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  • Better Programming By Programming Better?

    - by ahmed
    I am not convinced by the idea that developers are either born with it or they are not. Where’s the empirical evidence to support these types of claims? Can a programmer move from say the 50th to 90th percentile? However, most developers are not in the 99th or even 90th percentile (by definition), and thus still have room for improvement in programming ability, along with the important skills.The belief in innate talent is “lacking in hard evidence to substantiate it” as well.So how do I reconcile these seemingly contradictory statements? I think the lesson for software developers who wish to keep on top of their game and become experts is to keep exercising the mind via effortful studying. I read a lot technical books, but many of them aren’t making me better as a developer.

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  • I'm 15 years old. What would you recommend for resources?

    - by JacKeown
    Hi. I'm a 15 year old kid who seems to excel in all of his classes, likes talking in 3rd person, and wants to learn more about programming and a little about html/php stuff. I already know a little python and I'm hoping to eventually learn Java/Javascript and C. I've been looking around and I've found some online lectures like this and some other tutorials that are so mind numbingly boring and difficult to understand...I was wondering if any of you knew of any good books or other resources that would actually teach me everything I'd need to know incrementally... Thanks in advance!

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  • Code Style - Do you prefer to return from a function early or just use an IF statement?

    - by Rachel
    I've often written this sort of function in both formats, and I was wondering if one format is preferred over another, and why. public void SomeFunction(bool someCondition) { if (someCondition) { // Do Something } } or public void SomeFunction(bool someCondition) { if (!someCondition) return; // Do Something } I usually code with the first one since that is the way my brain works while coding, although I think I prefer the 2nd one since it takes care of any error handling right away and I find it easier to read

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  • Types of quotes for an HTML templating language

    - by Ralph
    I'm developing a templating language, and now I'm trying to decide on what I should do with quotes. I'm thinking about having 3 different types of quotes which are all handled differently: backtick ` double quote " single quote ' expand variables ? yes no escape sequences no yes ? escape html no yes yes Backticks Backticks are meant to be used for outputting JavaScript or unescaped HTML. It's often handy to be able to pass variables into JS, but it could also cause issues with things being treated as variables that shouldn't. My variables are PHP-style ($var) so I'm thinking that might mess with jQuery pretty bad... but if I disable variable expansion w/ backticks then, I'm not sure how would insert a variable into a JS code block? Single Quotes Not sure if escape sequences like \n should be treated as literals or converted. I find it pretty rare that I want to disable escape sequences, but if you do, you could use backticks. So I'm leaning towards "yes" for this one, but that would be contrary to how PHP does it. Double Quotes Pretty certain I want everything enabled for this one. Modifiers I'm also thinking about adding modifiers like @ or r in front of the string that would change some of these options to enable a few more combinations. I would need 9 different quotes or 3 quotes and 2 modifiers to get every combination wouldn't I? My language also supports "filters" which can be applied against any "term" (number, variable, string) so you could always write something like "blah blah $var blah"|expandvars Or "my string"|escapehtml Thoughts? What would you prefer? What would be least confusing/most intuitive?

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  • Is unit testing or test-driven development worthwhile?

    - by Owen Johnson
    My team at work is moving to Scrum and other teams are starting to do test-driven development using unit tests and user acceptance tests. I like the UATs, but I'm not sold on unit testing for test-driven development or test-driven development in general. It seems like writing tests is extra work, gives people a crutch when they write the real code, and might not be effective very often. I understand how unit tests work and how to write them, but can anyone make the case that it's really a good idea and worth the effort and time? Also, is there anything that makes TDD especially good for Scrum?

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  • How best do you represent a bi-directional sync in a REST api?

    - by Edward M Smith
    Assuming a system where there's a Web Application with a resource, and a reference to a remote application with another similar resource, how do you represent a bi-directional sync action which synchronizes the 'local' resource with the 'remote' resource? Example: I have an API that represents a todo list. GET/POST/PUT/DELETE /todos/, etc. That API can reference remote TODO services. GET/POST/PUT/DELETE /todo_services/, etc. I can manipulate todos from the remote service through my API as a proxy via GET/POST/PUT/DELETE /todo_services/abc123/, etc. I want the ability to do a bi-directional sync between a local set of todos and the remote set of TODOS. In a rpc sort of way, one could do POST /todo_services/abc123/sync/ But, in the "verbs are bad" idea, is there a better way to represent this action?

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  • Useful code paste site tools

    - by acidzombie24
    I know there are site tools to check if your webpage is alive, has compression, etc but lets not get into that. What are useful sites to paste code in and to share links of? The three i know are http://codepad.org/ shows source and runs code online http://www.pastie.org/ share source with syntax highlighting http://jsfiddle.net/ great for JS help or for the occasional test. What else do you know of? One answer per question. I'll let lints and validators slide since you do paste code into them. Mention a weakness if you do know one so others wont be surprised or disappointed.

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  • Does a team of developers need a manager?

    - by Amadiere
    Background: I'm currently part of a team of four: 1 manager, 1 senior developer and 2 developers. We do a range of bespoke in-house systems / projects (e.g. 6-8 weeks) for an organisation of around 3500 staff, as well as all the maintenance and support required from the systems that have been created before. There is not enough of us to do all the work that is potentially coming our way - we're understaffed. Management acknowledge this, but budget restraints limit our ability to recruit additional members to the team (even if we make the salary back in savings). The Change This leaves us where we are now. Our manager is due to leave his role for pastures new, leaving a vacancy in the team. Management are using this opportunity to restructure our team which would see the team manager role replaced by another developer and another senior developer. Their logic being that we need more developers, so here's a way of funding it (one of the roles is partially funded from another vacant post). The team would have no direct line manager and the roles and responsibilities would be divided up between the seniors and the (relatively new to post) service manager (a non-technical role with little-to-no development knowledge/experience whose focus is shared amongst a number of other teams and individuals) - who would be our next actual manager up the food chain. I guess the final question is: Is it possible to run a development team without an manager? Have you had experience of this? And what things could go wrong / could be of benefit to us? I'd ideally like to "see the light" and the benefits of doing things this way, or come up with some points for argument against it.

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  • Is this proper OO design for C++?

    - by user121917
    I recently took a software processes course and this is my first time attempting OO design on my own. I am trying to follow OO design principles and C++ conventions. I attempted and gave up on MVC for this application, but I am trying to "decouple" my classes such that they can be easily unit-tested and so that I can easily change the GUI library used and/or the target OS. At this time, I have finished designing classes but have not yet started implementing methods. The function of the software is to log all packets sent and received, and display them on the screen (like WireShark, but for one local process only). The software accomplishes this by hooking the send() and recv() functions in winsock32.dll, or some other pair of analogous functions depending on what the intended Target is. The hooks add packets to SendPacketList/RecvPacketList. The GuiLogic class starts a thread which checks for new packets. When new packets are found, it utilizes the PacketFilter class to determine the formatting for the new packet, and then sends it to MainWindow, a native win32 window (with intent to later port to Qt).1 Full size image of UML class diagram Here are my classes in skeleton/header form (this is my actual code): class PacketModel { protected: std::vector<byte> data; int id; public: PacketModel(); PacketModel(byte* data, unsigned int size); PacketModel(int id, byte* data, unsigned int size); int GetLen(); bool IsValid(); //len >= sizeof(opcode_t) opcode_t GetOpcode(); byte* GetData(); //returns &(data[0]) bool GetData(byte* outdata, int maxlen); void SetData(byte* pdata, int len); int GetId(); void SetId(int id); bool ParseData(char* instr); bool StringRepr(char* outstr); byte& operator[] (const int index); }; class SendPacket : public PacketModel { protected: byte* returnAddy; public: byte* GetReturnAddy(); void SetReturnAddy(byte* addy); }; class RecvPacket : public PacketModel { protected: byte* callAddy; public: byte* GetCallAddy(); void SetCallAddy(byte* addy); }; //problem: packets may be added to list at any time by any number of threads //solution: critical section associated with each packet list class Synch { public: void Enter(); void Leave(); }; template<class PacketType> class PacketList { private: static const int MAX_STORED_PACKETS = 1000; public: static const int DEFAULT_SHOWN_PACKETS = 100; private: vector<PacketType> list; Synch synch; //wrapper for critical section public: void AddPacket(PacketType* packet); PacketType* GetPacket(int id); int TotalPackets(); }; class SendPacketList : PacketList<SendPacket> { }; class RecvPacketList : PacketList<RecvPacket> { }; class Target //one socket { bool Send(SendPacket* packet); bool Inject(RecvPacket* packet); bool InitSendHook(SendPacketList* sendList); bool InitRecvHook(RecvPacketList* recvList); }; class FilterModel { private: opcode_t opcode; int colorID; bool bFilter; char name[41]; }; class FilterFile { private: FilterModel filter; public: void Save(); void Load(); FilterModel* GetFilter(opcode_t opcode); }; class PacketFilter { private: FilterFile filters; public: bool IsFiltered(opcode_t opcode); bool GetName(opcode_t opcode, char* namestr); //return false if name does not exist COLORREF GetColor(opcode_t opcode); //return default color if no custom color }; class GuiLogic { private: SendPacketList sendList; RecvPacketList recvList; PacketFilter packetFilter; void GetPacketRepr(PacketModel* packet); void ReadNew(); void AddToWindow(); public: void Refresh(); //called from thread void GetPacketInfo(int id); //called from MainWindow }; I'm looking for a general review of my OO design, use of UML, and use of C++ features. I especially just want to know if I'm doing anything considerably wrong. From what I've read, design review is on-topic for this site (and off-topic for the Code Review site). Any sort of feedback is greatly appreciated. Thanks for reading this.

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  • Architecture guidelines for a "single page web-app"

    - by Matt Roberts
    I'm going to start a side project to build a "single page" web application. The application needs to be real-time, sending updates to the clients as changes happen. Are there any good resources for best-practice approaches wrt the architecture for these kinds of applications. The best resource I've found so far is the trello architecture article here: http://blog.fogcreek.com/the-trello-tech-stack/ To me, this architecture, although very sexy, is probably over-engineered for my specific needs - although I do have similar requirements. I'm wondering if I need to bother with a sub/pub at the server side, could I not just push updates from the server when something happens (e.g. when the client sends an update to the server, write the update to the db, and then send an update to the clients). Tech-wise, I'm probably looking to build this out in Node.JS or maybe Ruby, although the architecture guidelines should to some extent apply to any underlying server technologies.

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  • Behavior-Driven Development / Use case diagram

    - by Mik378
    Regarding growing of Behavior-Driven Development imposing acceptance testing, are use cases diagram useful or do they lead to an "over-documentation"? Indeed, acceptance tests representing specifications by example, as use cases promote despite of a more generic manner (since cases, not scenarios), aren't they too similar to treat them both at the time of a newly created project? From this link, one opinion is: Another realization I had is that if you do UseCases and automated AcceptanceTests you are essentially doubling your work. There is duplication between the UseCases and the AcceptanceTests. I think there is a good case to be made that UserStories + AcceptanceTests are more efficient way to work when compared to UseCases + AcceptanceTests. What to think about?

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  • Doing "it all from scratch" is different than OS-specifics

    - by Bigyellow Bastion
    Many people tell me that in order to write my own operating system I need to understand the inner-workings of the one I'll be writing it on. That's nonsense. I mean I understand it for education purposes, such as studying the workings of a current OS to gain better knowledge of writing one myself. But the OS I'm writing it on is nothing but my scratchpad offering me software to write the code in, and software to assemble/compile my code into executable instructions. I've been told that I need to decide which OS I'm writing it on before I write it, but all I need is an assembler to produce flat binary, or a compiler to produce object code and a linker to link it into a flat binary .bin file. Why do people say it matters which OS you make an OS on, when it doesn't?

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  • How do I make code bound to an ORM testable?

    - by RPK
    In Test Driven Development, how do I make code bound to an ORM testable? I am using a Micro-ORM (PetaPoco) and I have several methods that interact with the database like: AddCustomer UpdateRecord etc. I want to know how to write a test for these methods. I searched YouTube for videos on writing a test for DAL, but I didn't find any. I want to know which method or class is testable and how to write a test before writing the code itself.

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  • Command-Query-Separation and multithreading safe interfaces

    - by Tobias Langner
    I like the command query separation pattern (from OOSC / Eiffel - basically you either return a value or you change the state of the class - but not both). This makes reasoning about the class easier and it is easier to write exception safe classes. Now, with multi threading, I run into a major problem: the separation of the query and the command basically invalidates the result from the query as anything can happen between those 2. So my question is: how do you handle command query separation in an multi-threaded environment? Clarification example: A stack with command query separation would have the following methods: push (command) pop (command - but does not return a value) top (query - returns the value) empty (query) The problem here is - I can get empty as status, but then I can not rely on top really retrieving an element since between the call of empty and the call of top, the stack might have been emptied. Same goes for pop & top. If I get an item using top, I can not be sure that the item that I pop is the same. This can be solved using external locks - but that's not exactly what I call threadsafe design.

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  • Web Developer interview questions

    - by Baba
    I read an article today that listed some basic questions about web development: Describe how POST data was submitted to a server by a browser. Explain a number of HTTP status codes (except maybe 404 and 500). Explain SOLID or name a design pattern. Explain ways to improve a page load speed or user experience. The author says "if you can’t answer the questions above there are a lot of people who wouldn’t think of you as a Senior Web Developer." My questions are: How relevant are these questions in respect to real life web programming and scalability? How true is that statement? In other words, do you consider this knowledge a requirement to be considered a Senior Web Developer? I was able to answer all the questions, too easily it seemed, so I'm wondering whether it is effective to use these or similar questions to screen developers rather than asking them to write sample code.

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  • Is my use case diagram correct?

    - by Dummy Derp
    NOTE: I am self studying UML so I have nobody to verify my diagrams and hence I am posting here, so please bear with me. This is the problem I got from some PDF available on Google that simply had the following problem statement: Problem Statement: A library contains books and journals. The task is to develop a computer system for borrowing books. In order to borrow a book the borrower must be a member of the library. There is a limit on the number of books that can be borrowed by each member of the library. The library may have several copies of a given book. It is possible to reserve a book. Some books are for short term loans only. Other books may be borrowed for 3 weeks. Users can extend the loans. 1. Draw a use case diagram for a library. 2. Give a use case description for two use cases: • Borrow copy of book • Extend loan Diagram: Use case description: 1. Borrow a copy of the book: If the person wishes to borrow a book from Derpville Public Library, he/she must be a member of the library in which case they will be allowed to issue a certain number of books. If the person is not a member, the book will not be issued to them for taking away, rather they will have to sit and read in the library. 2. Extending loan: Some books will be lent for 3 weeks while others will be lent for more than 3 weeks in which case the person borrowing has to come to the library and get the date extended. There is a limit on how much the user can extend the date of a particular book.

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  • How advanced are author-recognition methods?

    - by Nick Rtz
    From a written text by an author if a computer program analyses the text, how much can a computer program tell today about the author of some (long enough to be statistically significant) texts? Can the computer program even tell with "certainty" whether a man or a woman wrote this text based solely on the contents of the text and not an investigation such as ip numbers etc? I'm interested to know if there are algorithms in use for instance to automatically know whether an author was male or female or similar characteristics of an author that a computer program can decide based on analyses of the written text by an author. It could be useful to know before you read a message what a computer analyses says about the author, do you agree? If I for instance get a longer message from my wife that she has had an accident in Nigeria and the computer program says that with 99 % probability the message was written by a male author in his sixties of non-caucasian origin or likewise, or by somebody who is not my wife, then the computer program could help me investigate why a certain message differs in characteristics. There can also be other uses for instance just detecting outliers in a geographically or demographically bounded larger data set. Scam detection is the obvious use I'm thinking of but there could also be other uses. Are there already such programs that analyse a written text to tell something about the author based on word choice, use of pronouns, unusual language usage, or likewise?

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  • How do you prefer to handle image spriting in your web projects?

    - by Macy Abbey
    It seems like these days it is pretty much mandatory for web applications to sprite images if they want many images on their site AND a fast load time. (Spriting is the process of combining all images referenced from a style sheet into one/few image(s) with each reference containing a different background position.) I was wondering what method of implementing sprites you all prefer in your web applications, given that we are referring to non-dynamic images which are included/designed by the programming team and not images which are dynamically uploaded by a third party. 1. Add new images to an existing sprite by hand, create new css reference by hand. 2. Generate a sprite server-side from your css files which all reference single images set to be background images of an html element that is the same size of the image you are spriting once per build and update all css references programmatically. 3. Use a sprite generating program to generate a sprite image for you once per release and hand insert the new css class / image into your project. 4. Other methods? I prefer two as it requires very little hand-coding and image editing.

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  • Inspiring Computer Science College Student Stories?

    - by funk-shun
    After watching "The Social Network", a movie about Mark Zuckerberg and Facebook, I had a productivity spike as it inspired me to learn many different languages and software. That spike has been deteriorating somewhat and I don't feel like watching the movie all over again so I was wondering if anybody had any other similar success stories/links/articles/whatever. Mainly about successes that started for people in college.

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  • Distinction between API and frontend-backend

    - by Jason
    I'm trying to write a "standard" business web site. By "standard", I mean this site runs the usual HTML5, CSS and Javascript for the front-end, a back-end (to process stuff), and runs MySQL for the database. It's a basic CRUD site: the front-end just makes pretty whatever the database has in store; the backend writes to the database whatever the user enters and does some processing. Just like most sites out there. In creating my Github repositories to begin coding, I've realized I don't understand the distinction between the front-end back-end, and the API. Another way of phrasing my question is: where does the API come into this picture? I'm going to list some more details and then questions I have - hopefully this gives you guys a better idea of what my actual question is, because I'm so confused that I don't know the specific question to ask. Some more details: I'd like to try the Model-View-Controller pattern. I don't know if this changes the question/answer. The API will be RESTful I'd like my back-end to use my own API instead of allowing the back-end to cheat and call special queries. I think this style is more consistent. My questions: Does the front-end call the back-end which calls the API? Or does the front-end just call the API instead of calling the back-end? Does the back-end just execute an API and the API returns control to the back-end (where the back-end acts as the ultimate controller, delegating tasks)? Long and detailed answers explaining the role of the API alongside the front-end back-end are encouraged. If the answer depends on the model of programming (models other than the Model-View-Controller pattern), please describe these other ways of thinking of the API. Thanks. I'm very confused.

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  • Stereo images rectification and disparity: which algorithms?

    - by alessandro.francesconi
    I'm trying to figure out what are currently the two most efficent algorithms that permit, starting from a L/R pair of stereo images created using a traditional camera (so affected by some epipolar lines misalignment), to produce a pair of adjusted images plus their depth information by looking at their disparity. Actually I've found lots of papers about these two methods, like: "Computing Rectifying Homographies for Stereo Vision" (Zhang - seems one of the best for rectification only) "Three-step image recti?cation" (Monasse) "Rectification and Disparity" (slideshow by Navab) "A fast area-based stereo matching algorithm" (Di Stefano - seems a bit inaccurate) "Computing Visual Correspondence with Occlusions via Graph Cuts" (Kolmogorov - this one produces a very good disparity map, with also occlusion informations, but is it efficient?) "Dense Disparity Map Estimation Respecting Image Discontinuities" (Alvarez - toooo long for a first review) Anyone could please give me some advices for orienting into this wide topic? What kind of algorithm/method should I treat first, considering that I'll work on a very simple input: a pair of left and right images and nothing else, no more information (some papers are based on additional, pre-taken, calibration infos)? Speaking about working implementations, the only interesting results I've seen so far belongs to this piece of software, but only for automatic rectification, not disparity: http://stereo.jpn.org/eng/stphmkr/index.html I tried the "auto-adjustment" feature and seems really effective. Too bad there is no source code...

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  • How to deal with WYSIWYG editors?

    - by Pino
    There are now lots of WYSIWYG editors, however whenever we use one on a cms based website we consitently have issues. The biggest being users pasting conent from word, other online sources and all the various formatting rules being added in "behind the scenes" How do you deal with these editors on a live production website? I love markdown, however its target market is most definatly the tech industry.

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  • GPL vs plugin interfaces not designed with a specific application in mind

    - by Kristóf Marussy
    I am not seeking or in need of legal advice, but an interesting though experiment came to my mind. Imagine the following situtation (I cannot really think about a concrete example and I am unsure if a real manifestation even exists): there is a free (libre) api A licensed under some permissive license or even LGPL. Non-free application B implements this api in order host plugins, but there are other free software doing the same thing. Moreover, there is plugin C acting as a plugin under api A. It links to library D, that is under GPL, so C is also under GPL. Plugins using A are loaded into hosts via a dlopen-like mechanism and use complex data structure for host-plugin communication. Neither B nor C distribute any files that may be required for A to function properly (like headers containing the structure definitions of A or dynamic libraries containing helper functions for A written by the authors of A), but such things may exist. Now some user installs application B and plugin C on his machine, along with anything that may be required for api A to function properly. Then he proceeds and loads C into B and creates some intellectual property with B which is not a piece of software. Did a GPL violation happend at some point, and if so, who violated GPL and why? The authors of C violate D's license by making C possible to be used in non-free host B? This is a possibility because they can't give and exception of GPL (like one described in http://www.gnu.org/licenses/gpl-faq.html#GPLPluginsInNF or http://www.gnu.org/licenses/gpl-faq.html#LinkingOverControlledInterface) due to D's license terms. The authors of B violate C's and D's license by making C possible to be loaded in B? This is a possibility because http://www.gnu.org/licenses/gpl-faq.html#NFUseGPLPlugins disallows the mechanisms A uses for communitation between the free and non-free modules. The authors of A, because the api may be used (and in this case, was used) for communication between GPL'd and non-free software. This would be extremely absurd. The user, because at the moment of loading B into C, he made a derived work of C. I think this is impossible, because he does not distribute it. But would the situation change is he decided to release a configuration file of B which makes B load C as a plugin? Nobody, because A counts as a 'system library', and both B and C directly interact only with A, not eachother. In a sane world, this would happen... A concrete example of A could be some kind of audio (think LADSPA) or image processing api. However, I could find no such interface (that is free software, generic and is also implemented by commercial tools). A real-world example could also be quite enlightening.

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  • Sharing authentication methods across API and web app

    - by Snixtor
    I'm wanting to share an authentication implementation across a web application, and web API. The web application will be ASP.NET (mostly MVC 4), the API will be mostly ASP.NET WEB API, though I anticipate it will also have a few custom modules or handlers. I want to: Share as much authentication implementation between the app and API as possible. Have the web application behave like forms authentication (attractive log-in page, logout option, redirect to / from login page when a request requires authentication / authorisation). Have API callers use something closer to standard HTTP (401 - Unauthorized, not 302 - Redirect). Provide client and server side logout mechanisms that don't require a change of password (so HTTP basic is out, since clients typically cache their credentials). The way I'm thinking of implementing this is using plain old ASP.NET forms authentication for the web application, and pushing another module into the stack (much like MADAM - Mixed Authentication Disposition ASP.NET Module). This module will look for some HTTP header (implementation specific) which indicates "caller is API". If the header "caller is API" is set, then the service will respond differently than standard ASP.NET forms authentication, it will: 401 instead of 302 on a request lacking authentication. Look for username + pass in a custom "Login" HTTP header, and return a FormsAuthentication ticket in a custom "FormsAuth" header. Look for FormsAuthentication ticket in a custom "FormsAuth" header. My question(s) are: Is there a framework for ASP.NET that already covers this scenario? Are there any glaring holes in this proposed implementation? My primary fear is a security risk that I can't see, but I'm similarly concerned that there may be something about such an implementation that will make it overly restrictive or clumsy to work with.

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  • Adding a forum to an existing site

    - by Andrew Heath
    I've got a site with ~500 registered members, 300 of which are what you'd call "active". Site data is kept in a MySQL dbase. I'd like to add a myBB forum to the site, but this question applies to any forum really. What I very much want to avoid is requiring my users to register both on the site and on the forum because my userbase is not technically literate and this would confuse a lot of them. However the forum software has its own registration, login, cookie, and password management system which naturally are different from the site's mechanics. I envision the following possibilities: install myBB into the existing database and customize the login code to unify the two systems. This would probably mean changing the site's code to use the myBB system as that would likely be less painful to refactor and wouldn't hurt future myBB upgrade ability. install myBB into separate database and write a bridging script of some sort that auto-registers existing site users with the forum if they elect to participate. Also check new forum registrations against the site's username list to prevent newcomers from taking existing names. run them fully separate and force users to re-register (easiest for ME, but least desirable for them) I would like a suggested course of action from those who have trod this path before... Thank you.

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