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  • What's the difference between Pygame's Sound and Music classes?

    - by Southpaw Hare
    What are the key differences between the Sound and Music classes in Pygame? What are the limitations of each? In what situation would one use one or the other? Is there a benefit to using them in an unintuitive way such as using Sound objects to play music files or visa-versa? Are there specifically issues with channel limitations, and do one or both have the potential to be dropped from their channel unreliably? What are the risks of playing music as a Sound?

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  • Why does text from Assembly.GetManifestResourceStream() start with three junk characters?

    - by flipdoubt
    I have a SQL file added to my VS.NET 2008 project as an embedded resource. Whenever I use the following code to read the file's content, the string returned always starts with three junk characters and then the text I expect. I assume this has something to do with the Encoding.Default I am using, but that is just a guess. Why does this text keep showing up? Should I just trim off the first three characters or is there a more informed approach? public string GetUpdateRestoreSchemaScript() { var type = GetType(); var a = Assembly.GetAssembly(type); var script = "UpdateRestoreSchema.sql"; var resourceName = String.Concat(type.Namespace, ".", script); using(Stream stream = a.GetManifestResourceStream(resourceName)) { byte[] buffer = new byte[stream.Length]; stream.Read(buffer, 0, buffer.Length); // UPDATE: Should be Encoding.UTF8 return Encoding.Default.GetString(buffer); } } Update: I now know that my code works as expected if I simply change the last line to return a UTF-8 encoded string. It will always be true for this embedded file, but will it always be true? Is there a way to test any buffer to determine its encoding?

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  • Perl strings internals

    - by n0rd
    How does perl strings represented internally? What encoding is used? How do I handle different encodings properly? I've been using perl for quite a long time, but it didn't include a lot of string handling in different encodings, and when I encountered a minor problem that had something to do with encodings I usually resorted to some shamanic actions. Until this moment I thought about perl strings as sequences of bytes, which did fit pretty well for my tasks. Now I need to do some processing of UTF-8 encoded file and here starts trouble. First, I read file into string like this: open(my $in, '<', $ARGV[0]) or die "cannot open file $ARGV[0] for reading"; binmode($in, ':utf8'); my $contents; { local $/; $contents = <$in>; } close($in); then simply print it: print $contents; And I get two things: a warning Wide character in print at <scriptname> line <n> and a garbage in console. So I can conclude that perl strings have a concept of "character" that can be "wide" or not, but when printed these "wide" characters are represented in console as multiple bytes, not as single "character". (I wonder now why did all my previous experience with binary files worked quite how I expected it to work without any "character" issues). Why then I see garbage in console? If perl stores strings as character in some known encoding, I don't think there is a big problem to find out console encoding and print text properly. (I use Windows, BTW). If perl stores strings as multibyte sequences (e.g. using same UTF-8 encoding), why is it done this way? From my C experience handling multibyte strings is PAIN.

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  • Routing audio from GSM module to a Bluetooth HandsFree device

    - by Shaihi
    I have a system with the following setup: I use: Windows CE 6 R3 Microsoft's Bluetooth stack including all profiles Motorola H500 The Audio Gateway service is up and running (checked through services list in cmd) GSM Module is functional - I am able to set outgoing calls and to answer calls. Bluetooth is functional - the A2DP profile plays music to Motorola headphones (can't remember the model right now) I want to hold a conversation using a headset device. I have included all Bluetooth components in the catalog. I pair the device using the Control Panel applet. When I press the button on the Motorla device to answer a call I get a print by the Audio Gateway: BTAGSVC: ConnectionEvent. BTAGSVC: SCOListenThread_Int - Connection Event. BTAGSVC: ConnectionEvent. BTAGSVC: SCOListenThread_Int - Connection Event. BTAGSVC: ConnectionEvent. BTAGSVC: A Bluetooth peer device has connected to the Audio Gateway. BTAGSVC: Could not open registry key for BT Addr: 2. BTAGSVC: The peer device was not accepted since the user has never confirmed it as a device to be used. So my questions are as follows: What do I need to do to pair the device with the Audio Gateway? Once my device is paired, do I need to set anything else up? (except for the GSM module of course)

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  • How is a relative JMP (x86) implemented in an Assembler?

    - by Pindatjuh
    While building my assembler for the x86 platform I encountered some problems with encoding the JMP instruction: enc inst size in bytes EB cb JMP rel8 2 E9 cw JMP rel16 4 (because of 0x66 16-bit prefix) E9 cd JMP rel32 5 ... (from my favourite x86 instruction website, http://siyobik.info/index.php?module=x86&id=147) All are relative jumps, where the size of each encoding (operation + operand) is in the third column. Now my original (and thus fault because of this) design reserved the maximum (5 bytes) space for each instruction. The operand is not yet known, because it's a jump to a yet unknown location. So I've implemented a "rewrite" mechanism, that rewrites the operands in the correct location in memory, if the location of the jump is known, and fills the rest with NOPs. This is a somewhat serious concern in tight-loops. Now my problem is with the following situation: b: XXX c: JMP a e: XXX ... XXX d: JMP b a: XXX (where XXX is any instruction, depending on the to-be assembled program) The problem is that I want the smallest possible encoding for a JMP instruction (and no NOP filling). I have to know the size of the instruction at c before I can calculate the relative distance between a and b for the operand at d. The same applies for the JMP at c: it needs to know the size of d before it can calculate the relative distance between e and a. How do existing assemblers implement this, or how would you implement this? This is what I am thinking which solves the problem: First encode all the instructions to opcodes between the JMP and it's target, and if this region contains a variable-sized opcode, use the maximum size, i.e. 5 for JMP. Then in some conditions, the JMP is oversized (because it may fit in a smaller encoding): so another pass will search for oversized JMPs, shrink them, and move all instructions ahead), and set absolute branching instructions (i.e. external CALLs) after this pass is completed. I wonder, perhaps this is an over-engineered solution, that's why I ask this question.

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  • How to workaround Python "WindowsError messages are not properly encoded" problem?

    - by Victor Lin
    It's a trouble when Python raised a WindowsError, the encoding of message of the exception is always os-native-encoded. For example: import os os.remove('does_not_exist.file') Well, here we get an exception: Traceback (most recent call last): File "<stdin>", line 1, in <module> WindowsError: [Error 2] ???????????: 'does_not_exist.file' As the language of my Windows7 is Traditional Chinese, the default error message I get is in big5 encoding (as know as CP950). >>> try: ... os.remove('abc.file') ... except WindowsError, value: ... print value.args ... (2, '\xa8t\xb2\xce\xa7\xe4\xa4\xa3\xa8\xec\xab\xfc\xa9w\xaa\xba\xc0\xc9\xae\xd7\xa1C') >>> As you see here, error message is not Unicode, then I will get another encoding exception when I try to print it out. Here is the issue, it can be found in Python issue list: http://bugs.python.org/issue1754 The question is, how to workaround this? How to get the native encoding of WindowsError? The version of Python I use is 2.6. Thanks.

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  • Method for launching audio player on Android from web page for streaming media

    - by Brad
    To link to SHOUTcast/HTTP internet radio streams, traditionally you would link to a playlist file, such as an M3U or PLS. From there, the browser would launch the audio player registered to handle the playlist. This works great on any PC, Palm, Blackberry, and iPhone. This method does not work in Android without installing extra software. Sure, Just Playlists or StreamFurious can handle it just fine, but I am assuming there has to be a way to invoke the audio or video player commonly installed by default on Android installations. By default, no audio player is capable of handling M3U or PLS. The player seems to open it, but says "Unsupported Media Type". To make this more annoying, the browser is capable of streaming MP3 audio over HTTP, simply by opening a link to an MP3 file. I have tried simply linking directly to the MP3 stream hosted by SHOUTcast, which should end up in the same result, but SHOUTcast detects "Mozilla" in the user-agent string, and instead of sending the stream, it sends the information page for the station. How should I link to a SHOUTcast stream on Android, from a normal mobile site, without using extra applications?

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  • Foreign/accented characters in sql query

    - by FromCanada
    I'm using Java and Spring's JdbcTemplate class to build an SQL query in Java that queries a Postgres database. However, I'm having trouble executing queries that contain foreign/accented characters. For example the (trimmed) code: JdbcTemplate select = new JdbcTemplate( postgresDatabase ); String query = "SELECT id FROM province WHERE name = 'Ontario';"; Integer id = select.queryForObject( query, Integer.class ); will retrieve the province id, but if instead I did name = 'Québec' then the query fails to return any results (this value is in the database so the problem isn't that it's missing). I believe the source of the problem is that the database I am required to use has the default client encoding set to SQL_ASCII, which according to this prevents automatic character set conversions. (The Java environments encoding is set to 'UTF-8' while I'm told the database uses 'LATIN1' / 'ISO-8859-1') I was able to manually indicate the encoding when the resultSets contained values with foreign characters as a solution to a previous problem with a similar nature. Ex: String provinceName = new String ( resultSet.getBytes( "name" ), "ISO-8859-1" ); But now that the foreign characters are part of the query itself this approach hasn't been successful. (I suppose since the query has to be saved in a String before being executed anyway, breaking it down into bytes and then changing the encoding only muddles the characters further.) Is there a way around this without having to change the properties of the database or reconstruct it? PostScript: I found this function on StackOverflow when making up a title, it didn't seem to work (I might not have used it correctly, but even if it did work it doesn't seem like it could be the best solution.):

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  • requesting ajax via HttpWebRequest

    - by Sami Abdelgadir Mohammed
    Hi guys: I'm writing a simple application that will download some piece of data from a website then I can use it later for any purpose The following is the request and response copied from Firebug as the browser did that... when u type http://x5.travian.com.sa/ajax.php?f=k7&x=18&y=-186&xx=12&yy=-192 you will get a php file has some data.. But when I make a request with HttpWebRequest I get wrong data (some unknown letters) Can anyone help me in that.. and if I have to make some encodings or what?? I will be so appreciated.. Response Server nginx Date Tue, 04 Jan 2011 23:03:49 GMT Content-Type application/json; charset=UTF-8 Transfer-Encoding chunked Connection keep-alive X-Powered-By PHP/5.2.8 Expires Mon, 26 Jul 1997 05:00:00 GMT Last-Modified Tue, 04 Jan 2011 23:03:49 GMT Cache-Control no-store, no-cache, must-revalidate, post-check=0, pre-check=0 Pragma no-cache Content-Encoding gzip Vary Accept-Encoding Request Host x5.travian.com.sa User-Agent Mozilla/5.0 (Windows; U; Windows NT 6.1; en-US; rv:1.9.2.13) Gecko/20101203 Firefox/3.6.13 Accept text/html,application/xhtml+xml,application/xml;q=0.9,/;q=0.8 Accept-Language en-us,en;q=0.5 Accept-Encoding gzip,deflate Accept-Charset ISO-8859-1,utf-8;q=0.7,*;q=0.7 Keep-Alive 115 Connection keep-alive Cookie CAD=57878984%231292375897%230%230%23%230; T3E=%3DImYykTN2EzMmhjO5QTM2QDN2oDM1ITOyoDOxIjM4EDN5ITM6gjO4MDOxIWZyQWMipTZu9metl2ctl2c6MDNxADN6MDNxADNjMDNxADNjMDNxADN; orderby_b1=0; orderby_b=0; orderby2=0; orderby=0

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  • Playing video and audio in iPhone not working...

    - by Scott
    So we have buttons linked up to display images/videos/audio on click depending on a check we do earlier. That part works fine. It knows which one to play, however, when we click the buttons for video and audio, nothing happens. The image one works fine. The video and audio are being taken for a URL online, they are not local, but everywhere said this was still possible. Here is a little snippet of the code where we play the two files: if ( [fName hasSuffix:@".png"]) { NSLog(@"PICTURE"); NSURL *url = [NSURL URLWithString: fName]; UIImage *image = [UIImage imageWithData: [NSData dataWithContentsOfURL:url]]; self.view = [[UIView alloc] initWithFrame:[[UIScreen mainScreen] applicationFrame]]; // self.view.backgroundColor = [[UIColor alloc] initWithPatternImage:[UIImage imageNamed:@"MainBG.jpg"]]; [self.view addSubview:[[UIImageView alloc] initWithImage:image]]; } if ( [fName hasSuffix:@".mp4"]) { NSLog(@"VIDEO"); //NSString *path = [[NSBundle mainBundle] pathForResource:fName ofType:@"mp4"]; //NSLog(path); NSURL *url = [NSURL fileURLWithPath:fName]; MPMoviePlayerController *player = [[MPMoviePlayerController alloc] initWithContentURL:url]; [player play]; } if ( [fName hasSuffix:@".mp3"]) { NSLog(@"AUDIO"); NSURL *url = [NSURL fileURLWithPath:fName]; NSData *soundData = [NSData dataWithContentsOfURL:url]; AVAudioPlayer *avPlayer = [[AVAudioPlayer alloc] initWithData:soundData error: nil]; [avPlayer play]; } See anything wrong? By the way it compiles and runs, but nothing happens when we hit the button that executes that code.

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  • Visualizing volume of PCM samples

    - by genevincent
    I have several chunks of PCM audio (G.711) in my C++ application. I would like to visualize the different audio volume in each of these chunks. My first attempt was to calculate the average of the sample values for each chunk and use that as an a volume indicator, but this doesn't work well. I do get 0 for chunks with silence and differing values for chunks with audio, but the values only differ slighly and don't seem to resemble the actual volume. What would be a better algorithem calculate the volume ? I hear G.711 audio is logarithmic PCM. How should I take that into account ?

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  • General question about DirectShow.NET, DirectShow and Windows Media Format

    - by Paul Andrews
    I searched and googled for an answer but couldn't find one. Basically I'm developing a webcam/audio streaming application which should capture audio and video from a pc (usb webcam/microphone) and send them to a receiving server. What the server will do with that it's another story and phase two (which I'm skipping for now) I wrote some code using DirectShow and Windows Media Format and it worked great for capture audio/video and sending them to another client, but there's a major problem: latency. Everywhere in the internet everyone gave me the same answer: "sorry dude but media format isn't for video conferencing, their codecs have too high latency". I thought I could skip the .wmv problems but seems like it's not possible to do... this road ends here then. So I saw a few examples with DirectShow.NET which were faster for both audio and video.. my question is: how come that DirectShow.NET is faster and better for video/audio conferencing? Shouldn't it be just a .NET porting of C++'s DirectShow? Am I missing something? I'm a bit confused at this point

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  • NSString to NSData Failing in Encoding

    - by Travis
    I'm trying to use NSXmlParser to parse ISO-8859-1 data. Using Apple's own example for parsing ISO-8859-1, I have the following. NSString *xmlFilePath = [[NSBundle mainBundle] pathForResource:sampleFileName ofType:@"xml"]; NSString *xmlFileContents = [NSString stringWithContentsOfFile:xmlFilePath encoding:NSISOLatin1StringEncoding error:nil]; NSLog(@"contents: %@", xmlFileContents); I see that in the console, the contents of the string is accurate. However when I try to convert it to an NSData object (for use with the parser), I do the following. NSData *xmlData = [xmlFileContents dataUsingEncoding:NSISOLatin1StringEncoding]; But then when my didStartElement delegate gets called, I see  showing up which I think is from an encoding discrepancy. Can NSXmlParser handle ISO-8859-1 and if so, what am I doing wrong?

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  • AudioFileWriteBytes fails with error code -40

    - by alexbw
    I'm trying to write raw audio bytes to a file using AudioFileWriteBytes(). Here's what I'm doing: void writeSingleChannelRingBufferDataToFileAsSInt16(AudioFileID audioFileID, AudioConverterRef audioConverter, ringBuffer *rb, SInt16 *holdingBuffer) { // First, figure out which bits of audio we'll be // writing to file from the ring buffer UInt32 lastFreshSample = rb->lastWrittenIndex; OSStatus status; int numSamplesToWrite; UInt32 numBytesToWrite; if (lastFreshSample < rb->lastReadIndex) { numSamplesToWrite = kNumPointsInWave + lastFreshSample - rb->lastReadIndex - 1; } else { numSamplesToWrite = lastFreshSample - rb->lastReadIndex; } numBytesToWrite = numSamplesToWrite*sizeof(SInt16); Then we copy the audio data (stored as floats) to a holding buffer (SInt16) that will be written directly to the file. The copying looks funky because it's from a ring buffer. UInt32 buffLen = rb->sizeOfBuffer - 1; for (int i=0; i < numSamplesToWrite; ++i) { holdingBuffer[i] = rb->data[(i + rb->lastReadIndex) & buffLen]; } Okay, now we actually try to write the audio from the SInt16 buffer "holdingBuffer" to the audio file. The NSLog will spit out an error -40, but also claims that it's writing bytes. No data is written to file. status = AudioFileWriteBytes(audioFileID, NO, 0, &numBytesToWrite, &holdingBuffer); rb->lastReadIndex = lastFreshSample; NSLog(@"Error = %d, wrote %d bytes", status, numBytesToWrite); return;

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  • Unable to encode to iso-8859-1 encoding for some chars using Perl Encode module

    - by ppant
    I have a HTML string in ISO-8859-1 encoding. I need to pass this string to HTML:Entities::decode_entities() for converting some of the HTML ASCII codes to respective chars. To so i am using a module HTML::Parser::Entities 3.65 but after decode_entities() operation my whole string changes to utf-8 string. This behavior seems fine as the documentation of the HTML::Parse. As i need this string back in ISO-8859-1 format for further processing so i have used Encode::encode("iso-8859-1",$str) to change the string back to ISO-8859-1 encoding. My results are fine excepts for some chars, a question mark is coming instead. One example is single quote ' ASCII code (’) Can anybody help me if there any limitation of Encode module? Any other pointer will also be helpful to solve the problem. Thanks

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  • Extract wav file from video file

    - by Nikos Steiakakis
    I am developing an application in which I need to extract the audio from a video. The audio needs to be extracted in .wav format but I do not have a problem with the video format. Any format will do, as long as I can extract the audio in a wav file. Currently I am using Windows Media Player COM control in a windows form to play the videos, but any other embedded player will do as well. Any suggestions on how to do this? Thanks

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  • 2 AudioQueue questions

    - by iter
    I am learning to use AudioQueue. I wish to generate an audio stream programmatically. I have 2 issues that I cannot account for. I am getting audio when I run in the simulator, but not on an iPhone. (Other apps do produce sound on the phone). I get about 20ms-long gaps of silence between buffers. In my testing, I generate an audio buffer on startup and repeatedly enqueue it without modification. I don't spend any processing on filling audio buffers at runtime, not even copying them. Ari.

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  • invalid token error while parsing an XML file with UTF-8 encoding

    - by Niranjan
    invalid token error while parsing an XML file with UTF-8 encoding. This error is coming when it encountered extended ASCII character 'â' { "â", "â" }. When I have changed the encoding from UTF-8 to ISO-8859-1 the parsing is successful. But my application should support UTF-8, ASCII and extended ASCII characters. What should I do for this? Any ideas are welcome. Thanks in Advance for your time and solution.

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  • Can not set Character Encoding using sun-web.xml

    - by stck777
    I am trying to send special characters like spanish chars from my page to a JSP page as a form parameter. When I try get the parameter which I sent, it shows that as "?" (Question mark). After searching on java.net thread I came to know that I should have following entry in my sun-web.xml <?xml version="1.0" encoding="UTF-8"?> <!DOCTYPE sun-web-app PUBLIC "-//Sun Microsystems, Inc.//DTD Sun ONE Application Server 8.0 Servlet 2.4//EN" "http://www.sun.com/software/sunone/appserver/dtds/sun-web-app_2_4-0.dtd"> <sun-web-app> <locale-charset-info default-locale="es"> <locale-charset-map locale="es" charset="UTF-8"/> <parameter-encoding default-charset="UTF-8"/> </locale-charset-info> </sun-web-app> But it did not work with this approach still the character goes as "?".

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  • Tomcat Compression Does Not Add a Content-Encoding: gzip in the Header

    - by Julien Chastang
    I am using Tomcat to compress my HTML content like this: <Connector port="8080" maxHttpHeaderSize="8192" maxProcessors="150" maxThreads="150" minSpareThreads="25" maxSpareThreads="75" enableLookups="false" redirectPort="8443" acceptCount="150" connectionTimeout="20000" disableUploadTimeout="true" compression="on" compressionMinSize="128" noCompressionUserAgents="gozilla, traviata" compressableMimeType="text/html" URIEncoding="UTF-8" /> In the HTTP header (as observed via YSlow), however, I am not seeing Content-Encoding: gzip resulting in a poor YSlow score. All I see is HeadersPost Response Headers Server: Apache-Coyote/1.1 Content-Type: text/html;charset=ISO-8859-1 Content-Language: en-US Content-Length: 5251 Date: Sat, 14 Feb 2009 23:33:51 GMT I am running an apache mod_jk Tomcat configuration. How do I compress HTML content with Tomcat, and also have it add "Content-Encoding: gzip" in the header?

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  • Intra-Unicode "lean" Encoding Converters

    - by Mystagogue
    Windows provides encoding conversion functions ("MultiByteToWideChar" and "WideCharToMultiByte") which are capable of UTF-8 to/from UTF-16 conversions, among other things. But I've seen people offer home-grown 30 to 40 line functions that claim also to perform UTF-8 / UTF-16 encoding conversions. My question is, how reliable are such tiny converters? Can such a tiny amount of code handle problems such as converting a UTF-16 surrogate pair (such as ) into a UTF-8 single four byte sequence (rather than making the mistake of converting into a pair of three byte sequences)? Can they correctly spot "unpaired" surrogate input, and provide an error? In short, are such tiny converters mere toys, or can they be taken seriously? For that matter, why does unicode.org seemingly offer no advice on an algorithm for accomplishing such conversions?

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  • Dynamically calculate frequency value.

    - by MS Nathan
    Hi, In my app, I want to find/calculate the audio frequency as dynamically when i am recording an audio and no need to save, play and all. Now i am trying to do that with help of an aurioToch sample code. In that sample, inside FFTBufferManager class methods such as GrabAudioData and ComputeFFT,Here I am not able to find where they are calculating frequency value as dynamically depends on the audio sound and I spent more than 5 days.please help me.

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  • How do you control the playback levels (decibles?) using the iPhone AVAudioPlayer? Or do I need to u

    - by Joshua
    My audio clips sound perfect when I upload them to the iPhone via iTunes. And I am pretty sure it is because the iPod has a maximum playback level, so the audio doesn't sound overdriven. In my app, I include the same audio files, and when I play them [myAudio play]; the levels are so high that the audio becomes indiscernible. I found in the library http://developer.apple.com/iphone/library/documentation/AVFoundation/Reference/AVAudioPlayerClassReference/Reference/Reference.html#//apple_ref/doc/uid/TP40008067-CH1-SW2 that it says that you can "Control relative playback level for each sound you are playing" but I've been searching this issue out for hours and I haven't gotten anywhere. Any help would be wonderful!

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