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  • Can't ping my Window 7 machine from within a Windows XP virtual machine

    - by Jonathan Conway
    I have Windows 7 installed as my primary operating system, on a laptop that's on my home network (wireless). I'm using Microsoft Virtual PC 2007 SP1 to run a virtual machine of Windows XP SP3, in which I want to access the Windows 7 instance, both to browse a shared folder and access the local Apache server. So far I can ping my Windows 7 IP address (IPv4) and access the apache server through the web browser through HTTP. However using my machine name never seems to work. Pinging it fails, and I can't access my apache server using it either. The problem seems to be something to do with my machine's name being registered under IPv6 rather than IPv4. I'm at a loss what to do. Should I try to set up IPv6 on the virtual machine? Not sure how to go about that. Or maybe I should somehow get my machine name on Windows 7 to work with IPv4? Although I think it already does, because I can ping it from a separate box (running Ubuntu), which is only registered under IPv6.

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  • Juju stuck in "pending" state when using LXC

    - by Andre
    So I'm trying to get started with Juju, and tried to do this locally using LXC. I followed the instructions here: How do I configure juju for local usage? Unfortunately this doesn't seem to work for me. status shows the following: $ juju status machines: 0: agent-state: running dns-name: localhost instance-id: local instance-state: running services: mysql: charm: cs:precise/mysql-1 relations: db: - wordpress units: mysql/0: agent-state: pending machine: 0 public-address: null wordpress: charm: cs:precise/wordpress-0 exposed: true relations: db: - mysql units: wordpress/0: agent-state: pending machine: 0 open-ports: [] public-address: null 2012-05-10 14:09:38,155 INFO 'status' command finished successfully As you can see the agent-state is 'pending' and there is no public address where I'm able to access the newly created site. Am I missing something here? UPDATE: Tried destroying the environment an doing everything again (multiple times). This is the output for debug-log: ~$ juju debug-log 2012-05-11 08:50:23,790 INFO Enabling distributed debug log. 2012-05-11 08:50:23,806 INFO Tailing logs - Ctrl-C to stop. 2012-05-11 08:50:42,338 Machine:0: juju.agents.machine DEBUG: Units changed old:set([]) new:set(['mysql/0']) 2012-05-11 08:50:42,339 Machine:0: juju.agents.machine DEBUG: Starting service unit: mysql/0 ... 2012-05-11 08:50:42,459 Machine:0: unit.deploy DEBUG: Downloading charm cs:precise/mysql-1 to /home/andre/.juju/data/andre-local/charms 2012-05-11 08:50:42,620 Machine:0: unit.deploy DEBUG: Using <juju.machine.unit.UnitContainerDeployment object at 0x9c54b6c> for mysql/0 in /home/andre/.juju/data/andre-local 2012-05-11 08:50:42,648 Machine:0: unit.deploy DEBUG: Starting service unit mysql/0... 2012-05-11 08:50:42,649 Machine:0: unit.deploy DEBUG: Creating master container... 2012-05-11 08:54:33,992 Machine:0: unit.deploy DEBUG: Created master container andre-local-0-template 2012-05-11 08:54:33,993 Machine:0: unit.deploy INFO: Creating container mysql-0... 2012-05-11 08:56:18,760 Machine:0: unit.deploy INFO: Container created for mysql/0 2012-05-11 08:56:19,466 Machine:0: unit.deploy DEBUG: Charm extracted into container 2012-05-11 08:56:19,569 Machine:0: unit.deploy DEBUG: Starting container... 2012-05-11 08:56:22,707 Machine:0: unit.deploy INFO: Started container for mysql/0 2012-05-11 08:56:22,707 Machine:0: unit.deploy INFO: Started service unit mysql/0 2012-05-11 08:56:23,012 Machine:0: juju.agents.machine DEBUG: Units changed old:set(['mysql/0']) new:set(['wordpress/0', 'mysql/0']) 2012-05-11 08:56:23,039 Machine:0: juju.agents.machine DEBUG: Starting service unit: wordpress/0 ... 2012-05-11 08:56:23,154 Machine:0: unit.deploy DEBUG: Downloading charm cs:precise/wordpress-0 to /home/andre/.juju/data/andre-local/charms 2012-05-11 08:56:23,396 Machine:0: unit.deploy DEBUG: Using <juju.machine.unit.UnitContainerDeployment object at 0x9c519cc> for wordpress/0 in /home/andre/.juju/data/andre-local 2012-05-11 08:56:23,620 Machine:0: unit.deploy DEBUG: Starting service unit wordpress/0... 2012-05-11 08:56:23,621 Machine:0: unit.deploy INFO: Creating container wordpress-0... 2012-05-11 08:58:24,739 Machine:0: unit.deploy INFO: Container created for wordpress/0 2012-05-11 08:58:25,163 Machine:0: unit.deploy DEBUG: Charm extracted into container 2012-05-11 08:58:25,397 Machine:0: unit.deploy DEBUG: Starting container... 2012-05-11 08:58:27,982 Machine:0: unit.deploy INFO: Started container for wordpress/0 2012-05-11 08:58:27,983 Machine:0: unit.deploy INFO: Started service unit wordpress/0 This is the result for the status command (with verbose flag): ~$ juju -v status 2012-05-11 08:51:53,464 DEBUG Initializing juju status runtime 2012-05-11 08:51:53,625:4030(0xb7345b00):ZOO_INFO@log_env@658: Client environment:zookeeper.version=zookeeper C client 3.3.5 2012-05-11 08:51:53,625:4030(0xb7345b00):ZOO_INFO@log_env@662: Client environment:host.name=andre-ufo 2012-05-11 08:51:53,625:4030(0xb7345b00):ZOO_INFO@log_env@669: Client environment:os.name=Linux 2012-05-11 08:51:53,625:4030(0xb7345b00):ZOO_INFO@log_env@670: Client environment:os.arch=3.2.0-24-generic-pae 2012-05-11 08:51:53,625:4030(0xb7345b00):ZOO_INFO@log_env@671: Client environment:os.version=#37-Ubuntu SMP Wed Apr 25 10:47:59 UTC 2012 2012-05-11 08:51:53,626:4030(0xb7345b00):ZOO_INFO@log_env@679: Client environment:user.name=andre 2012-05-11 08:51:53,626:4030(0xb7345b00):ZOO_INFO@log_env@687: Client environment:user.home=/home/andre 2012-05-11 08:51:53,626:4030(0xb7345b00):ZOO_INFO@log_env@699: Client environment:user.dir=/home/andre 2012-05-11 08:51:53,626:4030(0xb7345b00):ZOO_INFO@zookeeper_init@727: Initiating client connection, host=192.168.122.1:41779 sessionTimeout=10000 watcher=0xb7780620 sessionId=0 sessionPasswd=<null> context=0x9242ee8 flags=0 2012-05-11 08:51:53,627:4030(0xb6b90b40):ZOO_INFO@check_events@1585: initiated connection to server [192.168.122.1:41779] 2012-05-11 08:51:53,649:4030(0xb6b90b40):ZOO_INFO@check_events@1632: session establishment complete on server [192.168.122.1:41779], sessionId=0x1373ae057d90007, negotiated timeout=10000 2012-05-11 08:51:53,651 DEBUG Environment is initialized. machines: 0: agent-state: running dns-name: localhost instance-id: local instance-state: running services: mysql: charm: cs:precise/mysql-1 relations: db: - wordpress units: mysql/0: agent-state: pending machine: 0 public-address: null wordpress: charm: cs:precise/wordpress-0 relations: db: - mysql units: wordpress/0: agent-state: pending machine: 0 public-address: null

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  • Implementing a State Machine in Angular.js to control routing

    - by ldn_tech_exec
    Can anyone help me with integrating a state machine to control routing? What's the best method to do this? Create a service? I need to basically intercept every $location request, run the state machine and let it figure out what the next $location.path should be. Think of the problem like a bank of questions that get added and removed over time. The user visits once in a while, passes in the user's answers object to the statemachine, and the statemachine figures out which question to load. This is my pseudocode, but i need to figure out where to put this or what event I can hook into to make sure all route requests are passed through the machine. Do I need a specific stateMachine controller? Do I create a service? Where do I use the service? Do I need to override $locationProvider? $scope.user.answers = [{ id: 32, answer: "whatever" }, { id:33, answer: "another answer" }] $scope.questions = [{ id:32, question:"what is your name?", path:"/question/1" },{ id:34, question:"how old are you?", path:"/question/2" }] var questions = $scope.questions; angular.forEach(questions, function(question) { if(question.id !exist in $scope.user.answers.id) { $location.path = question.path break; }); Thanks

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  • How to open files which are located in VirtualBox's Guest Machine from Netbeans of Host Machine

    - by Bakhtiyor
    I have Ubuntu 10.04 installed in my Host Machine and it has VirtualBox. I have Guest Machine wich runs Ubuntu 10.10. I have NetBeans installed in Host Machine and need to open my project files which are located in Guest Machine. The reason I need it is because in my working place I have not access to install any applications, that is why I have Guest Machine where I have Web Server installed on it and also I have one web application that I am developing. I need to open that web application files from Guest Machine's Netbeans in order to modify/create new files for my web application. I have configured SSH server of Guest Machine and added port redirection in the VirtualBox so that now I can connect to it from Host Machine. But I could not find any way to open those files from Netbeans. Could anybody give me advice about how can I do that please? UPDATE I forgot to say that I don't want to use SharedFolders.

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  • Sending state diffs (deltas) and unreliable connections

    - by spaceOwl
    We're building a realtime multiplayer game, in which each player is responsible for reporting its state on every iteration of the game loop. The state updates are broadcasted using unreliable UDP. To minimize state data sending, we've come up with a system that will send only deltas (whatever state data that was changed). This method however is flawed, since a lost packet will mean that other players will not receive the delta, making the game behave in an unexpected way. For example: Assume that state is comprised of: { positionX, positionY, health } Frame 1 - positionX changed --> send a packet with positionX only. Frame 2 - health changed // lost ! Frame 3 - positionY changed --> send a packet with positionY only. // Other players don't know about health change. How can one overcome this issue then? sending the entire data is not always feasible.

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  • Difference between Web.Config and Machine.Config File

    - by SAMIR BHOGAYTA
    Two types of configuration files supported by ASP.Net. Configuration files are used to control and manage the behavior of a web application. i) Machine.config ii)Web.config Difference between Machine.Config and Web.Config Machine.Config: i) This is automatically installed when you install Visual Studio. Net. ii) This is also called machine level configuration file. iii)Only one machine.config file exists on a server. iv) This file is at the highest level in the configuration hierarchy. Web.Config: i) This is automatically created when you create an ASP.Net web application project. ii) This is also called application level configuration file. iii)This file inherits setting from the machine.config

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  • UPK Content State

    - by peter.maravelias
    State is an editable property for communicating the status of a document in the UPK library. This is particularly helpful when working with other authors in a development team. Authors can assign a state to any document using the values that are defined in the master list. The default master list of State values includes Not Started, Draft, In Review, and Final (in the language installed on the server). Administrators can customize the list by adding, deleting, or renaming the values as well as sequencing the values as they will appear on the assignment list from the Properties pane. Let us know if or how you are using UPK Content States in your development efforts!

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  • extrapolating object state based on updates

    - by user494461
    I have a networked multi-user collaborative application. To maintain a consistent virtual world, I send updates for objects from a master peer to a guest peer. The update state contains x,y,z coordinates of object center and his rotation matrix(CHAI3d api used a 3x3 matrix) with 30Hz frequency. I want to reduce this update rate and want to send with a reduced update rate. I want a predictor on both peers. When the predicted value is outside, say a error value of 10% in comparison to master peers objects original state the master peer triggers a state update. Now for position I used velocity,position updates so that the guest peer can extrapolate position. Like velocity for position what parameter should I use for rotation extrapolition?

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  • SharePoint State Machine Workflow walkthrough

    - by d-frag
    I haven't seen an actual SharePoint state machine workflow example on here, but figured this post, How to create a SharePoint State Machine Workflow, is as thorough as it gets. Its a 6-part series. It has a step-by-step approach so even a 9 year old could just follow along and do it. It shows exactly how to use InfoPath to create the initiation form and task form, how to create the state machine workflow (with both C# and VB code), and also how to add workflow history logging and task notification emails. It does not go into modification forms, but does everything else, pretty much. Hope someone finds this useful.

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  • Why does my finite state machine take so long to execute?

    - by BillyONeal
    Hello all :) I'm working on a state machine which is supposed to extract function calls of the form /* I am a comment */ //I am a comment perf("this.is.a.string.which\"can have QUOTES\"", 123456); where the extracted data would be perf("this.is.a.string.which\"can have QUOTES\"", 123456); from a file. Currently, to process a 41kb file, this process is taking close to a minute and a half. Is there something I'm seriously misunderstanding here about this finite state machine? #include <boost/algorithm/string.hpp> std::vector<std::string> Foo() { std::string fileData; //Fill filedata with the contents of a file std::vector<std::string> results; std::string::iterator begin = fileData.begin(); std::string::iterator end = fileData.end(); std::string::iterator stateZeroFoundLocation = fileData.begin(); std::size_t state = 0; for(; begin < end; begin++) { switch (state) { case 0: if (boost::starts_with(boost::make_iterator_range(begin, end), "pref(")) { stateZeroFoundLocation = begin; begin += 4; state = 2; } else if (*begin == '/') state = 1; break; case 1: state = 0; switch (*begin) { case '*': begin = boost::find_first(boost::make_iterator_range(begin, end), "*/").end(); break; case '/': begin = std::find(begin, end, L'\n'); } break; case 2: if (*begin == '"') state = 3; break; case 3: switch(*begin) { case '\\': state = 4; break; case '"': state = 5; } break; case 4: state = 3; break; case 5: if (*begin == ',') state = 6; break; case 6: if (*begin != ' ') state = 7; break; case 7: switch(*begin) { case '"': state = 8; break; default: state = 10; break; } break; case 8: switch(*begin) { case '\\': state = 9; break; case '"': state = 10; } break; case 9: state = 8; break; case 10: if (*begin == ')') state = 11; break; case 11: if (*begin == ';') state = 12; break; case 12: state = 0; results.push_back(std::string(stateZeroFoundLocation, begin)); }; } return results; } Billy3

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  • Sun Oracle Database Machine a román Banca Transilvaniánál

    - by Fekete Zoltán
    Oracle sajtóhír: Banca Transilvania, first institution in Romania to use Sun Oracle Database Machine (English version) Sikersztori, ügyféltörténet pdf-ben. Az Database Machine V2 megjelenését 2009 szeptemberben jelentette az Oracle. A világon az elso bank, ahol már élesben muködik a Database Machine V2, a romániai Banca Transilvania! Olvassa el a sajtóhírt. A Banca Transilvania 1,5 milló ügyféllel rendelkezik. "This system, product of Oracle and Sun, is the fastest server in the world for data storage, online transactions processing and data warehousing applications." Robert C. Rekkers, Banca Transilvania CEO, ezt nyilatkozta:"Business information is accessed 30 times faster using the new system, leading to quicker decisions and a better data base segmentation", azaz a Database Machine segítségével az üzleti kérséseket 30-szor gyorsabban tudják megválaszolni, mint a korábbi rendszerrel. Leontin Toderici, Banca Transilvania COO mondta a következot: "The acquisition price was excellent, as the costs were below those of an ordinary system", azaz a rendszer ára kiváló volt, kisebb volt a kötsége, mint a hagyományos rendszereké. Sorin Mindrutescu, az Oracle Romania vezetoje büszke arra, hogy egy romániai cég is az innovatív rendszer felhasználói között lehet.: "Oracle Exadata V2 is the result of over 30 years of experience in hardware and software development of two leader companies. I am glad that a top Romanian company is amongst the first in the world to use this innovative product." Az Exadata termékcsalád és a Database Machine kiváló eszköz OLTP rendszerek, adattárházak, konszolidációs megoldások adatbázisainak futtatására. Egy csomagban a tartalmazza a szoftvert és az "okos" hardvert, az adatfeldoldozó, a tároló (storage) komponenseket, mindezt az extrém gyors Infiniband kapcsolatokkal összekötve. A Banca Transilvani az Oracle readingi (Nagy-Britannia) központjában tesztelte a Database Machine rendszert, s a korábbi rendszernél tízszer, néhol hetvenkettoször gyorsabb teljesítményt kaptak, 10-72-szeres teljesítménynövekedés!, említette Tudor Iliescu, Trend Import - Export CEO. A központi Oracle sajtóhír: Customers Select Oracle® Exadata for Extreme Performance of Data Warehouse and OLTP Applications

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  • Can't get FTP to work on centOS 5.6

    - by josi
    Hi guys I have been trying for a few hours to install and get FTP to work... I did yum install ftp and yum install vsftpd They all installed and are running but when I try to use filezilla or some other client I just can't connect....I've tried connecting on port 21 and port 990 ....nothing! These are my iptables # Firewall configuration written by system-config-securitylevel # Manual customization of this file is not recommended. *filter :INPUT ACCEPT [0:0] :FORWARD ACCEPT [0:0] :OUTPUT ACCEPT [0:0] :RH-Firewall-1-INPUT - [0:0] -A INPUT -j RH-Firewall-1-INPUT -A FORWARD -j RH-Firewall-1-INPUT -A RH-Firewall-1-INPUT -i lo -j ACCEPT -A RH-Firewall-1-INPUT -p icmp --icmp-type any -j ACCEPT -A RH-Firewall-1-INPUT -p 50 -j ACCEPT -A RH-Firewall-1-INPUT -p 51 -j ACCEPT -A RH-Firewall-1-INPUT -p esp -j ACCEPT -A RH-Firewall-1-INPUT -p ah -j ACCEPT -A RH-Firewall-1-INPUT -d 224.0.0.251 -p udp -m udp --dport 5353 -j ACCEPT -A RH-Firewall-1-INPUT -p udp -m udp --dport 631 -j ACCEPT -A RH-Firewall-1-INPUT -p tcp -m tcp --dport 631 -j ACCEPT -A RH-Firewall-1-INPUT -m state --state RELATED,ESTABLISHED -j ACCEPT -A RH-Firewall-1-INPUT -p tcp -m state --state NEW -m tcp --dport 22 -j ACCEPT -A RH-Firewall-1-INPUT -p tcp -m state --state NEW -m tcp --dport 80 -j ACCEPT -A RH-Firewall-1-INPUT -p tcp -m state --state NEW -m tcp --dport 443 -j ACCEPT -A RH-Firewall-1-INPUT -p tcp -m state --state NEW -m tcp --dport 21 -j ACCEPT -A RH-Firewall-1-INPUT -p tcp -m state --state NEW -m tcp --dport 25 -j ACCEPT -A RH-Firewall-1-INPUT -p tcp -m state --state NEW -m tcp --dport 53 -j ACCEPT -A RH-Firewall-1-INPUT -p tcp -m state --state NEW -m tcp --dport 80 -j ACCEPT -A RH-Firewall-1-INPUT -p tcp -m state --state NEW -m tcp --dport 110 -j ACCEPT -A RH-Firewall-1-INPUT -p tcp -m state --state NEW -m tcp --dport 990 -j ACCEPT -A RH-Firewall-1-INPUT -p tcp -m state --state NEW -m tcp --dport 443 -j ACCEPT -A RH-Firewall-1-INPUT -p tcp -m state --state NEW -m tcp --dport 465 -j ACCEPT -A RH-Firewall-1-INPUT -p tcp -m state --state NEW -m tcp --dport 646 -j ACCEPT -A RH-Firewall-1-INPUT -p tcp -m state --state NEW -m tcp --dport 993 -j ACCEPT -A RH-Firewall-1-INPUT -p tcp -m state --state NEW -m tcp --dport 995 -j ACCEPT -A RH-Firewall-1-INPUT -p tcp -m state --state NEW -m tcp --dport 3306 -j ACCEPT -A RH-Firewall-1-INPUT -p tcp -m state --state NEW -m tcp --dport 10009 -j ACCEPT -A RH-Firewall-1-INPUT -p tcp -m state --state NEW -m tcp --dport 7778 -j ACCEPT -A RH-Firewall-1-INPUT -p tcp -m state --state NEW -m tcp --dport 5000 -j ACCEPT -A RH-Firewall-1-INPUT -p tcp -m state --state NEW -m tcp --dport 25566 -j ACCEPT -A RH-Firewall-1-INPUT -p tcp -m state --state NEW -m tcp --dport 80 -j ACCEPT -A RH-Firewall-1-INPUT -p tcp -m state --state NEW -m tcp --dport 8765 -j ACCEPT -A RH-Firewall-1-INPUT -p tcp -m state --state NEW -m tcp --dport 8192 -j ACCEPT -A RH-Firewall-1-INPUT -p tcp -m state --state NEW -m tcp --dport 8123 -j ACCEPT -A RH-Firewall-1-INPUT -p tcp -m state --state NEW -m tcp --dport 20 -j ACCEPT -A RH-Firewall-1-INPUT -p udp -m state --state NEW -m udp --dport 23877 -j ACCEPT -A RH-Firewall-1-INPUT -p tcp -m state --state NEW -m tcp --dport 9091 -j ACCEPT -A RH-Firewall-1-INPUT -p tcp -m state --state NEW -m tcp --dport 51413 -j ACCEPT -A RH-Firewall-1-INPUT -p tcp -m state --state NEW -m tcp --dport 10011 -j ACCEPT -A RH-Firewall-1-INPUT -p tcp -m state --state NEW -m tcp --dport 30033 -j ACCEPT -A RH-Firewall-1-INPUT -p udp --dport 5353 -d 224.0.0.251 -j ACCEPT -A RH-Firewall-1-INPUT -p udp -m udp --dport 631 -j ACCEPT -A RH-Firewall-1-INPUT -p tcp -m tcp --dport 631 -j ACCEPT -A RH-Firewall-1-INPUT -m state --state ESTABLISHED,RELATED -j ACCEPT -A RH-Firewall-1-INPUT -m state --state NEW -m tcp -p tcp --dport 22 -j ACCEPT -A RH-Firewall-1-INPUT -j REJECT --reject-with icmp-host-prohibited COMMIT Any help would be much appreciated! If I do lsof -i :21 without the "." it shows nothing. [root@ks3000420 ~]# lsof -i :21 . COMMAND PID USER FD TYPE DEVICE SIZE/OFF NODE NAME bash 9964 root cwd DIR 8,1 4096 483329 . bash 11608 root cwd DIR 8,1 4096 483329 . bash 13550 root cwd DIR 8,1 4096 483329 . vi 14117 root cwd DIR 8,1 4096 483329 . sftp-serv 15261 root cwd DIR 8,1 4096 483329 . sftp-serv 15477 root cwd DIR 8,1 4096 483329 . bash 19074 root cwd DIR 8,1 4096 483329 . lsof 19100 root cwd DIR 8,1 4096 483329 . lsof 19101 root cwd DIR 8,1 4096 483329 .

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  • "Virtual Machine Manager" and "Virtual Machine Server" setup manual

    - by urtihu
    Is there a manual available that covers the proper setup of a "Virtual Machine Server" with no GUI with an Ubuntu Workstation with a GUI and "Virtual Machine Manager" installed? Both are 12.04 version. I get the following error message: unable to connect to libvirt Verify that -The libvirt-bin package is installed -The libvirt daemon has been started -you are a member of the libvirtd group the package is installed for some reason starting the daemon seems to crash libvirtd start info: libvirt version 0.9.8 error: virExecWithHook:328 : cannot find 'pm-is-supported' in path: No such file or directory also qemucapsInit:856: Failed to get host power management capabilities So I guess I did not set the server up correctly. All manuals I found do not mention "Virtual Machine Manager". I only chose the packages to connect with SSH remotely and the "Virtual Machine Server" for the server installation. So I would like to find a manual that covers this combo or then covered only GUI machines that have both on the same machine, which will not really help with system performance as a hypervisor.

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  • Session State with MVP and Application Controller patterns

    - by Graham Bunce
    Hi, I've created an MVP (passive view) framework for development and decided to go for an Application Controller pattern to manage the navigation between views. This is targeted at WinForms, ASP.NET and WPF interfaces. Although I'm not 100% convinced that these view technologies really swappable, that's my aim at the moment so my MVP framework is quite lightweight. What I'm struggling to fit in is the concept of a "Business Conversation" that needs state information to be either (a) maintained for the lifetime of the View or, more likely, (b) maintained across several views for the lifetime of a use case (business conversation). I want state management to be part of the framework as I don't want developers to worry about it. All they need to do is to "start" a conversation, "Register" objects and the framework does the rest until the "end" a conversation. Has anybody got any thoughts (patterns) to how to fit this into MVP? I was thinking it may be part of the Application Controller responsibility (delegating to a Conversation Manager object) as it knows about current state in order to send the user to the next view.... but then I thought it may be up to the Presenter to start and end the conversation so then it comes down the presenters to manage conversations and the objects registered for the that conversation. Unfortunately that means presenters can't be used in different conversations... so that idea doesn't seem right. As you can see, I don't think there is an easy answer (and I've looked for a while). So anybody else got any thoughts?

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  • Finite State Machine Spellchecker

    - by Durell
    I would love to have a debugged copy of the finite state machine code below. I tried debugging but could not, all the machine has to do is to spell check the word "and",an equivalent program using case is welcomed. #include<cstdlib> #include<stdio.h> #include<string.h> #include<iostream> #include<string> using namespace std; char in_str; int n; void spell_check() { char data[256]; int i; FILE *in_file; in_file=fopen("C:\\Users\\mytorinna\\Desktop\\a.txt","r+"); while (!feof(in_file)) { for(i=0;i<256;i++) { fscanf(in_file,"%c",in_str); data[i]=in_str; } //n = strlen(in_str); //start(data); cout<<data; } } void start(char data) { // char next_char; //int i = 0; // for(i=0;i<256;i++) // if (n == 0) { if(data[i]="a") { state_A(); exit; } else { cout<<"I am comming"; } // cout<<"This is an empty string"; // exit();//do something here to terminate the program } } void state_A(int i) { if(in_str[i] == 'n') { i++; if(i<n) state_AN(i); else error(); } else error(); } void state_AN(int i) { if(in_str[i] == 'd') { if(i == n-1) cout<<" Your keyword spelling is correct"; else cout<<"Wrong keyword spelling"; } } int main() { spell_check(); system("pause"); return 0; }

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  • Knowing state of game in real time

    - by evthim
    I'm trying to code a tic tac toe game in java and I need help figuring out how to efficiently and without freezing the program check if someone won the game. I'm only in the design stages now, I haven't started programming anything but I'm wondering how would I know at all times the state of the game and exactly when someone wins? Response to MarkR: (note: had to place comment here, it was too long for comment section) It's not a homework problem, I'm trying to get more practice programming GUI's which I've only done once as a freshman in my second introductory programming course. I understand I'll have a 2D array. I plan to have a 2D integer array where x would equal 1 and o would equal 0. However, won't it take too much time if I check after every move if someone won the game? Is there a way or a data structure or algorithm I can use so that the program will know the state (when I say state I mean not just knowing every position on the board, the int array will take care of that, I mean knowing that user 1 will win if he places x on this block) of the game at all times and thus can know automatically when someone won?

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  • State changes in entities or components

    - by GriffinHeart
    I'm having some trouble figuring how to deal with state management in my entities. I don't have trouble with Game state management, like pause and menus, since these are not handled as an entity component system; just with state in entities/components. Drawing from Orcs Must Die as an example, I have my MainCharacter and Trap entities which only have their components like PositionComponent, RenderComponent, PhysicsComponent. On each update the Entity will call update on its components. I also have a generic EventManager with listeners for different event types. Now I need to be able to place the traps: first select the trap and trap position then place the trap. When placing a trap it should appear in front of the MainCharacter, rendered in a different way and following it around. When placed it should just respond to collisions and be rendered in the normal way. How is this usually handled in component based systems? (This example is specific but can help figure out the general way to deal with entities states.)

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  • Unable to make the session state request to the session state server

    - by Angry_IT_Guru
    For about 4-5 months now, I seem to be having this sporadic issue--mainly during our busiest time of the day between 10:30-11:45AM, where all my Windows 2003 web servers in a Microsoft NLB cluster start throwing session state server errors. A sample error is below. System.Web.HttpException: Unable to make the session state request to the session state server. Please ensure that the ASP.NET State service is started and that the client and server ports are the same. If the server is on a remote machine, please ensure that it accepts remote requests by checking the value of HKEY_LOCAL_MACHINE\SYSTEM\CurrentControlSet\Services\aspnet_state\Parameters\AllowRemoteConnection. If the server is on the local machine, and if the before mentioned registry value does not exist or is set to 0, then the state server connection string must use either 'localhost' or '127.0.0.1' as the server name. at System.Web.SessionState.OutOfProcSessionStateStore.MakeRequest(StateProtocolVerb verb, String id, StateProtocolExclusive exclusiveAccess, Int32 extraFlags, Int32 timeout, Int32 lockCookie, Byte[] buf, Int32 cb, Int32 networkTimeout, SessionNDMakeRequestResults& results) at System.Web.SessionState.OutOfProcSessionStateStore.SetAndReleaseItemExclusive(HttpContext context, String id, SessionStateStoreData item, Object lockId, Boolean newItem) at System.Web.SessionState.SessionStateModule.OnReleaseState(Object source, EventArgs eventArgs) at System.Web.HttpApplication.SyncEventExecutionStep.System.Web.HttpApplication.IExecutionStep.Execute() at System.Web.HttpApplication.ExecuteStep(IExecutionStep step, Boolean& completedSynchronously) Now I'm using ASP.NET State service on a centralized back-end Windows 2003 server that all servers communicate to. I was originally using SQL Server state for a couple years as well prior to having this issue. The problem with SQL wqas that when the issue occurred, it created a blocking situation which essentially impacted all users across all servers. The product company recommended that I use the standard ASP.NET State service as that was what they technically supported. Why this would make a difference is beyond me -- but I had no choice but to try it! I have attempted to create multiple application pools, adding additional servers, chaning TCP/IP timeout from 20 to 30 seconds, and even calling Microsoft ASP.NET product support, with very little success. I even recommended that they review whether they are using read-only session state instead of read/write per page request -- as I understand that this basically causes every page to make round-trips to state server even if state isn't being used on the page. Unfortunately, the application is developed by our product company and they insist that it is something with my environment because other clients do not have these sort of issues. However, I've talked to other clients and they tell me when they've seen issues like they, they've basically had to create another web farm. This issue almost seems like I've simply reached some architectural limit within the application... Microsoft's position on the issue is that the session state needs to be reduced and the returncode being reported back from the state server indicates buffers are full. To better understand the scope of issues (rather than wait for customers to call and complain), I installed ELMAH and configured it to send me e-mails when unhandled exceptions occur. I basically get 500-1000 e-mails during the time period of high activity! If any one has any other ideas I could try or better ways to troubleshoot, I'd appreciate it.

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  • MAA a Database Machine-nel, maximális rendelkezésre állás

    - by Fekete Zoltán
    Néhány napja jelent meg egy, a maximális rendelkezésre állást boncolgató Oracle fehérpapír :): Oracle Data Guard: Disaster Recovery for Sun Oracle Database Machine. Ez a dokumentum az Exadata környezetben az Oracle Data Guard használatát elemzi. Az utolsó oldalakon néhány rendkívül hasznos linket is találunk. Mire is használható a Data Guard? - katasztrófa helyzet kezelése - adatbázis gördülo upgrade - egy megoldás az Exadata környezetre migrálásra - a standby adatbázis kihasználása A Sun Oracle Database Machine háromféle konfigurációban kapható: Full Rack, Half Rack és Quarter Rack, azaz teljes, fél és negyed szekrény kiépítésben. Felfelé upgrade-elheto és akár sok Full Rack összekapcsolva is egyetlen gépként tud muködni. A határ tehát a csillagos ég! :) Hiszen a nap a legfontosabb csillagunk. A Database Machine már önmagában is magas rendelkezésreállást biztosít, hiszen minden - a muködés szempontjából fontos - minden komponense legalább duplikált! Természetesen ez az adatokra is vonatkozik. A Database Machine ideális gyors környezet mind OLTP, mind DW futtatására, mind adatbázis konszolidációra. A tranzakciós (OLTP) rendszereknél régóta fontos követelmény, hogy az elsodleges site mögött legyen egy katasztrófa site, mely át tudja venni az adatbázis-kezelés feladatát, ha árvíz, tuz, vagy más szomorú katasztrófa történne az elsodleges site-on. Manapság már az adattárházak (DW) üzemeltetésében is fontos szerepet kap az MAA architektúra, azaz a Maximum Availability Architecture. Innen letöltheto a pdf: Oracle Data Guard: Disaster Recovery for Sun Oracle Database Machine.

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  • Throwing exception from a property when my object state is invalid

    - by Rumi P.
    Microsoft guidelines say: "Avoid throwing exceptions from property getters", and I normally follow that. But my application uses Linq2SQL, and there is the case where my object can be in invalid state because somebody or something wrote nonsense into the database. Consider this toy example: [Table(Name="Rectangle")] public class Rectangle { [Column(Name="ID", IsPrimaryKey = true, IsDbGenerated = true)] public int ID {get; set;} [Column(Name="firstSide")] public double firstSide {get; set;} [Column(Name="secondSide")] public double secondSide {get; set;} public double sideRatio { get { return firstSide/secondSide; } } } Here, I could write code which ensures that my application never writes a Rectangle with a zero-length side into the database. But no matter how bulletproof I make my own code, somebody could open the database with a different application and create an invalid Rectangle, especially one with a 0 for secondSide. (For this example, please forget that it is possible to design the database in a way such that writing a side length of zero into the rectangle table is impossible; my domain model is very complex and there are constraints on model state which cannot be expressed in a relational database). So, the solution I am gravitating to is to change the getter to: get { if(firstSide > 0 && secondSide > 0) return firstSide/secondSide; else throw new System.InvalidOperationException("All rectangle sides should have a positive length"); } The reasoning behind not throwing exceptions from properties is that programmers should be able to use them without having to make precautions about catching and handling them them. But in this case, I think that it is OK to continue to use this property without such precautions: if the exception is thrown because my application wrote a non-zero rectangle side into the database, then this is a serious bug. It cannot and shouldn't be handled in the application, but there should be code which prevents it. It is good that the exception is visibly thrown, because that way the bug is caught. if the exception is thrown because a different application changed the data in the database, then handling it is outside of the scope of my application. So I can't do anything about it if I catch it. Is this a good enough reasoning to get over the "avoid" part of the guideline and throw the exception? Or should I turn it into a method after all? Note that in the real code, the properties which can have an invalid state feel less like the result of a calculation, so they are "natural" properties, not methods.

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  • How do I reuse a state machine in a slightly different way?

    - by JoJo
    Problem I have a big state machine. The design requirements of the project have changed such that I need to re-use this state machine in another place. All the states remain the same in this new place, but a few states run slightly different stuff. What design pattern allows me to reuse this state machine? Motivation I am building a video player. It is modeled by a state machine with these states: stopped, loading, playing, paused, crashed, and some more... This video player needs to be used on two web pages. When the player crashes on the first page, it should show an error message below. If the player crashes on the second page, the error message should appear in the center of the video and pulsate a few times.

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  • What methods should save/load a game state

    - by vedi
    There are a lot of articles about how to save a state of a game and they are pretty good. But I have one conceptual misunderstanding where should I save the state? My game has number of screens and pair of them are MainMenuScreen and MainSceneScreen these are inherited from Screen class. MainMenuScreen is shown at start of the game the MainSceneScreen little later. What is the problem? I navigated to MainSceneScreen, forced Android to stop the application (I change a language settings on the device to achieve it, please let me know if I'm wrong). After that I select the application again and I can see MainMenuScreen is shown. But I want MainSceneScreen to be shown. I suppose I should override resume method. But what class I should override? I have class PsGame that extends Game class of libgdx. I put breakpoints to its resume method and it turned out that method was not called. I investigated the problem and I've found little strange code in onResume method of AndroidApplication class of libgdx: if (!firstResume) graphics.resume(); else firstResume = false; My debugger said firstResume was true and didn't go to *graphics.resume()*line. Sorry for a lot of words but could you answer following question: What did I do wrong? What methods should I override? Thank you in advance.

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  • Sharing ASP.NET State databases between multiple apps

    - by MikeWyatt
    Is it better for a collection of ASP.NET web apps to share the same session database, or should each one have its own? If there is no significant difference, having a single database would be preferable due to easier maintenance. Background My team has an assortment of ASP.NET web apps, all written in either Monorail 1.1 or ASP.NET MVC 1.0. Each app currently uses a dedicated session state database. I'm working on adding a new site to that list, and am debating whether I should create another new session database, or just share an existing one with another app.

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  • C++ SDL State Machine Segfault

    - by user1602079
    The code compiles and builds fine, but it immediately segfaults. I've looked at this for a while and have no idea why. Any help is appreciated. Thank you! Here's the code: main.cpp #include "SDL/SDL.h" #include "Globals.h" #include "Core.h" #include "GameStates.h" #include "Introduction.h" int main(int argc, char** args) { if(core.Initilize() == false) { SDL_Quit(); } while(core.desiredstate != core.Quit) { currentstate->EventHandling(); currentstate->Logic(); core.ChangeState(); currentstate->Render(); currentstate->Update(); } SDL_Quit(); } Core.h #ifndef CORE_H #define CORE_H #include "SDL/SDL.h" #include <string> class Core { public: SDL_Surface* Load(std::string filename); void ApplySurface(int X, int Y, SDL_Surface* source, SDL_Surface* destination); void SetState(int newstate); void ChangeState(); enum state { Intro, STATES_NULL, Quit }; int desiredstate, stateID; bool Initilize(); }; #endif Core.cpp #include "Core.h" #include "SDL/SDL.h" #include "Globals.h" #include "Introduction.h" #include <string> /* Initilizes SDL subsystems */ bool Core::Initilize() { //Inits subsystems, reutrns false upon error if(SDL_Init(SDL_INIT_EVERYTHING) == -1) { return false; } SDL_WM_SetCaption("Game", NULL); return true; } /* Loads surfaces and optimizes them */ SDL_Surface* Core::Load(std::string filename) { //The surface to be optimized SDL_Surface* original = SDL_LoadBMP(filename.c_str()); //The optimized surface SDL_Surface* optimized = NULL; //Optimizes the image if it loaded properly if(original != NULL) { optimized = SDL_DisplayFormat(original); SDL_FreeSurface(original); } else { //returns NULL upon error return NULL; } return optimized; } /* Blits surfaces */ void Core::ApplySurface(int X, int Y, SDL_Surface* source, SDL_Surface* destination) { //Stores the coordinates of the surface SDL_Rect offsets; offsets.x = X; offsets.y = Y; //Bits the surface if both surfaces are present if(source != NULL && destination != NULL) { SDL_BlitSurface(source, NULL, destination, &offsets); } } /* Sets desiredstate to newstate */ void Core::SetState(int newstate) { if(desiredstate != Quit) { desiredstate = newstate; } } /* Changes the game state */ void Core::ChangeState() { if(desiredstate != STATES_NULL && desiredstate != Quit) { delete currentstate; switch(desiredstate) { case Intro: currentstate = new Introduction(); break; } stateID = desiredstate; desiredstate = core.STATES_NULL; } } Globals.h #ifndef GLOBALS_H #define GLOBALS_H #include "SDL/SDL.h" #include "Core.h" #include "GameStates.h" extern SDL_Surface* screen; extern Core core; extern GameStates* currentstate; #endif Globals.cpp #include "Globals.h" #include "SDL/SDL.h" #include "GameStates.h" SDL_Surface* screen = SDL_SetVideoMode(640, 480, 32, SDL_SWSURFACE); Core core; GameStates* currentstate = NULL; GameStates.h #ifndef GAMESTATES_H #define GAMESTATES_H class GameStates { public: virtual void EventHandling() = 0; virtual void Logic() = 0; virtual void Render() = 0; virtual void Update() = 0; }; #endif Introduction.h #ifndef INTRODUCTION_H #define INTRODUCTION_H #include "GameStates.h" #include "Globals.h" class Introduction : public GameStates { public: Introduction(); private: void EventHandling(); void Logic(); void Render(); void Update(); ~Introduction(); SDL_Surface* test; }; #endif Introduction.cpp #include "SDL/SDL.h" #include "Core.h" #include "Globals.h" #include "Introduction.h" /* Loads all the assets */ Introduction::Introduction() { test = core.Load("test.bmp"); } void Introduction::EventHandling() { SDL_Event event; while(SDL_PollEvent(&event)) { switch(event.type) { case SDL_QUIT: core.SetState(core.Quit); break; } } } void Introduction::Logic() { //to be coded } void Introduction::Render() { core.ApplySurface(30, 30, test, screen); } void Introduction::Update() { SDL_Flip(screen); } Introduction::~Introduction() { SDL_FreeSurface(test); } Sorry if the formatting is a bit off... Having to put four spaces for it to be put into a code block offset it a bit. I ran it through gdb and this is what I got: Program received signal SIGSEGV, Segmentation fault. 0x0000000000400e46 in main () Which isn't incredibly useful... Any help is appreciated. Thank you!

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