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  • How to discriminate commented code and documentation comments

    - by linquize
    After using version control tools, it is no longer necessary to comment out old code. However, some team members still comment out old code. Therefore, I want to clean them up. I want to mark commented lines which are really comments / documentation, so that every time I do not need to re-read all commented regions. The unmarked lines left are new commented code. How do I achieve this? Any existing tools or need to write on my own? Similar concept: in git, we have 'partial commit' to select some lines to commit. However, the lines marked in 'partial commit' is valid once only.

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  • Unity3D: default parameters in C# script

    - by Heisenbug
    Accordingly to this thread, it seems that default parameters aren't supported by C# script in Unity3D environment. Declaring an optional parameter in a C# scirpt makes Mono Ide complaint about it: void Foo(int first, int second = 10) // this line is marked as wrong inside Mono IDE Anyway if I ignore the error message of Mono and run the script in Unity, it works without notify any error inside Unity Console. Could anyone clarify a little bit this issue? Particularly: Are default parameters allowed inside C# scripts? If yes, are they supported by all platforms? Why Mono complains about them if the actually works?

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  • How to Comment Out and Uncomment Lines in a Configuration File

    - by Chris Hoffman
    You may have seen instructions that tell you to “uncomment” or “comment out” lines in a configuration or source code file. This is a simple process, but may not be self-explanatory to people that don’t understand the file’s structure. The interpreter ignores lines marked as comments, which are only to aid humans in understanding the file. Because of this, comments can be used to disable or enable configuration options in configuration files. How to Use an Xbox 360 Controller On Your Windows PC Download the Official How-To Geek Trivia App for Windows 8 How to Banish Duplicate Photos with VisiPic

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  • Multiple domain with one host - SEO pov

    - by Swing Magic
    Lets say i currently have mycompanyname.com domain. and after several time i found that its very hard to hit top of serp. after searching i find there is domain that match with one of my keyword. i build website with 2 language. and im able to assign both of url with different language. my question, impact with SEO? it will have a load of duplicated content between those domain (image video etc). im afraid one of my website will have marked as plagiarist because many of content will be same. anyone experience the same condition? Thank you!

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  • manage spam and catchalls on google apps?

    - by acidzombie24
    I use google apps as my email system for my website. I have a catch all which fowards mail to some_account which forwards mail to my peronal account bc its rare to receive mail on my sites. Problem is emails that are caught by the catch all ALWAYS goes to junk. Junk emails are never forwarded so i dont receive them in my main gmail account thus i dont receive emails sent to the wrong [email protected]. So i wrote a filter that on my catch_all_user to never send to spam, which worked as i get those emails. But on my main account those emails dont show up as spam/junk. How do i get it forwarding but still marked as spam so its in its own junk folder instead of mixed up in my real mail?

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  • How to disable three finger gestures on touchpad?

    - by oznah
    I am using 12.04 on a macbook pro. Everything works really well. I want to disable 3 finger gestures. It is way to easy to accidentally drag/move a window(3 finger gesture) while scrolling(2 finger gesture) when using a touchpad. I found this answer on ask ubuntu. It was marked answered but it is not. The functionality is still there. All this recommendation does is disable the drag marks on the window. This may be tricky because I want to disable 3 finger gestures but not 2 finger gestures. (ie I don't want to disable touchpad gestures all together)

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  • How to make a link to a .desktop [Desktop Entry] file

    - by Gonzalo
    I made a link on my Desktop to the launcher file "Compiz" in /usr/share/applications/. When I try to execute it I get: "The application launcher "Link to compiz.desktop" has not been marked as trusted. If you do not know the source of this file, launching it may be unsafe." So my question is how to make such a launcher on my Desktop? Otherwise, what kind of file are these [Desktop Entry] files and how can they be executed (by double clicking on them) if they have permissions such as: -rw-r--r-- 1 root root 396 2010-12-17 15:23 compiz.desktop

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  • What are the real life implications for an Apache 2 license?

    - by Duopixel
    I want to use SVG Edit for project. This software is distributed under the Apache 2 license. I've seen that: all copies, modified or unmodified, are accompanied by a copy of the licence all modifications are clearly marked as being the work of the modifier all notices of copyright, trademark and patent rights are reproduced accurately in distributed copies the licensee does not use any trademarks that belong to the licensor Do these pertain to the code or should I display the license somewhere in the GUI? The orignal software displays a "powered by SVG Edit", is it ok if I remove this? And most importantly: what is the correct etiquette for doing this? I don't want to be an asshole, but at the same time I want to simplify the UI as much as possible and removing the link will be part of it if it's not considered rude.

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  • How do I remove SUN Java and use OpenJDK instead?

    - by Adel Ramadan
    As a programmer I use java for learning to code in Netbeans. I installed Sun java 6 long time ago over openJDK that came with my ubuntu just cause it seemed more responsive... Now that oracle left the repos I wanted something easy to handle to install and uninstall, so I want to Remove completely sun java 6 from my computer and set as default OPENjdk....and openjre. I already have installed OpenJDK and OPENjre...but not marked as default. Besides I want to clean Sun java from here, dont wanna get messy ^^. Running ubuntu 11.10

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  • Changing Filename Case with TortoiseSVN on Windows [migrated]

    - by Brad Turner
    I've been working on a development project using a Windows machine as a test server. Eventually, I'd like the "live" version to end up on a Linux machine. While trying to test on the Linux machine, it became apparent that I needed to change the case of several file names as Windows was case insensitive but Linux wasn't. When I changed the file name case in Windows, TortoiseSVN recognized that the file hand changed and marked my folders appropriately. However, when I tried to commit my changes, not only did TortoiseSVN tell me that no changes had been made, but it had actually reverted all of the file name changes I had made back to their original case. My question is, is there a simple way to alter the file name case from a Windows PC and have the changes appear in my repository? I'd like to avoid any kind of delete, commit, replace, commit scenario to keep my commits tidy if possible. Thanks!

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  • How should I select continuous integration tool?

    - by DeveloperDon
    I found this cool comparison table for integration servers on Wikipedia, but I am a little uncertain how to rank the tools vs. my needs and interests. The chart itself seems to have a lot of boxes marked unknown, so if you are comfortable updating it on Wikipedia, that could be great too. Are there a few top performing products so I can quickly narrow down to four or five options? Which products seems to have the largest user communities and most ongoing enhancements and integration with new tools? Are the open source offerings best, or are there high quality tools that can be a great deal for a single user at home? Will use of multiple systems (primary desktop, local only home network server, personal and work notebooks, multiple virtual machines spread across all) create problems and how can they be managed?

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  • What is the intention behind asking weight of plane?

    - by AKS
    I was asked this question "How would you find weight of Aeroplane" in an interview and I am not sure why this question was one of the two question asked in the interview. I tried to answer it using all possible ways but could not give the correct answer.(found the correct answer after google search) How much such questions decide your selection in the interview? Here was my approach: 1. If measurement of plane is given then i will calculate volume and multiply by density, will consider fuel weight plus other dead weight. 2. Using water displacement method if i can put plane in water and somehow measure how much water is displaced. But found using google search that right approach was to put place on a ship and mark the level of water on the hull, then remove plane and then ship will go up. And start putting weight on the ship till marked hull reaches the water level.

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  • Cannot set Chrome as default browser

    - by user1951615
    This has been asked before but there is no answer that works for me. The last answer I saw said to use System Settings. If I look there (Details, Default applications, Web), it says that Chrome IS my default browser. But every time I launch Chrome, it asks me again. If I look within Chrome under Settings, Default Browser, it says that it is not the default browser. There is a large button marked "Make Google Chrome the default browser" but, as someone else as already reported, this button has no effect. I am on the stable channel for Chrome. I tried making a comment to the existing thread but was unable to. That is why I am asking as a new question.

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  • IDirect3DDevice9Ex and D3DPOOL_MANAGED?

    - by bluescrn
    So I wanted to switch to IDirect3DDevice9Ex, purely for the SetFrameLatency function, as fullscreen vsynced D3D seemed to produce noticable input lag. But then it tells me 'ha ha ha! now you can't use D3DPOOL_MANAGED!': Direct3D9: (ERROR) :D3DPOOL_MANAGED is not valid with IDirect3DDevice9Ex Is this really as unpleasant as it looks (when you're relying quite heavily on managed resources) - or is there a simple solution? If it really does mean manual management of everything (reloading all static textures, VBs, and IBs on a device reset), is it worth the hassle, will IDirect3DDevice9Ex bring enough benefit to make it worth writing a new resource manager? Starting to think I must be doing something wrong, due to this: Direct3D9: (ERROR) :Lock is not supported for textures allocated with POOL_DEFAULT unless they are marked D3DUSAGE_DYNAMIC. So if I put my (static) textures in POOL_DEFAULT, they need flagging as D3DUSAGE_DYNAMIC, just because I lock them once to load the data in?

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  • Nautilus tags/labels/marks/emblems for directories

    - by madox2
    Is there any way how to mark folders or files with tags(or labels or whatever) in Nautilus? It would be nice to sort marked folders or files through this tags. I am familiar with emblems but I cant sort through it and its complicated to assign emblem to folder(3 clicks at least). Especially my first idea was to mark folders in my Movie directory with tags seen, not seen, must see, and so on. Then I realized it would be useful in any other workspace with any custom tags... Is there any nautilus extension for this? Or any other file manager which can do this?

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  • Whenever I try to remove a Debian package I receive an Error

    - by Brenton Horne
    Whenever I type into the terminal the command: sudo dpkg -r '/home/brentonhorne/Downloads/virtualbox.deb' I receive the error: dpkg: error: --remove needs a valid package name but '/home/brentonhorne/Downloads/virtualbox.deb' is not: illegal package name in specifier '/home/brentonhorne/Downloads/virtualbox.deb': must start with an alphanumeric character Type dpkg --help for help about installing and deinstalling packages [*]; Use `dselect' or `aptitude' for user-friendly package management; Type dpkg -Dhelp for a list of dpkg debug flag values; Type dpkg --force-help for a list of forcing options; Type dpkg-deb --help for help about manipulating *.deb files; Options marked [*] produce a lot of output - pipe it through `less' or `more' ! How do I get around this problem?

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  • How to SET TIMING ON for parallel upgrades to 12c?

    - by Mike Dietrich
    Have you asked yourself how to get timings in an Oracle Database 12c upgrade for all statements? When you run the parallel upgrade via catctl.pl, the parallel upgrade Perl driving script in Oracle Database 12c, you may also want to get timings written in your logfile during execution. As catctl.pl does not offer an option yet the best way to achieve this is to edit the catupses.sql script in $ORACLE/rdbms/admin as this script will get called all time over and over again throughout all steps of theupgrade run. Just add these lines marked in RED to catupses.sql and start your upgrade: Rem =============================================Rem Call Common session settingsRem =============================================@@catpses.sql Rem =============================================Rem  Set Timing On during the UpgradeRem =============================================SET TIMING ON; Rem =============================================Rem Turn off PL/SQL event used by APPSRem =============================================ALTER SESSION SET EVENTS='10933 trace name context off'; -Mike PS: This may become the default in a future patch set

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  • What is a correct step by step logic of exporting scene with baked occlusion for loading it at runtime?

    - by myWallJSON
    I wonder what is a correct step by step logic of exporting scene with baked occlusion (Culling data) for loading that scene at runtime (on fly from the internet for example))? So currently my plan looks like this: I create prefabs Place them onto my scene (into Hierarchy) (say create 20 buffolows and some hourses and some buildings) Create empty prefab and drag all my scene objects from hierarchy onto it Export prefab So generally I put all my scene objects into one large prefab and export it but it seems that all objects that were marked as static get this property turned off when loading them at runtime and so no Frustrum Culling, and no Occlusion culling happens. So I wonder what is a correct way of exporting Sceen + Objecrts + Occlusion (and onther culing) data for future load of such scene at runtime? I wonder about current 3.5.2 Pro and future 4 Pro versions of U3D.

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  • How are generics implemented?

    - by greenoldman
    This is the question from compiler internals perspective. I am interested in generics, not templates (C++), so I marked the question with C#. Not Java, because AFAIK the generics in both languages differ in implementations. When I look at languages w/o generics it is pretty straightforward, you can validate the class definition, add it to hierarchy and that's it. But what to do with generic class, and more importantly how handle references to it? How to make sure that static fields are singular per instantiations (i.e. each time generic parameters are resolved). Let's say I see a call: var x = new Foo<Bar>(); Do I add new Foo_Bar class to hierarchy? Update: So far I found only 2 relevant posts, however even they don't go into much details in sense "how to do it by yourself": http://www.jprl.com/Blog/archive/development/2007/Aug-31.html http://www.artima.com/intv/generics2.html

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  • Java: Reflection Packet Builder using getField()

    - by Matchlighter
    So I just finished writing a packet builder that dynamically loads data into a data stream which is then sent out. Each builder operates by finding fields in its class (and its superclasses) that are marked with an @data annotation. Upon finishing the builder, I remembered that getFields() does not return in "any specific order". I quite like my builder because it allows for quite simple, yet hard-typed packets. Could this implementation be a problem? What would be the best next step to keep the simplicity - do alphabetical sorting of fields?

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  • Bug Tracking Etiquette - Necromancy or Duplicate?

    - by Shauna
    I came across a really old (2+ years) feature request issue in a bug tracker for an open source project that was marked as "resolved (won't fix)" due to the lack of tools required to make the requested enhancement. In the time elapsed since that determination was made, new tools have been developed that would allow it to be resolved, and I'd like to bring that to the attention of the community for that application. However, I'm not sure as to what the generally accepted etiquette is for bug tracking in cases like this. Obviously, if the system explicitly states to not duplicate and will actively mark new items as duplicates (much in the way the SE sites do), then the answer would be to follow what the system says. But what about when the system doesn't explicitly say that, or a new user can't easily find a place that says with the system's preference is? Is it generally considered better to err on the side of duplication or necromancy? Does this differ depending on whether it's a bug or a feature request?

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  • sbackup: can not mount FTP automatically

    - by ledy
    In the sbackup configuration GUI i set the ftp://user:pw@online/storage and it's marked as successfully connected. After daily backup time, I checked the ftp and it was empty. In the error mail it says: Error in _do_mount: volume doesn't implement mount [ERROR_NOT_SUPPORTED - Operation not supported for the current backend.] Unable to mount: volume doesn't implement mount File access manager not initialized When restarting the sbackup GUI, it is no longer connected to the ftp and i have to click the button again to connect the remote directory - although it still knows my user/pw. How to save this permanently?

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  • What functional language is most suited to create games with?

    - by Ricket
    I have had my eye on functional programming languages for a while, but am hesitating to actually get into them. But I think it's about time I at least starting glancing that direction to make sure I'm ready for anything. I've seen talk of Haskell, F#, Scala, and so on. But I have no clue the differences between the languages and their communities, nor do I particularly care; except in the context of game development. So, from a game development standpoint, which functional programming language has the most features suited for game programming? For example, are there any functional game development libraries/engines/frameworks or graphics engines for functional languages? Is there a language that handles certain data structures which are commonly used in game development better? Bottom line: what functional programming language is best for functional game programming, and why? I believe/hope this question will declare a clear best language therefore I haven't marked it CW despite its subjective tendency.

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  • How does "rm" on a NTFS filesystem differs from Window's own implementation?

    - by DavideRossi
    I have an external USB disk with an NTFS filesystem on it. If I remove a file from Windows and I run one of the several "undelete" utilities (say, TestDisk) I can easily recover the file (because "it's still there but it's marked as deleted"). If I remove the file from Linux no utility (unless I use a deep-search signature-based one) can recover the file. Why? How is unlink implemented in Linux's NTFS file system code? It looks like it does not just "mark it as undeleted" but it wipes away some on-disk structure, is this the case?

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  • Deprecated vs. Denigrated in JavaDoc?

    - by jschoen
    In the JavaDoc for X509Certificate getSubjectDN() it states: Denigrated, replaced by getSubjectX500Principal(). I am used to seeing Deprecated in the for methods that should not be used any longer, but not Denigrated. I found a bug report about this particular case where it was closed with comment: This isn't a bug. "Deprecated" is meant to be used only in serious cases. When we are using a method that is Deprecated, the general suggested action is to stop using the method. So what is the suggested action when a method is marked as Denigrated?

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