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  • __FILE__ In .h what does it resolve to

    - by Pablitorun
    Is there a specification on how the FILE macro will be expanded if it is in a .h? So if I #define MYFILE __FILE__ in foo.h and foo.c #includes "foo.h" void main(){ printf("%s",MYFILE); .... does this output foo.h or foo.c? (Yes I realize this is a stupid example) Sorry for what should be a simple question. The documentation on the web seems conflicting. For what it is worth VS2008 comes back as foo.c which is what I would expect....I think. I am just trying to confirm if this is defined behavior.

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  • UITextField showing trash instead of characters

    - by krasnyk
    There's quite a strange thing happening to text fields in application I'm developing (see image below).  [1]: http://img7.imageshack.us/img7/1449/zrzutekranu20100506godz.png At some point in the application I'm using    - (void) viewWillAppear:(BOOL)animated { [super viewWillAppear:animated]; [[(TextFieldView*)[self view] usernameTextField] becomeFirstResponder];    } Which results in the above image. If it's called in viewDidAppear - everything is fine. The funny thing about this error is that it breaks ALL text fields throught the application. Has anyone ever encountered such an error? Might it be related to openGL use?

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  • JQuery Ajax Always Fires Error Function

    - by CccTrash
    AddFileToDB.ashx: public void ProcessRequest (HttpContext context) { context.Response.ContentType = "application/json"; context.Response.Write("{ \"filename\": \"test.jpg\" }"); } JQuery: $.ajax({ url: 'AddFileToDB.ashx', dataType: 'json', success: function(data) { alert(data.filename); }, error: function(data) { alert('error'); }, }); This always results in the error function being called. I don't know why? Thoughts? AddFileToDB.ashx gets fired, but success never gets run.

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  • Copy Rows in a One to Many with LINQ to SQL

    - by Refracted Paladin
    I have a table that stores a bunch of diagnosis for a single plan. When the users create a new plan I need to copy over all existing diagnosis's as well. I had thought to try the below but this is obviously not correct. I am guessing that I will need to loop through my oldDiagnosis part, but how? Thanks! My Attempt so far... public static void CopyPlanDiagnosis(int newPlanID, int oldPlanID) { using (var context = McpDataContext.Create()) { var oldDiagnosis = from planDiagnosi in context.tblPlanDiagnosis where planDiagnosi.PlanID == oldPlanID select planDiagnosi; var newDiagnosis = new tblPlanDiagnosi { PlanID = newPlanID, DiagnosisCueID = oldDiagnosis.DiagnosisCueID, DiagnosisOther = oldDiagnosis.DiagnosisOther, AdditionalInfo = oldDiagnosis.AdditionalInfo, rowguid = Guid.NewGuid() }; context.tblPlanDiagnosis.InsertOnSubmit(newDiagnosis); context.SubmitChanges(); } }

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  • How to stop rendering invisible faces

    - by TheMorfeus
    I am making a voxel-based game, and for needs of it, i am creating a block rendering engine. Point is, that i need to generate lots of cubes. Every time i render more than 16x16x16 chunk of theese blocks, my FPS is dropped down hardly, because it renders all 6 faces of all of theese cubes. THat's 24 576 quads, and i dont want that. So, my question is, How to stop rendering vertices(or quads) that are not visible, and therefore increase performance of my game? Here is class for rendering of a block: public void renderBlock(int posx, int posy, int posz) { try{ //t.bind(); glEnable(GL_CULL_FACE); glCullFace(GL_BACK);// or even GL_FRONT_AND_BACK */); glPushMatrix(); GL11.glTranslatef((2*posx+0.5f),(2*posy+0.5f),(2*posz+0.5f)); // Move Right 1.5 Units And Into The Screen 6.0 GL11.glRotatef(rquad,1.0f,1.0f,1.0f); glBegin(GL_QUADS); // Draw A Quad GL11.glColor3f(0.5f, 0.4f, 0.4f); // Set The Color To Green GL11.glTexCoord2f(0,0); GL11.glVertex3f( 1f, 1f,-1f); // Top Right Of The Quad (Top) GL11.glTexCoord2f(1,0); GL11.glVertex3f(-1f, 1f,-1f); // Top Left Of The Quad (Top) GL11.glTexCoord2f(1,1); GL11.glVertex3f(-1f, 1f, 1f); // Bottom Left Of The Quad (Top) GL11.glTexCoord2f(0,1); GL11.glVertex3f( 1f, 1f, 1f); // Bottom Right Of The Quad (Top) //GL11.glColor3f(1.2f,0.5f,0.9f); // Set The Color To Orange GL11.glTexCoord2f(0,0); GL11.glVertex3f( 1f,-1f, 1f); // Top Right Of The Quad (Bottom) GL11.glTexCoord2f(0,1); GL11.glVertex3f(-1f,-1f, 1f); // Top Left Of The Quad (Bottom) GL11.glTexCoord2f(1,1); GL11.glVertex3f(-1f,-1f,-1f); // Bottom Left Of The Quad (Bottom) GL11.glTexCoord2f(1,0); GL11.glVertex3f( 1f,-1f,-1f); // Bottom Right Of The Quad (Bottom) //GL11.glColor3f(1.0f,0.0f,0.0f); // Set The Color To Red GL11.glTexCoord2f(0,0); GL11.glVertex3f( 1f, 1f, 1f); // Top Right Of The Quad (Front) GL11.glTexCoord2f(1,0); GL11.glVertex3f(-1f, 1f, 1f); // Top Left Of The Quad (Front) GL11.glTexCoord2f(1,1); GL11.glVertex3f(-1f,-1f, 1f); // Bottom Left Of The Quad (Front) GL11.glTexCoord2f(0,1); GL11.glVertex3f( 1f,-1f, 1f); // Bottom Right Of The Quad (Front) //GL11.glColor3f(1f,0.5f,0.0f); // Set The Color To Yellow GL11.glTexCoord2f(0,0); GL11.glVertex3f( 1f,-1f,-1f); // Bottom Left Of The Quad (Back) GL11.glTexCoord2f(1,0); GL11.glVertex3f(-1f,-1f,-1f); // Bottom Right Of The Quad (Back) GL11.glTexCoord2f(1,1); GL11.glVertex3f(-1f, 1f,-1f); // Top Right Of The Quad (Back) GL11.glTexCoord2f(0,1); GL11.glVertex3f( 1f, 1f,-1f); // Top Left Of The Quad (Back) //GL11.glColor3f(0.0f,0.0f,0.3f); // Set The Color To Blue GL11.glTexCoord2f(0,1); GL11.glVertex3f(-1f, 1f, 1f); // Top Right Of The Quad (Left) GL11.glTexCoord2f(1,1); GL11.glVertex3f(-1f, 1f,-1f); // Top Left Of The Quad (Left) GL11.glTexCoord2f(1,0); GL11.glVertex3f(-1f,-1f,-1f); // Bottom Left Of The Quad (Left) GL11.glTexCoord2f(0,0); GL11.glVertex3f(-1f,-1f, 1f); // Bottom Right Of The Quad (Left) //GL11.glColor3f(0.5f,0.0f,0.5f); // Set The Color To Violet GL11.glTexCoord2f(0,0); GL11.glVertex3f( 1f, 1f,-1f); // Top Right Of The Quad (Right) GL11.glTexCoord2f(1,0); GL11.glVertex3f( 1f, 1f, 1f); // Top Left Of The Quad (Right) GL11.glTexCoord2f(1,1); GL11.glVertex3f( 1f,-1f, 1f); // Bottom Left Of The Quad (Right) GL11.glTexCoord2f(0,1); GL11.glVertex3f( 1f,-1f,-1f); // Bottom Right Of The Quad (Right) //rquad+=0.0001f; glEnd(); glPopMatrix(); }catch(NullPointerException t){t.printStackTrace(); System.out.println("rendering block failed");} } Here is code that renders them: private void render() { GL11.glClear(GL11.GL_COLOR_BUFFER_BIT|GL11.GL_DEPTH_BUFFER_BIT); for(int y=0; y<32; y++){ for(int x=0; x<16; x++){ for(int z=0; z<16; z++) { b.renderBlock(x, y, z); } } } }

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  • NullpointerException Binding not working JSF managed bean.

    - by Nitesh Panchal
    Hello, I created a simple HtmlInputText <h:inputText binding="#{IndexBean.objUIInput}" /> Then in my managed bean, it is :- private UIInput objUIInput; public UIInput getObjUIInput() { objUIInput.setValue("laala"); return objUIInput; } public void setObjUIInput(UIInput objUIInput) { System.out.println("Set!!"); this.objUIInput = objUIInput; } But i always get NullpointerException. Do i need to do anything extra on my JSF page? like we do jsp:usebean setproperty? Please help me.

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  • Extracting methods body from a class of Java Source Code

    - by Muhammad Asaduzzaman
    Hi, I want to extract method body from a Java Source Code. Suppose I have the following code: public class A{ public void print(){ System.out.println("Print This thing"); System.out.println("Print This thing"); System.out.println("Print This thing"); } } My objective is not to extract the method name (in this case print) but also the bode of the method(In this case the three print statement inside the print method). Can anyone suggest how can I do so? Is their any library available for doing so.

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  • iPhone How to set a clearcolor for my custom view

    - by user355066
    Hi, I am creating a custom StyleLabel by extending the UIView, which provides a link for particular type of strings. I have successfully implemented this functionality. I am using this label in TableViewCell along with UILabel.i set UILabel & StyleLabel background color is set to clearColor. UILabel works fine, but StyleLabel shows background in blackColor. I am not sure what is the problem with the following code. Here is the drawRect method of CustomLabel class -(void) drawRect:(CGRect)rect { CGContextRef ctx = UIGraphicsGetCurrentContext(); CGContextClearRect(ctx, rect); [[UIColor clearColor] setFill]; CGContextAddRect(ctx, rect); CGContextDrawPath(ctx, kCGPathFill); [_text drawText:ctx]; } Thanks Sasikumar

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  • how to set layout_weight programmatically for alert dialog button?

    - by Are
    Hi, Iam planing to give create 3 buttons with layout_weight=1, not interested in custom dialog.So I have written below code.It is not working.Always yes button gives me null. Whats wrong in this code? AlertDialog dialog= new AlertDialog.Builder(this).create(); dialog.setIcon(R.drawable.alert_icon); dialog.setTitle("title"); dialog.setMessage("Message"); dialog.setButton(AlertDialog.BUTTON_POSITIVE,"Yes", new DialogInterface.OnClickListener() { @Override public void onClick(DialogInterface arg0, int arg1) { } }); Button yesButton = dialog.getButton(AlertDialog.BUTTON_POSITIVE); Log.w("Button",""+yesButton);//here getting null LinearLayout.LayoutParams layoutParams = new LinearLayout.LayoutParams(LayoutParams.FILL_PARENT, LayoutParams.WRAP_CONTENT, 1f); yesButton.setLayoutParams(layoutParams); dialog.show(); Regards, Android developer.

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  • Getting class Type information for Elements on a collection

    - by DutrowLLC
    I would like to get gain access to the type of Object held in a Collection. Below is a simplified example of when and why I might want to do this. Is this even possible? List<Address> addressList = new LinkedList<Address>(); Main.addElement(addressList); Class Main{ public void addElement(Object inArgument){ List<Object> argument = (List<Object>)inArgument; argument.add( /* WOULD LIKE TO CREATE A NEW OBJECT OF THE APPROPRIATE TYPE HERE, IN THIS CASE, IT WOULD BE OF TYPE: "Address" */ ); } }

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  • Two way binding when setter is overriden

    - by Nicolas Goy
    I have an NSTextField bound to some object "zoom" property. In this object's class implementation, I have the following - (void)setZoom:(CGFloat)zoom { _zoom = MAX(0, MIN(10, zoom)); } If I write "-5" in the textfield, setZoom: will be called with "-5" as argument and _zoom will be set to 0. Then problem is that the textfield is not updating itself and it shows "-5" instead of re-reading the property value it has just set. If I do myObject.zoom = -5; in code, the text field will display 0 correctly. I tried to wrap _zoom =... inside willChangeValueForKey/didChangeValueForKey calls but it didn't change anything.

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  • What am i doing wrong with this in asp.net-mvc?

    - by Pandiya Chendur
    I gave this in my site.master <li><%= Html.ActionLink("Material", "Index", "Material")%></li> But my link doesnt seem to get my material controller Index method... I have this in my global asax file, public static void RegisterRoutes(RouteCollection routes) { routes.IgnoreRoute("{resource}.axd/{*pathInfo}"); routes.MapRoute( "Default", "{controller}/{action}/{id}", new { controller = "Home", action = "Index", id = "" } ); routes.MapRoute( "Default", "{controller}/{action}/{id}", new { controller = "Material", action = "Index", id = "" } ); } My controller: public class MaterialController : Controller { // // GET: /Material/ Material material = new Material(); public ActionResult Index() { var materials = material.FindAllMaterials(); return View(); } } What am i doing wrong.... When i click the link i get The resource cannot be found. error.. Any suggestion...

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  • initWithCoder breaking my touch events (touchBegan, touchMoved, etc)

    - by Adam
    So I have a UIView that has been setup, and in each touch event handler I have an NSLog fire off a message to the console. - (void) touchesBegan:(NSSSet*)touches withEvent:(UIEvent*)event { NSLog(@"touchesBegan"); } And that pretty much works as expected. But once I implement initWithCoder (even blank) - (id)initWithCoder:(NSCoder*)coder { return self; } I no longer receive the message to my console (or can hit breakpoints obviously). This is my first app so I'm probably missing something dumb, but I've looked through various example apps and I don't appear to be missing any code that would re-enable touch events.

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  • Silverlight Bind to TextBlock from RIA Services

    - by DaRKoN_
    I've a TextBlock that looks like so: <TextBlock Text="{Binding Name}" /> This is inside a <Canvas> with the DataContext set to MyClient which is in the ViewModel: public Client MyClient { get; private set; } // This is a RIA Entity, hence supports INotifyPropertyChanged public ViewModel() { MyClient = new Client(); LoadOperation<Client> loadClient = RiaContext.Load<Client>(RiaContext.GetClientsQuery()); loadClient.Completed += new EventHandler(loadClient_Completed); } void loadClient_Completed(object sender, EventArgs e) { MyClient = DB.Clients.Single(); } Setting MyClient like the above does not raise the PropertyChanged event. As such the UI is never updated.

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  • How to keep a Generic list unmodified when its copy is modified?

    - by user1801934
    When I create a copy of the original list lstStudent in lstCopy and send the lstCopy to modification function, the lstStudent also gets modified. I want to keep this list unmodified. List<Student> lstStudent = new List<Student>(); Student s = new Student(); s.Name = "Akash"; s.ID = "1"; lstStudent.Add(s); List<Student> lstCopy = new List<Student>(lstStudent); Logic.ModifyList(lstCopy); // "Want to use lstStudent(original list) for rest part of the code" public static void ModifyList(List<Student> lstIntegers) { foreach (Student s in lstIntegers) { if (s.ID.Equals("1")) { s.ID = "4"; s.Name = "APS"; } } }

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  • HTC Hero Mouse BOll click not working on Custom ListView?

    - by UMMA
    dear friends, i have created custom list view using class EfficientAdapter extends BaseAdapter implements { private LayoutInflater mInflater; private Context context; public EfficientAdapter(Context context) { mInflater = LayoutInflater.from(context); this.context = context; } public View getView(final int position, View convertView, ViewGroup parent) { ViewHolder holder; convertView = mInflater.inflate(R.layout.adaptor_content, null); convertView.setOnClickListener(new OnClickListener() { @Override public void onClick(View v) { } }); } and other necessary methods... also } using touch screen when i click on list item OnClickListener of list item is called. but when i use Mouse Boll / Track Boll (Phone Hardware) to click on ListItem OnClickListener of list item is not called. can any one guide me is this Phone bug or My Fault? any help would be appriciated.

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  • How to stop Interruptible Threads in Java

    - by Dr.Lesh
    I have a Java application that I CAN'T EDIT that starts a Thread wich has this run method: public void run(){ while(true){ System.out.println("Something"); } } And at a certain moment I wanna stop it, but if I use thread.interrupt(); it won't work. If I use thread.stop(); it works, but this method is deprecated and its use is discouraged because soon it will be removed from JVM. Does anyone knows how to do it? Thank you.

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  • tool to generate C++ wrapper over java class

    - by Vardhan Varma
    From what I understand, SWIG is to wrap C++/C to make it appear in Java, and javah is to implement certain java functions in C++ ( aka native functions ). Is there a tool which can create a C++ wrapper over a java class, so that the caller. of this c++ wrapper doesn't have to worry about java, for example Input Java is class hw { public void hi() { System.out.println("Hello World"); } } Tools outputs hw.hh ( and some. c++ files ), which can be used as: hw *h = new hw(/*JEnv */ env); h-hi(); Is there a tool available which can do this ?

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  • RS-232 confusion under C++

    - by rock
    What's the problem in given code? Why it is not showing the output for rs232 when we connect it by the d-9 connector with the short of pin number 2 & 3 in that? #include <bios.h> #include <conio.h> #define COM1 0 #define DATA_READY 0x100 #define SETTINGS ( 0x80 | 0x02 | 0x00 | 0x00) int main(void) { int in, out, status; bioscom(0, SETTINGS, COM1); /*initialize the port*/ cprintf("Data sent to you: "); while (1) { status = bioscom(3, 0, COM1); /*wait until get a data*/ if (status & DATA_READY) if ((out = bioscom(2, 0, COM1) & 0x7F) != 0) /*input a data*/ putch(out); if (kbhit()) { if ((in = getch()) == 27) /* ASCII of Esc*/ break; bioscom(1, in, COM1); /*output a data*/ } } return 0; }

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  • Quick-sort doesn't work with middle pivot element

    - by Bobby
    I am trying to sort an array of elements using quick-sort algorithm.But I am not sure where am I going wrong.I choose the middle element as pivot every time and then I am checking the conditions.Here is my code below. void quicksort(int *temp,int p,int r) { if(r>p+1) { int mid=(p+r)/2; int piv=temp[mid]; int left=p+1; int right=r; while(left < right) { if(temp[left]<=piv) left++; else swap(&temp[left],&temp[--right]); } swap(&temp[--left],&temp[p]); quicksort(temp,p,left); quicksort(temp,right,r); } }

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  • Using Lambda Statements for Event Handlers

    - by lush
    I currently have a page which is declared as follows: public partial class MyPage : System.Web.UI.Page { protected void Page_Load(object sender, EventArgs e) { //snip MyButton.Click += (o, i) => { //snip } } } I've only recently moved to .NET 3.5 from 1.1, so I'm used to writing event handlers outside of the Page_Load. My question is; are there any performance drawbacks or pitfalls I should watch out for when using the lambda method for this? I prefer it, as it's certainly more concise, but I do not want to sacrifice performance to use it. Thanks.

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  • The ** idiom in C++ for object construction

    - by bobobobo
    In a lot of C++ API'S (COM-based ones spring to mind) that make something for you, the pointer to the object that is constructed is usually required as a ** pointer (and the function will construct and init it for you) You usually see signatures like: HRESULT createAnObject( int howbig, Object **objectYouWantMeToInitialize ) ; -- but you seldom see the new object being passed as a return value. Besides people wanting to see error codes, what is the reason for this? Is it better to use the ** pattern rather than a returned pointer for simpler operations such as: wchar_t* getUnicode( const char* src ) ; Or would this better be written as: void getUnicode( const char* src, wchar_t** dst ) ; The most important thing I can think of is to remember to free it, and the ** way, for some reason, tends to remind me that I have to deallocate it as well.

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  • Compiler reordering around mutex boundaries?

    - by shojtsy
    Suppose I have my own non-inline functions LockMutex and UnlockMutex, which are using some proper mutex - such as boost - inside. How will the compiler know not to reorder other operations with regard to calls to the LockMutex and UnlockMutex? It can not possibly know how will I implement these functions in some other compilation unit. void SomeClass::store(int i) { LockMutex(_m); _field = i; // could the compiler move this around? UnlockMutex(_m); } ps: One is supposed to use instances of classes for holding locks to guarantee unlocking. I have left this out to simplify the example.

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  • Why does Java return a date in GMT-4.5 when choosing Co-ordinated Universal Time time zone in Window

    - by Simon Nickerson
    We have seen a strange issue on some Windows XP machines involving the "Co-ordinated Universal Time" time zone. Not all Windows XP machines seem to have it, but on those that do, the following simple Java program public class TimeTest { public static void main(String[] args) { System.out.println(java.util.TimeZone.getDefault()); System.out.println(new java.util.Date()); } } on JDK 1.6.0_06 prints: sun.util.calendar.ZoneInfo[id="America/Caracas",offset=-16200000,dstSavings=0,useDaylight=false,transitions=5,lastRule=null] Fri Nov 13 05:34:14 VET 2009 (i.e. 4 and a half hours behind GMT). I should add that I am based in London, and have never been to South America. :-) My questions are: Where does Java get this time zone from? I thought Co-ordinated Universal Time was supposed to be the new name for GMT. Why do some Windows machines have this time zone but not others?

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  • Unreachable, existing variable

    - by Oden
    I'm new at as3, maybe thats the reason why i don't understand, why the setInterval causes an error. <mx:Script> <![CDATA[ import flash.utils.setInterval; import mx.controls.Alert; [Bindable] public var MyInt:int = 500; setInterval(function():void{ ++MyInt; },1000); ]]> </mx:Script> I have a label where the value of MyInt gets visible, the bind works perfect, i've tested it several ways, and i i create a button it grows the number, but if i use the setInterval function i get an error: Access of undefined property myInt. Why? What does cause this? Please explain it, so I can avoid errors like this. Thanks

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