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  • How to use boost::fusion::transform on heterogeneous containers?

    - by Kyle
    Boost.org's example given for fusion::transform is as follows: struct triple { typedef int result_type; int operator()(int t) const { return t * 3; }; }; // ... assert(transform(make_vector(1,2,3), triple()) == make_vector(3,6,9)); Yet I'm not "getting it." The vector in their example contains elements all of the same type, but a major point of using fusion is containers of heterogeneous types. What if they had used make_vector(1, 'a', "howdy") instead? int operator()(int t) would need to become template<typename T> T& operator()(T& const t) But how would I write the result_type? template<typename T> typedef T& result_type certainly isn't valid syntax, and it wouldn't make sense even if it was, because it's not tied to the function.

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  • How to track auto-generated id's in select-insert statement

    - by k rey
    I have two tables detail and head. The detail table will be written first. Later, the head table will be written. The head is a summary of the detail table. I would like to keep a reference from the detail to the head table. I have a solution but it is not elegant and requires duplicating the joins and filters that were used during summation. I am looking for a better solution. The below is an example of what I currently have. In this example, I have simplified the table structure. In the real world, the summation is very complex. -- Preparation create table #detail ( detail_id int identity(1,1) , code char(4) , amount money , head_id int null ); create table #head ( head_id int identity(1,1) , code char(4) , subtotal money ); insert into #detail ( code, amount ) values ( 'A', 5 ); insert into #detail ( code, amount ) values ( 'A', 5 ); insert into #detail ( code, amount ) values ( 'B', 2 ); insert into #detail ( code, amount ) values ( 'B', 2 ); -- I would like to somehow simplify the following two queries insert into #head ( code, subtotal ) select code, sum(amount) from #detail group by code update #detail set head_id = h.head_id from #detail d inner join #head h on d.code = h.code -- This is the desired end result select * from #detail Desired end result of detail table: detail_id code amount head_id 1 A 5.00 1 2 A 5.00 1 3 B 2.00 2 4 B 2.00 2

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  • How to get the size of a binary tree ?

    - by Andrei Ciobanu
    I have a very simple binary tree structure, something like: struct nmbintree_s { unsigned int size; int (*cmp)(const void *e1, const void *e2); void (*destructor)(void *data); nmbintree_node *root; }; struct nmbintree_node_s { void *data; struct nmbintree_node_s *right; struct nmbintree_node_s *left; }; Sometimes i need to extract a 'tree' from another and i need to get the size to the 'extracted tree' in order to update the size of the initial 'tree' . I was thinking on two approaches: 1) Using a recursive function, something like: unsigned int nmbintree_size(struct nmbintree_node* node) { if (node==NULL) { return(0); } return( nmbintree_size(node->left) + nmbintree_size(node->right) + 1 ); } 2) A preorder / inorder / postorder traversal done in an iterative way (using stack / queue) + counting the nodes. What approach do you think is more 'memory failure proof' / performant ? Any other suggestions / tips ? NOTE: I am probably going to use this implementation in the future for small projects of mine. So I don't want to unexpectedly fail :).

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  • [C++] My First Go With Function Templates

    - by bobber205
    Thought it was pretty straight forward. But I get a "iterator not dereferencable" errro when running the below code. What's wrong? template<typename T> struct SumsTo : public std::binary_function<T, T, bool> { int myInt; SumsTo(int a) { myInt = a; } bool operator()(const T& l, const T& r) { cout << l << " + " << r; if ((l + r) == myInt) { cout << " does add to " << myInt; } else { cout << " DOES NOT add to " << myInt; } return true; } }; void main() { list<int> l1; l1.push_back(1); l1.push_back(2); l1.push_back(3); l1.push_back(4); list<int> l2; l2.push_back(9); l2.push_back(8); l2.push_back(7); l2.push_back(6); transform(l1.begin(), l1.end(), l2.begin(), l2.end(), SumsTo<int>(10) ); }

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  • A trivial Python SWIG error question

    - by Alex
    I am trying to get Python running with swig to do C/C++. I am running the tutorial here, 'building a python module'. When I do the call gcc -c example.c example_wrap.c -I /my_correct_path/python2.5 I get an error: my_correct_path/python2.5/pyport.h:761:2: error: #error "LONG_BIT definition appears wrong for platform (bad gcc/glibc config?)." example_wrap.c: In function 'SWIG_Python_ConvertFunctionPtr': example_wrap.c:2034: warning: initialization discards qualifiers from pointer target type example_wrap.c: In function 'SWIG_Python_FixMethods': example_wrap.c:3232: warning: initialization discards qualifiers from pointer target type It actually does create an example.o file, but it doesn't work. I am using python2.5 not 2.1 as in the example, is this a problem? The error (everything else is just a 'warning') says something about wrong platform. This is a 64bit machine; is this a problem? Is my gcc configured wrong for my machine? How do I get past this? UPDATE: I am still having problems. How do I actually implement this "fix"?

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  • Template compilation error in Sun Studio 12

    - by Jagannath
    We are migrating to Sun Studio 12.1 and with the new compiler [ CC: Sun C++ 5.10 SunOS_sparc 2009/06/03 ]. I am getting compilation error while compiling a code that compiled fine with earlier version of Sun Compiler [ CC: Sun WorkShop 6 update 2 C++ 5.3 2001/05/15 ]. This is the compilation error I get. "Sample.cc": Error: Could not find a match for LoopThrough(int[2]) needed in main(). 1 Error(s) detected. * Error code 1. CODE: #include <iostream> #define PRINT_TRACE(STR) \ std::cout << __FILE__ << ":" << __LINE__ << ":" << STR << "\n"; template<size_t SZ> void LoopThrough(const int(&Item)[SZ]) { PRINT_TRACE("Specialized version"); for (size_t index = 0; index < SZ; ++index) { std::cout << Item[index] << "\n"; } } /* template<typename Type, size_t SZ> void LoopThrough(const Type(&Item)[SZ]) { PRINT_TRACE("Generic version"); } */ int main() { { int arr[] = { 1, 2 }; LoopThrough(arr); } } If I uncomment the code with Generic version, the code compiles fine and the generic version is called. I don't see this problem with MSVC 2010 with extensions disabled and the same case with ideone here. The specialized version of the function is called. Now the question is, is this a bug in Sun Compiler ? If yes, how could we file a bug report ?

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  • Strange problem with simple multithreading program in Java

    - by Elizabeth
    Hello, I am just starting play with multithreading programming. I would like to my program show alternately character '-' and '+' but it doesn't. My task is to use synchronized keyword. As far I have: class FunnyStringGenerator{ private char c; public FunnyStringGenerator(){ c = '-'; } public synchronized char next(){ if(c == '-'){ c = '+'; } else{ c = '-'; } return c; } } class ThreadToGenerateStr implements Runnable{ FunnyStringGenerator gen; public ThreadToGenerateStr(FunnyStringGenerator fsg){ gen = fsg; } @Override public void run() { for(int i = 0; i < 10; i++){ System.out.print(gen.next()); } } } public class Main{ public static void main(String[] args) throws IOException { FunnyStringGenerator FSG = new FunnyStringGenerator(); ExecutorService exec = Executors.newCachedThreadPool(); for(int i = 0; i < 20; i++){ exec.execute(new ThreadToGenerateStr(FSG)); } } } EDIT: I also testing Thread.sleep in run method instead for loop.

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  • Constraint to array dimension in C language

    - by Summer_More_More_Tea
    int KMP( const char *original, int o_len, const char *substring, int s_len ){ if( o_len < s_len ) return -1; int k = 0; int cur = 1; int fail[ s_len ]; fail[ k ] = -1; while( cur < s_len ){ k = cur - 1; do{ if( substring[ cur ] == substring[ k ] ){ fail[ cur ] = k; break; }else{ k = fail[ k ] + 1; } }while( k ); if( !k && ( substring[ cur ] != substring[ 0 ] ) ){ fail[ cur ] = -1; }else if( !k ){ fail[ cur ] = 0; } cur++; } k = 0; cur = 0; while( ( k < s_len ) && ( cur < o_len ) ){ if( original[ cur ] == substring[ k ] ){ cur++; k++; }else{ if( k == 0 ){ cur++; }else{ k = fail[ k - 1 ] + 1; } } } if( k == s_len ) return cur - k; else return -1; } This is a KMP algorithm I once coded. When I reviewed it this morning, I find it strange that an integer array is defined as int fail[ s_len ]. Does the specification requires dimesion of arrays compile-time constant? How can this code pass the compilation? By the way, my gcc version is 4.4.1. Thanks in advance!

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  • Memory leaks after using typeinfo::name()

    - by icabod
    I have a program in which, partly for informational logging, I output the names of some classes as they are used (specifically I add an entry to a log saying along the lines of Messages::CSomeClass transmitted to 127.0.0.1). I do this with code similar to the following: std::string getMessageName(void) const { return std::string(typeid(*this).name()); } And yes, before anyone points it out, I realise that the output of typeinfo::name is implementation-specific. According to MSDN The type_info::name member function returns a const char* to a null-terminated string representing the human-readable name of the type. The memory pointed to is cached and should never be directly deallocated. However, when I exit my program in the debugger, any "new" use of typeinfo::name() shows up as a memory leak. If I output the information for 2 classes, I get 2 memory leaks, and so on. This hints that the cached data is never being freed. While this is not a major issue, it looks messy, and after a long debugging session it could easily hide genuine memory leaks. I have looked around and found some useful information (one SO answer gives some interesting information about how typeinfo may be implemented), but I'm wondering if this memory should normally be freed by the system, or if there is something i can do to "not notice" the leaks when debugging. I do have a back-up plan, which is to code the getMessageName method myself and not rely on typeinfo::name, but I'd like to know anyway if there's something I've missed.

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  • Retrieve class name hierarchy as string

    - by Jeff Wain
    Our system complexity has risen to the point that we need to make permission names tied to the client from the database more specific. In the client, permissions are referenced from a static class since a lot of client functionality is dependent on the permissions each user has and the roles have a ton of variety. I've referenced this post as an example, but I'm looking for a more specific use case. Take for instance this reference, where PermissionAlpha would be a const string: return HasPermission(PermissionNames.PermissionAlpha); Which is great, except now that things are growing more complex the classes are being structured like this: public static class PermissionNames { public static class PermissionAlpha { public const string SubPermission; } } I'm trying to find an easy way to reference PermissionAlpha in this new setup that will act similar to the first declaration above. Would the only way to do this be to resort to pulling the value of the class name like in the example below? I'm trying to keep all the names in one place that can be reference anywhere in the application. public static class PermissionAlpha { public static string Name { get { return typeof(PermissionAlpha).Name; } } }

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  • Count Occurence of Needle String in Haystack String, most optimally?

    - by Taranfx
    The Problem is simple Find "ABC" in "ABCDSGDABCSAGAABCCCCAAABAABC" Here is the solution I propose, I'm looking for any solutions that might be better than this one. public static void main(String[] args) { String haystack = "ABCDSGDABCSAGAABCCCCAAABAABC"; String needle = "ABC"; char [] needl = needle.toCharArray(); int needleLen = needle.length(); int found=0; char hay[] = haystack.toCharArray(); int index =0; int chMatched =0; for (int i=0; i<hay.length; i++){ if (index >= needleLen || chMatched==0) index=0; System.out.print("\nchar-->"+hay[i] + ", with->"+needl[index]); if(hay[i] == needl[index]){ chMatched++; System.out.println(", matched"); }else { chMatched=0; index=0; if(hay[i] == needl[index]){ chMatched++; System.out.print("\nchar->"+hay[i] + ", with->"+needl[index]); System.out.print(", matched"); }else continue; } if(chMatched == needleLen){ found++; System.out.println("found. Total ->"+found); } index++; } System.out.println("Result Found-->"+found); } It took me a while creating this one. Can someone suggest a better solution (if any) P.S. Drop the sysouts if they look messy to you.

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  • What C++ templates issue is going on with this error?

    - by WilliamKF
    Running gcc v3.4.6 on the Botan v1.8.8 I get the following compile time error building my application after successfully building Botan and running its self test: ../../src/Botan-1.8.8/build/include/botan/secmem.h: In member function `Botan::MemoryVector<T>& Botan::MemoryVector<T>::operator=(const Botan::MemoryRegion<T>&)': ../../src/Botan-1.8.8/build/include/botan/secmem.h:310: error: missing template arguments before '(' token What is this compiler error telling me? Here is a snippet of secmem.h that includes line 130: [...] /** * This class represents variable length buffers that do not * make use of memory locking. */ template<typename T> class MemoryVector : public MemoryRegion<T> { public: /** * Copy the contents of another buffer into this buffer. * @param in the buffer to copy the contents from * @return a reference to *this */ MemoryVector<T>& operator=(const MemoryRegion<T>& in) { if(this != &in) set(in); return (*this); } // This is line 130! [...]

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  • What limits scaling in this simple OpenMP program?

    - by Douglas B. Staple
    I'm trying to understand limits to parallelization on a 48-core system (4xAMD Opteron 6348, 2.8 Ghz, 12 cores per CPU). I wrote this tiny OpenMP code to test the speedup in what I thought would be the best possible situation (the task is embarrassingly parallel): // Compile with: gcc scaling.c -std=c99 -fopenmp -O3 #include <stdio.h> #include <stdint.h> int main(){ const uint64_t umin=1; const uint64_t umax=10000000000LL; double sum=0.; #pragma omp parallel for reduction(+:sum) for(uint64_t u=umin; u<umax; u++) sum+=1./u/u; printf("%e\n", sum); } I was surprised to find that the scaling is highly nonlinear. It takes about 2.9s for the code to run with 48 threads, 3.1s with 36 threads, 3.7s with 24 threads, 4.9s with 12 threads, and 57s for the code to run with 1 thread. Unfortunately I have to say that there is one process running on the computer using 100% of one core, so that might be affecting it. It's not my process, so I can't end it to test the difference, but somehow I doubt that's making the difference between a 19~20x speedup and the ideal 48x speedup. To make sure it wasn't an OpenMP issue, I ran two copies of the program at the same time with 24 threads each (one with umin=1, umax=5000000000, and the other with umin=5000000000, umax=10000000000). In that case both copies of the program finish after 2.9s, so it's exactly the same as running 48 threads with a single instance of the program. What's preventing linear scaling with this simple program?

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  • C++ polymorphism, function calls

    - by moai
    Okay, I'm pretty inexperienced as a programmer, let alone in C++, so bear with me here. What I wanted to do was to have a container class hold a parent class pointer and then use polymorphism to store a child class object. The thing is that I want to call one of the child class's functions through the parent class pointer. Here's a sort of example of what I mean in code: class SuperClass { public: int x; } class SubClass : public SuperClass { public: void function1() { x += 1; } } class Container { public: SuperClass * alpha; Container(SuperClass& beta) { alpha = beta; } } int main() { Container cont = new Container(new SubClass); } (I'm not sure that's right, I'm still really shaky on pointers. I hope it gets the point across, at least.) So, I'm not entirely sure whether I can do this or not. I have a sneaking suspicion the answer is no, but I want to be sure. If someone has another way to accomplish this sort of thing, I'd be glad to hear it.

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  • How to keep the CPU usage down while running an SDL program?

    - by budwiser
    I've done a very basic window with SDL and want to keep it running until I press the X on window. #include "SDL.h" const int SCREEN_WIDTH = 640; const int SCREEN_HEIGHT = 480; int main(int argc, char **argv) { SDL_Init( SDL_INIT_VIDEO ); SDL_Surface* screen = SDL_SetVideoMode( SCREEN_WIDTH, SCREEN_HEIGHT, 0, SDL_HWSURFACE | SDL_DOUBLEBUF ); SDL_WM_SetCaption( "SDL Test", 0 ); SDL_Event event; bool quit = false; while (quit != false) { if (SDL_PollEvent(&event)) { if (event.type == SDL_QUIT) { quit = true; } } SDL_Delay(80); } SDL_Quit(); return 0; } I tried adding SDL_Delay() at the end of the while-clause and it worked quite well. However, 80 ms seemed to be the highest value I could use to keep the program running smoothly and even then the CPU usage is about 15-20%. Is this the best way to do this and do I have to just live with the fact that it eats this much CPU already on this point?

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  • display multiple errors via bool flag c++

    - by igor
    Been a long night, but stuck on this and now am getting "segmentation fault" in my compiler.. Basically I'm trying to display all the errors (the cout) needed. If there is more than one error, I am to display all of them. bool validMove(const Square board[BOARD_SIZE][BOARD_SIZE], int x, int y, int value) { int index; bool moveError = true; const int row_conflict(0), column_conflict(1), grid_conflict(2); int v_subgrid=x/3; int h_subgrid=y/3; getCoords(x,y); for(index=0;index<9;index++) if(board[x][index].number==value){ cout<<"That value is in conflict in this row\n"; moveError=false; } for(index=0;index<9;index++) if(board[index][y].number==value){ cout<<"That value is in conflict in this column\n"; moveError=false; } for(int i=v_subgrid*3;i<(v_subgrid*3 +3);i++){ for(int j=h_subgrid*3;j<(h_subgrid*3+3);j++){ if(board[i][j].number==value){ cout<<"That value is in conflict in this subgrid\n"; moveError=false; } } } return true; }

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  • transfering a container of data to different classes

    - by user340699
    I am passing a vector of bids from Trader class to Simulator class.which class then passes it on to the auctioneer class.something seems messed up, can anyone spot it please. Below is part of the code: Error: 199 expected primary-expression before '&' token //Class of Origin of the vector. class Trader { private: int nextBidId; public: Trader(); ~Trader(){}; Bid getNextBid(); Bid getNextBid(int trdId, int qty, int price, char type); void loadRange( vector <Bid> & bids ) {} ; void loadRange(BidList &, int trdId, int qty, int price, char type, int size); }; //To be received by the Simulator class Simulator { vector <Bid> list; Trader trader; Auctioneer auctioneer; public: void run(); }; // Passing the vector into a function in simulator Simulator::accept_bids(bid_vector::const_iterator begin, bid_vector::const_iterator end){ vector<Bid>::iterator itr; } //Its journey should end with the Auctioneer. who displays the data class Auctioneer { public: vector <Bid>v2;// created a new vector to hold the objects void accept_bids(vector<Bid> & bids); void displayBids(){return bids} };

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  • genStrAsCharArray optimisation benefits

    - by Rich
    Hi I am looking into the options available to me for optimising the performance of JBoss 5.1.0. One of the options I am looking at is setting genStrAsCharArray to true in <JBOSS_HOME>/server/<PROFILE>/deployers/jbossweb.deployer/web.xml. This affects the generation of .java code from .JSPs. The comment describes this flag as: Should text strings be generated as char arrays, to improve performance in some cases? I have a few questions about this. Is this the generation of Strings in the dynamic parts of the JSP page (ie each time the page is called) or is it the generation of Strings in the static parts (ie when the .java is built from the JSP)? "in some cases" - which cases are these? What are the situations where the performance is worse? Does this speed up the generation of the .java, the compilation of the .class or the execution of the .class? At a more technical level (and the answer to this will probably depend on the answer to part 1), why can the use of char arrays improve performance? Thanks in advance Rich

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  • How do you compare using .NET types in an NHibernate ICriteria query for an ICompositeUserType?

    - by gabe
    I have an answered StackOverflow question about how to combine to legacy CHAR database date and time fields into one .NET DateTime property in my POCO here (thanks much Berryl!). Now i am trying to get a custom ICritera query to work against that very DateTime property to no avail. here's my query: ICriteria criteria = Session.CreateCriteria<InputFileLog>() .Add(Expression.Gt(MembersOf<InputFileLog>.GetName(x => x.FileCreationDateTime), DateTime.Now.AddDays(-14))) .AddOrder(Order.Desc(Projections.Id())) .CreateCriteria(typeof(InputFile).Name) .Add(Expression.Eq(MembersOf<InputFile>.GetName(x => x.Id), inputFileName)); IList<InputFileLog> list = criteria.List<InputFileLog>(); And here's the query it's generating: SELECT this_.input_file_token as input1_9_2_, this_.file_creation_date as file2_9_2_, this_.file_creation_time as file3_9_2_, this_.approval_ind as approval4_9_2_, this_.file_id as file5_9_2_, this_.process_name as process6_9_2_, this_.process_status as process7_9_2_, this_.input_file_name as input8_9_2_, gonogo3_.input_file_token as input1_6_0_, gonogo3_.go_nogo_ind as go2_6_0_, inputfile1_.input_file_name as input1_3_1_, inputfile1_.src_code as src2_3_1_, inputfile1_.process_cat_code as process3_3_1_ FROM input_file_log this_ left outer join go_nogo gonogo3_ on this_.input_file_token=gonogo3_.input_file_token inner join input_file inputfile1_ on this_.input_file_name=inputfile1_.input_file_name WHERE this_.file_creation_date > :p0 and this_.file_creation_time > :p1 and inputfile1_.input_file_name = :p2 ORDER BY this_.input_file_token desc; :p0 = '20100401', :p1 = '15:15:27', :p2 = 'LMCONV_JR' The query is exactly what i would expect, actually, except it doesn't actually give me what i want (all the rows in the last 2 weeks) because in the DB it's doing a greater than comparison using CHARs instead of DATEs. I have no idea how to get the query to convert the CHAR values into a DATE in the query without doing a CreateSQLQuery(), which I would like to avoid. Anyone know how to do this?

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  • Passing an array of structs in C

    - by lelouch
    I'm having trouble passing an array of structs to a function in C. I've created the struct like this in main: int main() { struct Items { char code[10]; char description[30]; int stock; }; struct Items MyItems[10]; } I then access it like: MyItems[0].stock = 10; etc. I want to pass it to a function like so: ReadFile(MyItems); The function should read the array, and be able to edit it. Then I should be able to access the same array from other functions. I've tried heaps of declarations but none of them work. e.g. void ReadFile(struct Items[10]) I've had a look around for other questions, but the thing is they're all done different, with typedefs and asterisks. My teacher hasn't taught us pointers yet, so I'd like to do it with what I know. Any ideas? :S EDIT: Salvatore's answer is working after I fixed my prototype to: void ReadFile(struct Items[9]);

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  • Trying to make a plugin system in C++

    - by Pirate for Profit
    I'm making a task-based program that needs to have plugins. Tasks need to have properties which can be easily edited, I think this can be done with Qt's Meta-Object Compiler reflection capabilities (I could be wrong, but I should be able to stick this in a QtPropertyBrowser?) So here's the base: class Task : public QObject { Q_OBJECT public: explicit Task(QObject *parent = 0) : QObject(parent){} virtual void run() = 0; signals: void taskFinished(bool success = true); } Then a plugin might have this task: class PrinterTask : public Task { Q_OBJECT public: explicit PrinterTask(QObject *parent = 0) : Task(parent) {} void run() { Printer::getInstance()->Print(this->getData()); // fictional emit taskFinished(true); } inline const QString &getData() const; inline void setData(QString data); Q_PROPERTY(QString data READ getData WRITE setData) // for reflection } In a nutshell, here's what I want to do: // load plugin // find all the Tasks interface implementations in it // have user able to choose a Task and edit its specific Q_PROPERTY's // run the TASK It's important that one .dll has multiple tasks, because I want them to be associated by their module. For instance, "FileTasks.dll" could have tasks for deleting files, making files, etc. The only problem with Qt's plugin setup is I want to store X amount of Tasks in one .dll module. As far as I can tell, you can only load one interface per plugin (I could be wrong?). If so, the only possible way to do accomplish what I want is to create a FactoryInterface with string based keys which return the objects (as in Qt's Plug-And-Paint example), which is a terrible boilerplate that I would like to avoid. Anyone know a cleaner C++ plugin architecture than Qt's to do what I want? Also, am I safely assuming Qt's reflection capabilities will do what I want (i.e. able to edit an unknown dynamically loaded tasks' properties with the QtPropertyBrowser before dispatching)?

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  • While loop not reading in the last item

    - by Gandalf StormCrow
    I'm trying to read in a multi line string then split it then print it .. here is the string : 1T1b5T!1T2b1T1b2T!1T1b1T2b2T!1T3b1T1b1T!3T3b1T!1T3b1T1b1T!5T1*1T 11X21b1X 4X1b1X When I split the string with ! I get this without the last line string : 1T1b5T 1T1b5T1T2b1T1b2T 1T2b1T1b2T1T1b1T2b2T 1T1b1T2b2T1T3b1T1b1T 1T3b1T1b1T3T3b1T 3T3b1T1T3b1T1b1T 1T3b1T1b1T5T1*1T 5T1*1T11X21b1X 11X21b1X Here is my code : import java.io.BufferedInputStream; import java.util.Scanner; public class Main { public static void main(String args[]) { Scanner stdin = new Scanner(new BufferedInputStream(System.in)); while (stdin.hasNext()) { for (String line : stdin.next().split("!")) { System.out.println(line); for (int i = 0; i < line.length(); i++) { System.out.print(line.charAt(i)); } } } } } Where did I make the mistake, why is not reading in the last line? After I read in all lines properly I should go trough each line if I encounter number I should print the next char the n times the number I just read, but that is long way ahead first I need help with this. Thank you UPDATE : Here is how the output should look like : 1T1b5T 1T2b1T1b2T 1T1b1T2b2T 1T3b1T1b1T 3T3b1T 1T3b1T1b1T 5T1*1T 11X21b1X 4X1b1X Here is a solution in C(my friend solved it not me), but I'd stil wanted to do it in JAVA : #include <stdio.h> int main (void) { char row[134]; for (;fgets (row,134,stdin)!=NULL;) { int i,j=0; for (i=0;row[i]!='\0';i++) { if (row[i]<='9'&&row[i]>='1') j+=(row[i]-'0'); else if ((row[i]<='Z'&&row[i]>='A')||row[i]=='*') for (;j;j--) printf ("%c",row[i]); else if (row[i]=='b') for (;j;j--) printf (" "); else if (row[i]=='!'||row[i]=='\n') printf ("\n"); } } return 0; }

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  • Setting synthesized arrays causing memory leaks using nested arrays

    - by webtoad
    Hello: Why is the following code causing a memory leak in an iPhone App? All of the initted objects below leak, including the arrays, the strings and the numbers. So, I'm thinking it has something to do with the the synthesized array property not releasing the object when I set the property again on the second and subsequent time this piece of code is called. Here is the code: "controller" (below) is my custom view controller class, which I have a reference to, and I am setting with this code snippet: sqlite3_stmt *statement; NSMutableArray *foo_IDs = [[NSMutableArray alloc] init]; NSMutableArray *foo_Names = [[NSMutableArray alloc] init]; NSMutableArray *foo_IDsBySection = [[NSMutableArray alloc] init]; NSMutableArray *foo_NamesBySection = [[NSMutableArray alloc] init]; // Get data: NSString *sql = @"select distinct p.foo_ID, p.foo_Name from foo as p "; if (sqlite3_prepare_v2(...) == SQLITE_OK) { while (sqlite3_step(statement) == SQLITE_ROW) { int p_id; NSString *foo_Name; p_id = sqlite3_column_int(statement, 0); char *str2 = (char *)sqlite3_column_text(statement, 1); foo_Name = [NSString stringWithCString:str2]; [foo_IDs addObject:[NSNumber numberWithInt:p_id]]; [foo_Names addObject:foo_Name]; } sqlite3_finalize(statement); } // Pass the array itself into another array: // (normally there is more than one array in each array) [foo_IDsBySection addObject: foo_IDs]; [foo_NamesBySection addObject: foo_Names]; [foo_IDs release]; [foo_Names release]; // Set some synthesized properties (of type NSArray, nonatomic, // retain) in controller: controller.foo_IDsBySection = foo_IDsBySection; controller.foo_NamesBySection = foo_NamesBySection; [foo_IDsBySection release]; [foo_NamesBySection release]; Thanks for any help!

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  • Coordinating typedefs and structs in std::multiset (C++)

    - by Sarah
    I'm not a professional programmer, so please don't hesitate to state the obvious. My goal is to use a std::multiset container (typedef EventMultiSet) called currentEvents to organize a list of structs, of type Event, and to have members of class Host occasionally add new Event structs to currentEvents. The structs are supposed to be sorted by one of their members, time. I am not sure how much of what I am trying to do is legal; the g++ compiler reports (in "Host.h") "error: 'EventMultiSet' has not been declared." Here's what I'm doing: // Event.h struct Event { public: bool operator < ( const Event & rhs ) const { return ( time < rhs.time ); } double time; int eventID; int hostID; }; // Host.h ... void calcLifeHist( double, EventMultiSet * ); // produces compiler error ... void addEvent( double, int, int, EventMultiSet * ); // produces compiler error // Host.cpp #include "Event.h" ... // main.cpp #include "Event.h" ... typedef std::multiset< Event, std::less< Event > > EventMultiSet; EventMultiSet currentEvents; EventMultiSet * cePtr = &currentEvents; ... Major questions Where should I include the EventMultiSet typedef? Are my EventMultiSet pointers obviously problematic? Is the compare function within my Event struct (in theory) okay? Thank you very much in advance.

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  • Basic problems (type inference or something else?) in Objective-C/Cocoa.

    - by Matt
    Hi, Apologies for how basic these questions are to some. Just started learning Cocoa, working through Hillegass' book, and am trying to write my first program (a GUI Cocoa app that counts the number of characters in a string). I tried this: NSString *string = [textField stringValue]; NSUInteger *stringLength = [string length]; NSString *countString = (@"There are %u characters",stringLength); [label setStringValue:countString]; But I'm getting errors like: Incompatible pointer conversion initializing 'NSUInteger' (aka 'unsigned long'), expected 'NSUInteger *'[-pedantic] for the first line, and this for the second line: Incompatible pointer types initializing 'NSUInteger *', expected 'NSString *' [-pedantic] I did try this first, but it didn't work either: [label setStringValue:[NSString stringWithFormat:@"There are %u characters",[[textField stringValue] length]]] On a similar note, I've only written in easy scripting languages before now, and I'm not sure when I should be allocing/initing objects and when I shouldn't. For example, when is it okay to do this: NSString *myString = @"foo"; or int *length = 5; instead of this: NSString *myString = [[NSString alloc] initWithString:"foo"]; And which ones should I be putting into the header files? I did check Apple's documentation, and CocoaDev, and the book I'm working for but without luck. Maybe I'm looking in the wrong places.. Thanks to anyone who takes the time to reply this: it's appreciated, and thanks for being patient with a beginner. We all start somewhere. EDIT Okay, I tried the following again: [label setStringValue:[NSString stringWithFormat:@"There are %u characters",[[textField stringValue] length]]] And it actually worked this time. Not sure why it didn't the first time, though I think I might have typed %d instead of %u by mistake. However I still don't understand why the code I posted at the top of my original post doesn't work, and I have no idea what the errors mean, and I'd very much like to know because it seems like I'm missing something important there.

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