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  • How would I implement this application idea?

    - by Mike Wills
    I am a D&D gamer and a developer that has mostly worked with ASP.NET applications professionally. I have written some chat bots in Node.js and I have only played a little with PHP but wrote nothing serious. I have had inspiration to create a site that allows a person to keep track of characters (aka the character sheet). I am thinking of using this as a learning opportunity to learn noSQL and to write a full javascript front-end. I want this application to save the value as I change it. So if I edit the armor class, it is saved immediately instead of waiting until I hit the submit button. I think that will make it easier to use while gaming and not losing anything because I forgot to save the change. I have never done anything like this. How do you implement this style of application? Is there a tutorial or howto to get me on the right path? While I would really like to use ASP.NET but I don't have a Windows server to publish on (and I really can't afford to pay for a service). What language that runs on Linux would work well for this type of application? Note: I feel noSQL would work in this case because of the sheer number of tables required to create something like this in SQL.

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  • Web Developer or Software Engineer?

    - by Deepesh
    A question that I have been asking myself and really confused which path to take. So I need your guys help as to the pros and cons of these 2 professions in today's world. I love web applications development as the Web is the best thing to happen in this age and nearly everyone gets by on the World Wide Web. And also tend to keep learning about new technologies and about web services. On the other hand I like software engineering also for the desktop applications as I have had experience with development small scale softwares in VB.Net, Java, C++, etc. Which path has more scope and better future? Whats your view?

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  • Which topics should be covered in a basic undergraduate C++ course?

    - by Gulshan
    I have a young lecturer friend who is going to teach the undergraduate C++ course in CS. He asked me for some suggestions regarding how the course should be organized. Now I am asking you. I have seen many trends in universities which leads to a nasty experience of C++. So, please suggest from a professional programmer's point of view. For your information, the students going to take the course, have taken course like "Introduction to programming with C" in previous semester.

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  • Ashamed to admit using jQuery?

    - by Matt Stevens
    Something I've noticed over the past few weeks is how many big commercial websites use jQuery combined with lots of plugins - but don't admit it. They will rename the main library to something obscure, as well as the plugins. Quite a few will even remove the comments that contain the MIT/GPL license information. (just noticed today that odeon.co.uk have done exactly this) Why are they doing this? are they abashed by the face that they are using a free and open source library?

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  • How does the GPL work in regards to languages like Dart which compile to other languages?

    - by Peter-W
    Google's Dart language is not supported by any Web Browsers other than a special build of Chromium known as Dartium. To use Dart for production code you need to run it through a Dart-JavaScript compiler/translator and then use the outputted JavaScript in your web application. Because JavaScript is an interpreted language everyone who receives the "binary"(Aka, the .js file) has also received the source code. Now, the GNU General Public License v3.0 states that: "The “source code” for a work means the preferred form of the work for making modifications to it." Which would imply that the original Dart code in addition to the JavaScript code must also be provided to the end user. Does this mean that any web applications written in Dart must also provide the original Dart code to all visitors of their website even though a copy of the source code has already been provided in a human readable/writable/modifiable form?

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  • Concerns on first ASP.NET cloud application

    - by RPK
    I am writing a small ASP.NET Web Application. My worries are that I want to keep the architecture same giving me the option to install it on an Intranet or on a Cloud Platform. I am not using MVC but lately learned that Azure only supports ASP.NET MVC applications. I want to know whether ASP.NET Web Forms application work on Azure/AppHarbor or not. Do I need to convert this application to MVC if Web Forms is not supported? Will the same application run on Intranet as well?

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  • How can we plan projects realistically while accounting for support issues?

    - by Thomas Clayson
    We're having a problem at work: we're trying to schedule work so that we can assess time scales and get deadline dates. The problem is that it's difficult to plan for a project without knowing everything that's going to happen. For instance, right now we've planned all our projects through the start of December, however in that time we will have various in house and external meetings, teleconferences and extra work. It's all well and good to say that a project will take three weeks, but if there is a week's worth of interruption in that time then the date of completion will be pushed back a week. The problem is 3 fold: When we schedule projects the time scales are taken literally. If we estimate three weeks, the deadline is set for three week's time, the client is told, and there is no room for extension. Interim work and such means that we lose productive time working on the project. Sometimes clients don't have the time that we need to take to do the work, so they'll sometimes come to us and say they need a project done by the end of the month even when we think that the work will take two months - not to mention we already have work to be doing. We have a Gantt chart which we are trying to fill in with all the projects we have and we fill in timesheets, but they're not compared to the Gantt chart at all. This makes it difficult to say "Well, we scheduled 3 weeks for this project, but we've lost a week here so the deadline has to move back a week." It's also not professional to keep missing deadlines we've communicated to the client. How do other people deal with this type of situation? How do you manage the planning of projects? How much "extra" time do you schedule into a project to account for non-project work that occurs during a project? How do you deal with support issues and bugs and stuff? Things you can't account for during planning? UPDATE Lots of good answers thank you.

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  • Can someone explain to me C#'s coding convention?

    - by AedonEtLIRA
    I recently started working with Unity3D and primarily scripting with C#. As, I normally program in Java, the differences aren't too great but I still referred to a crash course just to make sure I am on the right track. However, My biggest curiosity with C# is that is capitalises the first letter its method names (eg. java: getPrime() C#: GetPrime() aka: Pascal Case?). Is there a good reason for this? I understand from the crash course page that I read that apparently it's convention for .Net and I have no way of ever changing it, but I am curious to hear why it was done like this as opposed to the normal (relative?) camel case that, say, Java uses. Note: I understand that languages have their own coding conventions (python methods are all lower case which also applies in this question) but I've never really understood why it isn't formalised into a standard.

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  • Unit testing in Django

    - by acjohnson55
    I'm really struggling to write effective unit tests for a large Django project. I have reasonably good test coverage, but I've come to realize that the tests I've been writing are definitely integration/acceptance tests, not unit tests at all, and I have critical portions of my application that are not being tested effectively. I want to fix this ASAP. Here's my problem. My schema is deeply relational, and heavily time-oriented, giving my model object high internal coupling and lots of state. Many of my model methods query based on time intervals, and I've got a lot of auto_now_add going on in timestamped fields. So take a method that looks like this for example: def summary(self, startTime=None, endTime=None): # ... logic to assign a proper start and end time # if none was provided, probably using datetime.now() objects = self.related_model_set.manager_method.filter(...) return sum(object.key_method(startTime, endTime) for object in objects) How does one approach testing something like this? Here's where I am so far. It occurs to me that the unit testing objective should be given some mocked behavior by key_method on its arguments, is summary correctly filtering/aggregating to produce a correct result? Mocking datetime.now() is straightforward enough, but how can I mock out the rest of the behavior? I could use fixtures, but I've heard pros and cons of using fixtures for building my data (poor maintainability being a con that hits home for me). I could also setup my data through the ORM, but that can be limiting, because then I have to create related objects as well. And the ORM doesn't let you mess with auto_now_add fields manually. Mocking the ORM is another option, but not only is it tricky to mock deeply nested ORM methods, but the logic in the ORM code gets mocked out of the test, and mocking seems to make the test really dependent on the internals and dependencies of the function-under-test. The toughest nuts to crack seem to be the functions like this, that sit on a few layers of models and lower-level functions and are very dependent on the time, even though these functions may not be super complicated. My overall problem is that no matter how I seem to slice it, my tests are looking way more complex than the functions they are testing.

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  • What is the etiquette in negotiating payment for a software development job

    - by EpsilonVector
    The reason I'm taking a general business question and localize it to software development is that I'm curious as to whether there are certain trends/etiquette/nuances that are typical to our industry. For example, I can imagine two different attitudes employers may generally have to payment negotiations: 1) we'll give you the best offer so we can't really be flexible about it because we already pretty much gave you everything we can give you, or 2) we'll give him an average offer and give in to a better one if forced to. If you try to play hard ball in the first attitude it'll probably cost you the job because you ask for more than they can give you, however if you don't insist on better payment in the second one you'll get a worse offer. In short, when applying to a typical job in our industry what are the typical attitudes from employers on the offers they give, what is the correct way to ask for a better payment, do these things differ between different types of companies (for example startups vs well entrenched companies), and how do these things differ between different kinds of applicants (graduate vs student)?

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  • Security of logging people in automatically from another app?

    - by Simon
    I have 2 apps. They both have accounts, and each account has users. These apps are going to share the same users and accounts and they will always be in sync. I want to be able to login automatically from one app to the other. So my solution is to generate a login_key, for example: 2sa7439e-a570-ac21-a2ao-z1qia9ca6g25 once a day. And provide a automated login link to the other app... for example if the user clicks on: https://account_name.securityhole.io/login/2sa7439e-a570-ac21-a2ao-z1qia9ca6g25/user/123 They are logged in automatically, session created. So here we have 3 things that a intruder has to get right in order to gain access; account name, login key, and the user id. Bad idea? Or should I can down the path of making one app an oauth provider? Or is there a better way?

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  • How should Code Review be Carried Out?

    - by Graviton
    My previous question has to do with how to advance code review among the developers. Here I am interested in how the code review session should be carried out, so that both the reviewer and reviewed are feeling comfortable about it. I have done some code review before, but the experience sucks big time. My previous manager would come to us-- on an ad hoc basis-- and tell us to explain our code to him. Since he wasn't very familiar with the code base, I spent a huge amount of times explaining just the most basic structure of my code to him. This took a long time and by the time we were done, we were both exhausted. Then he would raise issues with my code. Most issues he raised were cosmetic in nature ( e.g, don't use region for this code block, change the variable name from xxx to yyy even though the later makes even less sense, and so on). We did this a few rounds, and the review session didn't derive much benefits for us, and we stopped. What do you have to do, in order to make code review a natural, enjoyable, thought stimulating, bug-fixing and mutual-learning experience?

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  • Clean way to use mutable implementation of Immutable interfaces for encapsulation

    - by dsollen
    My code is working on some compost relationship which creates a tree structure, class A has many children of type B, which has many children of type C etc. The lowest level class, call it bar, also points to a connected bar class. This effectively makes nearly every object in my domain inter-connected. Immutable objects would be problematic due to the expense of rebuilding almost all of my domain to make a single change to one class. I chose to go with an interface approach. Every object has an Immutable interface which only publishes the getter methods. I have controller objects which constructs the domain objects and thus has reference to the full objects, thus capable of calling the setter methods; but only ever publishes the immutable interface. Any change requested will go through the controller. So something like this: public interface ImmutableFoo{ public Bar getBar(); public Location getLocation(); } public class Foo implements ImmutableFoo{ private Bar bar; private Location location; @Override public Bar getBar(){ return Bar; } public void setBar(Bar bar){ this.bar=bar; } @Override public Location getLocation(){ return Location; } } public class Controller{ Private Map<Location, Foo> fooMap; public ImmutableFoo addBar(Bar bar){ Foo foo=fooMap.get(bar.getLocation()); if(foo!=null) foo.addBar(bar); return foo; } } I felt the basic approach seems sensible, however, when I speak to others they always seem to have trouble envisioning what I'm describing, which leaves me concerned that I may have a larger design issue then I'm aware of. Is it problematic to have domain objects so tightly coupled, or to use the quasi-mutable approach to modifying them? Assuming that the design approach itself isn't inherently flawed the particular discussion which left me wondering about my approach had to do with the presence of business logic in the domain objects. Currently I have my setter methods in the mutable objects do error checking and all other logic required to verify and make a change to the object. It was suggested that this should be pulled out into a service class, which applies all the business logic, to simplify my domain objects. I understand the advantage in mocking/testing and general separation of logic into two classes. However, with a service method/object It seems I loose some of the advantage of polymorphism, I can't override a base class to add in new error checking or business logic. It seems, if my polymorphic classes were complicated enough, I would end up with a service method that has to check a dozen flags to decide what error checking and business logic applies. So, for example, if I wanted to have a childFoo which also had a size field which should be compared to bar before adding par my current approach would look something like this. public class Foo implements ImmutableFoo{ public void addBar(Bar bar){ if(!getLocation().equals(bar.getLocation()) throw new LocationException(); this.bar=bar; } } public interface ImmutableChildFoo extends ImmutableFoo{ public int getSize(); } public ChildFoo extends Foo implements ImmutableChildFoo{ private int size; @Override public int getSize(){ return size; } @Override public void addBar(Bar bar){ if(getSize()<bar.getSize()){ throw new LocationException(); super.addBar(bar); } My colleague was suggesting instead having a service object that looks something like this (over simplified, the 'service' object would likely be more complex). public interface ImmutableFoo{ ///original interface, presumably used in other methods public Location getLocation(); public boolean isChildFoo(); } public interface ImmutableSizedFoo implements ImmutableFoo{ public int getSize(); } public class Foo implements ImmutableSizedFoo{ public Bar bar; @Override public void addBar(Bar bar){ this.bar=bar; } @Override public int getSize(){ //default size if no size is known return 0; } @Override public boolean isChildFoo return false; } } public ChildFoo extends Foo{ private int size; @Override public int getSize(){ return size; } @Override public boolean isChildFoo(); return true; } } public class Controller{ Private Map<Location, Foo> fooMap; public ImmutableSizedFoo addBar(Bar bar){ Foo foo=fooMap.get(bar.getLocation()); service.addBarToFoo(foo, bar); returned foo; } public class Service{ public static void addBarToFoo(Foo foo, Bar bar){ if(foo==null) return; if(!foo.getLocation().equals(bar.getLocation())) throw new LocationException(); if(foo.isChildFoo() && foo.getSize()<bar.getSize()) throw new LocationException(); foo.setBar(bar); } } } Is the recommended approach of using services and inversion of control inherently superior, or superior in certain cases, to overriding methods directly? If so is there a good way to go with the service approach while not loosing the power of polymorphism to override some of the behavior?

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  • How should I architect my Model and Data Access layer objects in my website?

    - by Robin Winslow
    I've been tasked with designing Data layer for a website at work, and I am very interested in architecture of code for the best flexibility, maintainability and readability. I am generally acutely aware of the value in completely separating out my actual Models from the Data Access layer, so that the Models are completely naive when it comes to Data Access. And in this case it's particularly useful to do this as the Models may be built from the Database or may be built from a Soap web service. So it seems to me to make sense to have Factories in my data access layer which create Model objects. So here's what I have so far (in my made-up pseudocode): class DataAccess.ProductsFromXml extends DataAccess.ProductFactory {} class DataAccess.ProductsFromDatabase extends DataAccess.ProductFactory {} These then get used in the controller in a fashion similar to the following: var xmlProductCreator = DataAccess.ProductsFromXml(xmlDataProvider); var databaseProductCreator = DataAccess.ProductsFromXml(xmlDataProvider); // Returns array of Product model objects var XmlProducts = databaseProductCreator.Products(); // Returns array of Product model objects var DbProducts = xmlProductCreator.Products(); So my question is, is this a good structure for my Data Access layer? Is it a good idea to use a Factory for building my Model objects from the data? Do you think I've misunderstood something? And are there any general patterns I should read up on for how to write my data access objects to create my Model objects?

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  • Designing a Database Application with OOP

    - by Tim C
    I often develop SQL database applications using Linq, and my methodology is to build model classes to represent each table, and each table that needs inserting or updating gets a Save() method (which either does an InsertOnSubmit() or SubmitChanges(), depending on the state of the object). Often, when I need to represent a collection of records, I'll create a class that inherits from a List-like object of the atomic class. ex. public class CustomerCollection : CoreCollection<Customer> { } Recently, I was working on an application where end-users were experiencing slowness, where each of the objects needed to be saved to the database if they met a certain criteria. My Save() method was slow, presumably because I was making all kinds of round-trips to the server, and calling DataContext.SubmitChanges() after each atomic save. So, the code might have looked something like this foreach(Customer c in customerCollection) { if(c.ShouldSave()) { c.Save(); } } I worked through multiple strategies to optimize, but ultimately settled on passing a big string of data to a SQL stored procedure, where the string has all the data that represents the records I was working with - it might look something like this: CustomerID:34567;CurrentAddress:23 3rd St;CustomerID:23456;CurrentAddress:123 4th St So, SQL server parses the string, performs the logic to determine appropriateness of save, and then Inserts, Updates, or Ignores. With C#/Linq doing this work, it saved 5-10 records / s. When SQL does it, I get 100 records / s, so there is no denying the Stored Proc is more efficient; however, I hate the solution because it doesn't seem nearly as clean or safe. My real concern is that I don't have any better solutions that hold a candle to the performance of the stored proc solution. Am I doing something obviously wrong in how I'm thinking about designing database applications? Are there better ways of designing database applications?

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  • Test case as a function or test case as a class

    - by GodMan
    I am having a design problem in test automation:- Requirements - Need to test different servers (using unix console and not GUI) through automation framework. Tests which I'm going to run - Unit, System, Integration Question: While designing a test case, I am thinking that a Test Case should be a part of a test suite (test suite is a class), just as we have in Python's pyunit framework. But, should we keep test cases as functions for a scalable automation framework or should be keep test cases as separate classes(each having their own setup, run and teardown methods) ? From automation perspective, Is the idea of having a test case as a class more scalable, maintainable or as a function?

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  • Is NAN suitable for communicating that an invalid parameter was involved in a calculation?

    - by Arman
    I am currently working on a numerical processing system that will be deployed in a performance-critical environment. It takes inputs in the form of numerical arrays (these use the eigen library, but for the purpose of this question that's perhaps immaterial), and performs some range of numerical computations (matrix products, concatenations, etc.) to produce outputs. All arrays are allocated statically and their sizes are known at compile time. However, some of the inputs may be invalid. In these exceptional cases, we still want the code to be computed and we still want outputs not "polluted" by invalid values to be used. To give an example, let's take the following trivial example (this is pseudo-code): Matrix a = {1, 2, NAN, 4}; // this is the "input" matrix Scalar b = 2; Matrix output = b * a; // this results in {2, 4, NAN, 8} The idea here is that 2, 4 and 8 are usable values, but the NAN should signal to the receipient of the data that that entry was involved in an operation that involved an invalid value, and should be discarded (this will be detected via a std::isfinite(value) check before the value is used). Is this a sound way of communicating and propagating unusable values, given that performance is critical and heap allocation is not an option (and neither are other resource-consuming constructs such as boost::optional or pointers)? Are there better ways of doing this? At this point I'm quite happy with the current setup but I was hoping to get some fresh ideas or productive criticism of the current implementation.

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  • Is LINQ to objects a collection of combinators?

    - by Jimmy Hoffa
    I was just trying to explain the usefulness of combinators to a colleague and I told him LINQ to objects are like combinators as they exhibit the same value, the ability to combine small pieces to create a single large piece. Though I don't know that I can call LINQ to objects combinators. I've seen 2 levels of definition for combinator that I generalize as such: A combinator is a function which only uses things passed to it A combinator is a function which only uses things passed to it and other standard atomic functions but not state The first is very rigid and can be seen in the combinatory calculus systems and in haskell things like $ and . and various similar functions meet this rule. The second is less rigid and would allow something like sum as it uses the + function which was not passed in but is standard and not stateful. Though the LINQ extensions in C# use state in their iteration models, so I feel I can't say they're combinators. Can someone who understands the definition of a combinator more thoroughly and with more experience in these realms give a distinct ruling on this? Are my definitions of 'combinator' wrong to begin with?

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  • Any valid reason to Nest Master Pages in ASP.Net rather than Inherit?

    - by James P. Wright
    Currently in a debate at work and I cannot fathom why someone would intentionally avoid Inheritance with Master Pages. For reference here is the project setup: BaseProject MainMasterPage SomeEvent SiteProject SiteMasterPage nested MainMasterPage OtherSiteProject MainMasterPage (from BaseProject) The debate came up because some code in BaseProject needs to know about "SomeEvent". With the setup above, the code in BaseProject needs to call this.Master.Master. That same code in BaseProject also applies to OtherSiteProject which is just accessed as this.Master. SiteMasterPage has no code differences, only HTML differences. If SiteMasterPage Inherits MainMasterPage rather than Nests it, then all code is valid as this.Master. Can anyone think of a reason why to use a Nested Master Page here instead of an Inherited one?

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  • Question about the no-endorsment clause on the BSD license

    - by Earlz
    I'm developing a non-free library and I want to use Bcrypt.Net in it. The clause in question: Neither the name of BCrypt.Net nor the names of its contributors may be used to endorse or promote products derived from this software without specific prior written permission. To what extent does this mean I can't use the name of Bcrypt.Net? For instance, could I say "the only ASP.Net authentication library capable of using Bcrypt" or can I even include "supports Bcrypt for password hashing" in promotional materials? Note: I do not actually modify any of Bcrypt.Net's code

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  • How to protect a peer-to-peer network from inappropriate content?

    - by Mike
    I’m developing a simple peer-to-peer app in .Net which should enable users to share specific content (text and picture files). As I've learned with my last question, inappropriate content can “relatively” easily be identified / controlled in a centralized environment. But what about a peer-to-peer network, what are the best methods to protect a decentralized system from unwanted (illegal) content? At the moment I only see the following two methods: A protocol (a set of rules) defines what kind of data (e.g. only .txt and jpg-files, not bigger than 20KB etc.) can be shared over the p2p-network and all clients (peers) must implement this protocol. If a peer doesn’t, it gets blocked by other peers. Pro: easy to implement. Con: It’s not possible to define the perfect protocol (I think eMail-Spam filters have the same problem) Some kind of rating/reputation system must be implemented (similar to stackoverflow), so “bad guys” and inappropriate content can be identified / blocked by other users. Pro: Would be very accurate. Con: Would be slow and in my view technically very hard to implement. Are there other/better solutions? Any answer or comment is highly appreciated.

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  • What resources do you recommend for learning more about TCP/IP, networking, and related areas?

    - by mkelley33
    As a relatively-new Python programmer, I'm finding more and more that networking as it relates to the web and web development is becoming increasingly important to understand. When I was an active C# ASP.NET programmer making smaller websites with less responsibility this knowledge seemed less important, since there was often a "networking" guy performing any tasks beyond acquiring a domain name for a client. Which books, websites, presentations, articles, or other resources would you recommend so that I best understand what's happening between the time a user types a URL and receives the rendered HTML? Thanks!

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  • Tic Tac Toe Winner in Javascript and html [closed]

    - by Yehuda G
    I am writing a tic tac toe game using html, css, and JavaScript. I have my JavaScript in an external .js file being referenced into the .html file. Within the .js file, I have a function called playerMove, which allows the player to make his/her move and switches between player 'x' and 'o'. What I am trying to do is determine the winner. Here is what I have: each square, when onclick(this), references playerMove(piece). After each move is made, I want to run an if statement to check for the winner, but am unsure if the parameters would include a reference to 'piece' or a,b, and c. Any suggestions would be greatly appreciated. Javascript: var turn = 0; a = document.getElementById("topLeftSquare").innerHTML; b = document.getElementById("topMiddleSquare").innerHTML; c = document.getElementById("topRightSquare").innerHTML; function playerMove(piece) { var win; if(piece.innerHTML != 'X' && piece.innerHTML != 'O'){ if(turn % 2 == 0){ document.getElementById('playerDisplay').innerHTML= "X Plays " + printEquation(1); piece.innerHTML = 'X'; window.setInterval("X", 10000) piece.style.color = "red"; if(piece.innerHTML == 'X') window.alert("X WINS!"); } else { document.getElementById('playerDisplay').innerHTML= "O Plays " + printEquation(1); piece.innerHTML = 'O'; piece.style.color = "brown"; } turn+=1; } html: <div id="board"> <div class="topLeftSquare" onclick="playerMove(this)"> </div> <div class="topMiddleSquare" onclick="playerMove(this)"> </div> <div class="topRightSquare" onclick="playerMove(this)"> </div> <div class="middleLeftSquare" onclick="playerMove(this)"> </div> <div class="middleSquare" onclick="playerMove(this)"> </div> <div class="middleRightSquare" onclick="playerMove(this)"> </div> <div class="bottomLeftSquare" onclick="playerMove(this)"> </div> <div class="bottomMiddleSquare" onclick="playerMove(this)"> </div> <div class="bottomRightSquare" onclick="playerMove(this)"> </div> </div>

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  • Using Qt to open external game appplication

    - by RandomGuy
    I have a windows qt application and I'm trying to open an external game, but I'm not having success. Application is in C:\games\Oni\Edition\ and is called Oni.exe, the code I'm using right now is the follow: void MainWindow::on_toolButton_clicked() { qint64 test=1; if(!QProcess::startDetached("Oni.exe",QStringList(),"C:\\games\\Oni\\Edition\\",&test)){ QMessageBox msgBox; msgBox.setText("Oni couln't be started!"); msgBox.exec(); } } I don't know if I'm forgetting something? The game runs fine if I double click it. Thanks.

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  • When you should and should not use the 'new' keyword?

    - by skizeey
    I watched a Google Tech Talk presentation on Unit Testing, given by Misko Hevery, and he said to avoid using the new keyword in business logic code. I wrote a program, and I did end up using the new keyword here and there, but they were mostly for instantiating objects that hold data (ie, they didn't have any functions or methods). I'm wondering, did I do something wrong when I used the new keyword for my program. And where can we break that 'rule'?

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