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  • flash game lags every 20 seg

    - by ZoserLock
    My game has delta time for frame independent movement, at 250 fps run perfectly smooth, but if i limit the fps to 60, the game slow down for a 2-4 seg every 20 seg aprox, even in small programs i have this same problem. no memory is created or released i comment everything i can and the problem persist thanks and sorry for my english

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  • SoundChannel, removeEventHandler, AS3

    - by pixelGreaser
    Is there a better way to use the sound channel is AS3? This works, but I hate it when I tap the play button twice and it starts doubling. Please advise. var mySound:Sound = new Sound(); playButton.addEventListener (MouseEvent.CLICK, myPlayButtonHandler); var myChannel:SoundChannel = new SoundChannel(); function myPlayButtonHandler (e:MouseEvent):void { myChannel = mySound.play(); } stopButton.addEventListener(MouseEvent.CLICK, onClickStop); function onClickStop(e:MouseEvent):void{ myChannel.stop(); } /*-----------------------------------------------------------------*/ //global sound buttons, add instance of 'killswitch' and 'onswitch' to stage killswitch.addEventListener(MouseEvent.CLICK, clipKillSwitch); function clipKillSwitch(e:MouseEvent):void{ var transform1:SoundTransform=new SoundTransform(); transform1.volume=0; flash.media.SoundMixer.soundTransform=transform1; } onswitch.addEventListener(MouseEvent.CLICK, clipOnSwitch); function clipOnSwitch(e:MouseEvent):void{ var transform1_:SoundTransform=new SoundTransform(); transform1_.volume=1; flash.media.SoundMixer.soundTransform=transform1_; }

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  • Flex AS3: ProgressBar doesn't move

    - by jolierouge
    Hey All, I am a little stuck and need some advice/help. I have a progress bar: <mx:ProgressBar id="appProgress" mode="manual" width="300" label="{appProgressMsg}" minimum="0" maximum="100"/> I have two listener functions, one sets the progress, and one sets the appProgressMsg: public function incProgress(e:TEvent):void { var p:uint = Math.floor(e.data.number / e.data.total * 100); trace("Setting Perc." + p); appProgress.setProgress(p, 100); } public function setApplicationProgressStep(e:TEvent):void { trace("Setting step:" + e.data); appProgressMsg = e.data; } I want to reuse this progress bar alot. And not necessarily for ProgressEvents, but when going through steps. For instance, I loop over a bunch of database inserts, and want to undate the progress etc. Here is a sample: public function updateDatabase(result:Object):void { var total:int = 0; var i:int = 0; var r:SQLResult; trace("updateDatabase called."); for each (var table:XML in this.queries.elements("table")) { var key:String = table.attribute("name"); if (result[key]) { send(TEvent.UpdateApplicationProgressStep, "Updating " + key); i = 1; total = result[key].length; for each (var row:Object in result[key]) { //now, we need to see if we already have this record. send(TEvent.UpdateApplicationProgress, { number:i, total: total } ); r = this.query("select * from " + key + " where server_id = '" + row.id + "'"); if (r.data == null) { //there is no entry with this id, make one. this.query(table.insert, row); } else { //it exists, so let's update. this.update(key, row); } i++; } } } } Everything works fine. That is, the listener functions are called and I get trace output like: updateDatabase called. Setting step:Updating project Setting Perc 25 Setting Perc 50 Setting Perc 75 Setting Perc 100 The issue is, only the very last percent and step is shown. that is, when it's all done, the progress bar jumps to 100% and shows the last step label. Does anyone know why this is? Thanks in advance for any help, Jason

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  • Assigned numbers to movie clip to plug in formula... not working

    - by Matthew MlgPro Harding
    So I am attempting to vertically evenly space these movie clips so I came up with a math formula involving n( the button number) but Its not working. var buttonArray:Array = [ side_banner.btn1, side_banner.btn2, side_banner.btn3, side_banner.btn4]; var buttonCount:uint = buttonArray.length; for (var i:uint=0; i< buttonCount; i++) { buttonArray[i].addEventListener(MouseEvent.CLICK, outputNumber); buttonArray[i].theTrigger = [i + 1]; } function outputNumber(e:MouseEvent):void { trace( e.target.theTrigger); buttonArray[i].y = (((stage.stageHeight - 400)/4)*(e.target.theTrigger)) - ((stage.stageHeight - 400)/4)/2 } But apparently each movie clip doesn't actually have a numerical value just a numeric name... how can I get the "n" btn number to use my formula? Thanks

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  • AI opponent car logic in car race game.

    - by ashok patidar
    hello i want to develop AI car(opponent) in car race game what should be my direction to develop them with less complexity because i don't have any idea. because the player car is moving on the scrolling track plz suggest me should i have to use relative motion or way point concept but that should also be change on the scrolling track (i.e. player car movement)

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  • Is it possible to broadcast audio to shoutcast / icecast / other server? from flash player?

    - by Jeffrey
    I am trying to create a flash client that can stream audio to an online radio server. Theoretically a user could enter the server info / login, and then connect and start sending data to the server which could then be broadcasted and listened to by other clients. I don't think this would be very hard, but am unsure about what data formats to use and what is the best server for the job. I'd like to be able to use one of the most popular radio servers like shoutCast. Any ideas? Thanks in advance.

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  • Antialiasing algorithm

    - by y_nk
    Hello, I'm looking for a good way to antialias a bitmap i'm generating with actionscript3. My goal would be to achieve this processing from scratch. I read a lot on the subject but the most common algorithm are looking too loud to work properly within my swf, because i'm using a scale2x algorithm to smooth the edges of my shape. It doesn't have to be colorfull, since my shape is black and white ! Any hint would be appreciated, thanks :)

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  • Have a link that is imported in xml, clickable to execute a function

    - by Benjamin Sterling
    Ok, here's the question, I have an xml doc that is being import into an AS3 file and then with .htmlText, appending it to a movie clip. An example of what this looks like is: <abstract><![CDATA[<p><strong>AEO Times Square</strong> Store Wins Prestigious SEGD Merit Award for Dynamic Environments <a href='event:OpenArticle1'>View Article</a></p>]]></abstract> What I'd like to have happen is when I click that view article link that I can call a function passing in "OpenArticle1". Thanks in advance.

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  • Accessing E4X nodes having special characters in name without breaking binding chain in flex.

    - by Jonas
    I am using E4X to bind some values from xml in flex 3. There is a problem when xml tag's (or attribute's) name has special character in it: having xml content var xml:XML = <tag> <special-name att="val" /> </tag> special-name could not be accessed using xml.special-name.@att because it is interpreted as subtraction, on the other hand using square bracket notation xml['special-name'].@att breaks binding chain. Is there an elegant way to solve this (like special language syntax) without writing custom binding setters and listeners?

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  • How do I restyle an Adobe Flex Accordion to include a button in each canvas header?

    - by Shawn Simon
    Here is the sample code for my accordion: <mx:Accordion x="15" y="15" width="230" height="599" styleName="myAccordion"> <mx:Canvas id="pnlSpotlight" label="SPOTLIGHT" height="100%" width="100%" horizontalScrollPolicy="off"> <mx:VBox width="100%" height="80%" paddingTop="2" paddingBottom="1" verticalGap="1"> <mx:Repeater id="rptrSpotlight" dataProvider="{aSpotlight}"> <sm:SmallCourseListItem viewClick="PlayFile(event.currentTarget.getRepeaterItem().fileID);" Description="{rptrSpotlight.currentItem.fileDescription}" FileID = "{rptrSpotlight.currentItem.fileID}" detailsClick="{detailsView.SetFile(event.currentTarget.getRepeaterItem().fileID,this)}" Title="{rptrSpotlight.currentItem.fileTitle}" FileIcon="{iconLibrary.getIcon(rptrSpotlight.currentItem.fileExtension)}" /> </mx:Repeater> </mx:VBox> </mx:Canvas> </mx:Accordion> I would like to include a button in each header like so: Thanks in advance...

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  • Flash error 1084: "Syntax error"

    - by Elliot Broomhall
    Hi I'm getting two error messages in Flash when using actionscropt 3.0 "Topbar,Layer 'Action Layer',Frame 1,line 12 1084: syntax error: expection semicolon before add. "Topbar,Layer 'Action Layer',Frame 1,line 12 1084: syntax error: expection rightbrace before semicolon Here is my code could anyone give some insight to what is actually happening thanks and help on rectifying the issue thanks. clip = Number(random(7)) + 1; while (Number(clip) <= 7) { clip = Number(clip) + 1; Scale = Number(random(80)) + 1; setProperty("/star", _x, Number(random(800)) + 10); setProperty("/star", _rotation, Number(random(330)) + 50); setProperty("/star", _xscale, Scale); setProperty("/star", _yscale, Scale); setProperty("/star", _y, Number(random(800)) + 50); n = Number(n) + 1; bn = "star" add n; duplicateMovieClip("star", bn, n); set(bn add ":n", n); } // end while clip = "0";

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  • Reading server error messages for a URLLoader

    - by Rudy
    Hello, I have an URL loader with the following code: public function getUploadURL():void { var request:URLRequest = new URLRequest(); var url:String = getPath(); // Adds time to prevent caching url += "&time=" + new Date().getTime(); request.url = url; request.method = URLRequestMethod.GET; _loader = new URLLoader(); _loader.dataFormat = URLLoaderDataFormat.TEXT; _loader.addEventListener(Event.COMPLETE, getBaseURL); _loader.addEventListener(IOErrorEvent.IO_ERROR, onGetUploadURLError); _loader.addEventListener(HTTPStatusEvent.HTTP_STATUS, getHttpStatus); _loader.load(request); } My problem is that this request might be wrong, and so the server will give me a back a 400 Bad Request, with a message to explain the error. If the Event.COMPLETE, I can see some message (a response) back from the server in the "data" field of the Event, but if onGetUploadURLError or getHttpStatus is called, it just says that the error code is 400 but does not show me the message associated with it. The "data" field is undefined in getHttpStatus and it is "" in onGetUploadURLError. On the contrary, in getBaseURL, I get: {"ResponseMetadata":{...}} I checked and I do get a similar response in my browser for a wrong request, but I cannot see it. Any idea how I can please get the message? Thank you very much, Rudy

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  • DisplayObject snapshot in flex 3

    - by simplemagik
    i'm creating a visual editor in flex and need to let users export thier projects into Image format. But i have one problem: size of the canvas is fixed and when user add element which is out of these sizes some scroll bars added. And user continue working on the project. but when he want to take snapshot of the canvas he just get the visible part ot the canvas with scrollbars. how to get image of the fullsize canvas? The only solution i found is to check the positions and sizes of canvas child objects and rezise it to fit them. then take snap and resize back. But it hmmmm... too complicated i think. Is there some "easy methods"? <?xml version="1.0" encoding="utf-8"?> <mx:Application xmlns:mx="http://www.adobe.com/2006/mxml" layout="vertical"> <mx:Script> <![CDATA[ import mx.graphics.ImageSnapshot; private function SnapshotButtonHandler():void { var snapshot:ImageSnapshot = ImageSnapshot.captureImage(AppCanvas); var file:FileReference = new FileReference(); file.save(snapshot.data, "canvas.png"); } ]]> </mx:Script> <mx:Canvas id="AppCanvas" width="800" height="300" backgroundColor="0xFFFFFF"> <mx:Box x="750" y="100" width="100" height="100" backgroundColor="0xCCCCCC" /> </mx:Canvas> <mx:Button id="SnapshotButton" label="take snapshot" click="SnapshotButtonHandler()" /> </mx:Application>

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  • Prefered method for looping sound flash as3

    - by Brian Heylin
    Hi there, I'm having some issues with looping a sound in flash AS3, in that when I tell the sound to loop I get a slight delay at the end/beginning of the audio. The audio is clipped correctly and will play without a gap on garage band. I know that there are issues with sound in general in flash, bugs with encodings and the inaccuracies with the SOUND_COMPLETE event (And Adobe should be embarrassed with their handling of these issues) I have tried to use the built in loop argument in the play method on the Sound class and also react on the SOUND_COMPLETE event, but both cause a delay. But has anyone come up with a technique for looping a sound without any noticeable gap?

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  • Compiling SWC file from FDT

    - by WillDonohoe
    Hi guys, I've made a library which I'd like to compile to an SWC file, I've tried to do this in FDT by choosing FDT AS3 Library as Run settings, but all I end up with is a 0kb .swc file. Does anybody know what I'm doing wrong? I can't find much when I google it either, if anybody has a quick walkthrough on how to do it saved in your bookmarks or something, that would be great! Many thanks, Will

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  • Structuring System Architecture in a Flex Web Application on a Budget (w/o Java)

    - by phwd
    I started a project a while back using the following architecture from Adobe Developer Article talking about Creating marketing platforms in Flex. I did my first set of coding locally forgetting that my server did not handle Tomcat. So I said okay, and cut some corners and then some other limitation came up and I cut some more corners. Eventually for a good week or two, it was trying to get the project working with making the ends meet. Layers started to merge. In the end I used a PureMVC (Presentation/Client) - ZendAMF (Communication) - MySql (Data) Layout. It worked but I never felt as though I had some layer just to take care of all the SQL calls to the data.It just felt hacked together So should I keep the above setup and just start from the presentation layer and move downwards like they said in the article or is there a better layering (based on a hosting plan that does not handle Java) I could accomplish ? NOTE: I would just ask the adobe guys but they barely reply on their site. Thanks !

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  • pdf file download

    - by rex
    Once a member signs up a form they can download the pdf file. Currently, the pdf file is link with HTML which means that anyone with the url can download it. What's the best way to encrypt a page so that the user don't see the url to a pdf file. I tried creating a flash file and link the URL from flash using the following: var myPDF = new URLRequest("temp/test.pdf"); navigateToURL(myPDF); but it opens a new window and show's the URL !!! is there a way to make the browse forcefully download the file instead of opening in on a new browser. Thanks, Rex

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  • Must I loop to search results for a specific value?

    - by tag
    I have a table in the database: name Opinion Tim Tim has an opinion John other random text Dan Dan's random text Al Al says something else I call this data and get it back in getRecords.lastResult To access John's opinion, I could use: getRecords.lastResult[1].opinion But that's only because I know that John is the second record (record 1), but this may change. So the right way is to search through the results to first find the record index for John, then access his opinion. My guess is I need some sort of a loop? Is there an easier way to search for John directly without a loop?

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  • How do I test if a property exists on a object before reading its value?

    - by Jeremy Rudd
    I'm attempting to read a property on a series of Sprites. This property may or may not be present on these objects, and may not even be declared, worse than being null. My code is: if (child["readable"] == true){ // this Sprite is activated for reading } And so Flash shows me: Error #1069: Property selectable not found on flash.display.Sprite and there is no default value. Is there a way to test if a property exists before reading its value? Something like: if (child.isProperty("readable") && child["readable"] == true){ // this Sprite is activated for reading }

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  • Unable to unload content in XML gallery - AS3

    - by Dimitree
    I have an XML gallery and I want in the next button function to "unload" all content and load new XML file. So far I use this code: function navigateToRight(evt:MouseEvent):void{ if (thumbsHolder.numChildren > 0){ while (thumbsHolder.numChildren) { thumbsHolder.removeChildAt(0); } removeloaded();} loadXml("2.xml"); } Where removeloaded function is loader.unload(); Unfortunately when i press next button I can see the new xml file is loaded but the items are from the previous xml file.

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  • TypeError: Error #2007: Parameter child must be non-null.

    - by Bobby Francis Joseph
    I am running the following piece of code: package { import fl.controls.Button; import fl.controls.Label; import fl.controls.RadioButton; import fl.controls.RadioButtonGroup; import flash.display.Sprite; import flash.events.MouseEvent; import flash.text.TextFieldAutoSize; public class RadioButtonExample extends Sprite { private var j:uint; private var padding:uint = 10; private var currHeight:uint = 0; private var verticalSpacing:uint = 30; private var rbg:RadioButtonGroup; private var questionLabel:Label; private var answerLabel:Label; private var question:String = "What day is known internationally as Speak Like A Pirate Day?"; private var answers:Array = [ "August 12", "March 4", "September 19", "June 22" ]; public function RadioButtonExample() { setupQuiz(); } private function setupQuiz():void { setupQuestionLabel(); setupRadioButtons(); setupButton(); setupAnswerLabel(); } private function setupQuestionLabel():void { questionLabel = new Label(); questionLabel.text = question; questionLabel.autoSize = TextFieldAutoSize.LEFT; questionLabel.move(padding, padding + currHeight); currHeight += verticalSpacing; addChild(questionLabel); } private function setupAnswerLabel():void { answerLabel = new Label(); answerLabel.text = ""; answerLabel.autoSize = TextFieldAutoSize.LEFT; answerLabel.move(padding + 120, padding + currHeight); addChild(answerLabel); } private function setupRadioButtons():void { rbg = new RadioButtonGroup("question1"); createRadioButton(answers[0], rbg); createRadioButton(answers[1], rbg); createRadioButton(answers[2], rbg); createRadioButton(answers[3], rbg); } private function setupButton():void { var b:Button = new Button(); b.move(padding, padding + currHeight); b.label = "Check Answer"; b.addEventListener(MouseEvent.CLICK, checkAnswer); addChild(b); } private function createRadioButton(rbLabel:String, rbg:RadioButtonGroup):void { var rb:RadioButton = new RadioButton(); rb.group = rbg; rb.label = rbLabel; rb.move(padding, padding + currHeight); addChild(rb); currHeight += verticalSpacing; } private function checkAnswer(e:MouseEvent):void { if (rbg.selection == null) { return; } var resultStr:String = (rbg.selection.label == answers[2]) ? "Correct" : "Incorrect"; answerLabel.text = resultStr; } } } This is from Adobe Livedocs. http://www.adobe.com/livedocs/flash/9.0/ActionScriptLangRefV3/ I have added a Radiobutton to stage and then deleted it so that its there in the library. However I am getting the following error TypeError: Error #2007: Parameter child must be non-null. at flash.display::DisplayObjectContainer/addChildAt() at fl.controls::BaseButton/fl.controls:BaseButton::drawBackground() at fl.controls::LabelButton/fl.controls:LabelButton::draw() at fl.controls::Button/fl.controls:Button::draw() at fl.core::UIComponent/::callLaterDispatcher() Can anyone tell me what is going on and how to remove this error.

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