3D Ray Casting / Picking
- by Chris
Hi, I am not sure if I should post this link, but I feel this falls into game development just as much as it does math. I have a ray cast's far and near values and I am trying to calculate the end point of the ray so that I can either draw a line to show the ray, or render an object at the end of 3d mouse position.
Here is my post on the stack overflow math site, if there is a problem with me doing this just close the thread. Thank you.
http://math.stackexchange.com/questions/15918/help-with-matrix-mathematica