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  • Interpreter in C++: Function table storage problem

    - by sub
    In my interpreter I have built-in functions available in the language like print exit input, etc. These functions can obviously be accessed from inside the language. The interpreter then looks for the corresponding function with the right name in a vector and calls it via a pointer stored with its name. So I gather all these functions in files like io.cpp, string.cpp, arithmetic.cpp. But I have to add every function to the function list in the interpreter in order for it to be found. So in these function files I have things like: void print( arg ) { cout << arg.ToString; } I'd add this print function to the interpreter function list with: interpreter.AddFunc( "print", print ); But where should I call the interpreter.AddFunc? I can't just put it there below the print function as it has to be in a function according to the C++ syntax. Where and how should all the functions be added to the list?

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  • ASP.NET web services leak memory when (de)serializing disposable objects?

    - by Serilla
    In the following two cases, if Customer is disposable (implementing IDisposable), I believe it will not be disposed by ASP.NET, potentially being the cause of a memory leak: [WebMethod] public Customer FetchCustomer(int id) { return new Customer(id); } [WebMethod] public void SaveCustomer(Customer value) { // save it } This flaw applies to any IDisposable object. So returning a DataSet from a ASP.NET web service, for example, will also result in a memory leak - the DataSet will not be disposed. In my case, Customer opened a database connection which was cleaned up in Dispose - except Dispose was never called resulting in loads of unclosed database connections. I realise there a whole bunch of bad practices being followed here (its only an example anyway), but the point is that ASP.NET - the (de)serializer - is responsible for disposing these objects, so why doesn't it? This is an issue I was aware of for a while, but never got to the bottom of. I'm hoping somebody can confirm what I have found, and perhaps explain if there is a way of dealing with it.

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  • iPhone NSMutableDictionary setObject forKey after initWithContentsOfFile

    - by andrew
    so here's my function + (void) AddAddress:(NSString*)ip:(NSString*)mac { NSMutableDictionary* currentAddresses = [[NSMutableDictionary alloc] initWithContentsOfFile:[self filePath:ADDRESSES_FILE]]; [currentAddresses setObject:mac forKey:ip]; [Configuration Write:currentAddresses]; [currentAddresses release]; } [self filePath:ADDRESSES_FILE] returns a string containing the full path of a file (ADDRESSES_FILE) located in the Documents. The file may not exist, in this case I want to just write an object to the dictionary and then write it down the problem is that when i do setObject forKey it doesn't add anything to the dict (if i just do alloc init to the dict, it works fine, but i want to read the records from the file, if there are any, and replace/add a record by using the AddAddress function)

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  • c++ function overloading, making fwrite/fread act like PHP versions

    - by Newbie
    I'm used to the PHP fwrite/fread parameter orders, and i want to make them the same in C++ too. I want it to work with char and string types, and also any data type i put in it (only if length is defined). I am total noob on c++, this is what i made so far: size_t fwrite(FILE *fp, const std::string buf, const size_t len = SIZE_MAX){ if(len == SIZE_MAX){ return fwrite(buf.c_str(), 1, buf.length(), fp); }else{ return fwrite(buf.c_str(), 1, len, fp); } } size_t fwrite(FILE *fp, const void *buf, const size_t len = SIZE_MAX){ if(len == SIZE_MAX){ return fwrite((const char *)buf, 1, strlen((const char *)buf), fp); }else{ return fwrite(buf, 1, len, fp); } } Should this work just fine? And how should this be done if i wanted to do it the absolutely best possible way?

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  • Combining XmlSerializer and XmlWriter?

    - by num3ric
    In addition to a list of objects I am serializing to an xml file using C#'s XmlSerializer, I would like to store a few more independent elements (mainly strings from textboxes) in the same xml. public static void SaveBehaviors(ObservableCollection<Param> listParams) { XmlSerializer _paramsSerializer = new XmlSerializer(listParams.GetType()); string path = Environment.GetFolderPath(Environment.SpecialFolder.Desktop); path += "\\test.xml"; using (TextWriter writeFileStream = new StreamWriter(path)) { _paramsSerializer.Serialize(writeFileStream, listParams); using (XmlWriter writer = XmlWriter.Create(writeFileStream)) { writer.WriteStartElement("Foo"); //test entry... writer.WriteAttributeString("Bar", "Some & value"); writer.WriteElementString("Nested", "data"); writer.WriteEndElement(); } } } However, deserializing "test.xml" results in an error because of the added element. I suppose writing in the serialized xml file is prohibited and should be avoided?

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  • Method params match signature, but still getting error

    - by Jason
    I am in the midst of converting a VB library to C#. One of my methods has the following signature in VB: Private Shared Sub FillOrder(ByVal row As DataRowView, ByRef o As Order) In C# I converted it to: private static void FillOrder(DataRowView row, ref Order o) From my constructor inside my Order class, I am calling the FillOrder() method like so: DataView dv = //[get the data] if (dv.Count > 0) { FillOrder(dv[0], this); } In VB, this works: Dim dv As DataView = '[get data]' If dv.Count > 0 Then FillOrder(dv.Item(0), Me) End If However, in VS10 in the C# file I am getting a red squiggle under this call with the following error: The best overloaded method match for [the method] has some invalid arguments This was working code in VB. What am I doing wrong?

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  • Nested fragments survive screen rotation

    - by ievgen
    I've faced with an issue with Nested Fragments in Android. When I rotate the screen the Nested Fragments survive somehow. I've come up with a sample example to illustrate this issue. public class ParentFragment extends BaseFragment { @Override public View onCreateView(LayoutInflater inflater, ViewGroup container, Bundle savedInstanceState) { return inflater.inflate(R.layout.fragment_parent, container); } @Override public void onViewCreated(View view, Bundle savedInstanceState) { super.onViewCreated(view, savedInstanceState); getChildFragmentManager() .beginTransaction() .add(getId(), new ParentFragmentChild(), ParentFragmentChild.class.getName()) .commit(); } @Override public void onResume() { super.onResume(); log.verbose("onResume(), numChildFragments: " + getChildFragmentManager().getFragments().size()); } } public class ParentFragmentChild extends BaseFragment { @Override public View onCreateView(LayoutInflater inflater, ViewGroup container, Bundle savedInstanceState) { return inflater.inflate(R.layout.fragment_child, null); } } BaseFragment just logs method calls. This is what I see when I rotate the screen. When Activity initially appears ParentFragment? onAttach(): ParentFragment{420d0a98 #0 id=0x7f060064} ParentFragment? onCreate() ParentFragment? onViewCreated() ParentFragmentChild? onAttach(): ParentFragmentChild{420d08d0 #0 id=0x7f060064 com.kinoteatr.ua.filmgoer.test.ParentFragmentChild} ParentFragmentChild? onCreate() ParentFragmentChild? onViewCreated() ParentFragment? onResume() ParentFragment? onResume(), numChildFragments: 1 ParentFragmentChild? onResume() Screen rotation #1 ParentFragmentChild? onPause() ParentFragment? onPause() ParentFragment? onSaveInstanceState() ParentFragmentChild? onSaveInstanceState() ParentFragmentChild? onStop() ParentFragment? onStop() ParentFragmentChild? onDestroyView() ParentFragment? onDestroyView() ParentFragmentChild? onDestroy() ParentFragmentChild? onDetach() ParentFragment? onDestroy() ParentFragment? onDetach() ParentFragment? onAttach(): ParentFragment{4211bc38 #0 id=0x7f060064} ParentFragment? onCreate() ParentFragmentChild? onAttach(): ParentFragmentChild{420f4180 #0 id=0x7f060064 com.kinoteatr.ua.filmgoer.test.ParentFragmentChild} ParentFragmentChild? onCreate() ParentFragment? onViewCreated() ParentFragmentChild? onViewCreated() ParentFragmentChild? onAttach(): ParentFragmentChild{42132a08 #1 id=0x7f060064 com.kinoteatr.ua.filmgoer.test.ParentFragmentChild} ParentFragmentChild? onCreate() ParentFragmentChild? onViewCreated() ParentFragment? onResume() ParentFragment? onResume(), numChildFragments: 2 ParentFragmentChild? onResume() ParentFragmentChild? onResume() Screen rotation #2 ParentFragmentChild? onPause() ParentFragmentChild? onPause() ParentFragment? onPause() ParentFragment? onSaveInstanceState() ParentFragmentChild? onSaveInstanceState() ParentFragmentChild? onSaveInstanceState() ParentFragmentChild? onStop() ParentFragmentChild? onStop() ParentFragment? onStop() ParentFragmentChild? onDestroyView() ParentFragmentChild? onDestroyView() ParentFragment? onDestroyView() ParentFragmentChild? onDestroy() ParentFragmentChild? onDetach() ParentFragmentChild? onDestroy() ParentFragmentChild? onDetach() ParentFragment? onDestroy() ParentFragment? onDetach() ParentFragment? onAttach(): ParentFragment{42122a48 #0 id=0x7f060064} ParentFragment? onCreate() ParentFragmentChild? onAttach(): ParentFragmentChild{420ffd48 #0 id=0x7f060064 com.kinoteatr.ua.filmgoer.test.ParentFragmentChild} ParentFragmentChild? onCreate() ParentFragmentChild? onAttach(): ParentFragmentChild{420fffa0 #1 id=0x7f060064 com.kinoteatr.ua.filmgoer.test.ParentFragmentChild} ParentFragmentChild? onCreate() ParentFragment? onViewCreated() ParentFragmentChild? onViewCreated() ParentFragmentChild? onViewCreated() ParentFragmentChild? onAttach(): ParentFragmentChild{42101488 #2 id=0x7f060064 com.kinoteatr.ua.filmgoer.test.ParentFragmentChild} ParentFragmentChild? onCreate() ParentFragmentChild? onViewCreated() ParentFragment? onResume() ParentFragment? onResume(), numChildFragments: 3 ParentFragmentChild? onResume() ParentFragmentChild? onResume() ParentFragmentChild? onResume() They keep getting multiplied. Does anybody know why is that ?

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  • AS3: resizing as a result of an eventListener

    - by Jaimie
    Hi everyone, I have coded a map that when a province object is clicked on, it should move to the center of the screen and grow a percentage of the width, along with displaying a number of different things. The problem is that in order for the image to resize it needs to be clicked on twice. It moves, and all of the children display just as they were designed to do, but the resize doesn't work on the first try. Any ideas how to fix this problem? ... menuItem4_mc.addEventListener(MouseEvent.CLICK, onClick); ... public function onClick(mc:MouseEvent):void { menuItem4_mc.width = width * .65; menuItem4_mc.height = height * .7; //brings Ontario To the front of the stage setChildIndex(menuItem4_mc,numChildren - 1); menuItem4_mc.x= 670/2; menuItem4_mc.y= 480/2; ... } Thank you!

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  • Modal View Does Not Appear in Center in Horizontal Orientation

    - by Sheehan Alam
    I have a UIPresentationFormSheet (contains a textview) that appears in the center of the screen when I am in vertical orientation. When I dismiss the modal view, it disappears fine. When I am in horizontal orientation my modal view does not appear in the center of the screen. I have to dismiss my keyboard for the modal view to appear in the center. [self presentModalViewController:composeTweetController animated:TRUE]; When I dismiss the modal view in horizontal orientation the app automatically switches to vertical orientation. -(void)dismissComposeTweetView{ [self dismissModalViewControllerAnimated:TRUE]; } I want the following to happen: Modal view should appear in the center in horizontal orientation Modal view should disappear without switching to vertical orientation

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  • Why does Java return a date in GMT-4.5 when choosing Co-ordinated Universal Time time zone in Window

    - by Simon Nickerson
    We have seen a strange issue on some Windows XP machines involving the "Co-ordinated Universal Time" time zone. Not all Windows XP machines seem to have it, but on those that do, the following simple Java program public class TimeTest { public static void main(String[] args) { System.out.println(java.util.TimeZone.getDefault()); System.out.println(new java.util.Date()); } } on JDK 1.6.0_06 prints: sun.util.calendar.ZoneInfo[id="America/Caracas",offset=-16200000,dstSavings=0,useDaylight=false,transitions=5,lastRule=null] Fri Nov 13 05:34:14 VET 2009 (i.e. 4 and a half hours behind GMT). I should add that I am based in London, and have never been to South America. :-) My questions are: Where does Java get this time zone from? I thought Co-ordinated Universal Time was supposed to be the new name for GMT. Why do some Windows machines have this time zone but not others?

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  • Compiler reordering around mutex boundaries?

    - by shojtsy
    Suppose I have my own non-inline functions LockMutex and UnlockMutex, which are using some proper mutex - such as boost - inside. How will the compiler know not to reorder other operations with regard to calls to the LockMutex and UnlockMutex? It can not possibly know how will I implement these functions in some other compilation unit. void SomeClass::store(int i) { LockMutex(_m); _field = i; // could the compiler move this around? UnlockMutex(_m); } ps: One is supposed to use instances of classes for holding locks to guarantee unlocking. I have left this out to simplify the example.

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  • A basic animation not showing up

    - by Rilakkuma
    I still try different basics with android, and now I'm stuck with animation. I'm trying to implement a simple animation. I've defined animation in xml file like this: alpha android:interpolator="@android:anim/accelerate_interpolator" android:fromAlpha="0.0" android:toAlpha="1.0" duration="3000" repeatCount="infinite" In my main view group I have an ImageView defined like this: <ImageView android:id="@+id/someb" android:src="@drawable/earth_normal" android:layout_width="wrap_content" android:layout_height="wrap_content" android:padding="5dip"/> And this is from my starting activity class: public class Ohayou extends Activity { @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.main); ImageView earth = (ImageView)findViewById(R.id.someb); Animation earthFadeInAnimation = AnimationUtils.loadAnimation(this, R.anim.fade_in); earth.startAnimation(earthFadeInAnimation); } It finds ImageView successfuly and creates animation. but when I start emulator ImageView just shows the original src image, not an animation. What am I doing wrong? Thanks

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  • help implementing All Nearest Smaller Values algorithm

    - by davit-datuashvili
    http://en.wikipedia.org/wiki/All_nearest_smaller_values this is site of the problem and here is my code but i have some trouble to implement it import java.util.*; public class stack{ public static void main(String[]args){ int x[]=new int[]{ 0, 8, 4, 12, 2, 10, 6, 14, 1, 9, 5, 13, 3, 11, 7, 15 }; Stack<Integer> st=new Stack<Integer>(); for (int a:x){ while (!st.empty() && st.pop()>=a){ System.out.println( st.pop()); if (st.empty()){ break; } else{ st.push(a); } } } } } and here is pseudo code from site S = new empty stack data structure for x in the input sequence: while S is nonempty and the top element of S is greater than or equal to x: pop S if S is empty: x has no preceding smaller value else: the nearest smaller value to x is the top element of S push x onto S

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  • strcat() won't exit

    - by Tristan Sebens
    I'm trying to implement a very basic server in C, one part of which is constructing HTTP headers. To do this I have written a class called header_builder, which basically constructs the headers for me. One of the most basic methods of this class is append_header_line, shown below: void append_header_line( const char *line, char *hdr ) { printf("Adding header line\n"); strcat( hdr, line ); printf("Line added. Adding ending.\n"); strcat( hdr, "\r\n" ); printf("Success\n"); } All it's supposed to do is tack the "line" parameter onto the end of the "hdr" parameter, and then add "\r\n" to the end of it all. The problem is that the first strcat call never exits. When I run this code, all it does is say: Adding header line Which means that the following lines never execute, and I can't figure out why. Any thoughts?

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  • How to change code settings in eclipse

    - by Maven
    Sorry if the question title is confusing. Let me explain further. I am building a Java project with Eclipse. In my Java product I have conditionals that determine what code is included in the product and relies on static final constants for dead stripping. class BuildFlags { public static final boolean SOME_FLAG = true; // Need to set this programmatically } class SomeOtherClass { public void someMethod() { if (BuildFlags.SOME_FLAG) { // flag specific code } } } My question is how can I change BuildFlags.SOME_FLAG (above) so that I can run a special build without changing the source? Is there some way I can pass flags to the jvm (from eclipse) which I can then access to set this flag programatically?

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  • Is there a way to serialize automatically enums as int?

    - by FireAphis
    Hello, Is there a way to serialize enums automatically as int? Every time I define a new enum and write std::stringstream stream; stream << myenum1; stream >> myenum2; the compiler complains that the operators << and are not defined. Do you know a way to tell the compiler to treat enums as plain int's? What makes the problem harder is that, actually, the serialization is inside a template. Something like this: template <typename T> void serialize(const T& value) { std::stringstream stream; stream << value; } So I cannot add any casts :( Maybe I can specialize it somehow? Thank you.

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  • iPhone/Obj-C - Archiving object causes lag

    - by Dylan
    Hi I have a table view, and when I delete a cell I am removing an item from an NSMutableArray, archiving that array, and removing the cell. However, when I do this, it is causing the delete button to lag after I click it. Is there any way to fix this? // Override to support editing the table view. - (void)tableView:(UITableView *)tableView commitEditingStyle:(UITableViewCellEditingStyle)editingStyle forRowAtIndexPath:(NSIndexPath *)indexPath { if (editingStyle == UITableViewCellEditingStyleDelete) { int row = [indexPath row]; [savedGames removeObjectAtIndex:row]; [tableView deleteRowsAtIndexPaths:[NSArray arrayWithObject:indexPath] withRowAnimation:UITableViewRowAnimationFade]; //this line causing lag [NSKeyedArchiver archiveRootObject:savedGames toFile:[self dataFilePath]]; } } Thanks

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  • How send sms 2automatically 2 a paricular no: only?

    - by royalcasanova
    import net.rim.device.api.io.; import net.rim.device.api.system.; import javax.microedition.io.; import java.util.; import java.io.*; public class SendSms extends Application { private static final int MAX_PHONE_NUMBER_LENGTH = 32; private String addr = "15191112222"; private String msg = "This is a test message."; private DatagramConnection _dc = null; private static String _openString = "sms://"; public static void main(String[] args) { new SendSms().enterEventDispatcher(); } public SendSms() { try { _dc = (DatagramConnection)Connector.open(_openString); byte[] data = msg.getBytes(); Datagram d = _dc.newDatagram(_dc.getMaximumLength()); d.setAddress("//" + addr); _dc.send(d); } catch ( IOException e) {} System.exit(0); } }

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  • DTPicker: how to open up an control expanded (by default)?

    - by Olli
    Hi all, in my windows form (Visual C++ 6.0) I'm using an Active x control called "CDTPicker" (CDTPicker : public CWnd). My control is opened up by the click event of another button. like this (works fine): void CProducerDlg::OnSelect() { ... m_wndDatePicker.SetValue(varVariant); // hide date combo box if first entry has been chosen m_wndDate.ShowWindow(SW_HIDE); // show date picker if first entry is chosen m_wndDatePicker.ShowWindow(SW_SHOW); // open up calendar view [tbd] ... } What I need is the calendar view to open up expanded (showing the complete month). I don't find any method to do this... Who can help me? Thanks in advance Olli

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  • Auto injecting logger with guice

    - by koss
    With reference to Guice's custom injections article, its TypeListener performs a check for InjectLogger.class annotation - which can be optional. Removing that check will inject to all Logger.class types. class Log4JTypeListener implements TypeListener { public <T> void hear(TypeLiteral<T> typeLiteral, TypeEncounter<T> typeEncounter) { for (Field field : typeLiteral.getRawType().getDeclaredFields()) { if (field.getType() == Logger.class && field.isAnnotationPresent(InjectLogger.class)) { typeEncounter.register(new Log4JMembersInjector<T>(field)); } } } } I'm tempted to remove "&& field.isAnnotationPresent(InjectLogger.class)" from the listener. If we're using Guice to inject all instances of our Logger, is there any reason not to do it automatically (without need to annotate)?

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  • iPhone How to set a clearcolor for my custom view

    - by user355066
    Hi, I am creating a custom StyleLabel by extending the UIView, which provides a link for particular type of strings. I have successfully implemented this functionality. I am using this label in TableViewCell along with UILabel.i set UILabel & StyleLabel background color is set to clearColor. UILabel works fine, but StyleLabel shows background in blackColor. I am not sure what is the problem with the following code. Here is the drawRect method of CustomLabel class -(void) drawRect:(CGRect)rect { CGContextRef ctx = UIGraphicsGetCurrentContext(); CGContextClearRect(ctx, rect); [[UIColor clearColor] setFill]; CGContextAddRect(ctx, rect); CGContextDrawPath(ctx, kCGPathFill); [_text drawText:ctx]; } Thanks Sasikumar

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  • typedef resolution rule

    - by kumar_m_kiran
    Hi All, Can you Please tell me the resolution rule involved in resolving the meaning of the variable in a typedef. Any link related to the same will be very useful. Example #typedef string* pstring; const pstring parr; Here confusion arises whether const'ness is for pointer or the content. Now based on what thumb rule do can we start resolving the above interpretation of the pstring?. Smilarly, If I have a very complex typedef'ed variable, like #typedef void (func*)()(int), I should be able to resolve it using the thumb rule. Thanks in advance for your suggestions

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  • Reading a memorystream

    - by user1842828
    Using several examples here on StackOverflow I thought the following code would decompress a gzip file then read the memory-stream and write it's content to the console. No errors occur but I get no output. public static void Decompress(FileInfo fileToDecompress) { using (FileStream originalFileStream = fileToDecompress.OpenRead()) { string currentFileName = fileToDecompress.FullName; string newFileName = currentFileName.Remove(currentFileName.Length - fileToDecompress.Extension.Length); using (FileStream decompressedFileStream = File.Create(newFileName)) { using (GZipStream decompressionStream = new GZipStream(originalFileStream, CompressionMode.Decompress)) { MemoryStream memStream = new MemoryStream(); memStream.SetLength(decompressedFileStream.Length); decompressedFileStream.Read(memStream.GetBuffer(), 0, (int)decompressedFileStream.Length); memStream.Position = 0; var sr = new StreamReader(memStream); var myStr = sr.ReadToEnd(); Console.WriteLine("Stream Output: " + myStr); } } } }

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  • populate a listbox from a.. function?

    - by andrew
    hello first of all i'm kinda new to C# I'm trying to do something like this in a C# winforms application when my app starts, a form starts minimized in the system tray. when i double click it, it opens and sends a request to a qpid broker for some info. then a message is sent back, and received in a listener in my app (i'm not sure code is relevant but i'll post it anyway) namespace MyApp { public class MyListener : IMessageListener { public void MessageTransfer(IMessage m) { //do stuff with m } } } what i'm trying to do is populate a listbox that's in that form with the message received in that function, but i have no idea how to communicate with that specific form from the MessageTransfer function

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  • iPhone: How can you draw a piece of an image

    - by Mark
    Code sample - (void)drawRect:(CGRect)rect { [super drawRect:rect]; CGContextRef context = UIGraphicsGetCurrentContext(); CGContextSaveGState(context); CGContextTranslateCTM(context, 0, self.frame.size.height); CGContextScaleCTM(context, 1.0, -1.0); CGContextDrawImage(context, CGRectMake(0.0, 0.0, self.frame.size.width, self.frame.size.height), [UIImage imageNamed:@"sample.png"].CGImage); CGContextRestoreGState(context); } ================ I would like to copy a certain rect within an image to the context, so not the entire image is drawn but just a piece of the image. Does anyone have a solution for this? I can't find anything on google nor the documentation. I know there are alternatives like: 1. Create a UIView with clipping and then just position the UIImageView within it. 2. Create the UIImageView within the UIScrollView and use content offset. But I think those are lame...

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