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  • Can I do this?? Trying to load an object from within itself.

    - by Smikey
    Hi all! I have an object which conforms to the NSCoding protocol. The object contains a method to save itself to memory, like so: - (void)saveToFile { NSMutableData *data = [[NSMutableData alloc] init]; NSKeyedArchiver *archiver = [[NSKeyedArchiver alloc] initForWritingWithMutableData:data]; [archiver encodeObject:self forKey:kDataKey]; [archiver finishEncoding]; [data writeToFile:[self dataFilePath] atomically:YES]; [archiver release]; [data release]; } This works just fine. But I would also like to initialise an empty version of this object and then call its own 'Load' method to load whatever data exists on file into its variables. So I've created the following: - (void)loadFromFile { NSString *filePath = [self dataFilePath]; if ([[NSFileManager defaultManager] fileExistsAtPath:filePath]) { NSData *data = [[NSMutableData alloc] initWithContentsOfFile:[self dataFilePath]]; NSKeyedUnarchiver *unarchiver = [[NSKeyedUnarchiver alloc] initForReadingWithData:data]; self = [unarchiver decodeObjectForKey:kDataKey]; [unarchiver finishDecoding]; } } Now this second method doesn't manage to load any variables. Is this line not possible perhaps? self = [unarchiver decodeObjectForKey:kDataKey]; Ultimately I would like to use the code like this: One viewController takes user entered input, creates an object and saves it to memory using [anObject saveToFile]; And a second viewController creates an empty object, then initialises its values to those stored on file by calling: [emptyObject loadFromFile]; Any suggestions on how to make this work would be hugely appreciated. Thanks :) Michael

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  • Hang during databinding of large amount of data to WPF DataGrid

    - by nihi_l_ist
    Im using WPFToolkit datagrid control and do the binding in such way: <WpfToolkit:DataGrid x:Name="dgGeneral" SelectionMode="Single" SelectionUnit="FullRow" AutoGenerateColumns="False" CanUserAddRows="False" CanUserDeleteRows="False" Grid.Row="1" ItemsSource="{Binding Path=Conversations}" > public List<CONVERSATION> Conversations { get { return conversations; } set { if (conversations != value) { conversations = value; NotifyPropertyChanged("Conversations"); } } } public event PropertyChangedEventHandler PropertyChanged; public void NotifyPropertyChanged(string propertyName) { if (PropertyChanged != null) { PropertyChanged(this, new PropertyChangedEventArgs(propertyName)); } } public void GenerateData() { BackgroundWorker bw = new BackgroundWorker(); bw.WorkerSupportsCancellation = bw.WorkerReportsProgress = true; List<CONVERSATION> list = new List<CONVERSATION>(); bw.DoWork += delegate { list = RefreshGeneralData(); }; bw.RunWorkerCompleted += delegate { try { Conversations = list; } catch (Exception ex) { CustomException.ExceptionLogCustomMessage(ex); } }; bw.RunWorkerAsync(); } And than in the main window i call GenerateData() after setting DataCotext of the window to instance of the class, containing GenerateData(). RefreshGeneralData() returns some list of data i want and it returns it fast. Overall there are near 2000 records and 6 columns(im not posting the code i used during grid's initialization, because i dont think it can be the reason) and the grid hangs for almost 10 secs!

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  • Cant insert a object into a silverlight databound combo box

    - by Steve
    Hi Until recently I had a combo box that was bound to a Linq queried IEnumerable of a DataService.Obj type in the bind method, and all worked fine private IEnumerable<DataService.Obj> _GeneralList; private IEnumerable<DataService.Obj> _QueriedList; private void Bind() { _GeneralList = SharedLists.GeneralList; _QueriedList = _GeneralList.Where(q =>q.ID >1000); cmbobox.ItemsSource = _QueriedList; } Then I had to change the method to insert a new obj and set that object as the default obj and now I get a "System.NullReferenceException: Object reference not set to an instance of an object" exception. I know this has to do with inserting into a linq queried ienumerable but I cant fix it. Any help will be gratefully received. private IEnumerable<DataService.Obj> _GeneralList; private IEnumerable<DataService.Obj> _QueriedList; private void Bind() { _GeneralList = SharedLists.GeneralList; _QueriedList = _GeneralList.Where(q =>q.ID >1000); cmbobox.ItemsSource = _QueriedList; DataService.Obj info = new DataService.Obj(); info.ID = "0"; (cmbobox.ItemsSource as ObservableCollection<DataService.Obj>).Insert(0,info); cmbobox.SelectedIndex = 0; } Thanks in advance

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  • Single page app with high number of images working extremely slow on iOS8 safari/Webview

    - by NikhilWanpal
    We are working on a WebView (not WKWebView, yet) app, are are observing that the app runs extremely slow on iOS 8. The same app runs smooth on lower versions of OS like iOS7 and iOS6. So we tried it in safari on iOS8 and the performance is similar to iOS6 and 7. The app is filled with images and many are high resolution. While trying to trace the issue (trial and error!) we reduced the sizes and resolutions of the images and the performance improved, but it is still not at par with versions 6 and 7. We are unable to find any such issues reported elsewhere and are stuck. It would be great if we could get some pointers on this one.

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  • Is it possible to generate plain-old XML using Haml?

    - by lsdr
    I've been working on a piece of software where I need to generate a custom XML file to send back to a client application. The current solutions on Ruby/Rails world for generating XML files are slow, at best. Using builder or event Nokogiri, while have a nice syntax and are maintainable solutions, they consume too much time and processing. I definetly could go to ERB, which provides a good speed at the expense of building the whole XML by hand. HAML is a great tool, have a nice and straight-forward syntax and is fairly fast. But I'm struggling to build pure XML files using it. Which makes me wonder, is it possible at all? Does any one have some pointers to some code or docs showing how to do this, build a full, valid XML from HAML?

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  • Looping through selected values in multiple select combobox JQuery

    - by Roland
    I have the following scenario. I have a combobox where multiple selection is available. <select id="a" multiple="multiple"> <option value="">aaaa</option> <option value="">bbbb</option> <option value="">cccc</option> <option value="">dddd</option> </select> Now I also have a button <button type="button" id="display">Display</button> When a user clicks on this button, it should list all the selected values of the dropdown in an alert box My JS code looks as follows $(document).ready(function() { $('#display').click(function(){ alert($('#a').val()); }); }); Any pointers will be appreciated

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  • R: Converting a list of data frames into one data frame

    - by JD Long
    I have code that at one place ends up with a list of data frames which I really want to convert to a single big data frame. I got some pointers from an earlier question which was trying to do something similar but more complex. Here's an example of what I am starting with (this is grossly simplified for illustration): listOfDataFrames <- NULL for (i in 1:100) { listOfDataFrames[[i]] <- data.frame(a=sample(letters, 500, rep=T), b=rnorm(500), c=rnorm(500)) } I am currently using this: df <- do.call("rbind", listOfDataFrames) *EDIT* whoops. In my haste to implement what I had "learned" in a previous question I totally screwed up. Yes, the unlist() is just plain wrong. I'm editing that out of the question above.

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  • How to properly handle signals when using the worker thread pattern?

    - by ipartola
    I have a simple server that looks something like this: void *run_thread(void *arg) { // Communicate via a blocking socket } int main() { // Initialization happens here... // Main event loop while (1) { new_client = accept(socket, ...); pthread_create(&thread, NULL, &run_thread, *thread_data*); pthread_detach(thread); } // Do cleanup stuff: close(socket); // Wait for existing threads to finish exit(0); ) Thus when a SIGINT or SIGTERM is received I need to break out of the main event loop to get to the clean up code. Moreover most likely the master thread is waiting on the accept() call so it's not able to check some other variable to see if it should break;. Most of the advice I found was along the lines of this: http://devcry.blogspot.com/2009/05/pthreads-and-unix-signals.html (creating a special signal handling thread to catch all the signals and do processing on those). However, it's the processing portion that I can't really wrap my head around: how can I possibly tell the main thread to return from the accept() call and check on an external variable to see if it should break;?

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  • android widget unresponsive

    - by John
    I have a widget that you press and it then it will update the text on the widget. I have set an on click listener to launch another activity to perform the text update, But for some reason it only works temporarily and then it will become unresponsive and not do anything when pressed. Does anyone know why it might be doing that? i have posted my widget code below in case it is helpful. @Override public void onUpdate(Context context, AppWidgetManager appWidgetManager,int[] appWidgetIds) { thisWidget = new ComponentName(context, MemWidget.class); Intent intent = new Intent(context, updatewidget.class); PendingIntent pendingIntent = PendingIntent.getActivity(context, 0, intent, 0); // Get the layout for the App Widget and attach an on-click listener to the button RemoteViews views = new RemoteViews(context.getPackageName(), R.layout.widget); views.setOnClickPendingIntent(R.id.ImageButton01, pendingIntent); // Tell the AppWidgetManager to perform an update on the current App Widget appWidgetManager.updateAppWidget(thisWidget, views); } @Override public void onReceive(Context context, Intent intent) { appWidgetManager = AppWidgetManager.getInstance(context); remoteViews = new RemoteViews(context.getPackageName(), R.layout.widget); thisWidget = new ComponentName(context, MemWidget.class); // v1.5 fix that doesn't call onDelete Action final String action = intent.getAction(); if (AppWidgetManager.ACTION_APPWIDGET_DELETED.equals(action)) { final int appWidgetId = intent.getExtras().getInt( AppWidgetManager.EXTRA_APPWIDGET_ID, AppWidgetManager.INVALID_APPWIDGET_ID); if (appWidgetId != AppWidgetManager.INVALID_APPWIDGET_ID) { this.onDeleted(context, new int[] { appWidgetId }); } } else { super.onReceive(context, intent); } }

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  • What could possibly be causing this NPE in onCreate?

    - by Adam Johns
    I am getting an NPE in onCreate of the following file (MySubActivity): public class MySubActivity extends MySuperActivity { @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); myTextView.setText(getResources().getString(R.string.myString)); } } MySuperActivity: public class MySuperActivity extends Activity { protected TextView myTextView; @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.my_layout); myTextView = (TextView)findViewById(R.id.myTextViewid); } } The strange thing is that I have never seen this crash while testing the app. The page works fine when I test it. However I got a crash report from Google notifying me of the crash. I cannot reproduce it, and I have no idea under what scenario this crash could happen. Seeing as how it works for me, the resource ids and string names etc. must be correct. The only thing that came across my mind was that maybe the user had their phone set to a different language, so it couldn't properly pull the resources. However, there are default resources for all of them, and I tested changing the language of my emulator and it didn't crash. Any ideas?

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  • SQL query to get field value distribution

    - by Bryan Lewis
    I have a table of over 1 million test score records that basically have a unique score_ID, a subject_ID and a score given by a person. The score range for most subjects is 0-3, but some have a range of 0-4. There are about 25 possible subjects. I need to produce a score distribution report which looks like: subject_ID 0 1 2 3 4 ---------- --- --- --- --- --- 1 967 576 856 234 2 576 947 847 987 324 . . So it groups the data by subject_ID, then shows how many times a specific score value was given within that subject. Any SQL pointers to generate this would be greatly appreciated.

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  • @selector and return value

    - by user320926
    The idea it's very easy, i have an http download class, this class must support the http authentication but it's basically a background thread so i would like to avoid to prompt directly to the screen, i would like to use a delegate method to require from outside of the class, like a viewController. But i don't know if is possible or if i have to use a different syntax. This class use this delegate protocol: //Updater.h @protocol Updater <NSObject> -(NSDictionary *)authRequired; @optional -(void)statusUpdate:(NSString *)newStatus; -(void)downloadProgress:(int)percentage; @end @interface Updater : NSThread { ... } This is the call to the delegate method: //Updater.m // This check always fails :( if ([self.delegate respondsToSelector:@selector(authRequired:)]) { auth = [delegate authRequired]; } This is the implementation of the delegate method //rootViewController.m -(NSDictionary *)authRequired; { // TODO: some kind of popup or modal view NSMutableDictionary *ret=[[NSMutableDictionary alloc] init]; [ret setObject:@"utente" forKey:@"user"]; [ret setObject:@"password" forKey:@"pass"]; return ret; }

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  • c++ tables of unions and structures

    - by newbDeveloper
    I was told to write a program, that creates a union and structure, then creates two-element arrays of unions and structures and fills their fields. I have created a union and a structure, but how to fill their fields in arrays ? #include <iostream> #include <stdlib.h> #include <stdio.h> using namespace std; union complex; union complex{ int i1; long double ld1; } u; struct Person { char* name; int age; bool sex; void show(){ printf("name %s, age %2.0d, sex %1d\n", name , age, sex); }; } person; int main(void) { Person *o = new Person[2]; complex *un = new complex[2]; un[0]->i1=i; system("pause"); return 0; } I've tried un[0]-i1=i; but it's not the proper way to do this.

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  • Multiple Rails forks with separate designs and layouts

    - by mettadore
    I have a Rails project that is basically a simple web app for a membership-based organization. We've open sourced the code on Github for the web app so that others can use it, but have a licensed design/layout that the original organization is going to use. This layout cannot be open sourced. I was wondering if others have run into the situation where you have an open-source Rails app with a non-OS design. My initial thought is to put app/views in .gitignore, and to have anyone forking the code add their own views directory, perhaps including an app/views_default directory with a web-app-theme layout or something else to get people running. Is this the best option (realizing that there are other files such as JavaScript, CSS, etc that come with the layout that must also be ignored). Does anyone have some good thoughts or pointers on this?

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  • Is it OK to write code after [super dealloc]? (Objective-C)

    - by Richard J. Ross III
    I have a situation in my code, where I cannot clean up my classes objects without first calling [super dealloc]. It is something like this: // Baseclass.m @implmentation Baseclass ... -(void) dealloc { [self _removeAllData]; [aVariableThatBelongsToMe release]; [anotherVariableThatBelongsToMe release]; [super dealloc]; } ... @end This works great. My problem is, when I went to subclass this huge and nasty class (over 2000 lines of gross code), I ran into a problem: when I released my objects before calling [super dealloc] I had zombies running through the code that were activated when I called the [self _removeAllData] method. // Subclass.m @implementation Subclass ... -(void) deallloc { [super dealloc]; [someObjectUsedInTheRemoveAllDataMethod release]; } ... @end This works great, and It didn't require me to refactor any code. My question Is this: Is it safe for me to do this, or should I refactor my code? Or maybe autorelease the objects? I am programming for iPhone if that matters any.

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  • WP7 BarcodeManager - Invalid cross-thread access

    - by rpf
    I'm trying to use Windows Phone 7 Silverlight ZXing Barcode Scanning Library but I'm having some problems. I'm using a background worker to check the image, but when I do this: WP7BarcodeManager.ScanBarcode(this.Image, BarcodeResults_Finished); The code throws an exception: Invalid cross-thread access. Here is my code... void photoChooserTask_Completed(object sender, PhotoResult e) { if (e.TaskResult == TaskResult.OK) { ShowImage(); System.Windows.Media.Imaging.BitmapImage bmp = new System.Windows.Media.Imaging.BitmapImage(); bmp.SetSource(e.ChosenPhoto); imgCapture.Source = bmp; this.Image = new BitmapImage(); this.Image.SetSource(e.ChosenPhoto); progressBar.Visibility = System.Windows.Visibility.Visible; txtStatus.Visibility = System.Windows.Visibility.Collapsed; worker.RunWorkerAsync(); } else ShowMain(); } void worker_DoWork(object sender, DoWorkEventArgs e) { try { Thread.Sleep(2000); WP7BarcodeManager.ScanMode = com.google.zxing.BarcodeFormat.UPC_EAN; WP7BarcodeManager.ScanBarcode(this.Image, BarcodeResults_Finished); } catch (Exception ex) { Debug.WriteLine("Error processing image.", ex); } } How can I solve this?

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  • Battery drains even with app off screen, could it be Location Services doing it?

    - by John Jorsett
    I run my app, which uses GPS and Bluetooth, then hit the back button so it goes off screen. I verified via LogCat that the app's onDestroy was called. OnDestroy removes the location listeners and shuts down my app's Bluetooth service. I look at the phone 8 hours later and half the battery charge has been consumed, and my app was responsible according the phone's Battery Use screen. If I use the phone's Settings menu to Force Stop the app, this doesn't occur. So my question is: do I need to do something more than remove the listeners to stop Location Services from consuming power? That's the only thing I can think of that would be draining the battery to that degree when the app is supposedly dormant. Here's my onStart() where I turn on the location-related stuff and Bluetooth: @Override public void onStart() { super.onStart(); if(D_GEN) Log.d(TAG, "MainActivity onStart, adding location listeners"); // If BT is not on, request that it be enabled. // setupBluetooth() will then be called during onActivityResult if (!mBluetoothAdapter.isEnabled()) { Intent enableIntent = new Intent(BluetoothAdapter.ACTION_REQUEST_ENABLE); startActivityForResult(enableIntent, REQUEST_ENABLE_BT); // Otherwise, setup the Bluetooth session } else { if (mBluetoothService == null) setupBluetooth(); } // Define listeners that respond to location updates mLocationManager = (LocationManager) this.getSystemService(Context.LOCATION_SERVICE); mLocationManager.requestLocationUpdates(LocationManager.GPS_PROVIDER, GPS_UPDATE_INTERVAL, 0, this); mLocationManager.addGpsStatusListener(this); mLocationManager.addNmeaListener(this); } And here's my onDestroy() where I remove them: public void onDestroy() { super.onDestroy(); if(D_GEN) Log.d(TAG, "MainActivity onDestroy, removing update listeners"); // Remove the location updates if(mLocationManager != null) { mLocationManager.removeUpdates(this); mLocationManager.removeGpsStatusListener(this); mLocationManager.removeNmeaListener(this); } if(D_GEN) Log.d(TAG, "MainActivity onDestroy, finished removing update listeners"); if(D_GEN) Log.d(TAG, "MainActivity onDestroy, stopping Bluetooth"); stopBluetooth(); if(D_GEN) Log.d(TAG, "MainActivity onDestroy finished"); }

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  • Simple POSIX threads question

    - by Andy
    Hi, I have this POSIX thread: void subthread(void) { while(!quit_thread) { // do something ... // don't waste cpu cycles if(!quit_thread) usleep(500); } // free resources ... // tell main thread we're done quit_thread = FALSE; } Now I want to terminate subthread() from my main thread. I've tried the following: quit_thread = TRUE; // wait until subthread() has cleaned its resources while(quit_thread); But it does not work! The while() clause does never exit although my subthread clearly sets quit_thread to FALSE after having freed its resources! If I modify my shutdown code like this: quit_thread = TRUE; // wait until subthread() has cleaned its resources while(quit_thread) usleep(10); Then everything is working fine! Could someone explain to me why the first solution does not work and why the version with usleep(10) suddenly works? I know that this is not a pretty solution. I could use semaphores/signals for this but I'd like to learn something about multithreading, so I'd like to know why my first solution doesn't work. Thanks!

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  • Relatively simple task: How do I pass back the selected item from one activity to another?

    - by Brian D
    I have two activities: one displays an image and a button, the other displays a photo gallery. I want to be able to select any of the images in the gallery and then display them on the first activity in place of the default image. public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.gallery); Gallery g = (Gallery) findViewById(R.id.gallery); g.setAdapter(new ImageAdapter(this)); g.setOnItemClickListener(new OnItemClickListener() { public void onItemClick(AdapterView parent, View v, int position, long id) { Toast.makeText(PhotoGallery.this, "Position: " + id, Toast.LENGTH_SHORT).show(); Intent intent=new Intent(); intent.putExtra("PictureID", position); setResult(RESULT_OK, intent); finish(); } }); } Am I even close here? I'm not quite sure what to do with any string or int I would attach to the Intent -- can I attach the object itself? I'd much rather pass back at minimum the string name of the resource (image), but the only thing I can seem to figure out right now is how to pass back the position of the picture ... not a great solution. I can clarify more if necessary -- thanks.

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  • How to make a program not show up in Alt-Tab or on the taskbar.

    - by Scott Chamberlain
    I have a program that needs to sit in the background and when a user connects to a RDP session it will do some stuff then launch a program. when the program is closed it will do some housekeeping and logoff the session. The current way I am doing it is like this I have the terminal server launch this application. I have it set as a windows forms application and my code is this public static void Main() { //Do some setup work Process proc = new Process(); //setup the process proc.Start(); proc.WaitForExit(); //Do some housecleaning NativeMethods.ExitWindowsEx(0, 0); } I really like this because there is no item in the taskbar and there is nothing showing up in alt-tab. However to do this I gave up access to functions like void WndProc(ref Message m) So Now I can't listen to windows messages (Like WTS_REMOTE_DISCONNECT or WTS_SESSION_LOGOFF) and do not have a handle to use for for bool WTSRegisterSessionNotification(IntPtr hWnd, int dwFlags); I would like my code to be more robust so it will do the housecleaning if the user logs off or disconnects from the session before he closes the program. Any reccomendations on how I can have my cake and eat it too?

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  • How do I overload () operator with two parameters; like (3,5)?

    - by hkBattousai
    I have a mathematical matrix class. It contains a member function which is used to access any element of the class. template >class T> class Matrix { public: // ... void SetElement(T dbElement, uint64_t unRow, uint64_t unCol); // ... }; template <class T> void Matrix<T>::SetElement(T Element, uint64_t unRow, uint64_t unCol) { try { // "TheMatrix" is define as "std::vector<T> TheMatrix" TheMatrix.at(m_unColSize * unRow + unCol) = Element; } catch(std::out_of_range & e) { // Do error handling here } } I'm using this method in my code like this: // create a matrix with 2 rows and 3 columns whose elements are double Matrix<double> matrix(2, 3); // change the value of the element at 1st row and 2nd column to 6.78 matrix.SetElement(6.78, 1, 2); This works well, but I want to use operator overloading to simplify things, like below: Matrix<double> matrix(2, 3); matrix(1, 2) = 6.78; // HOW DO I DO THIS?

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  • Concurrency problem with arrays (Java)

    - by Johannes
    For an algorithm I'm working on I tried to develop a blacklisting mechanism that can blacklist arrays in a specific way: If "1, 2, 3" is blacklisted "1, 2, 3, 4, 5" is also considered blacklisted. I'm quite happy with the solution I've come up with so far. But there seem to be some serious problems when I access a blacklist from multiple threads. The method "contains" (see code below) sometimes returns true, even if an array is not blacklisted. This problem does not occur if I only use one thread, so it most likely is a concurrency problem. I've tried adding some synchronization, but it didn't change anything. I also tried some slightly different implementations using java.util.concurrent classes. Any ideas on how to fix this? public class Blacklist { private static final int ARRAY_GROWTH = 10; private final Node root = new Node(); private static class Node{ private volatile Node[] childNodes = new Node[ARRAY_GROWTH]; private volatile boolean blacklisted = false; public void blacklist(){ this.blacklisted = true; this.childNodes = null; } } public void add(final int[] array){ synchronized (root) { Node currentNode = this.root; for(final int edge : array){ if(currentNode.blacklisted) return; else if(currentNode.childNodes.length <= edge) { currentNode.childNodes = Arrays.copyOf(currentNode.childNodes, edge + ARRAY_GROWTH); } if(currentNode.childNodes[edge] == null) { currentNode.childNodes[edge] = new Node(); } currentNode = currentNode.childNodes[edge]; } currentNode.blacklist(); } } public boolean contains(final int[] array){ synchronized (root) { Node currentNode = this.root; for(final int edge : array){ if(currentNode.blacklisted) return true; else if(currentNode.childNodes.length <= edge || currentNode.childNodes[edge] == null) return false; currentNode = currentNode.childNodes[edge]; } return currentNode.blacklisted; } } }

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  • Can't get my Jscrollpane working in my Jtextarea

    - by Bobski
    I've looked around quite a lot on google and followed several examples however I can't seem to get my JScrollPane working on a textarea in a JPanel. import javax.swing.*; import java.awt.*; import java.awt.event.*; import java.lang.*; import javax.swing.event.*; class main { public static void main(String Args[]) { frame f1 = new frame(); } } class frame extends JFrame { JButton B = new JButton("B"); JButton button = new JButton("A"); JTextArea E = new JTextArea("some lines", 10, 20); JScrollPane scrollBar = new JScrollPane(E); JPanel grid = new JPanel (); frame() { setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE); setSize(500,800); setTitle("Mobile Phone App"); setLocationRelativeTo(null); E.setLineWrap(true); E.setEditable(false); grid.add(button); button.addActionListener(new action()); grid.add(B); B.addActionListener(new action()); //grid.add(E); grid.getContentPane().add(scrollBar); add(grid); setVisible(true); } class action implements ActionListener { public void actionPerformed(ActionEvent e) { String V = E.getText(); if(e.getSource() == button) { E.setText(V + "A is pressed"); } if(e.getSource() == B) { E.setText(V + "B is pressed"); } } } } Would be great if someone can see where I am going wrong. I added JscrollPane in which I added the text area "e" in it.

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  • How to play simultaneous multiply audio sources in Silverlight

    - by Shurup
    I want to play simultaneous multiply audio sources in Silverlight. So I've created a prototype in Silverlight 4 that should play a two mp3 files containing the same ticks sound with an intervall 1 second. So these files must be sounded as one sound if they will be played together with any whole second offsets (0 and 1, 0 and 2, 1 and 1 seconds, etc.) I my prototype I use two MediaElement (me and me2) objects. DateTime startTime; private void Play_Clicked(object sender, RoutedEventArgs e) { me.SetSource(new FileStream(file1), FileMode.Open))); me2.SetSource(new FileStream(file2), FileMode.Open))); var timer = new DispatcherTimer { Interval = TimeSpan.FromMilliseconds(1) }; timer.Tick += RefreshData; timer.Start(); } First file should be played at 00:00 sec. and the second in 00:02 second. void RefreshData(object sender, EventArgs e) { if(me.CurrentState != MediaElementState.Playing) { startTime = DateTime.Now; me.Play(); return; } var elapsed = DateTime.Now - startTime; if(me2.CurrentState != MediaElementState.Playing && elapsed >= TimeSpan.FromSeconds(2)) { me2.Play(); ((DispatcherTimer)sender).Stop(); } } The tracks played every time different and not simultaneous as they should (as one sound).

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  • ActionScript shiftKey Not Working In Full Screen Mode?

    - by Chunk1978
    i've drawn an ellipse sprite and added it to the display list of a container, which is added to the display list of the stage. to move the sprites with the keyboard arrows, it appears that my shiftModifier:Number variable is not working when the stage's display state is set to full screen. shiftModifier works as it should when the stage's display state is set to Normal. stage.addEventListener(KeyboardEvent.KEY_DOWN, onKeyboardDown); function onKeyboardDown(evt:KeyboardEvent):void { var shiftModifier:Number = 0.25; if (evt.shiftKey) {shiftModifier = 10;} if (evt.keyCode == Keyboard.UP) {ellipse1.y -= shiftModifier;} if (evt.keyCode == Keyboard.DOWN) {ellipse1.y += shiftModifier;} if (evt.keyCode == Keyboard.LEFT) {ellipse1.x -= shiftModifier;} if (evt.keyCode == Keyboard.RIGHT) {ellipse1.x += shiftModifier;} } fsm.addEventListener(MouseEvent.CLICK, toggleFullScreenMode); function toggleFullScreenMode(evt:MouseEvent):void { if (stage.displayState == StageDisplayState.FULL_SCREEN) {stage.displayState = StageDisplayState.NORMAL;} else {stage.displayState = StageDisplayState.FULL_SCREEN;} } full screen is tested in Safari and Firefox.

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