-09500 ... XPath expression failed to execute. An error occurs while processing the XPath expression; the expression is /ns2:exampleElement. ... etc. check that the variable used in the Java embedding part of the process was entered correctly. Possibly follow the tip mentioned in previous section. If this doesn’t help, you can delete the Java embedding part and simply verify the message via the flow diagram in the Enterprise Manager. Or use a different method, such as writing it to a file via a file adapter. This concludes this example. In the next post, we will begin with an AQ JMS example, which uses JMS to write to an Advanced Queue stored in the database. Best regards John-Brown Evans Oracle Technology Proactive Support Delivery

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  • Fluid VS Responsive Website Development Questions

    - by Aditya P
    As I understand these form the basis for targeting a wide array of devices based on the browser size, given it would be a time consuming to generate different layouts targeting different/specific devices and their resolutions. Questions: Firstly right to the jargon, is there any actual difference between the two or do they mean the same? Is it safe to classify the current development mainly a html5/css3 based one? What popular frameworks are available to easily implement this? What testing methods used in this regard? What are the most common compatibility issues in terms of different browser types? I understand there are methods like this http://css-tricks.com/resolution-specific-stylesheets/ which does this come under?. Are there any external browser detection methods besides the API calls specific to the browser that are employed in this regard? Points of interest [Prior Research before asking these questions] Why shouldn't "responsive" web design be a consideration? Responsive Web Design Tips, Best Practices and Dynamic Image Scaling Techniques A recent list of tutorials 30 Responsive Web Design and Development Tutorials by Eric Shafer on May 14, 2012 Update Ive been reading that the basic point of designing content for different layouts to facilitate a responsive web design is to present the most relevant information. now obviously between the smallest screen width and the highest we are missing out on design elements. I gather from here http://flashsolver.com/2012/03/24/5-top-commercial-responsive-web-designs/ The top of the line design layouts (widths) are desktop layout (980px) tablet layout (768px) smartphone layout – landscape (480px) smartphone layout – portrait (320px) Also we have a popular responsive website testing site http://resizemybrowser.com/ which lists different screen resolutions. I've also come across this while trying to find out the optimal highest layout size to account for http://stackoverflow.com/questions/10538599/default-web-page-width-1024px-or-980px which brings to light seemingly that 1366x768 is a popular web resolution. Is it safe to assume that just accounting for proper scaling from width 980px onwards to the maximum size would be sufficient to accommodate this? given we aren't presenting any new information for the new size. Does it make sense to have additional information ( which conflicts with purpose of responsive web design) to utilize the top size and beyond?

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  • Menu widget - no jQuery nor Javascript required - pure CSS

    - by Renso
    Goal: Create a menu widget that does not require any javascript, extremely lightweight, very fast, soley based on CSS, compatible with FireFox and Chrome. Issues: May have some rendering issues in some versions of IE, sorry :-) Instruments: css file html with specific menu format jQuery-ui library - optional if you want to use your own images/colors Implementation Details: HTML: <div id="header">   <div id="header_Menubar">     <ul class="linkList0 ui-tabs-nav ui-helper-reset ui-helper-clearfix ui-widget-header ui-corner-all">         <li class="first more ui-state-default ui-corner-top ui-tabs-selected"><a title="Home" href="/Home">Home</a>             <ul class="linkList01 ui-tabs-nav ui-helper-reset ui-helper-clearfix ui-widget-header ui-corner-all">                 <li class="ifirst ui-state-default ui-corner-top"><abbr title="Go Home"></abbr><a title="Home" href="/Home">Home</a></li>             </ul>         </li>         <li class="more ui-state-default ui-corner-top ui-tabs-selected"><a title="Menu 2" href="/Menu2a">Menu 2</a>             <ul class="linkList01 ui-tabs-nav ui-helper-reset ui-helper-clearfix ui-widget-header ui-corner-all">                 <li class="ifirst ui-state-default ui-corner-top"><abbr title="Menu 2 a"></abbr><a title="Menu 2 a" href="/Menu2a">Menu 2 a</a></li>                 <li class="ilast ui-state-default ui-corner-top"><abbr title="Menu 2 b"></abbr><a title="Menu 2 b" href="/Menu2b">Menu 2 b</a></li>             </ul>         </li>         <li class="more red ui-state-default ui-corner-top ui-tabs-selected"><a title="Menu 3" href="/Menu3 d">Menu 3</a>             <ul class="linkList01 ui-tabs-nav ui-helper-reset ui-helper-clearfix ui-widget-header ui-corner-all">                 <li class="ifirst ui-state-default ui-corner-top"><abbr title="Menu 3 a"><a title="Menu 3 a" href="/Menu3a">Menu 3 a</a></abbr></li>                 <li class="ui-state-default ui-corner-top"><abbr title="Menu 3 b"><a title="Menu 3 b" href="/Menu3b">Menu 3 b</a></abbr></li>                 <li class="ui-state-default ui-corner-top"><abbr title="Menu 3 c"><a title="Menu 3 c" href="/Menu3c">Menu 3 c</a></abbr></li>                 <li class="ilast ui-state-default ui-corner-top"><abbr title="Menu 3 d"><a title="Menu 3 d" href="/Menu3d">Menu 3 d</a></abbr></li>             </ul>         </li>     </ul>     </div> </div> CSS: /*    =Menu     -----------------------------------------------------------------------------------------    */ #header #header_Menubar {     margin: 0;     padding: 0;     border: 0;     width: 100%;     height: 22px; } #header {     background-color: #99cccc;     background-color: #aaccee;     background-color: #5BA3E0;     background-color: #006cb1; } /* Set menu bar background color     */ #header #header_Menubar {     background-attachment: scroll;     background-position: left center;     background-repeat: repeat-x; } /*    Set main (horizontal) menu typology    */ #header .linkList0 {     padding: 0 0 1em 0;     margin-bottom: 1em;     font-family: 'Trebuchet MS', 'Lucida Grande',           Verdana, Lucida, Geneva, Helvetica,           Arial, sans-serif;     font-weight: bold;     font-size: 1.085em;     font-size: 1em; } /*    Set all ul properties    */ #header .linkList0, #header .linkList0 ul {     list-style: none;     margin: 0;     padding: 0;     list-style-position: outside; } /*    Set all li properties    */ #header .linkList0 > li {     float: left;     position: relative;     font-size: 90%;     margin: 0 0 -1px;     width: 9.7em;     padding-right: 2em;     z-index: 100;    /*IE7:    Fix for IE7 hiding drop down list behind some other page elements    */ } /*    Set all li properties    */ #header .linkList01 > li {     width: 190px; } #header .linkList0 .linkList01 li {     margin-left: 0px; } /*    Set all list background image properties    */ /*#header .linkList0 li a {     background-position: left center;     background-image: url(  '../Content/Images/VerticalButtonBarGradientFade.png' );     background-repeat: repeat-x;     background-attachment: scroll; }*/ /*    Set all A ancor properties    */ #header .linkList0 li a {     display: block;     text-decoration: none;     line-height: 22px; } /*    IE7: Fix for a bug in IE7 where the margins between list items is doubled - need to set height explicitly    */ *+html #header .linkList0 ul li {     height: auto;     margin-bottom: -.3em; } /*    Menu:    Set different borders for different nested level lists     --------------------------------------------------------------    */ #header .linkList0 > li a {     border-left: 10px solid Transparent;     border-right: none; } #header .linkList0 > li a {     border-left: 0px;     margin-left: 0px;     border-right: none; } #header .linkList0 .linkList01 > li a {     border-left: 8px solid #336699;     border-right: none;     border: 1px solid Transparent;     -moz-border-radius: 5px 5px 5px 5px;     -moz-box-shadow: 3px 3px 4px #696969; } #header .linkList0 .linkList01 .linkList001 > li a {     border-left: 6px solid #336699;     border-right: none;     border: 1px solid Transparent;     -moz-border-radius: 5px 5px 5px 5px;     -moz-box-shadow: 3px 3px 4px #696969; } #header .linkList0 .linkList01 .linkList001 .linkList0001 > li a {     border-left: 4px solid #336699;     border-right: none;     border: 1px solid Transparent;     -moz-border-radius: 5px 5px 5px 5px;     -moz-box-shadow: 3px 3px 4px #696969; }     /*    Link and Visited pseudo-class settings for all lists (ul)    */ #header .linkList0 a:link, #header .linkList0 a:visited {     display: block;     text-decoration: none;     padding-left: 1em; } /*    Hide all the nested/sub menu items    */ #header .linkList0 ul {     display: none;     padding: 0;     position: absolute;    /*Important: must not impede on other page elements when drop down opens up    */ } /*    Hide all detail popups    */ #header .detailPopup {     display: none; } /*    Set the typology of all sub-menu list items li    */ /*#header .linkList0 ul li {     background-color: #AACCEE;     background-position: left center;     background-image: url(  '../Content/Images/VerticalButtonBarGradientFade.png' );     background-repeat: repeat-x;     background-attachment: scroll; }*/ #header .linkList0 ul li.more {     background: Transparent url('../Content/Images/ArrowRight.gif') no-repeat right center; } /*    Header list's margin and padding for all list items    */ #header .linkList0 ul li {     margin: 0 0 0 1em;     padding: 0; } #header .linkList01 ul li {     margin: 0;     padding: 0;     width: 189px; } /*    Set margins for the third li sibling (Plan a Call) to display to the right of the parent menu     to avoid the sub-menu overlaying the menu items below    */ #header .linkList0 li.more .linkList01 li.more > ul.linkList001 {     margin: -1.7em 0 0 13.2em;    /*Important, must be careful, if tbe EM since gap increases too much bewteen nested lists the gap will make the nested-list collapse prematurely    */ } /*    Set right hand arrow for list items with sub-menus (class-more)    */ #header li.more {     background: Transparent url('../Content/Images/ArrowRight.gif') no-repeat right center;     padding-right: 48px; } /*    Menu:    Dynamic Behavior of menu items (hover, visted, etc)     -----------------------------------------------------------    */ #header .linkList0 li a:link, #header .linkList01 li a:link {     display: block; } #header .linkList0 li a:visited, #header .linkList01 li a:visited {     display: block; } #header .linkList0 > li:hover { } #header .linkList01 > li:hover a ,#header .linkList001 > li:hover a {     text-decoration: underline; } #header .linkList0 > li abbr:hover span.detailPopup {     display: block;     position: absolute;     top: 1em;     left: 17em;     border: double 1px #696969;     border-style: outset;     width: 120%;     height: auto;     padding: 5px;     font-weight: 100; } #header .linkList0 > li:hover ,#header .linkList0 .linkList01 > li:hover { } #header .linkList0 .linkList01 .linkList001 > li:hover { } #header .linkList0 .linkList01 .linkList001 .linkList0001 > li:hover { } /*    Display the hidden sub menu when hovering over the parent ul's li    */ #header .linkList0 li:hover > ul {     display: block; } /*    Display the hidden sub menu when hovering over the parent ul's li    */ #header .linkList0 .linkList01 li:hover > ul {     display: block;         background: -moz-linear-gradient(top, #1E83CC, #619FCD);     /* Chrome, Safari:*/     background: -webkit-gradient(linear,                 center top, center bottom, from(#1E83CC), to(#619FCD)); } /*    Display the hidden sub menu when hovering over the parent ul's li    */ #header .linkList0 .linkList01 .linkList001 li:hover > ul {     display: block; } /*    Set right hand arrow for list items with sub-menus (class-more) on hover    */ #header li.more:hover { } Also some CSS for global settings that will affect this menu, you of course will have some other styling, but included it here so you can see how/why some css properties were set here: /* Neutralize styling:    Elements we want to clean out entirely: */ html, body {     margin: 0;     padding: 0;     font: 62.5%/120% Verdana, Arial, Helvetica, sans-serif; } /* Neutralize styling:    Elements with a vertical margin: */ h1, h2, h3, h4, h5, h6, p, pre, blockquote, ul, ol, dl, address {     margin: 0;    /*    most browsers set some default value that is not shared by all browsers    */     padding: 0;        /*    some borowsers default padding, set to 0 for all    */ } /* Apply left margin:    Only to the few elements that need it: */ li, dd, blockquote {     margin-left: 1em; }

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  • Separating physics and game logic from UI code

    - by futlib
    I'm working on a simple block-based puzzle game. The game play consists pretty much of moving blocks around in the game area, so it's a trivial physics simulation. My implementation, however, is in my opinion far from ideal and I'm wondering if you can give me any pointers on how to do it better. I've split the code up into two areas: Game logic and UI, as I did with a lot of puzzle games: The game logic is responsible for the general rules of the game (e.g. the formal rule system in chess) The UI displays the game area and pieces (e.g. chess board and pieces) and is responsible for animations (e.g. animated movement of chess pieces) The game logic represents the game state as a logical grid, where each unit is one cell's width/height on the grid. So for a grid of width 6, you can move a block of width 2 four times until it collides with the boundary. The UI takes this grid, and draws it by converting logical sizes into pixel sizes (that is, multiplies it by a constant). However, since the game has hardly any game logic, my game logic layer [1] doesn't have much to do except collision detection. Here's how it works: Player starts to drag a piece UI asks game logic for the legal movement area of that piece and lets the player drag it within that area Player lets go of a piece UI snaps the piece to the grid (so that it is at a valid logical position) UI tells game logic the new logical position (via mutator methods, which I'd rather avoid) I'm not quite happy with that: I'm writing unit tests for my game logic layer, but not the UI, and it turned out all the tricky code is in the UI: Stopping the piece from colliding with others or the boundary and snapping it to the grid. I don't like the fact that the UI tells the game logic about the new state, I would rather have it call a movePieceLeft() method or something like that, as in my other games, but I didn't get far with that approach, because the game logic knows nothing about the dragging and snapping that's possible in the UI. I think the best thing to do would be to get rid of my game logic layer and implement a physics layer instead. I've got a few questions regarding that: Is such a physics layer common, or is it more typical to have the game logic layer do this? Would the snapping to grid and piece dragging code belong to the UI or the physics layer? Would such a physics layer typically work with pixel sizes or with some kind of logical unit, like my game logic layer? I've seen event-based collision detection in a game's code base once, that is, the player would just drag the piece, the UI would render that obediently and notify the physics system, and the physics system would call a onCollision() method on the piece once a collision is detected. What is more common? This approach or asking for the legal movement area first? [1] layer is probably not the right word for what I mean, but subsystem sounds overblown and class is misguiding, because each layer can consist of several classes.

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  • How to detect collisions in AS3?

    - by Gabriel Meono
    I'm trying to make a simple game, when the ball falls into certain block, you win. Mechanics: The ball falls through several obstacles, in the end there are two blocks, if the ball touches the left block you win, the next level will contain more blocks and less space between them. Test the movie (click on the screen to drop the ball): http://gabrielmeono.com/downloads/Lucky_Hit_Alpha.swf These are the main variables: var winBox:QuickObject;//You win var looseBox:QuickObject;//You loose var gameBall:QuickObject;//Ball dropped Question: How do I trigger a collision function if the ball hits the winBox? (Win message/Next level) Thanks, here is the full code: package { import flash.display.MovieClip; import com.actionsnippet.qbox.*; import flash.events.MouseEvent; [SWF(width = 600, height = 600, frameRate = 60)] public class LuckyHit extends MovieClip { public var sim:QuickBox2D; var winBox:QuickObject; var looseBox:QuickObject; var gameBall:QuickObject; /** * Constructor */ public function LuckyHit() { sim = new QuickBox2D(this); //sim.createStageWalls(); winBox = sim.addBox({x:5,y:600/30, width:300/30, height:10/30, density:0}); looseBox = sim.addBox({x:15,y:600/30, width:300/30, height:10/30, density:0}); // make obstacles for (var i:int = 0; i<(stage.stageWidth/50); i++){ //End sim.addCircle({x:1 + i * 1.5, y:16, radius:0.1, density:0}); sim.addCircle({x:2 + i * 1.5, y:15, radius:0.1, density:0}); //Mid End sim.addCircle({x:0 + i * 2, y:14, radius:0.1, density:0}); sim.addCircle({x:0 + i * 2, y:13, radius:0.1, density:0}); sim.addCircle({x:0 + i * 2, y:12, radius:0.1, density:0}); sim.addCircle({x:0 + i * 2, y:11, radius:0.1, density:0}); sim.addCircle({x:0 + i * 2, y:10, radius:0.1, density:0}); //Middle Start sim.addCircle({x:0 + i * 1.5, y:09, radius:0.1, density:0}); sim.addCircle({x:1 + i * 1.5, y:08, radius:0.1, density:0}); sim.addCircle({x:0 + i * 1.5, y:07, radius:0.1, density:0}); sim.addCircle({x:1 + i * 1.5, y:06, radius:0.1, density:0}); } sim.start(); stage.addEventListener(MouseEvent.CLICK, _clicked); } /** * .. * @param e MouseEvent.CLICK */ private function _clicked(e:MouseEvent) { gameBall = sim.addCircle({x:(mouseX/30), y:(1), radius:0.25, density:5}); } } }

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  • Scaling and new coordinates based off screen resolution

    - by Atticus
    I'm trying to deal with different resolutions on Android devices. Say I have a sprite at X,Y and dimensions W,H. I understand how to properly scale the width and heigh dimensions depending on the screen size, but I am not sure how to properly reposition this sprite so that it exists in the same area that it should. If I simply resize the width and heigh and keep X,Y at the same coordinates, things don't scale well. How do I properly reposition? Multiply the coordinates by the scale as well?

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  • Slow Firefox Javascript Canvas Performance?

    - by jujumbura
    As a followup from a previous post, I have been trying to track down some slowdown I am having when drawing a scene using Javascript and the canvas element. I decided to narrow down my focus to a REALLY barebones animation that only clears the canvas and draws a single image, once per-frame. This of course runs silky smooth in Chrome, but it still stutters in Firefox. I added a simple FPS calculator, and indeed it appears that my page is typically getting an FPS in the 50's when running Firefox. This doesn't seem right to me, I must be doing something wrong here. Can anybody see anything I might be doing that is causing this drop in FPS? <!DOCTYPE HTML> <html> <head> </head> <body bgcolor=silver> <canvas id="myCanvas" width="600" height="400"></canvas> <img id="myHexagon" src="Images/Hexagon.png" style="display: none;"> <script> window.requestAnimFrame = (function(callback) { return window.requestAnimationFrame || window.webkitRequestAnimationFrame || window.mozRequestAnimationFrame || window.oRequestAnimationFrame || window.msRequestAnimationFrame || function(callback) { window.setTimeout(callback, 1000 / 60); }; })(); var animX = 0; var frameCounter = 0; var fps = 0; var time = new Date(); function animate() { var canvas = document.getElementById("myCanvas"); var context = canvas.getContext("2d"); context.clearRect(0, 0, canvas.width, canvas.height); animX += 1; if (animX == canvas.width) { animX = 0; } var image = document.getElementById("myHexagon"); context.drawImage(image, animX, 128); context.lineWidth=1; context.fillStyle="#000000"; context.lineStyle="#ffffff"; context.font="18px sans-serif"; context.fillText("fps: " + fps, 20, 20); ++frameCounter; var currentTime = new Date(); var elapsedTimeMS = currentTime - time; if (elapsedTimeMS >= 1000) { fps = frameCounter; frameCounter = 0; time = currentTime; } // request new frame requestAnimFrame(function() { animate(); }); } window.onload = function() { animate(); }; </script> </body> </html>

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  • setting globals in html or body [migrated]

    - by paul smith
    I have some questions regarding the following css that I found: html, body { height:100%; min-width:100%; position:absolute; } html { background: none repeat scroll 0 0 #fff; color:#fff; font-family:arial,helvetica,sans-serif; font-size:15px; } is it necessary to have height and min-width to 100% on the html and body? What's the benefit? what is the reason for using position absolute? why did they set the background/color/font on the html and not the body? Is there a difference? Or is it just preference?

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  • Sharing A Stage: JDeveloper/ADF & NetBeans/Java EE 6?

    - by Geertjan
    A highlight for me during last week's Oracle Developer Day in Romania (which I blogged about here) was meeting Jernej Kaše (who is from Slovenia, just like my philosopher hero Slavoj Žižek), who is an Oracle Fusion Middleware evangelist. At the conference, while I was presenting NetBeans and Java EE 6 in one room, Jernej was presenting JDeveloper and ADF in another room. The application he created looks as follows, i.e., a realistic CRUD app, with a master/detail view, a search feature, and validation: In a conversation during a break, we started imagining a scenario where the two of us would be on the same stage, taking turns talking about NetBeans/Java EE and JDeveloper/ADF. In that way, attendees at a conference wouldn't need to choose which of the two topics to attend, because they'd be handled in the same session, with the session possibly being longer so that sufficient time could be spent on the respective technologies. (The JDeveloper/ADF session would then not be competing with the NetBeans/Java EE 6 session, since they'd be handled simultaneously.) The session would focus on the similarities/differences between the two respective tools/solutions, which would be extremely interesting and also unique. The crucial question in making this kind of co-presentation possible is whether (and how quickly) an application such as the one created above with JDeveloper/ADF could be created with NetBeans/Java EE 6. The NetBeans/Java EE 6 story is extremely strong on the model and controler levels, but less strong on the view layer. Though there are choices between using PrimeFaces, RichFaces, and IceFaces, that support is quite limited in the absence of a visual designer or of other specific tools (e.g., code generators to generate snippets of PrimeFaces) connected to JSF component libraries. However, it so happens that in recent months we at NetBeans have established really good connections with the PrimeFaces team (more about that another time). So I asked them what it would take to write the above UI in PrimeFaces. The PrimeFaces team were very helpful. They sent me the following screenshot, which is of the UI they created in PrimeFaces, reproducing the ADF screenshot above: Of course, the above is purely the UI layer, there's no EJB and entity classes and data connection hooked into it yet. However, this is the Facelets file that the PrimeFaces team sent me, i.e., using the PrimeFaces component library, that produces the above result: <?xml version="1.0" encoding="UTF-8"?> <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> <html xmlns="http://www.w3.org/1999/xhtml" xmlns:h="http://java.sun.com/jsf/html" xmlns:f="http://java.sun.com/jsf/core" xmlns:p="http://primefaces.org/ui"> <f:view> <h:head> <style type="text/css"> .alignRight { text-align: right; } .alignLeft { text-align: left; } .alignTop { vertical-align: top; } .ui-validation-required { color: red; font-size: 14px; margin-right: 5px; position: relative; vertical-align: top; } .ui-selectonemenu .ui-selectonemenu-trigger .ui-icon { margin-top: 7px !important; } </style> </h:head> <h:body> <h:form prependId="false" id="form"> <p:panel header="Employees"> <h:panelGrid columns="4" id="searchPanel"> Search <p:selectOneMenu> <f:selectItem itemLabel="FirstName" itemValue="FirstName" /> <f:selectItem itemLabel="LastName" itemValue="LastName" /> <f:selectItem itemLabel="Email" itemValue="Email" /> <f:selectItem itemLabel="PhoneNumber" itemValue="PhoneNumber" /> </p:selectOneMenu> <p:inputText /> <p:commandLink process="searchPanel" update="@form"> <h:graphicImage name="next.gif" library="img" /> </p:commandLink> </h:panelGrid> <h:panelGrid columns="3" columnClasses="alignTop,,alignTop" style="width:90%;margin-left:10%"> <h:panelGrid columns="2" columnClasses="alignRight,alignLeft"> <h:outputLabel for="firstName">FirstName</h:outputLabel> <p:inputText id="firstName" /> <h:outputLabel for="lastName"> <sup class="ui-validation-required">*</sup>LastName </h:outputLabel> <p:inputText id="lastName" style="width:250px;" /> <h:outputLabel for="email"> <sup class="ui-validation-required">*</sup>Email </h:outputLabel> <p:inputText id="email" style="width:250px;" /> <h:outputLabel for="phoneNumber" value="PhoneNumber" /> <p:inputMask id="phoneNumber" mask="999.999.9999" /> <h:outputLabel for="hireDate"> <sup class="ui-validation-required">*</sup>HireDate</h:outputLabel> <p:calendar id="hireDate" pattern="MM/dd/yyyy" showOn="button" /> </h:panelGrid> <p:outputPanel style="min-width:40px;" /> <h:panelGrid columns="2" columnClasses="alignRight,alignLeft"> <h:outputLabel for="jobId"> <sup class="ui-validation-required">*</sup>JobId </h:outputLabel> <p:selectOneMenu id="jobId" > <f:selectItem itemLabel="Administration Vice President" itemValue="Administration Vice President" /> <f:selectItem itemLabel="Vice President" itemValue="Vice President" /> </p:selectOneMenu> <h:outputLabel for="salary">Salary</h:outputLabel> <p:inputText id="salary" styleClass="alignRight" /> <h:outputLabel for="commissionPct">CommissionPct</h:outputLabel> <p:inputText id="commissionPct" style="width:30px;" maxlength="3" /> <h:outputLabel for="manager">ManagerId</h:outputLabel> <p:selectOneMenu id="manager"> <f:selectItem itemLabel="Steven King" itemValue="Steven" /> <f:selectItem itemLabel="Michael Cook" itemValue="Michael" /> <f:selectItem itemLabel="John Benjamin" itemValue="John" /> <f:selectItem itemLabel="Dav Glass" itemValue="Dav" /> </p:selectOneMenu> <h:outputLabel for="department">DepartmentId</h:outputLabel> <p:selectOneMenu id="department"> <f:selectItem itemLabel="90" itemValue="90" /> <f:selectItem itemLabel="80" itemValue="80" /> <f:selectItem itemLabel="70" itemValue="70" /> <f:selectItem itemLabel="60" itemValue="60" /> <f:selectItem itemLabel="50" itemValue="50" /> <f:selectItem itemLabel="40" itemValue="40" /> <f:selectItem itemLabel="30" itemValue="30" /> <f:selectItem itemLabel="20" itemValue="20" /> </p:selectOneMenu> </h:panelGrid> </h:panelGrid> <p:outputPanel id="buttonPanel"> <p:commandButton value="First" process="@this" update="@form" /> <p:commandButton value="Previous" process="@this" update="@form" style="margin-left:15px;" /> <p:commandButton value="Next" process="@this" update="@form" style="margin-left:15px;" /> <p:commandButton value="Last" process="@this" update="@form" style="margin-left:15px;" /> </p:outputPanel> <p:tabView style="margin-top:25px"> <p:tab title="Job History"> <p:dataTable var="history"> <p:column headerText="StartDate"> <h:outputText value="#{history.startDate}"> <f:convertDateTime pattern="MM/dd/yyyy" /> </h:outputText> </p:column> <p:column headerText="EndDate"> <h:outputText value="#{history.endDate}"> <f:convertDateTime pattern="MM/dd/yyyy" /> </h:outputText> </p:column> <p:column headerText="JobId"> <h:outputText value="#{history.jobId}" /> </p:column> <p:column headerText="DepartmentId"> <h:outputText value="#{history.departmentIdId}" /> </p:column> </p:dataTable> </p:tab> </p:tabView> </p:panel> </h:form> </h:body> </f:view> </html> Right now, NetBeans IDE only has code completion to create the above. So there's not much help for creating such a UI right now. I don't believe that a visual designer is mandatory to create the above. A few code generators and file templates could do the job too. And I'm looking forward to seeing those kinds of tools for PrimeFaces, as well as other JSF component libraries, appearing in NetBeans IDE in upcoming releases. A related option would be for the NetBeans generated CRUD app to include the option of having a master/detail view, as well as the option of having a search feature, i.e., the application generators would provide the option of having additional features typical in Java enterprise apps. In the absence of such tools, there still is room, I believe, for NetBeans/Java EE and JDeveloper/ADF sharing a stage at a conference. The above file would have been prepared up front and the presenter would state that fact. The UI layer is only one aspect of a Java EE 6 application, so that the presenter would have ample other features to show (i.e., the entity class generation, the tools for working with servlets, with session beans, etc) prior to getting to the point where the statement would be made: "On the UI layer, I have prepared this Facelets file, which I will now show you can be connected to the lower layers of the application as follows." At that point, the session beans could be hooked into the Facelets file, the file would be saved, the browser refreshed, and then the whole application would work exactly as the ADF application does. So, Jernej, let's share a stage soon!

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  • How to label a cuboid?

    - by usha
    Hi this is how my 3dcuboid looks, I have attached the complete code. I want to label this cuboid using different names across sides, how is this possible using opengl on android? public class MyGLRenderer implements Renderer { Context context; Cuboid rect; private float mCubeRotation; // private static float angleCube = 0; // Rotational angle in degree for cube (NEW) // private static float speedCube = -1.5f; // Rotational speed for cube (NEW) public MyGLRenderer(Context context) { rect = new Cuboid(); this.context = context; } public void onDrawFrame(GL10 gl) { // TODO Auto-generated method stub gl.glClear(GL10.GL_COLOR_BUFFER_BIT | GL10.GL_DEPTH_BUFFER_BIT); gl.glLoadIdentity(); // Reset the model-view matrix gl.glTranslatef(0.2f, 0.0f, -8.0f); // Translate right and into the screen gl.glScalef(0.8f, 0.8f, 0.8f); // Scale down (NEW) gl.glRotatef(mCubeRotation, 1.0f, 1.0f, 1.0f); // gl.glRotatef(angleCube, 1.0f, 1.0f, 1.0f); // rotate about the axis (1,1,1) (NEW) rect.draw(gl); mCubeRotation -= 0.15f; //angleCube += speedCube; } public void onSurfaceChanged(GL10 gl, int width, int height) { // TODO Auto-generated method stub if (height == 0) height = 1; // To prevent divide by zero float aspect = (float)width / height; // Set the viewport (display area) to cover the entire window gl.glViewport(0, 0, width, height); // Setup perspective projection, with aspect ratio matches viewport gl.glMatrixMode(GL10.GL_PROJECTION); // Select projection matrix gl.glLoadIdentity(); // Reset projection matrix // Use perspective projection GLU.gluPerspective(gl, 45, aspect, 0.1f, 100.f); gl.glMatrixMode(GL10.GL_MODELVIEW); // Select model-view matrix gl.glLoadIdentity(); // Reset } public void onSurfaceCreated(GL10 gl, EGLConfig config) { // TODO Auto-generated method stub gl.glClearColor(0.0f, 0.0f, 0.0f, 1.0f); // Set color's clear-value to black gl.glClearDepthf(1.0f); // Set depth's clear-value to farthest gl.glEnable(GL10.GL_DEPTH_TEST); // Enables depth-buffer for hidden surface removal gl.glDepthFunc(GL10.GL_LEQUAL); // The type of depth testing to do gl.glHint(GL10.GL_PERSPECTIVE_CORRECTION_HINT, GL10.GL_NICEST); // nice perspective view gl.glShadeModel(GL10.GL_SMOOTH); // Enable smooth shading of color gl.glDisable(GL10.GL_DITHER); // Disable dithering for better performance }} public class Cuboid{ private FloatBuffer mVertexBuffer; private FloatBuffer mColorBuffer; private ByteBuffer mIndexBuffer; private float vertices[] = { //width,height,depth -2.5f, -1.0f, -1.0f, 1.0f, -1.0f, -1.0f, 1.0f, 1.0f, -1.0f, -2.5f, 1.0f, -1.0f, -2.5f, -1.0f, 1.0f, 1.0f, -1.0f, 1.0f, 1.0f, 1.0f, 1.0f, -2.5f, 1.0f, 1.0f }; private float colors[] = { // R,G,B,A COLOR 0.0f, 1.0f, 0.0f, 1.0f, 0.0f, 1.0f, 0.0f, 1.0f, 1.0f, 0.5f, 0.0f, 1.0f, 1.0f, 0.5f, 0.0f, 1.0f, 1.0f, 0.0f, 0.0f, 1.0f, 1.0f, 0.0f, 0.0f, 1.0f, 0.0f, 0.0f, 1.0f, 1.0f, 1.0f, 0.0f, 1.0f, 1.0f }; private byte indices[] = { // VERTEX 0,1,2,3,4,5,6,7 REPRESENTATION FOR FACES 0, 4, 5, 0, 5, 1, 1, 5, 6, 1, 6, 2, 2, 6, 7, 2, 7, 3, 3, 7, 4, 3, 4, 0, 4, 7, 6, 4, 6, 5, 3, 0, 1, 3, 1, 2 }; public Cuboid() { ByteBuffer byteBuf = ByteBuffer.allocateDirect(vertices.length * 4); byteBuf.order(ByteOrder.nativeOrder()); mVertexBuffer = byteBuf.asFloatBuffer(); mVertexBuffer.put(vertices); mVertexBuffer.position(0); byteBuf = ByteBuffer.allocateDirect(colors.length * 4); byteBuf.order(ByteOrder.nativeOrder()); mColorBuffer = byteBuf.asFloatBuffer(); mColorBuffer.put(colors); mColorBuffer.position(0); mIndexBuffer = ByteBuffer.allocateDirect(indices.length); mIndexBuffer.put(indices); mIndexBuffer.position(0); } public void draw(GL10 gl) { gl.glFrontFace(GL10.GL_CW); gl.glVertexPointer(3, GL10.GL_FLOAT, 0, mVertexBuffer); gl.glColorPointer(4, GL10.GL_FLOAT, 0, mColorBuffer); gl.glEnableClientState(GL10.GL_VERTEX_ARRAY); gl.glEnableClientState(GL10.GL_COLOR_ARRAY); gl.glDrawElements(GL10.GL_TRIANGLES, 36, GL10.GL_UNSIGNED_BYTE, mIndexBuffer); gl.glDisableClientState(GL10.GL_VERTEX_ARRAY); gl.glDisableClientState(GL10.GL_COLOR_ARRAY); } } public class Draw3drect extends Activity { private GLSurfaceView glView; // Use GLSurfaceView // Call back when the activity is started, to initialize the view @Override protected void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); glView = new GLSurfaceView(this); // Allocate a GLSurfaceView glView.setRenderer(new MyGLRenderer(this)); // Use a custom renderer this.setContentView(glView); // This activity sets to GLSurfaceView } // Call back when the activity is going into the background @Override protected void onPause() { super.onPause(); glView.onPause(); } // Call back after onPause() @Override protected void onResume() { super.onResume(); glView.onResume(); } }

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  • 2D Selective Gaussian Blur

    - by Joshua Thomas
    I am attempting to use Gaussian blur on a 2D platform game, selectively blurring specific types of platforms with different amounts. I am currently just messing around with simple test code, trying to get it to work correctly. What I need to eventually do is create three separate render targets, leave one normal, blur one slightly, and blur the last heavily, then recombine on the screen. Where I am now is I have successfully drawn into a new render target and performed the gaussian blur on it, but when I draw it back to the screen everything is purple aside from the platforms I drew to the target. This is my .fx file: #define RADIUS 7 #define KERNEL_SIZE (RADIUS * 2 + 1) //----------------------------------------------------------------------------- // Globals. //----------------------------------------------------------------------------- float weights[KERNEL_SIZE]; float2 offsets[KERNEL_SIZE]; //----------------------------------------------------------------------------- // Textures. //----------------------------------------------------------------------------- texture colorMapTexture; sampler2D colorMap = sampler_state { Texture = <colorMapTexture>; MipFilter = Linear; MinFilter = Linear; MagFilter = Linear; }; //----------------------------------------------------------------------------- // Pixel Shaders. //----------------------------------------------------------------------------- float4 PS_GaussianBlur(float2 texCoord : TEXCOORD) : COLOR0 { float4 color = float4(0.0f, 0.0f, 0.0f, 0.0f); for (int i = 0; i < KERNEL_SIZE; ++i) color += tex2D(colorMap, texCoord + offsets[i]) * weights[i]; return color; } //----------------------------------------------------------------------------- // Techniques. //----------------------------------------------------------------------------- technique GaussianBlur { pass { PixelShader = compile ps_2_0 PS_GaussianBlur(); } } This is the code I'm using for the gaussian blur: public Texture2D PerformGaussianBlur(Texture2D srcTexture, RenderTarget2D renderTarget1, RenderTarget2D renderTarget2, SpriteBatch spriteBatch) { if (effect == null) throw new InvalidOperationException("GaussianBlur.fx effect not loaded."); Texture2D outputTexture = null; Rectangle srcRect = new Rectangle(0, 0, srcTexture.Width, srcTexture.Height); Rectangle destRect1 = new Rectangle(0, 0, renderTarget1.Width, renderTarget1.Height); Rectangle destRect2 = new Rectangle(0, 0, renderTarget2.Width, renderTarget2.Height); // Perform horizontal Gaussian blur. game.GraphicsDevice.SetRenderTarget(renderTarget1); effect.CurrentTechnique = effect.Techniques["GaussianBlur"]; effect.Parameters["weights"].SetValue(kernel); effect.Parameters["colorMapTexture"].SetValue(srcTexture); effect.Parameters["offsets"].SetValue(offsetsHoriz); spriteBatch.Begin(0, BlendState.Opaque, null, null, null, effect); spriteBatch.Draw(srcTexture, destRect1, Color.White); spriteBatch.End(); // Perform vertical Gaussian blur. game.GraphicsDevice.SetRenderTarget(renderTarget2); outputTexture = (Texture2D)renderTarget1; effect.Parameters["colorMapTexture"].SetValue(outputTexture); effect.Parameters["offsets"].SetValue(offsetsVert); spriteBatch.Begin(0, BlendState.Opaque, null, null, null, effect); spriteBatch.Draw(outputTexture, destRect2, Color.White); spriteBatch.End(); // Return the Gaussian blurred texture. game.GraphicsDevice.SetRenderTarget(null); outputTexture = (Texture2D)renderTarget2; return outputTexture; } And this is the draw method affected: public void Draw(SpriteBatch spriteBatch) { device.SetRenderTarget(maxBlur); spriteBatch.Begin(); foreach (Brick brick in blueBricks) brick.Draw(spriteBatch); spriteBatch.End(); blue = gBlur.PerformGaussianBlur((Texture2D) maxBlur, helperTarget, maxBlur, spriteBatch); spriteBatch.Begin(); device.SetRenderTarget(null); foreach (Brick brick in redBricks) brick.Draw(spriteBatch); foreach (Brick brick in greenBricks) brick.Draw(spriteBatch); spriteBatch.Draw(blue, new Rectangle(0, 0, blue.Width, blue.Height), Color.White); foreach (Brick brick in purpleBricks) brick.Draw(spriteBatch); spriteBatch.End(); } I'm sorry about the massive brick of text and images(or not....new user, I tried, it said no), but I wanted to get my problem across clearly as I have been searching for an answer to this for quite a while now. As a side note, I have seen the bloom sample. Very well commented, but overly complicated since it deals in 3D; I was unable to take what I needed to learn form it. Thanks for any and all help.

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  • Given the presentation model pattern, is the view, presentation model, or model responsible for adding child views to an existing view at runtime?

    - by Ryan Taylor
    I am building a Flex 4 based application using the presentation model design pattern. This application will have several different components to it as shown in the image below. The MainView and DashboardView will always be visible and they each have corresponding presentation models and models as necessary. These views are easily created by declaring their MXML in the application root. <s:HGroup width="100%" height="100%"> <MainView width="75% height="100%"/> <DashboardView width="25%" height="100%"/> </s:HGroup> There will also be many WidgetViewN views that can be added to the DashboardView by the user at runtime through a simple drop down list. This will need to be accomplished via ActionScript. The drop down list should always show what WidgetViewN has already been added to the DashboardView. Therefore some state about which WidgetViewN's have been created needs to be stored. Since the list of available WidgetViewN and which ones are added to the DashboardView also need to be accessible from other components in the system I think this needs to be stored in a Model object. My understanding of the presentation model design pattern is that the view is very lean. It contains as close to zero logic as is practical. The view communicates/binds to the presentation model which contains all the necessary view logic. The presentation model is effectively an abstract representation of the view which supports low coupling and eases testability. The presentation model may have one or more models injected in in order to display the necessary information. The models themselves contain no view logic whatsoever. So I have a several questions around this design. Who should be responsible for creating the WidgetViewN components and adding these to the DashboardView? Is this the responsibility of the DashboardView, DashboardPresentationModel, DashboardModel or something else entirely? It seems like the DashboardPresentationModel would be responsible for creating/adding/removing any child views from it's display but how do you do this without passing in the DashboardView to the DashboardPresentationModel? The list of available and visible WidgetViewN components needs to be accessible to a few other components as well. Is it okay for a reference to a WidgetViewN to be stored/referenced in a model? Are there any good examples of the presentation model pattern online in Flex that also include creating child views at runtime?

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  • Arrays for a heightmap tile-based map

    - by JPiolho
    I'm making a game that uses a map which have tiles, corners and borders. Here's a graphical representation: I've managed to store tiles and corners in memory but I'm having troubles to get borders structured. For the tiles, I have a [Map Width * Map Height] sized array. For corners I have [(Map Width + 1) * (Map Height + 1)] sized array. I've already made up the math needed to access corners from a tile, but I can't figure out how to store and access the borders from a single array. Tiles store the type (and other game logic variables) and via the array index I can get the X, Y. Via this tile position it is possible to get the array index of the corners (which store the Z index). The borders will store a game object and accessing corners from only border info would be also required. If someone even has a better way to store these for better memory and performance I would gladly accept that. EDIT: Using in C# and Javascript.

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