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  • Want to display a 3D model on the iPhone: how to get started?

    - by JeremyReimer
    I want to display and rotate a single 3D model, preferably textured, on the iPhone. Doesn't have to zoom in and out, or have a background, or anything. I have the following: an iPhone a MacBook the iPhone SDK Blender My knowledge base: I can make 3D models in various 3D programs (I'm most comfortable with 3D Studio Max, which I once took a course on, but I've used others) General knowledge of procedural programming from years ago (QuickBasic - I'm old!) Beginner's knowledge of object-oriented programming from going through simple Java and C# tutorials (Head Start C# book and my wife's intro to OOP course that used Java) I have managed to display a 3D textured model and spin it using a tutorial in C# I got off the net (I didn't just copy and paste, I understand basically how it works) and the XNA game development library, using Visual Studio on Windows. What I do not know: Much about Objective C Anything about OpenGL or OpenGL ES, which the iPhone apparently uses Anything about XCode My main problem is that I don't know where to start! All the iPhone books I found seem to be about creating GUI applications, not OpenGL apps. I found an OpenGL book but I don't know how much, if any, applies to iPhone development. And I find the Objective C syntax somewhat confusing, with the weird nested method naming, things like "id" that don't make sense, and the scary thought that I have to do manual memory management. Where is the best place to start? I couldn't find any tutorials for this sort of thing, but maybe my Google-Fu is weak. Or maybe I should start with learning Objective C? I know of books like Aaron Hillgrass', but I've also read that they are outdated and much of the sample code doesn't work on the iPhone SDK, plus it seems geared towards the Model-View-Controller paradigm which doesn't seem that suited for 3D apps. Basically I'm confused about what my first steps should be.

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  • ZPL II Extended Characters

    - by Mauro
    I'm trying to print extended code page 850 characters using ZPL II to a Zebra S4M. Whenever one of the extended characters I.E. ASCII value 127 is used I get a box of varying shades of grey instead of the actual value. I'm trying to print ± and ° (ALT+0177 and ALT+0176). I suspect its the RawPrinterHelper I am trying to use (as downloaded from MS, and another from CodeProject) however I cant see where the character codes are going wrong. Weirdly, printing direct from Notepad renders the correct characters, which leads me to believe it is a problem with the raw printer helper class. I am not tied to using the Raw Printer Helper class so if there is a better way of doing it, I am more than happy to see them. SAMPLE ZPLII Without escaped chars ^XA ^FO30,200^AD^FH,18,10^FD35 ± 2 ° ^FS ^FS ^XZ With escaped chars (tried both upper and lower case) ^XA ^FO30,200^AD^FH,18,10^FD35 _b0 2 _b1 ^FS ^FS ^XZ Raw Printer Helper [StructLayout(LayoutKind.Sequential)] public struct DOCINFO { [MarshalAs(UnmanagedType.LPWStr)] public string printerDocumentName; [MarshalAs(UnmanagedType.LPWStr)] public string pOutputFile; [MarshalAs(UnmanagedType.LPWStr)] public string printerDocumentDataType; } public class RawPrinter { [ DllImport("winspool.drv", CharSet = CharSet.Unicode, ExactSpelling = false, CallingConvention = CallingConvention.StdCall)] public static extern long OpenPrinter(string pPrinterName, ref IntPtr phPrinter, int pDefault); [ DllImport("winspool.drv", CharSet = CharSet.Unicode, ExactSpelling = false, CallingConvention = CallingConvention.StdCall)] public static extern long StartDocPrinter(IntPtr hPrinter, int Level, ref DOCINFO pDocInfo); [ DllImport("winspool.drv", CharSet = CharSet.Unicode, ExactSpelling = true, CallingConvention = CallingConvention.StdCall)] public static extern long StartPagePrinter(IntPtr hPrinter); [ DllImport("winspool.drv", CharSet = CharSet.Ansi, ExactSpelling = true, CallingConvention = CallingConvention.StdCall)] public static extern long WritePrinter(IntPtr hPrinter, string data, int buf, ref int pcWritten); [ DllImport("winspool.drv", CharSet = CharSet.Unicode, ExactSpelling = true, CallingConvention = CallingConvention.StdCall)] public static extern long EndPagePrinter(IntPtr hPrinter); [ DllImport("winspool.drv", CharSet = CharSet.Unicode, ExactSpelling = true, CallingConvention = CallingConvention.StdCall)] public static extern long EndDocPrinter(IntPtr hPrinter); [ DllImport("winspool.drv", CharSet = CharSet.Unicode, ExactSpelling = true, CallingConvention = CallingConvention.StdCall)] public static extern long ClosePrinter(IntPtr hPrinter); public static void SendToPrinter(string printerJobName, string rawStringToSendToThePrinter, string printerNameAsDescribedByPrintManager) { IntPtr handleForTheOpenPrinter = new IntPtr(); DOCINFO documentInformation = new DOCINFO(); int printerBytesWritten = 0; documentInformation.printerDocumentName = printerJobName; documentInformation.printerDocumentDataType = "RAW"; OpenPrinter(printerNameAsDescribedByPrintManager, ref handleForTheOpenPrinter, 0); StartDocPrinter(handleForTheOpenPrinter, 1, ref documentInformation); StartPagePrinter(handleForTheOpenPrinter); WritePrinter(handleForTheOpenPrinter, rawStringToSendToThePrinter, rawStringToSendToThePrinter.Length, ref printerBytesWritten); EndPagePrinter(handleForTheOpenPrinter); EndDocPrinter(handleForTheOpenPrinter); ClosePrinter(handleForTheOpenPrinter); } }

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  • Print Preview Control used in a custom Print Preview Dialog.

    - by Kildareflare
    I have successfully implemented printing and print preview for my app using the PrintDocument, PrintDialog and PrintPreviewDialog classes of .NET. However my app uses a toolkit to improve the appearance of the standard .NET controls. There are versions of most .NET controls in the toolkit, but none for the Print controls. Therefore to ensure that the appearance of these controls matches the rest of the app I am creating a custom PrintPreviewDialog based on a toolkit form and embedding a .NET PrintPrewviewControl in it. My problem is that the PrintPreviewControl always shows "No pages to display". I had no trouble getting this to work using the .NET PrintPreviewDialog and cannot see what I am doing wrong. This is a .NET 2.0 PrintPreviewControl and so I know that I need to call InvalidatePreview() after assigning the PrintDocument. However it does not seem to matter where i place it, the PrintPage event handler never gets called... EDIT: I've just noticed that while the original PrintDocument m_printDocument shows a PrintPageHandler in its properties, the m_printPreviewControl.Document does not. Any ideas why it is being lost..? public class PrintEngine { ...rest of class... public PrintEngine() { m_printDoc.PrintPage += new PrintPageEventHandler(printDoc_PrintPage); } public void PrintPreview() { //ORIGINAL CODE USING .NET DIALOG WORK OK //PrintPreviewDialog dlg1 = new PrintPreviewDialog(); //dlg1.Document = m_printDoc; //PrepareImageForPrinting(); //dlg1.ShowDialog(); //CODE USING MY CUSTOM DIALOG DO NOT WORK? MyPrintPreviewDialog dlg2 = new MyPrintPreviewDialog(); dlg2.Document = m_printDoc; PrepareImageForPrinting(); //Creates the m_printImage List dlg2.ShowDialog(); } private void printDoc_PrintPage(object sender, PrintPageEventArgs e) { e.Graphics.DrawImage(m_printImages[m_currentPage], new Point(0, 0)); m_currentPage++; e.HasMorePages = m_currentPage < m_pagesHigh; } }//end PrintEngine class public class MyPrintPreviewDialog : KryptonForm { public PrintDocument Document { get { return m_printPreviewControl.Document; } set { m_printPreviewControl.Document = value; m_printPreviewControl.InvalidatePreview(); } } public MyPrintPreviewDialog() { InitializeComponent(); m_printPreviewControl = new PrintPreviewControl(); m_printPreviewControl.StartPage = 0; } private void MyPrintPreviewDialog_Load(object sender, EventArgs e) { m_printPreviewControl.Document.DefaultPageSettings = new PageSettings(); m_printPreviewControl.Document.PrinterSettings = new PrinterSettings(); m_printPreviewControl.InvalidatePreview(); } }//end MyPrintPreviewDialog class

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  • How do I catch the error from my printer with PrintDocument?

    - by Scottie
    I am using the PrintDocument class to print to my Brother label printer. When I execute the Print() method, the printer starts flashing a red error light, but everything else returns successful. I can run this same code on my laser printer and everything works fine. How can I see what is causing the error on my label printer? Code: public class Test { private Font printFont; private List<string> _documentLinesToPrint = new List<string>(); public void Run() { _documentLinesToPrint.Add("Test1"); _documentLinesToPrint.Add("Test2"); printFont = new Font("Arial", 10); var pd = new PrintDocument(); pd.DefaultPageSettings.Margins = new Margins(25, 25, 25, 25); pd.DefaultPageSettings.PaperSize = new PaperSize("Label", 400, 237); var printerSettings = new System.Drawing.Printing.PrinterSettings(); printerSettings.PrinterName ="Brother QL-570 LE"; pd.PrinterSettings = printerSettings; pd.PrinterSettings.Copies = 1; pd.PrintPage += new PrintPageEventHandler(this.pd_PrintPage); pd.Print(); } // The PrintPage event is raised for each page to be printed. private void pd_PrintPage(object sender, PrintPageEventArgs ev) { float linesPerPage = 0; float yPos = 0; int count = 0; float leftMargin = ev.MarginBounds.Left; float topMargin = ev.MarginBounds.Top; string line = null; // Calculate the number of lines per page. linesPerPage = ev.MarginBounds.Height / printFont.GetHeight(ev.Graphics); // Print each line of the file. while ((count < linesPerPage) && (count < _documentLinesToPrint.Count)) { line = _documentLinesToPrint[count]; yPos = topMargin + (count * printFont.GetHeight(ev.Graphics)); ev.Graphics.DrawString(line, printFont, Brushes.Black, leftMargin, yPos, new StringFormat()); line = null; count++; } // If more lines exist, print another page. if (line != null) ev.HasMorePages = true; else ev.HasMorePages = false; } }

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  • How do I Print a dynamically created Flex component/chart that is not being displayed on the screen?

    - by Adam Jones
    I have a several chart components that I have created in Flex. Basically I have set up a special UI that allows the user to select which of these charts they want to print. When they press the print button each of the selected charts is created dynamically then added to a container. Then I send this container off to FlexPrintJob. i.e. private function prePrint():void { var printSelection:Box = new Box(); printSelection.percentHeight = 100; printSelection.percentWidth = 100; printSelection.visible = true; if (this.chkMyChart1.selected) { var rptMyChart1:Chart1Panel = new Chart1Panel(); rptMyChart1.percentHeight = 100; rptMyChart1.percentWidth = 100; rptMyChart1.visible = true; printSelection.addChild(rptMyChart1); } print(printSelection); } private function print(container:Box):void { var job:FlexPrintJob; job = new FlexPrintJob(); if (job.start()) { job.addObject(container, FlexPrintJobScaleType.MATCH_WIDTH); job.send(); } } This code works fine if the chart is actually displayed somewhere on the page but adding it dynamically as shown above does not. The print dialog will appear but nothing happens when I press OK. So I really have two questions: Is it possible to print flex components/charts when they are not visible on the screen? If so, how do I do it / what am I doing wrong? UPDATE: Well, at least one thing wrong is my use of the percentages in the width and height. Using percentages doesn't really make sense when the Box is not contained in another object. Changing the height and width to fixed values actually allows the printing to progress and solves my initial problem. printSelection.height = 100; printSelection.width = 100; But a new problem arises in that instead of seeing my chart, I see a black box instead. I have previously resolved this issue by setting the background colour of the chart to #FFFFFF but this doesn't seem to be working this time. UPDATE 2: I have seen some examples on the adobe site that add the container to the application but don't include it in the layout. This looks like the way to go. i.e. printSelection.includeInLayout = false; addChild(printSelection);

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  • EXC_BAD_ACCESS and KERN_INVALID_ADDRESS after intiating a print sequence.

    - by Edward M. Bergmann
    MAC G4/1.5GHz/2GB/1TB+ OS10.4.11 Start up Volume has been erased/complete reinstall with updated software. Current problem only occurs when printing to an Epson Artisan 800 [USB as well as Ethernet connected] when using Macromedia FreeHand 10.0.1.67. All other apps/printers work fine. Memory has been removed/swapped/reinstalled several times, CPU was changed from 1.5GB to 1.3GB. Page(s) will print, but application quits within a second or two after selecting "print." Apple has never replied, Epson hasn't a clue, and I am befuddled!! Perhaps there is GURU out their who and see a bigger-better picture and understands how to interpret all of this stuff. If so, it would be a terrific pleasure to get a handle on how to cure this problem or get some A M M U N I T I O N to fire in the right direction. I thank you in advance. FreeHand 10 MAC OS10.4.11 unexpectedly quits after invoking a print command, the result: Date/Time: 2010-04-20 14:23:18.371 -0700 OS Version: 10.4.11 (Build 8S165) Report Version: 4 Command: FreeHand 10 Path: /Applications/Macromedia FreeHand 10.0.1.67/FreeHand 10 Parent: WindowServer [1060] Version: 10.0.1.67 (10.0.1.67, Copyright © 1988-2002 Macromedia Inc. and its licensors. All rights reserved.) PID: 1217 Thread: 0 Exception: EXC_BAD_ACCESS (0x0001) Codes: KERN_INVALID_ADDRESS (0x0001) at 0x07d7e000 Thread 0 Crashed: 0 <<00000000>> 0xffff8a60 __memcpy + 704 (cpu_capabilities.h:189) 1 FreeHand X 0x011d2994 0x1008000 + 1878420 2 FreeHand X 0x01081da4 0x1008000 + 499108 3 FreeHand X 0x010f5474 0x1008000 + 971892 4 FreeHand X 0x010d0278 0x1008000 + 819832 5 FreeHand X 0x010fa808 0x1008000 + 993288 6 FreeHand X 0x01113608 0x1008000 + 1095176 7 FreeHand X 0x01113748 0x1008000 + 1095496 8 FreeHand X 0x01099ebc 0x1008000 + 597692 9 FreeHand X 0x010fa358 0x1008000 + 992088 10 FreeHand X 0x010fa170 0x1008000 + 991600 11 FreeHand X 0x010f9830 0x1008000 + 989232 12 FreeHand X 0x01098678 0x1008000 + 591480 13 FreeHand X 0x010f7a5c 0x1008000 + 981596 Thread 1: 0 libSystem.B.dylib 0x90005dec syscall + 12 1 com.apple.OpenTransport 0x9ad015a0 BSD_waitevent + 44 2 com.apple.OpenTransport 0x9ad06360 CarbonSelectThreadFunc + 176 3 libSystem.B.dylib 0x9002b908 _pthread_body + 96 Thread 2: 0 libSystem.B.dylib 0x9002bfc8 semaphore_wait_signal_trap + 8 1 libSystem.B.dylib 0x90030aac pthread_cond_wait + 480 2 com.apple.OpenTransport 0x9ad01e94 CarbonOperationThreadFunc + 80 3 libSystem.B.dylib 0x9002b908 _pthread_body + 96 Thread 3: 0 libSystem.B.dylib 0x9002bfc8 semaphore_wait_signal_trap + 8 1 libSystem.B.dylib 0x90030aac pthread_cond_wait + 480 2 com.apple.OpenTransport 0x9ad11df0 CarbonInetOperThreadFunc + 80 3 libSystem.B.dylib 0x9002b908 _pthread_body + 96 Thread 4: 0 libSystem.B.dylib 0x90053f88 semaphore_timedwait_signal_trap + 8 1 libSystem.B.dylib 0x900707e8 pthread_cond_timedwait_relative_np + 556 2 ...ple.CoreServices.CarbonCore 0x90bf9330 TSWaitOnSemaphoreCommon + 176 3 ...ple.CoreServices.CarbonCore 0x90c012d0 TimerThread + 60 4 libSystem.B.dylib 0x9002b908 _pthread_body + 96 Thread 5: 0 libSystem.B.dylib 0x9001f48c select + 12 1 com.apple.CoreFoundation 0x907f1240 __CFSocketManager + 472 2 libSystem.B.dylib 0x9002b908 _pthread_body + 96 Thread 6: 0 libSystem.B.dylib 0x9002188c access + 12 1 ...e.print.framework.PrintCore 0x9169a620 CreateProxyURL(__CFURL const*) + 192 2 ...e.print.framework.PrintCore 0x9169a4f8 CreateOriginalPrinterProxyURL() + 80 3 ...e.print.framework.PrintCore 0x9169a034 CheckPrinterProxyVersion(OpaquePMPrinter*, __CFURL const*) + 192 4 ...e.print.framework.PrintCore 0x91699d94 PJCPrinterProxyCreateURL + 932 5 ...e.print.framework.PrintCore 0x916997bc PJCLaunchPrinterProxy(OpaquePMPrinter*, PMLaunchPCReason) + 32 6 ...e.print.framework.PrintCore 0x91699730 PJCLaunchPrinterProxyThread(void*) + 136 7 libSystem.B.dylib 0x9002b908 _pthread_body + 96 Thread 0 crashed with PPC Thread State 64: srr0: 0x00000000ffff8a60 srr1: 0x000000000200f030 vrsave: 0x00000000ff000000 cr: 0x24002244 xer: 0x0000000020000002 lr: 0x00000000011d2994 ctr: 0x00000000000003f6 r0: 0x0000000000000000 r1: 0x00000000bfffea60 r2: 0x0000000000000000 r3: 0x00000000083bb000 r4: 0x00000000083c0040 r5: 0x0000000000014d84 r6: 0x0000000000000010 r7: 0x0000000000000020 r8: 0x0000000000000030 r9: 0x0000000000000000 r10: 0x0000000000000060 r11: 0x0000000000000080 r12: 0x0000000007d7e000 r13: 0x0000000000000000 r14: 0x00000000005cbd26 r15: 0x0000000000000001 r16: 0x00000000017b03a0 r17: 0x0000000000000000 r18: 0x000000000068fa80 r19: 0x0000000000000001 r20: 0x0000000006c639c4 r21: 0x00000000006900f8 r22: 0x0000000006e09480 r23: 0x0000000006e0a250 r24: 0x0000000000000002 r25: 0x0000000000000000 r26: 0x00000000bfffed2c r27: 0x0000000006e05ce0 r28: 0x0000000000014d84 r29: 0x0000000000000000 r30: 0x0000000000014d84 r31: 0x00000000083bb000 Binary Images Description: 0x1000 - 0x2fff LaunchCFMApp /System/Library/Frameworks/Carbon.framework/Versions/A/Support/LaunchCFMApp 0x27f000 - 0x2ce3c7 CarbonLibpwpc PEF binary: CarbonLibpwpc 0x2ce3d0 - 0x2e66bd Apple;Carbon;Multimedia PEF binary: Apple;Carbon;Multimedia 0x2e7c00 - 0x2e998b Apple;Carbon;Networking PEF binary: Apple;Carbon;Networking 0x31ab10 - 0x31abb3 CFMPriv_QuickTime PEF binary: CFMPriv_QuickTime 0x31ac20 - 0x31ac97 CFMPriv_System PEF binary: CFMPriv_System 0x31af30 - 0x31b000 CFMPriv_CarbonSound PEF binary: CFMPriv_CarbonSound 0x31b080 - 0x31b153 CFMPriv_CommonPanels PEF binary: CFMPriv_CommonPanels 0x31b230 - 0x31b2eb CFMPriv_Help PEF binary: CFMPriv_Help 0x31b2f0 - 0x31b3ba CFMPriv_HIToolbox PEF binary: CFMPriv_HIToolbox 0x31b440 - 0x31b516 CFMPriv_HTMLRendering PEF binary: CFMPriv_HTMLRendering 0x31b550 - 0x31b602 CFMPriv_CoreFoundation PEF binary: CFMPriv_CoreFoundation 0x31b7f0 - 0x31b8a5 CFMPriv_DVComponentGlue PEF binary: CFMPriv_DVComponentGlue 0x31f760 - 0x31f833 CFMPriv_ImageCapture PEF binary: CFMPriv_ImageCapture 0x31f8c0 - 0x31f9a5 CFMPriv_NavigationServices PEF binary: CFMPriv_NavigationServices 0x31fa20 - 0x31faf6 CFMPriv_OpenScripting?MacBLib PEF binary: CFMPriv_OpenScripting?MacBLib 0x31fbd0 - 0x31fc8e CFMPriv_Print PEF binary: CFMPriv_Print 0x31fcb0 - 0x31fd7d CFMPriv_SecurityHI PEF binary: CFMPriv_SecurityHI 0x31fe00 - 0x31fee2 CFMPriv_SpeechRecognition PEF binary: CFMPriv_SpeechRecognition 0x31ff60 - 0x320033 CFMPriv_CarbonCore PEF binary: CFMPriv_CarbonCore 0x3200b0 - 0x320183 CFMPriv_OSServices PEF binary: CFMPriv_OSServices 0x320260 - 0x320322 CFMPriv_AE PEF binary: CFMPriv_AE 0x320330 - 0x3203f5 CFMPriv_ATS PEF binary: CFMPriv_ATS 0x320470 - 0x320547 CFMPriv_ColorSync PEF binary: CFMPriv_ColorSync 0x3205d0 - 0x3206b3 CFMPriv_FindByContent PEF binary: CFMPriv_FindByContent 0x320730 - 0x32080a CFMPriv_HIServices PEF binary: CFMPriv_HIServices 0x320880 - 0x320960 CFMPriv_LangAnalysis PEF binary: CFMPriv_LangAnalysis 0x3209f0 - 0x320ad6 CFMPriv_LaunchServices PEF binary: CFMPriv_LaunchServices 0x320bb0 - 0x320c87 CFMPriv_PrintCore PEF binary: CFMPriv_PrintCore 0x320c90 - 0x320d52 CFMPriv_QD PEF binary: CFMPriv_QD 0x320e50 - 0x320f39 CFMPriv_SpeechSynthesis PEF binary: CFMPriv_SpeechSynthesis 0x405000 - 0x497f7a PowerPlant Shared Library PEF binary: PowerPlant Shared Library 0x498000 - 0x4f0012 Player PEF binary: Player 0x4f1000 - 0x54a4c0 KodakCMSC PEF binary: KodakCMSC 0x6bd000 - 0x6eca10 <Unknown disk fragment> PEF binary: <Unknown disk fragment> 0x7fc000 - 0x7fdb8b xRes Palette Importc PEF binary: xRes Palette Importc 0x1008000 - 0x17770a5 FreeHand X PEF binary: FreeHand X 0x17770b0 - 0x17a6fe7 MW_MSL.Carbon.Shlb PEF binary: MW_MSL.Carbon.Shlb 0x17fb000 - 0x17fff03 Smudge PEF binary: Smudge 0x5ce6000 - 0x5cecebe PICT Import Export68 PEF binary: PICT Import Export68 0x5ced000 - 0x5d24267 PNG Import Exportr68 PEF binary: PNG Import Exportr68 0x5d25000 - 0x5d30dde Release To Layerswpc PEF binary: Release To Layerswpc 0x5d31000 - 0x5d37fd2 Roughen PEF binary: Roughen 0x5d38000 - 0x5d459ae Shadow PEF binary: Shadow 0x5d46000 - 0x5d4b0de Spiral PEF binary: Spiral 0x5d4c000 - 0x5d57f07 Targa Import Export8 PEF binary: Targa Import Export8 0x5d58000 - 0x5d8d959 TIFF Import Export68 PEF binary: TIFF Import Export68 0x5d93000 - 0x5da0f65 Color Utilities PEF binary: Color Utilities 0x5f62000 - 0x5f6e795 Mirror PEF binary: Mirror 0x5f6f000 - 0x5fbd656 HTML Export PEF binary: HTML Export 0x5fc8000 - 0x5fd442f Graphic Hose PEF binary: Graphic Hose 0x5fd5000 - 0x5fe4b5a BMP Import Exportr68 PEF binary: BMP Import Exportr68 0x5fe5000 - 0x60342d6 PDF Export PEF binary: PDF Export 0x6041000 - 0x6042f44 Fractalizej@ PEF binary: Fractalizej@ 0x6043000 - 0x6075214 Chart Tool™ PEF binary: Chart Tool™ 0x6076000 - 0x607d46d Bend PEF binary: Bend 0x607e000 - 0x60cda7b PDF Import PEF binary: PDF Import 0x60dc000 - 0x60e38f2 Photoshop ImportChartCursor PEF binary: Photoshop ImportChartCursor 0x60e4000 - 0x60eb9b1 3D Rotationp PEF binary: 3D Rotationp 0x60ec000 - 0x611b458 JPEG Import ExportANEL PEF binary: JPEG Import ExportANEL 0x611c000 - 0x613d89f GIF Import Export PEF binary: GIF Import Export 0x613e000 - 0x616d7f7 Flash Export PEF binary: Flash Export 0x616e000 - 0x6175d75 Fisheye Lens PEF binary: Fisheye Lens 0x6176000 - 0x6182343 IPTC File Info PEF binary: IPTC File Info 0x6184000 - 0x6193790 PEF binary: 0x6194000 - 0x61965e5 Photoshop Palette Import PEF binary: Photoshop Palette Import 0x6197000 - 0x619c5a4 Add PointsZ PEF binary: Add PointsZ 0x619d000 - 0x61ad92b Emboss PEF binary: Emboss 0x61ae000 - 0x61be6e1 AppleScript™ Xtrawpc PEF binary: AppleScript™ Xtrawpc 0x61bf000 - 0x61d16de Navigation PEF binary: Navigation 0x61d2000 - 0x61ff94e CorelDRAW 7-8 Import PEF binary: CorelDRAW 7-8 Import 0x620a000 - 0x620d7f1 Trap PEF binary: Trap 0x620e000 - 0x62149d4 Import RGB Color Table PEF binary: Import RGB Color Table 0x6215000 - 0x6217dfe Arc PEF binary: Arc 0x6218000 - 0x62211e3 Delete Empty Text Blocks PEF binary: Delete Empty Text Blocks 0x6222000 - 0x624c8da MIX Services PEF binary: MIX Services 0x7d0b000 - 0x7d37fff com.apple.print.framework.Print.Private 4.6 (163.10) /System/Library/Frameworks/Carbon.framework/Versions/A/Frameworks/Print.framework/Versions/Current/Plugins/PrintCocoaUI.bundle/Contents/MacOS/PrintCocoaUI 0x7dbf000 - 0x7ddffff com.apple.print.PrintingCocoaPDEs 4.6 (163.10) /System/Library/Frameworks/Carbon.framework/Versions/A/Frameworks/Print.framework/Versions/A/Plugins/PrintingCocoaPDEs.bundle/Contents/MacOS/PrintingCocoaPDEs 0x7f05000 - 0x7f39fff com.epson.ijprinter.pde.PrintSetting.EP0827MSA 6.36 /Library/Printers/EPSON/InkjetPrinter/PrintingModule/EP0827MSA_Core.plugin/Contents/PDEs/PrintSetting.plugin/Contents/MacOS/PrintSetting 0x7f49000 - 0x8044fff com.epson.ijprinter.IJPFoundation 6.54 /Library/Printers/EPSON/InkjetPrinter/Libraries/IJPFoundation.framework/Versions/A/IJPFoundation 0x809a000 - 0x80cdfff com.epson.ijprinter.pde.ColorManagement.EP0827MSA 6.36 /Library/Printers/EPSON/InkjetPrinter/PrintingModule/EP0827MSA_Core.plugin/Contents/PDEs/ColorManagement.plugin/Contents/MacOS/ColorManagement 0x80dd000 - 0x8110fff com.epson.ijprinter.pde.ExpandMargin.EP0827MSA 6.36 /Library/Printers/EPSON/InkjetPrinter/PrintingModule/EP0827MSA_Core.plugin/Contents/PDEs/ExpandMargin.plugin/Contents/MacOS/ExpandMargin 0x8120000 - 0x8153fff com.epson.ijprinter.pde.ExtensionSetting.EP0827MSA 6.36 /Library/Printers/EPSON/InkjetPrinter/PrintingModule/EP0827MSA_Core.plugin/Contents/PDEs/ExtensionSetting.plugin/Contents/MacOS/ExtensionSetting 0x8163000 - 0x8196fff com.epson.ijprinter.pde.DoubleSidePrint.EP0827MSA 6.36 /Library/Printers/EPSON/InkjetPrinter/PrintingModule/EP0827MSA_Core.plugin/Contents/PDEs/DoubleSidePrint.plugin/Contents/MacOS/DoubleSidePrint 0x81a6000 - 0x81bffff com.apple.print.PrintingTiogaPDEs 4.6 (163.10) /System/Library/Frameworks/Carbon.framework/Frameworks/Print.framework/Versions/A/Plugins/PrintingTiogaPDEs.bundle/Contents/MacOS/PrintingTiogaPDEs 0x838f000 - 0x8397fff com.apple.print.converter.plugin 4.5 (163.8) /System/Library/Printers/CVs/Converter.plugin/Contents/MacOS/Converter 0x78e00000 - 0x78e07fff libLW8Utils.dylib /System/Library/Printers/Libraries/libLW8Utils.dylib 0x79200000 - 0x7923ffff libLW8Converter.dylib /System/Library/Printers/Libraries/libLW8Converter.dylib 0x8fe00000 - 0x8fe52fff dyld 46.16 /usr/lib/dyld 0x90000000 - 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0x942b9fff com.apple.audio.toolbox.AudioToolbox 1.4.7 /System/Library/Frameworks/AudioToolbox.framework/Versions/A/AudioToolbox 0x9430c000 - 0x9430cfff com.apple.audio.units.AudioUnit 1.4 /System/Library/Frameworks/AudioUnit.framework/Versions/A/AudioUnit 0x9430e000 - 0x944cefff com.apple.QuartzCore 1.4.12 /System/Library/Frameworks/QuartzCore.framework/Versions/A/QuartzCore 0x94518000 - 0x94555fff libsqlite3.0.dylib /usr/lib/libsqlite3.0.dylib 0x9455d000 - 0x945adfff libGLImage.dylib /System/Library/Frameworks/OpenGL.framework/Versions/A/Libraries/libGLImage.dylib 0x945b6000 - 0x945cffff com.apple.CoreVideo 1.4.2 /System/Library/Frameworks/CoreVideo.framework/Versions/A/CoreVideo 0x9477d000 - 0x9478cfff libCGATS.A.dylib /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/CoreGraphics.framework/Versions/A/Resources/libCGATS.A.dylib 0x94794000 - 0x947a1fff libCSync.A.dylib /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/CoreGraphics.framework/Versions/A/Resources/libCSync.A.dylib 0x947a7000 - 0x947c6fff libPDFRIP.A.dylib /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/CoreGraphics.framework/Versions/A/Resources/libPDFRIP.A.dylib 0x947e7000 - 0x94800fff libRIP.A.dylib /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/CoreGraphics.framework/Versions/A/Resources/libRIP.A.dylib 0x94807000 - 0x94b3afff com.apple.QuickTime 7.6.4 (1327.73) /System/Library/Frameworks/QuickTime.framework/Versions/A/QuickTime 0x94c22000 - 0x94c93fff libstdc++.6.dylib /usr/lib/libstdc++.6.dylib 0x94e09000 - 0x94f39fff com.apple.AddressBook.framework 4.0.6 (490) /System/Library/Frameworks/AddressBook.framework/Versions/A/AddressBook 0x94fcc000 - 0x94fdbfff com.apple.DSObjCWrappers.Framework 1.1 /System/Library/PrivateFrameworks/DSObjCWrappers.framework/Versions/A/DSObjCWrappers 0x94fe3000 - 0x95010fff com.apple.LDAPFramework 1.4.1 (69.0.1) /System/Library/Frameworks/LDAP.framework/Versions/A/LDAP 0x95017000 - 0x95027fff libsasl2.2.dylib /usr/lib/libsasl2.2.dylib 0x9502b000 - 0x9505afff libssl.0.9.7.dylib /usr/lib/libssl.0.9.7.dylib 0x9506a000 - 0x95087fff libresolv.9.dylib /usr/lib/libresolv.9.dylib 0x9acff000 - 0x9ad1dfff com.apple.OpenTransport 2.0 /System/Library/PrivateFrameworks/OpenTransport.framework/OpenTransport 0x9ad98000 - 0x9ad99fff com.apple.iokit.dvcomponentglue 1.7.9 /System/Library/Frameworks/DVComponentGlue.framework/Versions/A/DVComponentGlue 0x9b1db000 - 0x9b1f2fff libCFilter.A.dylib /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/CoreGraphics.framework/Versions/A/Resources/libCFilter.A.dylib 0x9c69b000 - 0x9c6bdfff libmx.A.dylib /usr/lib/libmx.A.dylib 0xeab00000 - 0xeab25fff libConverter.dylib /System/Library/Printers/Libraries/libConverter.dylib Model: PowerMac3,1, BootROM 4.2.8f1, 1 processors, PowerPC G4 (3.3), 1.3 GHz, 2 GB Graphics: ATI Radeon 7500, ATY,RV200, AGP, 32 MB Memory Module: DIMM0/J21, 512 MB, SDRAM, PC133-333 Memory Module: DIMM1/J22, 512 MB, SDRAM, PC133-333 Memory Module: DIMM2/J23, 512 MB, SDRAM, PC133-333 Memory Module: DIMM3/J24, 512 MB, SDRAM, PC133-333 Modem: Spring, UCJ, V.90, 3.0F, APPLE VERSION 0001, 4/7/1999 Network Service: Built-in Ethernet, Ethernet, en0 PCI Card: SeriTek/1V2E2 v.5.1.3,11/22/05, 23:47:18, ata, SLOT-B PCI Card: pci-bridge, pci, SLOT-C PCI Card: firewire, ieee1394, 2x8 PCI Card: usb, usb, 2x9 PCI Card: usb, usb, 2x9 PCI Card: pcie55,2928, 2x9 PCI Card: ATTO,ExpressPCIPro, scsi, SLOT-D Parallel ATA Device: MATSHITADVD-ROM SR-8585 Parallel ATA Device: IOMEGA ZIP 100 ATAPI USB Device: Hub, Up to 12 Mb/sec, 500 mA USB Device: Hub, Up to 12 Mb/sec, 500 mA USB Device: USB2.0 Hub, Up to 12 Mb/sec, 500 mA USB Device: iMic USB audio system, Griffin Technology, Inc, Up to 12 Mb/sec, 500 mA USB Device: USB Storage Device, Generic, Up to 12 Mb/sec, 500 mA USB Device: USB2.0 MFP, EPSON, Up to 12 Mb/sec, 500 mA USB Device: DYMO LabelWriter Twin Turbo, DYMO, Up to 12 Mb/sec, 500 mA USB Device: USB 2.0 CD + HDD, DMI, Up to 12 Mb/sec, 500 mA USB Device: USB2.0 Hub, Up to 12 Mb/sec, 500 mA USB Device: USB2.0 Hub, Up to 12 Mb/sec, 500 mA USB Device: iMate, USB To ADB Adaptor, Griffin Technology, Inc., Up to 1.5 Mb/sec, 500 mA USB Device: Hub in Apple Pro Keyboard, Alps Electric, Up to 12 Mb/sec, 500 mA USB Device: Griffin PowerMate, Griffin Technology, Inc., Up to 1.5 Mb/sec, 100 mA

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  • Introducing AutoVue Document Print Service

    - by celine.beck
    We recently announced the availability of our new AutoVue Document Print Service products. For more information, please read the article entitled Print Any Document Type with AutoVue Document Print Services that was posted on our blog. The AutoVue Document Print Service products help address a trivial, yet very common challenge: printing and batch printing documents. The AutoVue Document Print Service is a Web-Services based interface, which allows developers to complement their print server solutions by leveraging AutoVue's printing capabilities within broader enterprise applications like Asset Lifecycle Management, Product Lifecycle Management, Enterprise Content Management solutions, etc. This means that you can leverage the AutoVue Document Print Service products as part of your printing solution to automate the printing of virtually any document type required in any business process. Clients that consume AutoVue's Document Print Service can be written in any language (for example Java or .NET) as long as they understand Web Services Description Language (WSDL) and communicate using Simple Object Access Protocol (SOAP). The print solution consists of three main components, as described in the diagram below: a print server (not included in the AutoVue Document Print Service offering) that will interact with your application to identify the files that need to be printed, the printer to send each file, as well as the print options needed for each file (paper size, page orientation, etc), and collate the print job requests. The print server will also take care of calling the AutoVue Document Print Service to perform the actual printing. The AutoVue Document Print Services send files to a printer for printing. The AutoVue Document Print Service products leverage AutoVue's format- and platform agnostic technology to let you print/batch virtually any type of files, without requiring the authoring application installed on your machine. and Printers As shown above, you can trigger printing from your application either programmatically through automated business processes or manually through human interaction. If documents that need to be printed from your application are stored inside a content repository/Document Management System (DMS) such as Oracle Universal Content Management System (UCM), then the Print Server will need to identify the list of documents and pass the ID of each document to the AutoVue DPS to print. In this case, AutoVue DPS leverages the AutoVue VueLink integration (note: AutoVue VueLink integrations are pre-packaged AutoVue integrations with most common enterprise systems. Check our Website for more information on the subject) to fetch documents out of the document management system for printing. In lieu of the AutoVue VueLink integration, you can also leverage the AutoVue Integration Software Development Kit (iSDK) to build your own connector. If the documents you need to print from your application are not stored in a content management system, the Print Server will need to ensure that files are made available to the AutoVue Document Print Service. The Print Server could for example fetch the files out of your application or an extension to the application could be developed to fetch the files and make them available to the AutoVue DPS. More information on methods to pass on file information to the AutoVue Document Print Service products can be found in the AutoVue Document Print Service Overview documentation available on the Oracle Technology Network. Related article: Any Document Type with AutoVue Document Print Services

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  • any suggestions on this css print problem

    - by user225269
    I have this code on my print.css: #header, #tae, #nav, .noprint {display: none;} width: 100%; margin: 0; float: none; In order not to display the elements within those div tags. But I don't know with the code below why it isn't cooperating. If I place the div tags on it. And then I hit the print button. I see no output. Here it is: <div id="tae"> <table border="0" align="center" cellpadding="0" cellspacing="0" class="bg1"> <tr> <td class="text1" style="height: 50px;">xd627 information management system</td> </tr> <tr> <td class="bg5"><table border="0" cellspacing="0" cellpadding="0" style="height: 62px; padding-top: 15px;"> <tr align="center"> <td><a href="userpage.php" class="link1">Homepage</a></td> <td><a href="RegStuds.php" class="link1">Database</a></td> <td><a href="#" class="link1">About</a></td> <td>&nbsp;</td> <td>&nbsp;</td> <td>&nbsp;</td> </tr> </table></td> </tr> <tr> <td valign="top" class="bg6">&nbsp;</td> </tr> <tr> <td><table width="780" border="0" cellspacing="0" cellpadding="0"> <tr valign="top"> <td width="20">&nbsp;</td> <td width="297"><table width="100%" border="0" cellspacing="0" cellpadding="0"> <tr> <td><img src="images/spacer.gif" alt="" width="30" height="30" /></td> </tr> </tr> <tr> <td class="text2"> </div> <div id="max"> <?php //some php code in here showing a mysql table. ?> </div> What's wrong with my code? Does the php script depend on the one where I put the div tag in? What do I do? All I want to show up in my page when printed is the mysql table. I'm using Universal Document Converter to simulate printing.

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  • Using Unreal 3 Engine within a .NET application

    - by bitbonk
    Now that the Unreal Development Kit for Unreal 3 engine is free I am thinking about utilizing it for an appication. Do you think it is possible to emebedd a Unreal 3 powered 3D window into a .NET (WPF or Windows Forms) and control parts of the gameobjects therein using c#? Is the engine plain c++? Or COM or is there a .NET wrapper or something?

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  • Vector math, finding coördinates on a planar between 2 vectors

    - by Will Kru
    I am trying to generate a 3d tube along a spline. I have the coördinates of the spline (x1,y1,z1 - x2,y2,z2 - etc) which you can see in the illustration in yellow. At those points I need to generate circles, whose vertices are to be connected at a later stadium. The circles need to be perpendicular to the 'corners' of two line segments of the spline to form a correct tube. Note that the segments are kept low for illustration purpose. [apparently I'm not allowed to post images so please view the image at this link] http://img191.imageshack.us/img191/6863/18720019.jpg I am as far as being able to calculate the vertices of each ring at each point of the spline, but they are all on the same planar ie same angled. I need them to be rotated according to their 'legs' (which A & B are to C for instance). I've been thinking this over and thought of the following: two line segments can be seen as 2 vectors (in illustration A & B) the corner (in illustraton C) is where a ring of vertices need to be calculated I need to find the planar on which all of the vertices will reside I then can use this planar (=vector?) to calculate new vectors from the center point, which is C and find their x,y,z using radius * sin and cos However, I'm really confused on the math part of this. I read about the dot product but that returns a scalar which I don't know how to apply in this case. Can someone point me into the right direction? [edit] To give a bit more info on the situation: I need to construct a buffer of floats, which -in groups of 3- describe vertex positions and will be connected by OpenGL ES, given another buffer with indices to form polygons. To give shape to the tube, I first created an array of floats, which -in groups of 3- describe control points in 3d space. Then along with a variable for segment density, I pass these control points to a function that uses these control points to create a CatmullRom spline and returns this in the form of another array of floats which -again in groups of 3- describe vertices of the catmull rom spline. On each of these vertices, I want to create a ring of vertices which also can differ in density (amount of smoothness / vertices per ring). All former vertices (control points and those that describe the catmull rom spline) are discarded. Only the vertices that form the tube rings will be passed to OpenGL, which in turn will connect those to form the final tube. I am as far as being able to create the catmullrom spline, and create rings at the position of its vertices, however, they are all on a planars that are in the same angle, instead of following the splines path. [/edit] Thanks!

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  • A polygon creation program, adjacent face ignoring not working right. Any solutions?

    - by user292767
    I'm working on a simple program that converts a 3d array into a polygon structure similar to voxels. It reads the array and creates cubes for positions with a value and checks adjacent directions (North,south,east,west,up,down) for a null value before setting up a cube's face. A link that displays the full code is below, written in GLBasic. Some snapshots to show you whats up. link text

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  • Is it possible to convert text to shape in VML /canvas/SVG ?

    - by est
    Hello, I need to display a text in 3D using vml/canvas/svg and do some transformation to the shape of the text like the effect of Ctrl+T in photoshop, even align a line of text to a curve, is there a way to convert text to shape first? The only thing close is getImageData() in firefox which is not ideal but OK. Any better methods? Using browser-specific hacks or voodoo is OK, but no Flash please :)

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  • Does OpenGL ES support environment shaders?

    - by Soviut
    I want to make metallic 3d object that appears to be reflective. I want to accomplish this using an environment shader that uses either a sphere or cube map that I can assign an image or texture as the "reflection" source. Does OpenGL ES on the iPhone support this in any versions?

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  • How to get visible size of DisplayObject with perspective projection

    - by Ain
    The following is entirely a math question. As we know, PerspectiveProjection delivers perspective transformations in 3D represented by the interdependent values of fieldOfView and focalLength according to the following formula: focalLength = stageWidth/2 * (cos(fieldOfView/2) / sin(fieldOfView/2) Bjørn Gunnar Staal has prepared a good image to illustrate the situation. Q: How to get the visible on-screen size of the DisplayObject (Cube on the above-linked image) to which PerspectiveProjection has been applied?

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  • What language to use for developing a tiled map editor?

    - by Tamir
    Hello. I'm working on a 2D tiles-based games mixing 3D models, which I achieved using OpenGL and C++. I would like to know what language should I use for creating a map editor, it needs to be easy-to-use and with a form designer or something alike, and with an easily embedded rendering engine.

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  • Easiest way to position camera in XNA?

    - by DMan
    Everytime I load my model into XNA, I can usually see it far off in the distance. When I change some parameters and make it zoom up close, 10/10 times it's rotated funny and I'm set with the task of rotating it. Is there any easy way to do it except by experimenting? Or am I exporting it wrong (using Blender)? Is there any value I should set the objects in my 3d scene to be before exporting it so they appear 'upright'?

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  • Projection on a plane using a 2*3 matrix

    - by leipäjuusto
    Hello, I can easily draw the projection of a 3D set of points onto the plane with normal vector (1,1,1), by using the matrix (-sqrt(3)/2 sqrt(3)/2 0) (-1/2 -1/2 1). I want to do the same thing, but for a projection onto an arbitrary plane with normal vector (a,b,c) instead of (1,1,1). How to find the matrix? Thanks in advance!

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  • resampling a series of points

    - by clamp
    hello, i have an array of points in 3d (imagine the trajectory of a ball) with X samples. now, i want to resample these points so that i have a new array with positions with y samples. y can be bigger or smaller than x but not smaller than 1. there will always be at least 1 sample. how would an algorithm look like to resample the original array into a new one? thanks!

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  • Animation cycles in 3ds max 2010

    - by user22902
    Hello, I'm new to animation. I have Max 2010. Basically I have a ball and it has keyframes where it bounces and moves 15 units forward I want a way to be able to add this animation as many times as I want so it bounces and always moves 15 more units. When I shift drag my keyframes, the ball moves 15 units, then quickly goes back and moves the same 15 units. I want it to be like a bip file where it can be added relative to the current position. (Essentially creating a generic ball bounce). Thanks

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  • Cinema4D XML scene not rendering texture

    - by George Profenza
    I exported a basic Cinema4D scene as XML (File Export Cinema 4D XML) then opened up the xml in Cinema4D and it looses the reference to the texture applied. If I open up the original c4d file and render it I can see my texture applied. If I open up the exported xml file and render it the texture is missing. Any way to get around that ?

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  • PNG alpha rendered as black in Blender

    - by Camilo Martin
    I'm a Blender novice, so this is probably easy to fix. When I use a transparent PNG as a texture in Blender, the parts that should be transparent are rendered as black. This is especially confusing since in the material preview it looks as if the material would indeed be transparent. Here's a screenshot: This is the test texture, and in the right on top of a checkerboard:                        Here is the .blend file in case you want to check it:                                                      

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