Search Results

Search found 10366 results on 415 pages for 'const char pointer'.

Page 354/415 | < Previous Page | 350 351 352 353 354 355 356 357 358 359 360 361  | Next Page >

  • SQL Server 2008 - Keyword search using table Join

    - by Aaron Wagner
    Ok, I created a Stored Procedure that, among other things, is searching 5 columns for a particular keyword. To accomplish this, I have the keywords parameter being split out by a function and returned as a table. Then I do a Left Join on that table, using a LIKE constraint. So, I had this working beautifully, and then all of the sudden it stops working. Now it is returning every row, instead of just the rows it needs. The other caveat, is that if the keyword parameter is empty, it should ignore it. Given what's below, is there A) a glaring mistake, or B) a more efficient way to approach this? Here is what I have currently: ALTER PROCEDURE [dbo].[usp_getOppsPaged] @startRowIndex int, @maximumRows int, @city varchar(100) = NULL, @state char(2) = NULL, @zip varchar(10) = NULL, @classification varchar(15) = NULL, @startDateMin date = NULL, @startDateMax date = NULL, @endDateMin date = NULL, @endDateMax date = NULL, @keywords varchar(400) = NULL AS BEGIN SET NOCOUNT ON; ;WITH Results_CTE AS ( SELECT opportunities.*, organizations.*, departments.dept_name, departments.dept_address, departments.dept_building_name, departments.dept_suite_num, departments.dept_city, departments.dept_state, departments.dept_zip, departments.dept_international_address, departments.dept_phone, departments.dept_website, departments.dept_gen_list, ROW_NUMBER() OVER (ORDER BY opp_id) AS RowNum FROM opportunities JOIN departments ON opportunities.dept_id = departments.dept_id JOIN organizations ON departments.org_id=organizations.org_id LEFT JOIN Split(',',@keywords) AS kw ON (title LIKE '%'+kw.s+'%' OR [description] LIKE '%'+kw.s+'%' OR tasks LIKE '%'+kw.s+'%' OR requirements LIKE '%'+kw.s+'%' OR comments LIKE '%'+kw.s+'%') WHERE ( (@city IS NOT NULL AND (city LIKE '%'+@city+'%' OR dept_city LIKE '%'+@city+'%' OR org_city LIKE '%'+@city+'%')) OR (@state IS NOT NULL AND ([state] = @state OR dept_state = @state OR org_state = @state)) OR (@zip IS NOT NULL AND (zip = @zip OR dept_zip = @zip OR org_zip = @zip)) OR (@classification IS NOT NULL AND (classification LIKE '%'+@classification+'%')) OR ((@startDateMin IS NOT NULL AND @startDateMax IS NOT NULL) AND ([start_date] BETWEEN @startDateMin AND @startDateMax)) OR ((@endDateMin IS NOT NULL AND @endDateMax IS NOT NULL) AND ([end_date] BETWEEN @endDateMin AND @endDateMax)) OR ( (@city IS NULL AND @state IS NULL AND @zip IS NULL AND @classification IS NULL AND @startDateMin IS NULL AND @startDateMax IS NULL AND @endDateMin IS NULL AND @endDateMin IS NULL) ) ) ) SELECT * FROM Results_CTE WHERE RowNum >= @startRowIndex AND RowNum < @startRowIndex + @maximumRows; END

    Read the article

  • Exercise for exam about comparing string on file

    - by Telmo Vaz
    I'm trying to do this exercise for my exam tomorrow. I need to compare a string of my own input and see if that string is appearing on the file. This needs to be done directly on the file, so I cannot extract the string to my program and compare them "indirectly". I found this way but I'm not getting it right, and I don't know why. The algorithm sounds good to me. Any help, please? I really need to focus on this one. Thanks in advance, guys. #include<stdio.h> void comp(); int main(void) { comp(); return 0; } void comp() { FILE *file = fopen("e1.txt", "r+"); if(!file) { printf("Not possible to open the file"); return; } char src[50], ch; short i, len; fprintf(stdout, "What are you looking for? \nwrite: "); fgets(src, 200, stdin); len = strlen(src); while((ch = fgetc(file)) != EOF) { i = 0; while(ch == src[i]) { if(i <= len) { printf("%c - %c", ch, src[i]); fseek(file, 0, SEEK_CUR + 1); i++; } else break; } } }

    Read the article

  • SWIG interface to receive an opaque struct reference in Java through function argument

    - by Beeo
    I am trying to use SWIG in order to use the Spotify API (libspotify) for Android: https://developer.spotify.com/technologies/libspotify/ I am having trouble defining the SWIG interface file to be able to successfully call the following native C function: sp_error sp_session_create(const sp_session_config * config, sp_session ** sess); Which in C would be called like this: //config struct defined previously sp_session *sess; sp_session_create(&config, &sess); But in Java I would need to call it like this: //config object defined previously sp_session javaSess = new sp_session(); sp_session_create(config, javaSess); sp_session is an opaque struct and is only defined in libspotify's API.h file as: typedef struct sp_session sp_session; I'm expecting the libspotify library to create it and give me a reference to it. The only thing I need that reference for then is to pass to other functions in the API. I believe the answer lies within the SWIG interface and typemaps, but I have been unsuccessful in trying to apply the examples I found in the documentation: http://www.swig.org/Doc2.0/SWIGDocumentation.html#Java_struct_pointer_pointer `http://www.swig.org/Doc2.0/SWIGDocumentation.html#Java_using_typemaps_return_arguments Help!

    Read the article

  • Problem with close socket

    - by zp26
    Hi, I have a problem with my socket program. I create the client program (my code is below) I have a problem when i close the socket with the disconnect method. Can i help me? Thanks and sorry for my English XP CFSocketRef s; -(void)CreaConnessione { CFSocketError errore; struct sockaddr_in sin; CFDataRef address; CFRunLoopSourceRef source; CFSocketContext context = { 0, self, NULL, NULL, NULL }; s = CFSocketCreate( NULL, PF_INET, SOCK_STREAM, IPPROTO_TCP, kCFSocketDataCallBack, AcceptDataCallback, &context); memset(&sin, 0, sizeof(sin)); int port = [fieldPorta.text intValue]; NSString *tempIp = fieldIndirizzo.text; const char *ip = [tempIp UTF8String]; sin.sin_family = AF_INET; sin.sin_port = htons(port); sin.sin_addr.s_addr = (long)inet_addr(ip); address = CFDataCreate(NULL, (UInt8 *)&sin, sizeof(sin)); errore = CFSocketConnectToAddress(s, address, 0); if(errore == 0){ buttonInvioMess.enabled = TRUE; fieldMessaggioInvio.enabled = TRUE; labelTemp.text = [NSString stringWithFormat:@"Connesso al Server"]; CFRelease(address); source = CFSocketCreateRunLoopSource(NULL, s, 0); CFRunLoopAddSource(CFRunLoopGetCurrent(), source, kCFRunLoopDefaultMode); CFRelease(source); CFRunLoopRun(); } else{ labelTemp.text = [NSString stringWithFormat:@"Errore di connessione. Verificare Ip e Porta"]; switchConnection.on = FALSE; } } //the socket doesn't disconnect -(void)Disconnetti{ CFSocketInvalidate(s); CFRelease(s); } -(IBAction)Connetti { if(switchConnection.on) [self CreaConnessione]; else [self Disconnetti]; }

    Read the article

  • Clone existing structs with different alignment in Visual C++

    - by Crend King
    Is there a way to clone an existing struct with different member alignment in Visual C++? Here is the background: I use an 3rd-party library, which uses several structs. To fill up the structs, I pass the address of the struct instances to some functions. Unfortunately, the functions only returns unaligned buffer, so that data of some members are always wrong. /Zp is out of choice, since it breaks the other parts of the program. I know #pragma pack modifies the alignment of the following struct, but I would like to avoid copying the structs into my code, for the definitions in the library might change in the future. Sample code: test.h: struct am_aligned { BYTE data1[10]; ULONG data2; }; test.cpp: #include "test.h" // typedef alignment(1) struct am_aligned am_unaligned; int APIENTRY wWinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, LPTSTR lpCmdLine, int nCmdShow) { char buffer[20] = {}; for (int i = 0; i < sizeof(unaligned_struct); i++) { buffer[i] = i; } am_aligned instance = *(am_aligned*) buffer; return 0; } Consider am_aligned is defined in the library header file. am_unaligned is my custom declaration, and only effective in test.cpp. The commented line does not work of course. instance.data2 is 0x0f0e0d0c, while 0x0d0c0b0a is desired. Thanks for help!

    Read the article

  • OSMF seek with Amazon Cloudfront

    - by giorrrgio
    I've written a little OSMF player that streams via RTMP from Amazon Cloudfront. There's a known issue, the mp3 duration is not correctly readed from metadata and thus the seek function is not working. I know there's a workaround implying the use of getStreamLength function of NetConnection, which I successfully implemented in a previous non-OSMF player, but now I don't know how and when to call it, in terms of OSMF Events and Traits. This code is not working: protected function initApp():void { //the pointer to the media var resource:URLResource = new URLResource( STREAMING_PATH ); // Create a mediafactory instance mediaFactory = new DefaultMediaFactory(); //creates and sets the MediaElement (generic) with a resource and path element = mediaFactory.createMediaElement( resource ); var loadTrait:NetStreamLoadTrait = element.getTrait(MediaTraitType.LOAD) as NetStreamLoadTrait; loadTrait.addEventListener(LoaderEvent.LOAD_STATE_CHANGE, _onLoaded); player = new MediaPlayer( element ); //Marker 5: Add MediaPlayer listeners for media size and current time change player.addEventListener( DisplayObjectEvent.MEDIA_SIZE_CHANGE, _onSizeChange ); player.addEventListener( TimeEvent.CURRENT_TIME_CHANGE, _onProgress ); initControlBar(); } private function onGetStreamLength(result:Object):void { Alert.show("The stream length is " + result + " seconds"); duration = Number(result); } private function _onLoaded(e:LoaderEvent):void { if (e.newState == LoadState.READY) { var loadTrait:NetStreamLoadTrait = player.media.getTrait(MediaTraitType.LOAD) as NetStreamLoadTrait; if (loadTrait && loadTrait.netStream) { var responder:Responder = new Responder(onGetStreamLength); loadTrait.connection.call("getStreamLength", responder, STREAMING_PATH); } } }

    Read the article

  • List local printers

    - by vladimir
    hi all, i am using this routine to list the local printers installed on on a machine... var p: pointer; hpi: _PRINTER_INFO_2A; hGlobal: cardinal; dwNeeded, dwReturned: DWORD; bFlag: boolean; i: dword; begin p := nil; EnumPrinters(PRINTER_ENUM_LOCAL, nil, 2, p, 0, dwNeeded, dwReturned); if (dwNeeded = 0) then exit; GetMem(p,dwNeeded); if (p = nil) then exit; bFlag := EnumPrinters(PRINTER_ENUM_LOCAL, nil, 2, p, dwneeded, dwNeeded, dwReturned); if (not bFlag) then exit; CbLblPrinterPath.Properties.Items.Clear; for i := 0 to dwReturned - 1 do begin CbLblPrinterPath.Properties.Items.Add(TPrinterInfos(p^)[i].pPrinterName); end; FreeMem(p); TPrinterInfos(p^)[i].pPrinterName returns a 'P' for printer name. i have a PdfCreator installed as a printer. TPrinterInfos is an array of _PRINTER_INFO_2A. how can i fix this?

    Read the article

  • Multiple dispatching issue

    - by user1440263
    I try to be synthetic: I'm dispatching an event from a MovieClip (customized symbol in library) this way: public function _onMouseDown(e:MouseEvent){ var obj = {targetClips:["tondo"],functionString:"testFF"}; dispatchEvent(new BridgeEvent(BridgeEvent.BRIDGE_DATA,obj)); } The BridgeEvent class is the following: package events { import flash.events.EventDispatcher; import flash.events.Event; public class BridgeEvent extends Event { public static const BRIDGE_DATA:String = "BridgeData"; public var data:*; public function BridgeEvent(type:String, data:*) { this.data = data; super(type, true); } } } The document class listens to the event this way: addEventListener(BridgeEvent.BRIDGE_DATA,eventSwitcher); In eventSwitcher method I have a simple trace("received"). What happens: when I click the MovieClip the trace action gets duplicated and the output window writes many "received" (even if the click is only one). What happens? How do I prevent this behaviour? What is causing this? Any help is appreciated. [SOLVED] I'm sorry, you will not believe this. A colleague, to make me a joke, converted the MOUSE_DOWN handler to MOUSE_OVER.

    Read the article

  • C socket programming: client send() but server select() doesn't see it

    - by Fantastic Fourier
    Hey all, I have a server and a client running on two different machines where the client send()s but the server doesn't seem to receive the message. The server employs select() to monitor sockets for any incoming connections/messages. I can see that when the server accepts a new connection, it updates the fd_set array but always returns 0 despite the client send() messages. The connection is TCP and the machines are separated by like one router so dropping packets are highly unlikely. I have a feeling that it's not select() but perhaps send()/sendto() from client that may be the problem but I'm not sure how to go about localizing the problem area. while(1) { readset = info->read_set; ready = select(info->max_fd+1, &readset, NULL, NULL, &timeout); } above is the server side code where the server has a thread that runs select() indefinitely. rv = connect(sockfd, (struct sockaddr *) &server_address, sizeof(server_address)); printf("rv = %i\n", rv); if (rv < 0) { printf("MAIN: ERROR connect() %i: %s\n", errno, strerror(errno)); exit(1); } else printf("connected\n"); sleep(3); char * somemsg = "is this working yet?\0"; rv = send(sockfd, somemsg, sizeof(somemsg), NULL); if (rv < 0) printf("MAIN: ERROR send() %i: %s\n", errno, strerror(errno)); printf("MAIN: rv is %i\n", rv); rv = sendto(sockfd, somemsg, sizeof(somemsg), NULL, &server_address, sizeof(server_address)); if (rv < 0) printf("MAIN: ERROR sendto() %i: %s\n", errno, strerror(errno)); printf("MAIN: rv is %i\n", rv); and this is the client side where it connects and sends messages and returns connected MAIN: rv is 4 MAIN: rv is 4 any comments or insightful insights are appreciated.

    Read the article

  • Dealing with array of IntPtr

    - by Padu Merloti
    I think I'm close and I bet the solution is something stupid. I have a C++ native DLL where I define the following function: DllExport bool __stdcall Open(const char* filePath, int *numFrames, void** data); { //creates the list of arrays here... don't worry, lifetime is managed somewhere else //foreach item of the list: { BYTE* pByte = GetArray(i); //here's where my problem lives *(data + i * sizeofarray) = pByte; } *numFrames = total number of items in the list return true; } Basically, given a file path, this function creates a list of byte arrays (BYTE*) and should return a list of pointers via the data param. Each pointing to a different byte array. I want to pass an array of IntPtr from C# and be able to marshal each individual array in order. Here's the code I'm using: [DllImport("mydll.dll",EntryPoint = "Open")] private static extern bool MyOpen( string filePath, out int numFrames, out IntPtr[] ptr); internal static bool Open( string filePath, out int numFrames, out Bitmap[] images) { var ptrList = new IntPtr[512]; MyOpen(filePath, out numFrames, out ptrList); images = new Bitmap[numFrames]; var len = 100; //for sake of simplicity for (int i=0; i<numFrames;i++) { var buffer = new byte[len]; Marshal.Copy(ptrList[i], buffer, 0, len); images[i] = CreateBitmapFromBuffer(buffer, height, width); } return true; } Problem is in my C++ code. When I assign *(data + i * sizeofarray) = pByte; it corrupts the array of pointers... what am I doing wrong?

    Read the article

  • using string to read file - XCode

    - by Fernando
    The following does not work and gives me a SIGABRT when I run in the debugger: std::ifstream inFile; inFile.open("/Users/fernandonewyork/inputText.txt"); cout << inFile << endl; vector<string> inText; if (inFile) { string s4; while (inFile>>s4) { inText.push_back(s4); } } inFile.close(); The following does: std::ifstream inFile; inFile.open("/Users/fernandonewyork/inputText.txt"); cout << inFile << endl; vector<string> inText; if (inFile) { string s4("This is no lnger an empty string"); while (inFile>>s4) { inText.push_back(s4); } } inFile.close(); I was under the impression I was able to simply use s4 without having to worry about any space considerations, or is something else happening here? This is the full error I get from the top code: malloc: * error for object 0x100010a20: pointer being freed was not allocated * set a breakpoint in malloc_error_break to debug Program received signal: “SIGABRT”.

    Read the article

  • Why is the compiler caching my "random" and NULLED variables?

    - by alex gray
    I am confounded by the fact that even using different programs (on the same machine) to run /compile, and after nilling the vaues (before and after) the function.. that NO MATTER WHAT.. I'll keep getting the SAME "random" numbers… each and every time I run it. I swear this is NOT how it's supposed to work.. I'm going to illustrate as simply as is possible… #import <Foundation/Foundation.h> int main(int argc, char *argv[]) { int rPrimitive = 0; rPrimitive = 1 + rand() % 50; NSNumber *rObject = nil; rObject = [NSNumber numberWithInt:rand() % 10]; NSLog(@"%i %@", rPrimitive, rObject); rPrimitive = 0; rObject = nil; NSLog(@"%i %@", rPrimitive, rObject); return 0; } Run it in TextMate: i686-apple-darwin11-llvm-gcc-4.2 8 9 0 (null) Run it in CodeRunner: i686-apple-darwin11-llvm-gcc-4.2 8 9 0 (null) Run it a million times, if you'd like. You can gues what it will always be. Why does this happen? Why oh why is this "how it is"?

    Read the article

  • Make an element visible to the user but invisible to events

    - by Acorn
    I'm not quite sure how to describe what I'm looking to do, but I'll do my best. At the moment I have a parent <div>, with absolutely positioned child <div>s within it, and I'm tracking the mouse pointer location coordinates relative to the element your mouse is over. At the moment, when I mouse over my child <div>s, I get the mouse location relative to them, but I want the coordinates to be relative the the parent <div> even when mousing over the child elements. So I basically want the child elements to be visible, but transparent to the mousemove, so I want the mousemove to go straight through to the parent element. How would I do this? Do I maybe need to somehow make the parent <div> be in the forground but still have the child <div>s show through? or make a transparent <div> overlay just to get the mouse coordinates? Here's a link to the page I'm experimenting on: http://acorn.host22.com/mouse.html

    Read the article

  • Program repeats each time a character is scanned .. How to stop it ?

    - by ZaZu
    Hello there, I have a program that has this code : #include<stdio.h> main(){ int input; char g; do{ printf("Choose a numeric value"); printf(">"); scanf("\n%c",&input); g=input-'0'; }while((g>=-16 && g<=-1)||(g>=10 && g<=42)||(g>=43 && g<=79)); } It basically uses ASCII manipulation to allow the program to accept numbers only .. '0' is given the value 48 by default...the ASCII value - 48 gives a ranges of numbers above (in the while statement) Anyway, whenever a user inputs numbers AND alphabets, such as : abr39293afakvmienb23 The program ignores : a,b,r .. But takes '3' as the first input. For a b and r, the code under the do loop repeats. So for the above example, I get : Choose a numeric value >Choose a numeric value> Choose a numeric value >3 Is there a way I can stop this ??? I tried using \n%c to scan the character and account for whitespace, but that didnt work :( Please help thank you very much !

    Read the article

  • C++ syntax issue

    - by Doug
    It's late and I can't figure out what is wrong with my syntax. I have asked other people and they can't find the syntax error either so I came here on a friend's advice. template <typename TT> bool PuzzleSolver<TT>::solve ( const Clock &pz ) { possibConfigs_.push( pz.getInitial() ); vector< Configuration<TT> > next_; //error is on next line map< Configuration<TT> ,Configuration<TT> >::iterator found; while ( !possibConfigs_.empty() && possibConfigs_.front() != pz.getGoal() ) { Configuration<TT> cfg = possibConfigs_.front(); possibConfigs_.pop(); next_ = pz.getNext( cfg ); for ( int i = 0; i < next_.size(); i++ ) { found = seenConfigs_.find( next_[i] ); if ( found != seenConfigs_.end() ) { possibConfigs_.push( next_[i] ); seenConfigs_.insert( make_pair( next_[i], cfg ) ); } } } } What is wrong? Thanks for any help.

    Read the article

  • Declaration, allocation and assignment of an array of pointers to function pointers

    - by manneorama
    Hello Stack Overflow! This is my first post, so please be gentle. I've been playing around with C from time to time in the past. Now I've gotten to the point where I've started a real project (a 2D graphics engine using SDL, but that's irrelevant for the question), to be able to say that I have some real C experience. Yesterday, while working on the event system, I ran into a problem which I couldn't solve. There's this typedef, //the void parameter is really an SDL_Event*. //but that is irrelevant for this question. typedef void (*event_callback)(void); which specifies the signature of a function to be called on engine events. I want to be able to support multiple event_callbacks, so an array of these callbacks would be an idea, but do not want to limit the amount of callbacks, so I need some sort of dynamic allocation. This is where the problem arose. My first attempt went like this: //initial size of callback vector static const int initial_vecsize = 32; //our event callback vector static event_callback* vec = 0; //size static unsigned int vecsize = 0; void register_event_callback(event_callback func) { if (!vec) __engine_allocate_vec(vec); vec[vecsize++] = func; //error here! } static void __engine_allocate_vec(engine_callback* vec) { vec = (engine_callback*) malloc(sizeof(engine_callback*) * initial_vecsize); } First of all, I have omitted some error checking as well as the code that reallocates the callback vector when the number of callbacks exceed the vector size. However, when I run this code, the program crashes as described in the code. I'm guessing segmentation fault but I can't be sure since no output is given. I'm also guessing that the error comes from a somewhat flawed understanding on how to declare and allocate an array of pointers to function pointers. Please Stack Overflow, guide me.

    Read the article

  • JQuery drag, drop and save via cookie - how to?

    - by RussP
    Sorry to be back folks, but you guys & girls seem to know much more about this than I do ... anyhow, here is my question/problem I want to use drag, drop, sort (the interface plugin does me even though I have read it's out of date? but have looked at UI and to be honest is not clear and to me appears heavier than interface?) Anyhow, how do I set a cookie to save positions from this: $(document).ready( function () { $('a.closeEl').bind('click', toggleContent); $('div.groupWrapper').Sortable( { accept: 'groupItem', helperclass: 'sortHelper', activeclass : 'sortableactive', hoverclass : 'sortablehover', handle: 'div.itemHeader', tolerance: 'pointer', onChange : function(ser) { }, onStart : function() { $.iAutoscroller.start(this, document.getElementsByTagName('body')); }, onStop : function() { $.iAutoscroller.stop(); } } ); } ); var toggleContent = function(e) { var targetContent = $('div.itemContent', this.parentNode.parentNode); if (targetContent.css('display') == 'none') { targetContent.slideDown(300); $(this).html('[-]'); } else { targetContent.slideUp(300); $(this).html('[+]'); } return false; }; var ser = function (s) { serial = $.SortSerialize(s); alert(serial.hash); }; which is the "standard" interface demo, PLUS How do I then get to read that cookie so that when I next visit the page the order is as I set it in the cookie? Hopefully from that I can work out the rest .......? Thanks for help in advance.

    Read the article

  • Qt 101: Why can't I use this class?

    - by Airjoe
    I have experience with C++ but I've never really used Qt before. I'm trying to connect to a SQLite database, so I found a tutorial here and am going with that. In the QtCreator IDE, I went to Add New -- C++ Class and in the header file pasted in the header the header from that link and in the .cpp file I pasted the source. My main.cpp looks like this: #include <QtGui/QApplication> #include "mainwindow.h" #include "databasemanager.h" #include <qlabel.h> int main(int argc, char *argv[]) { QApplication a(argc, argv); MainWindow w; w.show(); DatabaseManager db(); QLabel hello("nothing..."); if(db.openDB()){ hello.setText("Win!"); } else{ hello.setText("Lame!"); } hello.resize(100, 30); hello.show(); return a.exec(); } And I'm getting this error: main.cpp:13: error: request for member 'openDB' in 'db', which is of non-class type 'DatabaseManager()' Can anyone point me in the right direction? I know "copypaste" code isn't good, I just wanted to see if I could get DB connectivity working and I figured something like this would be simple... thanks for the help.

    Read the article

  • How do I display java.lang.* object allocations in Eclipse profiler?

    - by Martin Wickman
    I am profiling an application using the Eclipse profiler. I am particularly interested in number of allocated object instances of classes from java.lang (for instance java.lang.String or java.util.HashMap). I also want to know stuff like number of calls to String.equals() etc. I use the "Object Allocations" tab and I shows all classes in my application and a count. It also shows all int[], byte[], long[] etc, but there is no mention of any standard java classes. For instance, this silly code: public static void main(String[] args) { Object obj[] = new Object[1000]; for (int i = 0; i < 1000; i++) { obj[i] = new StringBuffer("foo" + i); } System.out.println (obj[30]); } Shows up in the Object Allocations tab as 7 byte[]s, 4 char[]s and 2 int[]s. It doesn't matter if I use 1000 or 1 iterations. It seems the profiler simply ignores everything that is in any of the java.* packages. The same applies to Execution Statistics as well. Any idea how to display instances of java.* in the Eclipse Profiler?

    Read the article

  • segmentation fault in file operations in c

    - by mekasperasky
    #include<stdio.h> /* this is a lexer which recognizes constants , variables ,symbols, identifiers , functions , comments and also header files . It stores the lexemes in 3 different files . One file contains all the headers and the comments . Another file will contain all the variables , another will contain all the symbols. */ int main() { int i; char a,b[20],c; FILE *fp1; fp1=fopen("source.txt","r"); //the source file is opened in read only mode which will passed through the lexer //now lets remove all the white spaces and store the rest of the words in a file if(fp1==NULL) { perror("failed to open source.txt"); //return EXIT_FAILURE; } i=0; while(1) { a=fgetc(fp1); if(a !="") { b[i]=a; } else { fprintf(fp1, "%.20s\n", b); i=0; continue; } i=i+1; /*Switch(a) { case EOF :return eof; case '+':sym=sym+1; case '-':sym=sym+1; case '*':sym=sym+1; case '/':sym=sym+1; case '%':sym=sym+1; case ' */ } return 0; } how does this code end up in segmentation fault?

    Read the article

  • escape sequence in c

    - by prp
    int main() { char *arr="\\0\1\8234\0"; int i=0; while(arr[i]) { switch(arr[i]) { case '0': printf("is no"); break; case '00': printf("is debugging\n"); break; case 0: printf("It is Avishkar\n"); break; case '\\': printf("This "); break; case '\1': printf("t s"); break; case '8': printf("o s"); break; case '2': printf("imp"); break; case '3': printf("le as"); break; case 2: case 3: case 4: case 8: printf("This "); break; default: printf(" it seems\n"); break;} i++; } } please explain the o/p ? i am not able to get it..

    Read the article

  • How might I wrap the FindXFile-style APIs to the STL-style Iterator Pattern in C++?

    - by BillyONeal
    Hello everyone :) I'm working on wrapping up the ugly innards of the FindFirstFile/FindNextFile loop (though my question applies to other similar APIs, such as RegEnumKeyEx or RegEnumValue, etc.) inside iterators that work in a manner similar to the Standard Template Library's istream_iterators. I have two problems here. The first is with the termination condition of most "foreach" style loops. STL style iterators typically use operator!= inside the exit condition of the for, i.e. std::vector<int> test; for(std::vector<int>::iterator it = test.begin(); it != test.end(); it++) { //Do stuff } My problem is I'm unsure how to implement operator!= with such a directory enumeration, because I do not know when the enumeration is complete until I've actually finished with it. I have sort of a hack together solution in place now that enumerates the entire directory at once, where each iterator simply tracks a reference counted vector, but this seems like a kludge which can be done a better way. The second problem I have is that there are multiple pieces of data returned by the FindXFile APIs. For that reason, there's no obvious way to overload operator* as required for iterator semantics. When I overload that item, do I return the file name? The size? The modified date? How might I convey the multiple pieces of data to which such an iterator must refer to later in an ideomatic way? I've tried ripping off the C# style MoveNext design but I'm concerned about not following the standard idioms here. class SomeIterator { public: bool next(); //Advances the iterator and returns true if successful, false if the iterator is at the end. std::wstring fileName() const; //other kinds of data.... }; EDIT: And the caller would look like: SomeIterator x = ??; //Construct somehow while(x.next()) { //Do stuff } Thanks! Billy3

    Read the article

  • scanf segfaults and various other anomalies inside while loop

    - by Shadow
    while(1){ //Command prompt char *command; printf("%s>",current_working_directory); scanf("%s",command);<--seg faults after input has been received. printf("\ncommand:%s\n",command); } I am getting a few different errors and they don't really seem reproducible(except for the segfault at this point .<). This code worked fine about 10 minutes ago, then it infinite looped the printf command and now it seg faults on the line mentioned above. The only thing I changed was scanf("%s",command); to what it currently is. If I change the command variable to be an array it works, obviously this is because the storage is set aside for it. 1) I got prosecuted about telling someone that they needed to malloc a pointer* (But that usually seems to solve the problem such as making it an array) 2) the command I am entering is "magic" 5 characters so there shouldn't be any crazy stack overflow. 3) I am running on mac OSX 10.6 with newest version of xCode(non-OS4) and standard gcc 4) this is how I compile the program: gcc --std=c99 -W sfs.c Just trying to figure out what is going on. Being this is for a school project I am never going to have to see again, I will just code some noob work around that would make my boss cry :) But for afterwards I would love to figure out why this is happening and not just make some fix for it, and if there is some fix for it why that fix works.

    Read the article

  • "Access is denied" by executing .hta file with JScript on Windows XP x64

    - by mem64k
    I have a simple HTML (as HTA) application that shows strange behavior on Windows XP x64 machine. I getting periodically (not every time) error message "Access is denied." when i start the application. The same application on Windows XP 32bit runs just fine... Does somebody has any idea or explanation? Error message: Line: 18 Char: 6 Error: Access is denied. Code: 0 URL: file:///D:/test_j.hta Here is the code of my "test_j.hta": <html> <head> <title>Test J</title> <HTA:APPLICATION ID="objTestJ" APPLICATIONNAME="TestJ" SCROLL="no" SINGLEINSTANCE="yes" WINDOWSTATE="normal" > <script language="JScript"> function main() { //window.alert("test"); window.resizeTo(500, 300); } function OnExit() { window.close(); } </script> </head> <body onload="main()"> <input type="button" value="Exit" name="Exit" onClick="OnExit()" title="Exit"> </body> </html>

    Read the article

  • How do I keep my DataService up to date with ObservableCollection?

    - by joebeazelman
    I have a class called CustomerService which simply reads a collection of customers from a file or creates one and passes it back to the Main Model View where it is turned into an ObservableCollection. What the best practice for making sure the items in the CustomerService and ObservableCollection are in sync. I'm guessing I could hookup the CustomerService object to respond to RaisePropertyChanged, but isn't this only for use with WPF controls? Is there a better way? using System; public class MainModelView { public MainModelView() { _customers = new ObservableCollection<CustomerViewModel>(new CustomerService().GetCustomers()); } public const string CustomersPropertyName = "Customers" private ObservableCollection<CustomerViewModel> _customers; public ObservableCollection<CustomerViewModel> Customers { get { return _customers; } set { if (_customers == value) { return; } var oldValue = _customers; _customers = value; // Update bindings and broadcast change using GalaSoft.MvvmLight.Messenging RaisePropertyChanged(CustomersPropertyName, oldValue, value, true); } } } public class CustomerService { /// <summary> /// Load all persons from file on disk. /// </summary> _customers = new List<CustomerViewModel> { new CustomerViewModel(new Customer("Bob", "" )), new CustomerViewModel(new Customer("Bob 2", "" )), new CustomerViewModel(new Customer("Bob 3", "" )), }; public IEnumerable<LinkViewModel> GetCustomers() { return _customers; } }

    Read the article

< Previous Page | 350 351 352 353 354 355 356 357 358 359 360 361  | Next Page >