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  • How to use a object whose copy constructor and copy assignment is private?

    - by coanor
    In reading TCPL, I got a problem, as the title refered, and then 'private' class is: class Unique_handle { private: Unique_handle& operator=(const Unique_handle &rhs); Unique_handle(const Unique_handle &rhs); public: //... }; the using code is: struct Y { //... Unique_handle obj; }; and I want to execute such operations: int main() { Y y1; Y y2 = y1; } although, these code are come from TCPL, but I still can not got the solution... Can anybody help me, appreciate.

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  • Legality Of Re-Implementing An Existing API (e.g. GNU implementing the UNIX APIs)

    - by splicer
    I've often wondered about this. I'm not looking for legal advice, just casual opinions ;) If some company publishes an API on the web for their closed-source library, would it be legal for another party to release an open-source implementation of that API? Are function declarations considered source code? Take GNU implementing the UNIX APIs, for example. The UNIX standard gives the following function declaration and defines its required behaviour in English: char * mktemp(char *template); Now, consider an API that lists and declares and describes several thousand (more much complex) functions, enums, etc.; an API which defines a solution to a non-trival set of problems. If an open-source project publishes C headers that copy (verbatim) the function definitions contained in the closed-source company's published API, doesn't that violate some sort copyright law?

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  • grdb not working variables

    - by stupid_idiot
    hi, i know this is kinda retarded but I just can't figure it out. I'm debugging this: xor eax,eax mov ah,[var1] mov al,[var2] call addition stop: jmp stop var1: db 5 var2: db 6 addition: add ah,al ret the numbers that I find on addresses var1 and var2 are 0x0E and 0x07. I know it's not segmented, but that ain't reason for it to do such escapades, because the addition call works just fine. Could you please explain to me where is my mistake? I see the problem, dunno how to fix it yet though. The thing is, for some reason the instruction pointer starts at 0x100 and all the segment registers at 0x1628. To address the instruction the used combination is i guess [cs:ip] (one of the segment registers and the instruction pointer for sure). The offset to var1 is 0x10 (probably because from the begining of the code it's the 0x10th byte in order), i tried to examine the memory and what i got was: 1628:100 8 bytes 1628:108 8 bytes 1628:110 <- wtf? (assume another 8 bytes) 1628:118 ... whatever tricks are there in the memory [cs:var1] points somewhere else than in my code, which is probably where the label .data would usually address ds.... probably.. i don't know what is supposed to be at 1628:10 ok, i found out what caused the assness and wasted me whole fuckin day. the behaviour described above is just correct, the code is fully functional. what i didn't know is that grdb debugger for some reason sets the begining address to 0x100... the sollution is to insert the directive ORG 0x100 on the first line and that's the whole thing. the code was working because instruction pointer has the right address to first instruction and goes one by one, but your assembler doesn't know what effective address will be your program stored at so it pretty much remains relative to first line of the code which means all the variables (if not using label for data section) will remain pointing as if it started at 0x0. which of course wouldn't work with DOS. and grdb apparently emulates some DOS features... sry for the language, thx everyone for effort, hope this will spare someone's time if having the same problem... heheh.. at least now i know the reason why to use .data section :))))

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  • help me with xor encryption in c#

    - by x86shadow
    I wrote this code in c# to encrypt a text with a key : using System; using System.Linq; using System.Collections.Generic; using System.Text; namespace ENCRYPT { class XORENC { private static int Bin2Dec(string num) { int _num = 0; for (int i = 0; i < num.Length; i++) { _num += (int)Math.Pow(2, num.Length - i - 1) * int.Parse(num[i].ToString()); } return _num; } private static string Dec2Bin(int num) { if (num < 2) return num.ToString(); return Dec2Bin(num / 2) + (num % 2).ToString(); } public static string StrXor(string str, string key) { string _str = ""; string _key = ""; string _dec = ""; string _temp = ""; for (int i = 0; i < str.Length; i++) { _temp = Dec2Bin(str[i]); for (int j = 0; j < 8 - _temp.Length + 1; j++) { _temp = '0' + _temp; } _str += _temp; } for (int i = 0; i < key.Length; i++) { _temp = Dec2Bin(key[i]); for (int j = 0; j < 8 - _temp.Length + 1; j++) { _temp = '0' + _temp; } _key += _temp; } while (_key.Length < _str.Length) { _key += _key; } if (_key.Length > _str.Length) _key = _key.Substring(0, _str.Length); for (int i = 0; i < _str.Length; i++) { if (_str[i] == _key[i]) { _dec += '0'; } else { _dec += '1'; } } _str = ""; for (int i = 0; i < _dec.Length; i = i + 8) { char _chr = (char)0; _chr = (char)Bin2Dec(_dec.Substring(i, 8)); _str += _chr; } return _str; } } } the problem is that I always get error when I want to decrypt an encryted text with this code. see the example below for more info : string enc_text = ENCRYPT.XORENC("abc","a"); //enc_text = " ??" string dec_text = ENCRYPT.XORENC(enc_text,"a"); //ERROR any one can help ?

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  • Difference between debug and release.

    - by atch
    Why when I'm debugging in debug mode everything in code below works as suppose to but when I switch to release I'm getting strange result? void say_hello(int argc, char* argv[])//In release mode argc has different values from 124353625 to 36369852 <include iostream> { std::cout << "In say_hello()\n"; } int main(int argc, char* argv[]) { say_hello(3,argv);//when instead of literal I enter "argc" everything is ok. return 0; } Thanks for help.

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  • some verd problems in qt

    - by prabhakaran
    I am very new to qt, So whatever I facing is either errors or problems. Here goes some of them, 1)Just try to install it in VisualStudio, you will got enough for the day. 2)After you installed it as a separate qt(without embedding it inside visual studio).Open a c++ file in qt, = then you won't get any option to compile it. 3)Create a empty qt4 project like below #include<iostream> using namespace std; int main(int a,char * argv[]) { } Then build it, you will get a error like this C:\qt-greenhouse\Trolltech\Code_less_create_more\Trolltech\Code_less_create_more\Troll\4.6\qt\src\winmain/qtmain_win.cpp:131: undefined reference to `qMain(int, char**)' Can anybody clear any of these problems to me.

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  • Unmanaged C++ instantiation question

    - by Jim Jones
    Want to verify that my understanding of how this works. Have an unmanaged C++ Class with one public instance variable: char* character_encoding; and whose only constructor is defined as: TF_StringList(const char* encoding = "cp_1252"); when I use this class in either managed or unmanaged C++, the first thing I do is declare a pointer to an object of this class: const TF_StringList * categories; Then later I instantiate it: categories = new TF_StringList(); this gives me a pointer to an object of type TF_StringList whose variable character_encoding is set to "cp_1252"; So, is all that logic valid? Jim

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  • C++ - Opening a file inside a function using fopen

    - by Josh
    I am using Visual Studio 2005 (C++). I am passing a string into a function as a char array. I want to open the file passed in as a parameter and use it. I know my code works to an extent, because if I hardcode the filename as the first parameter it works perfectly. I do notice if I look at the value as a watch, the value includes the address aside the string literal. I have tried passing in the filename as a pointer, but it then complains about type conversion with __w64. As I said before it works fine with "filename.txt" in place of fileName. I am stumped. void read(char fileName[50],int destArray[MAX_R][MAX_C],int demSize[2]) { int rows=0; int cols=0; int row=0; int col=0; FILE * f = fopen(fileName,"r"); ...

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  • How to return a string literal from a function

    - by skydoor
    Hi I am always confused about return a string literal or a string from a function. I was told that there might be memory leak because you don't know when the memory will be deleted? For example, in the code below, how to implement foo() so that make the output of the code is "Hello World"? void foo ( ) // you can add parameters here. { } int main () { char *c; foo ( ); printf ("%s",c); return 0; } Also if the return type of foo() is not void, but you can return char*, what should it be.

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  • Floating point comparison in STL, BOOST

    - by Paul
    Is there in the STL or in Boost a set of generic simple comparison functions? The one I found are always requiring template parameters, and/or instantiation of a struct template. I'm looking for something with a syntax like : if ( is_greater(x,y) ) { ... } Which could be implemented as : template <typename T> bool is_greater(const T& x, const T& y) { return x > y + Precision<T>::eps; }

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  • Accessing "Mapi32.dll" with C#. [not solved]

    - by Code Smack
    Hello, I am using VS 2008 C# Windows Application. I have this DLL Import I am trying to use. [DllImport("Mapi32.dll", PreserveSig = true)] private static extern void WrapCompressedRTFStream( [MarshalAs(UnmanagedType.Interface)] UCOMIStream lpCompressedRTFStream, uint ulflags, [MarshalAs(UnmanagedType.Interface)] out UCOMIStream lpUncompressedRTFStream ); public const uint MAPI_MODIFY = 0x00000001; public const uint STORE_UNCOMPRESSED_RTF = 0x00008000; I have a compressed string that is in CompressedRFTFormat. How do I pass the string into the WrapCompressedRTFStream? I do not understand what the method is expecting. I am trying to use it on a button. RichText1.text = WrapCompressedRTFStream(_CompressedRichText.ToString(),something,somethingelse); The first error I get is "cannot convert from 'string' to 'System.Runtime.InteropServices.UCOMIStream" I hope someone who understands this posts an answer that helps!

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  • C++ inheritance and member function pointers

    - by smh
    In C++, can member function pointers be used to point to derived (or even base) class members? EDIT: Perhaps an example will help. Suppose we have a hierarchy of three classes X, Y, Z in order of inheritance. Y therefore has a base class X and a derived class Z. Now we can define a member function pointer p for class Y. This is written as: void (Y::*p)(); (For simplicity, I'll assume we're only interested in functions with the signature void f() ) This pointer p can now be used to point to member functions of class Y. This question (two questions, really) is then: Can p be used to point to a function in the derived class Z? Can p be used to point to a function in the base class X?

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  • Why do i get segfault at the end of the application after everything's been done properly ?

    - by VaioIsBorn
    #include <string.h> #include <stdlib.h> #include <stdio.h> int main(void) { unsigned char *stole; unsigned char pass[] = "m4ak47"; printf("Vnesi password: \t"); scanf("%s", stole); if(strncmp(stole, pass, sizeof(pass)) != 0) { printf("wrong password!\n"); exit(0); } else printf("Password correct\n"); printf("some stuf here...\n\n"); return 0; } This program is working nice, but with one problem - if the password is correct then it DOES do the printing of 'some stuf here...' but it also shows me segmentation fault error at the end. Why ?

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  • setsockopt (sys/socket.h)

    - by lojin
    The prototype for setsockopt is: int setsockopt(int socket, int level, int option_name, const void *option_value, socklen_t option_len); Are the following all correct ? Which are not ? a.) int buffsize = 50000; setsockopt(s, SOL_SOCKET, SO_RCVBUF, (char *)&buffsize, sizeof(buffsize)); b.) int buffsize = 50000; setsockopt(s, SOL_SOCKET, SO_RCVBUF, (void *)&buffsize, sizeof(buffsize)); c.) char *buffsize = "50000"; setsockopt(s, SOL_SOCKET, SO_RCVBUF, buffsize, strlen(buffsize)); d.) setsockopt(s, SOL_SOCKET, SO_RCVBUF, "50000", 5);

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  • C++ : size of int, long, etc...

    - by Jérôme
    I'm looking for detailed informations regarding the size of basic C++ types. I know that it depends on the architecture (16 bits, 32 bits, 64 bits) and the compiler. But are there any standards ? I'm using Visual Studio 2008 on a 32 bit achitecture. Here is what I get : char : 1 byte short : 2 bytes int : 4 bytes long : 4 bytes float : 4 bytes double : 8 bytes I tried to find, without much success, reliable informations telling the sizes of char, short, int , long, double, float (and other types I don't think of) under different architecture and compiler.

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  • Assigning large UInt32 constants in VB.Net

    - by Kumba
    I inquired on VB's erratic behavior of treating all numerics as signed types back in this question, and from the accepted answer there, was able to get by. Per that answer: Visual Basic Literals Also keep in mind you can add literals to your code in VB.net and explicitly state constants as unsigned. So I tried this: Friend Const POW_1_32 As UInt32 = 4294967296UI And VB.NET throws an Overflow error in the IDE. Pulling out the integer overflow checks doesn't seem to help -- this appears to be a flaw in the IDE itself. This, however, doesn't generate an error: Friend Const POW_1_32 As UInt64 = 4294967296UL So this suggests to me that the IDE isn't properly parsing the code and understanding the difference between Int32 and UInt32. Any suggested workarounds and/or possible clues on when MS will make unsigned data types intrinsic to the framework instead of the hacks they currently are?

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  • PLEASE HELP JAVA/SQL question

    - by fred-ghosn
    Hello everyone, well I'm new here and I really need some help.. I want to create a table and this table's name will be inserted from a textfield. However when I run the query it's giving me an error, any help on this one? Ill paste the code here: public boolean CreateTable() { TableNumber=jTextField4.getText(); try { String password = null; String s = "CREATE TABLE '"+TableNumber+'" (Item char(50),Price char(50))"; ConnectionForOrders(); stmt = conn.createStatement(); stmt.executeUpdate(s); boolean f=false; ConnectionForOrdersclose();

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  • How to use the vtable to determine class type

    - by Alex Silverman
    I was recently on an interview for a position where C/C++ is the primary language and during one question I was told that it's possible to use the vtable to determine which class in a hierarchy a base pointer actually stores. So if, for example you have class A { public: A() {} virtual ~A() {} virtual void method1() {} }; class B : public A { public: B() {} virtual ~B() {} virtual void method1() {} }; and you instantiate A * pFoo = new B(), is it indeed possible to use the vtable to determine whether pFoo contains a pointer to an instance of A or B?

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  • segmentation fault

    - by gcc
    int num_arrays; char *p[20]; char tempc; int i=0; do { p[i]=malloc(sizeof(int)); scanf("%s",p[i]); tempc=p[i]; ++i; }while(tempc=='x'); num_arrays=atoi(p[0]); When i write num_arrays=atoi(..),gcc give me segmentation fault or memory stack is exceeded, I don't understand why it behaves like that can anyone explain, why?

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  • Sorting array of structs

    - by mrblippy
    Hi, i am having trouble making a method to sort an array of structs. i am tring to sort them in ascending order based on classcode. any help you could give would be appreciated struct unit { char classcode[4]; char *classname; }; void insertion_sort(struct unit u[], int n) { int j, p; struct unit tmp[1]; for(p = 1; p < n; p++) { tmp[0] = u[p]; for(j = p; j > 0 && (strcmp(tmp[j-1].classcode, tmp[p].classcode) > 0); j--) u[j] = u[j-1]; u[j] = tmp[0]; } }

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  • Inline function and calling cost in C

    - by Eonil
    I'm making a vector/matrix library. (GCC, ARM NEON, iPhone) typedef struct{ float v[4]; } Vector; typedef struct{ Vector v[4]; } Matrix; I passed struct data as pointer to avoid performance degrade from data copying when calling function. So I thought designed function like this: void makeTranslation(const Vector* factor, Matrix* restrict result); But, if function is inline, is there any reason to pass values as pointer for performance? Do those variables copied too? How about register and caches? inline Matrix makeTranslation(Vector factor) __attribute__ ((always_inline)); How do you think about calling costs of each cases?

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  • Hiredis waiting for message

    - by Vivek Goel
    I am using hiredis C library to connect to redis server. I am not able to figure out how to wait for new messages after subscribing to new message. My code look like: signal(SIGPIPE, SIG_IGN ); struct event_base *base = event_base_new(); redisAsyncContext *c = redisAsyncConnect("127.0.0.1", 6379); if (c->err) { /* Let *c leak for now... */ printf("Error: %s\n", c->errstr); return 1; } redisLibeventAttach(c, base); redisAsyncSetConnectCallback(c, connectCallback); redisAsyncSetDisconnectCallback(c, disconnectCallback); redisAsyncCommand(c, NULL, NULL, "SET key %b", argv[argc - 1], strlen(argv[argc - 1])); redisAsyncCommand(c, getCallback, (char*) "end-1", "GET key"); redisAsyncCommand(c, getCallback, (char*) "end-1", "SUBSCRIBE foo"); Now how to tell hiredis to wait for message on channel ?

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  • Redirecting one file to another using dub2 and strtok

    - by Sergiy Zakharov
    OK, here goes. I have to write a program, in which I need to use strtok and dup2 to redirect one file to another, but I need to also have the user to actually put the command cat < file1 file2, but not from the shell, but instead by using my program. That's why I need strtok. And the reason my program doesn't work is probably because of that, because I don't really understand how strtok works. I found a similar program on the internet, but they just take the ls command and redirect it to the file. That's it. My program is much more complicated. I mean, it would've been easier just to say in shell cat < file1 file2, but for some reason they want us to do it this way. So, anyways, here is what I have so far (here I just combined what I have found on the internet with what I already had from before. We had to do something similar but then the user would just go ls or ls -l. Very simple stuff. This is much harder, for me, at least.) #include <fcntl.h> #include <unistd.h> #include <stdio.h> #include <errno.h> #include <sys/wait.h> #include <string.h> int main() { pid_t pid; char line[256]; char *args[129]; int i; int fd; int status; char *temp; while (1) { printf(">"); if (fgets(line, 256, stdin) == 0) { exit(0); } else { pid = fork(); if (pid == 0) { i = 0; temp = strtok("<",line); while (temp != NULL) { args[i++] = temp; temp = strtok(">",line); args[i] = '\0'; } fd = open("hello", O_RDONLY); dup2(fd, STDIN_FILENO); fd = open("world", O_WRONLY|O_CREAT|O_TRUNC, S_IRWXU); dup2(fd, STDOUT_FILENO ); close(fd); execvp(args[0], args); } else { close(fd); wait(&status); } } } } Any help would be greatly appreciated.

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  • Streaming multiple TObjects to a TMemoryStream

    - by Altar
    I need to store multiple objects (most of them are TObject/non persistent) to a TMemoryStream, save the stream to disk and load it back. The objects need to be streamed one after each other. Some kind of universal container. I started to make several functions that store stuff to stream - for example function StreamReadString(CONST MemStream: TMemoryStream): string; StreamWriteString(CONST MemStream: TMemoryStream; s: string); However, it seems that I need to rewrite a lot of code. One of the many examples is TStringList.LoadFromStream that will not work so it needs to be rewritten. This is because TStringList needs to be the last object in the stream (it reads from current position to the end of the stream). Anybody knows a library that provide basic functionality like this? I am using Delphi 7 so RTTI won't help too much.

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  • Why does accessing a member of a malloced array of structs seg fault?

    - by WSkinner
    I am working through Learn C The Hard Way and am stumped on something. I've written a simplified version of the problem I am running into to make it easier to get down to it. Here is the code: #include <stdlib.h> #define GROUP_SIZE 10 #define DATA_SIZE 64 struct Dummy { char *name; }; struct Group { struct Dummy **dummies; }; int main() { struct Group *group1 = malloc(sizeof(struct Group)); group1->dummies = malloc(sizeof(struct Dummy) * GROUP_SIZE); struct Dummy *dummy1 = group1->dummies[3]; // Why does this seg fault? dummy1->name = (char *) malloc(DATA_SIZE); return 0; } when I try to set the name pointer on one of my dummies I get a seg fault. Using valgrind it tells me this is uninitialized space. Why is this?

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