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  • Using Lambda Statements for Event Handlers

    - by lush
    I currently have a page which is declared as follows: public partial class MyPage : System.Web.UI.Page { protected void Page_Load(object sender, EventArgs e) { //snip MyButton.Click += (o, i) => { //snip } } } I've only recently moved to .NET 3.5 from 1.1, so I'm used to writing event handlers outside of the Page_Load. My question is; are there any performance drawbacks or pitfalls I should watch out for when using the lambda method for this? I prefer it, as it's certainly more concise, but I do not want to sacrifice performance to use it. Thanks.

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  • schedule task with spring mvc

    - by user3586352
    I want to run the following method every specific time in spring mvc project it works fine and print first output but it doesn't access the database so it doesn't display list the method public class ScheduleService { @Autowired private UserDetailService userDetailService; public void performService() throws IOException { System.out.println("first output"); List<UserDetail> list=userDetailService.getAll(); System.out.println(list); } config file <!-- Spring's scheduling support --> <task:scheduled-tasks scheduler="taskScheduler"> <task:scheduled ref="ScheduleService" method="performService" fixed-delay="2000"/> </task:scheduled-tasks> <!-- The bean that does the actual work --> <bean id="ScheduleService" class="com.ctbllc.ctb.scheduling.ScheduleService" /> <!-- Defines a ThreadPoolTaskScheduler instance with configurable pool size. --> <task:scheduler id="taskScheduler" pool-size="1"/>

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  • how to display complete Bitmap in android using Canvas?

    - by UMMA
    friends, i am using following onDraw method to display bitmap on screen. @Override public void onDraw(Canvas canvas) { Bitmap _scratch = BitmapFactory.decodeResource(getResources(), R.drawable.icon2); //ImageView img= new ImageView(Tutorial2D.this); //img.setImageBitmap(_scratch); canvas.drawColor(Color.BLACK); canvas.drawBitmap(_scratch, 0, 0, null); } image is displayed on the screen but some part because android screen is small how can i display complete image in whole android screen? can i set ScaleType of image to fitxy in canvas ? or can i add android layout image to this canvas so that i could set fitxy property or image there as i have commented the code? any help would be appreciated.

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  • Freeing Java memory at a specific point in time

    - by Marcus
    Given this code, where we load a lot of data, write it to a file, and then run an exe.. void myMethod() { Map stuff = createMap(); //Consumes 250 MB memory File file = createFileInput(stuff); //Create input for exe runExectuable(file); //Run Windows exe } What is the best way to release the memory consumed by stuff prior to running the exe? We don't need this in memory any more as we have dumped the data to a file for input to the exe... Is the best method to just set stuff = null prior to runExecutable(file)?

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  • Changing size of a dynamically allocated matrix

    - by user1309174
    Trying to re-size the shape matrix dynamically. This is part of a drawing program where _capacity is the number of shapes drawn on a frame. Get the error in new Shape about _capacity saying expression needs to have a constant value. void ShapeStore::Grow(int minimumCapacity) { _capacity = max (minimumCapacity, 2 * _capacity); if (_capacity) { Shape ***newData = new Shape[_frames][_capacity]; //figure out this int i; for (int k = 0; k < _frames; k++) for (i=0;i<_count;i++) newData[k][i] = _data[k][i]; delete [] _data; _data = newData; } //*/ }

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  • iPhone SDK - How to display a photo taken with the camera inside a UINavigationController?

    - by dan
    This is my code so far: /* class: myViewController @interface myViewController: UIViewController <UIImagePickerControllerDelegate, UINavigationControllerDelegate> */ - (IBAction) getPicture { UIImagePickerController * picker = [[UIImagePickerController alloc] init]; picker.delegate = self; picker.sourceType = UIImagePickerControllerSourceTypeCamera; [self presentModalViewController:picker animated:YES]; } - (void) imagePickerController:(UIImagePickerController *)thePicker didFinishPickingMediaWithInfo:(NSDictionary *)imageInfo { [[thePicker parentViewController] dismissModalViewControllerAnimated:YES]; UIImage *img = [imageInfo objectForKey:@"UIImagePickerControllerOriginalImage"]; self.myImageView.image = img; } So basically I'm trying to get a photo from the iPhone camera and display it in a UIImageView. This works perfectly fine as long the class myViewController is displayed as a standalone view. If I'm putting the View inside a UINavigationController the UIImageView won't display the image after taking one with the camera. But if I choose a picture from the library everything is fine again. So why does the UIImageView won't display a image taken with the camera inside a UINavigationController?

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  • Tag property null when data binding

    - by rotary_engine
    Can anyone see what is wrong with this? The Tag property is returning null however the Binding for Id property is definately returning an int value. <ListBox ItemsSource="{Binding ElementName=myDomainDataSource, Path=Data}"> <ListBox.ItemTemplate> <DataTemplate> <StackPanel Orientation="Horizontal"> <TextBlock Text="{Binding Path=Id, Mode=OneWay}" /> <HyperlinkButton Content="Edit" Tag="{Binding ElementName=Id, Mode=OneWay}" Click="Edit_Click" /> </StackPanel> </DataTemplate> </ListBox.ItemTemplate> </ListBox> and then... private void Edit_Click(object sender, RoutedEventArgs e) { ContentControl c = sender as ContentControl; // exception - c.Tag is null int id = (int)c.Tag; } The Id property is showing a value on the UI, but doesn't seem to be getting stored in the buttons Tag property.

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  • Where does the compiler store methods for C++ classes?

    - by Mashmagar
    This is more a curiosity than anything else... Suppose I have a C++ class Kitty as follows: class Kitty { void Meow() { //Do stuff } } Does the compiler place the code for Meow() in every instance of Kitty? Obviously repeating the same code everywhere requires more memory. But on the other hand, branching to a relative location in nearby memory requires fewer assembly instructions than branching to an absolute location in memory on modern processors, so this is potentially faster. I suppose this is an implementation detail, so different compilers may perform differently. Keep in mind, I'm not considering static or virtual methods here.

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  • How to close a form in UserControl

    - by FJPoort
    I created a UserControl with the buttons Save, Close and Cancel. I want to close the form without saving on the Cancel button, prompt a message to save on the Close button and Save without closing on the Save button. Normally, I would have used this.Close() on the Cancel button, but the UserControl doesn't have such an option. So I guess I have to set a property for that. Scrolling down the "Questions that may already have your answer" section, I came across this question: How to close a ChildWindow from an UserControl button loaded inside it? I used the following C# code: private void btnCancel_Click(object sender, EventArgs e) { ProjectInfo infoScreen = (ProjectInfo)this.Parent; infoScreen.Close(); } This does the job for one screen, but I wonder if I have to apply this code for all the screen I have? I think there should be a more efficient way. So my question is: Do I need to apply this code for every form I have, or is there another (more efficient) way?

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  • Objective C: App freezes when using a timer

    - by Chris
    It took me hours to figure out how to implement a timer into my program, but when it runs, the app doesn't load completely as it did before the timer. In my main.m: int main (int argc, const char * argv[]) { NSAutoreleasePool * pool = [[NSAutoreleasePool alloc] init]; OutLauncher *theLauncher = [[OutLauncher alloc] init]; NSTimer *theTimer = [theLauncher getTimer]; [theTimer retain]; [[NSRunLoop currentRunLoop] addTimer: theTimer forMode: NSDefaultRunLoopMode]; [[NSRunLoop currentRunLoop] run]; [pool release]; return 0; } The file OutLauncher is being imported into that, which looks like this: - (void)doStuff { NSLog( @"Doing Stuff"); } - (NSTimer *)getTimer{ NSTimer *theTimer; theTimer = [NSTimer scheduledTimerWithTimeInterval:1.0 target:self selector: @selector(doStuff) userInfo:nil repeats:YES]; return [theTimer autorelease]; } The timer works, the console updates every second with the phrase "doing stuff" but the rest of the program just won't load. It will if I comment out the code I added to int main though

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  • Simple Question:Output of below Java program

    - by Abhishek Jain
    public class abc1 { private String s; public abc1(String s){this.s=s;} public static void main(String args[]) { HashSet<Object> hs=new HashSet<Object>(); abc1 a1= new abc1("abc"); abc1 a2= new abc1("abc"); String s1= new String("abc"); String s2= new String("abc"); hs.add(a1); hs.add(a2); hs.add(s1); hs.add(s2); System.out.println(hs.size()); } } Why above program output is 3?

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  • change background color of the layout in Android

    - by qwerty
    Hello, I have a simple Android application, with 3 buttons. When i click on the 1st button, i wanna change the background color of the layout (which is now white... i wanna change in other color, when i press the button). How can i do this? On that button, i have a myClickHndler event public void myClickHandler(View view) { switch (view.getId()) { case R.id.Button01: text.setText("Button 1 was clicked"); break; case R.id.Button03: //text.setText("Button 3 was clicked"); .................... // ? break; } } Thanks!

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  • Hashmap method not accepting defined parameters

    - by Ocasta Eshu
    My assignment is to implement a contact list in a HashMap. All has gone well except for the problem in the code below. the HashMap method put(K key, V value) isnt accepting the defined parameters String, List. public ContactList(){ private HashMap<String, List<String>> map; public void update(String name, List<String> number){ this.map.put(name, number) The error is: The method put(String, List<String>) is undefined for the type ContactList How do I correct this?

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  • Problems with UITableView when loading the view into the main window

    - by GuidoMB
    I've created a sub class of UITableViewController named LoginViewController with the XIB file using XCode. Then I opened the XIB file with IB and set the table's style to grouped. Finally I wrote the following code: - (void)applicationDidFinishLaunching:(UIApplication *)application { LoginViewController *loginViewController = [[LoginViewController alloc] initWithNibName:@"LoginViewController" bundle:[NSBundle mainBundle]]; [window addSubview: loginViewController.view]; window.backgroundColor = [UIColor blueColor]; [window makeKeyAndVisible]; [window layoutSubviews]; } I set the window's background color to blue for you to see what the problem is. I put a link to the screenshot If I don't use the table style grouped the problem does not occur

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  • C# TabControl - is it possible to "disable" individual TabPages?

    - by CaldonCZE
    Is it somehow possible to disable one (or more) tabs of tab control? At some point I need to make user stay on the active tab and prevent him from leaving... I know I can disable the whole TabControl component, but that disables also all components on active tab... I also tried to use the Selecting method of TabControl: private void TabControl_Selecting(object sender, TabControlCancelEventArgs e) { e.Cancel = PreventTabSwitch; } This works, prevents user from switching (if PreventTabSwitch==true), but since all tabs look active and just don't react it's confusing... There is no Enabled property for individual tab pages, so I don't know what else to do... Thanks a lot for in advance for all tips.

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  • Why Is It That Generics Constraint Can't Be Casted to Its Derived Type?

    - by Ngu Soon Hui
    It is quite puzzling to find out that Generics Constraint Can't Be Casted to Its Derived Type. Let's say I have the following code: public abstract class BaseClass { public int Version { get { return 1; } } public string FixString { get; set; } public BaseClass() { FixString = "hello"; } public virtual int GetBaseVersion() { return Version; } } public class DeriveClass: BaseClass { public new int Version { get { return 2; } } } And guess what, this method will return a compilation error: public void FreeConversion<T>(T baseClass) { var derivedMe = (DeriveClass)baseClass; } I would have to cast the baseClass to object first before I can cast it to DerivedClass. Seems to me pretty ugly. Why this is so?

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  • Virtual methods as Comp function to sort

    - by wilsongoncalo.mp
    Hello everyone! I'm new to C++ and i'm trying to use std::sort function to sort a vector of Solutions. The code is something like this (solution list is a *vector): void SolutionSet::sort(Comparator &comparator) { std::sort(solutionsList_->begin(), solutionsList_->end(), &comparator::compare); } The comparator param is a Comparator´s child class instance , and the compare method is virtual at Comparator class and implemented by all Comparator's child classes. And i want to use that function as a comparator function at std:sort(). Is this possible? If it is, can someone tell me how? Because with the previous code, it doesn't work. If i've not made myself clear, please just ask! Thank you guys!

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  • Help with getParent() downcast.

    - by Preformed Cone
    I'm learning android/java and have this example code I can't get to work: OnRatingBarChangeListener l = new OnRatingBarChangeListener() { public void onRatingChanged(RatingBar ratingBar, float rating, boolean fromTouch) { Integer myPos=(Integer)ratingBar.getTag(); RowModel model=getModel(myPos); model.rating = rating; LinearLayout p=(LinearLayout)ratingBar.getParent(); TextView l=(TextView)p.findViewById(R.id.label); l.setText(model.toString()); } }; Everything works except the LinearLayout / getParent() downcast. At runtime it creates a ClassCastException. If I comment out that block of code then everthing works fine. What am I missing?

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  • Problem with variable argument function in C++

    - by Freezerburn
    I'm trying to create a variable length function (obviously, heh) in C++, and what I have right now works, but only for the first argument. If someone could please let me know how to get this working with all the arguments that are passed, I would really appreciate it. Code: void udStaticObject::accept( udObjectVisitor *visitor, ... ) { va_list marker; udObjectVisitor *i = visitor; va_start( marker, visitor ); while( 1 ) { i->visit_staticObject( this ); //the if here will always go to the break immediately, allowing only //one argument to be used if( ( i = va_arg( marker, udObjectVisitor* ) ) ) break; } va_end( marker ); } Based on my past posts, and any help posts I make in general, there is probably some information that I did not provide that you will need to know to help. I apologize in advance if I forgot anything, and please let me know what you need to know so I can provide the information.

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  • AlarmManager Calling Function in Same Class

    - by jsc123
    I am trying to give a LocationClient a two-minute period to connect before calling getLastLocation on it. Initially I implemented this with a Timer (and TimerTask), but because Timers do not work in sleepmode, I would like to translate it to an AlarmManager. However, I am a bit confused as to how to do this, considering an AlarmManager calls another class, whereas I want to remain in the same class and simply delay for a two-minute period. This is how it looks with a Timer. Timer theTimer = new Timer(); theTimer.schedule(new TimerTask() { @Override public void run() { if(checkIfGooglePlay() && checkTime()) { getPostLocation(); stopSelf(); mLocationClient.disconnect(); } } }, TWO_MINUTES);

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  • Java Beginner Question : What is wrong with the code below ?

    - by happysoul
    public class Function { public static void main(String args[]) { System.out.println(power(3,2)); System.out.println(power(3,2)); System.out.println(power(2)); } public long power(int m) { return m*m; } public long power(int m,int n) { long product=1; for(int i=1;i<=n;i++) { product=product*m; } return product; } } Compiler displays this error :- Function.java:5: non-static method power(int,int) cannot be referenced from a static context

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  • C#: How to constuct a variable from another variables

    - by ozzwanted
    How to construct new variable in C#. I mean, to have sth like this public void updateXXX(string endingOfVariable, int newValue) { this.textBox_{endingOfVariable} = newValue; } This is implemented in Php: $a = 'var'; $b = 'iable'; $variable = 'var'; echo ${$a.$b}; But maybe it is possible in C#. The problem is that - I created ~500 textBoxes in C# Windows Form, and if I want to set a value, I need to build a switch() {case:; } statment with 500's cases.

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  • TextBox loses text when InvokeRequired == false

    - by Tom
    This is modified code I found on this site. When appending text to a TextBox and InvoveRequired is false the text will display in the box but the next time the function is called and InvokeRequired is true the text string placed by the first call is lost (""). Multiple calls when InvokeRequired is true work as expected. comBox is a type TextBox with multline = true. Any help would be appreciated. public void LogComText(string comText, bool newline) { if (comBox.InvokeRequired) { comBox.BeginInvoke(new Action(delegate { LogComText(comText, newline); })); return; } comBox.AppendText(comText); if (newline) comBox.AppendText(Environment.NewLine); }

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  • Reading a memorystream

    - by user1842828
    Using several examples here on StackOverflow I thought the following code would decompress a gzip file then read the memory-stream and write it's content to the console. No errors occur but I get no output. public static void Decompress(FileInfo fileToDecompress) { using (FileStream originalFileStream = fileToDecompress.OpenRead()) { string currentFileName = fileToDecompress.FullName; string newFileName = currentFileName.Remove(currentFileName.Length - fileToDecompress.Extension.Length); using (FileStream decompressedFileStream = File.Create(newFileName)) { using (GZipStream decompressionStream = new GZipStream(originalFileStream, CompressionMode.Decompress)) { MemoryStream memStream = new MemoryStream(); memStream.SetLength(decompressedFileStream.Length); decompressedFileStream.Read(memStream.GetBuffer(), 0, (int)decompressedFileStream.Length); memStream.Position = 0; var sr = new StreamReader(memStream); var myStr = sr.ReadToEnd(); Console.WriteLine("Stream Output: " + myStr); } } } }

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  • C++ Why is the copy constructor implicitly called?

    - by ShaChris23
    Why is the Child class's copy constructor called in the code below? I mean, it automatically converts Base to Child via the Child copy constructor. The code below compiles, but shouldn't it not compile since I haven't provided bool Child::operator!=(Base const&)? class Base { }; class Child : public Base { public: Child() {} Child(Base const& base_) : Base(base_) { std::cout <<"should never called!"; } bool operator!=(Child const&) { return true; } }; void main() { Base base; Child child; if(child != base) std::cout << "not equal"; else std::cout << "equal"; }

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