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  • Is it legal and ethical to reverse engineer software to port it to another system?

    - by Igor Zinov'yev
    I love gaming, I love games that allow modding and I love linux. But the fact that most games right now are targeted for windows (consoles aside), most mods and modding tools are also targeted for windows. There is a certain modder called Boris Vorontsov that makes a famous visual overhaul mod series called ENB. What he does (or I think he does) is he enhances or changes the behavior of classes defined in the d3d9.dll library. Needless to say it almost never works under wine. Recently I have asked him if he would ever release his version of the library under some open license, and he said "no". Now that I think of it, even if he did release his code, he would have surely faced some legal problems. Now there is my question. Is it legal and ethical to reverse engineer his version of the library to adapt the wine's open source version of d3d9.dll to be able to run his mods?

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  • Button postion not changing in View Controller. (Xcode)

    - by theCodeKing
    I have a View controller in xcode 6 (beta 5). I have put 4 buttons in it through the Object library in a .xib. But when i open the app in iOS simulator the buttons are the right y position but not correct x-position()they are on the right edge. No matter where i move them in the xib they only change y-position. I even moved them using the size inspector, but to no avail. How can i actually move them?

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  • How relevant is UTF-7 when it comes to parsing emails?

    - by J. Pablo Fernández
    I recently implemented incoming emails for an application and boy, did I open the gates of hell? Since then every other day an email arrives that makes the app fail in a different way. One of those things is emails encoded as UTF-7. Most emails come as ASCII, some of the Latin encodings, or thankfully, UTF-8. Hotmail error messages (like email address doesn't exist or quota exceeded) seem to come as UTF-7. Unfortunately, UTF-7 is not an encoding Ruby understands: > "hello world".encode("utf-8", "utf-7") Encoding::ConverterNotFoundError: code converter not found (UTF-7 to UTF-8) > Encoding::UTF_7 => #<Encoding:UTF-7 (dummy)> My application doesn't crash, it actually handles the email quite well, but it does send me a notification about the potential error. I spent some time googling and I can't find anyone that implemented the conversion, at least not as a Ruby 1.9.3 Encoding::Converter. So, my question is, since I never got an email with actual content, from an actual person, in UTF-7, how relevant is that encoding? can I safely ignore it?

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  • What's the point of adding Unicode identifier support to various language implementations?

    - by Egor Tensin
    I personally find reading code full of Unicode identifiers confusing. In my opinion, it also prevents the code from being easily maintained. Not to mention all the effort required for authors of various translators to implement such support. I also constantly notice the lack (or the presence) of Unicode identifiers support in the lists of (dis)advantages of various language implementations (like it really matters). I don't get it: why so much attention?

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  • Is it possible to create and distribute an app for the BlackBerry Playbook that doesn't go into App World?

    - by Drackir
    My company is looking to create an app that we'll use internally on several (about 20) BlackBerry Playbooks. We don't want it to be put up on App World because it's just an internal application. I'm wondering if there are any: Costs involved with this outside of paying a programmer to develop it - i.e. Are there any license fees, deployment fees, etc. License issues involved with deploying the app to multiple Playbooks without deploying it to App World Limitations on functionality of the app Other things we should be taking into consideration If it matters, the app will be collecting information and downloading it to a computer via USB.

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  • Data Aggregation of CSV files java

    - by royB
    I have k csv files (5 csv files for example), each file has m fields which produce a key and n values. I need to produce a single csv file with aggregated data. I'm looking for the most efficient solution for this problem, speed mainly. I don't think by the way that we will have memory issues. Also I would like to know if hashing is really a good solution because we will have to use 64 bit hashing solution to reduce the chance for a collision to less than 1% (we are having around 30000000 rows per aggregation). For example file 1: f1,f2,f3,v1,v2,v3,v4 a1,b1,c1,50,60,70,80 a3,b2,c4,60,60,80,90 file 2: f1,f2,f3,v1,v2,v3,v4 a1,b1,c1,30,50,90,40 a3,b2,c4,30,70,50,90 result: f1,f2,f3,v1,v2,v3,v4 a1,b1,c1,80,110,160,120 a3,b2,c4,90,130,130,180 algorithm that we thought until now: hashing (using concurentHashTable) merge sorting the files DB: using mysql or hadoop or redis. The solution needs to be able to handle Huge amount of data (each file more than two million rows) a better example: file 1 country,city,peopleNum england,london,1000000 england,coventry,500000 file 2: country,city,peopleNum england,london,500000 england,coventry,500000 england,manchester,500000 merged file: country,city,peopleNum england,london,1500000 england,coventry,1000000 england,manchester,500000 The key is: country,city. This is just an example, my real key is of size 6 and the data columns are of size 8 - total of 14 columns. We would like that the solution will be the fastest in regard of data processing.

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  • Why was Objective-C popularity so sudden on TIOBE index?

    - by l46kok
    I'd like to ask a question that is pretty similar to the one being asked here, but for Objective-C. According to TIOBE rankings, the rise of popularity of Objective-C is unprecedented. This is obviously tied to the popularity of Apple products, but I feel like this might be a hasty conclusion to make since it doesn't really explain the stagnant growth of Java (1. There are way more Android O/S devices distributed worldwide, 2. Java is used in virtually every platform one can imagine) Now I haven't programmed in Objective-C at all, but I'd like to ask if there are any unique features or advantages about the language itself compared to other prevalent languages such as C++, Java, C#, Python etc. What are some other factors that contributed into the rise of Objective-C in this short span of time?

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  • What do you do when you realize your job requires you to do something out of your depth?

    - by Billy ONeal
    For a large software project recently, I was really out of my depth. And I did actually know this; and that the only reason I was employed was mostly a lack of other qualified candidates. The job was to build a large application on top of PHP/MySQL, a system I had little experience with. (I did advise the employer of this beforehand -- I've been spoiled by C# ASP.NET/MVC and MSSQL Server) The main reason I applied was location, location, location -- on campus jobs which actually have any programming component are relatively rare. For almost a year and a half I've slogged through this, and I think I can say I know (at least somewhat) what I'm doing now. I've made some mistakes, torn out some hair, and moved on. (I'm still working on this system nowadays, but I no longer feel completely lost) In the future though, I'd like to keep my personal and professional self a little healthier than what occurred in this case. So I'm curious -- what's the best way to handle a situation like this?

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  • The C++ web stack, is there one?

    - by NimChimpsky
    Java would be jsps and servlets (or a framework such as Spring) running on the JVM and tomcat (or glassfish etc). C# would be asp and C# running on dot.net framework and IIS ? (I have no experience with this please correct and improve my terminology) Is there an equivalent for C++ ? I could happily call some C++ from a java servlet/controller but was wondering if there are existing frameworks and libraries out there specifically for creating business logic in C++ with a web front end.

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  • Looking for some OO design advice

    - by Andrew Stephens
    I'm developing an app that will be used to open and close valves in an industrial environment, and was thinking of something simple like this:- public static void ValveController { public static void OpenValve(string valveName) { // Implementation to open the valve } public static void CloseValve(string valveName) { // Implementation to close the valve } } (The implementation would write a few bytes of data to the serial port to control the valve - an "address" derived from the valve name, and either a "1" or "0" to open or close the valve). Another dev asked whether we should instead create a separate class for each physical valve, of which there are dozens. I agree it would be nicer to write code like PlasmaValve.Open() rather than ValveController.OpenValve("plasma"), but is this overkill? Also, I was wondering how best to tackle the design with a couple of hypothetical future requirements in mind:- We are asked to support a new type of valve requiring different values to open and close it (not 0 and 1). We are asked to support a valve that can be set to any position from 0-100, rather than simply "open" or "closed". Normally I would use inheritance for this kind of thing, but I've recently started to get my head around "composition over inheritance" and wonder if there is a slicker solution to be had using composition?

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  • What am I allowed to do programmatically with pictures that have a Creative Commons "don't modify" license

    - by nist
    I'm working on a project that uses some icons that are under a Creative Commons license (ND) that forbids modification of the picture. What can I do with this icons as a programmer? Can I modify the looks of the image in the program as long as I don't change anything in the file that contains the icon? Have I modified the image if I put a colored transparent layer over it so the color of the icon changes?

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  • Builder Pattern: When to fail?

    - by skiwi
    When implementing the Builder Pattern, I often find myself confused with when to let building fail and I even manage to take different stands on the matter every few days. First some explanation: With failing early I mean that building an object should fail as soon as an invalid parameter is passed in. So inside the SomeObjectBuilder. With failing late I mean that building an object only can fail on the build() call that implicitely calls a constructor of the object to be built. Then some arguments: In favor of failing late: A builder class should be no more than a class that simply holds values. Moreover, it leads to less code duplication. In favor of failing early: A general approach in software programming is that you want to detect issues as early as possible and therefore the most logical place to check would be in the builder class' constructor, 'setters' and ultimately in the build method. What is the general concensus about this?

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  • Linux Learning curve for a 'Lifetime' windows user [closed]

    - by gary
    I am using windows for almost 8-10 years and have never worked on linux. Mostly i used to work in VB, VC++ MFC and little bit of .NET(C# and VB) so i didn't bother about Linux. But now when i got an opportunity to work with linux i dont want to miss it, here are my questions : Where can i find useful resources for Linux newbies? Which books/Tutorials will you suggest to start? Which distro shall i use? What was your experience while moving from Windows to Linux?

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  • How should I pitch moving to an agile/iterative development cycle with mandated 3-week deployments?

    - by Wayne M
    I'm part of a small team of four, and I'm the unofficial team lead (I'm lead in all but title, basically). We've largely been a "cowboy" environment, with no architecture or structure and everyone doing their own thing. Previously, our production deployments would be every few months without being on a set schedule, as things were added/removed to the task list of each developer. Recently, our CIO (semi-technical but not really a programmer) decided we will do deployments every three weeks; because of this I instantly thought that adopting an iterative development process (not necessarily full-blown Agile/XP, which would be a huge thing to convince everyone else to do) would go a long way towards helping manage expectations properly so there isn't this far-fetched idea that any new feature will be done in three weeks. IMO the biggest hurdle is that we don't have ANY kind of development approach in place right now (among other things like no CI or automated tests whatsoever). We don't even use Waterfall, we use "Tell Developer X to do a task, expect him to do everything and get it done". Are there any pointers that would help me start to ease us towards an iterative approach and A) Get the other developers on board with it and B) Get management to understand how iterative works? So far my idea involves trying to set up a CI server and get our build process automated (it takes about 10-20 minutes right now to simply build the application to put it on our development server), since pushing tests and/or TDD will be met with a LOT of resistance at this point, and constantly force us to break larger projects into smaller chunks that could be done iteratively in a three-week cycle; my only concern is that, unless I'm misunderstanding, an agile/iterative process may or may not release the software (depending on the project scope you might have "working" software after three weeks, but there isn't enough of it that works to let users make use of it), while I think the expectation here from management is that there will always be something "ready to go" in three weeks, and that disconnect could cause problems. On that note, is there any literature or references that explains the agile/iterative approach from a business standpoint? Everything I've seen only focuses on the developers, how to do it, but nothing seems to describe it from the perspective of actually getting the buy-in from the businesspeople.

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  • How to write good code with new stuff?

    - by Reza M.
    I always try to write easily readable code that is well structured. I face a particular problem when I am messing around with something new. I keep changing the code, structure and so many other things. In the end, I look at the code and am annoyed at how complicated it became when I was trying to do something so simple. Once I've completed something, I refactor it heavily so that it's cleaner. This occurs after completion most of the time and it is annoying because the bigger the code the more annoying it is the rewrite it. I am curious to know how people deal with such agony, especially on big projects shared between many people ?

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  • Server Side Developer Prerequisites

    - by Jking
    I am new to server side development and am currently learning node.js. What sort of networking information should I be familiar with to allow for a smooth learning curve with server side development. Could anyone provide resources pertaining to the information required to get into server programming? To give you a better idea of my standpoint: I do not know how a server interacts with a database [Q: How does a NoSQL database, or database in general, communicate with a server?] I am unsure of how a web stack works [Q: I have heard of LAMP but do not know how Apache, MySQL, and PHP interact. Hopefully this applies to other stacks as well. How do the components of a stack work together? Also, is a MEAN stack an alternative, or is it completely irrelevant to this] I have trivial knowledge of internet protocol [however extremely inefficient][Q: What resources are beneficial when learning about networking, and how much/what knowledge should I acquire to program on the server side] I am unsure of what I am unsure of concerning networking information necessary to start development Information on how the client-server model works would be greatly appreciated

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  • Fastest way to get up to speed on webapp development with ASP.NET?

    - by leeand00
    I'm trying to get better at C# ASP.NET 3.5 development (...no none of that MVC stuff :), and fast! My boss gave me a book to read on it from Wrox, but the thing reads like a history novel, telling you how things worked as far back as ASP.NET 1.0; The web application we are developing is completely in ASP.NET 3.5 so I don't need to read through any of the history (maybe I'm wrong about that...but I don't really have the time to read about that...) Do you have any suggestions for a faster (book, series of tutorials) to come up to speed on it? I'd like to learn about UI components, database access, etc... P.S. In a previous position I was an JSP/J2EE developer (and I used MVC all the time! :-D) P.S.S. I did take a course on it in 2008 at some point, but it seemed all very pointy and clickly. I wanna learn the code stuff! The how it works, and where the events are!

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  • Are project managers useful in Scrum?

    - by Martin Wickman
    There are three roles defined in Scrum: Team, Product Owner and Scrum Master. There is no project manager, instead the project manager job is spread across the three roles. For instance: The Scrum Master: Responsible for the process. Removes impediments. The Product Owner: Manages and prioritizes the list of work to be done to maximize ROI. Represents all interested parties (customers, stakeholders). The Team: Self manage its work by estimating and distributing it among themselves. Responsible for meeting their own commitments. So in Scrum, there is no longer a single person responsible for project success. There is no command-and-control structure in place. That seems to baffle a lot of people, specifically those not used to agile methods, and of course, PM's. I'm really interested in this and what your experiences are, as I think this is one of the things that can make or break a Scrum implementation. Do you agree with Scrum that a project manager is not needed? Do you think such a role is still required? Why?

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  • Successful technical communities except for open-source?

    - by Joshua Fox
    Have you ever seen a successful technical community -- e.g. user group, industry organization? Am I asking about a group of software engineers who get together F2F (or maybe online) and discuss technical and industry issues with deep zeal and interest -- a place where meaningful connections are made. Here are the only examples I have ever seen: Open source Maybe the Silicon Valley Java Users' Group Homebrew Computing Club in the '70's This sort of thing does exist in academia. Of course, there are lots of conferences and attempts at user's groups. However, almost all committed, serious software engineers, when asked about this, say "I don't have the time", which means that the organizations are not worthwhile to the best in our profession. Has anyone seen any organizations with an ongoing spirit of enthusiasm from top software engineers?

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  • How you return to a code when you don't remember what you were doing?

    - by speeder
    Well, I have some problems with procrastination and whatnot, but those get infinitely worse, when I cannot remember what I should be doing. I mean, I know my project, I wrote 100% of the code so far, and I knew more or less what I was doing, but I don't remember exactly what, I don't remember what file I was editing and why. How I get back on track? (because right now my technique of opening the source code and staring at it is not working)

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  • What C++ coding standard do you use?

    - by gablin
    For some time now, I've been unable to settle on a coding standard and use it concistently between projects. When starting a new project, I tend to change some things around (add a space there, remove a space there, add a line break there, an extra indent there, change naming conventions, etc.). So I figured that I might provide a piece of sample code, in C++, and ask you to rewrite it to fit your standard of coding. Inspiration is always good, I say. ^^ So here goes: #ifndef _DERIVED_CLASS_H__ #define _DERIVED_CLASS_H__ /** * This is an example file used for sampling code layout. * * @author Firstname Surname */ #include <stdio> #include <string> #include <list> #include "BaseClass.h" #include "Stuff.h" /** * The DerivedClass is completely useless. It represents uselessness in all its * entirety. */ class DerivedClass : public BaseClass { //////////////////////////////////////////////////////////// // CONSTRUCTORS / DESTRUCTORS //////////////////////////////////////////////////////////// public: /** * Constructs a useless object with default settings. * * @param value * Is never used. * @throws Exception * If something goes awry. */ DerivedClass (const int value) : uselessSize_ (0) {} /** * Constructs a copy of a given useless object. * * @param object * Object to copy. * @throws OutOfMemoryException * If necessary data cannot be allocated. */ ItemList (const DerivedClass& object) {} /** * Destroys this useless object. */ ~ItemList (); //////////////////////////////////////////////////////////// // PUBLIC METHODS //////////////////////////////////////////////////////////// public: /** * Clones a given useless object. * * @param object * Object to copy. * @return This useless object. */ DerivedClass& operator= (const DerivedClass& object) { stuff_ = object.stuff_; uselessSize_ = object.uselessSize_; } /** * Does absolutely nothing. * * @param useless * Pointer to useless data. */ void doNothing (const int* useless) { if (useless == NULL) { return; } else { int womba = *useless; switch (womba) { case 0: cout << "This is output 0"; break; case 1: cout << "This is output 1"; break; case 2: cout << "This is output 2"; break; default: cout << "This is default output"; break; } } } /** * Does even less. */ void doEvenLess () { int mySecret = getSecret (); int gather = 0; for (int i = 0; i < mySecret; i++) { gather += 2; } } //////////////////////////////////////////////////////////// // PRIVATE METHODS //////////////////////////////////////////////////////////// private: /** * Gets the secret value of this useless object. * * @return A secret value. */ int getSecret () const { if ((RANDOM == 42) && (stuff_.size() > 0) || (1000000000000000000 > 0) && true) { return 420; } else if (RANDOM == -1) { return ((5 * 2) + (4 - 1)) / 2; } int timer = 100; bool stopThisMadness = false; while (!stopThisMadness) { do { timer--; } while (timer > 0); stopThisMadness = true; } } //////////////////////////////////////////////////////////// // FIELDS //////////////////////////////////////////////////////////// private: /** * Don't know what this is used for. */ static const int RANDOM = 42; /** * List of lists of stuff. */ std::list <Stuff> stuff_; /** * Specifies the size of this object's uselessness. */ size_t uselessSize_; }; #endif

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  • Backward compatibility with event-sourcing

    - by Tomas Jansson
    How do you stay backward compatible with event-sourcing? Let say you release a version that has one kind of event, let call it X. You know how to handle that event in all the systems that extracts the events from the event source. In a later release you make a change to event X or delete it, how do you stay backward compatible with that? To have a fully functional system you need to be able to handle the old event as the same time as you need to handle the updated version. Or if you delete that event type, then you will be stuck with code that is only there to handle legacy events which in my head can be a little bit messy in the long run.

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  • Is it bad to have an "Obsessive Refactoring Disorder"?

    - by Rachel
    I was reading this question and realized that could almost be me. I am fairly OCD about refactoring someone else's code when I see that I can improve it. For example, if the code contains duplicate methods to do the same thing with nothing more than a single parameter changing, I feel I have to remove all the copy/paste methods and replace it with one generic one. Is this bad? Should I try and stop? I try not to refactor unless I can actually make improvements to the code performance or readability, or if the person who did the code isn't following our standard naming conventions (I hate expecting a variable to be local because of the naming standard, only to discover it is a global variable which has been incorrectly named)

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  • What is 'work' in the Pomodoro Technique?

    - by Sachin Kainth
    I have just started to use Pomodoro today and I am trying to work out what I should and should not do during my 25 minute work time. For my 25 minute work stint I started to write some code and realised that I had done something similar in a related project so I opened that solution to copy and paste that existing code. Question is, is this allowed? Also, if during my 25 minutes I realise that there is an important work-related email that I need to send can I do that or should that wait for the next 25 minutes or the break. I am writing this question during my, now extended, 5 minute break. Is this work or is it a break? I really would appreciate some guidance as I really want to use Pomodoro to focus better on my work. Another thing that happened to me was that a Adobe AIR update alert came up on my desktop during the 25 minutes. Should I ignore such things until the break? Sachin

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  • TDD - Outside In vs Inside Out

    - by Songo
    What is the difference between building an application Outside In vs building it Inside Out using TDD? These are the books I read about TDD and unit testing: Test Driven Development: By Example Test-Driven Development: A Practical Guide: A Practical Guide Real-World Solutions for Developing High-Quality PHP Frameworks and Applications Test-Driven Development in Microsoft .NET xUnit Test Patterns: Refactoring Test Code The Art of Unit Testing: With Examples in .Net Growing Object-Oriented Software, Guided by Tests---This one was really hard to understand since JAVA isn't my primary language :) Almost all of them explained TDD basics and unit testing in general, but with little mention of the different ways the application can be constructed. Another thing I noticed is that most of these books (if not all) ignore the design phase when writing the application. They focus more on writing the test cases quickly and letting the design emerge by itself. However, I came across a paragraph in xUnit Test Patterns that discussed the ways people approach TDD. There are 2 schools out there Outside In vs Inside Out. Sadly the book doesn't elaborate more on this point. I wish to know what is the main difference between these 2 cases. When should I use each one of them? To a TDD beginner which one is easier to grasp? What is the drawbacks of each method? Is there any materials out there that discuss this topic specifically?

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