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  • Why flash makes Firefox not to respond

    - by Hasan Gürsoy
    I have a full page flash animation. When this page is open at Firefox and I want to minimize or re-size Firefox screen, minimize button starts to blink and Firefox does not take any action till this tab is closed. There is not too much code in the flash file. What can cause this? Also this could not be related with full page. I saw other flash files doing same thing. As I remember same problem at Daily Motion. When trying to switch tab nothing happens till I stop video or close the tab.

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  • Bitmapdata heavy usage - memory disaster (spark/FB4)

    - by keyle
    I've got a flex component which works pretty well but unfortunately turns into a disaster once used in a datagroup item renderer of about 40-50 items. Essentially it uses bitmapdata to take screenshot of a fully-rendered webpage in mx:HTML (this version of webkit rocks btw, miles better than flex 3). The code is pretty self-explanatory I think. http://noben.org/show/PageGrabber.mxml I've optimized it all I could, browsed, search for answers and already trimmed it down a lot, I'm desparate to reduce the memory usage (about 600mb after 100 draw) The Garbage collector has little effect. Thanks! Nic

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  • receive values with XML, AS3

    - by VideoDnd
    My example imports XML and has an object rotating on stage. The rotating object is called enemy corresponds to ENEMY in the XML. How do I set the rotation variable to receive values from XML? REASON It seems more difficult to set up variables using external data. I want to understand it better. rotation.fla //LOAD XML var myXML:XML; var myLoader:URLLoader = new URLLoader(); myLoader.load(new URLRequest("enemy.xml")); myLoader.addEventListener(Event.COMPLETE, processXML); //PARSE XML function processXML(e:Event):void { myXML = new XML(e.target.data); trace(myXML.ROGUE.*); trace(myXML); //TEXT var text:TextField = new TextField(); text.text = myXML.ENEMY.*; addChild(text); } //ROTATION function enterFrameHandler(event:Event):void { //==>CODE I WANT TO CHANGE<== enemy.rotationY += 10; } addEventListener(Event.ENTER_FRAME, enterFrameHandler); enemy.xml ENEMY is set to -100, use what you like <?xml version="1.0" encoding="utf-8"?> <BADGUYS> <ENEMY TITLE="sticky">-100</ENEMY> <ROGUE TITLE="slimy">-1000</ROGUE> </BADGUYS>

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  • DisplayObject.rotation not matching trig functions

    - by futuraprime
    I'm trying to label an animated pie chart, and I've been having a great deal of trouble getting rotated objects to line up with trigonometrically-positioned objects. So, for example, if I have a pie piece that's middle is angle theta and has been rotated n degrees in a tween, and then I try to position a label with code like this: label.x = center.x + Math.cos((theta + n)/180 * Math.PI) * radius; label.y = center.y + Math.sin((theta + n)/180 * Math.PI) * radius; the label is often not aligned with the center of the pie slice. Since I am also zooming in to the pie chart a great deal, the error becomes significant enough that it occasionally causes the label to miss the pie slice altogether. The error seems relatively unpredictable, and it looks a great deal like a rounding error, but I don't see any obvious rounding going on (the trig functions evaluate to ten or so decimal places, which should be more than enough here). How can I get these labels to position correctly?

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  • Adding time zone hours difference to time

    - by Hwang
    I know there's a much better and correct way to do it, but i need a temporarily solutions. I need to add in extra hours to the time, and the day will change automatically too. How should I change the code below? package { public class getTime { private var today:Date=new Date(); private var hour:uint=today.getHours(); private var minute:uint=today.getMinutes(); private var month:uint=today.getMonth(); private var monthArray:Array=new Array('January','February','March','April','May','June','July','August','September','October','November','December'); private var time:String = getUSClockTime(today.getHours(), today.getMinutes()); public var dateNtime:String=(time+", " +today.getDate()+" "+monthArray[month]+" "+today.getFullYear());; public function getTime() { } private function getUSClockTime(hrs:uint, mins:uint):String { var modifier:String="PM"; var minLabel:String=doubleDigitFormat(mins); if (hrs>12) { hrs=hrs-12; } else if (hrs == 0) { modifier="AM"; hrs=12; } else if (hrs < 12) { modifier="AM"; } return (doubleDigitFormat(hrs) + ":" + minLabel + " " + modifier); } private function doubleDigitFormat(num):String { if (num<10) { return ("0" + num); } return num; } } }

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  • Flicker, orkut, picasa API for Flex? Need API?Please help?

    - by Ankur Sharma
    hello, I have to work on one new project, there we have to provide an option to download images from any website like, Orkut, picasa etc, so that the user, can view his/her pictures any time and his/her images are accessible any time, so i heard of APIs, that we developer can use. i hope u r getting me, i saw tour de flex, there are few available API like for Flicker, they have ready made API, but i need to work on Facebook, Picasso, Photobucket, etc please if any body of you having any solution on this, then plzz help me out, Thanks in advance

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  • Does somebody know something about Flash-CS5' "multiple copies" bug?

    - by Slav
    I'm, generally, complaining, not asking, but if somebody will be able (Adobe isn't) to help - it will be perfect. I use Flash-CS5 IDE to compose .swc files to import it, then, into FlashDevelop. Evetyrhing works fine until SOMETIMES. About each 10th "Ctrl+S" (save) click Flash-CS5 duplicates ALL images (loaded .bmp, .jpg, .png... files) and names them like "Copy ..." where "..." is incrementing number. Furhtermore, Flash-CS5 creates duplications of some layers - other layers have duplications of items which put on them. Restoring project's state to previous (not copied) state - is the hell. This bug is not reproducible but it happens each 2 hours or so - both right after project's opening and after several hours of work. It happens on different machines - I know at least 5 people which told me that they also run into this issue and do not know how to escape it. Did somebody experienced it? Does somebody know how to handle it?

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  • How to create a vertical gradient in flex

    - by Zeeshan Rang
    How to create vertical gradient in flex. What i currently have is a horizontal color gradient. And its working fine. But I am unable to figure out how should I make it vertical (which ofcourse is the requirement) I use styleName = "chatWindowLeftGradient" <mx:VBox id="chatTabBarVBox" height="100%" styleName="chatWindowLeftGradient"> </mx:VBox> And the style sheet looks like this: <mx:Style> .chatWindowLeftGradient{ backgroundImage: ClassReference("custom.GradientBackground"); backgroundSize: "100%"; fillColors: #6db263, #a4d9a1; fillAlphas: 1, 1; } </mx:Style> This give a gradient from top to bottom. How i can make from left to right?? Regards Zeeshan

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  • Why does writeUTFBytes mess up non-english characters?

    - by Lost_in_code
    I'm writing all sorts of multi lingual text to .txt files using AIR's fileStream.writeUTFBytes() For english characters everything works perfectly. But as soon as there are chinese, arabic or any other non-english characters the sentences are totally messed up. For example: ???????????.... becomes ÂØpÁùħßÂèîÊëÑÂO±Â?àÁöÑÁ°ÆÊ=°Áà±.... How can this be fixed?

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  • Best practices for handling math calculations in a flash project?

    - by VideoDnd
    I'm building a Flash project where it needs to handle some math, like an acceleration formula. My director has recommended a design pattern where I include the calculations directly in the flash object, but that doesn't seem like it's very good OOP. What's the best practice for calculations in Flash? Should it be a separate object, so I can keep the "non-Flash" parts together and out of the way? What are people's experiences with including it inline vs. keeping it separate?

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  • Insane Graphics.lineStyle behavior

    - by Simon
    Hi all, I'd like some help with a little project of mine. Background: i have a little hierarchy of Sprite derived classes (5 levels starting from the one, that is the root application class in Flex Builder). Width and Height properties are overriden so that my class always remembers it's requested size (not just bounding size around content) and also those properties explicitly set scaleX and scaleY to 1, so that no scaling would ever be involved. After storing those values, draw() method is called to redraw content. Drawing: Drawing is very straight forward. Only the deepest object (at 1-indexed level 5) draws something into this.graphics object like this: var gr:Graphics = this.graphics; gr.clear(); gr.lineStyle(0, this.borderColor, 1, true, LineScaleMode.NONE); gr.beginFill(0x0000CC); gr.drawRoundRectComplex(0, 0, this.width, this.height, 10, 10, 0, 0); gr.endFill(); Further on: There is also MouseEvent.MOUSE_WHEEL event attached to the parent of the object that draws. What handler does is simply resizes that drawing object. Problem: Screenshot When resizing sometimes that hairline border line with LineScaleMode.NONE set gains thickness (quite often even 10 px) + it quite often leaves a trail of itself (as seen in the picture above and below blue box (notice that box itself has one px black border)). When i set lineStile thickness to NaN or alpha to 0, that trail is no more happening. I've been coming back to this problem and dropping it for some other stuff for over a week now. Any ideas anyone? P.S. Grey background is that of Flash Player itself, not my own choise.. :D

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  • How to build a ~500 page Flash site

    - by philwilks
    I am about to embark on building a Flash site with approximately 500 pages. The site is an interactive learning type of system, with about 10 "chapters" each containing around 50 "pages". Each page has some sort of animation and interactivity, for example the user might have to decide whether a statement is true or false by clicking on one of two buttons, and then an appropriate response is displayed. The user can jump backwards and forwards between pages as they wish. As far as I know, these are some of my options... A) Build the entire site as a single Flash file with no external content. B) Build each of the 10 chapters as a separate Flash file, and then have a master Flash file which loads in the chapters. Each page would then be a separate movie clip within the chapter file. C) Build each indevidual page as a separate Flash file, and then have master Flash file which loads these in. At the moment I'm thinking that option B would be best, and I'd be very grateful for your thoughts on this! Of course, there are probably other options that I haven't thought of.

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  • How to get netstream bytesLoaded and bytesTotal from streaming .mp4?

    - by Amy
    I have a flex 3 app that uses netstream and a video object to stream .mp4 movies. I want to use the bytesLoaded and bytesTotal properties of the netstream to display the buffering information. I would also like to get any information about the number of frames that are dropped if possible. When I've tested on .flv I'm able to get the information without a problem, but it doesn't seem to work on .mp4. Is it possible to get this information streaming .mp4? Is there some configuration that I'm missing to make things work the same for .mp4 as .flv? Thanks!

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  • Why would bitmap outperform vector, as3?

    - by VideoDnd
    Why would bitmap outperform vector? My Flash is for a large Kiosk, with rich media requirements and must function accurately as a counter. I want to keep everything vector for scalability. When I did a simple FPS test, I noticed my Bitmap version performed perfectly, and the all vector file was noticeably slower. PLEASE EXPLAIN • vector performance• what graphic standards I can apply• solutions for using vector KIOSK TEST ANIMATION RESULTS • only text and bitmap perform well, not vector • background and clouds OK, but more layers slow it down

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  • Integrating virtual keyboard on a HP TouchSmart with an Adobe AIR app

    - by Alan
    Hi, Does anyone know if it's possible to integrate the ToushSmart's virtual keyboard with an Adobe AIR application? In most programs (Internet Explorer, Firefox, etc), when a user touches a text field a little keyboard icon automatically pops up which, when pressed, will bring up the virtual keyboard. However, this doesn't happen when clicking on text input fields in Adobe AIR applications. Has anyone had any experience working with AIR/Flash and touchscreens? Is there any API that can tell Windows (or the HP virtual keyboard specifically) that the user has clicked in a text field and that the virtual keyboard should be shown? The text fields are the standard kind (fl.controls.TextInput). Any suggestions would be greatly appreciated. Thanks in advance!

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  • AS3: Showing bufferlength of NetStream

    - by Tinelise
    I am trying to show the buffered amount of a video that is playing. I am using netstream.bufferLength to do this and it kinda seems to be right. Exept from the fact that it is almost constantly the same amount that is buffered. This can't be right? I want it to be like youtube where you can press pause and the buffer will continue to rise. When I click pause it just stays the same.. Anybody knows how to show buffer length?

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  • No mic activity with setLoopBack set to false - AS3

    - by Franky
    Trying to figure out why setloopback needs to be set to true for microphone activity to be detected. The problem is the echo feedback when using a macbook with a built in mic. If anyone has some ideas about this let me know. Right now I'm experimenting with toggling gain, depending on activity to simulate echo reduction. Not optimal though. @lessfame

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  • Load SWF data without loading sound, then load sound later

    - by Jon Sandness
    So, hypothetical situation here: I have an SWF that's 30MB. Sound files (music) make up 25MB, art and other things make up the remaining 5MB. Would it be possible for me to load the 5MB of necessary art and other things first to allow the user to operate the app, then after that's all loaded and they are operating the app, load the remaining 25MB of sound files in the background? UPDATE: Loading SWF externally is not an option.

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  • AS3 Transition Manager problem

    - by Mirko
    I am using the TransitionManager class to pixel dissolve an image in an image gallery XML driven. It always stops half way through the animation...I hate Adobe Tween engines, I always used TweenMax without (almost) any problem but I would like to have the pixel dissolve effect. var myTM:TransitionManager = new TransitionManager(container_mc); myTM.addEventListener("allTransitionsOutDone",swapContent); myTM.startTransition({ type:PixelDissolve, direction:Transition.OUT, duration:1,easing:None.easeOut,xSections:200, ySections:200 }); Any suggestion?

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  • A* (A-star) implementation in AS3

    - by Bryan Hare
    Hey, I am putting together a project for a class that requires me to put AI in a top down Tactical Strategy game in Flash AS3. I decided that I would use a node based path finding approach because the game is based on a circular movement scheme. When a player moves a unit he essentially draws a series of line segments that connect that a player unit will follow along. I am trying to put together a similar operation for the AI units in our game by creating a list of nodes to traverse to a target node. Hence my use of Astar (the resulting path can be used to create this line). Here is my Algorithm function findShortestPath (startN:node, goalN:node) { var openSet:Array = new Array(); var closedSet:Array = new Array(); var pathFound:Boolean = false; startN.g_score = 0; startN.h_score = distFunction(startN,goalN); startN.f_score = startN.h_score; startN.fromNode = null; openSet.push (startN); var i:int = 0 for(i= 0; i< nodeArray.length; i++) { for(var j:int =0; j<nodeArray[0].length; j++) { if(!nodeArray[i][j].isPathable) { closedSet.push(nodeArray[i][j]); } } } while (openSet.length != 0) { var cNode:node = openSet.shift(); if (cNode == goalN) { resolvePath (cNode); return true; } closedSet.push (cNode); for (i= 0; i < cNode.dirArray.length; i++) { var neighborNode:node = cNode.nodeArray[cNode.dirArray[i]]; if (!(closedSet.indexOf(neighborNode) == -1)) { continue; } neighborNode.fromNode = cNode; var tenativeg_score:Number = cNode.gscore + distFunction(neighborNode.fromNode,neighborNode); if (openSet.indexOf(neighborNode) == -1) { neighborNode.g_score = neighborNode.fromNode.g_score + distFunction(neighborNode,cNode); if (cNode.dirArray[i] >= 4) { neighborNode.g_score -= 4; } neighborNode.h_score=distFunction(neighborNode,goalN); neighborNode.f_score=neighborNode.g_score+neighborNode.h_score; insertIntoPQ (neighborNode, openSet); //trace(" F Score of neighbor: " + neighborNode.f_score + " H score of Neighbor: " + neighborNode.h_score + " G_score or neighbor: " +neighborNode.g_score); } else if (tenativeg_score <= neighborNode.g_score) { neighborNode.fromNode=cNode; neighborNode.g_score=cNode.g_score+distFunction(neighborNode,cNode); if (cNode.dirArray[i]>=4) { neighborNode.g_score-=4; } neighborNode.f_score=neighborNode.g_score+neighborNode.h_score; openSet.splice (openSet.indexOf(neighborNode),1); //trace(" F Score of neighbor: " + neighborNode.f_score + " H score of Neighbor: " + neighborNode.h_score + " G_score or neighbor: " +neighborNode.g_score); insertIntoPQ (neighborNode, openSet); } } } trace ("fail"); return false; } Right now this function creates paths that are often not optimal or wholly inaccurate given the target and this generally happens when I have nodes that are not path able, and I am not quite sure what I am doing wrong right now. If someone could help me correct this I would appreciate it greatly. Some Notes My OpenSet is essentially a Priority Queue, so thats how I sort my nodes by cost. Here is that function function insertIntoPQ (iNode:node, pq:Array) { var inserted:Boolean=true; var iterater:int=0; while (inserted) { if (iterater==pq.length) { pq.push (iNode); inserted=false; } else if (pq[iterater].f_score >= iNode.f_score) { pq.splice (iterater,0,iNode); inserted=false; } ++iterater; } } Thanks!

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  • Unable to use background-position: center for VBox in flex

    - by Zeeshan Rang
    Hi I am trying to use css to have a background in a VBox which is positioned to the top of the container. my css style looks like below: <mx:Style> .agendaDateVBoxStyle { vertical-gap:0; corner-radius: 10; border-style:solid; border-color: #7191ba; background-color: #000000; background-image: 'assets/calendar/images/agenda-date-bg.png'; background-repeat:no-repeat; background-position:top; } Can someone help me with the situation. Regards Zee

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