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  • as3 loops and event listeners

    - by Ross
    I have an array that returns multidimensional data from an mysql database, when this is collected the createNews function creates the user interface. The problem I am having is the loop is iterating quicker than the ui is being created, is there a way to use event listeners with loops so it only continues after my function has completed its work. Any solutions or ideas are much appreciated; Thanks, R. var t:Array = responds.serverInfo.initialData; for (var i:uint = 0; i < t.length; i++) { var date = t[i][1]; var newstitle = t[i][2]; var story= t[i][3]; var image = t[i][4]; createNews(date, newstitle, story, image); }

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  • How to generate function call graphs for JavaScript?

    - by Jeremy Rudd
    Are there softwares that can generate graphs that show which functions call which functions? I need to analyze JavaScript source code, a language which Doxygen/Graphviz does not support, though it does support C++ and others. If there are no tools that support JavaScript out-of-the-box, is there a way to convert JS to C++ so I can use Doxygen itself?

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  • How to display over state of a SimpleButton at up state

    - by Hasan Gürsoy
    I have a menu with button objects in As3. I want to display the page where user is and for this I must show buttons' over state (which is mc) when flash loads. I'm sending the page parameter to flash. I just need to play the movie clip inside the specific button. Looking for something like: btn1.m1.gotoAndPlay(1); or btn1.m1.play();

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  • error insert text in papervision typography class

    - by safeDomain
    hi evryone , i am encounter with a small problem i want to make a 3d rtl text animation with papervision this code generet a problem to this : [Fault] exception, information=TypeError: Error #1009: Cannot access a property or method of a null object reference. but when using a english text this error dont genereta my code : package { import flash.display.Sprite; import flash.events.Event; import org.papervision3d.scenes.Scene3D import org.papervision3d.view.Viewport3D import org.papervision3d.cameras.Camera3D import org.papervision3d.render.BasicRenderEngine import org.papervision3d.typography.Font3D import org.papervision3d.typography.fonts.HelveticaBold import org.papervision3d.typography.Text3D import org.papervision3d.materials.special.Letter3DMaterial import flash.text.engine.FontDescription import flash.text.engine.ElementFormat import flash.text.engine.TextElement import flash.text.engine.TextBlock import flash.text.engine.TextLine /** * ... * @author vahid */ public class Main extends Sprite { private var fd:FontDescription private var ef:ElementFormat private var te:TextElement protected var st:String; private var scene:Scene3D private var view:Viewport3D private var camera:Camera3D private var render:BasicRenderEngine private var vpWidth:Number = stage.stageWidth; private var vpHeight:Number = stage.stageHeight; private var text3d:Text3D private var font3d:Font3D //private var font:HelveticaBold private var textMaterial:Letter3DMaterial private var text:String public function Main():void { if (stage) init(); else addEventListener(Event.ADDED_TO_STAGE, init); } private function init(e:Event = null):void { removeEventListener(Event.ADDED_TO_STAGE, init); // rtl block fd = new FontDescription () ef = new ElementFormat (fd) te = new TextElement ("?????? ?????? ???? ?????? ?? papervision", ef) text = te.text //3d block scene = new Scene3D () view = new Viewport3D (vpWidth,vpHeight,true,true,false,false) camera = new Camera3D () render = new BasicRenderEngine() addChild (view) this.addEventListener (Event.ENTER_FRAME , renderThis) textMaterial = new Letter3DMaterial(0xFF0000,1) font3d = new HelveticaBold() text3d = new Text3D (text, font3d, textMaterial) scene.addChild (text3d) } protected function renderThis(e:Event):void { text3d.rotationY +=5 render.renderScene(scene,camera,view) } } } i am using flashdevelop. please help me thank's

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  • HTML + CSS dynamic render in flash?

    - by Ole Jak
    I have HTML + CSS text. I need some lib with simple function like "Render String Var conteining HTML" So no external files (like in flash lib called HTMLwraper you just have to play your SWF on top of HTML). dinamic! I give it string it renders It into some conteiner (not as a bitmab but as if it was real HTML dynamically rendered in flash). (And I need real HTML + CSS support not what normal rich text block gives us) I am going to use it in with Flex (Flash Builder) so I like MXML component model but even pure flash AS3 will workout. It should be Free and Opensource (any license like GPL, LGPL etc will be ok). So Is out there such flash\flex library for HTML + CSS dynamic rendering (rfom given String or XML)?

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  • Unable to load images into each MC?

    - by Hwang
    The images only loads into the last MC, how to make it load into each MC? private function imageHandler():void { imageBox=new MovieClip(); imageBox.graphics.lineStyle(5, 0xFFFFFF); imageBox.graphics.beginFill(0xFF0000); imageBox.graphics.drawRect(0,0,150,225); imageBox.graphics.endFill(); allImage.addChild(imageBox); } private function getPhoto():void { for (i=0; i<myXMLList.length(); i++) { placePhoto(); imageHandler(); imagesArray.push(imageBox); imagesArray[i].x=20+(200*i); } addChild(allImage); allImage.x=-(allImage.width+20); allImage.y=-(allImage.height+50); } private function placePhoto():void { loadedPic=myXMLList[i].@PIC; galleryLoader = new Loader(); galleryLoader.load(new URLRequest(loadedPic)); galleryLoader.contentLoaderInfo.addEventListener(Event.COMPLETE,picLoaded); } private function picLoaded(event:Event):void { bmp=new Bitmap(event.target.content.bitmapData); bmp.smoothing=true; imageBox.addChild(bmp); }

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  • AS3 Regular Expression Question...

    - by Coltech
    Can someone give me a regular expression that will verify if all the letters in the word "cat" were also in the word "coating" in the proper sequence? So for the word "coating", the RegEx will test true for "cat" but false for "act".

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  • Flash object location

    - by Falcon
    Hello i need to know there my flash application is running. in object src my domain. but flash running on others domains. and i want to know where. and send it with request on my server. Thanks. sorry for y bad grammar.

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  • using iOS 7 status bar in adobe air 4.11

    - by AlexGo
    I am developing an ios app using flex SDK 4.11 from Apache and I encountered a problem regarding iOS status bar. The problem is that even when the app is not in full scree the iOS status bar is displaying over my app. Is there a way to show my app below the status bar without moving the content of my app below the status bar by first determining the status bar height and then set the content below ?

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  • Reading xml within xml as String in flex/AS3

    - by duder
    I'm getting XML input that looks like this <?xml version="1.0" encoding="utf-8"?> <data1>this is data 1</data1> <data2>this is data 2</data2> <data3> <3a>this is data 3a</3a> <3b>this is data 3b</3b> <3c> <TextFlow xmlns="http://ns.adobe.com/textLayout/2008"> <p direction="ltr" > <span>some text</span> <span>some additional text</span> </p> <p direction="ltr"> <span>some text</span> <span>some additional text</span> </p> </TextFlow> </3c> </data3> I can read <data1> with event.result.data1 which outputs a string this is data1 But when I do the same thing to event.result.data3.3c, it prints object [object] so I guess it's trying to dig deeper into the tree. But I need the actual string text (not xml tree) starting from and including <TextFlow></TextFlow> to be stored and printed as a string. Any idea what's the syntax for this? The string I'm looking for would look like this: <TextFlow xmlns="http://ns.adobe.com/textLayout/2008"> <p direction="ltr" > <span>some text</span> <span>some additional text</span> </p> <p direction="ltr"> <span>some text</span> <span>some additional text</span> </p> </TextFlow>

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  • NetStatusHandler never gets called (Flash CS5)

    - by Loto
    Hi, I'm using this code to connect Flash CS5 to WebORB: import flash.display.*; import fl.events.*; import flash.events.NetStatusEvent; import flash.net.*; import flash.utils.*; import fl.transitions.*; // var connection:NetConnection; // function initORB(){ var gateway:String = "http://www.domain.com/weborb30/console/weborb.aspx"; connection=new NetConnection(); connection.addEventListener(NetStatusEvent.NET_STATUS, netStatusHandler); connection.connect(gateway); } // function netStatusHandler(e:NetStatusEvent) { trace("status entered"); } initORB(); The strange thing is that: the netStatusHandler function NEVER gets called; but I can call any orb exposed method (that's not possible if Flash and WebORB are not connected); The fact is that I want to know if the client is connected too. Regards, Loto

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  • Amazon S3 and swfaddress

    - by justinbach
    I recently migrated a large AS3 site (lots of swfs, lots of flvs) to Amazon S3. Pretty much everything but HTML and JS files is being stored/served from Amazon, and it's working well. The only problem I'm having is that I built the site using SWFaddress (actually, via the Gaia framework which uses SWFaddress), and for some reason, SWFaddress is no longer updating the address bar correctly as users navigate from page to page. In other words, the URL persistently remains http://www.mysite.com, not http://www.mysite.com/#/section as would be the case were SWFaddress functioning correctly (and as it was functioning prior to the migration). Stranger yet, if I go to (e.g.) http://www.mysite.com/#/section directly, the deeplinking functions as you'd expect--I arrive directly at the correct section. However, navigating away from that section doesn't have any effect on the address bar, despite the fact that it should be dynamically updated. I've got a crossdomain.xml file set up on the site that allows access from all domains, so that's not the issue, and I don't know what else might be. Any ideas would be greatly appreciated! P.S. I integrated S3 by putting pretty much the entire site in an S3 bucket and then just changing the initial swfobject embed to point to the S3 instance of main.swf, passing in the S3 path as the "base" param to the embedded swf so that all dynamically loaded assets and swfs would also be sourced from s3. Dunno if that's related to the troubles I'm having.

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  • Multiple MCs, Single Listener, AsBroadcaster

    - by Brett
    I'm currently working trying to have multiple MCs inside a container MC which when they mini MCs are clicked will broadcast a message so that I can act upon them. This would be simple in AS 3 as it would be mc.addEventListener(MouseEvent.CLICK, obj); however, this is AS 2 and so I am semi-forced to use the broadcastMessage('myMessage'); and mc.addListener(obj); event handler. The main problem is that the broadcaster isn't broadcasting any messages. The second problem is that there are 5 MCs and when I click one of them, I get 5 trace messages about the click. I can't seem to keep the MC clicks unique even though they are all given separate instance names vie the properties panel. Any help would be appreciated. A link to my code is here (pastie.org #481511). Can you see anything wrong?

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  • How do I 'addChild' an DisplayObject3d from another class? (Papervision3d)

    - by Sandor
    Hi All Im kind of new in the whole papervision scene. For a school assignment I'm making a panorama version of my own room using a cube with 6 pictures in it. It created the panorama, it works great. But now I want to add clickable objects in it. One of the requirements is that my code is OOP focused. So that's what I am trying right now. Currently I got two classes - Main.as (Here i make the panorama cube as the room) - photoWall.as (Here I want to create my first clickable object) Now my problem is: I want to addChild a clickable object from photoWall.as to my panorama room. But he doesn't show it? I think it has something to do with the scenes. I use a new scene in Main.as and in photoWall.as. No errors or warnings are reported This is the piece in photoWall.as were I want to addChild my object (photoList): private function portret():void { //defining my material for the clickable portret var material : BitmapFileMaterial = new BitmapFileMaterial('images/room.jpg'); var material_list : MaterialsList = new MaterialsList( { front: material, back: material } ); // I don't know if this is nessecary? that's my problem scene = new Scene3D(); material.interactive = true; // make the clickable object as a cube var photoList : DisplayObject3D = new Cube(material_list, 1400, 1400, 1750, 1, 4, 4, 4); // positioning photoList.x = -1400; photoList.y = -280; photoList.z = 5000; //mouse event photoList.addEventListener( InteractiveScene3DEvent.OBJECT_CLICK, onPress); // this is my problem! I cannot see 'photoList' within my scene!!! scene.addChild(photoList); // trace works, so the function must be loaded. trace('function loaded'); } Hope you guys can help me out here. Would really be great! Thanks, Sandor

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  • How to remove child(Movieclip) and add to new parent (Movieclip)

    - by vineth
    Hi, I need to remove the child(movieClip) from the parent(movieClip) while dragging and add the same child(movieClip) to another movieclip when dropped. this method is used for dragging function pickUp(event:MouseEvent):void { event.target.startDrag(); } when i drop it function dropIt(event:MouseEvent):void { event.target.parent.removeChild(event.target); //for removing from previous parent clip event.target.dropTarget.parent.addChild(event.target); // add to new Moviclip } But the clip is not visible or not available while dropping... Help me to overcome from this Problem.

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  • Flex Validator -- Show Red Error Border on DataGrid Cell

    - by gmoniey
    I can successfully add a validator on an item in my datagrid, by passing in the particular element in the dataProvider to the validator, but I can't get the red border to show up around the cell if the validation fails. I have stepped through the validator, and confirmed that it is passing back a failure, but I can't figure out why the red error border doesn't show up. I have a feeling its because I am passing the item in my dataProvider as the validator source, rather than the 'cell' item, but I can't find a way to access the cell. Thanks.

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  • Display AxisRenderer outside Flex Chart

    - by Leandro Ardissone
    Hi, Is there a way to display the Vertical Axis outside the graph? I need the limits of the graph to be displayed between the vertical axis, without overlapping the series over the graph. See that screenshot of what I have: I need to get something like: Or I should create a custom axis renderer component that get data from this graph and display it outside?

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  • using nested arrays by php http_build_query() and recieve them in flash AS3

    - by Mahmoud
    hi, i am having this hard time figuring what is needed to do, i am using URLVariables to send/recieve values between flash and PHP the problem is, i am unable to access nested arrays ( array inside an array ) with flash heres an example: $dgresult = array("total" = $results); echo http_build_query($dgresult,"flf_"); in flash, all i need to do is to use: var variables:URLVariables = new URLVariables(e.target.data); then i can access it with : variables.total the problem now is when i have nested arrays: $dgresult = array("total" = $results); array_push($dgresult,$another_array); http_build_query($dgresult,"flf_"); i can still access variables.total but what about anything that has flf_ ? how is that possible?

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  • ExternalInterface.addCallback doesn't work on firefox??

    - by dome
    i'm trying to call a method inside a flash movie from js, every time the mouse leaves the "div". It works on Internet Explorer, but not in firefox. any ideas? here is the html script: <script type="text/javascript"> window.onload = function(e){ init(); } function init(){ document.getElementById('div').onmouseout = function(e) { method(); } } function method(){ flashid.anothermethod(); } </script> and the flash script: import flash.external.ExternalInterface; function outdiv(){ //do something; } ExternalInterface.addCallback('anothermethod', outdiv); Any ideas what's wrong?

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  • Reading component parameters and setting defaults

    - by donut
    I'm pulling my hair on this because it should be simple, but can't get it to do the right thing. What's the best practice way of doing the following I've created a custom component that extends <s:Label> so now the Label has additional properties color2 color3 value which can be called like this and are used in the skin. <s:CustomLabel text="Some text" color2="0x939202" color3="0x999999" value="4.5" /> If I don't supply these parameters, I'd like some defaults to be set. So far I've had some success, but it doesn't work 100% of the time, which leads me to think that I'm not following best practices when setting those defaults. I do it now like this: [Bindable] private var myColor2:uint = 0x000000; [Bindable] private var myColor3:uint = 0x000000; [Bindable] private var myValue:Number = 10.0; then in the init function, I do a variation of this to set the default myValue = hostComponent.value; myValue = (hostComponent.value) ? hostComponent.value : 4.5; Sometimes it works, sometimes it doesn't, depending on the type of variable I'm trying to set. I eventually decided to read them as Strings then convert them to the desired type, but it seems that this also works half the time.

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  • Retrieve Flash file post in ASP.NET

    - by Quandary
    Question: In ASP.NET, I retrieve a JPEG-file as Flash post data like this Sub ProcessRequest(ByVal context As HttpContext) Implements IHttpHandler.ProcessRequest context.Response.ContentType = "text/plain" ' Retrieve a bytearray from the post buffer Dim myBuffer As Byte() = context.Request.BinaryRead(Convert.ToInt32(context.Request.InputStream.Length)) System.IO.File.WriteAllBytes("c:\temp\test.jpg", myBuffer) End Sub In Flash, I send it to an asp.net handler like this var jpgSource:BitmapData = cPrint.TakeSnapshot(MovieClip(cGlobals.ccPlanZoomView)); var bmpThisBitmap:Bitmap = new Bitmap(jpgSource); var nQuality:Number = 100; var jpgEncoder:JPGEncoder = new JPGEncoder(nQuality); var jpgStream:ByteArray = jpgEncoder.encode(jpgSource); var header:URLRequestHeader = new URLRequestHeader ("Content-type", "application/octet-stream"); // Make sure to use the correct path to jpg_encoder_download.php var strFileName:String="test.jpg"; var jpgURLRequest:URLRequest = new URLRequest("http://localhost/raumplaner_new/raumplaner_new/cgi-bin/SavePDF.ashx"); //var scriptVars:URLVariables = new URLVariables(); //scriptVars.fn = strFileName; //var myarr:Array= new Array(); //myarr.push(jpgStream); //scriptVars.Files = myarr; jpgURLRequest.requestHeaders.push(header); jpgURLRequest.method = URLRequestMethod.POST; //jpgURLRequest.data = scriptVars; jpgURLRequest.data = jpgStream; var loader:URLLoader = new URLLoader(); loader.dataFormat = URLLoaderDataFormat.BINARY; loader.load(jpgURLRequest); It works but I want to send a few additional variables along, via scriptVars (commented out here). How do I retrieve the JPEG file in that case ? Because if I use parameters, there is no more BinaryRead... Aspecially, how would I read an array of jpeg files (several files) ?

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  • SoundChannel object plays small portion after being stopped and played again

    - by gok
    SoundChannel object is stopped and played again. When played again it plays small portion from the previous position and suddenly jumps back to the beginning. It doesn't play the whole sound before looping. This happens only once, then it loops normally. It happens again if I stop and play. public function play():void { channel = clip.play(trimIn); volume(currentVolume); isPlaying = true; timer.start(); channel.addEventListener(Event.SOUND_COMPLETE, loopMusic); } public function loopMusic(e:Event=null):void { if (channel != null) { timer.stop(); channel.removeEventListener(Event.SOUND_COMPLETE, loopMusic); play(); } } Do I need to somehow reset the soundChannel?

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