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  • Generating Deep Arrays: Shallow to Deep, Deep to Shallow or Bad idea?

    - by MobyD
    I'm working on an array structure that will be used as the data source for a report template in a web app. The data comes from relatively complex SQL queries that return one or many rows as one dimensional associative arrays. In the case of many, they are turned into two dimensional indexed array. The data is complex and in some cases there is a lot of it. To save trips to the database (which are extremely expensive in this scenario) I'm attempting to get all of the basic arrays (1 and 2 dimension raw database data) and put them, conditionally, into a single, five level deep array. Organizing the data in PHP seems like a better idea than by using where statements in the SQL. Array Structure Array of years( year => array of types( types => array of information( total => value, table => array of data( index => db array ) ) ) ) My first question is, is this a bad idea. Are arrays like this appropriate for this situation? If this would work, how should I go about populating it? My initial thought was shallow to deep, but the more I work on this, the more I realize that it'd be very difficult to abstract out the conditionals that determine where each item goes in the array. So it seems that starting from the most deeply nested data may be the approach I should take. If this is array abuse, what alternatives exist?

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  • C++ 'using': Should I use it or should I avoid it?

    - by Mehrdad
    I realize there are subtly different semantics for some of these, because of ADL. In general, though: Which one should I prefer (if any), and why? (Or does it depend on the situation (e.g. inline header vs. implementation?) Also: should I prefer ::std:: over std::? using namespace std; pair<string::const_iterator, string::const_iterator> f(const string &s) { return make_pair(s.begin(), s.end()); } or std::pair<std::string::const_iterator, std::string::const_iterator> f(const std::string &s) { return std::make_pair(s.begin(), s.end()); } or using std::pair; using std::string; pair<string::const_iterator, string::const_iterator> f(const string &s) { return make_pair(s.begin(), s.end()); } or std::pair<std::string::const_iterator, std::string::const_iterator> f(const std::string &s) { using std::make_pair; return make_pair(s.begin(), s.end()); } or std::pair<std::string::const_iterator, std::string::const_iterator> f(const std::string &s) { using namespace std; return make_pair(s.begin(), s.end()); } or something else? (This is assuming I don't have C++11 and auto.)

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  • A new CAPTCHA using sentences?

    - by Xeoncross
    I was just thinking about how recaptcha is getting harder when I thought about another posible solution. Images won't last forever so we will need something else some day - like human logic or emotion. Google and others are trying grouping images by category (find the image that doesn't belong) but that requires a large amount of images and doesn't work for the blind. Anyway, what if a massive collection of text was gathered (public-domain books from each language) and a sentence was shown to the user with 1 (or 2) words that were a select box of choices? Only computers that knew correct English/Spanish/German grammar would be able to tell which of the words belonged in the sentence. Would there be any problems with this approach? I would assume that it would be easy enough for anyone that knew the language that the sentense was displayed in to figure out the answer easier than trying to read the reCAPTCHA text. Plus, storing an insane number of sentences would only take a couple gigabytes of space and wouldn't take anywhere near the CPU time creating images/audio takes. In other words, anyone could host their own captcha system with minimal impact on system performance. Is there a problem with this approach? More specifically I'm looking for the main problem with this approach. migrated from stackoverflow

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  • Is it better to load up a class with methods or extend member functionality in a local subclass?

    - by Calvin Fisher
    Which is better? Class #1: public class SearchClass { public SearchClass (string ProgramName) { /* Searches LocalFile objects, handles exceptions, and puts results into m_Results. */ } DateTime TimeExecuted; bool OperationSuccessful; protected List<LocalFile> m_Results; public ReadOnlyCollection<LocalFile> Results { get { return new ReadOnlyCollection<LocalFile>(m_Results); } } #region Results Filters public DateTime OldestFileModified { get { /* Does what it says. */ } } public ReadOnlyCollection<LocalFile> ResultsWithoutProcessFiles() { return new ReadOnlyCollection<LocalFile> ((from x in m_Results where x.FileTypeID != FileTypeIDs.ProcessFile select x).ToList()); } #endregion } Or class #2: public class SearchClass { public SearchClass (string ProgramName) { /* Searches LocalFile objects, handles exceptions, and puts results into m_Results. */ } DateTime TimeExecuted; bool OperationSuccessful; protected List<LocalFile> m_Results; public ReadOnlyCollection<LocalFile> Results { get { return new ReadOnlyCollection<LocalFile>(m_Results); } } public class SearchResults : ReadOnlyCollection<LocalFile> { public SearchResults(IList<LocalFile> iList) : base(iList) { } #region Results Filters public DateTime OldestFileModified { get { /* Does what it says. */ } } public ReadOnlyCollection<LocalFile> ResultsWithoutProcessFiles() { return new ReadOnlyCollection<LocalFile> ((from x in this where x.FileTypeID != FileTypeIDs.ProcessFile select x).ToList()); } #endregion } } ...with the implication that OperationSuccessful is accompanied by a number of more interesting properties on how the operation went, and OldestFileModified and ResultsWithoutProcessFiles() also have several more siblings in the Results Filters section.

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  • Absolute statements in IT that are wrong

    - by Dan McGrath
    I was recently in a discussion about the absolute statement "It costs more in programming time to optimise software than it costs to throw hardware at a problem". The general thought (of which I agree with) is that as an absolute statement this is wrong. There are too many variables to ever generalise in such a way. What other statements do you hear about software/programming that simply do not work as an absolute and why?

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  • Should certain math classes be required for a Computer Science degree?

    - by sunpech
    For a Computer Science degree at many colleges and universities, certain math courses are required: Calculus, Linear Algebra, and Discrete Mathematics are few examples. However, since I've started working in the real world as a software developer, I have yet to truly use the knowledge I had at once acquired from taking those classes. My question is: Should these math classes be required to obtain a computer science degree? Or would they better served as electives? A Slashdot post: CS Profs Debate Role of Math In CS Education

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  • Handling changes to data types and entries in a database migration

    - by jandjorgensen
    I'm fully redesigning a site that indexes a number of articles with basic search functionality. The previous site was written about a decade ago, and I'm salvaging about 30,000 entries with data stored in less-than-ideal formats. While I'm moving from MSSQL to MySQL, I don't need to make any "live" changes, so this is not a production-level migration issue so much as a redesign. For instance, dates are stored the same as tags/subjects about the articles, but in strings as "YYYYMMDDd" (the lowercase d stands for "date" in the string). Essentially, before or after I move from the previous database format to a new one, I'm going to need to do a lot of replacement of individual entries. While I understand how to do operations with regular expressions in non-database issues, my database experience isn't robust enough to know the best way to handle this. What is the best (or standard) way to handle major changes like this? Is there an SQL operation I should be looking into? Please let me know if the problem isn't clear--I'm not entirely sure what kind of answer I'm looking for.

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  • controlling an object through another object ?

    - by Stefano Borini
    Today I've seen the following pattern: you have an object A and an object B. Object B accepts a pointer to A at its constructor. Once B is created, there's a method B.doCalc() that performs a calculation (internally using A's information). The result is obtained with method B.getResult(). In order to perform another calculation, A is modified, and B.doCalc() is called again. What is your opinion on this choice ? I would have designed it differently, but I want to hear your voice. Edit : note that my main objection is to modify A to have a different result from B, without touching B. Although similar, I think that just this discipline expresses a much better feeling of what's going on. Instead of a = new A a.whatever = 5 b = new B(a) b.doCalc() res = b.getResult() a.whatever = 6 b.doCalc() res = b.getResult() You get the a pointer object from b itself. a = new A a.whatever = 5 b = new B(a) b.doCalc() res = b.getResult() a = b.getAPointer() a.whatever = 6 b.doCalc() res = b.getResult() because it makes more explicit the fact that a is taken from b and then modified. I still don't like it, though...

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  • .NET - refactoring code

    - by w0051977
    I have inherited and now further develop a large application consisting of an ASP.NET application, VB6 and VB.NET application. The software was poorly written. I am trying to refactor the code as I go along. The changes I am making are not live (they are contained in a folder on my development machine). This is proving to be time consuming and I am doing this along side other work which is the prioritiy. My question is: is this a practical approach or is there a better methodology for refactoring code? I don't have any experience with version control software or source control software and I am wandering if this is what I am missing. I am a sole developer.

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  • Server Side Developer Prerequisites

    - by Jking
    I am new to server side development and am currently learning node.js. What sort of networking information should I be familiar with to allow for a smooth learning curve with server side development. Could anyone provide resources pertaining to the information required to get into server programming? To give you a better idea of my standpoint: I do not know how a server interacts with a database [Q: How does a NoSQL database, or database in general, communicate with a server?] I am unsure of how a web stack works [Q: I have heard of LAMP but do not know how Apache, MySQL, and PHP interact. Hopefully this applies to other stacks as well. How do the components of a stack work together? Also, is a MEAN stack an alternative, or is it completely irrelevant to this] I have trivial knowledge of internet protocol [however extremely inefficient][Q: What resources are beneficial when learning about networking, and how much/what knowledge should I acquire to program on the server side] I am unsure of what I am unsure of concerning networking information necessary to start development Information on how the client-server model works would be greatly appreciated

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  • Generalized Ajax function [migrated]

    - by TecBrat
    Not sure if this question will be considered "off topic". If it is, I'll remove it, but: I hadn't see this yet so I wrote it and would like to know if this is a good approach to it. Would anyone care to offer improvements to it, or point me to an example of where someone else has already written it better? function clwAjaxCall(path,method,data,asynch) { var xmlhttp; if (window.XMLHttpRequest) {// code for IE7+, Firefox, Chrome, Opera, Safari xmlhttp=new XMLHttpRequest(); } else {// code for IE6, IE5 xmlhttp=new ActiveXObject("Microsoft.XMLHTTP"); } if(asynch) { xmlhttp.onreadystatechange=function() { if (xmlhttp.readyState==4 && xmlhttp.status==200) { //alert(xmlhttp.responseText); //var newaction=xmlhttp.responseText; //alert('Action becomes '+newaction); return xmlhttp.responseText; } } } if(method=='GET'){path=path+"/?"+data;} xmlhttp.open(method,path,asynch); if(method=='GET'){xmlhttp.send();}else{xmlhttp.send(data);} if (!asynch){return xmlhttp.responseText;} } I then called it like Just Testing <script type="text/javascript" src="/mypath/js/clwAjaxCall.js"></script> <script type="text/javascript"> document.write("<br>More Testing"); document.write(clwAjaxCall("http://www.mysite.com",'GET',"var=val",false)); </script>

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  • Accessing Repositories from Domain

    - by Paul T Davies
    Say we have a task logging system, when a task is logged, the user specifies a category and the task defaults to a status of 'Outstanding'. Assume in this instance that Category and Status have to be implemented as entities. Normally I would do this: Application Layer: public class TaskService { //... public void Add(Guid categoryId, string description) { var category = _categoryRepository.GetById(categoryId); var status = _statusRepository.GetById(Constants.Status.OutstandingId); var task = Task.Create(category, status, description); _taskRepository.Save(task); } } Entity: public class Task { //... public static void Create(Category category, Status status, string description) { return new Task { Category = category, Status = status, Description = descrtiption }; } } I do it like this because I am consistently told that entities should not access the repositories, but it would make much more sense to me if I did this: Entity: public class Task { //... public static void Create(Category category, string description) { return new Task { Category = category, Status = _statusRepository.GetById(Constants.Status.OutstandingId), Description = descrtiption }; } } The status repository is dependecy injected anyway, so there is no real dependency, and this feels more to me thike it is the domain that is making thedecision that a task defaults to outstanding. The previous version feels like it is the application layeer making that decision. Any why are repository contracts often in the domain if this should not be a posibility? Here is a more extreme example, here the domain decides urgency: Entity: public class Task { //... public static void Create(Category category, string description) { var task = new Task { Category = category, Status = _statusRepository.GetById(Constants.Status.OutstandingId), Description = descrtiption }; if(someCondition) { if(someValue > anotherValue) { task.Urgency = _urgencyRepository.GetById (Constants.Urgency.UrgentId); } else { task.Urgency = _urgencyRepository.GetById (Constants.Urgency.SemiUrgentId); } } else { task.Urgency = _urgencyRepository.GetById (Constants.Urgency.NotId); } return task; } } There is no way you would want to pass in all possible versions of Urgency, and no way you would want to calculate this business logic in the application layer, so surely this would be the most appropriate way? So is this a valid reason to access repositories from the domain?

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  • What would you add to Code Complete 3rd Edition?

    - by Peter Turner
    It's been quite a few years since Code Complete was published. I really love the book, I keep it in the bathroom at the office and read a little out of it once or twice a day. I was just wondering for the sake of wonderment, what kinds of things need to be added to Code Complete 3e, and for the sake of reductionism, what kinds of things would be removed. Also, what languages would you use for code examples?

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  • Is your Xcode4 stable?

    - by Eonil
    I have upgraded to Xcode4, and I'm experiencing unbelievable situation. Xcode4 crashes per 5 minute. Incredibly slow. Almost impossible to use. Maybe the problem is my hardware configuration. I'm using MacBook Air 3rd with 2GB ram with SSD. It was just fine with Xcode3, but now, it consumes all of memory and crashes too often. Does your Xcode4 stable? If so, please let me know what's your hardware configuration. I want to know whether this problem is caused by hardware configuration or not to decide buy a new mac.

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  • Caching strategies for entities and collections

    - by Rob West
    We currently have an application framework in which we automatically cache both entities and collections of entities at the business layer (using .NET cache). So the method GetWidget(int id) checks the cache using a key GetWidget_Id_{0} before hitting the database, and the method GetWidgetsByStatusId(int statusId) checks the cache using GetWidgets_Collections_ByStatusId_{0}. If the objects are not in the cache they are retrieved from the database and added to the cache. This approach is obviously quick for read scenarios, and as a blanket approach is quick for us to implement, but requires large numbers of cache keys to be purged when CRUD operations are carried out on entities. Obviously as additional methods are added this impacts performance and the benefits of caching diminish. I'm interested in alternative approaches to handling caching of collections. I know that NHibernate caches a list of the identifiers in the collection rather than the actual entities. Is this an approach other people have tried - what are the pros and cons? In particular I am looking for options that optimise performance and can be implemented automatically through boilerplate generated code (we have our own code generation tool). I know some people will say that caching needs to be done by hand each time to meet the needs of the specific situation but I am looking for something that will get us most of the way automatically.

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  • What am I allowed to do programmatically with pictures that have a Creative Commons "don't modify" license

    - by nist
    I'm working on a project that uses some icons that are under a Creative Commons license (ND) that forbids modification of the picture. What can I do with this icons as a programmer? Can I modify the looks of the image in the program as long as I don't change anything in the file that contains the icon? Have I modified the image if I put a colored transparent layer over it so the color of the icon changes?

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  • How can I become a better Javascript programmer?

    - by Elliot Bonneville
    I've been programming with Javascript for a few years now, and I guess I'm okay at it. I can solve pretty much any problem I come across, and while my solutions may not be that great, they work. However, I want to become a better Javascript programmer. I'd like to learn all the best-practices, tricks of the trade, things to avoid, and anything else I should know so that my code will be 100% optimized and as readable as possible. How do I do that? I realize this question has been loosely asked before here, but the OP was something of beginner. I want to get into the more advanced side of Javascript programming with this question. Is this possible or am I just being way too impatient? Do I just need to spend loads of time programming?

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  • Is this kind of Design by Contract useless?

    - by Charlie Pigarelli
    I've just started informatics university and I'm attending a programming course about C(++). The programming professor prefers to teach very few things (in 3 month we have just reached the functions topic) and connect every topic with a type of programming design that somehow is similar to the Design by Contract design. Basically what he ask us to do is to write every exercise with comments Pre-conditions, Post-conditions and Invariants that should prove the correctness of each program we write. But this doesn't make any sense to me. I mean, ok: maybe writing down your thoughts prevent you from doing some mistakes, but if this is all an abstract thing, then if your program intuition is wrong you'll write your program wrong and then you'll also write pre and post conditions wrong probably auto convincing your self about its correctness. Most of the time, both me and other students have written programs that seemed ok and that had correct pre and post condition too. But at the moment of testing it was just completely wrong. I had some experience before this course of programming and I had written a lot of line of code before and I found myself comfortably with just writing a program and unit test it. It take less time to accomplish and is less "abstract" than just thinking about what every single piece of your program should do in every case (which is kinda like mentally testing it). Finally, all this pre and post conditions takes me like 80% of the total time of the exercise. It's harder to think about putting down this pre and post correct than to write the program itself. Since we are like the only course of the only university probably in the entire world that makes this things, could someone please tell me how should I manage this thing? Am I right thinking that this doesn't worth anything? Should I change university? (there are like double of the people attending that course and it seems that usually very few people passes the exam the first year). Should I convince myself it's method is right?

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  • Perl: Negative look behind regex question [migrated]

    - by James
    The Perlre in Perldoc didn't go into much detail on negative look around but I tried testing it, and didn't work as expected. I want to see if I can differentiate a C preprocessor macro definition (e.g. #define MAX(X) ....) from actual usage (y = MAX(x);), but it didn't work as expected. my $macroName = 'MAX'; my $macroCall = "y = MAX(X);"; my $macroDef = "# define MAX(X)"; my $boundary = qr{\b$macroName\b}; my $bstr = " MAX(X)"; if($bstr =~ /$boundary/) { print "boundary: $bstr matches: $boundary\n"; } else { print "Error: no match: boundary: $bstr, $boundary\n"; } my $negLookBehind = qr{(?<!define)\b$macroName\b}; if($macroCall =~ /$negLookBehind/) # "y = MAX(X)" matches "(?<!define)\bMAX\b" { print "negative look behind: $macroCall matches: $negLookBehind\n"; } else { print "no match: negative look behind: $macroCall, $negLookBehind\n"; } if($macroDef =~ /$negLookBehind/) # "#define MAX(X)" should not match "(?<!define)\bMAX\b" { print "Error: negative look behind: $macroDef matches: $negLookBehind\n"; } else { print "no match: negative look behind: $macroDef, $negLookBehind\n"; } It seems that both $macroDef and $macroCall seem to match regex /(?<!define)\b$macroName\b/. I backed off from the original /(?<\#)\s*(?<!define)\b$macroName\b/ since that didn't work either. So what did I screw up? Also does Perl allow chaining of multiple look around expressions?

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  • What percentage of revenue would be fair for app stores to take? [closed]

    - by Tyler Collier
    Apple takes 30% of revenue from app sales on the iPhone app store. Now Apple does the same with the Mac app store. Google also takes a 30% cut in the Android Market. These seem pretty steep. What percentage do you think would be fair and good for both you as a developer/vendor and Apple/Google? What's a happier middle ground? 20%? If the answer you give is less than 30% but you are selling apps in the app store or android market, please explain why you are willing to, and what benefits Apple and Google would see from reducing their cuts.

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  • TDD - Outside In vs Inside Out

    - by Songo
    What is the difference between building an application Outside In vs building it Inside Out using TDD? These are the books I read about TDD and unit testing: Test Driven Development: By Example Test-Driven Development: A Practical Guide: A Practical Guide Real-World Solutions for Developing High-Quality PHP Frameworks and Applications Test-Driven Development in Microsoft .NET xUnit Test Patterns: Refactoring Test Code The Art of Unit Testing: With Examples in .Net Growing Object-Oriented Software, Guided by Tests---This one was really hard to understand since JAVA isn't my primary language :) Almost all of them explained TDD basics and unit testing in general, but with little mention of the different ways the application can be constructed. Another thing I noticed is that most of these books (if not all) ignore the design phase when writing the application. They focus more on writing the test cases quickly and letting the design emerge by itself. However, I came across a paragraph in xUnit Test Patterns that discussed the ways people approach TDD. There are 2 schools out there Outside In vs Inside Out. Sadly the book doesn't elaborate more on this point. I wish to know what is the main difference between these 2 cases. When should I use each one of them? To a TDD beginner which one is easier to grasp? What is the drawbacks of each method? Is there any materials out there that discuss this topic specifically?

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  • Constructs for wrapping a hardware state machine

    - by Henry Gomersall
    I am using a piece of hardware with a well defined C API. The hardware is stateful, with the relevant API calls needing to be in the correct order for the hardware to work properly. The API calls themselves will always return, passing back a flag that advises whether the call was successful, or if not, why not. The hardware will not be left in some ill defined state. In effect, the API calls advise indirectly of the current state of the hardware if the state is not correct to perform a given operation. It seems to be a pretty common hardware API style. My question is this: Is there a well established design pattern for wrapping such a hardware state machine in a high level language, such that consistency is maintained? My development is in Python. I ideally wish the hardware state machine to be abstracted to a much simpler state machine and wrapped in an object that represents the hardware. I'm not sure what should happen if an attempt is made to create multiple objects representing the same piece of hardware. I apologies for the slight vagueness, I'm not very knowledgeable in this area and so am fishing for assistance of the description as well!

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  • The worst anti-patterns you have came across.

    - by ?????????
    What are the worst anti-patterns you have came across in your career as a programmer? I'm mostly involved in java, although it is probably language-independent. I think the worst of it is what I call the main anti-pattern. It means program consisting of single, extremely big class (sometimes accompanied with a pair of little classes) which contains all logic. Typically with a big loop in which all business logic is contained, sometimes having tens of thousands of lines of code.

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  • How to choose an agile methodology?

    - by Christophe Debove
    I'm working in a little firm about 10 developpers, we are working a kind of agile way but knowledgeless and without formalism. I think be aware of what are agile method, what can they afford to us, may render more productive our products. However there is a lot of agile method, which could be the simplest to "learn"? Rapid Application Development Dynamic systems development method Scrum Feature Driven Development Extreme programming Adaptive software development Test Driven Development Crystal clear

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  • Approach on Software Development Architecture

    - by john ryan
    Hi i am planning to standardize our way of creating project for our new projects. Currently we are using 3tier architecture where we have our ClassLibrary Project where it includes our Data Access Layer and Business Layer Something like: Solution ClassLibrary >ClassLibrary Project : >DAL(folder) > DAL Classes >BAL(folder) > BAL Classes And this Class Library dll was reference on our presentation Layer Project which are the Application(web/desktop) Something like: Solution WebUniversitySystem >Libraries(folder) > ClassLibrary.dll >WebUniversitySystem(Project): >Reference ClassLibrary.dll >Pages etc... Now i am planning to do is something like: Solution WebUniversitySystem >DataAccess(Project) >BusinesLayer(Project) >Reference DAL >WebUniversitySystem(Project): >Reference BAL >Pages etc... Is this Ok ? Or there is a good Approach that we can follow? Thanks In Regards

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