Search Results

Search found 14074 results on 563 pages for 'programmers'.

Page 150/563 | < Previous Page | 146 147 148 149 150 151 152 153 154 155 156 157  | Next Page >

  • How to use multiple monitors effectivelly

    - by maaartinus
    I'm currently using a single monitor, since I see no value in something like this mentioned in this answer. It may be a good exercise for my neck, but besides of this I see no use therein at all. This amounts to 5760x1200 pixels, which is nearly 7M pixels, just fantastic, except for me not being a cyklop-han. The ratio of 24:5 is IMHO too bad for this to be usable. I don't even think that two 16:10 monitors side by side is a good idea. I never tried so I may be completely wrong, but I suppose that the 4:3 ratio would be much better for this. Or even 1:1, but no such thing is available (with some exceptions, either very expensive or very low resolution). Does anybody use two monitors arranged vertically (resulting in 16:20)? or two pivoted monitors side by side (resulting in 20:16)? or another such variant?

    Read the article

  • Can the Clojure set and maps syntax be added to other Lisp dialects?

    - by Cedric Martin
    In addition to create list using parentheses, Clojure allows to create vectors using [ ], maps using { } and sets using #{ }. Lisp is always said to be a very extensible language in which you can easily create DSLs etc. But is Lisp so extensible that you can take any Lisp dialect and relatively easily add support for Clojure's vectors, maps and sets (which are all functions in Clojure)? I'm not necessarily asking about cons or similar actually working on these functions: what I'd like to know is if the other could be modified so that the source code would look like Clojure's source code (that is: using matching [ ], { } and #{ } in addition to ( )). Note that if it cannot be done this is not a criticism of Lisp: what I'd like to know is, technically, what should be done or what cannot be done if one were to add such a thing.

    Read the article

  • Looking for some OO design advice

    - by Andrew Stephens
    I'm developing an app that will be used to open and close valves in an industrial environment, and was thinking of something simple like this:- public static void ValveController { public static void OpenValve(string valveName) { // Implementation to open the valve } public static void CloseValve(string valveName) { // Implementation to close the valve } } (The implementation would write a few bytes of data to the serial port to control the valve - an "address" derived from the valve name, and either a "1" or "0" to open or close the valve). Another dev asked whether we should instead create a separate class for each physical valve, of which there are dozens. I agree it would be nicer to write code like PlasmaValve.Open() rather than ValveController.OpenValve("plasma"), but is this overkill? Also, I was wondering how best to tackle the design with a couple of hypothetical future requirements in mind:- We are asked to support a new type of valve requiring different values to open and close it (not 0 and 1). We are asked to support a valve that can be set to any position from 0-100, rather than simply "open" or "closed". Normally I would use inheritance for this kind of thing, but I've recently started to get my head around "composition over inheritance" and wonder if there is a slicker solution to be had using composition?

    Read the article

  • What are the Top Developer Productivity Tools/Plugins for Java in Eclipse?

    - by Ryan Hayes
    I personally use CodeRush in Visual Studio 2010 to do refactoring, write code faster with templates and generally navigate my code 10 times faster than stock VS. Recently, I've been working on another Android app and got to thinking...What are the top productivity plugins for Eclipse? Preferably free. I'm looking for plugins that help write in Java, not PHP or Rails or any of the other languages Eclipse supports.

    Read the article

  • *Code owner* system: is it an efficient way?

    - by sergzach
    There is a new developer in our team. An agile methodology is in use at our company. But the developer has another experience: he considers that particular parts of the code must be assigned to particular developers. So if one developer had created a program procedure or module it would be considered normal that all changes of the procedure/module would be made by him only. On the plus side, supposedly with the proposed approach we save common development time, because each developer knows his part of the code well and makes fixes fast. The downside is that developers don't know the system entirely. Do you think the approach will work well for a medium size system (development of a social network site)?

    Read the article

  • how to do loop for array which have different data for each array

    - by Suriani Salleh
    i have this file XML file.. I need to convert it form XMl to MYSQL. if it have only one array than i know how to do it.. now my question how to extract this two array Each array will have different value of data..for example for first array, pmIntervalTxEthMaxUtilization data : 0,74,0,0,48 and for second array pmIntervalRxPowerLevel data: -79,-68,-52 , pmIntervalTxPowerLevel data: 13,11,-55 . can some one help to guide how write php code to extract this xml file to MY SQL <mi> <mts>20130618020000</mts> <gp>900</gp> <mt>pmIntervalRxUndersizedFrames</mt> [ this is first array] <mt>pmIntervalRxUnicastFrames</mt> <mt>pmIntervalTxUnicastFrames</mt> <mt>pmIntervalRxEthMaxUtilization</mt> <mt>pmIntervalTxEthMaxUtilization</mt> <mv> <moid>port:1:3:23-24</moid> <sf>FALSE</sf> <r>0</r> [the data for 1st array i want to insert in DB] <r>0</r> <r>0</r> <r>5</r> <r>0</r> </mv> </mi> <mi> <mts>20130618020000</mts> <gp>900</gp> <mt>pmIntervalRxSES</mt> [this is second array] <mt>pmIntervalRxPowerLevel</mt> <mt>pmIntervalTxPowerLevel</mt> <mv> <moid>client:1:3:23-24</moid> <sf>FALSE</sf> <r>0</r> [the data for 2nd array i want to insert in DB] <r>-79</r> <r>13</r> </mv> </mi> this is the code for one array that i write..i dont know how to write code for two array because the field appear two times and have different data value for each array // Loop through the specified xpath foreach($xml->mi->mv as $subchild) { $port_no = $subchild->moid; $rx_ses = $subchild->r[0]; $rx_es = $subchild->r[1]; $tx_power = $subchild->r[10]; // dump into database; ........................... i have do a little research on it this is the out come... $i = 0; while( $i < 5) { // Loop through the specified xpath foreach($xml->md->mi->mv as $subchild) { $port_no = $subchild->moid; $rx_uni = $subchild->r[10]; $tx_uni = $subchild->r[11]; $rx_eth = $subchild->r[16]; $tx_eth = $subchild->r[17]; // dump into database; .............................. $i++; if( $i == 5 )break; } } // Loop through the specified xpath foreach($xml->mi->mv as $subchild) { $port_no = $subchild->moid; $rx_ses = $subchild->r[0]; $rx_es = $subchild->r[1]; $tx_power = $subchild->r[10]; // dump into database; .......................

    Read the article

  • Demonstrate bad code to client?

    - by jtiger
    I have a new client that has asked me to do a redesign of their website, an ASP.NET Webforms application that was developed by another consultant. It seemed straight-forward (it never is) but I took a look at the code to make sure I knew what I was in for. This application was not written well. At all. It is extremely vulnerable to SQL Injection attacks, business logic is spread throughout the entire application, a lot of duplication, and dead end code that does nothing. On top of that, it keeps throwing exceptions that are being smothered, so it all appears to be running smoothly. My job is to simply update the html and css, but much of the html is being generated in business logic and would be a nightmare for me to sort everything out. My estimates on the redesign were longer than the client was aiming for, and they are asking why so long. How can I explain to my client just how bad this code is? In their mind, the application is running great and the redesign should be a quick one-off. It's my word against the previous consultant, so how can I actually give simple, concrete examples that a non-technical client would understand?

    Read the article

  • May I make an installer bundle GPL and payware together?

    - by Volomike
    I have an affiliate marketing client who needs to know if I can program this. Can I do one or both of the following scenarios without violating the GPL license? Scenario A: Make a software installer for a GPL licensed product which includes source, binaries, and license info. The installer also has a checkbox for installing optional software that's payware. (In this case, the payware is free crippleware, but has a registration upsell to provide more features.) The two products will not share libraries or anything else. Scenario B: Same as A, but reversed. So, the installer installs the payware, but there's a checkbox to also install the GPL software. And, again, when you install the GPL software, it comes with binaries, source, and license info.

    Read the article

  • What Are Some Advantages/Disadvantages of Using C over Assembly?

    - by Daniel
    I'm currently studying engineering in Telecommunications and Electronics and we have migrated from assembler to C in microprocessor programming. I have doubts that this is a good idea. What are some advantages and disadvantages of C compared to assembly? The advantages/disadvantages I see are: Advantages: I can tell that C syntax is a lot easier to learn than Assembler syntax. C is easier to use for making more complex programs. Learning C is somehow more productive than learning assembler cause there is more developing stuff around C than Assembler. Disadvantages: Assembler is a lower level programming language than C,so this makes it a good for programming directly to hardware. Is a lot more flexible alluding you to work with memory,interrupts,micro-registers,etc.

    Read the article

  • I want to build a Virtual Machine, are there any good references?

    - by Michael Stum
    I'm looking to build a Virtual Machine as a platform independent way to run some game code (essentially scripting). The Virtual Machines that I'm aware of in games are rather old: Infocom's Z-Machine, LucasArts' SCUMM, id Software's Quake 3. As a .net Developer, I'm familiar with the CLR and looked into the CIL Instructions to get an overview of what you actually implement on a VM Level (vs. the language level). I've also dabbled a bit in 6502 Assembler during the last year. The thing is, now that I want¹ to implement one, I need to dig a bit deeper. I know that there are stack based and register based VMs, but I don't really know which one is better at what and if there are more or hybrid approaches. I need to deal with memory management, decide which low level types are part of the VM and need to understand why stuff like ldstr works the way it does. My only reference book (apart from the Z-Machine stuff) is the CLI Annotated Standard, but I wonder if there is a better, more general/fundamental lecture for VMs? Basically something like the Dragon Book, but for VMs? I'm aware of Donald Knuth's Art of Computer Programming which uses a register-based VM, but I'm not sure how applicable that series still is, especially since it's still unfinished? Clarification: The goal is to build a specialized VM. For example, Infocom's Z-Machine contains OpCodes for setting the Background Color or playing a sound. So I need to figure out how much goes into the VM as OpCodes vs. the compiler that takes a script (language TBD) and generates the bytecode from it, but for that I need to understand what I'm really doing. ¹ I know, modern technology would allow me to just interpret a high level scripting language on the fly. But where is the fun in that? :) It's also a bit hard to google because Virtual Machines is nowadays often associated with VMWare-type OS Virtualization...

    Read the article

  • Environment naming standards in software development?

    - by Marcus_33
    My project is currently suffering from environment naming issues. Different people have different assumptions as to what environments should be named or what the names designate, and it's causing confusion when discussing them. I've done a bit of research and I haven't found any standards out there. The terms include "Local", "Sand", "Dev", "Test", "User", "QA", "Staging" and "Prod" (plus a few more that different people have asked about) I'm not looking for just opinions, though if there's one out there that "everyone" has I'll take it - I'm trying to find definitions advanced by some sort of authority, even if it's unofficial. Here's the environments we currently use: Environment on the developer's PC Shared Environment where developers directly upload code to self-test Shared Environment where standards and functionality are tested by QA people Shared Environment where completed and QA-checked code is approved by project requesters Environment that mirrors the final environment as a final check and to prepare for deployment Final Environment where code is in use I know what I'd call them, but is there some sort of standard on this? Thanks in advance.

    Read the article

  • Is this kind of Design by Contract useless?

    - by Charlie Pigarelli
    I've just started informatics university and I'm attending a programming course about C(++). The programming professor prefers to teach very few things (in 3 month we have just reached the functions topic) and connect every topic with a type of programming design that somehow is similar to the Design by Contract design. Basically what he ask us to do is to write every exercise with comments Pre-conditions, Post-conditions and Invariants that should prove the correctness of each program we write. But this doesn't make any sense to me. I mean, ok: maybe writing down your thoughts prevent you from doing some mistakes, but if this is all an abstract thing, then if your program intuition is wrong you'll write your program wrong and then you'll also write pre and post conditions wrong probably auto convincing your self about its correctness. Most of the time, both me and other students have written programs that seemed ok and that had correct pre and post condition too. But at the moment of testing it was just completely wrong. I had some experience before this course of programming and I had written a lot of line of code before and I found myself comfortably with just writing a program and unit test it. It take less time to accomplish and is less "abstract" than just thinking about what every single piece of your program should do in every case (which is kinda like mentally testing it). Finally, all this pre and post conditions takes me like 80% of the total time of the exercise. It's harder to think about putting down this pre and post correct than to write the program itself. Since we are like the only course of the only university probably in the entire world that makes this things, could someone please tell me how should I manage this thing? Am I right thinking that this doesn't worth anything? Should I change university? (there are like double of the people attending that course and it seems that usually very few people passes the exam the first year). Should I convince myself it's method is right?

    Read the article

  • Why can't we capture the design of software more effectively?

    - by Ira Baxter
    As engineers, we all "design" artifacts (buildings, programs, circuits, molecules...). That's an activity (design-the-verb) that produces some kind of result (design-the-noun). I think we all agree that design-the-noun is a different entity than the artifact itself. A key activity in the software business (indeed, in any business where the resulting product artifact needs to be enhanced) is to understand the "design (the-noun)". Yet we seem, as a community, to be pretty much complete failures at recording it, as evidenced by the amount of effort people put into rediscovering facts about their code base. Ask somebody to show you the design of their code and see what you get. I think of a design for software as having: An explicit specification for what the software is supposed to do and how well it does it An explicit version of the code (this part is easy, everybody has it) An explanation for how each part of the code serves to achieve the specification A rationale as to why the code is the way it is (e.g., why a particualr choice rather than another) What is NOT a design is a particular perspective on the code. For example [not to pick specifically on] UML diagrams are not designs. Rather, they are properties you can derive from the code, or arguably, properties you wish you could derive from the code. But as a general rule, you can't derive the code from UML. Why is it that after 50+ years of building software, why don't we have regular ways to express this? My personal opinion is that we don't have good ways to express this. Even if we do, most of the community seems so focused on getting "code" that design-the-noun gets lost anyway. (IMHO, until design becomes the purpose of engineering, with the artifact extracted from the design, we're not going to get around this). What have you seen as means for recording designs (in the sense I have described it)? Explicit references to papers would be good. Why do you think specific and general means have not been succesful? How can we change this?

    Read the article

  • how to use php, html, css togther in a html template [closed]

    - by pandu
    I work with conversion of a html template in to PHP, normally i code like this <div id="test"> <?php echo "<p>hello world</p>"; ?> </div> <?php for($i=0;$i<=8;$i++){ echo "<ul>"; echo "<li>link1"; echo "<li>link2"; echo "</ul>"; } ?> Suggest an easy way to use html tags in php code, other than using a template system, Also tell me how to use for, foreach loop, if else, along with html,CSS tags

    Read the article

  • Why has C prevailed over Pascal?

    - by Konrad Morawski
    My understanding is that in the 1980s and perhaps in the 1990s, too - Pascal and C were pretty much head-to-head as production languages. Is the ultimate demise of Pascal only due to Borland's neglection of Delphi? Or was there more of such bad luck; or perhaps something inherently wrong with Pascal (any hopes for its revival?). I hope it's not an open, unanswerable question. I'm interested in historical facts and observations one can back up, rather than likes and dislikes. I also failed to find a duplicate question, which actually surprised me somewhat.

    Read the article

  • What are graphs in laymen's terms

    - by Justin984
    What are graphs, in computer science, and what are they used for? In laymen's terms preferably. I have read the definition on Wikipedia: In computer science, a graph is an abstract data type that is meant to implement the graph and hypergraph concepts from mathematics. A graph data structure consists of a finite (and possibly mutable) set of ordered pairs, called edges or arcs, of certain entities called nodes or vertices. As in mathematics, an edge (x,y) is said to point or go from x to y. The nodes may be part of the graph structure, or may be external entities represented by integer indices or references. but I'm looking for a less formal, easier to understand definition.

    Read the article

  • What is really happening when we change encoding in a string?

    - by Jim Thio
    http://php.net/manual/en/function.mb-convert-encoding.php Say I do: $encoded = mb_convert_encoding ($original); That looks like simple enough. WHat I am imagining is the following $original has a pointer to the way the string is actually encoded. Something like char * kind of thing. And then there are things like what the character actually encoded. It's probably somewhere along UTF-64 kind of thing where each glyph is indeed a character. Now when we do $encoded = mb_convert_encoding ($original); several thing can happen: the original internal representation doesn't change however it is REINTERPRETED so that the code that show up differs the original string that it represent doesn't change however the ENCODING change. Which one is right?

    Read the article

  • Design patterns and multiple programming languages

    - by Eduard Florinescu
    I am referring here to the design patterns found in the GOF book. First, how I see it, there are a few peculiarities to design pattern and knowing multiple languages, for example in Java you really need a singleton but in Python you can do without it you write a module, I saw somewhere a wiki trying to write all GOF patterns for JavaScript and all the entries were empty, I guess because it might be a daunting task to do that adaptation. If there is someone who is using design patterns and is programming multiple languages supporting the OOP paradigm and can give me a hint on how should I approach design patterns. An approach that might help me in all languages I use(Java, JavaScript, Python, Ruby): Can I write good application without knowing exactly the GOF design patterns or I might need just some of them which might be crucial and if yes which one, are there alternatives to GOF for specific languages, and should a programmer or a team make their own design patterns set?

    Read the article

  • Would this be viewed poorly amongst the programming community?

    - by Eric P
    So one of my responsibilities at work is to build an internal tool that helps the workers enter in all their information. It's an enterprise application that is similar to a Windows forms database tool. So it's not much different than like developing a Word + Excel combo application, but the average person in this workgroup is a 20-40 year old woman or a random chatty male type. Plus I know all of these people are heavily involved with Facebook on a daily basis. How bad would it be if I styled my new interface to be similar to what Facebook does. People could get award points and stuff when they fill out different types of forms and basically compete against each other like it was a game. When people had completed one, it would be posted on their wall and everyone could comment/like stuff just like in Facebook. And it would be like they are doing peer reviewing for fun. The rewards would be outstanding I would imagine. These people are so into Facebook and Facebook games that productivity would rise due to them trying to compete and earn points and achievements. Would this be taking advantage of the people by 'tricking them into working harder by giving them a game' or would it be viewed as something that would improve happiness at work?

    Read the article

  • The C++ web stack, is there one?

    - by NimChimpsky
    Java would be jsps and servlets (or a framework such as Spring) running on the JVM and tomcat (or glassfish etc). C# would be asp and C# running on dot.net framework and IIS ? (I have no experience with this please correct and improve my terminology) Is there an equivalent for C++ ? I could happily call some C++ from a java servlet/controller but was wondering if there are existing frameworks and libraries out there specifically for creating business logic in C++ with a web front end.

    Read the article

  • Any valid reason to Nest Master Pages in ASP.Net rather than Inherit?

    - by James P. Wright
    Currently in a debate at work and I cannot fathom why someone would intentionally avoid Inheritance with Master Pages. For reference here is the project setup: BaseProject MainMasterPage SomeEvent SiteProject SiteMasterPage nested MainMasterPage OtherSiteProject MainMasterPage (from BaseProject) The debate came up because some code in BaseProject needs to know about "SomeEvent". With the setup above, the code in BaseProject needs to call this.Master.Master. That same code in BaseProject also applies to OtherSiteProject which is just accessed as this.Master. SiteMasterPage has no code differences, only HTML differences. If SiteMasterPage Inherits MainMasterPage rather than Nests it, then all code is valid as this.Master. Can anyone think of a reason why to use a Nested Master Page here instead of an Inherited one?

    Read the article

  • Generating Deep Arrays: Shallow to Deep, Deep to Shallow or Bad idea?

    - by MobyD
    I'm working on an array structure that will be used as the data source for a report template in a web app. The data comes from relatively complex SQL queries that return one or many rows as one dimensional associative arrays. In the case of many, they are turned into two dimensional indexed array. The data is complex and in some cases there is a lot of it. To save trips to the database (which are extremely expensive in this scenario) I'm attempting to get all of the basic arrays (1 and 2 dimension raw database data) and put them, conditionally, into a single, five level deep array. Organizing the data in PHP seems like a better idea than by using where statements in the SQL. Array Structure Array of years( year => array of types( types => array of information( total => value, table => array of data( index => db array ) ) ) ) My first question is, is this a bad idea. Are arrays like this appropriate for this situation? If this would work, how should I go about populating it? My initial thought was shallow to deep, but the more I work on this, the more I realize that it'd be very difficult to abstract out the conditionals that determine where each item goes in the array. So it seems that starting from the most deeply nested data may be the approach I should take. If this is array abuse, what alternatives exist?

    Read the article

  • Render Ruby object to interactive html

    - by AvImd
    I am developing a tool that discovers network services enabled on host and writes short summary on them like this: init,1 +-- login,1560 -- +-- bash,1629 +-- nc,12137 -lup 50505 { :net = [ [0] "*:50505 IPv4 UDP " ], :fds = [ [0] "/root (cwd)", [1] "/", [2] "/bin/nc.traditional", [3] "/xochikit/ld_poison.so (stat: No such file or directory)", [4] "/dev/tty2", [5] "*:50505" ] } It proved to be very nice formatted and useful for quick discovery thanks to colors provided by the awesome_print gem. However, its output is just a text. One issue is that if I want to share it, I lose colors. I'd also like to fold and unfold parts of objects, quickly jump to specific processes and what not? Adding comments, for example. Thus I want something web-based. What is the best approach to implement features like these? I haven't worked with web interfaces before and I don't have much experience with Ruby.

    Read the article

  • Learning Python is good?

    - by user15220
    Recently I have seen some videos from MIT on computer programming topics. I found it's really worth watching. Especially the concepts of algorithms and fundamental stuffs. The programs were written and explained in Python. I never had looked into this language before as I learned and doing stuffs with C/C++ programming. But the cleanliness and better readability of syntax attracted me. Of course as a C++ programmer for long time it's the most readable language for me. Also I heard Python library contains solid algorithms and data-structures implementations. Can you share your experience in this language?

    Read the article

  • Newbie seeking advice on programming in general

    - by user974685
    need some of you to remember back to a time when you might have been bad at programming... Been at my new job (as a software developer) for a couple of months now, passed probation period. Have very little programming experience (C++ only) and am currently working with asp.net MVC and silverlight. So there's a website the company has been working on and I am joining the effort to make it better, iron out bugs etc. The problem is - learning about a system/website which has already been made, via visual studio. I ALWAYS feel HUGELY overwhelmed, never knowing which part of this line should I look up, and generally having lots of trouble getting the big picture. Visual studio itself is something I'm finding it difficult to get to grips with, let alone the asp.net framework. I get the impression that because my coworkers have more experience than me, they are getting all the good jobs, and I am left with crap to do - stuff which is not even vaguely programming. Meaning they are learning/creating more, and I am learning/creating near nothing. I'm getting demoralised, and too scared to say anything. I'm not stupid, I've read and practiced plenty of the fundamental programming concepts...I'm just bloody scared of this damn framework. I look at it and just feel paralyzed. The result is that I keep asking the older veteran guy of questions, and he is getting irritated, and would rather give me easy/mindless/non programming jobs to avoid wasting time with helping me out. Then when I don't understand something, I'm hesitating about whether or not I should ask him yet, and trying to decide if it would be a waste of time. I'm the kind of person who picks things up slowly, but with a lot of attention to detail. The former I think is making me look incompetent though. Anyone get where I'm coming from please say something helpful....I'm scared of losing my job in a few months or something...

    Read the article

< Previous Page | 146 147 148 149 150 151 152 153 154 155 156 157  | Next Page >