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  • number of months between two dates - using boost's date

    - by MartinP
    I've used boost::gregorian::date a bit now. I can see that there are the related months & years & weeks duration types. I can see how to use known durations to advance a given date. Qu: But how can I get the difference between two dates in months (or years or weeks) ? I was hoping to find a function like: template<typename DURATION> DURATION date_diff<DURATION>(const date& d1,const date& d2); There would need to be some handling of rounding too.

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  • Hiredis waiting for message

    - by Vivek Goel
    I am using hiredis C library to connect to redis server. I am not able to figure out how to wait for new messages after subscribing to new message. My code look like: signal(SIGPIPE, SIG_IGN ); struct event_base *base = event_base_new(); redisAsyncContext *c = redisAsyncConnect("127.0.0.1", 6379); if (c->err) { /* Let *c leak for now... */ printf("Error: %s\n", c->errstr); return 1; } redisLibeventAttach(c, base); redisAsyncSetConnectCallback(c, connectCallback); redisAsyncSetDisconnectCallback(c, disconnectCallback); redisAsyncCommand(c, NULL, NULL, "SET key %b", argv[argc - 1], strlen(argv[argc - 1])); redisAsyncCommand(c, getCallback, (char*) "end-1", "GET key"); redisAsyncCommand(c, getCallback, (char*) "end-1", "SUBSCRIBE foo"); Now how to tell hiredis to wait for message on channel ?

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  • Haskell. Numbers in binary numbers. words

    - by Katja
    Hi! I need to code words into binary numbers. IN: "BCD..." OUT:1011... I have written already funktion for coding characters into siple numbers IN: 'C' OUT: 3 IN: 'c' OUT: 3 lett2num :: Char -> Int lett2num x | (ord 'A' <= ord x) && (ord x <= ord 'Z') = (ord x - ord 'A') + 1 | (ord 'a' <= ord x) && (ord x <= ord 'z') = (ord x - ord 'a') +1 num2lett :: Int -> Char num2lett n | (n <= ord 'A') && (n <= ord 'Z') = chr(ord 'A'+ n - 1) | (n <= ord 'a') && (n <= ord 'Z') = chr(ord 'A'+ n - 1) I wrote as well function for codind simple numbers into binary. num2bin :: Int->[Int] num2bin 0 = [] num2bin n | n>=0 = n `mod` 2 : (num2bin( n `div` 2)) | otherwise = error but I donw want those binary numbers to be in a list how can I get rid of the lists? Thanks

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  • How to sanely read and dump structs to disk when some fields are pointers?

    - by bp
    Hello, I'm writing a FUSE plugin in C. I'm keeping track of data structures in the filesystem through structs like: typedef struct { block_number_t inode; filename_t filename; //char[SOME_SIZE] some_other_field_t other_field; } fs_directory_table_item_t; Obviously, I have to read (write) these structs from (to) disk at some point. I could treat the struct as a sequence of bytes and do something like this: read(disk_fd, directory_table_item, sizeof(fs_directory_table_item_t)); ...except that cannot possibly work as filename is actually a pointer to the char array. I'd really like to avoid having to write code like: read(disk_df, *directory_table_item.inode, sizeof(block_number_t)); read(disk_df, directory_table_item.filename, sizeof(filename_t)); read(disk_df, *directory_table_item.other_field, sizeof(some_other_field_t)); ...for each struct in the code, because I'd have to replicate code and changes in no less than three different places (definition, reading, writing). Any DRYer but still maintainable ideas?

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  • Is there a way to use template specialization to separate new from new[]?

    - by Marlon
    I have an auto pointer class and in the constructor I am passing in a pointer. I want to be able to separate new from new[] in the constructor so that I can properly call delete or delete[] in the destructor. Can this be done through template specialization? I don't want to have to pass in a boolean in the constructor. template <typename T> class MyAutoPtr { public: MyAutoPtr(T* aPtr); }; // in use: MyAutoPtr<int> ptr(new int); MyAutoPtr<int> ptr2(new int[10]);

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  • How return a std::string from C's "getcwd" function

    - by rubenvb
    Sorry to keep hammering on this, but I'm trying to learn :). Is this any good? And yes, I care about memory leaks. I can't find a decent way of preallocating the char*, because there simply seems to be no cross-platform way. const string getcwd() { char* a_cwd = getcwd(NULL,0); string s_cwd(a_cwd); free(a_cwd); return s_cwd; } UPDATE2: without Boost or Qt, the most common stuff can get long-winded (see accepted answer)

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  • some logical error in taking up character in java

    - by Himanshu Aggarwal
    This is my code... class info{ public static void main (String[]args) throws IOException{ char gen; while(true) { //problem occurs with this while System.out.print("\nENTER YOUR GENDER (M/F) : "); gen=(char)System.in.read(); if(gen=='M' || gen=='F' || gen=='m' || gen=='f'){ break; } } System.out.println("\nGENDER = "+gen); } } This is my output... ENTER YOUR GENDER (M/F) : h ENTER YOUR GENDER (M/F) : ENTER YOUR GENDER (M/F) : ENTER YOUR GENDER (M/F) : m GENDER = m Could someone please help me understand why it is asking for the gender so many times.

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  • inline and member initializers

    - by Alexander
    When should I inline a member function and when should I use member initializers? My code is below.. I would like to modify it so I could make use some inline when appropriate and member initializers: #include "Books.h" Book::Book(){ nm = (char*)""; thck = 0; wght = 0; } Book::Book(const char *name, int thickness, int weight){ nm = strdup(name); thck = thickness; wght = weight; } Book::~Book(){ } const char* Book::name(){ return nm; } int Book::thickness(){ return thck; } int Book::weight(){ return wght; } // // Prints information about the book using this format: // "%s (%d mm, %d dg)\n" // void Book::print(){ printf("%s (%d mm, %d dg)\n", nm, thck, wght); } Bookcase::Bookcase(int id){ my_id = id; no_shelf = 0; } int Bookcase::id(){ return my_id; } Bookcase::~Bookcase(){ for (int i = 0; i < no_shelf; i++) delete my_shelf[i]; } bool Bookcase::addShelf(int width, int capacity){ if(no_shelf == 10) return false; else{ my_shelf[no_shelf] = new Shelf(width, capacity); no_shelf++; return true; } } bool Bookcase::add(Book *bp){ int index = -1; int temp_space = -1; for (int i = 0; i < no_shelf; i++){ if (bp->weight() + my_shelf[i]->curCapacity() <= my_shelf[i]->capacity()){ if (bp->thickness() + my_shelf[i]->curWidth() <= my_shelf[i]->width() && temp_space < (my_shelf[i]->width() - my_shelf[i]->curWidth())){ temp_space = (my_shelf[i]->width()- my_shelf[i]->curWidth()); index = i; } } } if (index != -1){ my_shelf[index]->add(bp); return true; }else return false; } void Bookcase::print(){ printf("Bookcase #%d\n", my_id); for (int i = 0; i < no_shelf; i++){ printf("--- Shelf (%d mm, %d dg) ---\n", my_shelf[i]->width(), my_shelf[i]->capacity()); my_shelf[i]->print(); } }

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  • UInt32 to IntPtr

    - by ffenix
    I have the following problem: public class ListenThread : SocketInvoke { [DllImport("Ws2_32", CharSet = CharSet.Auto)] public unsafe static extern UInt32 WSAWaitForMultipleEvents(UInt32 cEvents, IntPtr hEventObject, UInt32 fWaitAll, UInt32 dwTimeout, Boolean fAlertable); public void ListenConnections(NetSharedData data) { while (true) { unsafe { if (WSAWaitForMultipleEvents((UInt32)1, data.signal, (UInt32)0, (UInt32)100, false) != WSA_WAIT_TIMEOUT) { } } } } data.signal is a UInt32 how i can cast it to IntPtr?, i try: IntPtr signal = (IntPtr)data.signal; but it doesn't work because i need a pointer to data.signal (UInt32) type and not the int value as an pointer, that will make a memory exception. An C++ example of what i need: int signal = 0; int* psignal = &signal;

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  • Remove from a std::set<shared_ptr<T>> by T*

    - by Autopulated
    I have a set of shared pointers: std::set<boost::shared_ptr<T>> set; And a pointer: T* p; I would like to efficiently remove the element of set equal to p, but I can't do this with any of the members of set, or any of the standard algorithms, since T* is a completely different type to boost::shared_ptr<T>. A few approaches I can think of are: somehow constructing a new shared_ptr from the pointer that won't take ownership of the pointed to memory (ideal solution, but I can't see how to do this) wrapping / re-implementing shared_ptr so that I can do the above just doing my own binary search over the set Help!

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  • NSNotifications vs delegate for multiple instances of same protocol

    - by Brent Traut
    I could use some architectural advice. I've run into the following problem a few times now and I've never found a truly elegant way to solve it. The issue, described at the highest level possible:I have a parent class that would like to act as the delegate for multiple children (all using the same protocol), but when the children call methods on the parent, the parent no longer knows which child is making the call. I would like to use loose coupling (delegates/protocols or notifications) rather than direct calls. I don't need multiple handlers, so notifications seem like they might be overkill. To illustrate the problem, let me try a super-simplified example: I start with a parent view controller (and corresponding view). I create three child views and insert each of them into the parent view. I would like the parent view controller to be notified whenever the user touches one of the children. There are a few options to notify the parent: Define a protocol. The parent implements the protocol and sets itself as the delegate to each of the children. When the user touches a child view, its view controller calls its delegate (the parent). In this case, the parent is notified that a view is touched, but it doesn't know which one. Not good enough. Same as #1, but define the methods in the protocol to also pass some sort of identifier. When the child tells its delegate that it was touched, it also passes a pointer to itself. This way, the parent know exactly which view was touched. It just seems really strange for an object to pass a reference to itself. Use NSNotifications. The parent defines a separate method for each of the three children and then subscribes to the "viewWasTouched" notification for each of the three children as the notification sender. The children don't need to attach themselves to the user dictionary, but they do need to send the notification with a pointer to themselves as the scope. Same as #4, but rather than using separate methods, the parent could just use one with a switch case or other branching along with the notification's sender to determine which path to take. Create multiple man-in-the-middle classes that act as the delegates to the child views and then call methods on the parent either with a pointer to the child or with some other differentiating factor. This approach doesn't seem scalable. Are any of these approaches considered best practice? I can't say for sure, but it feels like I'm missing something more obvious/elegant.

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  • Sorting array of structs

    - by mrblippy
    Hi, i am having trouble making a method to sort an array of structs. i am tring to sort them in ascending order based on classcode. any help you could give would be appreciated struct unit { char classcode[4]; char *classname; }; void insertion_sort(struct unit u[], int n) { int j, p; struct unit tmp[1]; for(p = 1; p < n; p++) { tmp[0] = u[p]; for(j = p; j > 0 && (strcmp(tmp[j-1].classcode, tmp[p].classcode) > 0); j--) u[j] = u[j-1]; u[j] = tmp[0]; } }

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  • Is calling of overload operator-> resolved at compile time?

    - by Brent
    when I tried to compile the code: (note: func and func2 is not typo) struct S { void func2() {} }; class O { public: inline S* operator->() const; private: S* ses; }; inline S* O::operator->() const { return ses; } int main() { O object; object->func(); return 0; } there is a compile error reported: D:\code>g++ operatorp.cpp -S -o operatorp.exe operatorp.cpp: In function `int main()': operatorp.cpp:27: error: 'struct S' has no member named 'func' it seems that invoke the overloaded function of "operator-" is done during compile time? I'd added "-S" option for compile only.

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  • Legality Of Re-Implementing An Existing API (e.g. GNU implementing the UNIX APIs)

    - by splicer
    I've often wondered about this. I'm not looking for legal advice, just casual opinions ;) If some company publishes an API on the web for their closed-source library, would it be legal for another party to release an open-source implementation of that API? Are function declarations considered source code? Take GNU implementing the UNIX APIs, for example. The UNIX standard gives the following function declaration and defines its required behaviour in English: char * mktemp(char *template); Now, consider an API that lists and declares and describes several thousand (more much complex) functions, enums, etc.; an API which defines a solution to a non-trival set of problems. If an open-source project publishes C headers that copy (verbatim) the function definitions contained in the closed-source company's published API, doesn't that violate some sort copyright law?

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  • abstract class in C++

    - by Alexander
    I have a derived derived class from an abstract class. The code is below. I have a FishTank class which is derived from an Aquarium and Aquarium is derived from item. My question is that should I put the definition of virtual int minWidth() const = 0; in aquarium again or is the code below sufficient? class Item{ public: virtual int minWidth() const = 0; }; class Aquarium{ public: virtual int calWidth() = 0; // Pure virtual function. }; class FishTank : public Aquarium{ public: FishTank(int base1, int base2, int height); ~FishTank(); int calWidth(); int minWidth(); };

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  • How to get Doxygen to recognize custom latex command

    - by Halpo
    Is there a way to use extra latex packages and/or extra latex commands with Doxygen code documentation system. For example I define the shortcut in a custom sty file. \newcommand{\tf}{\Theta_f} Then I use it about 300 time in the code, which is across about a dozen files. /*! Stochastic approximation of the latent response*/ void dual_bc_genw( //... double const * const psi, ///< \f$ \psi = B\tf \f$ //... ){/* lots of brilliant code */} But how do I get the system to recognize the extra package.

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  • How to use a object whose copy constructor and copy assignment is private?

    - by coanor
    In reading TCPL, I got a problem, as the title refered, and then 'private' class is: class Unique_handle { private: Unique_handle& operator=(const Unique_handle &rhs); Unique_handle(const Unique_handle &rhs); public: //... }; the using code is: struct Y { //... Unique_handle obj; }; and I want to execute such operations: int main() { Y y1; Y y2 = y1; } although, these code are come from TCPL, but I still can not got the solution... Can anybody help me, appreciate.

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  • C# StringBuilder question

    - by andrew
    in a C# file i have a class Archiver { [DllImport("Archiver.dll")] public static extern void archive(string data, StringBuilder response); } string data is an input, and StringBuilder response is where the function writes something the archive function prototype (written in C) looks like this: void archive(char * dataChr, char * outChr); and it receives a string in dataChr, and then does a strcpy(outChr,"some big text"); from C# i call it something like this: string message = "some text here"; StringBuilder response = new StringBuilder(10000); Archiver.archive(message,response); this works, but the problem, as you might see is that i give a value to the StringBuilder size, but the archive function might give back a (way) larger text than the size i've given to my StringBuilder. any way to fix this?

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  • Redirecting one file to another using dub2 and strtok

    - by Sergiy Zakharov
    OK, here goes. I have to write a program, in which I need to use strtok and dup2 to redirect one file to another, but I need to also have the user to actually put the command cat < file1 file2, but not from the shell, but instead by using my program. That's why I need strtok. And the reason my program doesn't work is probably because of that, because I don't really understand how strtok works. I found a similar program on the internet, but they just take the ls command and redirect it to the file. That's it. My program is much more complicated. I mean, it would've been easier just to say in shell cat < file1 file2, but for some reason they want us to do it this way. So, anyways, here is what I have so far (here I just combined what I have found on the internet with what I already had from before. We had to do something similar but then the user would just go ls or ls -l. Very simple stuff. This is much harder, for me, at least.) #include <fcntl.h> #include <unistd.h> #include <stdio.h> #include <errno.h> #include <sys/wait.h> #include <string.h> int main() { pid_t pid; char line[256]; char *args[129]; int i; int fd; int status; char *temp; while (1) { printf(">"); if (fgets(line, 256, stdin) == 0) { exit(0); } else { pid = fork(); if (pid == 0) { i = 0; temp = strtok("<",line); while (temp != NULL) { args[i++] = temp; temp = strtok(">",line); args[i] = '\0'; } fd = open("hello", O_RDONLY); dup2(fd, STDIN_FILENO); fd = open("world", O_WRONLY|O_CREAT|O_TRUNC, S_IRWXU); dup2(fd, STDOUT_FILENO ); close(fd); execvp(args[0], args); } else { close(fd); wait(&status); } } } } Any help would be greatly appreciated.

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  • Difference between debug and release.

    - by atch
    Why when I'm debugging in debug mode everything in code below works as suppose to but when I switch to release I'm getting strange result? void say_hello(int argc, char* argv[])//In release mode argc has different values from 124353625 to 36369852 <include iostream> { std::cout << "In say_hello()\n"; } int main(int argc, char* argv[]) { say_hello(3,argv);//when instead of literal I enter "argc" everything is ok. return 0; } Thanks for help.

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  • Dynamic allocated array is not freed

    - by Stefano
    I'm using the code above to dynamically allocate an array, do some work inside the function, return an element of the array and free the memory outside of the function. But when I try to deallocate the array it doesn't free the memory and I have a memory leak. The debugger pointed to the myArray variable shows me the error CXX0030. Why? struct MYSTRUCT { char *myvariable1; int myvariable2; char *myvariable2; .... }; void MyClass::MyFunction1() { MYSTRUCT *myArray= NULL; MYSTRUCT *myElement = this->MyFunction2(myArray); ... delete [] myArray; } MYSTRUCT* MyClass::MyFunction2(MYSTRUCT *array) { array = (MYSTRUCT*)operator new(bytesLength); ... return array[X]; }

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  • C Programming: calling free() on error?

    - by kouei
    Hi all, This a follow up on my previous question. link here. My question is: Let's say I have the following code.. char* buf = (char*) malloc(1024); ... for(; i<20; i++) { if(read(fd, buf, 1024) == -1) { // read off a file and store in buffer perror("read failed"); return 1; } ... } free(buf); what i'm trying to get at is that - what if an error occurs at read()? does that mean my allocated memory never gets freed? If that's the case, how do I handle this? Should I be calling free() as part of error handling? Once again, I apologize for the bad English. ^^; Many thanks, K.

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  • C++ : size of int, long, etc...

    - by Jérôme
    I'm looking for detailed informations regarding the size of basic C++ types. I know that it depends on the architecture (16 bits, 32 bits, 64 bits) and the compiler. But are there any standards ? I'm using Visual Studio 2008 on a 32 bit achitecture. Here is what I get : char : 1 byte short : 2 bytes int : 4 bytes long : 4 bytes float : 4 bytes double : 8 bytes I tried to find, without much success, reliable informations telling the sizes of char, short, int , long, double, float (and other types I don't think of) under different architecture and compiler.

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  • What am I encrypting wrong here?

    - by Katie Krueger
    So I have a wordplay project to do and I have to encrypt some characters. I am at the point where I am stuck, and when I run it and type 1 for encrypt it doesn't shift that many letters. It just prints the work over again. I am wondering what I could do to fix it where if I say "hello" it will print 1 character over and say "ifmmp" Thank you! import java.util.Scanner; public class WordPlayTester{ public static void main(String [] args){ String word, reverse=""; String original; int key= 0; String Menu= "1-Encrypt \n2-Decrypt \n3-Is Palindrome \n0-Quit \n-Select an option-"; Scanner in = new Scanner(System.in); System.out.println("-Type any word-"); word = in.nextLine(); System.out.println(Menu); int choice=in.nextInt(); if(choice==1) { System.out.println("Insert a Key number"); int select= in.nextInt(); for (int i=0; i < word.length(); i++) { char c = word.charAt(i); if (c >= 'A' && c <= 'Z') { c = (char)(c - 64); int n = c+1; n = n % 26; if (n < 0) { n = n + 26; } c = (char)(n + 65); } System.out.println(c); } } else if(choice==3) { int length = word.length(); for ( int i = length - 1 ; i >= 0 ; i-- ) reverse = reverse + word.charAt(i); if (word.equals(reverse)) System.out.println("Your word is a palindrome."); else System.out.println("Your word is not a palindrome."); } else if(choice==0) { System.exit(0); } else { System.out.println(Menu); } } }

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  • Get current session /process id from inside a mysql query

    - by Indra Ginanjar
    I'm trying to create a table for pseudo array variable. That looks like CREATE TABLE IF NOT EXISTS `MyArray`.`ArrayTable` ( `ID` INT UNSIGNED NOT NULL COMMENT 'Hash value of SessionID + ArrayName' , `SessionID` INT UNSIGNED NOT NULL , `ArrayName` CHAR(26) NOT NULL COMMENT '32 digit char - 6 digit longest process id (assumtion)' , `Index` INT UNSIGNED NOT NULL , `Value` TEXT NOT NULL , PRIMARY KEY (`ID`, `SessionID`) ) ENGINE = MyISAM; The table is not normalized yet, 'hope this will make it a little simpler to understand :) To avoid collission between client, there should be a differentiator between client session. For that reason i think need to know current session/process id (just like "SHOW PROCESSLIST") but really need to know IN WHICH process the query are?

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